Gears of War FAQ/Walkthrough




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I. Introduction
II. Version History
III. General Gameplay Strategies  (GGS)
IV. Enemies/Weapons      (ENEMY/WEAPON)
V. Game Walkthrough      (GAMEWALKTHROUGH)
ACT 1: Ashes
14 Years After E-Day     (14YAED)
Trial By Fire            (TBF)
Fish In a Barrel         (FIAB)
Fork in the Road         (FITR)
Knock Knock              (KK)
Hammer		       (HAMMER)
Wrath				 (WRATH)
China Shop			 (CHNASHP)

ACT 2: Nightfall

Tick Tick Boom		 (TTB)
Grist				 (GRIST)
Outpost                  (OUTPOST)
Lethal Dusk              (LTHLDSK)
Dark Labyrinth           (DRKLBYRNTH)
Powder Keg               (PWDKG)
Burnt Rubber             (BRNTRBR)
Last Stand               (LSTSTND)


Act 3: Belly of the Beast


Downpour			 (DWNPR)
Evolution			 (EVLTN)
Coalition Cargo		 (CLTNCRGO)
Darkest Before Dawn      (DRKSTBFRDWN)
Angry Titan              (ANGRYTTN)
Tip of The Iceberg       (TOTI)



Act 4: The Long Road Home


Campus Grinder		 (CMPSGRNDR)
Bad to Worse             (BDtoWRS
Hazing			 (HZNG)
Close to Home            (CLStHM)
Imaginary Place          (IMGNRYPLCE)
Entrenched			 (ENTRNCHD)


Act 5: Desperation

Special Delivery		 (SPCLDLVY)
Train Wreck			 (TRNWRK)
Pale Horse			 (PLHRSE)





Multiplayer Strategies

VI. Multiplayer General Strategies
VII. Game mode specific strategies
VIII. Map Strategies
Gridlock
Canals
Mansion
Rooftops
Tyro Station
Escalation
Fuel Depot
Mausoleum
Clocktower
War Machine
Old Bones
Raven Down

IX. Specific Techniques
X. Acknowledgements and Contact Info
XI. Legal Info





I. Introduction


Hey there, I got this game for christmas and was delighted with the games
gameplay, controls, weapons and overall storyline and all that good stuff.  So
anyway I decided to write up a guide for this game.  I have written 5 previous
guides, all of them multiplayer guides, for Perfect Dark, Battlefield 2: Modern
Combat, GRAW, Rainbow six vegas, and Call of duty 3, all for the 360.  I have
never written a single player guide, so I decided to try this now.  You're going
to see a big portion of multiplayer as well because I really believe that the
Multiplayer is the meat and potatoes of any game.  My email address is
boardslide30@yahoo.com that is boardslide30@yahoo.com.  So if you have anything
you want to contribute, ask me, or tell me anything then just go ahead and send
me an email.




II. Version History

Version .1 December 26 2006
Wrote up some general strategies and wrote up walkthrough for 14 Years after E-
DAY and most of Trial by Fire.

Version .12 December 27, 2006

Wrote up Fork in the road and Fish in a barrel walkthrough

Version .13 December 28, 2006

Wrote up Knock Knock and Hammer walkthrough

Version .14 December 29, 2006


Version .15 January 3, 2007

Finished Act 1


Version .16 January 7, 2007

Finished Act 2



Version .17 January 10, 2007

Finished Act 3


Version .18 January 15, 2007

Finished Act 4.



Version .19 January 18, 2007 

Finished Act 5. 


Version .2  January 21,2007

Finished Enemy/Weapon section


Version .21 January 24, 2007

Finished Multiplayer Section






III. General Gameplay Strategies


A lot of this is going to be a flash of the obvious, so  you don't need to read
this if you're really expierenced, but it might be good to go over.  So these
are general tips that you can use in any situation or place, so always keep
these in mind when you're playing.


1. Use the Cover System!!!


This is pretty obvious, but I have to restate here.  In this game patience
rewards the player for waiting in cover and letting the target come to them.  A
great thing about cover is that you can basically be invisible to the enemy, and
you can still see him, because it uses a third person view.  Take big advantage
of this, this will pay off. The thing is that you'll see a guy walking along in
this post-apocalyptic world, minding his own business, maybe whistling.  Then
you pop up and just serve him a tray of lead bullets to the face.  That's how
effective it is.  You'll be able to start getting ready to line up your shot,
while he's just walking around.


2. Use your squadmates!


You can't give your squadmates direct orders like in rainbow six: vegas for
example, but you can tell them to either go into a defensive stance, an
offensive posture, or to regroup at your position.  So whenever you're playing
the game and your allies are getting shot up, try putting them in a defensive
stance.  You order them by holding LB (left bumper) and then pressing A to put
them in an attack mode, press b to put them in a defensive stance, or press y to
have them regroup.  All of them have to have the LB held just so you know.  So
whenever you've bitten off a bit more than you can chew and you're getting shot
up behind cover, call your allies over, they'll at least act as cannon fodder
and will give you an opportunity to shoot a couple of the enemies up.


3. Use the right weapons for each situation!


So in this game you can have up to four weapons, so you can pick up plenty of
different weapons for each situation.  When you're picking up weapons, it's a
good idea to make sure that you're inventory is well rounded.  It probably
wouldn't be a good idea to have 3 pistols in you're inventory.  That isn't going
to do you much good.  IT would be much better to have a Longshot Sniper, Lancer
Rifle, Snub Pistol, and Grenades or something.


4. Flank your Enemy!!


In this game you can really flank your Locust Enemies.  The levels are actually
designed for you to take separate paths, and you'll even hear you squad mates
say "MARCUS, FLANK RIGHT!!" or something like that.  So flanking is a huge part
of defeating your enemy.  It's pretty obvious that the developers intended it to
be this way, so keep that in mind.  If you're ever getting shot up then try a
different path.  You'll be surprised at the difference it can make.



5. Use the Active Reload 

This is a pretty new game mechanism introduced by the people at Epic.  This
basically doubles the speed at which you can reload, which is huge, especially
when you're battling hordes of Wretches or drones.


IV 	Enemies/Weapons


	Enemies


Drone:


Drone's are your Joe Schmoes of the Locust Horde.  They're the expendable
privates that act as cannon fodder for the Locust Horde.  They are often armed
with Hammerbursts, sometimes Sniper rifles or lancers.  They have pretty light
armor and it's not too hard to take some of these guys.  A well aimed burst in
the head will take any of these guys out.




Wretches:  


These things have absolutely no armament, protection or weaponry whatsoever.
They basically just swarm you and melee you to death, which can be effective
when there's a lot of them.  That's why you have to pick them off as they get
close.  The best way to take them out is just spray with your lancer.  Ten
bullets should take care of any wretch.  One thing to be aware of is that in the
game you will also encounter glowing wretches which explode when killed.  Be
careful of these as the explosion will do you damage.


Grenadiers:

These are similar to Drones buy carry shotguns, and love to use grenades, thus
the name grenadier.  They look like drones but they are all gray, they have no
armor on them.  Be careful about getting tagged by grenades, because they like
to do that.  There are also Grenadier Elites, which are basically just upgrades
of regular grenadiers.

Theron Guards:

These are pretty tough.  They have red armor and where this thing with the
collar.  One thing to be aware of is that a lot of these have chainsaws.  So you
want to be careful using your chainsaw on these guys.  Theron guards usually
have either a Lancer assault rifle, or they'll often have Torque bows.  The way
you should kill one with a Torque Bow is wait for them to fire, then run up and
chainsaw them.


Kryll:

You can't really kill these guys.  They basically eat anything they see up.  The
one thing though is that they are scared of light, so if you're in a well lit
area then you're safe.  If you wander into the dark, then you're bound to get
eaten alive by them.


Berserkers:


Ahhh yes.  Berserkers.  These guys are kind of tough.  You can't take them out
with regular weapons, but you're hammer of dawn works awesome.  Just try and
lure them outside then nail them with the hammer of dawn.  There is one level
train wreck where you don't have a hammer of dawn, but I'll get into that in
that levels walkthrough.



Boomers:


These are pretty easy to take out.  The only thing you have to worry about is
that they have boomshots, and if they get a hit on you you're dead.  If you have
a torque bow you can hit them and kill them with one shot.  If you have a
longshot that works just fine as well.  If you don't have either you can always
grenade tag them as well. 







Weapons

In this section I'm going to go through each weapon in the game and talk a
little about it.  I'll tell you how to use it and just in general what you can
expect from all of these weapons, so let's do this.  (note: *** means that it's
a default multiplayer weapon.


Snub Pistol***


This is your standard pistol fire arm.  It support zoom, which is useful for
scoping in on your enemy and popping them in the head.  This gun has decent
accuracy, but does pretty good damage.  It's rate of fire isn't too awesome, but
it get's the job done.  Don't forget you can zoom in by clicking the right
stick.


Mulitplayer Analysis:


This is probably the most unused gun, but it's actually decent.  In some ways I
think it's actually more useful at a distance then the lancer.  It's more
accurate and easier to score headshots then with a lancer.






Gnasher (shotgun)***


This is an awesome close range weapon.  One well placed headshot will take your
enemy out, and two body shots will do the trick.  This gun is basically useless
at more than 10 feet, but it's death when you're up close.  That's the thing
with this gun.  Don't even try to shoot somebody if their far away.


Multiplayer Analysis:

This is your bread and butter gun.  If you're within 10 feet of a guy then just
whip this baby out and you'll be able to score some pretty quick kills/downs.
If you get a headshot from about 3 feet away it's an instant kill, so just
remember that when using this gun.






Lancer***


This is your gun that you're going to be using the most in this game.  The one
thing this gun has is a chainsaw on it that you can activate by holding B.  This
will basically chainsaw the guy in half.  Now apart from that this gun has very
good range, and is quite accurate.  It's also fully automatic.



Multiplayer Analysis:


This gun can be kind of hard to get kills with.  Since there's a lot of cover to
use in this game, it's going to be hard to get downs with this thing because
when they're getting hit they'll just jump behind cover.  Use it if you catch a
guy rushing a weapon or something.  For instance Longshot on War Machine.




Boltok Pistol:


This is like the revolver of the pistols.  The snub is a quicker shooter, but
doesn't have near the firepower that the boltok does.  This gun is very deadly
when you score headshots, and does very good damage.




Multiplayer Analysis:

This is a more powerful weapon than the pistol, and a few quick headshots will
drop any enemy to it's knees.  It can zoom in by clicking the right stick.





Grenades:

Grenades are really useful when you're trying to flush out enemies, close
emergence holes that kind of thing.  Use these whenever you have a really tough
group of enemies.  Don't forget you can grenade tag enemies by pressing B on
enemies.



Multiplayer Analysis:

One thing is that Grenades are the most useful when pressing B and frag-tagging
them.  I do it all the time too.  Yea that's right, at times I'm a frag tagger.
People get pissed when I do it, but hey it's not my fault you can't shotgun me
before I get that close.  Anyway, these are also good when you have a guy that
is camping you can easily chuck a grenade and get the quick kill on the guy.





The Boomshot:


This thing doesn't show up a whole lot, and I don't really use it a whole lot.
It's a deadly weapon when used correctly, but you don't have a whole lot of ammo
to use for it, so I'd rather have a longshot, so this is a good weapon.



Multiplayer Analysis:


This is a good gun, but you only have 2 shots for it.  For that reason I just
don't' use it a whole lot.  I'd rather have 11 longshots, or 12 torque bow
shots.  That's the thing.  This is a good gun to grab if you're outnumbered or
something, because a direct his is an instant kill.







The Longshot:


This is the sniper of the game.  This is an awesome weapon, because one headshot
instantly kills.  The other thing that I love is you can often scope in on an
enemy who thinks he's behind cover, but there's a fold of skin showing.  Just
use your longshot on that and you can waste the enemy.


Multiplayer Anaylsis:


This is one of those guns that is great for people who are really skilled with
this gun.  I'm not one of those.  I'm decent with the gun, but I'm not one of
those guys who uses it at point blank range with the thing.  This is a good gun
for covering large amounts of territory, ilke on canals.





The Torque Bow:

This is a pretty hard gun to use.  The way you use it is that you pull the bow
back by holding RT, then press LT and you'll see a little reticule.  When you
see the orange dot then just release it on your target.  If you pull it back
long enough and you release it then it's an instant kill.  Just keep that in
mind.



Multiplayer Analysis:


This is an excellent weapon to use if put in the right hands.  Again, I'm not
one of those guys.  Whoever has the Torque bow should stay in the back and keep
guys heads down with this thing.  Remember even in multiplayer, it's an instant
kill if it hits the guy, assuming it's pulled back all the way.





V. Game Walkthrough


ACT I



14 Years after E-DAY

Starting Weapons: Snub Pistol, Hammer burst



After having a cool little cinematic, you're going to get your first look at
Marcus, and get into the game.  In this level you're going to spend a lot of
time following your buddy Dom around.  So anyway right off the chute he's going
to ask you which way to go.  I recommend going through the training so you can
get a good feel of the game.  So let's do that.
	After a brief encounter where you almost get killed by friendly bombs,
it's now time to get rolling.  So follow dom up the stairs, and press the green
thing next to the computer to open up the door.  Then you'll walk out onto a
balcony and Dom will tell you that you need to shoot two circuit breakers.  One
is right next the door in front of you, another is across the balconies to your
left.  Once you pop those then walk up to the door in front of you and press X
to kick it down.  Then you'll get a brief little tutorial on taking cover and
doing moves.  Move down the hall way and take cover against the pillar laying
then jump over it.  Grab the ammo and then bust down the door.  Continue along
the balcony and head outside.

