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    Gold Beetle FAQ by Moth366

    Updated: 09/30/01 | Printable Version | Search Guide | Bookmark Guide

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                                         Sonic Adventure 2 
                    Gold Beetle FAQ
    Brandon Prager a.k.a. Moth366
    1.	Intro
    Hello. I'm Brandon Prager. This is my first FAQ and probably my only 
    one. I have decided to do this FAQ with the motivation of a few 
    GameFAQS companions. They will be mentioned in my Special Thanks 
    This FAQ will reveal the Gold Beetle locations in each level in 
    Sonic Adventure 2. Ok, then let's begin! :)
    2.	Contents
    1.	Intro 
    2.	Contents (You're reading them)
    3.	Version History
    4.	What is a Gold Beetle?
    5.	Characters 
      6. Moves 
    7.	Beetle Locations
    7a. Hero
    7b. Dark
    7c. Last
    8.	Special Thanks
    9.	Legal Babble
    3.	Version History
    V 0.25 9/30/01 
    Just got started. Adding as much info as I can. I'm already almost done!
    4.	What is a Gold Beetle?
    Simply put, A gold Beetle is a Beetle-shaped enemy in Sonic Adventure 2 
    that is gold-colored. There is only ONE gold beetle in a stage, but it is 
    well worth the effort to get at it because it is worth 1000 points. The 
    gold beetle can make or break an A rank.
    They only appear in one spot on the stage ever. The catch is, they only 
    come out when you near their vicinity, and then disappear if you don't get 
    them quickly.
    5.	Characters
    Of course, you can't name a game with the main character's name if the 
    main character isn't in it. Our hero, Sonic The Hedgehog, Opposite Shadow 
    The Hedgehog, is, well, a hedgehog that runs really fast. This guy has 
    over 10 games bearing his name. His job is to save Earth from a 50 year 
    old space colony, ARK. His best friend is Miles "Tails" Prower. I'll get 
    to him next. 
    Miles "Tails" Prower, long time friend and companion of Sonic, his prime 
    goal in life is to live independent of Sonic. He has proven himself in 
    many ways in previous titles. In this game he opposes Dr. Ivo Robotnik, 
    long time hated enemy of Sonic. He uses a mech, the Tornado, A 
    transformable biplane.
    Knuckles The Echidna, (EE-kid-nuh, for those who weren't sure), is the 
    lone protector of the Master Emerald, An emerald with the power to 
    neutralize the 7 Chaos Emeralds. Opposite Rouge, he breaks the Master 
    Emerald in an effort to save it from Dr. Robotnik. His purpose is to hunt 
    down the pieces of the Master Emerald.
    Dr. Ivo Robotnik
    Ever since the creation of Sonic The Hedgehog, this guy has been trying to 
    ruin our hero's day, whether it's turning Sonic's animal friends into 
    robots or destroying the Earth.
    He hijacks ARK and the dreaded Eclipse Cannon.
    His most common invention is the Egg Capsule, the floating egg shaped ship 
    that he rides in.
    He has an IQ of 300 and specializes in robotics. He opposes Tails in his 
    Shadow The Hedgehog
    Shadow is the creation of Dr. Gerald Robotnik, Ivo Robotnik's grandfather. 
    He is around 50 years old and was awakened by Dr. Robotnik. Opposite 
    Sonic, he challenges Sonic, whom he believes is a faker. He has an 
    underlying memory in ARK. Maria Robotnik, Gerald Robotnik's daughter, 
    tells him to keep the Earth a happy place. 
    Rouge The Bat
    Secret Agent Rouge is a spy from the president who is obsessed with 
    jewels. Opposite Knuckles, she aims to have the Master Emerald for her 
    very own. She has a crush on Knuckles though, while Knuckles has 
    absolutely no crush on her. Her second mission is to uncover Project 
    Shadow, the plans of Shadow's creation.
    Secondary Characters
    Dr. Gerald Robotnik
    Dr. Gerald Robotnik is Ivo Robotnik's grandfather. He went mad after his 
    daughter, Maria, is killed in the shutdown of ARK.
    Maria Robotnik was Gerald Robotnik's daughter. She was killed when ARK was 
    shut down. Her last request to Shadow was to make the people of Earth 
    A military organization that is but a constant thorn in the side of the 
    main characters. Sonic is apprehended and jailed by them twice in the 
    Amy Rose
    Amy was a main character in SA1. She is only in the storyline now. She has 
    a serious crush on Sonic, who saved her life on numerous occasions.
