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    FAQ/Walkthrough by BSam

    Version: 1.0 | Updated: 11/06/05 | Printable Version | Search Guide | Bookmark Guide

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    =======================================
    Game Developer: Monolith
    FAQ Created: 10/24/05
    Version: 1.0
    Author: Thebest99 AKA Ben Sam
    =====================================
    Contents
    
    I- Introduction
    2- Controls
    3. Basic Story
    4. Weapons & Enemies
    5. Levels
    
    -Interval 1
    --CP-Ouch that hurt.
    
    -Interval 2: Initiation
    --CP Human Milkshakes
    --CP Assault on...Water Treatment Plant?
    --CP This aint the Matrix BITCH!
    --CP Hey where?s your mom?!
    
    -Interval 3: Escalation
    --CP We don't want to harm you, but kill you!
    --CP-Time for a dive...
    
    -Interval 3: Heavy Resistance
    --CP Hey I'm hearing a lot of noise are you alright?
    --CP Fill The Tub
    --CP Real Heavy Resistance
    --CP The End
    
    -Interval 3: Bad Water
    --CP Down the shaft of your gun.
    -Interval 3: Exeunt Omedous
    --CP Blackout
    --CP Stop Scaring me like that!
    --CP 1..2...HOW MANY DO I HAVE TO KILL!
    
    -Interval 4: Infiltration
    --CP Were in...now what?
    --CP Pinned Down
    --CP In we go!
    -Interval 4: Watchers
    --CP MGS Friend...
    --CP Reboot!
    --CP Cubicles
    
    -Interval 5: Extraction
    --CP Office Space
    --CP Demolition Ignition!
    --CP Elevators pfff give me stairs.
    --CP Scared of heights?
    
    -Interval 5: Blind Side
    --CP Secondary Enemy!
    --CP Back up we go!
    --CP Could it possible get any worse?
    --CP Hi were just dropping by to say die.
    
    -Interval 6: Interception
    --CP On my Honor...
    -Interval 6: Unauthorized Personnel
    --CP Turrets...I hate em...
    --CP Most Vulnerable from the sky!
    --CP This aint Macross...
    --CP Get em a mile away
    
    -Interval 6: After Image
    --CP Too many people not enough bullets.
    -Interval 7: Redirection
    --CP Yup, there?s more.
    --CP Stairway to hell
    --CP Is this your floor?
    
    -Interval 7: Flight
    --CP Where is the HOSTAGE
    --CP First Cloned Soldiers, Second Robots, Third Mechs, now flying
    Robots shooting lasers.
    --CP I'm not rocky, stop with the damn stairs already.
    --CP Trains, Helicopters, and cars. Wait Scratch Trains.
    
    -Interval 8: Desolation
    --CP What already?
    --CP No one survives....except a few.
    --CP Kentucky Fried Replica Soldiers.
    
    -Interval 8: Point of Entry
    --CP What now? A humvee coming through the wall? Yup Humvee through the
    wall.
    --CP Hit and Run
    --CP Hit and Run Ii
    --CP The Commander is in the Vault!
    --CP Heavy+Heavy+Soldier=Running A lot!
    --CP Repeating Soldiers
    --CP You again?
    --CP WHERE DID THAT FUCKING THING COME FROM!
    
    -Interval 09: Incursion
    --CP Dug your own grave!
    --CP Damaged Pipes!
    -Interval 9: Bypass
    --CP Yellow-Blue...
    --CP You guys...AGAIN II
    --CP You could of taken the helicopter but NOOOOOOOOO!
    
    -Interval 10: The Vault
    --CP Commence Destruction!
    
    -Interval 11: Retaliation
    --CP Please stop!
    --CP Good Night Alma
    6. How to deal with enemies.
    7. The Conclusion understanding the story.
    8. Misc
    9. Credits
    
    ====================================
    
    
    ************************************Introduction******
    
    This FAQ was created for the game F.E.A.R on normal mode, so if you're
    going to play on a harder difficulty mode some things MAY change
    That I don't really know of, so if people whom have played on another
    setting wish to send me tips and hints then I will gladly add them.
    I didn't really didn't want to play this on a harder mode the first
    time so I set it on normal and this FAQ is simply for this mode, from
    what
    I know the only difference is more enemies and slighter more damage. My
    main set is not to give out spoilers; my FAQ is simply the dealing with
    your missions.
    I will try hard to keep this rather spoiler free so only look if you
    are desperate for help. FEAR it's self is a FPS/Horror game as I have
    classified it, and is about you the player who is
    
    Recruited into the First Encounter Assault Recon (Basically they made
    this up so they could use the word FEAR as the game and have a bigger
    meaning) a special force that deals with Paranormal
    
    Investigations.
    
    This guide was created for simple and right to the point matters. Keep
    this in the mind that this game is simply going on one path, so if I
    say turn right then you should be in the same position as  I am in,
    when you are exiting and heading out. Remember that rooms go to the
    opposite sides. I also have a lot of slang in here.
    
    HK-Health Kits
    Med Kits- Above
    BPV- Bullet Proof Vest
    
    
    
    =================================
    Controls of F.E.A.R
    =================================
    
    W-Forward
    S-Backward
    A-Step Left
    D-Step Right
    Left-Turn Left
    Right-Turn Right
    Right CTRL- Side Step
    Space-Jump
    C-Crouch
    Q-Lean Left
    E-Lean Right
    Right Mouse Button-Fie
    Left Mouse Button- Melee
    G- Throw Grenade
    F- Use
    R-Reload
    Shift- Aim/Zoom
    Ctrl-SlowMo
    X-Flashlight
    H-Holster Weapon (Why would you do that?)
    6-Remote Bomb
    5-Proximity Grenade
    4-Frag Grenade
    1,2,3- Weapon in a slot
    Z- Use Med Kit
    Quick Save- F5
    
    This is your basic Setup for F.E.A.R or any other FPS,I would suggest
    configuring it to your liking, I personally did away with CTRL and made
    my wheel the SlowMo key, it's faster mainly because I
    
    had FN in the way of my CTRL. So set this up to your liking.
    
    =======================
    Basic Story
    =======================
    
    The story of F.E.A.R is simply that your a super fast agent who is part
    of the First Encounter Assault Recon, you have been called to take out
    a man Named Fatell who is a telepathic commander who
    
    has taken control of the prototype Replica Army, an army that can be
    controlled by Fatell. You are assigned to go in and stop him and the
    replica soldiers but in doing so it seems you are distanced
    
    away from him more and more so, driving you into the world in which all
    this started. This is the basic outline of the story.
    
    ====================
    
    Weapons and Enemies
    
    
    In the course of the game you will have to fight a variety of different
    enemies, while doing so there is only way to combat such and that is
    with your weapons. You start off with a SMP and from
    
    There on you gather different weapons. You can only have 3 weapons and
    3 types of grenades so if you run out of ammo you can swap it for
    another weapon. As for as the A.I go this game has this on
    
    Lock down, the A.I is simply beautiful, the enemy think like you would
    think and adapt to each situation. So don't think about your opponents
    just running up to you and dieing, they take cover and
    
    They will flush you out with grenades only to be caught in a trap with
    a shot gun into your face. Enemies will jump out windows knock stuff
    down, they don't want to do and they work like a squad.
    
    Don't underestimate any of your enemies nor should you run in blind
    folded. Take your time and make your shots count.
    
    
    -----Weapons----
    I'm not going to give the exact names of each weapon because I can't
    remember each one but I do know the basic weapon name for each one so
    don't get pissed.
    
    Name: Power: Description
    Pistols: 3/5: They're pistols that can be duel wields, these are
    extremely power when together and this can make them unbalanced but
    good weapons none the less.
    
    Machinegun:3/5: A sub machine gun that has plenty of ammo all over the
    place, but the rounds deplete extremely fast. The accuracy is off as
    well.
    
    Shotgun:4/5: A high powered shotgun which has tremendous power in
    close-combat. Long range attacks aren't advised; this weapon is great
    but has slow reloading.
    
    Assault Rifle?s/5 : An assault rifle which has great firing rate and
    pretty decent accuracy this is a very well rounded weapon. The problem
    is it runs out of ammo pretty fast.
    
    Penetrator: 4/5 : Also known as the Nail gun, this weapon fires high
    velocity stakes into the enemy and can pin them to walls. This is a
    pretty fun weapon. Good accuracy as well.
    
    Plasma Rifle: 5/5 : This is the strongest weapon in the game against
    non armored opponents. This weapon obliterate enemies but the ammo is
    scarce.
    
    Multi-Rocket Launcher : 5/5 : I also refer to this as a missile
    launcher as it fires 3 rockets at a time, pretty strong weapon if used
    properly.
    
    3 burst Rifle : 5/5 : This weapon is very rare but the damage from the
    3 burst attack takes out most enemies very quickly.
    
    Repeating Cannon: 4/5 : I can't quite understand this weapon except it
    is the best weapon to use in SlowMo, this weapon fired high velocity
    shots which can take out multiple opponents, but the
    
    handling and aiming is the complete downfall, it takes some time
    getting the skill of this weapon.
    
    Frag Grenade: 5/5: A grenade which can kill a mass of soldiers rather
    quickly if timed right, scarce as well especially when you really need
    them.
    Proximity Grenade: 5/5: A mine like grenade in which when an enemy gets
    close it shots up into the sky detonate. Good for setting up traps.
    Remote Grenades: 5/5 : A very special weapon that comes in handy with
    dealing with Mech since they can stick to them, throw it and detonate
    it when you want.
    
    This covers most of the weapons, how one plays will determine how you
    will handle each weapon and what you will want. I personally stuck with
    Shotgun:Plasma:Repeating Cannon during the end of the
    
    game during the majority of the game I stayed with Shotgun: Pistols:
    Assault Rifle.
    
    
    ----Enemies----
    
    There are a lot of enemies in this game with different varieties so be
    prepared.
    
    ATC- They are security, they where blue and are only thinking of
    killing you and the Replica Soldiers. They are some what weaker then
    Replica Soldiers and much easier to kill then replica Soldiers,
    
    I would recommend dealing with these foes with the shotgun. The ATC
    have a good rate of sneaking up on you so be careful
    
    Replica Solider Light-Light armed soldiers who basically do patrolling
    and stick with the team. They aren't to hard to deal with but their
    team work can get rather aggregating easily. Assault rifle
    
    Or any high powered weapon will do.
    
    Replica Soldier Medium Heavy armored soldiers who are more opt for
    battle then light, they are harder to kill and can take much more hits
    then the lights. Only one way to deal with these types and
    
    That is to blast their heads off.
    
