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    Weapon Guide by PyroLeprecon

    Version: 1.6 | Updated: 07/16/10 | Printable Version | Search This Guide

    --------------------------------------------------------------------------------
    ============================
    CALL OF DUTY 4 WEAPONS GUIDE
    CREATED BY CONOR FINEGAN ON MAY 12, 2008
    You can email me with new strategies, tips, or to report that I have something
    wrong at: conor.fi@comcast.net
    Version 1.6
    
    =================
     Version History
    =================
    1.0 - Finished charts for all guns. Have descriptions for each one.
    1.1 (6-1-08) - Added a "Notes on what numbers mean" section.
                 - improved some descriptions of guns.
    1.2 (6-3-08) - Added a "Kills in" section that explains exactly how fast each
                   weapon kills.
    1.3 (6-10-08) - Simplified some of the quirks sections of the guns.
                  - added note on the M40.
                  - added note to kills in section of the Skorpion.
                  - Edited the P90's description to reflect recent patches.
    1.4 (7-5-08) - Added a table of contents.
                 - Added some more detail to gun descriptions.
                 - Removed the "kills in" section (I've decided it was not accurate)
                 - Reorganized version history.
    1.5 (8-1-08) - Updated range description.
                 - Added a section in which I describe sway.
                 - Fixed a typo in the AK-74u's name.
    	     - Fixed an error in the M60's rate of fire.
                 - Updated descriptions on all snipers.
                 - Added damage charts for the sniper rifles.
    1.6 (7-16-10) - Last Update, finalization and revision of guide.
                  - Cleaned up some of the descriptions of the guns and 
                    recommendations sections.
                  - Added the missing recommended perks section to the G3.
    	      - Fixed an error in the M21's description.
                  - Fixed an error in the M14's description.
                  - This version is intended to be final and most accurate version.
                    of the guide. If you see any site hosting a version of this 
                    guide other than 1.6, please email me so I can request their 
    		version be updated!
    
    
    ===================
     TABLE OF CONTENTS
    ===================
    
    [1.0] - Notes on statistics
    [2.0] - Assault Rifles
       [2.1] - M16A4
       [2.2] - AK-47
       [2.3] - M4
       [2.4] - G3
       [2.5] - G36C
       [2.6] - M14
       [2.7] - MP44
    [3.0] - Submachine Guns
       [3.1] - MP5
       [3.2] - Skorpion
       [3.3] - Mini-Uzi
       [3.4] - AK-74u
       [3.5] - P90
    [4.0] - Light Machine Guns
       [4.1] - M249 SAW
       [4.2] - RPD
       [4.3] - M60
    [5.0] - Shotguns
       [5.1] - W1200
       [5.2] - M1014
    [6.0] - Sniper Rifles
       [6.1] - M40
       [6.2] - M21
       [6.3] - Dragunov
       [6.4] - R700
       [6.5] - .50 Cal
    [7.0] - Sniper rifle charts
       [7.1] - Damage Multiplier Chart
       [7.2] - Damage Chart
       [7.3] - Damage Chart with Stopping power
    [8.0] - Pistols
       [8.1] - M9
       [8.2] - USP
       [8.4] - M1911
       [8.5] - Desert Eagle
    [9.0] - Bibliography
    [10.0] - Copyright
    
    
    [1.0]
    =====================
     NOTES ON STATISTICS
    =====================
    
    -Damage-
    The damage statistics are formatted as follows: (maximum damage) - (minimum
    damage).
    
    -Range-
    Formatted: (range A) - (range B).
    When the bullet reaches range A, the damage each bullet does will start to
    gradually drop from maximum damage, until you reach range B. At this point the
    bullet is at minimum damage, and will continue at that damage infinately.
    2000 units = 50 in-game meters.
    To be clear, a silencer does NOT make a gun less powerful or decrease minimum
    damage. It only decreases range.
    
    -Rate of Fire-
    Measured in "Rounds per Minute."
    
    -Sway-
    sway is movement of a gun's sight when you are not moving. If you stand in one
    spot and aim a down the sites of a gun that has sway, you'll see your iron
    sights or red dot sight move in a circle. This is a mechanic that is most 
    likely intended to offset the guns' lack of recoil.
    
    
    
    [2.0]
    ===============
     Assault Rifles
    ================
    
    
    [2.1]
    =======
     M16A4
    =======
    
    |==================================================================|
    |Damage  | Range     | Range Silenced | Rate of Fire | Reload Time |
    |------------------------------------------------------------------|
    |40 - 30 | 1500-2000 | 500 - 1000     | 925 RPM      | 2 Seconds   |
    |        |           |                |              |(3.365 Empty)|
    |==================================================================|
    
    Description:
    A 3-shot burst gun that can kill in one burst with good aim. This is the first
    assault rifle available in Call of Duty 4. Best used at range, although the 
    burst nature of the gun makes it better at close range than the G3 or M14.
    
