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    FAQ/Walkthrough by Iheartpancreas

    Updated: 02/23/09 | Search Guide | Bookmark Guide

    
    
    
    
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    -------------------------------------------------------------------------------
    ---------------------
    BROTHERS IN ARMS: HELL'S HIGHWAY Walkthrough for the XBOX 360.
    GEARBOX SOFTWARE,
    UBISOFT.
    FOR VIEWING ONLY AT: GAMEFAQS.COM
    AUTHOR: IHEARTPANCREAS.
    COPYWRIGHT 2009 IHEARTPANCREAS.
    e-MAIL:woopdeefrickin@yahoo.com
    
    -------------------------------------------------------------------
    
    
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    -------------------------------
    
    
    INTRODUCTION:[INTRO]
    GAMEPLAY INFORMATION:[GPL]
    WALKTHROUGH:[WLK]
    NOTES AND TIDBITS:[NTB]
    THANKS AND COPYWRIGHT INFO:[IHEARTU]
    VERSION INFORMATION:[VRSN]
    
    -------------------------------
    [INTRO]
    
    
    
    
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    -------------------------------
    
    
    
    Good evening, ladies and gentlemen. Welcome to my walkthrough/guide   for the
    World War 2 First Person Shooter, Brothers In Arms: Hell's Highway. This guide
    was designed to showcase the game, as well as aid my fellow gamers through the
    campaign. The design of the guide is pretty straight forward: use the contents'
    search function information if you'd like to skip ahead to certain parts of the
    guide in a hurry. Well, without further adieu, let's get this slaughter-fest on
    the road, shall we? (No, contrary to what you may think, we will not be going
    to hell in this walkthrough. However, certain parts of the game can seem like
    hell-which is why I created this guide!)
    
    
    
    -------------------------------------------------------------------
    [GPL]
    
    
    
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    -------------------------------------------------------------------
    
    -CONTROLS
    
    
    DIRECTIONAL PAD:
    ^-Select Base Fire
    <-Assault
    >-Special Team
    v-Fall in
    
    Left Thumbstick-Move
    Right Thumbstick- Look around
    Left(Click)-Crouch
    Right(Click)-Iron Sights
    
    A-Sprint and wall hop
    B-Choose Team
    X-Interact, use and reload
    Y-Switch Weapon
    LB-Dig In
    RB-Grenade Toss
    Lt-Command
    Start-Pause
    Rt-Fire
    Back Button-Map
    
    These are the controls that you will be using. You can get used to them in the
    brief tutorial, but they're here for reference in case you need 'em.
    
    
    
    
    -------------------------------------------------------------------
    [WLK]
    
    
    
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    =============
    OPERATION
    MARKET
    =============
    
    
    Rudimentary training segment. Try getting your team to the base level- the
    ground level, and use the machine gun that you start with to take out all if
    the enemies. This shouldn't be too hard, as you are just being introduced to
    the game. After each enemy soldier has been taken out, move on over to the farm
    house. Get into the farmhouse and check all of the secrets.
    
    Leave the house to rendezvous with your team. Now that you have two teams, send
    them out to deal with the enemies on the field. This is a good opportunity to
    sprint all the way to cover on the side of you. Stay behind cover and look for
    clear open shots at the enemy, and you shouldn't suffer an early retirement.
    When you're quite finished, move on over to the crash site, and send both your
    teams out to the enemy.
    
    Let them cover each other and inch your way to the battlefield. You can join in
    the action by attacking the enemy with your firearm as your teams approach
    them. Your men should decimate your enemies and cause them to seem a little
    less threatening. Soon, you'll be done with your duty.
    
    
    
    ===========
    FIVE O
    SINK
    ===========
    
    
    
    Now, what you have to do is bring your allies to the farm, and take out some
    German scum. Your assault team should do you well here. Furtively move from
    side to side, and pop them where it hurts, while they are being distracted. A
    German weapon, the MP40 to be precise, should suffice in this part of the
    mission, and so don't hesitate to switch weapons.
    
    I would recommend against using grenades until you get to a close enough
    distance to do some damage, and wig splitting. Push on forward to the mansion,
    and leave your team behind. Yes, it's sad to let them go, but they're big boys;
    some times mommy has to let her little ones fend for themselves while she
    searches for food. You'll soon see how helpful they were when they were around,
    and as such, be careful.
    