    Heavy Soldier- You won't get swamped with tons of these if at all 3 to
    2; these soldiers have huge shielding around their body and usually
    carry a nail gun. These guys are pretty hard to deal with
    
    Early in the game with light reflexes but with more reflexes they
    become easier to kill. Hit their head and try to take them out as fast
    as you can, near the end of the game they may carry rocket
    
    Launchers and plasma rifles, if so be careful. They can take extensive
    hits so be ready for a drawn out battles both long and close range.
    
    Mech Soldiers- 1 or 2 is the max of these you will face at 1 time, they
    are dropped off and they can bust through walls. These guys are
    annoying and they usually come with rockets or lasers. They
    
    Are both very deadly, these types of soldiers can take a lot of damage,
    but it is usually just a 1-1 between you and them. Remote Grenade
    strategies to lure them out and then blowing them up is a
    
    Great way of dealing with these types of soldiers. SlowMo and the
    shotgun strategy also work quite well.
    
    Air Units- These are flying robots whom shoot lasers out you. They are
    just damn annoying since they can kill you so fast and they usually
    come in groups. Deal with these like you would turrets and
    
    Go into SlowMo with the shotgun and blast them away.
    
    Ceiling Turrets- Turrets which target and shoot at you, simply go into
    SlowMo and deal with them with the good old shotgun.
    
    Stealth Replica Soldiers- There is very few of these enemies mainly
    because they're so dangerous. They cloak their bodies and wait to
    attack and are extremely agile and hop all over the place. You
    
    Can notice them since they seem like blurry movements, you need to
    shoot them to bring them out of their cloak. Only a few shots are
    needed to take them out, the best way to deal with these types
    
    Of enemies is SlowMo if you have no juice for it, the fight will be
    rather tough.
    
    Souls- You see these in the other world they deplete your health like
    crazy but die in 1 shot, you only deal with them very seldom. Except
    near the end of the game, just shoot them to kill them.
    
    
    
    
    
    ======================
    Levels
    ======================
    
    Interval 1: Beginning
    
     The first level, first get head down a bit until you reach the opening
    blocked by some wooden boards, right click your mouse and break them
    down so you can go forth and head to where you see the
    
    Garbage can with the fire blazing out of it, next to it is a door.
    Press the F key to enter follow the hallway into the building until you
    reach the extremely dark room, here the game will instruct
    
    You to press X to turn on your flash light do so and proceeded. Until
    you reach the room where one of your team members meets up with you,
    here you will need to find a way around to meet up with
    
    Him. Go to the room all the way to the right and up on a desk you will
    find a Health Booster, this will permanently increase you're health.
    From there you will exit the room on the side of the
    
    Stairs, head up the stairs and then head to the left since the front
    double doors are blocked by the table, you will come up towards an
    obstacle which will then bring up the message that you need
    
    To press the space bar to jump over it, do so and heads down the hall
    into the room with the windows. You will come to the door way which is
    half blocked meaning you need to press C to crouch and
    
    Go under the boards. Now through the hallway again, you will come up to
    2 doors leading to the same room, go into the one with the light and
    head to the door with a lock, shoot the lock off and
    
    Proceed up the stairs into the next room. The door way is locked of
    course but your good friend will open it up.
    
    CHECKPOINT- ouch that hurt.
    
    Now head into the room and head to the left and go out the door and
    head out until you see the guard, and then you will be instructed to
    search the area. So go through the door and up the stairs  until
    
    You?re out on the roof, head all the way to the left and head through
    the next door and follow the hallway and then you will be back out side
    head to the right. A short sequence will begin past  here
    
    then it will request that you rejoin the team, go back the way your
    came and the level will end.
    
    (Pretty simple, gets you use to the controls, after this level it is a
    different ball game.)
    =====================
    
    
    
    Interval 2:Initiation:
    
    You now are equipped with a small machine gun, after landing go meet up
    with the team up by the gates. They will instruct you to open the
    gates, on the right by the cargo boxes there is a path head
    
    past it until you see the half lifted door, crouch inside and head to
    the box with the shiny green Reflex Booster, take it and head back out
    to the right and up the steps, open the door and go on
    
    down the path all the other doors are locked just go up until you find
    the room with the blood puddle. There you will need to flip the switch
    in which your team will instruct you to meet up with
    
    them, so go back down and meet up with them past the gates.
    
    CHECKPOINT- Human Milkshakes.
    
    Now you will have new orders our to rendezvous with Jankowskis team so
    head on past the creates to the left until you reach the door on your
    right and head inside, follow the hallway until you hear
    
    some Replica Guards talking. There are 2 of them in the next room, now
    this is your first fight with 2 of them, so go in and shoot them by
    strafing all the way in past the box to take cover peek
    
    out to shoot each one in the head and kill them. Head all the way down
    into the room where the dead person is laying and pick up the med kit
    that is on the shelf, press Z to use a med kit when  you're
    
    low on life. Now head out and go up the stairs, the double doors on the
    left do open but they just lead to an enclosed area. Now while heading
    up the stairs going around the rails go into the room
    
    On the right and pick up another Health Kit (Now referred to as HK).
    Now leave the room and go around the corner, here you will see a board
    ramping up into a boarded window, break it down and
    
    Crouch till you land on the awning and then head right and drop off the
    roof. Now enter the door to enter the next building.
    1
    CHECKPOINT- Assault on...Water Treatment Plant ?
    
    Now head on until you hear the guards talking about their losing
    transmission with Echo Zero, here you will be instructed to do melee
    attacks so run and jump and kick that soldier which will
    
    Instantly kill him, the soldier outside will see you and begin
    shooting. Go underneath and shoot the guard, there will be 2 other
    guards so crawl back under and go behind the box for cover and fire
    
    From there. Now inside go through the door until you enter another room
    with a HK pick it up, another Soldier will be waiting dispose of him.
    There is also a pistol on the Desk which if you pick up
    
    you will now be able to duel wield the pistols head outside and deal
    with another guard, head all the way up past the truck and go inside
    the building, there may be another Guard outside poking
    
    around, for secure thoughts go out and find him and kill them. In total
    there should be about 6 to 7 guards in this area give or take a few,
    once you have disposed of them go in through the other
    
    buildings door. Now head on in until you reach the warehouse. Once
    inside go to the first row of boxes where you see 2 boxes and jump on
    them, then jump on the shelf to pick up a booster for
    
    Reflexes. Head on to the room filled with light until you hear the
    guards talking again go in and dispose of the 2 guards from your right,
    go around to the one room on the right, there should be a
    
    Guard here, fire off at him and kill him. Then go to the room all the
    way to the left and pick up the HK, once you have done this jump
    through the window where you killed the one guard and pick up
    
    Some Frag Grenades (FG) and a Bullet Proof Vest by the locker and
    another Health Kit, head out into the next area where you will be
    confronted by 2 or 3 more guards. Kill them and proceed to the
    
    Next rooms until you reach the stairs go up until you see one guard
    walking by the window. Kill the guard and go on through to the left and
    go out and keep going to the left you will be brought to
    
    Another room with the Assault Rifle and a bullet proof vest, walk on
    out and head out down the hall and past the door with the broken
    window. This room is blocked, head out to the right and then
    
    Jump on the boxes to your left you need to flip the switch so you can
    cross to the other side, before you hit the switch, grab the grenades
    on the desk and listen to the message and get the pistol
    
    On the desk blocking the door. Now hit the switch but don't go rushing
    out, have your FG ready to be thrown and wait there until the cargo
    goes on by, once the door opens 2 more guards will be
    
    Running out, at this time toss a well placed grenade to kill them both,
    and then jump up on the cargo and head all the way back and cross the
    cargo and into the door the guards exited through.
    
    CHECKPOINT- This aint the Matrix BITCH!
    
    To the right of you there is a shelf with a HK and to the left there is
    a room with some pistol ammo and some Bullet Proof Vest pick up both
    and head on around the corner until you hear again more
    
    Guards talking. Head through the door you should see a guard pop him in
    the head, there should be another 2 guards around there. Dispose of
    them as well; you can let them go up the stairs to get
    
    You or you can kill them while they're below you. Which ever works with
    you, once its safe go through the door and down the steps. Head out
    either the Cargo door or the double door, you will be
    
    Instructed to use Slow mow (Control Key) to dispose of the guards, do
    so since there is a load of guards out here. Entering Slow Mow doesn't
    mean that you slowed down time, in the sense game wise
    
    You did, but your character is super face and in this mode you can do
    more damage and dodge. There is about 7 guards out here, use everything
    as a shield and let your slow mode to dispose of them
    
    If you need to, you don't ACTUALLY have to but it will help, now head
    on out to the right and down the steps.
    
    CHECKPOINT- Hey wheres your mom?!
    
    Once in the room you can grab the Machinegun ammo and head down the
    hall, until you go into Infinite Slowmotion for a bit, wonder around
    past the bloody boxes to the room on the right and make you
    
    Way around until you find the Health Booster. Pick it up and head back
    through the room of bloody boxes and head into the next area with 2
    corpses, go up the stairs into the room and jump out the
    
    Window and head all the way down the hall and the level will end.
    
    (Well this Level snapped you into killing mode, from here on it gets
    harder. So prepare your self)
    
    =================================
    
    
    Interval 3: Escalation
    
    Well from here on head around the corner and go down the stairs to
    enter the building, once inside make your way to what looks to be a
    generator room and pick up the HK on the shelf, go up the
    
    Steps and make your way out side cross the bridge and make a left into
    the building. Check the message and flip the switch to make the bridge
    access turn around to the other side, head out the
    
    door and cross the bridge. Climb down the ladders and make your way
    through the rooms and then walk down the steps. Now go right from here,
    make your way down and go into the second area by the
    
    Dead body to pick up a Health Booster. Now head right and climb up the
    stairs.
    
    CHECKPOINT- We don't want to harm you, but kill you!
    
    From here jump into the water and pick up the HK on the barrel then
    crouch under the pipes and climb up the ladder and make your way to the
    door to the building. Now go up the stairs and deal with
    
    The 2 guards in this room, one on the right and one behind the front
    boxes. Deal with them and head to the right into the room to pick up a
    Bullet Proof Vest (BPV). Now head out around the right
    
    and get ready to deal with 2 more guards, kill them and go right and
    head down the steps. You should see an opening with pipes go on through
    to pick up a Reflex Booster. From here go back up the
    
    steps Now directly to your left there is a gate with a lock, blow it
    off and climb up the ladder and head forward and make a left and run
    across the pipes. You will need to break down a grate to
    
    Enter the next area, before proceeding blow off the lock to the other
    door and make your way across the room. Here there will be 3 guards,
    deal with them and deal with the other who follows. Go to
    
    The room to the left and pick up a HK and then go right follow along
    and pick up the BVP and some weapons on the Canister. Head into the
    next room to deal with 4 more guards, after killing them go
    
    into the little office area to pick up a HK, from here make a right and
    go up the ladder and make a left then aright and go through the door.
    