			***CHECKPOINT***
	Now you're going to get your first taste of real combat.  Of course there
is plenty of cover, so I recommend moving up and taking cover behind the fallen
pillar.  There's only one guy in there, so you shouldn't have any problem with
it.  Inside of the building where the Locust was is a button you're going to
have to press to open the next door.  So press that and head into the door.
Then they'll give you a nice shot of a couple of corpses tied to chains, very
nice.  So go out the door and head downstairs and through the door on the right.
You can actually find a couple of grenades in here, and you'll need those soon.
If you go out the door you'll come out on a balcony with a couple of locusts
under it.  So what you should do is take cover against the pillars and just pick
them off, maybe use grenades if you want.  After that you should just follow Dom
as he heads right and goes down the stairs.


			***CHECKPOINT***


	So now you're being informed by your good friend Dom that the Locusts are
cutting through the door.  Be ready to revive Dom because as soon as they burst
through the door they pop a cap in him, so be ready to revive him.  What I did
was just fire controlled bursts at their head while I just sat and took cover.
Another good idea is to throw a grenade so it blows up just while their coming
through the door.  Just make sure that no one flanks your left side, because
that's when you'll be vulnerable.
	So now you're going to head through the door that the Locust came through.
Once you get out there it's basically going to be chaos.  The first thing you
should do is flank left, because you'll be able to get some free shots on them
this way.  So go left, and up the steps onto the ruined foundation of the
building.  Take cover behind the wall and just start shooting.  Even if you
don't kill the Locusts, you're basically forcing the Locusts to move out of
there comfortable cover and move into the open, where Dom will start to shoot
them up.  Once you've shot all of them up you're going to have to board the
helicopter.  You'll be treated to a pretty sweet cinematic too....


		Youtube video walkthrough link:

		http://youtube.com/watch?v=XPgmaSKABXM

		END OF MISSION



		Trial by Fire			(TBF)


	So after a quite long cinematic you're finally playing.  A couple of
Locusts will walk down the steps, but the helicopter and you're allies will take
care of them.  Walk up the steps and into the room and start heading outside.



			****CHECKPOINT***


	So now a few locusts are going to rush out at you, but it's not too hard.
Just take cover behind the falllen pillars and shoot their heads.  Don't get up
close because that's where they'll do their damage.  So now you should go around
the corner and walk up the stairs.  You can actually pick up a Lancer Assault
Rifle, which you will learn to use a lot in this game.  You can pick it up at
the base of the stairs.
	


			***CHECKPOINT***

	
	This is your first really intense firefight of the game.  The first thing
you should do is head left and start shooting your enemies up.  You'll probably
have an opportunity to use your chainsaw (hold B).  You can also pick up some
ammo and grenades over on the left side.  Just work your way around the left and
you'll pull through it.  Use your chain saw as well, because that's an instant
kill.  You're also going to encounter your first Locust Hole, which is basically
a hole that comes out of the ground where Locusts jump out.  You can close it
quickly by throwing a grenade inside of it, or you can just shoot up a bunch of
enemies and it will eventually close.
	After you've killed all of the enemies in the courtyard it's time to go
left with your squad.  You're going to encounter a few enemies, but just take
cover and take them out.  Continue down the area and you'll see a bridge.  Head
over there with your squad and cross the bridge.


			***CHECKPOINT***


	So now you're going to see your boys stacking up against a large door,
which you're going to head through.  So as soon as you go through the door make
a left and start working your way down that way.  Your squadmates will head
towards the middle.  Now that you're on the left side you'll have a perfect look
at the grub hole if you're far enough down the left.  You'll be able to shoot up
any locusts that come out.  Then after that part is clear, there is another grub
hole in the corner of the building, so you're going to have to fight through
that as well.  Take cover, and pop them as they come up.  There's only a few
enemies so it's not too hard.
	Now you're going to head down the stairs and you'll be treated to a nice
little cinematic....

			Youtube video walkthrough Link

			http://youtube.com/watch?v=iwH8uRfklXE 
			


			END OF MISSION




			Fish in a Barrel


	The first thing you should do is start to flank right.  The reason being
that there is a machine gun nest just sitting there, so if you're not careful
you'll get shot up.  So if you flank right then you'll be able to go all the way
around the machine gun and you'll be able to chainsaw the guy.  So after you've
gained control of the machine gun, what I do is use the machine gun for a
minute.  A few locusts will usually rush you.
	So now you should continue down the street.  You'll have another
opportunity to take a right and flank the opposing force.  You'll actually be
able to totally go around them and chainsaw them in the back, which is always a
pleasure, albeit a guilty one.  So then you should head into the main courtyard
and hop into the fountain or whatever and take cover.


			***CHECKPOINT***

	About now you're going to have total chaos.  There are grub holes that
will spawn out of the ground and have locusts.  What I do is just sit in the 
fountain and just pop guys as they come out.  If you start to get run over a
good idea is to just run out and hide behind something, because when you're in
the fountain, you'll often get surrounded by all of the locusts.  Just take your
time, be patient, and shoot them as soon as they come up and you'll be fine.
The biggest mistake I made was trying to kill that one Locust when I was taking
serious damage.
	Follow your squad into the ruined area where you'll finally have a
checkpoint after your tough battle.

			Youtube video walkthrough link:


			http://youtube.com/watch?v=czbRoi4L_SI

			END OF MISSION




			FORK IN THE ROAD



	Now you should move forward towards the fallen pillars and you'll be
presented with a choice.  Take the right Path, or the left path.  You should
ALWAYS choose the left because inside of this building is a machine gun nest.
If you take the right path you have to go head on against it, if you go left
you'll have an opportunity to shoot the locust manning it in the head.
	So assuming you took the left path, you're going to have to go up some
stairs.  What I do is rush up and take cover behind the pillar.  Usually a
Locust will take cover on the other side, and then you can chainsaw the guy,
which is always fun.  You'll have to be careful, there's another Locust who is
paired with that Locust you chainsawed, so you have to be careful.  Usually your
squadmate will come up and save you, but I'm not sure on Insane difficulty.
Continue into the next room and you'll have one more guy to take care of.  In
the corner of the room is a pair of windows.  You can pop the guy manning the
machine gun through those.
	After you take out the machine gunner, go through the other hallway and
into a bathroom.  There you should open the door by pressing the green button
and continue into the next room.


			***CHECKPOINT***


	You are now going to have an intense fight, in which you should
immediately flank right.  There is one machine gun nest, and a couple other
enemies shooting at you.  It's an uphill fight, so to even it out you're going
to have to flank them.  You'll see a door that is below the Locust all the way
on the right.  Kick in this door and head upstairs and chainsaw him in half.
You can find a grenade right up there as well.  You'll actually have a pretty
good look at the machine gun nest from there so if you want to throw a grenade
at him that wouldn't be a bad idea.  Anyways head back downstairs and make an
immediate U-Turn to your right.  There is probably going to be one guy hiding
behind the pillars you'll have to take out.  Then take out the machine gunners
if you already haven't, by either chainsawing or just throwing in a grenade.
	So you're now informed that Locusts are bursting through.  You should
immediately hop onto the machine gun and just start mowing guys down as they
come.
	This moment for me is kind of funny, because you hear Kim yell out "LOCUST
REINFORCEMENTS" then you see this one Locust burst through the door, then you
just shoot him up.  I don't know it was funny for me.  Anyhoo, you should now
head through the door the Locust came through, then kick down the next door.


			http://youtube.com/watch?v=BJdQwuaBUS4

			END OF MISSION



			Knock Knock


	
	You start out in this dark corridor, but you'll soon head outside.    As
soon as you go outside, you should sprint towards the capitol building.  Don't
expose too much of yourself however, or you'll get shot up in the ensuing
ambush.  So as soon as the lead hits the fan and there is total chaos you should
watch the pair of double doors to the right.  As soon as they open, you'll see
one lone locust there.  Take care of him and go through those doors.
	You have now gained entrance, and you'll be able to sneak up and kill one
guy easily.  There is one grub hole in there however, and I strongly recommend
the use of frag grenades in that scenario.  The reason being that there are a
bunch of guys in that small space, and not a whole lot of room to go around.
Take cover, peek and shoot to take out those guys.
	Once you've taken out those guys then take out the guy who is machine
gunning.  You'll then be treated to a checkopint


			***CHECKPOINT***


	Then you should hop onto the machine gun, as the locusts just run in at
you.  You can easily just pop them as they come running across, and it's sorta
fun to just mow them down as they come.  No big deal here, just mow them down.
One thing you can do after you've killed them is pick up some gnashers
(shotguns) off of the dead bodies, to help you in the next part.
	Then you should head into the building and fight the guys in there.  There
are a bunch of them, you're going to have to be patient.  Don't just run in with
your chainsaw revved up or you're sure to get killed.  After that go through the
door and you'll be done with the mission.

			http://youtube.com/watch?v=QLjayD8fmHw


			END OF MISSION





			Hammer    	(HAMMER)


	Proceed up the stairs and stare down into the courtyard.  You're going to
see one guy fending off a huge attack, and he needs our help.  You're going to
need to revive him.  So when told, head to the right and down the stairs.
You'll be in the large room where a couple of locusts are going to be.  Take
cover behind the cement blocks and work your way towards the locust enemies.
Kill them and revive the fallen soldier.  After you kill them you'll be treated
to a cinematic.

			***Checkpoint***

	Go towards the opening after all of this and take a left and go up the
stairs.  Continue on down the corridor and a door should be opened up.  Take
this door out and you'll have a long hallway where we will meet a new enemy, the
wretches while JACK rips this door down.


			***CHECKPOINT***

	So wretches, which are these monkey like creatures are going to rush you.
What you do is just shoot them up with lancer blasts.  They probably take only 5
bullets to kill, so just spray and you'll get them.  Make sure you watch your
back.  They'll start to climb up from this hole that is behind you.  Just don't
let wretches get up close to you.  That's when you'll get in trouble.  Distance
is your best friend when fighting wretches.
	Now you should head through the now opened door and into the room.  You're
about to be exposed to the most awesome weapon ever.  The hammer of Dawn...


			***CHECKPOINT***

	So before I start, let me tell you a little bit about our friend, the
Hammer of Dawn.  The way the hammer of dawn works is that if you're in an open
area, and you have sattelite support, which the game will tell you when you do,
you aim at a point and it will basically just drop a laser beam or something
that will just kill anything.  Okay, on we go.
	Okay so pick it up and head outside through the double doors.  You should
then kill the seeder that is to your right as soon as you go out.  So use your
hammer by aiming the laser at it, then holding down the right trigger.  Now
don't just use it for the seeder, use it against all of the drones who are
probably behind cover.  Take cover, pop out and then hanmmer of dawn all of the
drones that are in the area.  After you've cleared out the area then cross the
bridge then continue right, then cross the other bridge to your right.  Then you
should head into the building.


			***CHECKPOINT***

	
	Continue through the building then go through the door, take a left, then
head through the door on the right.  You'll walk into an open courtyard with a
Seeder in the middle laying around catching some sun.  But before you hammer of
dawn the poor sap, just go to the left and shoot up the coupe of wretches that
rush you.  There gonna come bounding up to you, all so happy to see you, then
you cap them.  Just some lancer bursts will do the trick.
	Once you've killed the wretch then you should hammer of dawn the seeder.
Once you've done that take either the left or right path around and kill the
drones who are on the other side.  Take cover, move up and lancer or chainsaw
them.  Choose the side that the drones aren't facing.  They're usually shooting
up your allies on one side, so take the other and chainsaw the drone(s) on that
side.


			***CHECKPOINT***


	Continue through the double doors and make a left down the stairs.  You
can go straight and go on the balcony if you want some ammo.    As you walk down
the stairs and get to the bottom, a couple of wretches are going to rush you.
Lancer burst these guys as you walk backwards so they don't get close to you.
Turn left and follow the hallway until the end of it, then make another left
into the courtyard with the dead seeder in it.  
	Now you should head  left into the building and continue down the hallway.
You're going to encounter some drones at the top of the stairs covering the
area.  Take cover behind the pillar and just cap the drones with your lancer.
Be aware though you will encounter some wretches as well.  Wretches will act as
assaulters while Drones will stay back and "support" them.  Make sure to watch
your back so you don't get wretch rushed.  Now head towards where the drones
were, go up the stairs where they were at, then go through the arch way and down
the stairs on your right.  Once you get down there you'll see a disfigured body.
Once you're done taking a look at that go to the left, go through the door way
and head up the stairs and into the room.


			END OF MISSION

			Youtube video walkthrough links:

			Part 1:
			http://youtube.com/watch?v=CsSv13aUizA


			Part 2:
			http://youtube.com/watch?v=JtrwAb7zXwI






				Wrath			(WRATH)


	This level gets to the action right away.  As soon as you can, go take
cover behind the pillar.  Wait for the drones to rush you.  If they get too
close, fall back then take cover behind the sofa.  Then head through the doorway
the drones came from and then hammer of dawn the seeder that is below you.  Be
careful of enemy fire coming from your right.  I've been killed by that.  Then
you head back into the building and have a chat with your allies.

			***CHECKPOINT***


	Now some Drones and Grenadiers are coming for you through this door.  Take
cover behind the chair on the right, then just pop them as they come through.
Your allies will do pretty well, but don't just let them do the work.  After
you've killed them, then head through the archway then head right.  You'll then
have a good view of your allies who are just getting shot up.  After that then
hop over the fallen pillar and continue down the hallway, then make a right.
Continue down this hallway until you're given a checkpoint.


			***CHECKPOINT***

	Okay rush up and take cover behind one of the desks.  One drone will be in
the left corner of the room, the other will be rushing you from the right.  Take
both of these guys out.  Then make a right in the door at the end.  This next
part is intense.  Run up and take cover behind the big rock on the right.  Start
shooting the Locusts as they come to rush you.  They'll often take cover behind
the sofa and they'll pop up and shoot you.  After you've taken them out continue
towards the sofa.