    Make sure you leave cover only when you have enough health, otherwise, your
    team will be waiting forever........as you'd be dead. Don't get over confident.
    Take your time, and out one enemy at a time. You may use your grenades, if you
    have enough, if you want, but if you can do without using them yet, that would
    be just fine. Move through the mansion and you'll eventually proceed to the
    floor below. Take out the MG42 gunners, and I'd recommend doing it fast, but
    carefully.
    
    This is because your death will be less likely, and you get to regroup. (Aren't
    reunions fun?) Keep moving and leave the forsaken mansion behind. You'll face
    off against enemies near a canal. Move through the canal, and send your team
    behind some good cover. Then, they should start attacking the enemy.
    
    Be very careful hear, one of the enemies has a nice clear shot to you, so you
    don't want to be blindly running. Rather, you'd want to slowly move toward the
    German 88mm and chuck grenades at him. If you chose to same some from before,
    well done, you reap what you sow. An alternate strategy would be to send out
    your heavy artillery team, ( the dudes with bazookas, to shoot the bigger to
    keep him occupied. Then you can make your swift strike.
    
    
    
    
    ================
    Written in Stone
    ================
    
    
    You're gonna start fighting in one of the most peaceful and happy, fun filled
    area you could ever imagine. One with pretty colors, and ponies, and happiness;
    a cemetery. You're gonna have to pick up the brunt of the load here, ad you
    only have one ally with you. He won't really do any real damage to your foes,
    but distraction is key, and that is what you should use him for.
    
    Your eventual destination is a church. Swap your shooter for the MP40 when
    you're done fighting,and move in. You haven't been going to church recently,
    and so expect a helluva lot of angry congregators to fight. There are tons of
    enemies, and you can switch guns with one that the enemies have, but you'd best
    play it safe if you could do without. This isn't the final showdown, so don't
    waste bullets shooting at the ceiling.
    
    Quickly get behind cover as you approach the second floor, and use your buddy
    as a distraction. You have to take out an enemy sniper here, and I'd suggest
    you do it quick. After he kisses the world goodbye, head outside to join up
    with your peeps. You're gonna have to destroy some Germans, and well as a
    couple of fuel trucks when you get to the streets.
    
    Find out where the majority of enemies are coming from (your tactical map is
    your friend) and take out whoever you can. Move on over to the recon point when
    the coast is clear and grab it. It's near a roadblock if you need to find it.
    Your big guns team can blow the enemies near the fuel trucks to hell's highway-
    or at least hell's intersection, so send the bazooka team to do so.
    
    You may have some trouble taking out the dudes with the 88mm guns. They're
    impossible to hit from the front. You can either get your squad mate to
    distract the gunners and then run up and take them out quickly, or gather their
    attention by making them move to the side. As they do this, they're exposing
    themselves to the gun fire of your allies, at which point they should shoot 'em
    down.
    
    
    ===============
    OPERATION
    GARDEN
    ===============
    
    
    Now when you start this level, it's best to have one of your boys garner the
    attention of the enemy MG. Now, with your other guys, move on to the upstairs,
    and through to the first floor. Be weary of enemies. Stay on your guard, and
    they shouldn't get the better of you, though. Some more German 88s want to show
    their ugly mugs, so you'll be tasked with taking them out.
    
    Remember, if ever you feel that you'd be taking too much damage from the enemy,
    take your time, get cover, and don't expose yourself too much. Also, if there
    are multiple enemies focus on one at a time, or the one that can seriously
    incapacitate you. Your team is your friend here, so whether you choose to
    attack the enemies alone, or not, they got your back.
    
    Now once that little tea party is over, move back to an office area, but watch
    yourself. There's an MG nest posted up there waiting. Enemies will be pouring
    from many directions, so watch out. Don't feel too safe in one spot,cause
    chances are, they won't be waiting for you to reload, and get your bearings.
    
    It may bequeath you to take the dudes by the elevator out first. When the gun
    fire dies down, you may look around at your leisure for goodies. Then move on
    to the elevator.
    
    More guys have been invited to the tea party, so take them out using which ever
    strategy you see fit. There aren't any surprises in their fighting tactics
    here. However, you should be cautious of the bazooka wielders. You should
    strategically aim your fire to tubes that have the tendency of blowing up.
    
    As they are near the enemy, this is pretty useful. Take everyone out, and then
    make haste. Move on to the next building via the bridge. You're gonna be forced
    to leave your babies behind. And by babies, I mean your squad guys. They will
    distract the enemies. This next part is best done alone.
    
    Move in and try your best to take the enemies out with minimal health lost, and
    as quick and precise as possible. I trust your skills in this field, but things
    can easily go wrong if you're careless. Proceed and take out each enemy you
    come across.
    
