Review by Father_Whoever

"Sweet, simple, and underestimated."

Too Human is a game that has been in a development stage for quite a while. Many people, including myself, have been watching it for quite some time, anxiously waiting for the fabled release date. When it finally came, a large amount of the community had expected the perfect game; a flawless adventure that would have them so into it that they may forget to even feed themselves. The fan base over-hyped this game, and in that, created unreal expectations. That caused the over exaggeration of minor issues, and formed a lot of unwarranted hatred for this good game.

Graphics: 8/10
The graphics in Too Human are expected for this generation of video games. I haven't noticed any clipping or other issues, although I'm sure that somewhere, there are some glitches. The environments are massive and fascinating, though sometimes a little repetitive. Altogether, it's a satisfying view for your eyes. The camera, however, is not entirely under your control, and can be irritating at times. It hasn't been a major problem for me though.

Sounds: 10/15

Sound Effects: 5/5
The sound effects in Too Human fit the game perfectly. Each sound, whether it be Baldur landing on the ground, the haunting screech of missiles flying toward you, or the squeals of enemies, perfectly suits the situation at hand. If you happened to be in a situation where you are overwhelmed by enemies, your ears will know it before your eyes do.

Music: 3/5

The music in the game is also very suiting and well composed, but the sound clips tend to be rather short and repetitive. Too much of a good thing can get annoying after a while, but overall, you don't really take much notice. There are other things that need your attention more.

Voice Acting: 2/5

The voice acting in this game leaves some to be desired. The voice actors themselves suit the characters they represent, but the dialog often lacks believable emotion, and the lines that were written for them don't always fit the character. One of the most memorable moments I'll have is the usage of the word "thy" once by Baldur. That is the only time that kind of language is used in the game, and it does not fit at all.

Story: 8/10

The story of Too Human closely follows Norse Mythology. If you have any history with it, you will immediately recognize the characters in the game, the most noticeable one being Baldur, the main character. Other key players include Freya, Thor, Mimir, and Heimdall. The twist this game has is that it all takes place in the distant past, which happens to be a futuristic Norse society. The monsters of Norse Mythology are all machines, and the gods are humans enhanced with cybernetic technology. Overall, it's a very interest story that will keep you engaged, so long as you keep up with it. However, the storyline could stand be longer, even though two more games could be released. Some people have completed the storyline in about 8 hours. Others, such as myself, take their time and can spend 16 hours completing the game.

Gameplay: 9/15

Combat System: 3/5

The combat system in Too Human is fun and engaging, but it's very simple. Think Phantasy Star Online meets Ninja Gaiden. You'll be fighting off large numbers of enemies, some who can kill you much faster than you can kill them, but you don't have the large arsenal of moves that Ninja Gaiden would give you. Instead, you fight with the right control stick. A flick of the control stick and you'll be wailing on a target in the direction you moved the stick. Two quick flicks and you'll launch a target into the air. You can follow that up by joining them in the air and unleashing a flurry of blows, or you can take the time to deal with other enemies. You also have a fair amount of special attacks that can turn a battle to your favor, as well as ranged weapons for taking foes that are launch projectiles at you. The combat is satisfying, but it feels that a little more could have been done to add some variety to it. Also, the target system for ranged weapons may cause some stress, especially when you're fighting a larger foe surrounded by smaller foes.

Item system: 4/5

A big part of Too Human, one that will keep people playing for a while, is the item system. There are several levels of items that you can find, and the items you can get vary depending on your class, alignment, level, and the rank of the item. The highest rank items are the hardest to find, but are usually well worth the wait in appearance and strength. The only flaw is that you can sometimes buy high ranked items in the stores, which isn't too big of an issue, but seems to defeat the purpose of hunting for high ranked items.

Instructions: 2/5

The game basically drops you into it with little instruction. Sure, you can read the instruction booklet, but it will only tell you the basics. There are many things you can and will find in the game that will perplex you for a bit, but with a little bit of experimentation, you'll figure most things out pretty quickly. Just be prepared for a little bit of frustration.

Replayability: 9/10

This game is something I can see myself playing again and again for quite a while. It's fun and engaging, and once you get the hang of it, you'll get a lot of enjoyment out of it. Not to mention that there is also 2 player co-op through Xbox Live, meaning more hours of nonsensical fun. There are always new items to find, since what you discover varies on your class and alignment.

OVERALL: 44/60 = 7/10

Ultimately, this game has been satisfying. I've enjoyed playing it, and I'm looking forward to the future installments. If you're unsure if this is the right game for you, download the demo and play through it. You'll probably have to go through it once or twice, before you really get the hang of it, so stay patient. The only way I can think of comparing this to other games is to compare Diablo 2 and PSO, only increase the pace, and limit the online play to 2 players. Combat is simple and sweet, and the items, classes, and alignment allow for a huge amount of customization. Pick it up if it seems to be your kind of game, just don't expect absolute perfection.


Reviewer's Score: 7/10 | Originally Posted: 08/25/08

Game Release: Too Human (US, 08/19/08)


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