Review by Masterblaze0

"A game that truly defies the worn out FPS genre"

"I am Andrew Ryan, and I'm here to ask you a question. Is a man not entitled to the sweat of his brow? 'No!' says the man in Washington, 'It belongs to the poor.' 'No!' says the man in the Vatican, 'It belongs to God.' 'No!' says the man in Moscow, 'It belongs to everyone.' I rejected those answers; instead, I chose something different. I chose the impossible. I chose... Rapture, a city where the artist would not fear the censor, where the scientist would not be bound by petty morality, Where the great would not be constrained by the small! And with the sweat of your brow, Rapture can become your city as well. "
-Andrew Ryan

Bioshock, a game that defies the FPS genre and Defines quality and emotion put into the creation of this amazing game.

Graphics 10/10

The graphics are absolutely magnificent and put a lot of games to shame. Rapture looks exactly how you'd figure a fallen utopia to look. Splicers look emaciated and disfigured, Big Daddies look rusted even though they are still lethal, it all just looks like Hell, in a good way, I mean. All the little details are good too. Water looks like you could swim in it in real life, Electricity arcs and sparks, fire burns and gives off a little light, Even the various debris looks stunning! Simply put, the graphics are top notch and a real sight to see.

Gameplay 10/10

A first person shooter where you have to be smart? Exactly what Bioshock is. You cant just rush in and try to blow Splicers heads off with a Shotgun, because if you are playing on Hard, you will not be able to win, unless you dont want the Brass Balls achievement. You can use the enviroment to your advantage, duck behind cover, pick it up with Telekinesis and throw it at them, use Sonic Boom to hurl them into a wall, lay an array of Trap Bolts, Just dont try to rush in. Remember, stop and take a look at the environment before you fight that enraged Splicer or Big Daddy.

Characters and Enemies 10/10

Starting with main characters, Andrew Ryan is delightfully intelligent and knows exactly what is going on, even before he dies. Atlas is a cheerful sounding voice who tries to help you on your journey through Rapture. Dr. Tenembaum sounds exactly like she is, a women who wants to make up for all that she has inadvertadly caused. The enemies are pieces of art as well. Audio Diaries add to the level of creepiness Splicers are still human and thus can talk, which they do often. From cries of "Bastard" to insane talking to animalistic cries, they are creepy and suprisingly, you feel bad for them. Big Daddies are one of they best parts of the game. They are human as well and are not your enemies for the most part. They merely want to protect their Little Sisters. Speaking of which, you feel bad for the Little Sisters and want to save instead of harvest them. All of the enemies had a lot of thought put into them. This game doesnt rely on cheap scares. It relies on tension and anxiety.

Story 10/10 *Spoilers alert*

The story is absolutely gripping and can hold it's own against even movies. THIS IS THE EXPLAINATION OF THE PLOT!!! IF YOU DONT WANT IT SPOILED, SCROLL DOWN TO THE BOTTOM OF THE PAGE AND DONT LOOK HERE!!!! Ok, now to explain the plot.

You are Jack, a man who is enjoying a nice flight on a airplane during 1959, all of a sudden, you receive a note and your plane crashes, you are the only survivor. While trying to keep the water out of your lungs, you happen to find a lighthouse out in the middle of the sea. Not questioning it, you swim to it and get out of the water. You go inside to investigate and come upon a type of submarine elevator known as a bathysphere. After goin into the bathysphere, you get a wonderful tour of the utopia, followed by a very shocking and mood-changing killing. After the killing, you hear a voice on the radio. Cue Atlas, leader of the force against Andrew Ryan, whos family has been trapped by Andrew. You navigate your way through the halls and find yourself your first plasmid, which is a genetic mutation that allows you to use energy called EVE to use attacks like Lightning and Fire. Further on, you find a Little Sister, a mutated child who has become a harvester of ADAM, the gene-altering substance that allows the growth of prowess with EVE. Think of ADAM as a Painters Canvas, With EVE being the Paintbrush, and Plasmids and Gene Tonics being the Paint, and you will have an idea on how it all goes together. You eventually find the Creator of ADAM and EVE, Dr. Tenembaum. She is not an evil person. In fact, what happened was a side effect of the experiments that she was doing and now wants to make things right by having you destroy the slugs implanted in the Sisters that create ADAM and save them. Of course, you can also harvest the slugs, killing the sisters and giving you more ADAM. Eventually, you get to Sander Cohen, mad artist of Fort Frolic that you have to appease by doing tasks for him because he controls the bathysphere that lets you get farther. After you do that, you finally find Andrew Ryan himself. When you meet him, heshows you what you really are, a slave, with the three words that Atlas was using throughout your time with him guiding you. "Would You Kindly?" After Andrew sacrifices himself to show you, Atlas forces you to give him power over the city and reveals his true face, Frank Fontaine. Everything he told you was a fabrication. You are Jack Ryan, illegitamate son of Andrew Ryan and a stripper named Jasmine. Atlas got ahold of you and spliced tonics in you that would make you his puppet with a three word trigger, "Would You Kindly?" Then he released you into the world above. After following the Little Sisters out of there, you wake up to find Dr. Tenembaum and a LOT of healed Little Sisters in a safe place that Atlas/Frank has no idea about. Shorlty after leaving it, Frank activates another Tonic he spliced into your head, triggered by the words, "Code Yellow" which causes your heart to slowly shut down. Dr. Tenembaum tells you how to find Lot 192, the cure created by her colleague, Dr. Suchong. When you drink both vials of it, you find your way to the Little Wonders Education, a place where little girls are changed into Little Sisters. You navigate through that and find Frank himself, who seals himself behind a door that only Little Sisters can pass through. In order to get a Little Sister to go with you, you have to turn yourself into a Big Daddy. After changing your life permenantly, you escort a Little Sister through the test area and encounter the man you want revenge on, Frank Fontaine. He is strapped into an ADAM inducer, which pumps him full of ADAM. After draining him of ADAM with a needle given to you by a healed Little Sister, he is about to kill you when a lot of Little Sisters with needles jump on him and drain his ADAM. What happens after that is determined by the Choices you made with the Little Sisters. Did you see that they were still just little girls, barely old enough to know anything about the world and all it has, or did you harvest them greedily and use their loss for your gain. You make the choice.

*End of Spoilers*

After I had the chance to play it, I thought of the whole FPS genre, nay, Whole videogame industry in a different way. Most FPS's are souless, shoot everything in sight games. Not this one, this one is a story that holds a special place in my heart and the hearts of those who liked it.

We all make choices in life, but in the end our choices make us. - Andrew Ryan


Reviewer's Score: 10/10 | Originally Posted: 04/21/08

Game Release: BioShock (US, 08/21/07)


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