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    Kage-Maru by Sanctuary Remix

    Version: 1.2 | Updated: 09/20/07 | Printable Version | Search Guide | Bookmark Guide

    Virtua Fighter 5 (Kage-Maru)
    By: Alex "Joker" Hall
    Started on: April 30, 2007
    Completed on: September 9, 2007
    E-Mail: Sanctuary_Remix@yahoo.com
    
    
    -  Well I'll put it simply....I've been working on getting a Virtua Fighter 5
       walkthrough up as a means of my "coming out of retirement" kinda deal.  Well
       I'm still hard at work with it, but I figured as much that I should at least
       put out there some character walkthroughs as well.  I was planning on doing
       this in the first place once I got the full walkthrough up, but I figured
       what the hell....lets do it now.  So with that being said I'm here to give
       you all this guide on Kage-Maru.
    
    -  As with every other guide that I've wrote, this guide is my own property!  I
       happily made this for all to enjoy and to use, and all that I ask is that if
       you are planning on using this for your site, then just ask me for permission
       ok.  I'm really easy to get along with and generally don't mind it so long as
       you ask for my permission first.  Don't go thinking "Oh he'll never say ok,
       lets just rip the guide and post it anyways" because that's a flawed way of
       thinking.  Just give it a shot sometime and you may be surprised!  My e-mail
       box is always open!
    
    -  A big reminder to everyone out there....if you're looking for updates to this
       guide, then head on over to www.gamefaqs.com.  I write for that site and that
       site only.....or at least, that's where the guide's origins are.  Any update
       that I do will hit there.  I don't really plan on keeping up with how many
       other hundreds of sites have my guides up for their use and have to go and
       update it on their site as well, so save yourself some trouble and headache
       and check my guide out at GameFAQs ok.  I really don't want to deal with a
       million e-mails asking me about updates and info and such when I'm telling
       you now what to do.
    
    
    
    *Kage-Maru*
      = Backstory and Stats
      = Move Set
      = Costumes and Clothes Sets
      = Personal Opinion
    (User Created Tactics)
    (Credits)
    
    
    
    *** Kage-Maru ***
    
    :::::::~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~=================================+
    :::::::::::::~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~==============================
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    -  Backstory  -
    
    -  Kage-Maru had entered the fourth tournament to save the soul of his mother,
       Tsukikage, who had been transformed into Dural by J6.  He made it to the
       final round, but the finals were interrupted by the sudden intrusion of
       Dural.  Kage-Maru tried to reach whatever was left of Tsukikage, but realized
       that it was too late.  He destroyed Tsukikage and Dural with his own hands.
       Afterwards, however, he realized that the destroyed Dural he held in his arms
       was not Tsukikage, but one of the production model Durals.  After further
       investigation, Kage-Maru found that J6 continued the Dural Project with a new
       model with Vanessa's abilities.  Kage-Maru decides to enter the fifth
       tournament - to stop J6, and to save Tsukikage.
    
    -  Stats  -
    
       Nationality - Japanese
       Birthday - 06/06/1970
       Hobby - Mah-Jong
       Height - 178 cm (5'10)
       Weight - 66 kg (145 lbs)
       Measurements - 101/89/90
       Blood Type - B
       Occupation - Ninja
       Fighting Style - Hagakure-ryu Ju-Jutsu
       Voice Actor - N/A
       First Game - Virtua Fighter
    
    
    -  Move Set -
    
    -  Now it's time to learn how to use Kage properly.  Remember, you can always
       go into Dojo and use Command Training to perfect using these moves properly.
    