    CHECKPOINT- Time for a dive...
    
    Head around the corner to find a BPV some Assault Rifles and a HK,
    enter to the left and use the laptop. Pick up the HK in this room then
    exit down the hallway into the flickering room and pick up
    
    grenade and a BPV, and from here make a left and go through the double
    door. You will have to deal with 6 soldiers so go into SlowMo and kill
    them, on the right on the cargo boxes is a BPV, in the
    
    Room next to it is a HK a weapon and a BPV. Exit and head to the right
    and go through the door, make your way around till you come to the room
    with water. Jump in and swim to the left so you can
    
    Latch on to the ladder and make your way across the bridge into the
    next area. From here go up the steps and make a right to pick up a HK
    then continue up the steps and make a left and then make a
    
    Right, make your way to the ladder and climb down. Then make your way
    around the left and drop into the water to end the level.
    
    (Not to tough and you get to swim in some water.
    
    Interval 3: Heavy Resistance
    
    Go to the left and crawl into the hole and head up to pick up the HK
    then head back out and go right, from here jump on the pipes to get out
    and get ready to deal with one soldier. After dealing
    
    With the soldier go into other room to the left and pick up an HK and a
    grenade. Then head to the right and go down the hallway and pick up the
    HK and the BPV, go back out and cross the grates to  the
    
    other side.
    
    CHECKPOINT- Hey I'm hearing a lot of noise you alright?
    
    From here you will have an above advantage on some of the soldiers (7
    of them) kill them and then pick up the HK on the toolbox and one on
    the control panel, find the stairs and make your way up
    
    The stairs and go right to pick up some armor and some grenades and
    make sure to listen to the message. There is a HK on the left wall by
    the door get this, head back out and keep on heading
    
    Forward, make a left and on the right of you by the shelf is a HK, BPV,
    and an assault rifle. Pick them up and go around the shelf and exit out
    the door.
    
    CHECKPOINT- Fill the TUB!
    
    Once exiting the door there will be a fight with 12 soldiers
    encompassing the whole area. Around 7 or 8 will come out, so use slow
    mow and all the obstacles to your advantage, once you deal with
    
    then head on the platform then go down and up another set making sure
    you pick up the HK on the Tool Box, from here go down the long pathway
    and make a right, here you will need to deal with around
    
    4 guards 1 on top and 3 on the bottom, kill them all. Now go down into
    the gap and pick up the Reflex Booster, then climb on up and enter into
    the next door. Head down the pathway, and you will
    
    Notice that part of the bridge is blown out. Continue and head right
    and jump on the pipes then go left and pick up the BPV, head back down
    and make another left. Here you can pick up some
    
    Grenades an assault rifle and a BPV. Get the HK on the shelf and exit
    through the door exit and make a right and head down the path and turn
    the wheel that is on your right head back out, and jump
    
    over the railing hop from box to box and enter the next area.
    
    CHECKPOINT- Real Heavy Resistance
    
    From here make a left and kill the 4 guards that will appear on the
    bridge from here head on straight up till you reach a staircase, go up
    and make a left to pick up a HK then go right and down the
    
    Other stair set. Here you will need to defeat 4 guards. Kill them and
    grab the Proxy grenades, and the HK. Go down and go up and make a right
    when you see the HK on the ledge, there is a soldier
    
    On the above bridge kill him. Don't cross the bridge yet but set some
    Proxy grenades on one side of the bridge to the other then pick up the
    BPV on the Barrels, make your way about 3/4 across the
    
    Bridge and deal with the appearance of a heavy and 2 soldiers. Lead the
    heavy across the bridge to kill the guards and to damage him. Dealing
    with your first heavy is going to be difficult but use
    
    Your weapons and aim at his head and go into slow-motion. If you have a
    shotgun this will make it somewhat easier but the pistol will do, from
    here he will drop the Penetrator which you can take if
    
    You like, cross the bridge and enter through the doorway. Make your way
    until you see the 2 guards take off, before going that way jump on the
    barrel and get the BPV on the box. Go back all the way
    
    Down and grab another BPV and a HK and a Health booster. Go back up and
    continue the way the other Guards left. Head on through and take care
    of the 2 guards, now jump in the water and climb the
    
    Ladder and turn the valve jump in the room to cross to the other room
    and grab a HK. Then from here climb up the ladder and continue across
    the bridge, enter the next area and break down the
    
    Create and drop in.
    
    CHECKPOINT- The End
    
    Make your way down the shaft and break through the vent and enter the
    next level.
    
    (Well your first heavy was rather tough but as long as you have your
    reflex and you aim at the head they're not to tough.)
    
    ===========================
    Interval 3 : Bad Water
    
    Well your main goal is to get to the lower level, so follow suit and go
    down the ladder, once your off the ladder go left then turn right then
    make another right down the stairs. Make a left and
    
    Head into the room and go out till you see the camera. There is a gap,
    below a body with a gun and some grenades and a  Health Booster guarded
    by the gate. Head across the yellow bridge go inter
    
    the next room and make a right up the stairs across the bridge and go
    into the room to check a message and pick up a pistol, go back down and
    make a right and go into the room with the long gap
    
    Drop in and make a right and another right, follow suit to pick up the
    health booster, head out and make a left to climb up the ladder. and
    head right and then make a left and follow the hallway,
    
    Once in the world destroy the one soul and head through the door. head
    right and pick up the HK go behind the dumpster and break down the
    grate and head in through the air vents. Make your way
    
    through and then you'll see a sitting guard, head right and up the
    steps and go speak with him, after this pick up the HK and BPV, Once
    your done speaking with him you will be assaulted by 7
    
    guards. Take care of them, then head through the busted down door, go
    through here and kill the one guard on patrol. Head on through the door
    and take care of the 5 guards around your area. From
    
    here go up the stairs and make a right, there will be another BPV to
    pick up, do so and make your way down the stairs, will most likely have
    to deal with about 5 soldiers do so and to the left on a
    
    Barrel is a HK, with in the corner is the Penetrator and some grenades.
    GO through into the room with a lot of machinery. Go up to the right
    across the stairs and go left and make a left up the
    
    Other stairs head across and pick up the HK and make yet another left
    into the doorway. From here go all the way down the hall and enter the
    next room go down the stairs and pick up another HK and
    
    Head back out. Then from here go right down the hall. Now if you want
    to get the Reflex booster, go to the room with the yellow ladder and
    the body dangling, go up crack the Grate and head
    
    Upwards all the way and make a left from here just follow the pipes and
    it will lead you to the reflex booster.
    
    CHECKPOINT- Down the shaft of your gun.
    
    From here head down the hall and make a right then make another right
    on the grates, take care of the 2 guards and the one taking cover, make
    a left and take care of another 2 guards, from here  make
    
    A right and through the door make another right drop down and this ends
    this level.
    
    (Long and desolate this level was)
    ============================
    Interval 3:Exaunt Omedous
    
    From here go all the way around until you enter the room with the
    ladder, there is a HK on the shelf from here go up the ladder. To much
    surprise they have set up a proximity grenade for what
    
    reason? Anyway continue up and jump the railing and make another right/
    now go all the way down and exit through the door.
    
    
    CHECKPOINT-Blackout
    
    From here shoot the proxy grenades and head back and turn left to grab
    a grenade and a pistol then head back out and smash that vent cover and
    crawl through, Head down the ladder on the right and
    
    Make your way through the water and then go right and down another
    waterway, from here take another right and another until you again hear
    guards speaking. There is 3 of them take care of them and
    
    Head on through and up the ladder. Then go right and up another ladder
    go all the way to the left and jump on the pipes then jump over the
    railing and go left. Now head down the path and make a
    
    right head across the bridge and go all the way down and make another
    right and go into the room t pick up a HK and a Health booster now jump
    off and go the way you came and go into the room of
    
    Water where there is a ladder to the left and go right up another
    ladder. You will be on the other side of the Electricity head to the
    left and flip the switch, then go up and to the left up the
    
    Stairs. There is also a HK on the little push cart and make your way
    up, by the Laptop is a BPV. Pick it up and use the laptop. Now head out
    of the room and go right down the stairs.
    
    CHECKPOINT- Stop scaring me like that!
    
    From here go right and bust down the lock off the fenced door, go in
    and pick up the proxy grenade, crouch and go down the hallway. Pick up
    the ASP rifle the health booster and head on into the
    
    Other room and pick up the remote grenades open the door and head down
    the stairs. You will have to deal with 5 guards, kill them and then
    enter the room and go around until you reach the balcony.
    
    Head through the door and kill the guard on the top and take out the
    guard on the bottom. To the left is a wheel with a BPV, get it if you
    must walk up the stairs to be assaulted by 5 guards. Kill
    
    Them and make a left into the hallway. Make your way until you hear a
    guard say wait for his signal. You are about to be flanked go in and
    head to the left picking up the HK, 7 or so guards will
    
    Bust out so use the long hallway and the boxes for cover. After you
    defeated them take the remote grenades and go down the hall that you
    previously came from and set up a trap, from here go back
    
    Into the room and up the stairs up the stairs and position you?re self
    so you can jump the rail and go through the hallway exit. Once you get
    halfway through go into SlowMo, a Heavy should appear
    
    With 3 guards, run down the hallway and wait for them to come into the
    trap then blow them to smithereens. Now there should be just a heavy
    and 1 soldier, take care of the soldier and the heavy  here
    
    As well. If your life is running extremely low ( No Health Kits and
    your around 40 ) Draw them outside, then from there use the ACP to pick
    them off, strafe back and forth so not to get hit. After
    
    you killed them go back into the room they came in and head up the
    stairs pick up the HK make a right make a left through the door, go
    down and make a right to pick up another BPV and some
    
    grenades. Head out from this room and go out and make a right and
    another right and go down stairs. From here you should hear a
    helicopter.
    
    CHECKPOINT- 1..2...HOW MANY DO I HAVE TO KILL!
    
    from this point go into the rooms to pick up a proxy grenade and an
    assault right head out to the next room and jump out the window, on the
    barrel is a HK and a BPV, in the area total there are
    
    Just too many to count. There is 1 heavy and I mean a shitload of
    soldiers, ranging from about 14 to 9. This is a very tough area, so you
    will be using SlowMo and shielding to recover your Fast
    
    Meter. Once you have done so, go around killing and dodging being
    killed. Once you have cleared all the enemies out the Interval ends.
    
    (This whole interval I would say was pretty chaotic, but guess what?
    It's going to get worse.)
    