    6.	Moves
    A: Jump
    A+A: Jump Dash
    Tap B: Somersault
    Hold B: Spin Dash\Crouch
    B(near a row of rings): Light Speed Dash 
    A+B: Bounce Attack*
    Analog: Move 
    A: Jump
    A+Hold A: Jet Boost*
    B: Volkan Cannon
    Hold B: Lock On
    Release B: Bazooka
    B(up close to enemy): Propeller Punch
    Analog: Move
    A: Jump
    A+Hold A: Glide
    B: Punch
    360 degree Analog + B: Spiral Punch
    Analog: Move
    Same as Sonic except:
    Has no Bounce attack
    B after Jump Dash: Fake Jump Dash
    B after Spin Dash: Fake Spin Dash
    Same as Tails except:
    B(near enemy): Punch
    Same as Knuckles except:
    B: Kick
    360 degree Analog+B: Spiral Kick
    7.	Beetle Locations
    Hero Side
    1.	City Escape
    After the first checkpoint, go down the road and grind the rail to build 
    up speed. At the end of the rail, run up the wall and the gold beetle is 
    2.	Wild Canyon
    Go up the wind vent and glide to the left. In the area with the big head 
    half buried in the sand, go down and walk to the area with the thing that 
    goes up and then falls. The gold beetle is on the other side.
    3.	Prison Lane
    After the second checkpoint, pass the gauntlet of gates and enemies. 
    You'll come to two lifts, one directly after the other. Go up them. You'll 
    come to one more gate. Pass through and as you step onto the next lift the 
    gold beetle will appear nearby in plain sight.
    4.	Metal Harbor
    After the first checkpoint, hit the springs and you'll come to a platform 
    with a string of beetles. Home in on the first four, then, instead of 
    going forward, go to the deft and down, THEN home in on the next beetle. 
    Following it will be a 1-UP container and the gold beetle.
    NOTE: If you take shortcuts, you might miss the first checkpoint. First 
    find the gold beetle then get used to the shortcuts.
    5.	Green Forest
    After the first loop-the-loop, there are three robots. The gold beetle is 
    there in plain sight when you home in on at least one of them.
    6.	Pumpkin Hill
    Coming soon! (Near impossible to find)
    7.	Mission Street
    After the first pulley in the level, jump on to one of the hexagonal 
    platforms that go up and down. Once on the fifth one, the gold beetle will 
    appear in plain sight.
    8.	Aquatic Mine
    Man, this ones easy. On the floor you start on, just glide to the opposite 
    end, then to the left corner. It's there.
    9.	Route 101
    Well, to find the NEXT gold beetle, you have to beat this level, go to the 
    next level, and look for it there, or you can look at the FAQ, under 
    Hidden Base. =P
    10.  Hidden Base
    Right before the first checkpoint, you'll find a destroyable block. Blow 
    it up and go down the path. Take the pulley and the gold beetle will be 
    visible at the end of the pulley ride.
    11.  Pyramid Cave
    After the third checkpoint, run through the two loops and you'll be in a 
    room with an enemy and a spring. Don't go on the spring. Instead, go to 
    the right and the gold beetle is there.
    12.	Death Chamber
    In the first room, go to the right and break the metal boxes. Dig through 
    the picture and, in the new room, destroy the spike enemy. In that same 
    room, hit the button to launch the missile into the crates. The gold 
    beetle is near where the crates used to be. 
    13.  Eternal Engine
    After the fifth checkpoint, in the zero-g floaty, enemy-infested area, 
    jump on the platform. It'll fall from under your feet and you'll start 
    floating. The gold beetle will appear. Try to get it. It's not too easy.
    14.  Meteor Herd
    Coming Soon! (This level is MASSIVE!)
    15.	Crazy Gadget
    After the fourth checkpoint, take the warp tube, cross the string of 
    electric beetles, continue going until you come a room with a Chaos-type 
    enemy. Kill it, and hit a spring.
    Grind down the upside-down rail and you'll come to a room with another 
    Chaos enemy. Hit a spring and go on to the ledge. STOP! Don't run. 