       * Legend *
       P = Punch
       K = Kick
       G = Guard
       => = Forward
       <= = Back
       \ = Forward/Down
       / = Backward/Down
       ^ = Up
       | = Down
       Hold = Hold certain direction and/or button for at least one sec before
              proceeding
       HCF = Half Circle Forward starting from Back
       HCB = Half Circle Back starting from Forward
       UF = Up/Forward
       UB = Up/Back
    
    
       * Normal Moves *
    
       Danken - P
       Resshou - P,P
       Sandangeki - P,P,P
       Sanden Urageri - P,P,P,K
       Sandan Fujinkyaku - P,P,P,<=(or UB) K
       Resshou Rasengeki - P,P,<=,P
       Resshou Rasengeki~Hagakure-ryu You Jumonji - P,P,<=,P (hold P)
       Resshou Rasengeki~Hagakure-ryu In Shippujin - P,P,<=,P,P+K+G
       Sandan Rasen Urageri - P,P,<=,P,K
       Rekkukyaku - P,P,K
       Rekku Renkyaku - P,P,K,K
       Hagasane - P,K
       Hagasane~Hagakure-ryu In Shippujin - P,K,P+K+G
       Hiji'uchi - =>,P
       Hiji'uchi~Hagakure-ryu You Jumonji - =>,P (hold P)
       Hiji'uchi~Hagakure-ryu In Shippujin - =>,P,P+K+G
       Rasen - <=,P
       Rasen~Hagakure-ryu You Jumonji - <=,P (hold P)
       Rasen~Hagakure-ryu In Shippujin - <=,P,P+K+G
       Rasen Urageri - <=,P,K
       Rakujin Gaeri - <=,<=,P
       Jizuridan - |,P
       Hagakure-ryu In Yougeki - Hold |,\,P
       Fusenjin - \,P
       Shippuzan - \,\,P
       Sokudan - /,P
       Sokudangasane - /,P,K
       Sokudangasane~Hagakure-ryu In Shippujin - /,P,K,P+K+G
       Zenten - HCF,P
       Kouten - HCB,P
       Zenten 2 - From Zenten or Kouten: HCF,P
       Kouten 2 - From Zenten: HCB,P
       Shinsodan - From Zenten 2 or Kouten 2: HCF,P
       Kaiten Jizurikyaku - From Zenten or Kouten: K
       Kaiten Kageyaiba - From Zenten or Kouten: =>,|,\,P+K
       Kaiten Ryugakuha - From Zenten or Kouten: K+G (can be charged)
       Kaiten Ryugakuha~Cancel - From Zenten or Kouten: K+G, then G while charging
       Kaiten Rairyu Hishoukyaku - From Zenten or Kouten: HCF,P+K+G
       Tsukikaeshigeri - K
       Surigeri - |,K
       Fushin Hizageri - Hold |,=>,K
       Doukudaki - =>,K
       Ryu'eikyaku - =>,=>,K
       Ryu-eikyaku~Cancel - =>,=>,K,G
       Kodachinuki (deflect) - <=,K
       Kodachinuki~Hagakure-ryu You Jumonji - <=,K (hold K)
       Kodachinuki~Hagakure-ryu In Shippujin - <=,K,P+K+G
       In Senpugeri - From Kodachinuki~Hagakure-ryu In Shippujin: UF,K
       Ryubigeri - <=,K,K
       Tenshin Agokudaki - <=,K,K,K
       Ura Tsumujigeri - <=,<=,K
       Kuruwageri - <=,=>,K
       Kuruwageri~Hagakure-ryu You Jumonji - <=,=>,K (hold K)
       Nakageri - \,K
       Rasen Fujin - \,K,P
       Rasen Fujin~Hagakure-ryu In Shippujin - \,K,P,P+K+G
       Rasen Kouryujin - \,K,P,P
       Jibashiri - /,K
       Senpugeri - UB,K
       Tobimaegeri - ^(or UF) K
       Bosatsushou (stagger) - P+K
       Hagakure-ryu In Raijingeki - <=,=>,P+K
       Hagakure-ryu In Raijingeki~Hagakure-ryu In Shippujin - <=,=>,P+K,P+K+G
       Rakusenjin Gaeshi - =>,P+K,P
       Kasumi Yaiba - =>,=>,P+K
       Kage Yaiba - =>,|,\,P+K
       Hishou Nichirinzan - =>,|,\,P+K then P during guard or hit
       Hishou Rendan - =>,|,\,P+K then K during guard or hit
       Hagakure-ryu In Suzaku Hishoukyaku - =>,|,\,P+K,P,K,then K during hit
       Naraku Otoshi - =>,|,\,P+K,K
       Senpujin - |,P+K
       Senpujin~Hagakure-ryu In Shippujin - |,P+K,P+K+G
       Fujin Urasuisha - |,P+K,K
       Fujin Urasuisha~Hagakure-ryu You Jumonji - |,P+K,K (hold K)
       Rakuyou Senpudan - ^,P+K
       Souhajin - \,P+K
       Rasengeri - K+G
       Fusen Renkyaku - =>,K+G
       Hagaryu - =>,=>,K+G
       Gen'you - <=,K+G
       Gen'you Otoshi - <=,K+G then <=,P+G during guard or hit
       Ryubisen - <=,<=,K+G
       Tsumujigeri - |,K+G
       Ryugakuha - |,\,=>,K+G (can be charged)
       Ryugakuha~Cancel - |,\,=>,K+G, then G while charging
       Urasuisha - \,K+G
       Urasuisha~Hagakure-ryu You Jumonji - \,K+G (hold K+G)
       Suishageri - UB,K+G
       Engetsugeri - UF,K+G
       Rairyu Hishoukyaku - =>,=>,P+K+G
       Sokuten - <=,<=,P+K+G
       Sokuten~Hagakure-ryu You Jumonji - <=,<=,P+K+G (hold P+K+G)
       Sokuten~Hagakure-ryu In Shippujin - <=,<=,P+K+G,P+K+G
       Jisuberibashiri - Hold =>,K (while running)
       Hagakure Senjin - P+K (during Defensive Move)
       Ryusuizan - P (during Offensive Move)
       Ryusui Urageri - K (during Offensive Move)
    