    ===========================
    Interval; 4: Infiltration
    
    Well you are spotted and all of your team mates are killed, this is
    going to be tough but you will just need to bear through it, first
    there will be 3 guards coming out the doors. 2 will be coming
    
    Up from the side and 3 more on the bottom right. What do you do? 1 take
    the shotgun and run up and kill all 3 of the guards in the building
    grabbing the HK and the BPV and the weapon. Wait here
    
    Until one of the guards comes checking, pop him in the head and get
    ready for war, head right and pop the soldier coming up the stairs,
    duck and kill all the enemies around the vicinity. Now head
    
    Through the door pick up the BPV and get ready.
    
    CHECKPOINT- Were in...Now what?
    
    From here go on down the steps and go left to pick up a HK, pick off
    the 2 guards and jump down and proceed around the machine, you will
    have to deal with 2 more guards. Keep on heading out making
    
    Sure you pick up the HK on the left of you, now step out side.
    
    CHECKPOINT- Pinned Down
    
    From here there are a total of 8 soldiers who will try to kill you.
    Take off the 2 guards in the front and dash to the left to pick up some
    grenades, then go to the right and make your way up the
    
    Stairs. Kill all the guards up and make your way to the right. Now make
    another right picking up the HK on the barrel and taking out the 4 or 3
    soldiers around the area, once you have check around
    
    The rows of machines for a reflex booster then make your way up the
    stairs. In the next room you will be flanked by 3 soldiers, take them
    out and head up the stairs into the room and pick up the HK
    
    The BPV and any thing you need, then make your way to the next area.
    
    CHECKPOINT- In we go!
    
    Well this is the last section take out the 5 or so guards go down the
    stairs and jump in through the roof to the next level.
    
    (Well that was one hell of a battle but now...it is going to get
    worse.)
    
    =====================
    Interval 4 : Watchers
    
    Well go to the desk jump over it and go into the room, make a right and
    go up the theater stairs and make a left and another left. Now go right
    down the hall and make another right and go down the
    
    hall and open the door to pick up a HK head back out and go left and
    make another left and go through the room with the dead ATC guard and
    go through that door and go left again. Now go down the
    
    Hall and go in the right office to pick up a HK then go to the left
    office. Now go check the message and head on through to the right.
    
    CHECPOINT- MGS friend....
    
    Go to the right up the stairs and into the first office, here you will
    encounter 2 new enemies. The Stealth Soldiers, these guys are annoying
    so if you have your shot gun go into SlowMo to take
    
    them out. Now where you first met up with the Stealth Soldier go in
    there to grab the HK. Now head on down until another Stealth Soldier
    pops out, kill him and enter the office. Grab the HK on the
    
    Left and listen to the messages on the phone. From here head on out and
    then to right and up the stairs. To the right is another room with a
    HK. Don't bother checking any of the cubicles they hold
    
    Nothing of importance. Instead go all the way to the right into the
    office by jumping over the obstacle, grab the grenades BPV and climb up
    from the broken soda machine and the ceiling panels are
    
    And crawl through the vent and drop down, now go through the office
    until you?re jumped by 2 Stealth Soldiers and put them down. There is a
    HK on the left room other then that, make your way to the
    
    Sofa and use the lap top, then head left down the hallway, Jump over
    the cart and head left into the room with the HK jump on the boxes to
    get a Reflex Booster and follow along to get a HK, head
    
    Back down and make a left through the door. Head left and pick up
    another HK and make another left and go down the hallway. Head into the
    office and check the message. Now head on to the right and
    
    Then get ready to take on some more guards. Use the top floor as an
    advantage or go down the steps to try and do a sneak attack, there is
    about 6 to 7 guards here. From here to into the office
    
    Complex, the right room has a HK and the top left has a BPV, go here
    and then go behind the wall and open the door. You will end up in a
    nice armory type place; there is a lot of shit to pick up
    
    Here and I would suggest doing so, go over to the controls to activate
    the security system.
    
    CHECKPOINT- Reboot!
    
    Head back out to where Norton was and get ready for some more guards,
    deal with the 4 of them and make your way down the hall way to where
    the gate opened up, go in and pick up the BPV. Then go
    
    Inside the room and all the way at the end to the right activate it to
    reboot. Now soldiers will come in (around 5) take them out and go out
    the door way.
    
    CHECKPOINT-
    
    From here go down the hallway and turn right, then go up some more and
    turn right, you should see some dead employee. Don't bother looking in
    the cubicles head to the slippery sign and make your
    
    Way through the construction site, in the first area to the left is a
    HK, then from here go right and go through the hallway, there really
    isn't that much need for instruction, it is again very
    
    Straight forward. Towards the left is another HK. Go on through and to
    the left and right are both med kits, keep going to the right and then
    make another left. Just head around until you see
    
    Flames out the door and exit through them. Fight the souls and then go
    right and up the stairs until you come to the Health Booster, head back
    down and towards the wall there is another HK. From
    
    here head on around until you reach the room of a lot of blood, here
    Jin will walk in and then you'll be instructed to go further, so head
    out through the door and jump down to the next floor.
    
    (This ends this interval and from landing on the roof to this room
    things are getting crazy.)
    
    ======================
    Interval 5: Extraction
    
    Well walk on down the hall, a stealth ninja will appear but quickly
    retreat, to the right ( Where the Stealth Ninja Ran off to) you can
    find another HK, out of here go left and another HK will
    
    Appear, you will soon find your self in the office complex. There are
    quite a few enemies (5) top and bottom takes care of them. All the way
    at the end of the office are a HK, BPV, and a shotgun in
    
    The left cubicle. To the right is a message, head left and through the
    next room, there are 2 soldiers that will come take them out and
    proceed to the right. Go into the next area, the left
    
    Office has a message check it then go make a left. Go down the hallway
    and make another left.
    
    CHECKPOINT- Office Space
    
    Go into the room and head right, there are 3 soldiers, take care of
    them and pick up the BPV, then make a right open the door and grab the
    HK. From here make your way to the back and make a right.
    
    CHECKPOINT- Demolition Ignition!
    
    The office to the right from you in the hallway has an HK pick it up
    and proceed to the right, go around the hallway corner and go into the
    right office to pick up a HK. Here on out go right and
    
    Make another left and dash to the desk to pick up a HK and some
    grenades. The elevators will start coming down and a chuck full of
    soldiers plus 1 heavy will be assaulting you, so use cover as much
    
    As you can while you take them all out. From here on go back through
    the hole in the wall and head to the hostage, Then you need to find the
    one soldier and exit across the room to turn the
    
    elevators back on,
    
    CHECKPOINT- Elevators pfff give me stairs.
    
    
     From this point head left and by the desk you can pick up the HK now
    go behind the wall into a small complex of offices the left one has a
    HK, and the upper right one has a shotgun, BVP, and a
    
    Health Booster. Once you collected these go back out and go up the
    stairs. Go up and follow through till you make a left then turn right
    in the first office to gather another HK, the next office
    
    Has a message. Go around the corner until you reach the next elevator
    room, go around into the office and listen to the message, activate the
    elevators and go in the elevator and activate it. Once
    
    you exit there is a HK right in front of you from here go right and
    jump on the barrel and jump on the boxes until you can jump on the
    pipes, go knock the vent cover off to enter the ventilation
    
    Air ways. Towards your right is another cover breaks it down to see
    where all the employees have ended up. Go to the door north west and
    pick up the HK, once out the door use the laptop and go down
    
    The hallway.
    
    CHECKPOINT- Scared of heights?
    
    Well from this way go out the window and shimmy across the ledge to the
    open window go inside to grab a hk, go through the hallway until you
    hear some guards speaking, There are 2 guards that will
    
    come in from the west, take them out and go out to the right and deal
    with about 4 to 5 guards, Go to the right to pick up some grenades and
    some Armor. Go out to the right and take care of 3 more
    
    Guards make your way to the right and pick up the 2 HK sitting on the
    toolboxes. Take care of 4 to 5 of the guards in the next area. Then go
    around and pick up the BPV, jump down and head to the
    
    Right or left both will end up in the same place. Take out the 8 or 9
    guards. Go up till you see piled up boxes and jump on them head right
    and then shimmy and jump over the rail, bust through the
    
    Door and kill another 6 or 7 guards. To the right is a Reflex booster
    get it and exit by jumping down, head all the way to  the right till
    you see the glow of a soda machine, here you will make a
    
    Left. Go all the way up on the ladder and the ramps picking up a HK on
    the way. Once you reach the door blockaded go all the way to the left
    and jump on the box and hop over to end the level.
    
    (This was a pretty hectic but at the same time a pretty tranquil level)
    
    ==================================
    Interval 5- Blind Side
    
    Go out side, and you will be greeted by four soldiers, take them out
    and proceed right. Keep on going until 4 soldiers come out to take you
    on, dispose of them and go up the ladder and go through
    
    The door, here you will be greeted again by another squad. Taken them
    out and pick up the armor on barrel. Now make your way around to the
    right and follow the stairs and so forth and pick up a HK,
    
    From here you will see some weapons lying by the box with some armor
    and a HK, now head till you hear the radio going. Jump off the rail and
    gather some of the health on the right.
    
    CHECKPOINT-Secondary Enemy!
    
    
    Once out on the roof top you will be confronted by the ATC, these guys
    are plentiful but they're not very hard to kill. There will be 2 on the
    rooftops in the back and god knows how many you will
    
    Run into, there are a lot and even I lost count from the dozen of ATC I
    blasted into hell. Defeat most of the guards and enter the door. Here
    there will be a HK on the shelf make a left and go up
    
    The stairs. The lower section only leads around the back and it has a
    proxy grenade and some BPV. On top you can gather armor and a health
    kit, the armor is on the box while the HK is on the right
    
    Of the box. Now go out side and go left, you'll see 2 more ATC kill
    them and jump down and head into the door on the right. There is a
    health kit on the left on your way in, make your way through
    
    The hallway and make a left to gather another HK. Once you've done this
    jump over the railing to fall into the water, swim until you see a
    ladder and climb up it. Go around and walk down the
    
    pathway, shoot the lock off and you will get thrown right back into the
    water, climb back out and proceed down the same path and head left to
    pick up a reflex booster. Head back out until you see
    
    The damaged walkway, go walk up and head right.
    
    CHECKPOINT- Back up we go!
    
    From here make a right crouch down and make a left and go under pass
    the pipes. Make your way out and go left to pick up a med kit, then
    head back right and make a left. Walk down the walkway only
    
    to watch it get destroyed go back and jump off the side rail and crouch
    down. Make your way across, as you can see 2 areas are blocked by gas,
    once you get to the other side jump off the rail
    
    crouch and go under until you come out, you can pick up a med kit in
    here as well, go up the stairs and turn the valve to close off the gas.
    Now go make your way around when you come out the
    
    Blocked door and go around and climb up the ladder, then make a left to
    enter the next area.
    