    Alway be in a state of weariness. There are going to be enemies in your way.
    Since you know that they're their, you should get the jump on them, not the
    other way around. On the roof, you'll come across a sniper. Now, snipers love
    to perch on roofs and shoot people. They're not that friendly at all.
    
    Guess you shouldn't invite him you the next party.
    
    No no no, what you should do is grab the nearby sniper rifle, and take out that
    s.o.b. You've got a target tot keep safe, and the enemy MGs don't want to make
    this a possibility. Blow them, and those to come to purgatory, and then you'll
    be teleported downstairs.
    
    Now, you'll have a fairly straightforward tutorial using water
    guns....................nah, just kidding. You get to wield TANKS! You're
    pretty much in bad ass mode when it comes to enemy fire. Just watch out for the
    bazooka dudes, and German 88s.
    
    You'll get a feel for the bad boy while you blow up the enemy, but don't get
    too carried away, as you can't regain health as a tank. Just blow up whoever
    you need to blow up, as marked, and you should be done soon. Fairly simple, yet
    oh so entertaining.
    
    
    ==============
    BAPTISM
    OF FIRE
    ==============
    
    
    
    Now, first what you want to do is send your teams out to get the enemies that
    come into sight. Move towards the gas station. Move on through, and you'll make
    a pretty disturbing discovery.
    
    Move on out when you're done, out the bomb shelter, and keep going past to the
    next sector. Now, what would be best is to send out your teams to cool down the
    enemy fire, while you slowly make your way toward them. Don't get cocky,
    though; cover is your friend.
    
    Enemies will sprout from windows, and different areas, so keep your wits about
    you. Make sure each and every one of them hits the dust, before you proceed
    into the house. Now, you're gonna have send out your teams to take out enemies
    from a single angle.
    
    Fire through and then proceed to take out the next guys. There isn't much
    cover, so be careful. Move through the lit residence and through to the other
    one.
    
    
    ==========
    RABBIT
    HOLE
    ==========
    
    The odds are against you here. Get an MP40 real quick like, and try not to make
    a racket. Now you should, as you proceed forward, let the two guys you see move
    away, before you proceed to the garden shed. Yes, I know, I was tempted to kill
    them too, but just continue with the mission soldier.
    
    The German you see has what you need. No, not a yacht. An MP40. Kill him and
    purloin his weapon. Also, get well equipped with any ammo you need. When done,
    move on.  Take out the enemies by way of cover and proceed quickly. Be very
    cautious here.
    
    Shoot out the enemies in the head, or do whatever you see fit to take out
    multiple enemies at a time with minimal casualty. I'm not going to lie, you
    will probably die.
    
    Yeah, pretty disheartening, but it's most likely because an enemy got you from
    a distance, and you did not exactly know where they were shooting Hence 'be
    cautious'. Keep moving through the rooms, and one will have an inconspicuous
    hole in the wall for you to enter. Don't just blindly leave the crawlspace,
    look out for the two soldiers that await you.
    
    Try you sight your eyes on cover immediately. Move through once you take them
    out...if you're still alive. Now you're gonna have some slight deja vu, as you
    are going to play through the first level again. Wha? Yup, you heard me right.
    Except, this time, you're not going to have any help. Or more men.
    
    Use your partner as a scapegoat, cause frankly, your life is worth much more
    than his. Find cove and take out all the distracted enemies. MP40, thy name is
    helpful.
    
    
    ============
    BLACK
    FRIDAY
    ============
    
    
    
    Move your men over to the buildings, and use heavy artillery to take out any
    unfortunate souls you come across. Then your trusty MP40 should do you good.
    Move into the plaza and end the lives of the troops. Keep moving towards the
    pain-in-the-arse, the 88mm.
    
    Now what you should do is send your troops to move around the enemies. They'll
    cut them down a few notches, leaving ample opportunity for you to move to the
    side. Take out the nest, and rush the gunner. Move on towards the church.
    
    I've got good news and bad news. The good news is that you'll be reacquainted
    with tanks. The bad news? You're the one fighting them! You got two of these
    land lubbers to execute. Here's the simplest way to take these guys. Get your
    teams to distract them, them carefully move over to them and place any form of
    satchel on them. KABOOM!
    
    Oh, and there's infinite ammo for the bazooka marked on your tactical map.
    However, you shouldn't rely too much on them to take the tanks out. A shot from
    them, and you'll be in hell's highway yourself. But if you want to take out any
    troops with minimal ammunitive consequence, be my guest.
    