       * From Hagakure-ryu You Jumonji Kamae *
    
       Hagakure-ryu You Jumonji Kamae - P+K+G
       Juji Danken - From Hagakure-ryu You Jumonji Kamae: P
       Jumonji Hagasane - From Hagakure-ryu You Jumonji Kamae: P,K
       Jumonji Hagasane~Normal Stance - From Hagakure-ryu You Jumonji Kamae: P,K
                                                                           (hold K)
       Hagakure-ryu In Kama'itachi - From Hagakure-ryu You Jumonji Kamae: P,K,K+G
       Hagakure-ryu You Kusabi'uchi - From Hagakure-ryu You Jumonji Kamae: =>,P
       Suigetsugeri - From Hagakure-ryu You Jumonji Kamae: K
       Hagakure-ryu In Dounuki - From Hagakure-ryu You Jumonji Kamae: =>,K
       Hagakure-ryu In Dounuki~Normal Stance - From Hagakure-ryu You Jumonji Kamae:
                                               =>,K (hold K)
       Suimengeri - From Hagakure-ryu You Jumonji Kamae: |,K
       Hagakure-ryu In Suigetsuhou (deflect) - From Hagakure-ryu You Jumonji Kamae:
                                               P+K
       Hagakure-ryu In Suigetsuhou~Normal Stance - From Hagakure-ryu You Jumonji
                                                   Kamae: P+K (hold P+K)
       Hagakure-ryu You Hi'en - From Hagakure-ryu You Jumonji Kamae: K+G
       Hagakure-ryu You Hi'en~Normal Stance - From Hagakure-ryu You Jumonji Kamae:
                                              K+G (hold K+G)
       Fushin Randangeki - From Hagakure-ryu You Jumonji Kamae: P+G
       Fushin Randangeki~Normal Stance - From Hagakure-ryu You Jumonji Kamae:
                                                              P+G (hold P+G if fail)
       Hagakure-ryu You Jumonjibashiri - From Hagakure-ryu You Jumonji Kamae: =>,=>
       Hagakure-ryu In Kabutowari - From Hagakure-ryu You Jumonjibashiri: K
       Hagakure-ryu In Kagenui - From Hagakure-ryu You Jumonjibashiri: \,K+G
       Hagakure-ryu In Ryubigaeshi - From Hagakure-ryu You Jumonjibashiri: \,K+G,
                                                                 then P+G during hit
       Ryu'eiten - From Hagakure-ryu You Jumonji Kamae: |(or ^)
       Hagakure-ryu In Chinryu - From Hagakure-ryu You Jumonji Kamae: (vs high/mid
                                                                       punch)
       Hagakure-ryu In Myou'oujin - From Hagakure-ryu You Jumonji Kamae:
                                                            (P+K+G vs mid/side kick)
       Hagakure-ryu In Shippujin - From Hagakure-ryu You Jumonji Kamae: <=,P+K+G
       Juji Uraha - (opponent behind) From Hagakure-ryu You Jumonji Kamae: P
       Ura Tachigeri - (opponent behind) From Hagakure-ryu You Jumonji Kamae: K
       Ura Tachigeri~Normal Stance - (opponent behind) From Hagakure-ryu You Jumonji
                                     Kamae: K (hold K)
       Ura Shutou Rin - (opponent behind) From Hagakure-ryu You Jumonji Kamae: |,P
       Ura Shutou Rin~Normal Stance - (opponent behind) From Hagakure-ryu You 