    CHECKPOINT- Could it possibly get any worse?
    
    Well in the next area go right (not on the upper part right) once your
    in the next room cross the bridge and turn the valve to let in the
    water which will lift the boxes blocking your path, go in
    
    And swim into the hole until you come out on the other end. Here you
    will climb up the ladder and head to the right and flip the power on.
    Then go around and climb up the ladder and then exit out
    
    The gap into the room with the broken walkway.
    
    CHECKPOINT- Hi were just dropping by to say die.
    
    Go out to the right and make a left, an elevator will come down
    accompanied are 2 soldiers and 1 heavy. Eliminate them and get on the
    elevator and ride up to the top.
    
    This will end this interval.
    
    (This was a rather short level with most of your time just trying to
    get back up to the surface.
    
    ======================
    Interval 6- Interception
    
    Well once you exit the elevator you will be surrounded by replica
    soldiers around 4 to 5 of them take them out, and make your way up the
    stairs into the Shipping room, but before that to the right
    
    Of you will be a BPV pick it up if you need the armor. Once in the room
    you will have a med kit next to your some grenades and a BPV with your
    occasional weapon. Pick what ever is needed and go
    
    Out through the door and head right into another office space. Go in,
    in the right of the room is a proxy grenade pick it up and head
    straight. There you can pick up a HK, go back out and head
    
    Right through the door and make another right and go up the stairs. Go
    through the room and head left.
    
    CHECKPOINT- On my Honor...
    
    Head down and make a right, on the desk you'll find a proxy grenade.
    Head all the way down and make a left and a right into another lab like
    room. Here you can get a HK and a Health Booster also
    
    Check the message, once you're finished go back out and continue to the
    right and exit through the door, pick up the grenades on the left on
    the table then exit out the right. Go around the corner
    
    Only to be flanked by 4 to 5 soldiers kill them and head to the left to
    pick up a med kit.  Head to the right to pick up 2 HK and 1 assault
    rifle. Then exit to the next room, around the country is
    
    Another med kit pick it up if you need it, then head out to the right
    make your way around until you enter a room with a pistol on the table
    and a HK, there will alas be some BPV and some weapons
    
    On a containment box. You will also have to deal with some more guards.
    There are only 2 in this area and another 2 when you go down the stairs
    and appear in the other room, once in the other room
    
    There?ll be 2 HK and one BPV once you?re done exit out the door. Jump
    off the balcony to deal with 3 guards, after doing so head right and
    turn into the office, check the message grab the health  and
    
    Turn off the security lock down. Now go out the new opened door and up
    the stairs, now go to the right and climb the ladder and once you get
    off the ladder turn to climb another ladder. Then shimmy
    
    Over the ledge and break down through the cover and drop down the
    shaft.
    
    (This Norman guy is getting very annoying.)
    
    =============================================
    Interval 6: Unauthorized Personnel
    
    From the ventilation head right and drop down then make another right
    and another until you come across the ceiling turret. 3 well placed
    shots from the shot gun will deal with it. Now go back up
    
    The shaft and go to the new path and drop down, from here go down the
    way to the door on the left to pick up a HK and the Remote Grenades on
    the pulley outside. Head down the hallway and deal with
    
    the ceiling turret then go back down and break the fenced door on your
    left and pick up the HK on the wall to the right, then go inside and
    flip the power switch and head back out and make a left
    
    Into the next room. In here you can use the laptop, also pay notice to
    the blue prints, these are the AU. Very pesky enemies you will be
    dealing with very soon. Go into the next room in the right
    
    And go right and get the HK on the left, go out the door and deal with
    yet another Ceiling Turret. From here head left into the small storage
    room for a HK and a BPV. Once your done go over into  the
    
    Lab rooms. From the door go left into the next lab room and grab the HK
    then go out and deal with. Head left and turn right and then make
    another left to a lock door, then head back the other way.
    
    CHECKPOINT- Turrets...I hate em....
    
    Well head on down and take out yet another Turret and to the left of
    that turret is yet another one. Once they're both taken out head right
    into the room and check the message machine, after doing
    
    so continue down the hallway and go up the steps and turn right and go
    down the stairs picking up the HK, go under the underground way and
    make a right to pick up another HK, then go back down the
    
    Other way. Then climb up the ladder and exit the room.
    
    CHECKPOINT- Most Vulnerable from the sky!
    
    Make your way down the hallway, when 2 soldiers will appear, shoot them
    before they reach you in SlowMo. Then wait till the other 2 come to
    take you on and deal with them in SlowMo. Then enter the
    
    Room and take the HK and go down the stairs and take the HK and the
    Reflex Booster. Head right and get ready for some pretty tough fights.
    
    CHECKPOING- This aint Macross....
    
    Head on back and take out the 5 to 4 guards around the area, from here
    go left into the room and you'll see an activation switch; before you
    hit it go around and collect HK and the BPV when you're
    
    Finally ready do a QS and switch it on. Down will come a very new enemy
    firing a lot of missiles towards you.  It isn't human but you need to
    use your Remote Bombs to make it easier, there is no
    
    Real weak point to this type of enemy. Grenades and the missile
    launcher and the handy shotgun will take care of him. After you
    destroyed the Mech, go to the lift that it came down on and go up,
    
    From here go right and across to the other side. There is a room go
    left to pick up an assault rifle and a BPV. Head back out and continue
    on your way. Now head all the way to the right and up the
    
    Ladder, go around and crouch down and go into the ventilation and drop
    down into the next room. The room will be locked down so head to your
    right and go around the gate and up the ladder then go
    
    Down the hallway and then up the ladder, then drop through the vent. Go
    to the control panel and turn the security lock off. Then go to the
    right and check the messages and pick up the Health
    
    Booster and the HK at the same time. Once finished go out into the once
    contaminated room and use the laptop, and pick up the BPV and the
    weapons surrounding. From here exit to the right and head
    
    Left all the way past the windowed ceiling.
    
    CHECKPOINT-Get em a mile away.
    
    From this point go into the door and grab the HK then go right and
    activate the Cam-Turret, kill all the guards before your turret gets
    blown up. Once finished go over and crouch under the window
    
    and turn right. Go through the cubicles and kill all the guards in the
    SlowMo. Then take out the other 3 in the other area, once finished head
    out the door that says exit. Now head out and go left
    
    Quick before the guards get you, go up the stairs and kill the other 6
    guards in SlowMo. Go past their bodies and pick up the BPV, then make a
    right and go into the room and grab the HK, Now head
    
    Over to the balcony and jump off.
    
    (This was a pretty intense level but if you passed it you won't have.
    Too much trouble with the others.)
    
    ======================================
    Interval 6: After Image
    
    
    Just head on don't worry about the turret it is broke, Head down and
    make a left and another left to pick up a health booster, go down
    further and make another left to pick up a HK and check your
    
    Messages. From here go down the hall and turn right, there you'll find
    another HK. Head on out the next door and go down and pick up the
    reflex booster. From here go left and go up the stairs and
    
    Exit the room. Next go down the hall way and make a left through the
    door and keep going through all the pipes. You will immerge with some
    ATC guys, kill them all head right and pick up another HK,
    
    Now go right and take out more ATC guards. From here go left and use
    the laptop once you've finished go down to the last office and pick up
    some armor. Now go down the hall and let the enemies kill
    
    Each other until you're needed to take them out. Once you think its
    some what safe go in the room and collect all the weapons you need and
    grab the HK. The most likely outcome is ATC being wiped
    
    Out. Head down the hall and take care of the 2 soldiers and defeat the
    1 heavy. Head on out through the once locked door.
    
    CHECKPOINT-Too many people not enough bullets.
    
    From here make your way till you reach the stair case; here take
    position and try to take out the guards across the hall. Then kill the
    2 soldiers outside. Make your way down the hall and turn
    
    Right and go to the office on the right and check the message and pick
    up the remote grenades to the left. Head out, the room on the right
    also contains a HK. Make your way down and deal with 2
    
    More soldiers turn right and deal with the heavy and the 2 soldiers.
    Then go to the window and quick save, use the rifle or anything with
    good zoom in, and inch out and take out the Soldier by the
    
    Farthest bush and then the one to the closet. Now go all the way up to
    the ledge and throw all your remote grenades. Now go over to the lower
    right balcony and jump off, a helicopter will fly by
    
    Dropping off another Mech, draw him to your remote bombs and then
    detonate them and then use the Rocket Launcher if you have it to
    destroy him. Head all the way down and take out the 2 guards  coming
    
    From the right take them out and back step and look for another guard
    carrying a plasma rifle. Kill him and enter the small office conference
    room and take the HK, BPV, and the grenades. Now head  all
    
    The way up to the right and go up the steps and go inside the building.
    Soon you will be at the cafeteria where the lights will go out, so take
    care of the guards you can see by throwing grenades
    
    To lighten up the place. Try using the newly acquired Plasma Rifle to
    quickly eliminate them from this earth, then head on down and flip the
    power make your way and chuck a grenade killing 2 other
    
    Soldiers. Now bust through the window and drop down and end this
    interval.
    
    (This one Interval had a lot of intense action but for me I died quite
    often for being reckless.)
    
    
    
    =======================================
    
    Interval 7: Redirection
    
    Well after falling you are in a pretty quite area, head to the left
    where you see the lights coming out the building, and crash through the
    window, head to the right to use the Laptop, once your
    
    done go left and down the hall, you should see a dim lifted room, go in
    and grab the proxy grenades and anything else and check out the camera
    screen, once finished exit the room and go down the
    
    hallway to your right and then enter the elevator upon leaving go up
    into the office and check the message on the phone, after doing so head
    out and go to the left and enter another office room and
    
    Use the laptop. Now don't bother with any of the rooms, just go on down
    the hallway until you reach the office cubicle down the hall, then go
    right and enter the first door on your left and check
    
    The message. Your new task will to locate Harlan Wades office, go down
    the hall till you see the blood splattered wall, you'll hear some type
    of Cell Phone ringing, thus shoot at the ceiling until
    
    A body drops down. Once this has occurred head back to the elevators,
    one of the elevators will go down just a little so you can get on top
    of it. Then head to the right, jump over the railing and
    
    climb the ladder up to the next floor, then shimmy across the ledge
    over the railing and all the way up to the top, here you can get a best
    and some grenades. Go down the ladder and enter the room
    
    and open the door, go all the way to the right when you hear someone on
    the phone, enter the room and check the message go back out, then head
    down the hallway.
    
    CHECKPOINT-Yup, there?s more.
    