			Youtube video walkthrough link:
			http://www.youtube.com/watch?v=LXjVhppYdnE


			***CHECKPOINT***

	Now to your immdeiate left at the end of the hallway is a troika turret
gun.  Immediate rush towards it, then head right into the corridor.  You're
about to run into some wretches and drones.  Just take cover on the pillars and
your allies will help.  There aren't too many enemies.  You'll see one opening
that leads back to the hallway where the troika is guarding it.  Don't take it.
Continue down the corridor you were just in and there is one opening in the back
that dumps you off right behind the gunner.  Chainsaw him and then hop on the
troika.  Now a bunch of wretches are going to rush you.  Just mow them down with
your troika.  Don't worry if one gets by, your allies will take care of them.
You only have to worry if like 2 or 3 get by you at once.  Once their dead
you'll get a checkpoint


			***CHECKPOINT***

	Get off the gun then head to the right and continue down the hallway, then
there will be a set of stairs to your right and a path to your left.  Go to your
right for ammo, then go to your left down the path.  Then continue down the
stairs and go to the right.  You'll now see a room that is similar to the one at
the very beginning of the mission.  The will be some sofas and a big statue to
take cover behind.  Start shooting the drones as they pop up.  There's a fallen
pillar that is right in front of the room which would make great cover for you
to use against the drones in the room.  There are some grenades in the right
part of the room, so pick those up as well as some ammo.  Then head to the left
part of the same room and hop over the fallen pillar.  Go up the stairs, then go
into a large room where marcus will get on his mic.


			***CHECKPOINT***


	Now you head up the stairs and chainsaw the guy who's manning the Troika.
Now you basically just start blasting the guys who are on the ground.  It's not
really hard.  Don't "give up" at shooting your targets.  If there's a little bit
of the drones body showing, just shoot it up.  The troika has such good power
you don't need head shots to kill the guy.  Once you mow all the guys down,
you're done. good job.

			Youtube Video Walkthrough part 2:
			http://youtube.com/watch?v=mF1M7el-e4U


			China Shop    	(CHNASHP)



	This level is basically just that of a "boss".  The boss is a berserker,
which hunts by smell and hearing.  You can lure it by standing still, then
shooting it.  It will run in a straight line at you, which makes it's movements
easy to predict.
	So now you head down the hallway which leads you to a large room.  Go
through the door towards the end of the room, and follow the hallway.  The
berserker will run out and burst through the wall.


			***CHECKPOINT***


	Head through the door that is in front of the berserker.  Lead it through
there by shooting the berserker.  It will run through the door following your
bullets.  Just keep leading it down.  There is a smashable door at the end of
the big room which you should be in.  Stand in front of the door, then shoot the
berserker.  Then evade out of the way, much like a bullfighter.  Hey a good
seinfeld joke is why do they call it bullfighting, they don't try to fight the
bull?!  Ba da bang!  Anyway.  You just sort of do this until you finally get it
outside.  Rinse and repeat.  You just slowly inch it towards as it gets outside.


			***CHECKPOINT***

	Once it's outside pull out your hammer of dawn and waste the poor
guy/monster/alien/bug/ugly blind alien.  That will bring you to the end of your
mission.  As well as the end of Act 1.  Yes!!! WOOHOOOO!! Pat yourself on the
back, you beat the easiest act of the game!!! * sarcasm * but still pat yourself
on the back.


			Youtube Video Walkthrough:
http://youtube.com/watch?v=RVVxC6yBnu8



Act 2: Nightfall



			Tick Tock Boom		(TTB)


	Welcome to Act 2!  How you doing?!  Well stiffen up because this act gets
tougher.  Let's do the first level, Tick tock boom.  Move down the sidewalk
towards the fallen pillar.  Hop over it, then continue down the sidewalk.


			***CHECKPOINT*** (that was almost too easy...)


	You now have to make a choice, right or left.  I've always taken left, and
have done quite well at it.  If you do take the left you cross the bridge then
continue down the street, then make a left through the archway.  Now you should
hide behind the long fallen pillar, you're about to be attacked by Boomers.


			***CHECKPOINT***


	Okay you're now going to be treated to an awesome cinematic where you see
a rat get crushed.  Pretty good stuff.  Now as soon you get control over your
character, take cover behind the pillar on the right.  Since boomers don't have
a quick rate of fire, as soon as they shoot and the rocket's passed you, then
you should just pop up and shoot them a bunch in the head with your lancer.
Keep doing this and you'll kill them.  These boomers are pretty easy to take
out.
	Once you're done with that, head down the hallway, then make a left.
Couple of steps later and then you'll make a right, which will lead you into
this big room with a bunch of fallen pillars.  There is only one drone down
there, who is located under this arch way.  You just have to shoot him up.  Once
you've done that then you have to continue into the room where he came from and
continue down the hall until you enter the next room.



			***CHECKPOINT***


	Now walk up to the door in the corner and press the green button.  Doing
this will open it up.  Now you can head to your right for some ammo if you want
it, if not then just head left.  You're now going to come out into an open area.
Notice the fence that is going around.  Some grenadiers are going to rush on the
other side of it, which is where your allies are.  You need to help them take
those guys out, who are mostly grenadiers.  Beware the sniper who is 12 oclock
from your position, in the bombed out building above.  Once you kill all of the
guys, the metal door on your side will open up, and drones will start to come
out.  Beware that they have chainsaws on their gun, you don't want to be cut in
half.  Once you've killed the drone rushers, head inside but beware the troika
that is sitting there.  Use grenades if you have to.  Then you basically just
have to clear the area out.  There may be a couple of wretches in there too, so
be ready.  Once you do clear it out, head towards the door in the room.  Kick it
down, but you can't, so jack has to open it.  Walk into the middle of the room
towards the left and get next to the door.


			END OF MISSION


	
			GRIST  		(GRIST)


	Go through the door, then go outside into the courtyard where you're going
to encounter some drones.  Take cover behind the cement barriers and pop them
with your lancers.  Just keep shooting them and they'll fall eventually.  Now
head to the right and you'll see a building.  Start shooting up the guys who are
inside of that, as they'll try to shoot you through the windows.  Now to the
right of that building should be a door that should be open now.  Go through it,
and follow the hallway until you get to the big room with stairs all over.


			***CHECKPOINT***

	Now head up the stairs, go left, and follow the path around.  A couple of
wretches will rush you by the way.  A couple will be on the railing above you,
while one will be on the ground.  So now you should head down stairs that will
lead you to this alley way.  Follow the alleyway until you get to this cement
divider thing.


			***CHECKPOINT***


	Take cover behind the cement barricade.  Start shooting at the drones, but
beware of the boomer over there.  As soon as you deem it safe, move up to the
next level of cement dividers.  Just keep putting hits on the boomer and you'll
bring it down.  When you do rush up, just make sure you don't get rushed by the
drones, because your allies will be a little slow to come up.
	Now head towards the right for about 100 feet until you come across 2 of
those cement barricade things.


			***CHECKPOINT***

	Ok, this is probably the hardest part of the level.  You got a Troika, and
Emergence Hole spawning Drones to deal with, all at once.  Hop over the cement
barricades, then move up to the car.  Take cover against it, then press X
repeatedly to move it toward the troika.  If you didn't do this, then that
Troika would eat you alive.  As soon as you push the car as far as you can,
you'll see a stone slab to your right.  Quickly take cover at it, and throw a
grenade up and kill the troika gunner.  To be honest I'm not sure how you could
do it without grenades.  Troika gunner is your first priority.  Lobbing a
grenade up there is the best way to take him out.  Once you do that, you can
focus on the other guys.  I recommend staying in the same spot you did to take
out the troika gunner.  Just keep shooting and you'll be just fine. Then all you
have to do is just shoot the drones up.  
	Once you've taken all of them out, just keep moving down the street.
You'll have to follow and weave through the city for about a minute until you
get to a gate with a guy sitting on it.  Go through the gate, thentake a few
steps down the street.  You'll be treated to some dialogue between the
"stranded" as they're called, and the gears.  Then head left, and you'll meet
Dom's buddy there.  

			Youtube video walkthrough:
			http://youtube.com/watch?v=RZYoKJuA0hA

			End of Mission



			Outpost		(OUTPOST)


	Walk down the street and continue going down it.  You're going to see a
door that is on your left.  Kick down this door, then continue through this
house until you see the next door. That's the end of your mission surprisingly.


		Youtube video walkthrough:
		http://youtube.com/results?search_query=outpost


		End of Mission (I know, that was almost too easy...)




		Lethal Dusk			(LTHLDSK)


	Before I get started I just want to tell you that this was the hardest
mission for me to film and do.  This one takes what feels like an eternity.
You'll get through this mission, just keep fighting, don't give up.
	With that, let's do this.  Kick the door down and get in the fight.  SO
when you kick the door down, run up the oven or whatever and take cover.  There
is a drone with a sniper in the building at the left of you.  You can pick up a
longshot over there, which I strongly recommend going.  You're going to need it
this level.  Trade in your shotgun or whatever for it, but hold onto your
lancer.  Now make sure you kill the guy to your right as well.  
	After all of that you go to your right and head down the stairs and hop on
this little boat.  Walk up to the wheel, press X, then press A repeatedly to
make your little tram cross the river.  Beware that you will encounter drones
opposite you, but it doesn't matter, because if they start hitting you, then you
should just take cover, then when you heal up, hop on it again.  After you get
to the other side you'll have a checkpoint


			***CHECKPOINT***

	Go up the stairs, then head down the street in the lit areas until you see
a couple of guys sitting under a light.  Approach where they are and you'll be
treated to a "cinematic" of some sorts.  
	SO what you just witnessed is Kryll eating humans alive in the dark.  You
saw that as soon as they didn't have light, they were screwed.  It's the same
way for you.  So what you're going to have to do is shoot the petroleum cans
that are laying around.  When they blow up they'll catch on fire and provide
light to protect you from the kryll.  I'll tell you exactly where they are.
	Just to the left of where those guys got eaten is a house.  Enter it and
head outside.  There is a petrol can just to the right of the car.  Shoot it
then move there.  Now an emergence hole has just spawned, so take cover behind
the car and wait for the guys to rush you.  Then when you run up to the car
there is another petrol can just to the left of the back bumper, by a foot or
two.  Then after you've killed all of the guys coming from the emergence hole,
you can move up to the fallen pillar and hop over it, into the main street.
	Now just to your right in the street, next to the buildings is a petrol
can.  Shoot it then move up to the car.  Now this is where you're glad to have
your longshot.  Pull out the long shot and start shooting the guys who are all
the way down the street.  There is a Troika gunner as well.  Try to shoot the
gunner in the shoulder, that will kill him.  Once you do kill him, then it's
easy to pop the other guys.  They'll think their behind cover, then you hit
their shoulder or something.  You'll see that a petrol can is right in the
middle of the road, so shoot that.  Then to the left a bit more down the street
is another petrol can.  Pop that, then there's another across the street from
it.  Then across from that, inside of the small building is another petrol can.
Pop that then head into the building.  Go through the door, then go into the
room with sofas, then make a left towards the next door.  Beware, one wretch
will jump out of it.  Kill him, then go through the door and up the stairs.

			Youtube video walkthrough:
			http://youtube.com/watch?v=aHrlNtd3qYQ


			***CHECKPOINT***		


		
	Kick the door that is in front of you down, then go through it.  About now
a emergence hole is going to spawn.  Now you should look at the emergence hole,
but to the left of it, right in front of the door you just came from.  Go
through there, a couple of wretches will rush you.  Once you come out of the
path, continue into the small building ahead, where you'll find grenades to use.
You'll now have a good look at the emergence hole, and the guys shooting you.
Chuck a grenade in the emergence hole, then start shooting the locusts who's
backs should be turned to you.  You can also throw a grenade at the locusts if
you want to. Then you can just shoot up whoever's left.
	Now proceed out of the building and cross the street where the emergence
hole was, then go through the alley way.  Make sure to shoot the petrol can that
is in the left of the alley.  Then head into the building and continue through,
then head back outside.


			***CHECKPOINT***


	Now take cover behind the car immediately.  Then you can push it by
pressing X repeatedly, to get closer to the troika.  Do this and as soon as you
get as close as you can with the car, turn to the left and Roadie Run past the
Troika, you'll be fine.  Then you can go in and take the Drones in thre out.
Beware there are 2 guys in there, so using grenades would be good.  Actually
there are some grenades if you continue down the hallway inside the Troika
house, at the end of the hallway by the ledge.  When you do get to that ledge,
shoot the Petrol can that is under the metal sheet, to provide your next point
of safety from kryll.  So now you can head inside the building and work your way
through it.  There aren't any enemies so don't worry.


			Youtube video walkthrough:
			http://youtube.com/watch?v=Lx7oaQdbf0Y
		

				***CHECKPOINT***


	So now you can continue down the hallway and kick down the door.  Head
outside and take cover behind the fallen pillar.  Two drones will try to rush
you, so just cap them.  Now you can go through the gate to your left and take
cover behind the fallen pillar.  You now will have to take out an emergence
hole, so just yank out your longshot and start shooting.  There's a petrol can
to your right, but don't shoot it until you've killed everyone because then Dom
will run over there and get killed.  I recommend using your Longshot a lot at
this part, you'll be able to pop the guys as they try to get close.
	So now you can head across to where the emergence hole is.  If you
continue near the dark area on your right, there will be a petrol can to your
right.  Shoot this then continue.  Then there will be a petrol can to your left
under the rubble.  Shoot that then move up to the light that's from the street
lights.