                                      Jumonji Kamae: |,P (hold P)
       Ura Minamogeri - (opponent behind) From Hagakure-ryu You Jumonji Kamae: |,K
       Ura Minamogeri~Normal Stance - (opponent behind) From Hagakure-ryu You
                                      Jumonji Kamae: |,K (hold K)
       Ura'ate - (opponent behind) From Hagakure-ryu You Jumonji Kamae: P+K
       Ura'ate~Normal Stance - (opponent behind) From Hagakure-ryu You Jumonji
                               Kamae: P+K (hold P+K)
       Zan'eiten - (opponent behind) From Hagakure-ryu You Jumonji Kamae: |(or ^)
       Yamigasumi - (opponent behind) From Hagakure-ryu You Jumonji Kamae: P+G
       Hagakure-ryu You Raimeizan - (opponent behind) From Hagakure-ryu You Jumonji
                                    Kamae: P+G,P
       Amatsukitsune - (opponent behind) From Hagakure-ryu You Jumonji Kamae: P+K+G
       Amatsukitsune~Normal Stance - (opponent behind) From Hagakure-ryu You Jumonji
                                     Kamae: P+K+G (hold P+K+G)
    
       * From Hagakure-ryu In Shippujin *
       
       Hagakure-ryu In Shippujin - <=,P+K+G
       Hagakure-ryu In Fujin - From Hagakure-ryu In Shippujin: P
       Hagakure-ryu In Shinsokujin - From Hagakure-ryu In Shippujin: P,P
       Hagakure-ryu In Shinsoku Renjin - From Hagakure-ryu In Shippujin: P,P,P
       Hagakure-ryu In Kumobarai - From Hagakure-ryu In Shippujin: P,K
       Hagakure-ryu In Shouryuzan - From Hagakure-ryu In Shippujin: \,P
       Hagakure-ryu In Kusanagigiri - From Hagakure-ryu In Shippujin: =>,P
       Hagakure-ryu In Shippukyaku - From Hagakure-ryu In Shippujin: K
       Hagakure-ryu In Ryubibarai - From Hagakure-ryu In Shippujin: |,K
       Hagakure-ryu In Ryubi Renkyaku - From Hagakure-ryu In Shippujin: |,K,K
       Hagakure-ryu In Ryujin - From Hagakure-ryu In Shippujin: P+K
       Fushin Randangeki - From Hagakure-ryu In Shippujin: P+G
       Hagakure-ryu In Ura Fujin - (opponent behind) From Hagakure-ryu In Shippujin:
                                   P
       Ura Shutou - (opponent behind) From Hagakure-ryu In Shippujin: |,P
       Gyakugeri - (opponent behind) From Hagakure-ryu In Shippujin: K
       Hangetsugeri - (opponent behind) From Hagakure-ryu In Shippujin: |,K
       Hairyusou - (opponent behind) From Hagakure-ryu In Shippujin: ^,K
       Ura Senpugeri - (opponent behind) From Hagakure-ryu In Shippujin: UB,K
       Tachi Shutou - (opponent behind) From Hagakure-ryu In Shippujin: P+K
       Tachi Shutou~Hagakure-ryu In Shippujin - (opponent behind) From Hagakure-ryu
                                                In Shippujin: P+K,P+K+G
       Shin'youshu - (opponent behind) From Hagakure-ryu In Shippujin: P+K,K
       Yamigasumi - (opponent behind) From Hagakure-ryu In Shippujin: P+G
       Hagakure-ryu You Raimeizan - (opponent behind) From Hagakure-ryu In
                                    Shippujin: P+G,P
       Amatsukitsune - (opponent behind) From Hagakure-ryu In Shippujin: P+K+G
    