    There is no need to check the office on the left head to the right and
    snatch the HK on the shelf and slowly go out, you will be confronted by
    3 guards on the bottom and 2 on the top, just go in
    
    Slow motion, take out the Shot Gun and pound led in all their faces,
    you should be able to get all this done while only and if suffering
    little to no damage. Now once on top you will be confronted
    
    4 or so guards in the complex office area dispose of them. Now from
    whence you came head to the right and check the phone message. Leave
    the room and head around to the right and grab the HK (You
    
    Could also get it without entering the room from the outside window)
    now head down the hall and enter into the left and grab the HK and go
    to the small area of offices to pick up some grenades. Now
    
    Go to where you see the soda machines and head down the hall until the
    gate goes down and chuck a grenade and the chasing guard, this will
    make him back up. Now go in slow mow and blast him away.
    
    Go around the corridor until you reach another set of soda machines, on
    the right there is some glass and offices bust through and grab the med
    kit and head into the next office for another med
    
    Kit and a shot gun, then go out and use the laptop on the table. Now go
    around that cubicle and down the hallway, here you will be confronted
    by 2 guards. Dispose of them and get the last one in
    
    The room, now head in and go to the room on the left and activate the
    gate. Then go into the room next to it, and get what you need from the
    gun rack. Now head to the Cam-turret and shoot all the
    
    Guards as you can. Now we head back out to the gate that closed on us
    before we could get through.
    
    CHECKPOINT- Stairway to hell
    
    
    Alright walk your way through the thrashed room and make your way to
    the left and go up stairs to grab your self a Bullet Proof Vest, you
    will want this especially for the next area. Head back down
    
    And go into the next area. Here you will be confronted with 3 soldiers
    and 1 Elite Soldier, deal with the 3 and then let loose on the Elite.
    Once Dealt with deal with any other soldiers coming a0
    .and then grabs the HK and go around the corner. Get ready from here on
    out for a fight with around 18 or so soldiers With 1 elite, so be
    prepared for a lot of fighting. This is nothing more the  time
    
    To use your reflexes. Charge in and kill all the soldiers, there are
    around 5 in the first area and go into the small office space to get
    the Reflex Booster. Run up the stairs and kill a few more
    
    Soldiers, and around the corner kill more soldiers, and around the next
    kill some more soldiers and take out the Heavy Soldier as well. Once
    you cleaned up most of the enemies check to the right
    
    room where you fought the Heavy and get a HK and a Health Boost, on the
    way to the room on the left pick up the BPV and then pick up the HK and
    some Frag grenades. Now head up into the room at the
    
    Top to pick up another Health Kit and some grenades and weapons. Now
    head around the corridor to meet one hell of a nightmare, soldiers and
    a heavy packing the Plasma Gun. This is going to be very
    
    Bad so draw the soldiers out and kill them all, don't waste any slow
    mode for them. Once you dealt with them (HOPEFULLY YOU SAVED THAT
    PLASMA WEAPON) run in and shoot the plasma gun into the Heavy,
    
    It?ll take a few but it will go down. Once the Heavy has been taken
    out, go all the way to the corner to pick the med kit, and then into
    the door to meet up with Alice. Once this scene is over with
    
    Check the messages and the lap top and get ready to head to the roof.
    
    CHECKPOINT- Is this your floor?
    
    
    Well you need to evacuate Alice, so go all the way back to the bottom
    floor, you will be confronted by about 5 guards, dispose of them and
    get in the elevator. This will be a VERY interesting ride,
    
    Take out that plasma rifle and on each floor go out and zap those
    guards while collecting weapons and med kits. You will eventually go
    about 3 floors until the power goes out. The elevator will
    
    Stop and you will need to go and flip the power on. Upon doing this the
    Elevator Closes and you?re left on the floor. Go around until the gate
    shuts on you. Once you?re in the new room open the  door
    
    And run up the stairs. Once you?re out of the stair way room there are
    2 soldiers awaiting your arrival to the left, pop them and get the guys
    on the top. Head back and let them come down the  stairs
    
    And kill any who do, if not go up and deal with them. Once you have
    disposed of these soldiers it is up the stairs again. Once you?re up
    here there is another door which has another set of stairs,
    
    The door is locked so you have to climb the boxes and enter the shaft,
    drop down below to finish this level.
    
    (Wow, this level was crazy as shit. So make sure you use quick save
    often so you don't need to start all over.)
    
    ==================================
    Interval 7: Flight
    
    Well now here comes a helicopter filled with enemies, get ready for
    some scoping. Pick off the enemies that you can that are coming off the
    helicopter, once you have dealt with them head around the
    
    Now blasted door. The door on the right is locked and you have to face
    around 4 to 5 enemy soldiers. So toss some grenades and kill them all.
    Now that you disposed of the trash head on up to the
    
    Door when you?re then greeted by a screwed and chopped voice. Here we
    go into another building.
    
    CHECKPOINT- Where is that HOSTAGE?
    
    So were in a building and not far down you come in contact with 2 more
    soldiers and below there are soldiers and everywhere you see there is
    soldiers. Kill them all, well you already knew this so
    
    Deal with them and head across and go down the stairs. Head all the way
    to the door on the right, here in this room you can get a HK which if
    you were like me, needed it pretty bad. There is also a
    
    pistol here so if you want to switch out a weapon for it or gather the
    ammo go for it, now go around the pipes till you enter another room
    with stairs which lead down, follow down and enter the
    
    Next room and pick up the med kit. Now go through the door and go down
    the hallway and head to the left first to pick up a Health Booster then
    go into the office to listen to some messages. Once
    
    Your finished up here go around and down the hallway, don't bother with
    any of the offices since they have nothing to offer. Once you?re out of
    the hallway you will see a laptop on the table check  it
    
    And proceed to the next area.
    
    CHECKPOINT- First Cloned Soldiers, Second Robots, Third Mech, now
    flying Robots shooting lasers.
    
    Well proceed until you reach the  stairs go up, turn right, then turn
    left and  now your at the room with the windows, here flying robots
    will bust out and shoot lasers at you. If you have a
    
    Shotgun they aren't too much of a problem. I have no real name for this
    enemy but were going to call them Air Units. There are 2 of them and
    the best way of dealing with these is slow mow. Continue
    
    Forward until another bust in to try and kill you, dispose of it. Now
    go forward and exit through the broken window which the AU broke in
    through, but wait there?s more. 2 more AU will come
    
    Popping out now fire like hell at them and shimmy your way around the
    building side, then lower you?re self upon the roof. Run across the
    vent and go in the door, make sure you get the HK on the  wall
    
    Then climb up the ladder. Now go out and enter the door, or if you want
    to go with style bicycle kick your way through the window. Now make
    your way down the hall and make a left, the room on the
    
    Right has no purpose. While you're down here another AU will bust in,
    blow that annoying thing to pieces. Go around till you see the pistol
    the desk, get ready for 2 soldiers to come out the
    
    window. Slow Mode through here and shoot them before they reach the
    floor will usually instantly kill them. There is another soldier whom
    will be coming down the steps, kill him and let some of  your
    
    Slow motion recovers. Then go up the steps when 2 AU will pop in,
    destroy them then listen to the Radio Broadcast and head out to the
    door on the right, go in and grab the very needed med kit and
    
    Out the door you go.
    
    CHECKPOINT- I'm not Rocky, stop with the damn stairs already.
    
    Well were at another staircase, but as you proceed another door will
    bust open and some more guards will be coming up, throw a proxy in the
    bottom right of the stairs below. Then wait, they will
    
    Eventually run and all get blown to smithereens. I have in some
    situations noticed 3 guards so stay on the safe side and crouch down
    while you go down the stair case. Floor 8 you can go
    
    Through, open this door and go into the next to be introduced to your
    good friend(s) HK. Go out and go all the way down to the last floor
    around the stair case is a Reflex Booster. Now go up to
    
    Floor 5 and walk into the office to listen to some more messages. Leave
    this office and go around until you hear "Squad Stay Down." yes as you
    can already guess, more soldiers but where could they
    
    Be? Go down the hallway to be assaulted by 3 soldiers. Yet to save your
    self some health set up some proxy grenades. This will deal with one of
    them, from here you can assault the other 2 and kill
    
    Them. Now go into the room they all busted out of a pick up a BPV some
    grenades and be on your way, Now that you dealt with them go around the
    hall till you get to some more soda machines, get  ready
    
    For about 6 guards to kill, dispose of them. Once you have there is a
    Penetrator around the corner on a sofa, if you want you can pick it up.
    Now head to the office area and use the laptop. Then go
    
    To the room and flip the power on. Head out the office area and make
    your way to the elevator.
    
    CHECKPOINT- Trains, Helicopters, and cars. Wait Scratch Trains.
    
    Well now you have to run your ass ALL THE WAY to the roof, while again
    battling your way for survival. When you first exit the elevator head
    down a bit to pick up a HK, go up the long ramp to be
    
    Confronted by 4 guards. Take care of them and then get the 2 HK. Now go
    up again to be faced with more men and a heavy, Defeat them all and
    carry on through the door and up the stairs until you
    
    Reach the roof. This ends Interval 7.
    
    (Wow this was one hell of an Interval, heavies and all the crazy shit
    that you don't want to see.)
    
    
    ========================
    Interval 8 : Desolation
    
    Well it seems you?re in an abandoned building with you being the only
    one to survive with no real injuries. So they're sending you in to deal
    with the coming threat. So make your way out and up the
    
    Stairs.
    
    CHECKPOINT- What Already?
    
    Make your way to the left and bust down the boards and then head right.
    
    CHECKPOINT- No one survives....except a few.
    
    Well now the enemies have infiltrated and you have to make your way up
    the steps. Go to the right and bust up some of the soldiers, you will
    come across a heavy in here so deal with that guy as  fast
    
    As possible then kill any of the remaining soldiers around you. Now
    head all the way out from whence you came an pick up the HK and the FG
    and some BPV, then make your way to the floor with the
    
    Gap, on the other side you will see a Reflex Booster, well you can't
    get that now and you have to drop down to the next floor, where plenty
    of guards 5 or so will be waiting for you. Drop down and
    
    Dispose of them and head left to get a med kit then head right to pick
    up some Remote Grenades and a BPV. Now head to the door on the right
    (It leads out side) then go into the door that goes back
    
    Into the building, on your left you will find some more soldiers,
    dispose of them. Then head left up the staircase of rubble to enter the
    room with the Reflex Booster. Now go through the room of
    
    The previous slaughtered guards. Head up to the left and through the
    door way, you will see a corner room with boards and on the right an
    opening. I would suggest a quick save right here, now go
    
    through the door way and inch up and through your remote grenades, go
    further and you will have to face a Laser Mech, once he drops down
    detonate the Bombs, then while still in a infinite Slow
    
    Motion Mode, take out your shot gun and take him out. Once he is out go
    back to where he fell out of and crawl under the door.
    