    There's one tank that doesn't move. That one you can shoot down. Just make sure
    you're in cover. Now for some revenge. You're in a tank now, and can blow out
    tank opposers, 88mms, and bazooka lovers. Blow up everyone to bits; you're
    virtually impervious in your tank. Not much to say here, besides kaboom, or be
    kaboomed.
    Or is it kabizzled? Well, I'm not to keen on onomatopoeia grammar, so bear with
    me.
    
    
    ===============
    HELL'S
    HIGHWAY
    ===============
    
    
    
    First, before you decide to waltz on, doing your own thing, take out the 88mm
    guns-tow of them, I believe. A great aid here would be the K43 rifle. I helped
    a lot throughout this mission, and is basically your best best in this highway
    of hell.
    
    Rush to cover, by the ditches. Some cover can be shot through, so look through
    for the impervious ones. Quickly move forward to the 88mms, and disperse your
    teams accordingly. Take out each enemy by way of distraction/rush, grenades, or
    blindly shooting (with cover). There's ammo around, so if you catch yourself
    running low, feel free to look around. Make haste, and move on to the barn.
    
    There aren't any barnyard animals to slaughter, unfortunately, but there are
    some more enemies to take out. Use your angling skills to take out enemies
    without taking too much damage. Especially when you move to the stair case
    areas.
    
    Now, you're gonna square up with another tank. Be really careful with this one.
    Take cover, I can't stress this enough. Send out your boys to the sides, as
    there are enemies around still. Now, unless you're well equipped,which you
    probably won't be, you're gonna have to just keep the tank distracted.
    
    Then satchel it when it's got its cannon turned. Move on when the hunk of metal
    goes down, and take out the enemies that will repeatedly pop up. They will come
    constantly, so when you take some out, don't just run on through. Use whatever
    regular gun you can use to take the guys out, for now. You'll be accompanied
    soon, after you look around for a bit, by more teams.
    
    You're gonna have to hold your ground for a while, so use all your ammo, and
    take out the enemies. You've got bazookas, and your men with you, so if you're
    not careless, you shouldn't have too much trouble.
    
    
    ============
    TOOTH
    AND
    NAIL
    ============
    
    Keep the enemies at bay. You're gonna be slowly advancing, and then you'll come
    across 88s,and the like. Take cover when possible, but still be cautious. Kill
    the opposers fairly quickly, but watch out for the explosives. Move across to
    the heavy barricade.
    
    It would be best to take them on by moving slowly from cover. The tranches
    would be best in this situation. So far, the main problem of this mission is
    the fact that most of the enemies, are either in heavily guarded areas, or can
    take you out easily.
    
    The next group of gunners are going to do just that, catch you off guard. Be
    aware of where they are, and try your best to stick to cover. It may take trial
    and error, but sending your team out may help, but they could also get killed
    easily.
    
    Now, you're gonna have to fight tank with tank. I'd go straight for the bazooka
    guys. Don't worry much about the other guys. All you're going to have to do is
    take out tanks, and enemies. And eventually.............you've beat the game!
    Now that wasn't so bad, now was it?
    
    
    
    -------------------------------------------------------------------------------
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    [NTB]
    
    
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    -You can unlock the authentic difficulty by beating the game on either the
    casual of veteran difficulty.
    
    -For a full list of achievements, check out gamefaqs.com
    
    -Adding the password phrase 'gimmiechapters' unlocks all of the chapters.
    
    -Adding the password phrase 'HI9WTPXSUK' gives you two new multi player skins.
    
    
    
    ----------------------------------------------------------------
    [IHEARTU]
    
    
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    -----------------------------------------------------------------
    I'd like to take this time to thank gamefaqs.com for allowing this guide to be
    a possibility. I hope this guide has helped you, and if there's anything you
    need to discuss, feel free to e-mail me.
    THIS GUIDE IS COPYWRIGHT OF 2009 IHEARTPANCREAS. GAMEFAQS.COM
    THIS GUIDE IS ONLY TO BE VIEWED ON GAMEFAQS.COM
    THAT MEANS DON'T POST IT ANYWHERE ELSE WITHOUT PERMISSION!!!
    
    ---------------------------------------------------------------
    [VRSN]
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    ---------------------------------------------------------------
    JAN 19-30
    Prepared skeleton, gathered information. Started to write the guide.
    FEB3-7
    Added contents, checked references
    FEB9-13
    Double checked information. Laid down more info
    FEB15-20
    Continued guide to completion. Added miscellaneous info
    
    
    

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