       * Throws *
       
       Taitou - P+G
       Jungyaku Jizai - =>,P+G
       Kagegasumi - <=,=>,P+G
       Tomoenage - <=,P+G
       Ko'enraku - =>,<=,P+G
       Izuna Otoshi - =>,<=,P+G,^,P+G
       Fugasumi - <=,|,P+G
       Katanagasumi - \,P+G
       Fushin Randangeki - UF,P+G
       Hakakure-ryu In Shiranui - (wall behind) <=,|,P+G
       Kirigasumi - (on opponent's left or right) P+G
       Jungyaku Jizai - (on opponent's left or right) =>,P+G
       Ha'uragasumi - (opponent facing away) P+G
       Jungyaku Jizai - (opponent facing away) =>,P+G
    
       * Reversals *
    
       Kotegaeshi - <=,P+K (vs high punch)
       Kotegaeshi - /,P+K (vs mid punch)
    
       * Down Attacks *
       
       Kakato Otoshi - (opponent down) \,K
       Hi'endan - (opponent down, close range) ^,P
       Asuka - (opponent down, mid range) ^,P
       Hishougeki - (opponent down, long range) ^,P
    
       * Back Attacks *
    
       Uraha - (opponent behind) P
       Ura Shutou - (opponent behind) |,P
       Gyakugeri - (opponent behind) K
       Hangetsugeri - (opponent behind) |,K
       Hairyusou - (opponent behind) ^,K
       In Senpugeri - UF,K (during turning attack)
       Ura Senpugeri - (opponent behind) UB,K
       Tachi Shutou - (opponent behind) P+K
       Tachi Shutou~Hagakure-ryu In Shippujin - (opponent behind) P+K,P+K+G
       Shin'youshu - (opponent behind) P+K,K
       Yamigasumi - (opponent behind) P+G
       Hagakure-ryu You Raimeizan - (opponent behind) P+G,P
       Amatsukitsune - (opponent behind) P+K+G
       Amatsukitsune~Hagakure-ryu You Jumonji - (opponent behind) P+K+G (hold P+K+G)
          
       * Jump Attacks *
     
       Shutou - (while rising) P
       Tobi Seiken - (in midair) P
       Tsukikakatogeri - (while rising or in midair) K
       Jitsumuji - (before landing) K
    
       * Wall Moves *
    
       Kaimon Kousui - (wall in front) <=,P+K
       Boukeshu - (wall in front) <=,P+K+G
    
    
    -  Costumes and Clothes Set  -
    
    -  All Costume Items that can be bought and the costume types that they can be
       used with:
    