			***CHECKPOINT*** 


	Ok so now you're going to have to go in this house, get on this big light,
and guide dom across, let's do it.  You can go all the way upstairs without
encountering any enemies.  So just go through the house, then get up on the
spotlight.  Guide Dom across to the building on the other side.  Keep the light
on him, or he'll get eaten by kryll.
	Once he's across, and all of the lights are turned on head down stairs.
Be careful, a couple of wretches are going to rush you so be ready.  Once you do
get outside, start heading down the street to your right, then make a left.
Just keep walking along and you'll get a checkpoint.


			***CHECKPOINT***

	You now have another emergence hole, but this one you can actually grenade
quite easily, which I strongly recommend doing.  If you don't have grenades then
just longshot them.  You should take cover behind the car because that will
offer you the best cover.  Once that's all done, go inside the building to your
left, then go to your right.  You'll see a petrol can right next to the fallen
pillar, just to the left.  Shoot it, go back outside and then go through there
and to the other side.  Start heading to the right now, and when you get to the
edge of darkness, there will be a metal sheet propped on something.  That
something happens to be a petrol can.  Shoot it then head down the street.


			Youtube video walkthrough link:
			http://youtube.com/watch?v=apUgv0uMlRY


			END OF MISSION



			POWDER KEG		(PWDKG)

	
	So now walk into the gas station and chat with the stranded guy.  He'll
tell you that you have to fill up your ride or whatever.  So press Y when it
says there's a point of interest, then head over and turn the wheel.  Now you
can head back inside and pick up some ammo.

	
			***CHECKPOINT***

	So now head towards the front door, and you're windows will be blasted in.
You're now under attack.    Guys will start rushing down from the stairs on the
left, and guys will start coming from the gas pumps too.  What I do is sit tight
and camp inside of the building, and shoot out of the windows, the one with
grates in them.  Pull out your longshot and you'll be fine.  It's mainly drones
rushing you by the way.  So after you take out some of them, a boomer comes in.
You immediately have to get out of the building, the reason being that the
boomer will shoot, and the rocket may fly by your head, but it will hit the wall
behind you and kill you.  SO head outside and take cover behind one of the
fallen pillars.  Start long shoting it.  Be patient, wait for the rocket to sail
over you, then shoot the guy up.  Once you kill that guy, there will be some
guys to the right of the building you were just in.  Be careful taking those
guys out.  Use grenades against them, because they are the last guys in the
mission.  Just be careful to not mindlessly rush them, because they are behind
cover and they can kill you.  What will usually happen is you'll kill one, then
the next one will jump over the wall, then you kill him, then the last guy, so
be ready.  


			Youtube video Walkthrough link:
			http://youtube.com/watch?v=DrWY52BxHPI


			END OF MISSION


			BURNT RUBBER (BRNTRBR)

	
	This is a driving mission. The way the controls work is that you press X
to switch between the UV turret and driving.  Use the RT to shoot and
accelerate.  You're going  to have to blast kryll.  They'll come from all over,
and even behind you.  If you ever hear a shrieking sound then turn around and
start shooting your UV turret, because that means kryll are on you.  If you ever
hear you're guy calling out 6 oclock or something respond to that.
	So as soon as you start, there will be some at 11 oclock at the church,
take them out.  The next pack of kryll will be right along the hallway, so take
them out, then some kryll will fly right in front of you, so blast those guys.
Then you should watch behind you because some are coming.  Now after you take a
jump, there will be some at 10 o'clock.
	So continue down the highway, then soon enough you'll have to make an
exit.  So just continue down the road now, in the city.  The next pack of kryll
are going to be flying really low.  There going to come out while you drive
under this bridge or whatever, so aim low and blast them.  Now keep on driving.
The next pack of them are going to come out from behind you.  So once you get
through the city, get back on the highway.  Now drive on for a bit, then you're
going to have kryll come from behind you.  Blast that guy up.  Then you're going
to be driving off of a jump.  Immediately after that turn behind and blast the
kryll behind you.  Then you're going to drive just for a few more moments, when
a bunch of them jump you from behind and start swarming.  Just be ready for it
start spraying the UV turret all over.  That's the last swarm, so if you have
good amount of health left, you can just drive through it.

				
			Youtube video walkthrough link:
			http://youtube.com/watch?v=T5AQYPltaFI


			END OF MISSION




			LAST STAND			(LSTSTND)




	So what you do is cross the wooden planks, then go onto the wooden catwalk
area.  An emergence hole will spawn.  So just chuck a grenade in it really quick
to close it up.  So now I'd head over to the roika that is to your right.  But
as soon as you see it, there will be some grenades and ammo just to your right,
I'd pick that up, then hop on the troika.  After you take out the first wave of
attackers you'll have a checkpoint.


			***CHECKPOINT***

	So now you're going to have another wave of attackers to deal with.  Just
keep on that troika, that's your best bet.  Keep shooting the Drones as they
rush towards you.  So now immediately to the right of the troika an emergence
hole is going to spawn.  So just throw a grenade at it, it's really close to
you.  Some of the guys will start to go into the building at the right so shoot
anyone who does go in there.  You're now going to have some guys rushing you
from either the middle, and to the right of the troika.  You're actually going
to see a couple of drones on the top of the building to the right.  A point of
interest will be a leaking gas pipe.  Shoot it to kill the drones on the top.
Now a bunch of drone's are going to attack you from that same building at the
right.  Take cover behind the wall and pop up and down and shoot them.
	Once you take out all of those guys an emergence hole is going to spawn.
This isn't just any emergence hole, this one spawns 3 boomers.  Pull out your
longshot and start shooting them.  It's not too hard.  You can shoot each boomer
with only having to expose yourself to the boomer you're trying to kill, so
you're not going to have to worry about 3 rockets being shot up at you at once.
So just focus fire on one guy and keep shooting him and you'll bring them down.
Since boomers are so slow, and since they are close together, what I did was
chuck a grenade down there to do them all this damage.  Once all the boomers are
dead that's the end of the mission.

			Youtube walkthrough link:
			http://youtube.com/watch?v=gxkDL9ny5CE


				END OF MISSION




		

			ACT 3: Belly of the Beast



		DOWNPOUR		(DWNPR)


	This mission is going to introducte to you're a new enemy, lambent
wretches, or glowing wretches.  They're normal wrteches but they blow up when
they get shot, so you want to say far from them or you can get killed.
	With that let's go.  Start heading through the forest into the industrial
area.  You're going to get a little snapshot of these "glowing wretches".  Keep
walking along, and then you're going to see another group of "glowing wretches"
but their far away climbing up a pipe or something.  You're going to see a
light, with a door right under it.  Head over to there and you'll have a
cinematic.


			***CHECKPOINT***


	You're now about to be rushed by these glowing wretches.  Keep going
forward and you'll see a little building to your right.  GO in there to pick up
some ammo.  Then walk out and keep heading down the street.  Go under the
archway, and now you're going to be rushed by these wretches.  So here's how you
do it.  Back up while you shoot, and use your lancer to spray them.  You can
also use your shotgun to take them out in one blast as well, it doesn't matter.
Just keep a distance between you and the wretch and you're just fine.
	Once they're all taken care of, you continue towards the area the wretches
came from.  There's a door that you can go through, but first a couple of
wretches are going to jump you, so shoot them up with your lancer or shotgun or
whatever.


			***CHECKPOINT***


	So now you go through that door and cross over the catwalks.  Continue all
the way down those catwalks and into the urban area.  Keep going down there
until you see a building on the right with an opening.  Go in there and press X
on the button in there to activate the elevator.  Now you go back into this
other building that's just where you were coming from.  Be careful, a wretch
will rush you.  Once you waste the wretch hop on the elevator for a ride up to
the top.
	Now continue down from the elevator down the ramp, and hop over the low
wall into the building.  Go inside there and into the next room.


			Youtube video walkthrough link:
			http://youtube.com/watch?v=tYDzMrpuVqA



			END OF MISSION







			EVOLUTION		(EVLTN)




	Okay so what' you're going to do right now is go either right or left and
try to open the door.  You won't be able to, so go back to where you started and
go the opposite way.  The other door will work.  Open it up, go though it and
cross the little bridge.  Then you go through the door and you'll be treated to
a rather grotesque scene, typical of gears of war.  Now head to the left and go
through the double doors, and you'll encounter a stranded.
	Now continue down the hallway with the stranded as you talk to baird and
cole.


			***CHECKPOINT***

		
	Now go through the door and follow the path around.  Just keep following
the stranded guy and you'll be fine.  Now walk up to the red door and just wait
until both of your buddies are underneath you.  You can see them there in the
sewer below you.
	Now you just have to do the same thing, which is follow the path around. 
Just follow the stranded guy around.  Now about now he's going to call you a
bloodthirsty fascist pig which is pretty funny.  Anyway follow the stranded down
the stairs and into the next room.



			***CHECKPOINT***


	So now you're about to see the stranded guy walk onto these wooden planks,
which fall through, then he gets eaten alive by wretches.  I guess that's what
he gets for calling you a bloodthirsty fascist pig.  So now I'm going to draw
for you the path you should take.  It's also on my video walkthrough obviously.
			

			A
			A
			A
			AAAAAAAAA
                          A
				  A
				  A
				  A
			AAAAAAAAA

	I know it's messy ,but what you do is head right, then make a left when
you can, then cross over the middle then go up then back right again.  Just
watch it in my video.
	Once you do cross over continue through the building and through a couple
of the doors until you get a checkpoint.


			Youtube video walkthrough link:
			http://youtube.com/watch?v=q-CkhkRsep0


			***CHECKPOINT***


		Okay so you're about to have a huge wretch fight.  Glowing wretches
of course.  So slowly walk forward until you hear some weird creaking sounds,
then back up.  You just triggered all of the wretches.  If you had stayed in the
middle it would be a lot harder because they'd come from all sides.  Now that
you backed up though, they're all out in front of you.  So just lancer burst
them and you'll be fine.  You can also pull out your shotgun, or melee them with
your pistol.  All of those work.
	Once you've cleared out all of the wretches you have to go up to where you
were originally headed.  That's right where that one wretch jumped out and made
the call.  Go up there and through the door.  Then take out the wretch that will
rush you.  Then continue down then make a right through the dooor way and turn
the wheel in the middle of the room.  That will open up both of the doors.  The
one on the right has ammo, the one on the left is your real path way.  Now
continue down the stairs but instead of making a right when you immediately can,
go straight and pick up the ammo.  You can also pick up a longshot, so take
advantage of that.  Then continue into the room, make a right and go around.


			***CHECKPOINT***


	You are now going to be reunited with Cole and Baird.  SO there is a wheel
in the middle of the area.  Turn it to open the doors up then go inside.  You're
now about to have a major ambush.  You're going to deal with some wretches as
well as drones.  The best spot to be is a cement block to the left.  There's
this one block that is just around the corner.  Use that block as cover and sit
there.  Guys will start coming from around the corner, so just camp there and
cap them as they come in.  Having a shotgun is actually good at this part, if
you need something different.  
	Once you're through that ordeal you should now go all the way straight
down and all the way around.  You might be ambushed by a couple of wretches, but
nothing you can't handle.  There's actually a couple of grenades on this little
step that is to your left as soon as you do turn around the corner.  So pick
those up.
	Continue down until you see a door on the right.  Try to kick it in.  You
won't be able to, so about now a boomer is going to come.  Hide behind a cement
block and pull out your longshot.  Just shoot him as he is reloading as you
usually do.  You can also just chuck grenades there too.  He is accompanied by a
grenadier, so be careful, take that guy out first if you can.  Once you do kill
the boomer and grenadier you head inside,  That will bring you an end to our
mission


				Youtube video walkthrough link:
				http://youtube.com/watch?v=OfCL0mrGs0w



			COALITION CARGO		(CLTNCRGO)


		This is a fun mission where you're basically riding around in a
little roller coaster getting shot at.  There's another part where you have to
take out some boomers, but that part's easy.  One of the main things to remember
is that you don't really have to shoot that many enemies.  You'll have to shoot
one drone, and some wretches but that's it.
	With that let's get into it.  So at the start head to the right and press
this button that is next to the computer.  Now you can go down the stairs and
get into one of the carts.  Okay so now you're in a cart and going.  There will
be some drones to your right that will be shooting at you.  Don't even pop up
because they can't hit you.
	So now you're going to keep on heading into what looks like a fire, but
you get rerouted just in time.  Now once you make that turn to the right, there
will be some wretches coming at you from the top of the railing.  Just lancer
blast them, you'll be fine.
	So you're going to now head down the rails, Dom will pass you and you'll
ride through an open area.  Just stay low.  The drones can't hit you.  Now when
you're heading into the tunnel, there will be a drone on the left.  IF you have
a shotgun then blast him, or blast him with your longshot.  Right when you drop
him then look up because wretches will then rush you.  You're going to go across
another open area, with a boomer shooting you.  Stay low, he won't hit you.  He
only hit me one time.  I was playing co-op with a friend, other than that he's
never hit me.  You'll be fine if you just stay low.  You'll then go on a booster
thing and elevator and before you know it you're back on your feet again.
	

				***CHECKPOINT***


	Now walk through the door, and press X on the next door.  Now look at the
air vent or whatever in the middle of the room.  A wretch will jump down from
that, so have your lancer at the ready.  Now you can go through the door, which
will lead you out on some gangplanks, with wretches who will jump you from
behind.  Take care of the wretches and head through the door and into the
tunnel.  The wretches may keep on coming at you once you're in the tunnel so
watch your back.  Keep heading down until you see the platforms.
	So look down and you'll see these circular platforms.  There is a platform
on the right and on the left.  This is when you're glad to have your longshot. 
A boomer is going to walk up on each.  This sounds like a deadly encounter but
it's not because the boomers are so far away they can't really kill you.  Just
pop them with your longshot and you're good.