    CHECKPOINT- Kentucky Fried Replica Soldiers.
    
    Well now that you dealt with the trivial Laser Mech, head on through
    around the corner there is another gap but from the window you can see
    the 2 stationed guards. Kill them both from here then
    
    Duck. There are 3 soldiers who are using the Plasma Gun, this
    means...Whip out your Plasma Gun and fry each one. Now make your way
    and leap over the gap onto the loose boards, here I would also
    
    Suggest A QS. Now head around the corner and duck, there are 4 soldiers
    all equipped with a Plasma Rifle. There is one in the building by the
    windows and 3 on the left roof building. No hesitation,
    
    Once they are in your sights shoot, if you even have a second delay YOU
    WILL GET YOUR ASS FRIED. Once you dealt with them head along the way,
    then duck behind one of the air shafts and fry the 2
    
    Guards or 3 on the bottom, (One Usually heads to the top) then make
    your way to the right; as soon as you do more Soldiers will come from
    the windows with plasma rifles, about 4 of them. Kill them
    
    And head along your way, here you will run into (Regular Armed thank
    god) Soldiers, but before so go backwards until you see a weapon just
    lying there. This is the Repeating cannon, this is pretty
    
    Neat but I didn't use it to much, it's no killer like the Plasma Rifle
    but it does its share of Damage. Dispose of them and make your way
    through the door, head right from here to collect a BPV and
    
    The Plasma Rifle Clips. Go around the hallway until you see a table in
    the back, inch your way up and on the left in the room is a guard, kill
    him and 2 of his friends will follow dispose of them.
    
    Now go in the rooms and check you will hear more guards out side, find
    the windows so you can see them climbing down the ladder. Kill them,
    you will see a huge gap in the floor but don't drop in,
    
    Check some of the rooms for HK BPV and a Health Injector, then go
    through the hole in the floor and make your way through the hallway
    until the level ends.
    
    (Well this wasn't too tough of a level but sure was one banged up
    place.)
    =============================
    Interval 8: Point of Entry
    
    Now you?re out side and you?re informed that the Replica Soldiers are
    over, no big deal. Head along the way until you see another open
    spacious area. There will be a broken down car in the rode,  while
    
    Your about to exit, go into Slow Motion Mode, and shoot the on-coming 2
    guards. If you aim correctly you can take them both out, once they are
    killed a Humvee with 3 replica guards will come after
    
    You only to stop and let them exit. If you have any more grenades, toss
    one and kill them. If you don't just dispose of them like you would any
    other, going into Slow Motion before they get out is
    
    A good idea, in here you can find a HK and a BPV. Now once you have
    obtained these items go over to the window and break down the boards to
    enter yet another building.
    
    CHECKPOINT- What now? A Humvee coming through the wall? Yup Humvee
    through the wall.
    
    Now in the building snatch the 2 HK on the Shelf?s, and head through
    the door, in a minute a Humvee will crash in letting out about 5
    Soldiers, slow motion and kill them. Back up all the way near
    
    The office and head in to grab 2 more HK. There is a door on your left
    but don't use it, go back out to draw some more soldiers to dispose of
    them. Try to use the truck as cover and the office as
    
    Much as you need to regain your slow motion. Once you dispose of them
    take out your weapon (Repeat Cannon or Shotgun) and disarm the Heavy
    with the Missile Launcher, be swift and make sure all
    
    Your hits go to the head and stay in close combat. If you do so the
    Heavy won't use the Missile Launcher but will still melee attack you,
    kill him and be on your way. Head to the steps to pick up
    
    Some grenades and a BPV and then go to the Humvee and get the 2 HK then
    jump on the boxes and over the fence.
    
    CHECKPOINT- Hit and Run
    
    Well while you?re over the fence make your way to the door on the right
    and head up the steps, you will have to deal with about 6 or 7 guards.
    Shoot some missiles to clear them out quickly and
    
    Quickly go over the bridge to the other side. Shoot more missiles at
    the Soldiers jumping the fence, this should wipe them out quickly. Once
    you finished off with these enemies go and jump over the
    
    Railing and go around the alley, jump on the boxes and go through the
    window to pick up an HK, then go around to the left and up the stairs
    and exit through the door back to the roof tops.
    
    CHECKPOINT- Hit and Run II
    
    Well over the fence to be greeted by another Humvee head back the way
    you came and move to the side, this will let you avoid being killed.
    Now go on your way all the way down to the trashcans and
    
    pick up the grenades, then head up the steps into the building through
    the office door to pick up the HK and back out and down the hall, go
    through the doors and around the pipes and into the
    
    Grates. Crawl and then drop into the next room.
    
    CHECKPOINT- The Commander is in the Vault!
    
    Well after emerging; pick off the 3 soldiers on duty around the rubble.
    Then jump on the rubble and go onto the ledge and head to the wall
    where you can see the Reflex Booster, jump up and keep
    
    Hitting F to pick it up earlier then expected. Then go up the ladder
    once you get back up shoot the 2 guards on the other side. Now go all
    the way and jump down, before heading right go around and
    
    Up the other ladder and into the room the guards came out of to pick up
    a Penetrator and some BPV. Then head back down and down the hallway and
    around the gap to pick up some shotgun ammo and the
    
    Reflex Booster if you didn't get it, then go down the whole and go down
    the long hallway, don't go down the ramp but head right and go around
    the railing by the Humvee go into the next room to pick
    
    Up the HK, Now go down and past the Humvee and by the steam room to go
    into the next area.
    
    CHECKPOINT-Heavy+Heavy+Soldier=Running a lot!
    
    Now past here you will come into contact with some more soldiers around
    4 including the Heavy, but don't worry the heavy is packing the HV
    Penetrator so you won't need to worry about being fried or
    
    Blown to chunks, just being nailed to the wall. Defeat all these guys
    and search the area to receive HK, BPV and all types of grenades. Make
    your way up the stairs to face another heavy and some
    
    Soldiers. Dispose of them and go around and go down stairs making sure
    you properly nail the sucker before he gets you. Now down the stairs
    make a right and into the room to pick another HK. Now go
    
    Back out and down the perilous hallway and jump on the canisters to
    retrieve the missile launcher. There will be some more soldiers so test
    out the missile launcher and kill them. Now go down the
    
    Hallway and make a left into the doors and head down the stairway.
    
    CHECKPOINT-Repeating Soldiers
    
    Head along the side to pick up the HK, then peek out the door and shoot
    a plasma beam to the one soldier then wait for the other to exit the
    room. Go around and pick up the grenades on the wheel
    
    And head up the ladder. Go through the rooms and you'll see a brightly
    lit room with 2 HK and a shotgun. Grab em and then you're informed of
    the ATF boys are coming your way. Head out and to the
    
    Left and go through the doors and get ready.
    
    CHECKPONT- You again?
    
    Well down the dark hallway you go around until you come to the broken
    floor. Head all the way down until your assaulted by 2 Stealth Ninjas,
    take care of them and make your way up the stairs. Yet
    
    another Stealth Ninja will follow you up there, blast his ass away,
    then go around until yes you got it....ANOTHER Stealth Ninja Jumps out
    to try and take care of you, but a proper blast of the
    
    Shotgun will do him in, make your way across the board to the right and
    enter into the room and go down the stairs and through the door.
    
    CHECKPOINT- WHERE DID THAT FUCKING THING COME FROM!
    
    Ah the glory of enemies fighting each other, here you see the ATC
    getting blasted by a missile launching mech. Don't bathe in it to long
    since you will have to deal with this guy so take out the
    
    Repeater Cannon and attack it from the windows does this for a bit, and
    then goes down stairs until it bust through the door, go in slow motion
    and destroy it. Once you're finished get ready for  another
    
    Battle with a mech. These guys aren't too tough as long as you take
    your time and use SlowMo when you engage them. Once you defeated them
    head back to the destroyed building and pick up the HK  here,
    
    Then go all the way around the buildings into another. There are 8 ATC
    guards here, dispose of them, if you go to the right one will sneak
    behind you, so go around to the left. After you cleaned  out
    
    This room goes into the small room and get a HK. Then make your way to
    the blue button and turn it on revealing a secret room with a lot of
    weapons. Now make your way around the room and down the
    
    Bridge and get the Health Booster go back across and head left flipping
    the switch for the elevator. Go into the elevator and you will go into
    another room, shoot the guy flying around. Then go  back
    
    Into the elevator to exit the level.
    
    (Well this level pretty much was crazy from beginning to end, but wait
    there is so much more.)
    
    =======================================================================
    ============================
    Interval 09 - Incursion-
    
    Well from the beginning of this level get ready to fight a turret, if
    you have the shotgun go in and take it out in SlowMo then head to the
    middle part with all the power and grab the HK now you
    
    can go right or left but it doesn't really matter but if you go left
    you need to deal with another turret do so, and then jump up on the
    pipe and crawl down the air vents and get the grenades. Head
    
    Back out and go down the ladder and make your way through the pipe
    complex and back up the ladder. Now you will need to deal with some ATC
    well a lot of them on the upper floor clear them out, or
    
    Of what you can and go around the corner, take out the rest of the ATC
    here. From here go into the complex and get grenades weapons and some
    HK and a BPV and check the laptop, after this head to
    
    the room next to it and find the ladder and crawl up on it, then crouch
    and crawl on the pipes until you come to the pipes enclosed by the
    wall, drop down to view a message.
    
    CHECKPOINT- Dug your own grave!
    
    From here go up the stair case and enter the next room to the left is a
    HK and to the right lies around 4 enemies, watch your self since some
    of the canisters will explode. Take care of them and
    
    Search the area; this is the upper area so most of the guards should
    have been disposed of. You can find weapons and some BPV up here, from
    here go around the bend till you see a room with another
    
    Turret go in and destroy it. Hear you can find a repeater cannon and a
    BPV and a Reflex Booster. Going out the door you will be blocked so you
    will have to head to the left, another turret take it
    
    out and get the HK on the right. GO out the door and go past the
    opening and take out the ATC guards. You don't need to go in here just
    now, keep going till you find the BVP by the leaked fire,
    
    Take this and go in and kill all the guards. There is about 6 or 7 of
    them make sure you watch out as they have a high  tendencies to just
    sneak up on you after you killed them gather the health
    
    around the room and go to the right and down the stairs and prepare for
    a good slaughter of ATC guards, now head down and head left as you will
    notice more guards, dispose of them and jump the
    
    Table to get the BPV and also all the gates will be closing down, so
    head down the hallway into the office to the laptop. From here you will
    see an opened hatch with a ladder, climb down it.
    
    CHECKPOINT- Damaged Pipes!
    