    Instead, Lightspeed Dash across the row of rings to avoid falling into the 
    pit. In this room, break the metal boxes until you find a spring. Hit it 
    and you'll fall to the floor. Kill this Chaos enemy to open the locked 
    door. Now Lightspeed Dash to the next room. Here, there is a Bubble shaped 
    Chaos enemy. Kill it and continue. Avoid or kill the electric beetle and 
    grab on to the ceiling rail and at the end the gold beetle will be in this 
    room.(whew :D|)
    16.	Final Rush
    Coming Soon (once again, this level is MASSIVE!)
    Dark Side
    1.	Iron Gate
    Coming Soon!
    2.	Dry Lagoon
    Coming Soon!
    3.	Sand Ocean
    Coming Soon! (Man, these are hard to find!)
    4.	Radical Highway
    After the second checkpoint, go down the double-loop and jump on the ramp. 
    On the platform you land on, don't jump at the swinging bar. Instead run 
    up the edge of the bridge. You can hit the bar to swing on, but make sure 
    you hit the bar directly to the right of the sign, or you'll miss your 
    If you do land on one of the hexagonal things, jump to the top and time 
    your homing attack to get across the string of electric beetles. After 
    that, hit one of the three springs, and at the top the gold beetle will be 
    in front of you.
    5.	Egg Quarters
    In the Egg Snake Chamber, go to the left wall  of boxes. Break them, and 
    the gold beetle is right there.
      6.  Lost Colony
    After the second checkpoint, go through the door. You'll come to a room 
    with  enemies and boxes. Kill the enemies and destroy the wooden boxes and 
    hit the switch to open the locked door. You'll now come to a segmented 
    catwalk. Cross it and you'll come to a room with a bunch of small lights. 
    Those are beetles so destroy them. Step onto the floating platform. As the 
    camera changes view, the gold beetle will pop up. Get it quickly. 
    7.  Weapons Bed
    Coming Soon! (Ugh.)
      8.  Security Hall  
    Coming Soon! (I think.)
    9.  White Jungle 
    After the second checkpoint, you'll swing on some vines. After the SECOND 
    vine, go straight and there it is, the gold beetle of course.
    10.	 Route 280
    If you think there is a gold beetle here, then you're probably never going 
    to find it.
    11.	 Sky Rail
    Right after checkpoint three, on the rail you get on, there will be a 
    winding turn. Jump when you get to that turn. There will be a string of 
    enemies. The third enemy is the gold beetle.
    12.	 Mad Space
    Warning: Only get the beetle if you have a piece of the emerald near 
    there, otherwise it could take you FAR out of the way.
    Turn left and break the metal box. Hit the button and then the spring. 
    Take the rocket and when falling, avoid the spring. You should be on the 
    Holy Planet now. Clime the structure at the top ant take the rocket. Take 
    the next rocket, too. And the next rocket. Climb up the wall and make your 
    way to the right. Land on the platform with all the floating boxes. Keep 
    going until you're on a platform with a Chao Box and a rocket. Keep going 
    forward until you find the gold beetle suspended in mid-air. 
    13.	 Cosmic Wall
    Coming Soon (Almost done with the prototype)
    14.	Final Chase
    I found this by far the easiest gold beetle to find. 
    As soon as you hit the second checkpoint, jump as high as you can. Land 
    yourself on the gravity cylinder suspended high above the normal path. 
    Jump to the next cylinder up ahead and run to the end of it. The gold 
    beetle is waiting above you.
    Last Side
    Cannon's Core
    Coming Soon (err... later.)
    8.	Special Thanks
    This section is for who I especially thank(obviously).
    Zeromavhunter a.k.a. Singing Fish
    New Noise Tank
    All for wanting me to make it in the first place.
    My computer - For without it, none of this could be possible.
    My Dreamcast - Same reason as my computer.
    GameFAQs.com - For giving me a place to put the FAQ.
    Sega - For creating Sonic The Hedgehog. 
    9.	Legal Babble
    This unpublished document Copyright 2001 Brandon Prager a.k.a. Moth366. 
    This document is for use on GameFAQs.com and ONLY GameFAQs.com! 
    Reproduction and distribution AND especially sale are not welcome here in 
    ANY WAY. You may view it on GameFAQs.com, but if you see it anywhere else, 
    be sure to inform me via e-mail at Blp5@prodigy.net. This document is for 
    private or personal use ONLY. Any magazines, CDs, or basically anything 
    else with this FAQ other than GameFAQs.com can and will be punished by