    Recoil Notes:
    - No sway.
    - Very little recoil.
    - sights reset themselves after each burst.
    
    Additional notes:
    The delay between bursts cuts the M16A4's effective rate of fire to 450 RPM.
    
    Recommended Attachments:
    Red dot sight
    
    Recommended Perks:
    Stopping Power
    Deep Impact
    Steady Aim
    
    
    [2.2]
    =======
     AK-47
    =======
    
    |==================================================================|
    |Damage  | Range     | Range Silenced | Rate of Fire | Reload Time |
    |------------------------------------------------------------------|
    |40 - 30 | 1500-2000 | 500 - 1000     | 700 RPM      | 2.5 Seconds |
    |        |           |                |              |(3.25 Empty) |
    |==================================================================|
    
    Description:
    The most powerful fully-automatic assault rifle in the game, this gun excels in
    close and medium-range firefights. 
    
    Recoil Notes:
    - Minor sway.
    - Gun APPEARS to have high recoil, but in reality the sight levels itself off
    before firing off the next round, so the gun can be fired fully automatically 
    with surprising accuracy.
    - Noticeable kick, though so best fired in bursts or single-shot over
    long ranges.
    
    Additional Notes:
    The AK-47's damage decreases to 40-20 when used with a Red Dot Sight or 
    Silencer, so the gun is best used without those attachments.
    
    Recommended Attachments:
    Nothing
    Grenade Launcher
    
    Recommended Perks:
    Stopping Power
    Deep Impact
    Steady Aim
    
    
    [2.3]
    ====
     M4
    ====
    
    |===================================================================|
    |Damage  | Range     | Range Silenced | Rate of Fire | Reload Time  |
    |-------------------------------------------------------------------|
    |30 - 20 | 1500-2000 | 500 - 1000     | 850 RPM      | 2.03 Seconds |
    |        |           |                |              |(3.36 Empty)  |
    |===================================================================|
    
    Description:
    A fast-firing gun with low damage but a high rate of fire. Useful at all ranges,
    this gun has the accuracy for long-range encounters and the rate of fire for 
    close quarters combat.
    
    Recoil Notes:
    - Has a lot of sway, more than any other gun in the game excluding sniper
    rifles.
    
    Recommended Attachments:
    Red Dot Sight
    Silencer
    
    Recommended Perks:
    Stopping Power
    Deep Impact
    Steady Aim
    
    
    [2.4]
    ====
     G3
    ====
    
    |=====================================================================|
    |Damage  | Range     | Range Silenced | Rate of Fire   | Reload Time  |
    |---------------------------------------------------------------------|
    |40 - 30 | 1500-2000 | 500 - 1000     | Single shot,   | 2.75 Seconds |
    |        |           |                | Up to 1200 RPM | (3.75 Empty) |
    |=====================================================================|
    
    Description:
    A poweful single-shot rifle with great accuracy, but lacking performance in 
    close quarters combat. Has a great iron sight, so it works well with a Grenade 
    Launcher.
    
    Recoil Notes:
    - No sway.
    - No kickback in any direction, as the sight levels off before you can fire off
    another round.
    - sight levels before you can fire off another round.
    - Very little kickback with ACOG Scope.
    
    Additional Notes:
    Silenced G3 has an erroneously long Melee Delay, longer than the stabbing
    animation, so the melee attack essentially does not work.
    
    Recommended Attachments:
    Grenade Launcher
    Red Dot Sight
    
    Recommended Perks:
    Stopping Power
    Deep Impact
    Steady Aim
    
    
    [2.5]
    ======
     G36C
    ======
    
    |==================================================================|
    |Damage  | Range     | Range Silenced | Rate of Fire | Reload Time |
    |------------------------------------------------------------------|
    |30 - 20 | 1500-2000 | 500 - 1000     | 750 RPM      | 2.1 Seconds |
    |        |           |                |              |(2.967 Empty)|
    |==================================================================|
    
    Description:
    Basically the same as the M4, except with a lower rate of fire, longer reload
    time, and noticably more kickback. So why bother? Read on.
    
    Recoil Notes:
    - Has very little sway (explained in more detail below)
    - Noticable kickback.
    
    Additional Notes:
    The G36C has noticably less sway (70% the amount and nearly half the
    speed of the M4 when standing) than the other automatic assault rifles. The
    amount of sway lowers even further as you
    crouch or go prone. By the time you're prone, the gun has almost no sway, and
    the sway it does have is extremely slow. This works with all the G36C's
    attachments, including the ACOG Scope.
    