       *Head*
       Brown Topknot = 1000G   Use: ABCD
       Samurai Helm = 5000G   Use: ABCD
       Brown Ninja Hood = 1000G   Use: A
       Black Ninja Hood = 1000G   Use: A
       White Ninja Hood = 1000G   Use: A
       Brown Helmet = 1000G   Use: B
       Gray Helmet = 1000G   Use: B
       Shaggy Black Hair = 9000G   Use: ABCD
       Green Shinobi Hood = 1000G   Use: C
       Purple Shinobi Hood = 1000G   Use: C
       Red Ninja Hood = 1000G   Use: A
       Green Camo Hood = 2000G   Use: C
       Silver Ninja Helm = 2000G   Use: D
       Black Topknot = 9000G   Use: ABCD
       Silver Ponytail = 5000G   Use: ABCD
       Long Silver Hair = 10000G   Use: ABCD
       Red Battle Hood = 1000G   Use: D
       Yellow Battle Hood = 1000G   Use: D
       Yellow Ninja Hood = 1000G   Use: A
       Blue Helmet = 2000G   Use: B
       Orange Camo Hood = 2000G   Use: C
       Blue Ninja Helm = 2000G   Use: D
       Purple Ninja Hood = 4000G   Use: A
       Green Helmet = 4000G   Use: B
       White Shinobi Hood = 4000G   Use: C
       Gray Battle Hood = 4000G   Use: D
       Orange Ninja Hood = 4000G   Use: A
       Red Helmet = 4000G   Use: B
       Violet Camo Hood = 4000G   Use: C
          
       *Face*
       Green Shinobi Mask = 1000G   Use: C
       Purple Shinobi Mask = 1000G   Use: C
       Navy Shinobi Mask = 1000G   Use: C
       Ryusui Battle Mask = 2000G   Use: ACD
       Red Battle Mask = 1000G    Use: ACD
       Mauve Shinobi Mask = 1000G   Use: C
       Black Shinobi Mask = 1000G   Use: C
       Blue Battle Mask = 2000G   Use: ACD
       Yellow Ninja Mask = 5000G   Use: ABCD
       Teal Ninja Mask = 2000G   Use: ABCD
       White Shinobi Mask = 4000G   Use: C
       Red Contacts = 10000G   Use: ABCD
       Gray Battle Mask = 2000G   Use: ACD
       Purple Battle Mask = 2000G   Use: ACD
       Violet Shinobi Mask = 2000G   Use: C
       Spectacles = 1000G   Use: ABCD
       
       *Upper Body*
       Black Ninja Sword = 1000G   Use: ABCD
       Huge Throwing Star = 5000G   Use: ABCD
       Brown Ninja Suit = 6000G   Use: A
       Brown Scarf = 1000G   Use: A
       Black Ninja Suit = 6000G   Use: A
       Black Scarf = 1000G   Use: A
       White Ninja Suit = 6000G   Use: A
       White Scarf = 1000G    Use: A
       Brown Armor = 8000G    Use: B
       Gray Armor = 8000G   Use: B
       Green Shinobi Armor = 12000G   Use: C
       Purple Shinobi Armor = 12000G   Use: C
       Red Ninja Suit = 9000G   Use: A
       Red Scarf = 1000G   Use: A
       Orange Undershirt = 3000G   Use: B
       Green Camo Armor = 18000G   Use: C
       Purple Battle Suit = 19000G   Use: D
       Ryusui Battle Collar = 2000G   Use: D
       Red Battle Suit = 13000G   Use: D
       Red Battle Mail = 4000G   Use: D
       Yellow Battle Suit = 13000G   Use: D
       Yellow Battle Mail = 4000G   Use: D
       Yellow Ninja Suit = 9000G   Use: A
       Blue Armor = 11000G   Use: B
       Blue Undershirt = 3000G   Use: B
       Orange Camo Armor = 18000G   Use: C
       Blue Battle Suit = 19000G   Use: D
       Purple Ninja Suit = 12000G   Use: A
       Green Armor = 12000G   Use: B
       White Shinobi Armor = 6000G   Use: C
       White Shinobi Mail = 3000G   Use: C
       Gray Battle Collar = 2000G   Use: D
       Gray Battle Suit = 6000G   Use: D
       Orange Ninja Suit = 12000G   Use: A
       Red Armor = 12000G   Use: B
       Red Armor Scarf = 2000G   Use: B
       Orange Scarf = 2000G   Use: A
       Violet Camo Armor = 12000G   Use: C
       Grape Battle Suit = 12000G   Use: D
       Violet Battle Collar = 2000G   Use: D
    