				Youtube video walkthrough link:
				


				

				END OF MISSION



			
				Darkest Before Dawn	(DRKSTBFRDWN


		Alright this is a pretty long and intense level, with a lot of
ranged combat.  With that let's do this.
	Okay head down the path until you get to a fork in the road.  You'll be
able to pick up some ammo to your right, so I recommend doing that.  From the
point you get ammo turn around then head down the path to the right.  Beware,
wretches are going to rush you.  Use your lancer to spray them and kill them
with well aimed bursts.  Actually a bunch of them are going to rush at you so be
ready for that.  
	Once you take out all of the wretches continue down the path.  You'll make
a left turn so when you do that keep walking, but right about now wretches
should come for you.  Walk backwards while shooting and just lancer burst the
wretches.  Once you're done with those guys you just cointune down under the
tunnel until you have a brief cinematic.


				***CHECKPOINT***


	Okay so now you should head off to the left and continue down the path.
Take cover behind one of the big rocks laying around.  You're about to engage
some grenadiers and drones.  They're going to head up to the small building on
the right, as well as take cover behind the big metal pillar in the middle.  Use
your longshot to take them out quickly if you want to.  You can actually go to
the building at the right and pick up ammo so if you want to do that then you
can. 
	Now you head down the path and you're about to have a point of interest.
It's a weakened column.  Pull out your lancer and shoot bursts at the thinnest
part.  It will collapse and it will kill the drone who had the sniper who could
shoot you otherwise.
	Now you keep heading down the path.  You're going to go through a small
tunnel then you're out in the open area again.  Keep walking and a couple of
wretches are going to rush you so have your lancer at the ready.  Once you wack
the wretches keep continuing down the path until you have a checkpoint.


	
				***CHECKPOINT***

	Wretches are going to rush you as you keep on walking.  If you have a
shotgun then use it, but your lancer will get the job done.  After you take care
of the wretches then you're going to be shown a boomer.  Pull out your longshot
and shoot it in the head.  The boomer doesn't pose much of a threat because it
is so far away that the rockets just miss.  Shoot as soon as the rocket flys by.
And of course take cover behind a fallen pillar or rock.  Just keep headshotting
him and he'll collapse soon enough.  Then you continue down the path.


			Youtube video walkthrough link:
			http://www.youtube.com/watch?v=0_nRNwzqC5A




				***CHECKPOINT***



	Continue down the path just a few steps, and you'll take a pretty nasty
drop.  You'll get right back up though of course.  You're going to be involved
in a huge wretch fight.  You're in a small little cave and there are tons of
wretches coming at you.  Use a lot of evasive actions while you lancer blast
your enemies.  You have to keep on the move if you're going to stand a chance.
This is one of the most intense wretch fights in the game, so if you can get
through this then you're doing good.  Just keep evading and then hsooting.
That's your best shot.  (no pun intended)
	Once you've killed all of the wretches a part of the cave will open up and
you can get out.  So head out of the cave and walk down the path.



				***CHECKPOINT***


	Now walk down the path and you're going to have to make a choice between
going right and left.  I will always go left.  Left is easier because there is
more open areas so that if a drone rushes you, you can easily cap him with a
Longshot or something.  The enemies will have to cross over a lot more
territory.  
	So when you're taking that path progress through the area by taking cover
behind the fallen rocks and pillars.  Just progress your way up through each one
and you'll be doing good.  You're going to notice that if any wretch or drone
tries to take you out they're going to have to cross a lot of ground to get to
you.  
	With that let's get to it.  After you take out the initial drones and
attackers then you should move up to the next area.  You're going to make a
curve left, then take cover behind one of the rocks because a drone is coming
for you.  Just in general use your longshot because you're going to have plenty
of chances to cap guys at a distance, which is exactly what this gun offers you.
Now coming up on your left is going to dom, who is on the other path.  He might
need some help, so go ahead and pop the drones he's taking.  Again just take
cover behind the big rocks and move up.  Keep going down the path until you meet
up with your buddy dom.  Both your path and his will meet together.


	

				***CHECKPOINT***


	Okay now you can go down the path, make a right and go down this ramp to
pick up some ammo.  Then go back up the ramp and go to the right down a bit.
There will be a cave opening on your left.  Take cover behind the fallen pillar
and start capping drones as they come.  There are going to be quite a bit of
drones rushing you, so hang back and take your time.  Grenades would be quite
useful as well because it's a pretty cramped area. 
	Once you do take care of that area walk through that area and go outside.
You'll have a Corpser as a point of interest.  The corpser will go away, so
don't worry about him for now...  Just keep running across the wide area until
you get an end of mission.



			Part 2 Youtube walkthrough link:
		
	http://www.youtube.com/watch?v=2fctQwuZUOs&mode=related&search=



			END OF MISSION




			ANGRY TITAN	(ANGRYTTN)





		This is basically just a boss level.  So what you have to do is try
to hit the corpser in the belly, then when it opens it legs up you hit it in the
face.  You'll hear a weird shriek when you do.  Now beware, at some point he'll
try to kill you by bringing a couple of his legs up on one side, then smashing
them to the ground.  Another thing you're going to see is that wretces will also
come down at you so you're going to need to be ready to take them out quickly.
	Now what you're going to notice is that you can't actually kill the
corpser with your lancer.  You're just going to have to push it back and farther
back until you get it on this little island thing.  So a point of interest
should come up, and it should say "smashable clamp" or something.  So thre are
two of those.  Stand on one of those, then shoot the Corpsers legs.  When it
pulls it's legs up, get ready to evade.  Then when it attacks dodge the attack
and the leg will smash the clamp.  Do that for the other clamp and you'll
submerge the Corpser in the lava or whatever.  That will kill it and you'll be
treated to an awesome cinematic.  Afterwards you go and regroup with your squad.
	In conclusion the main things to remember is shoot the belly of the
corpser through it's legs.  Then when it opens up shoot it in the face.  Keep on
forcing it back until it gets on the little island.  Then stand on the clamps
and then shoot the corpser to get it's attention.  Then evade it when it tries
to smash you.  Do that for the other clamp and you'll be all set.  Now one thing
to remember is that wretches will rush you, so if you hear Dom call "Wretches!"
then turn around and take care of them.



			Youtube Video Walkthrough Link:
			http://www.youtube.com/watch?v=CxQIWpEAzV8



			END OF MISSION


		
			TIP OF THE ICEBERG	(TOTI)



		This is a pretty good mission.  You're going to be exposed to both a
new weapon, the Torque bow, as well as a new enemy, the theron guard.  So to
talk a bit about the torque bow, the torque bow is a bow that you have to charge
all the way up, that is pull the string back and hold it for like 3 seconds.
Then you release it and if it hits an enemy, the enemy is dead.  Even if it's a
boomer.  SO keep that in mind.  Now about the Theron Guard, the theron guard are
basically just upgraded Drones.  They have a lot of armor, and tend to have
either Toruqe bows or Lancers.  Okay let's do this.
	So start down the path and go to the right.  You can pick up a torque bow
here, which I strongly recommend doing.  So now you should head up the hill
towards what looks like a fuel complex or something.  So just walk down the path
until they show you an up glimpse of the new enemy, the theron guard.  So
continue down the path until you get to the little ramp that lets you go up into
the complex.
	 Now take cover behind the pillar and have your lancer out.  Get ready for
some therons to come for you.  Just stay where you're at and you'll be fine.
Take out a couple of therons if you can, then move up and take cover behind one
of the fallen pillars.  I really recommend using your torque bow because Theron
guards can be tough, but if you have a Torque bow then you'll be able to take
them out in one shot.  Now when you get to the top of that ramp move forward and
take cover behind one of the pillars.  Take some shots with your torque bow at
the drones and therons ahead.  Keep working through the area and you'll be good.
One of the harder things is that you're going to have quite a bit of guys to
deal with in a close range situation.  Once you take out the guys in the corner
of the gas station, then go around and keep shooting at the guys.  It's hard for
me to give you a lot of advice at this part because you should basically just
use your Torque bow to get quick kills.  Once you do clear through the whole
area you just walk down the ramp on the other side of the gas station then the
mission closes.



			Youtube video Walkthrough Link:
			http://youtube.com/watch?v=yZc_nsm35dw





			Act 4: The Long Road Home

			
			Campus Grinder		(CMPSGRNDR)




		Okay so when you start the level go into the courtyard and head
immediately left.  Take cover behind the fallen pillar and start using your
lancer on the drones farther down.  Once you do take out a couple of them then
move up to the tree that is in the little cubicle all the way down the
courtyard.  You'll then have a great view and look at the enemies that are in
the building to your left.  Go into this building and you'll encounter a drone
who is armed with a longshot.  Pick this up if you want to, but if you have a
torque bow then hold on to that.
	Once you take out that guy in the house then head out the door into the
courtyard then hide behind the cubicle with the tree just to your left.  See if
you can shoot any drones up, but if not, then just keep moving up the street.
You're going to encounter some theron guards so be ready for that.  Kill them
then grab their torque bow because you'll need that badly in a second.
	You're going to need to circle around the courtyard because that's where
the theron guards are going to be.  IF you can take them out you'll be good.
Just keep sweeping around and your allies will distract you.  You'll be able to
get good looks at them so take advantage that.  Now use your longshot/torque bow
to kill them quickly.
	Once you've killed all of the guards and drones in the courtyard 2 boomers
are going to burst through this wall on the very left of the courtyard area, all
the way down.  Pull out your torque bow and just shoot them up.  Take cover and
wait until they're not shooting at you and shoot them with the torque bow while
they're loading.  This is one of those things that if you have the torque bow
it's not hard at all.  If you don't have the torque bow, this is going to be
very difficult.



				Youtube video walkthrough:
				http://youtube.com/watch?v=t7yGBqqw-fE




				***CHECKPOINT***



			
	After the cinematic you're going to have to take a choice between taking
either a right and going through a courtyard, or going left and into this house
and having to cover your allies.  I will go right because you're going to get a
lot of action, but also you're going to get a lot of torque bow ammo.
	Once you're in the courtyard on the right you're either going to get
rushed from your right hand side, or from your left through the hallway.  Most
of the rushers are going to be Theron Guards and some Drones.  Theron guards=
Torque bow ammo so pick some up.  Use some torque bows on them as well if you
have to, especially because they'll be vulnerable when they're rushing you.
	Now that you've cleared out the courtyard you can go to the left and go
through the hallway.  Now you're going to go out into the courtyard that is on
the right of the hallway.  You can torque bow any of the Theron Guards and
drones that are in the area.  You're going to notice that there is a hammer of
dawn that happens to be laying around.  Pick it up and start using it on the 
seeder and kill it.  Now you're going to notice that there is a large cross that
is a grave.  An emergence hole is going to spawn underneath that grave.  Pull
out your hammer of dawn and just sap up the hole real quick.
	Now that you've cleared the entire courtyard you can continue through this
archway that is to the right of the emergence hole.  Go through it and then
continue through the hallway until you get a checkpoint.




				***CHECKPOINT***



	Head down the hallway and go outside.  Take cover behind the parking
barrier and wait for the wretches to rush you.  Wretches will run right at you.
Several of them will come so be ready for that.  Once the wretches are don
rushing you can take cover behind the gate way you have to pass through.  Take
out the drones/grenadiers who are coming for you.  As soon as you clear them you
can take out the next Locusts.  Now there are going to be some Locusts by the
house on the left side as well, so take cover behind the fallen pillar that
leads to the house.  Once you kill the Locusts there then go into the house
	Now go through the house and into the church.  You're going to see some
stairs that are up on your left.  Go up the stairs and you'll see some sandbags
to take cover behind.  Use those because drones will start to rush you from up
the stairs.  Just use your lancer and you'll be fine.  There are only 2 drones
you actually have to deal with.  So just throw a grenade and you can chainsaw or
just lancer the guys up.  Then go down the hallway and continue down the stairs.
You'll pass by a couple of rooms, one of which leads outside.  Go outside, then
shoot up the petroleum cans that are laying around this pick up truck.  Shoot
those up then you'll have the end to your mission.


			
				Youtube video walkthrough:
				http://youtube.com/watch?v=qR-exPFrqpQ


		


				END TO YOUR MISSION




			HAZING		(HZNG)



	Walk into the open courtyard and head to the left, into the door.  Then go
left again and go all the way down the hall then make a right into the
courtyard.  As soon as you can pull out your hammer of dawn and use it to blast
the troika gunner.  If you don't use your hammer it's a lot harder to do this,
so use your hammer.  Then after you take out the troika gunner you should now
head towards the right.  About now an emergence hole should spawn right near you
towards the right.  Use your hammer of dawn to seal it right back up.  Beware
that wretches will be rushing you so you may want to melee them first.  Then
swing around right of the troika, then go up onto the troika and kill whoever is
there, if anyone.  Then hop on the troika, as a Emergence Hole should spawn.
Just mow down whoever comes, which should be mainly drones and wretches.
	No once you kill all of the locusts from the emergence hole turn your gun
all the way to your left.  You may see a drone in the church.  Take care of him
if you can.  Then head towards where you popped the drone in the church.  Hop
over the barrier and grab a checkpoint.