    Once your down the ladder you will an ATC guard run off chase after him
    till you see him down the hallway, dispose of the 2 guards from afar,
    then get up close and turn to your right and blast the
    
    Other guard, head left to pick up the HK and go through where the third
    guard was hiding. Crawl under and make your way till you see the gate
    with the lock, blow it off and head down the pipes and
    
    make a right then a left and go past the room with the steam, then look
    ahead and take care of the 2 ACP guys, grab the BPV and the grenades
    and head right and then turn the wheel and up the
    
    Ladder. Then crawl into the shafts and drop down.
    
    (This Level wasn't too bad.)
    =======================================================================
    ================================
    Interval 09- Bypass
    
    Well make your way through the shaft all the way down into the room.
    View the sequence of what you wanted to do through out the game. You
    now have new objectives is to divert power to the vault
    
    Door. From here make a left and go down the hallway and down the
    ladders they lead to a pipe room, go around to reach the HK kit on the
    box and walk up the steps and make your way down the
    
    corridor, be prepared to face 2 Guards from the get go, once you dealt
    with them there is some grenades and an HK with a Repeater Cannon below
    you, pick them if you wish and head back up and take
    
    Care of the other 2 guards. Then pick up the BPV and head left to the
    power generator room, either left or right you need to go to both and
    flip the switches, from here go back to where you came
    
    From and the door that was locked will be open proceed through.
    
    CHECKPOINT- Yellow-Blue....
    
     Go up the ladder and follow the room, once you see the huge fire
    warning box immediately prepare to deal with 3 guards, kill them and
    scavenge the place. Head up stairs to use the laptop, to the
    
    Right and crawl to pick up a HK and a Proxy grenade, head back out and
    then go to the left drop in and go forward and break down the grate and
    enter then make your way around and make sure you go
    
    Up the steps to get a HK and a Reflex Booster, then make your way
    through the rooms to pick up another HK. When you make your way around
    you will be in another room filled with about 8 or 9
    
    Enemies kill them all and make your way to the next door. But as you
    can see it doesn't work. Jump off into the room and collect the BPV and
    get the HK near the lower stairs and head on into the
    
    basement for the Blue Power Generator, on the left is  switch hit this,
    but go down the ladder you will notice the other switch doesn't work
    because the cargo create is blocking the way go on up,
    
    and make a right into the door use the laptop get the HK and grenades
    head back out, go to the ladder left of the room of the laptop, climb
    up and hit the switch, climb down and go around and
    
    Jump down and hit the switch. Once you finished this
     Go back up and enter the locked door.
    
    CHECKPOINT- You guys....AGAIN II!
    
    Well head on around until you meet up with your good ol Air Unit Buddy
    all 3 of them, you know how to handle them, so quickly take care of
    them. Make your way around the corridor and up the stairs,
    
    All the way up. You should see a room that looks like one of those
    printing press machines or something like that, you can't get in the
    door since it is malfunctioned so you have to go around and
    
    Bust in through the ventilation shaft, Insider you can get a BPV and a
    Missile launcher. Now see the right machine wait till you see no
    canisters and go into it, you will drop to the next level,
    
    Follow through to enter the next power room. Hit the first switch and
    go all the way down, make a right and go down the steps to listen to
    the messages then go up the railing and hit the next
    
    Switch and enter the next location.
    
    CHECKPOINT-You could have taken the helicopter BUT NOOOOOOOOOOOOO!
    
    From here on walk up the stairs and kill the 2 guards and then take the
    HK and the BVP and make your way to the elevator leading down exit the
    door and head to your left where you will be assaulted
    
    By those pesky AU. Destroy them all and make your way past the vault.
    
    (This was rather easy for being so late in the game; you should go
    through this level in a breeze.)
    
    ========================
    Interval 10 - The Vault
    
    Well once you get off the elevator head right and down the hallway,
    here you will end up in a sequence where you have to fight. I'm not
    even going to spoil this.
    
    CHECKPOINT- Giving birth from the dead!
    
    Going up the elevator you will meet Harlan, the door will open and now
    you make your way around. This time you won't be taken to the other
    world as the new bodies will be coming to yours. Use the
    
    Cannon to destroy them on your way pick up the BPV and the HK along the
    way to. This is a VERY simple path so just follow suit, you will come
    in contact with multiple parties of the souls, kill
    
    Them on your way you'll reach the reactor room, head up and to the
    right and go up the elevator.
    
    CHECKPOINT-Commence destruction!
    
    Once on top, head to the right and hit the switch, the generators will
    come out, blow them all up and get ready for a black out. Now head
    through the open door and make your way down the hallway
    
    Battling souls. Kill them and make your way through this area, again
    very straight forward. Once you reach the elevator it is time to go
    back up. Exit the vault on 02 and get ready to deal with
    
    More souls dispatch them and then head up into the next elevator.
    
    (End of Interval 10, this was a rather hectic one but pretty simple.)
    
    ==========================
    Interval 11- Retaliation
    
    Well now you need to get the hell away, so make your way across the
    room picking up the Shotgun ( ^_^ YES REUNITED!) and blast away at any
    soul trying to kill you. There is a ton of HK around here
    
    pick them up because you will need them, as you make your way down the
    hall you will be blind sided by more souls so blast them away and make
    your way down the hall into the warehouse, go around
    
    Here pick up that BPV and HK and take out the Souls. Make your way up
    and around the broken shelves into the next area.
    
    CHECKPOINT- Please stop!
    
    Make your way up to the right until you come into a very large room,
    get down and get the HK and get ready for waves upon waves of souls.
    Take them out as fast as you can. Once you finished with
    
    All of them pick up the BPV and the HK and drop down into the gap.
    
    CHECKPOINT- Good Night Alma
    
    Crawling make your way around until 2 soul?s pop out to kill you, take
    them out. Go down the hallway and defeat a party of souls keep going
    and make sure you QS. You will then be taken to fight
    
    alma. Take care of her and you reach the end of the game.
    
    ==================================
    6. How to deal with enemies!
    
    With F.E.A.R being a FPS there is one thing that will always be and
    that FPS is about skill and reflexes. Hesitation is not needed in a FPS
    you must shoot when the enemy first comes into contact.  Through out
    this strategy guide I rarely go into deep thought on how to deal with
    each encounter with soldiers. Since almost all squads can be dealt with
    the same all you need to know is the way on  doing so.
    
    1. How many? When you encounter soldiers the usually come in groups of
    3 and 5 and usually average out to 8 or 9. This is a lot of people
    against 1 man, this is why there is SlowMo (This is so you  can see
    what your character is doing. Logically he is just to fast but they
    have to slow it down so you can control such speed) this reflex is the
    key to getting through the game. Knowing when to  use it and when not
    to use it, just don't use it every where it is a waste. Only use this
    when against extreme odds. Such as dealing with mechs and Heavies. It
    is also advised to use this in parts  where you?re pinned down.
    
    2. So how do I kill them all? When you come up against a squad they
    work like a squad, pay attention to things that they say so you can
    adapt to the situation. They don't act alone they are always  working
    like a team and they can trick you into their own traps, so always pay
    attention to your surroundings. You never want to take a position where
    enemies can come up behind you, but you don't  want to take a position
    in which you can get boxed in. When facing unaware enemies, chuck a
    grenade into the crowd to kill a majority and heavily injure the
    others. This is especially so if you  want to survive in most parts of
    the game. Don't waste your grenades, make sure they hit and just don't
    throw them into a firefight where the enemies can see and dodge. You
    always want to use walls  and such to make the grenade bounce on angles
    to get to the destination. Angling and figuring out where the grenade
    has a high probability of landing is especially useful.
    
    3. You're not God! Keep this in mind that you have life, so always use
    cover as much as possible. This whole game is about cover so use it,
    the more you get use to always using cover the easier it  is to deal
    with the enemies. In all actual reality this is probably the important
    key to being successful in F.E.A.R
    
    4. The head! Head shots hurt, always aim at the head in any type of
    fight always keep in mind what your weapon is meant for. Shotguns are
    meant for close range while rocket launchers are used for  long range.
    
    There isn't all that much to say, the biggest asset to this game is
    having a mind.
    
    =================================================
    7. The Conclusion Understanding the Story! Spoilers
    
    In summary: you, the main character, were the first prototype created in the
    Origin project.  Fettel was your brother, as you were both conceived by Alma .
    Alma was Harlan Wade's daughter, and she was used as a maturation chamber for
    the Origin prototypes.  After it was discovered that Alma could still reach out
    to Fettel, despite being unconscious, Origin's directors decided to kill Alma,
    and seal her body in that giant sphere within the Vault.  This much is told to
    us in the game, but then things get complicated.
    
    After the credits roll, Genevieve Aristide is heard making a phone call to the
    Senator, stating that the first prototype was a success.  You can interpret
    this to be in reference to the main character.  Knowing this, it is plausible
    that the entire point of the game was an extreme test of the prototype's
    abilities, and that Aristide, with the Senator's help, created the situation
    purposefully by re-opening the Vault.  This isn't a far-fetched conclusion, as
    there was a message left on a phone within the game that stated Genevieve had
    called the Senator to bring in military troops.  Under the guise of a hostage
    taking at the Armacham building, the Senator provided the prototype with ample
    soldiers to test his skills on.  That soldier is you, and assuming you beat the
    game, you performed up to expectations.
    
    Source:jmshoe21@gmail.com
    
    ( Thank you for this man)
    ==========================================
    8. Misc or F.A.Q
    
    Q: Who the hell are you?
    A: Thebest99 I been here for a while and was some what active but I got
    tired of the morons in particular forums going on and on about my own
    spelling. This was of course a long time ago.
    
    Q: Is this your first guide?
    A: NO, this is my second well actually 5 my first was Tribes: Aerial
    Assault but the other ones I lost when my computer crashed.
    
    Q: Will you make any other guides?
    A: Yes in the future I hope so; I am right now deciding whether it is
    worth my time to write a Q4 FAQ.
    
    Q: Hey how come you use a lot of commas and so forth?
    A: It has, become, a habit for some reason. It isn't the best grammar
    but I try not to use it all the time.
    
    Q: I don't like your FAQ!
    A: Then don't read it.
    
    
    This will conclude the small Question segment
    
    
    I would like to give credit to
    
    Sierra and Monolith for creating and publishing this game!
    GAMEFAQS for hosting this FAQ!
    
    I don't know whom else, but remember this game is copyrighted to their
    respected owners and this guide in no way or form has any affiliation
    with either company. This guide is to only be viewed on  GameFaqs. If
    you wish to host this FAQ then E-mail me at Taaraven@aol.com with the
    subject title F.E.A.R FAQ!
    
    
    Benjamin Sam 10/05