       *Arms*
       Brown Gauntlets = 6000G   Use: ABCD
       Black Arm Guards = 1000G   Use: ABCD
       Navy Arm Guards = 2000G   Use: ABCD
       Gold Armlet = 1000G    Use: D
       Amber Battle Bracers = 2000G   Use: ABCD
       Black Hand Tape = 2000G   Use: ABCD
       Red Battle Bracers = 1000G   Use: ABCD
       Gold Gauntlets = 10000G   Use: ABCD
       Purple Armlet = 1000G   Use: D
       Green Armlet = 1000G   Use: D
       Red Arm Guards = 1000G   Use: ABCD
       Gray Armlet = 1000G   Use: D
       Violet Arm Guards = 2000G   Use: ABCD
       
       *Lower Body*
       Black Short Sword = 9000G   Use: AB
       Green Light Plate = 10000G   Use: ABCD
       Coin Roll = 4000G   Use: ABCD
       Brown Ninja Pants = 4000G   Use: A
       Black Ninja Pants = 4000G   Use: A
       White Ninja Pants = 4000G   Use: A
       Brown Armor Pants = 5000G   Use: B
       White Belt = 1000G   Use: A
       Red Armor Belt = 1000G   Use: B
       Gray Armor Belt = 1000G   Use: B
       Gray Armor Pants = 5000G   Use: B
       Gray Armor Sandals = 1000G   Use: ABCD
       Green Shinobi Pants = 8000G   Use: C
       Purple Shinobi Pants = 8000G   Use: C
       Black Belt = 1000G   Use: A
       Red Ninja Pants = 6000G   Use: A
       Purple Armor Sandals = 1000G   Use: ABCD
       Green Camo Pants = 12000G   Use: C
       Navy Battle Belt = 2000G   Use: D
       Purple Battle Pants = 13000G   Use: D
       Ninja Battle Greaves = 4000G   Use: ABCD
       Red Battle Belt = 1000G   Use: D
       Red Battle Pants = 8000G   Use: D
       Black Leg Tape = 1000G   Use: ABCD
       Yellow Battle Belt = 1000G   Use: D
       Yellow Battle Pants = 8000G   Use: D
       Amber Battle Greaves = 1000G   Use: ABCD
       Brown Belt = 1000G   Use: A
       Yellow Ninja Pants = 6000G   Use: A
       Blue Armor Belt = 2000G   Use: B
       Blue Armor Pants = 5000G   Use: B
       Green Tabi Boots = 1000G   Use: ABCD
       Orange Camo Pants = 12000G   Use: C
       Blue Battle Belt = 2000G   Use: D
       Blue Battle Pants = 13000G   Use: D
       Purple Ninja Pants = 8000G   Use: A
       Green Armor Pants = 8000G   Use: B
       White Shinobi Pants = 4000G   Use: C
       Gray Battle Belt = 2000G   Use: D
       Gray Battle Pants = 4000G   Use: D
       Orange Ninja Pants = 8000G   Use: A
       Orange Armor Belt = 2000G   Use: B
       Red Armor Pants = 8000G   Use: B
       Violet Camo Pants = 8000G   Use: C
       Violet Ninja Greaves = 1000G   Use: ABCD
       Grape Battle Belt = 2000G   Use: D
       Grape Battle Pants = 8000G   Use: D
       
       
    -  Personal Opinion -
    
    -  Ok....here's basically my take on Kage-Maru:
    