			***CHECKPOINT***

	Now walk out into the courtyard on your left.  Sprint towards one of the
potted plants and take cover immediately.  The reason being that there is a
Theron Guard who is going to try to torque bow you.  He won't only try to torque
bow you, he will actually hit you so you need to clear out.  Now there is a big
round fountain or whatever to your right, take cover behind that.  This is good
because there is an emergence hole in the far corner of the courtyard.  Your
hammer of dawn has gone offline though so you're going to have to take it out
the old fashioned way.  Drones are either going to rush you by going to your 
left, or by going straight at you.  It's important you keep those who are going
to your left in check, don't let them get behind you or to the side of you.
Once you take out the Emergence hole in that corner, drones will start coming
from behind you by jumping out of this house that's behind you.  Go face these
drones with your lancer and just shoot them up.  There will also be a boomer.  I
recommend running up and grenade tagging him, that's what I did.  If that
doesn't work then you can also just take cover and lancer him as well.
	Now you go through the church on your right and continue into the hallway
that is inside of the church.




			***CHECKPOINT***


	Now go into the small courtyard, past the dead seeder and into the
building.  Continue through the house then kick down the door and head outside.
Now you should go to your left and make a right on that big street.  Then you
make another right then up by following the streets.  


			***CHECKPOINT***

	You should now be just to the right of some stairs.  Go up them and you'll
be rushed by a bunch of drones and grenadiers.  I recommend staying at the base
of the stairs and waiting for all of the drones/grenadiers to rush you.  Then
when you feel like you've secured that area, move up the stairs and take cover
behind the next barricade of whatever.  A Grenadier should jump down from your
left side.  Be ready to waste that guy, then also be ready for the guys who are
still at the very top of the stairs.  Just keep shooting them until a boomer
comes.  Now this is one of the hardest boomers in the game.  What makes him hard
is that you're in a small alley and he's got a boomshot.  Best thing to do is
either grenade tag him, or just throw grenades at him.  You need to take him out
quickly because if you don't he'll just hit you with his boomshot.
	You now just have to wend your way through the streets.  Just head to the
left, then make a right, then head down the corridor, make a left, another left
and a right.  I think that gets you there.  If you get lost, then just watch my
video.



			Youtube video walkthrough link:
			http://youtube.com/watch?v=SYBcdLnNfBc


			END OF MISSION



			

			Close to home	(CLStHM)



		Ok this is a pretty good mission if you like the Torque bow.  There
are a lot of theron guard to give you ammo and junk.  Anyway when you start the
mission you should go straight.  Don't go down the stairs on your left.  Go all
the way to the stairs opposite them.  Now sit yourself down and take cover on
the low wall right by the stairs. on the curb and start shooting guys, who tend
to be theron guards and drones.  
	Be really careful about sticking your head out for too long because if you
do you run the risk of being torque bowed.  Speaking of which...if you do have a
torque bow try and use that a lot because you'll be able to get a quick kill on
anyone you shoot.  Once you feel like you've killed the guys in that little
area, then go over there and then head to the very left and go under the archway
into the cemetery.  Pull out your lancer and just start shooting the drones and
grenadiers up.  Use the tombstones for cover as you move up.  Once you kill all
of the locusts in the area then go up to the top of the stairs.



			***CHECKPOINT***



	Now pick up the ammo under the statue.  Now go to the left and roadie run
up to the fallen pillar that is at a slant.  Now this is a perfect spot because
you get to cover the troika gunner area, as well as the guys coming from the
left.  Keep shooting, just stay low.  Use your torque bow to score quick kills.
Once you've cleared the area and secured it go forward on the left path.  Then
go down the stairs at the right.  You'll see a troika sitting there.  Half the
time there's a drone.  So you can kill him if he's there.  If you don't he'll
come up behind you and kill you.  Now once you cleared that bottom troika out
you can then go up and take out whoever is left on the top troika.
	Now once the top troika is cleared then go back down the stairs then make
a right.  Start heading towards the gate that is there.  A theron guard will
rush you so be ready for that.  Make sure he doesn't torque bow you.  Once he's
dead go through the gate and through the street.



				Youtube Video Walkthrough Link:
				http://youtube.com/watch?v=JYjH7j89MFQ








			IMAGINARY PLACE		(IMGNRYPLCE)


	One thing I'm going to tell you before I start is that this level is that
It has two multiplayer maps inside of it.  Escalation in the beginning, then
Mansion later on.  
	Okay continue down the pathway.  Then go left and start heading up the
stairs.  Start working your way up the stairs.  Just take cover and keep using
your torque bow on any of the enemies.  There actually aren't that many locusts
in your area, so just keep shooting and there will only be 5 drones/therons or
so.
	Now once you get to the top of the stairs head into the courtyard and then
you'll get a cinematic.


				***CHECKPOINT***



	Okay so now you're going to head into the door ahead of you.  Now when you
go into the mansion head to your left and have your grenades out.  As soon as
you go into this room at your left you're going to have an Emergence Hole spawn.
Chuck a grenade into it to close it up.  Then you can go up the stairs and go
all the way around the upstairs area, clear it out.  There aren't many guys up
there.  Take cover behind one of the pillars on either side and guys will start
to rush it.  A few of them will come for you, but it's not hard to take them
out.  There's one drone that's opposite the staircase, on the other side.  Take
that guy out as well.
	So now you've cleared the upstairs, lets clear the downstairs.  Head
downstairs and go to the door at the left.  You can't open it up, but a
grenadier will open it for you.  So you'll hear a violent shake.  About then a
grenadier will burst through that door.  Pop this guy then head through the
doorway, then down the hall and take cover by the door at the right.
	Now an emergence hole is going to spawn in the next room.  This hole is
hard to take out with a grenade.  You're just going to have to shoot guys as
they come running out of the other room.  It's not hard to hit them because they
have to cross a lot of territory to get to you, where as you're hanging back and
you can just shoot them up as they come for you.  If they take cover behind the
sofas you can shoot those up by the way.
	Once the hole is sealed up than go into the room and then make a left and
go down the hallway.  GO down the hallway into the area at the right, which is a
big room with pillars and all that.  Then head to the left and go through the
hallway at the left.




				***CHECKPOINT***



	Now walk forward and there is a wheel at your right.  Pull this wheel and
it will open up this gate.  Start walking into the basement but be careful,
because there are 2 drones sitting there having a conversation.  Chuck a grenade
in there, or just rush in with your lancer or chainsaw.  After that go through
the door, then head to your right , then go back left then go though the middle
hallway to enter into what looks like a wine cellar.  That will bring you to an
end to your mission.



				Youtube video Walkthrough link:
				http://youtube.com/watch?v=PjxhHJH88vg







				ENTRENCHED		(ENTRNCHD)




		Alright so on your left there is a wine rack that is sitting there.
Walk up to it and kick it.  You'll actually be able kick it in.  Then walk up to
the next door and kick it.  But it won't open, so now JACK is going to have to
rip it open.  Now right about now you're going to be rushed by Grenadiers and
Drones, mainly drones.  SO they're going to pour through this hallway which
branches both to your right and left.  Like this:  The M's mean that that is the
main hallway that leads right up to you, and that the S's are the branching of
the hallway.s  You're going to need to watch both of your flanks but mainly the
middle.  If the Drones are going to get to the side hallway they're going to
have to go across open territory, then you'll see them so it won't be a problem.
If they do try and flank you you'll get a good look at them so you'll see them.
Another thing you're going to see is that guys are at the doorway to the
sidepath and they're shooting you through the main hallway.  You can go into the
side hallway they're on then chainsaw them in the back.  Once you hold off all
of the guys you'll then be able to go through the door and have a checkpoint.


					M
					M
					M
				  SSSSMSSSS
				  S  	M   S
				  S   M   S





				***CHECKPOINT***




		Now you're going to head back up through the wine cellar, but beware
because you're going to have 2 wretches rushing you in the hallway.  Once you
take out the wretches then make a right then continue down the hallway.  You're
going to run into a grenadier.  You can chainsaw him, but I just recommend using
your shotgun on him.  If you don't have that you can Chainsaw, but since the
grenadier has a shotgun it's somewhat risky.
	Once the grenadiers gone then continue through the hallway and up the
stairs and down the hallway until you get a checkpoint.



				***CHECKPOINT***

	You are now in a room with 4 pillars in it and you are about to be rushed
big time by Wretches.  Just have your lancer out, this isn't a huge deal.
You've encountered more than this.  Just lancer burst them, or shotgun them if
you want to.  Just keep on the move as usual and evade when neccesary.  Be
careful because wretches will also be on the ceiling.  Now a drone will burst
through the double doors so if you have your shotgun pop the guy or just lancer
him.  Now you just have to continue down the hallway and into the main room with
the stairs.  Go up the stairs and regroup with your allies.



				Youtube video walkthrough link:
				http://youtube.com/watch?v=gXW9l6U-GnQ



				***CHECKPOINT***


	Now that you've seen the cinematic you know that you have to hold the
attackers and keep them out of the house.  Just sit yourself right by the front
door and camp.  Shotgun is your preferred weapon, the reason being that you'll
be able to pop them really quick.  What I did with the torque bow was pull it
back then as soon as the Drones came rushing through the fire I just released it
and instantly killed him.  Shotgun is probably going to be your preferred
channel.  You're going to want the torque bow later though because a boomer will
come in.  If you have to retreat then you can, but don't fall to far back into
the house.  You can let the drones rushing you get upstairs, but then you'll
have to track them down.  Now a boomer is going to come for you through the same
door, so pull out your torque bow and nail the guy.  What I did was just go into
the side of the room, then pull back the torque bow.  So when the boomer walked
into the middle of the room, I quickly took him out.  Then you'll have a Theron
guard you have to kill.  You can torque bow him, or you can chainsaw or lancer
him, do what you want.  You're not quite done yet though, you still will have a
couple of drones coming for you.  This isn't much though, and you can handle it.
Just Chainsaw them and you're good.
	Now enemies are going to be coming from the back of the house, so you're
going to need to head into the hallways on the ground level and take out the
drones there.  I took the hallway on the right and ran up to the drone and
chainsawed him in half, then continued into the next room.



				***CHECKPOINT***


	Now head up the stairs on the right and take out the drones you can in the
courtyard.  There will only be 4 or 5 in there so it's not much.  Once you do
kill them you'll have a point of interest which is a blocked door.  You'll see
some planks of wood blocking the door.  Shoot the planks of wood to "unblock"
the door.  Now head back downstairs and go through the door on the right.  Go
across the now cleared courtyard and through the double doors across it.  You'll
encounter a drone in there so be ready to chainsaw him.  Now continue through
the house and outside.
	So you now have a bunch of boomers in the area and all of these enemies.
You just have to make a mad dash across.  Hold A to roadie run and just run by
all of the boomers.  You don't have a chance if you try to kill all of them,
Once you pass through the second archway you'll have an end to your mission, as
well as act 4.



				Youtube Video Walkthrough Link:
				http://youtube.com/watch?v=ZacGQXq121A











					ACT 5: DESPERATION





			SPECIAL DELIVERY		(SPCLDLVY)



	This is a really easy, short mission.  Let's get this over with.  So right
off the bat you're going to have to deal with some snipers.  They're on the
bridge above you, and they don't take that many shots to kill.  When you do
shoot them their Longshot will fall down and you'll be able to pick it up.
There are a few snipers that are in the buildings above you, but they're not a
problem.  Just use a couple of lancer shots and you'll waste them.  Drones and
wretches will start to come out of this garage that is to the left of where you
began your level.  You can longshot the drones if you want to kill them quickly,
or you can use your trusty lancer.  Take cover behind the cars when you're
trying to kill these guys by the way.  The thing that is really easy about this
level is that there aren't a whole lot of enemies, but more than that it's just
that they are all sort of spread out, so you're not going to have to take on
more than 2 guys at a time, which is easy.  
	Once you've cleared out the courtyard area then go onto the train and
cross the tracks.  Then go onto the next boarding platform and that will end
your mission.


				Youtube video walkthrough link:
				http://youtube.com/watch?v=PkSDweV3X1A




			END OF MISSION



			TRAIN WRECK			(TRNWRK)




		This is the last real mission of the game.  The last one is a boss
level.  This level also happens to be one of the longest in the game.  With
that, let's get this done.  One thing you're going to notice about the layout of
the level is that it's very linear.  You're going to work your way down a train,
so it's pretty narrow.  This means that all of the action will be out in front
of you, you'll be able to see everyone, and anything.  You're not going to have
to worry about getting flanked much because you're on such a thin platform.
	So move up until you see enemy movement, then take cover behind one of the
large boxes and start shooting the Drones up.  You're going to encounter quite a
few Theron Guards at this next part as well as your usual assortment of drones. 
Just keep shooting the guys up and move up.  I strongly recommend picking up a
torque bow as soon as you can because for one, the Torque bow is just awesome,
number two is that you're going to really be glad you have the Torque bow when
you're at the boss fight next level.  Be really careful of theron guards at this
point in the level because they all have torque bows, so when they're pulling
the bow back make sure to get your butt back behind cover and wait until they
shoot.  Just keep moving up and shooting until you've taken out all of the guys
on the platform, you'll then get a checkpoint.



				***CHECKPOINT***



	Now walk up onto the door on the left and try to kick it down.  You won't
be able to so JACK is going to rip it open for you.  Then you hear a horrible
sound.  BERSERKER!!!!  But you don't have a hammer of dawn.  Oh dam, you're
screwed right?!  Wrong.  It's a very easy way to take this guy out and I'm going
to tell you how to do it.  So what you do is walk down towards the caboose of
the train, the very back.  Just keep luring the berserker over there.  Once you
get it on the very back platform you're going to see a little button that you
can press that should be to your left from the back carriage.  Get the berserker
on the Platform, then go onto the other platform and quickly press that button
to detach the platform, thus taking care of the bersker.  Once that's done then
just go through the door that JACK ripped and go inside.


				YOUTUBE VIDEO WALKTHROUGH:
				http://youtube.com/watch?v=QU_LuexFAO0



				***CHECKPOINT***


	Ok so now head through the doors and into the next room, which looks like
a passenger section of the train.  You're going to have some drones to take out
at the end of this small room.  They'll be taking cover behind the large walls.
There are only 3 drones in that small space, so just chuck a grenade in there
and you'll probably get at least one of them.  The other thing is that since
it's such as small area grenades are especially effective.  Once you clear out
the room, then go through the doors which will lead you outside.  You're going
to have some theron guards as well as drones to deal with.  Just take cover
behind some of the crates on the train and use your torque bow to shoot the guys
up.  Notice that there are 2 doorways at the end of the platform.  One to the
right and one to the left.  Enemies are going to be coming out of each one.  The
enemies are mainly going to be drones, so your normal lancer routine will work
just fine.
	Now once they're all dead go through one of the door ways and then go onto
the next platform.  You'll then finally get a checkpoint.


				***CHECKPOINT***



	Now right in the middle of the room should be a ladder.  Go ahead and walk
up to it and climb up it (Notice he climbs using only one hand).  Then hop on
one of the troikas at the end of the platform.  Reavers are going to start to
come up to your train so you just shoot them up.  These things will basically
just ride right up to you and try and take you out.  It's not hard to kill them,
just focus on the Reavers on your side.  There's not a whole lot of strategy to
this part.  Just shoot them up and they'll fall.  If you have to switch troikas
then go ahead and do that.
	Once they're all dead then you just have to go back down the ladder and
head outside and onto the next platform.


				Youtube Video Walkthrough Link:
				http://youtube.com/watch?v=YYSzcHl9eOM






				***CHECKPOINT***


	
	Hop over the little gate thing, but be ready because wretches are going to
rush you.  There only a few so I'ts not a big deal, but it's enough that you
don't want to be caught sleeping.  Now go over the next little barricade and
into the next room.  Then you open the door and walk into the next room, but
quickly go back.  That's because wretches are going to jump at you from all
around you and if you're still in the middle of the room you're going to be in
serious trouble.  If you back out though you'll be able to shoot them as they
come in to rush you.
	Now you should go past this room and through the next door.  You're going
to encounter a couple of wretches, but more importantly a Theron Guard and a
drone.  Take out the theron guard with your torque bow, if you still have it.
Beware of the wretches that will rush you, there will only be a couple, but
that's enough if you're not paying attention.
	Once you take out the theron guard and his Drone pal then go onto the
joiner of the two platforms and go right.  Press the button to release those
huge canisters, but don't walk near them, you can get killed.  Reevers will
start to pull up near your train, but don't pay attention to them.  Now move up
the platform, but be careful because a couple of wretches are going to rush you.
Now head into the next room where you're going to get rushed by wretches big
time.
	So when you walk into this room you're going to hear some scary sounds,
then you're going to see a wretch jump through a window.  Don't be fooled,
that's the only one that will come from the window.  So when you look down at
the ends of the room, there are a couple of air vents at each end.  In the
beginning the wretches will come down from the one on the far side, then they'll
come down from the one that's near the door you came through, then once you take
out that wave of wretches they'll come from each.  So just sit in front of the
vent they're coming through and just shoot them up.  This part is actually not
too hard.
	

				***CHECKPOINT***


	Now head through the door at the end of the room, then just hold A and
roadie run past all of the wretches.  They actually won't hit you at all,
surprisingly enough.  Once you get into the next room you'll have another
checkpoint.


				***CHECKPOINT***

	Now press X on the door to the left like ten times to open it up.  Then go
through it and go to your right.  Press X on the thing to release the canisters,
then cross and go into the next room.  That is the end of your mission.



				Youtube Video Walkthrough Link:
				http://youtube.com/watch?v=wyYvSNge22s




				PALE HORSE	(PLHRSE)


	This is the last level of the game, and it's not really a level as much of
a boss fight.  You're going to want to use your torque bow on this guy, because
that's the weapon that is going to do the most damage.  Now when you start the
level don't go out yet.  To your right, then behind you is a longshot you might
want to pick up.  Okay, onto the bossfight.
	I can't really totally walk you through this, but I'm going to give you
some good pointers.  Number one is use your torque bow.  The torque bow is the
most powerful weapon in the game, and if you have full ammo you'll be able to
totally waste this guy.  So when you're shooting at him keep in mind that when
he has  those bats around him, he's invulnerable.  So as soon as those bats
leave just release the bow.  If you are using the torque bow keep two things in
mind.  Make sure you're holding it back long enough, because you might get a
little excited and release it a bit early.  Another thing is even with the
torque bow, try to get headshots.  You'll just do that much more damage.
	Another thing to keep in mind is just stay behind cover when you're not
shooting him.  This guy's got a huge gun, so if you expose yourself for too long
then you're going to chopped up like mince meat.  Once you hit the last shot
you'll be treated to an awesome cinematic.  That's the end of your game,
congrats!!!

				YOUTUBE VIDEO WALKTHROUGH:
				http://youtube.com/watch?v=wyYvSNge22s





				MULTIPLAYER SECTION



	In this section I'm going to be going through the multiplayer part of this
game.  I'm going to break down each map, tell you about the weapons that spawn
on it and their uses, and just in general break down the whole multiplayer just
for you.




		
		VI		MULTIPLAYER STRATEGIES




1. Always communicate with your allies



 	Gears of war is a game where if you lose one guy, that's it.  He doesn't
respawn, or come back in any way shape or form.  It's really important for
everyone to know where everyone else is at all times for that very reason.  Even
if you do lose a guy, if you know where he got killed, you'll be able to take
good action at killing whoever took out your ally.  You'll also be able to
inform each other of where the enemies are, then you'll be able to formulate a
strategy with your teammates.


2. Be cautious



	In gears of war there are no respawns.  So if you or one of your allies is
the first guy to die.  You are instantly at a disadvantage.  A 3 on 4
disadvantage.  Now I'm not saying you never move up and that you always play
defensive, but don't just run pell mell into the battle.


		
3. Capture Special Weapons



	Now what I mean by this is grab the boomshot, the longshot, grenades what
have you, and use it against your enemies.  If you have a good long shot guy,
then you're going to be able to do a lot more damage to the team, and your
rushes will be more effective, because you'll have sniper support.  Boomshots
and grenades are awesome because they can take out multiple enemies at once.
And as for the torque bow, if placed in the right hands can be instant death to
any players.  That goes for the hammer of dawn as well.



4. Don't get in a habit of Chainsawing


	This one appears to be pretty obvious but it's true.  Use your shotgun
instead of always going for the chainsaw.  When I first began chainsawing was
all I did.  I was that guy that would get about 2 feet from chopping someone in
half, only to be shotgunned in the face.




5. Use the Cover system


	The reason I use the cover system so much is two fold.  One being that you
are protected from enemy fire, but I think more importantly you can view
territory without having to expose yourself, not just to enemy fire but as much
as just being seen.  When you take cover you can see anyone, but they can't see
you.  Often I'll hide behind a corner with my shotgun and just as they get close
I gun them in the face.



6. Use your evasion moves



	Using your evasion move is a great way to get away from your enemies in a
non predictable way.  A guy will be lining up a shotgun blast at you but then
you evade just as he shoots, then he misses.  That will enable you to line up a
headshot on him.  You'll make your body a lot harder to hit.



7. Don't be afraid to retreat

	Don't be afraid to turn tail and run back to cover, especially if you're
getting shot up really bad.  If there are 2 guys trying to kill you, the best
thing to do is press LB to locate your allies then head towards them and regroup
with them.



				
		VII		Game Mode Specific Strategies



		In this section I'm going to go through each of the game modes,
(Warzone, Execution, and Assasination).  One note is that there are no respawns
in any of them.




				WARZONE



	In warzone if you get downed, the only way you can get up is by being
revived by an ally.  Pressing A repeatedly will slow your bleed out time, but if
you don't get revived soon, you're going to die.  This means that you should
often travel in pairs so that if someone gets downed you can revive the guy.



				EXECUTION



	In execution if you get downed, you can get back up on your own power by
repeatedly pressing A.  This means that to finish a guy off you're going to have
to go right up to him and either curb stomp him, or you're going to have to
execute him.  So you need to get up real quick if you want to finish that kill
off, if you don't he'll get right back up.  **Note** if you get downed 3 times
you're dead.




				ASSASINATION


	In this game type each team has a leader.  If you find that leader and
kill him, your team wins.  It's that simple.  So if the leader is the only guy
to get killed on his team, the game still ends for them.  So you need to protect
your leader, and his back, because if you don't you're going to lose the game
fast.  Just have your leader hang back, don't send him into the rush of the
battle.






	VIII			MAP STRATEGIES
				
	In this section I'm going to break down each map, and break it down into
where the weapon spawns, and then talk about that.


				GRIDLOCK		(GRDLK)
		1 long shot, 1 grenade spawn, 1 boomshot

		
			

	This is an awesome map, maybe the most popular on xbox live.  If you go
out of your spawn you'll have the Longshot that is just up those steps.  All the
way across from that is the Boomshot, which is located under the archway.  Then
you finally have the grenades which are located between the boomshot and the
Longshot.
				THE LONGSHOT:


	So this is a really important weapon.  The reason being that if you can 
get this to someone who is skilled with it you're basically going to be able to
counter your enemies if they go boomshot.  Your team will be able to snipe
anyone going to or coming from the Boom shot.  


				THE GRENADES:
	
	This is my preferred area to go.  The reason being that I can easily flank
any enemies heading towards the longshot, and I can see if any enemies are going
boom shot.  That's huge because I can basically see where any enemies are going
to be.  Just be careful grabbing grenades  because your enemies up at longshot
might lancer you.




				THE BOOMSHOT:


	I don't really like to go this way, just because you're vulnerable to the
longshot, and it's sort of quite a run to get there.  It's also because I'm just
not that great with the Boomshot.  If you do decide to go boom, make sure you
get there quick, because if any enemy gets Longshot that can be trouble.






				CANALS 		(CNLS)
			2 long shots, 1 torque bow, 1 grenades

	This is a good map for snipers, mainly because there is a longshot on each
teams spawn.  I tend to like to follow the path instead of go under the bridge
by the torque bow, mainly because rushing torque bow is risky business.  I'll
get into that later.



				THE LONGSHOTS:


	The Longshots are both located at the bridges on each teams side.  One
thing you want to keep in mind is that you really want to be careful rushing the
Longshot, because if your enemy gets there first there's a good chance he'll be
able to snipe you as you're picking the Longshot.  Once you're at the longshot
you're two best options are to either go down the stairs and cover the long
pathway, or go into the building that is level with the bridge.  The longshot is
awesome for covering the long pathway at the base of the stairs, but it's also
useful to flank around through the building.



				THE TORQUE BOW:
	
	The torque bow is really risky.  The reason being that you are rushing to
the very middle of the map.  The location at which the torque bow is doesn't
have much cover either, so if there are a couple of guys waiting to lancer you
you'll be screwed.  Just keep that in mind when rushing the torque bow.



				THE GRENADE SPAWN:


	The grendes are located on the bridge that is right above the Torque bow.
This has similar issues as to the Torque bow, but you can get there by taking a
more protected way.  After picking up longshot the path you can take leads right
by that bridge with the grenades, so you don't have to run out into the open to
get them.





				MANSION		(MNSN)
			1 longshot, 1 grenade spawn, 1 boomshot 



	This is a pretty small map, which has 2 main parts.  The mansion itself
and the cemetery surrounding.  I'll get into these areas later.
	

				THE LONGSHOT:

	This is located inside of the Mansion at the top of the stairs.  This is
located right inside of the middle, so there's a high chance you'll get shot up.
You want to be really careful when rushing this area because if you're not
you're going to end up dead.  If you do get a hold of the longshot and survive,
then you'll be able to effectively cover anyone coming from the grenade or
boomshot spawn.


				THE GRENADE SPAWN:


	The grenades are located right at the door that is the entrance to the
mansion from the cemetery.  Be careful getting these, these are also located in
the "middle" of the map in terms of if you rush them you might run into someone.
Once you do get grenades you can then make a move on the longshot, or any
enemies that are inside the mansion.


				THE BOOMSHOT

	The boomshot spawns all the way in the cemetery, as far away from the
mansion as it could be from the longshot.  Capturing the boomshot will be really
helpful in terms of taking out enemies that are located in the cemetery because
you'll be able to shoot guys who are hiding behind headstones.




				




ROOFTOPS
			2 hammers of dawn, 2 grenades, 1 torque bow, 2 longshot


	This is a very interesting level because each team has a Longshot and a
hammer of dawn on it's side.  This means you're going to encounter a lot of
ranged combat, so be ready for that.  You're going to want to be cautious when
rushing because if you aren't you'll get either hammer of dawned, or
longshotted.



			THE HAMMER OF DAWN SPAWN:


	The hammer of dawn is located in the small building right outside of your
spawn.  There isn't much "tactical" thinking to getting it, so there's not much
to say.  IT will be useful when trying to take out enemies coming from the
torque bow.



			THE LONGSHOT SPAWN:


	The Longshot spawns where the path that leads out of your spawn goes.
Like the Hammer of dawn, there isn't a whole lot of tactical stuff gained by
getting that location, but the longshot is quite useful on this level.  You're
going to be able to use it when you're trying to pick off guys who are getting
the torque bow.



			THE GRENADE SPAWN:


	The grenade spawn is located when you go up the ramp and then head
immediately towards the balcony to either side.  Again, not a whole lot of
importance in the position, but the grenades are important again when taking out
torque bow wielding enemies.



			THE TORQUE BOW:


	Now we're cracking.  The torque bow is located in the middle of the map so
rushing there can be dangerous.  The torque bow as always is a dangerous weapon
to have, and if it's in the right hand it's death.  It's the same thing here.
Once you do have the Torque Bow you can continue down the large area and enter
into enemy territory.  