       Kage-Maru is kinda funny in terms of character difficulty and such.  Normally
       a ninja character is one of the most frustrating, confusing, and extremely
       difficult characters in the roster to learn and master their moves with.  But
       that's not necessarily the case with Kage-Maru.  I don't know if it's because
       he's one of the characters that has ended up in the finals often enough in
       previous games, or if he's the one that's suppose to be the main character of
       the game despite the fact they keep giving Akira that appearance.  Whatever
       the case may be, Kage-Maru is a character that anyone no matter what their
       skill level is, can pick up Kage and find a comfort zone with him.  Beginner
       players will love the fact that he has some simple and extremely reliable
       combos and strike moves that will give you a sense of satisfaction and means
       of getting use to the game.  Expert players will love Kage's advance
       repetoire of moves that, just like any other ninja character, range from
       tricky to deadly.  It's hard to find a reason not to like him.  As a
       beginner, I'd recommend that you use Kage-Maru to try and learn the game
       with.  Kage is a character that offers you the opportunity to learn and
       easily progress into expert techniques without too much stress and worry.
       Kage's move set allows a beginner to move up at a nice and even pace,
       learning advanced to expert move sets with just a little difficulty.  The
       only problem with Kage would be that if you are a beginner and get over
       confident with him thinking that you would be able to immdieately take on his
       expert moves without learning the basics.  It is very easy to think you're
       greater than everyone else with Kage's moves, plus the fact that he's a ninja
       as well probably has something to do with it too.  Just remember to hold back
       your overconfidence and make sure to learn the basics properly and progress
       at a normal pace.  Just alittle but of time in the dojo is all that is needed
       with Kage as well.  Kage offers up a nice balance of speed and damage.  Kage
       isn't exactly a defensive kinda character.  He has the means of being a
       counter character, just not to the extent of Goh.  Kage can counter with
       strikes and combos which does make him dangerous if you have put in the time
       to learn his counters properly.  Kage can have an answer for anyone and
       anything that you throw at him, just so long as you're not trying to rely on
       him being a tank that can easily take damage like it's nothing.  An expert
       Kage player can become a huge annoyance to anyone.  If you push pressure on
       your opponent with Kage and take a few breathers to either let them offer up
       a chance for a counter or to allow the opponent to give up an opening to push
       more pressure onto them and finish them off.  One big thing that Kage has
       going for him is arsenal of launchers.  Kage is by far one of the easiest
       characters that can throw people over walls no matter the height.  As said
       before....Kage has an answer for everything.  You can become a true nightmare
       with punishing combos and strikes, or you can become the cheesiest guy
       around.....either way, Kage can offer up a ton of victories in your books if
       you use him to your advantage.
    
    
    (User Character Tactics)
    
       Ahhhh....the final chapter of this glorious guide of mine....to think I
       finally made it this far.  This part though isn't written entirely by me...
       This part is written by all of you!  That's right....no matter what I say or
       do to tell you things about characters or explaining their ins and outs,
       everyone has their own style and their own way doing things with each
       character.  In that respect I give to all of you this section.  E-mail in
       your tips, tricks, and fighting techs that you find to be useful for the
       given character in the given situation you're in.  The only way this
       section can get bigger, is by all of you, so flood my e-mail box ok!  I know
       it's at the top, but for convienence my e-mail is:
    
       sanctuary_remix@yahoo.com
    
       I will give full credit to you that send in your tips and tricks, so be a pal
       and help out those around you by contributing to this guide!
    
       * Kage-Maru *
    
    
    
    
    
    (Credits)
    
    -  First and foremost I give credit to Sega for coming out with one kick ass
       fighter.  I've never been so jaw dropped before by a fighting game with all
       that it shows off.  I'm still going strong with it, so I think I'm now
       turning into a Virtua Fighter fan!  Way to go Sega, by making an addictive
       game like this!
    
    -  Secondly I'd like to give creds to all of those out there that asked for me
       to come back and make more walkthroughs.  You have no clue how much I missed
       doing these, and just because I'm in the Marines, doesn't mean I have to 
       retire from walkthrough writing!  Thank you for all the support and e-mails
       that all of you have sent telling me how good my past walkthroughs were and
       that you all wanted to see more.  Without the support, I think the drive and
       the love for walkthrough writing would of left me a long time ago.
    
    -  If there's anything that you wish to add or correct in my walkthrough, then
       by all means, shoot me an e-mail at sanctuary_remix@yahoo.com.  I'll take
       your comments and concerns seriously and get back to you as fast as I can.
       You will be given the proper credit as well for contributing to my guide.
    
       Thanks again, and I'll sees yas all later!
    
       Alex "Joker" Hall
       Sanctuary Remix