				TYRO STATION	(TROSTTN)
			1 Grenade Spawn, 2 Torque Bows, 1 Hammer of Dawn



	This is an interesting map because you have 2 torque bow's spawning on
each side for each team's.  This means that you're going to have to be really
careful about exposing yourself considering that Torque bow's are really
accessible.  You also have to worry about the Hammer of Dawn, so you don't want
to show yourself, especially when going up top.
	One more thing to remember that is that underneath the level there is a
path way that leads up to the rails, so you can get up there.



				THE GRENADE SPAWN:


	This is my preferred route, the reason being that you're safe from both
the Hammer of Dawn, and Torque bowers, in the beginning.  The Grenades are
located underneath the level, in the middle.  You're going to notice that
underground the area is divided in two sides.  One by the car, and the pillars
dividing it.  You're going to find that you can grenade tag people really easily
at this area of the level.



				THE TORQUE BOWS:


	The Torque bows spawn up on the rail platforms, all the way to the side.
This is a great area to look around the top area and make sure no one is coming
from the railroad.  Then if they try and cross the railroad you'll easily be
able to torque bow them and kill them.





				THE HAMMER OF DAWN:


	The Hammer of dawn spawns right on the railroad, and this is pretty risky
to get.  If you are going to get it you're going to have to go right in the
middle of the action.  You're going to risk a lot just by getting that, although
if someone's really good with it the risk will outweighs the rewards.







				ESCALATION
			2 Longshots, 2 Grenade Spawns



	This is an awesome map, with one team starting at the base of this hill,
and the other team starting at the top.  At first it sounds like a huge
disadvantage to be at the bottom, but it's actually not.  The reason being that
if you start at the bottom, you have access to 2 longshots and 2 grenades.  So
you may start at the bottom, but you're going to have a lot more in terms of
weaponry and an arsenal.  Since this map's weapons are placed in tactical
positions I'll just tell you where they're located, then go into how to play
this map top and bottom.


				THE LONGSHOTS:

	The Longshots are located right at the bottom of the hill, in a little cut
in on the level.  They are right next to the trees.


				THE GRENADES:

	Same thing as the longshot, except they're at the base of the stairs, near
the middle of the level.




				HOW TO PLAY THIS MAP TOP:



	If you spawn up top one of the best things to do is just wait for your
enemies to come to you.  Considering that they have Longshots you're going to
want to be pretty careful sticking your head out.  If you take cover against
some of the pillars or something you'll easily be able to see enemies as they
march up towards you.  Use this to your advantage, when enemies come right at
you you're going to want to pull out your shotgun and pop them in the face.




				HOW TO PLAY THIS MAP BOTTOM:


	If you spawn at the bottom you're going to really want to use the
longshots and grenades you've been given.  If your enemies are camping up at the
top, then whip out those grenades and use them to flush out your opponents.  The
advantage that you have is that you have heavy weapons, your enemies don't.  Use
that against them.





				






FUEL DEPOT
			1 hammer of dawn, 2 longshots, 2 grenade spawns	


	This is a pretty big map with a couple of major parts.  You got the big
warehouse in the middle and the helipad.  I'll go into these parts in my guide
here.






			THE WAREHOUSE (HAMMER OF DAWN SPAWN):



	The warehouse is smack dab in the middle of the map, and this is another
one of these situations where if you rush in there there's a good chance that
you're going to get shot up by someone who also happens to be rushing the
warehouse.  There is some cover inside the warehouse, but you want to be really
careful because you can easily get shot up from the back if your enemy swings
around.
	There are two entrances to the warehouse.  You can enter in from the
middle of the map by the helipad through the huge door.  You can also go from
the back which is located near each team's spawn.
	The hammer of dawn is located right in the middle of the warehouse by the
way.




			THE OUTSIDE AREA OF THE MAP (GRENADES AND LONGSHOTS SPAWN):




	The outside area is the biggest area of the map.  Both the longshots and
grenades spawn out here.  The longshots spawn in these trailers that are right
by the warehouse on each teams side.  So now that the weapon spawns are out of
the way now we can get to the tactical importance of this area.  When you're
going outside you have two options.  You can go either right by the warehouse
and straight forward.  This area I really don't like to go through, the reason
being that you're going to be in danger from guys in the helipad coming behind
you and killing you, as well as guys from the warehouse.
	The second route is up around the helipad.  This is my preferred outdoor
area.  The reason is that I can see basically everything, and I can adapt to
anything, so instead of being the middle and getting shot up, I'm up in the
helipad doing the shooting.





					
	
		
					MAUSOLEUM	
				1 Longshot, 1 Torque Bow, 1 Boomshot, 2 Grenades



			This is an interesting map because right off the spawn there's
a fork in the road.  You can either go left or right, and I'm going to talk
about each area that those paths lead to.  




			AREA 1 (LONGSHOT/GRENADES SPAWN):


	This is the route I usually take.  This area containts the longshot on the
little raised platform near the edge of the level.  There's a lot of cover to
take advantage of, and from here you can either continue into your enemies
spawn, which is an awesome way to flank.  You can also just go towards the
middle by going up the stairs.  




			AREA 2 (Near the Boomshot:


	The other path leads to an open area similar to the other.  There are
steps you can take that lead to a tunnel that leads to where the longshot is.
The Boomshot spawns in between area 1 and area 2.  Just keep that in mind.








				CLOCKTOWER		
			1 Longshot, 1 Boomshot, 1 Grenade Spawn



	This is a pretty small map, I'm going to be going into the two paths you
can take on this level.  The one that leads to the longshot, and the one that
leads to the Boomshot and Grenade spawn.  Let's do it.




			THE LONGSHOT SPAWN:

	First off the longshot spawns at the top of the stairs, not under the huge
archway, but above it.  It spawns right between both sides at the very top.
Just keep that in mind.  Now the tactical significance of this point is huge.
Most people like to go under the archway.  If the majority of your enemies are
doing that, then it's smart to go up top.  For one you'll get the longshot, an
awesome weapon, and you'll also be able to flank your enemies.




			THE BOOOMSHOT/GRENADE SPAWN:



	This is where you go right under the archway.  The grenades are under the
bridge when you go into that semi dark area.  The boomshot is located all the
way across from that in the bed of a pick up truck.  When rushing these areas
use the cars underground for cover, that way you'll be protected.  Watch for
guys who are rushing in and flank around them.  One thing I used to do is go to
the grenade spawn and not pick it up.  Take cover behind the car next to it,
then when some enemy comes to pick them up you chainsaw them or whatever.








					WAR MACHINE
			1 Longshot, 2 Grenade spawn, 1 Torquebow spawn



		This is a huge map.  You're basically going to have a couple of
options on where you go, which is longshot, torque bow, or troika.  Another
thing to remember is that there is a troika that is at the very top of the hill,
so if you want to you can have one guy go up there and start shooting your
enemies up with a troika.



					GRENADE SPAWN:


	The grenades spawn on your side of the base right in the middle.  Just
getting that out of the way.




					THE LONGSHOT:


	Ok this is one of the paths you can take.  You'll go off to the side and
go down a couple of steps and there will be a bunch of sandbags laying around.
In the middle is the longshot.
	Now onto the route in general.  This is another one of those routes where
you'll run into the other guys who are going there, so be ready for that.  Be
careful running out to get the longshot, the main reason being that your enemy
can easily lancer you if you're not careful.  Now if you don't see anyone going
for the longshot, then grab the longshot, then go up onto your enemies side and
flank around.  This is a great way to take out a bunch of those guys.



					THE TORQUE BOW:



	The torque bow spawns in the middle of the map on the wooden platform.  If
you rush this you're going to want to be careful about getting shot up from all
sides.  It's in a somewhat inconvenient location.  One thing to remember is that
since it's so close in the middle you'll easily be able to call for help to your
allies, and they should be able to get right there.





					THE TROIKA:


	If you go onto your side and go up the big steps, right in the middle
between your side and your opponents is the troika.  People often forget about
the troika, so if you have all of your enemies going Torque bow a lot, send one
guy to go through the troika area and either hop on the troika or just flank
around.  You can do that as well, just go through the troika and swing through
that area and into your enemies spawn.  This is awesome for assassination when
the enemy leader is hanging out in his spawn.  Just go up and chainsaw that boy
in the back.








					

					OLD BONES:
				1 Longshot, 2 grenade spawn, 



	This is one of the two new maps that can be downloaded.  The gears of war
people released it in about mid january, and they're pretty good maps.  This is
the first one.  I'm going to go through the three areas you can go.  Longshot,
Grenades and boomshot




					THE LONGSHOT:


	One of the sides is this one.  You'll go out this way and the longshot
will be on the side, where all of the cement blocks are.  I like to go this way
because I get an awesome weapon in the longshot, as well as you can flank around
the enemies.  If there's no one who's at the longshot, you can enter your
enemies spawn then go around.





					THE GRENADES:



	The Grenades are opposite of the longshot.  There are 2 grenade spawns,
one for each team.  If any enemy tries to go straight from their spawn to
grenades and you go grenades straight from spawn, you'll see the enemy very
clearly.  One thing to keep in mind if you see a enemy at the grenades is go
from the middle, then go to the grenades.  This is good because the enemy will
be focused on taking care of your ally at grenades while you can hop over the
barricade and run up to them and pop them.





					THE BOOMSHOT:



	The boomshot is located in the very middle of the map.  If you do rush the
boomshot you're going to want to be very careful becaues you'll be vulnerable to
guys who rushed either the grenades or longshot.  If the team you're playing
against never rushes the boom shot, then what you can do is just try to roadie
run through the very middle and flank around and kill the other team.








					RAVEN DOWN
				2 Grenades



	This is the last map of the game.  It's very small, and each teams spawns
are broken up into two areas.  I'm going to break up those spawn areas.  Spawn 1
and 2 are for one of the teams, spawn 3 and 4 are for the others.  One thing to
keep in mind is that since the spawns are separated there are only 2 guys in
each one.  That means if you grouped up with your allies quickly then you could
easily smas the 2 enemies at whatever spawn they're at.  By the way the grenades
spawn in the bed of the pick up trucks in spawns 2 and 4.


				
					SPAWN 1: The garden



	This is the spawn where you have enemies who will rush you from your
right.  Take cover behind one of the trees or something and be ready for your
opponents to come rushing in.  If you want to you can sprint off to your left
and regroup with your allies, then smash the enemies who spawned opposite of
you.  Just be ready for guys to rush your right.



					Spawn 2: (to the left of the garden)



	This and spawn 4 are basically mirror images of each other.  When you
spawn in this area you have to worry about guys rushing from your left.  A good
idea is to pick up the grenades that are in your area, then hide behind one of
the pillars or something.  Then when a guy comes along, go around him and tag
him.  It works really well because there's a lot of crap to hide behind.



					Spawn 3: Across from the Garden



	This area has to worry about attacks from it's right.  You can regroup
with your allies at spawn 4 and then hit whoever's in the garden.  You can also
just try to take on whoevers rushing you, which will be to your right.  Use the
car that is on the right side for cover, that works well.



					Spawn 4: Across from spawn 2:


	
	On this one you're going to have to worry about being rushed from both
your left.  I always rush left, there isn't much of an option.  Just be careful
of any of the guys who are hanging out in the garden.  I really suggest using
the grenades in the pickup truck to hold off your opponents until your allies
can give you a hand.










		IX.			MULTIPLAYER: SPECIFIC TECHNIQUES:






1. THE FRAG TAG



As I mentioned earlier, I do this sometimes.  What a frag tag is, is when you
have frag grenades, then you press B on the enemy and you'll stick the guy with
your grenade.  When the grenade blows up the guy you tagged is dead.  When you
tag the guy press and Hold A to raodie run away from the guy, other wise you
will get blown up along with the grenade.  Just so you know, if you do that
enough, people will get pissed at you, which is sort of fun.  (I shouldn't say
that but it's true).





2. The Roll and shoot



This is a technique that I don't use a whole lot but I've seen used.  It's
basically when you roll towards the guy then shotgun blast him when you're right
next to him.  If don't properly this is an instant kill, and a good way to take
out enemies.  It will surprise them because they'll usually be used to you just
standing up and shooting.



3. The Peekaboo



This is basically when you stay behind cover, then when you see a guy coming
around a corner you ust shotgun blast him right when he's about to run into you.
This is a great way to rack up kills.



4. Flanking Maneuvers 



This is a very common technique that I almost always use.  When you see an ally
being attacked by a guy, just go right up to the enemy and chainsaw him or
whatever.  I knot this sounds obvious but whenever playing the game make an
effort to sweep around and flank your enemies.








		X.	ACKNOWLEDGEMENTS AND CONTACT INFO



	Thanks to my family for supporting me in my guides and all that.  Thanks
to Epic for making one of the worlds greatest games.  Thanks to gamefaqs.com for
hosting this guide and making the COOLEST web site ever.  Lastly thanks to you
the reader and to all of the FAQ writers who paved the way and inspired me to
write this up.  If you want to email me you can email me at
boardslide30@yahoo.com, that is boardslide30@yahoo.com


		Thanks to these people for helping out with my guide.


		My Buddy LockedTHEWALL for doing all of the coop with me.
		
The Nightmare Alpha for his awesome enemy guide.
            
		Gecko728 for helping me out with this guide.





		XI.		Legal Info


	This guide may not be changed, altered, or in any way shape or form
altered from it's original form.  This guide may not be hosted on any web site
or forum without prior written consent.  You may get that consent at
boardslide30@yahoo.com, that is boardslide30@yahoo.com.  You may not copy this
guide unless for personal use.  If you want to host my guide then just email me
at the above address.



				COPYRIGHT 2007 Jake Parker