    Recommended Attachments:
    Red Dot Sight
    ACOG Scope
    
    Recommended Perks
    Stopping Power
    Deep Impaact
    Steady Aim (Compliments the ACOG scope)
    
    
    [2.6]
    =====
     M14
    =====
    
    |=====================================================================|
    |Damage  | Range     | Range Silenced | Rate of Fire   | Reload Time  |
    |---------------------------------------------------------------------|
    |50 - 40 | 1500-2000 | 500 - 1000     | Single shot,   | 2.5 Seconds  |
    |        |           |                | Up to 1200 RPM | (3.06 Empty) |
    |=====================================================================|
    
    Description:
    Higher-powered version of the G3 with more recoil. Because it does 50 damage
    at close range without stopping power (meaning 2-shot kills with or without the
    perk), the gun is arguably more useful with Juggernaut.
    
    Recoil Notes:
    - No sway
    - The M14 has much more recoil than the G3. As a result, if you hit the fire
    button as fast as you can, you'll end up firing subsequent rounds in the middle
    of the gun's kick, making you lucky to hit anything. In order to be accurate,
    you must wait for the gun's sight to level off (which it will do automatically).
    
    Additional Notes:
    Whereas most guns have a 1.4 damage multiplier for headshots, the M14 has a 1.5
    damage multiplier. This means that the gun can kill a target with full health 
    with one close-range shot to the head if you are using stopping power. It is 
    the only non-sniper rifle that can do this.
    
    Recommended Attachments:
    Red Dot Sight
    
    Recommended Perks:
    Stopping Power
    Juggernaut
    Deep Impact
    
    
    [2.7]
    ======
     MP44
    ======
    
    |===================================================================|
    |Damage  | Range     | Range Silenced | Rate of Fire | Reload Time  |
    |-------------------------------------------------------------------|
    |40 - 30 | 1500-2000 | No Silencer    | 600 RPM      | 2.75 Seconds |
    |        |           |                |              | (3.5 Empty)  |
    |===================================================================|
    
    Description:
    A nostalgic call back to the gun that was so powerful in previous Call of 
    Duties. Basically, it's an AK-47 with a slower rate of fire.
    
    Recoil Notes:
    - No sway
    - High Recoil
    - High Kick back, but only after the first couple rounds. Should be fired in
    bursts.
    
    Additional Notes
    It has no attachments. It is also the only fully-automatic assault rifle in the 
    game to have no sway.
    
    Recommended Perks:
    Stopping Power
    Deep Impact
    Steady Aim
    
    
    [3.0]
    =================
     Submachine Guns
    =================
    
    
    [3.1]
    =====
     MP5
    =====
    
    |===================================================================|
    |Damage  | Range      | Range Silenced | Rate of Fire | Reload Time |
    |-------------------------------------------------------------------|
    |40 - 20 | 750 - 1000 | 350 - 700      | 800 RPM      | 2.3 Seconds |
    |        |            |                |              | (3.3 Empty) |
    |===================================================================|
    
    Description:
    Extremely high-powered (for a submachine gun) SMG with a relatively low rate of
    fire. Excellent in close quarters, recoil makes it difficult to use at long
    ranges.
    
    Recoil Notes:
    - No sway
    - Moerate recoil in a cluster around your sight
    - Fire in very small bursts or manual single shot for long range firefights.
    
    Recommended Attachments:
    Red Dot sight
    Silencer
    
    Recommended perks:
    Stopping power
    UAV Jammer
    Steady Aim
    Dead Silence
    
    
    [3.2]
    ==========
     Skorpion
    ==========
    
    |===================================================================|
    |Damage  | Range      | Range Silenced | Rate of Fire | Reload Time |
    |-------------------------------------------------------------------|
    |50 - 20 | 200 - 400  | 100 - 300      | 850 RPM      | 2.4 Seconds |
    |        |            |                |              | (2.67 Empty)|
    |===================================================================|
    
    Description:
    Odd gun with extremely high damage at extremely close range, and one of the
    weakest guns everywhere else. Extremely small clip size.
    
    Recoil notes:
    - No sway.
    - Almost no recoil.
    - More visual recoil with a red dot sight
    
    Recommended Attachments:
    Silencer
    ACOG Scope
    
    Recommended Perks:
    Stopping power
    Sleight of Hand
    Steady Aim
    
    
    [3.3]
    ==========
     Mini Uzi
    ==========
    
    |===================================================================|
    |Damage  | Range      | Range Silenced | Rate of Fire | Reload Time |
    |-------------------------------------------------------------------|
    |30 - 20 | 750 - 1000 | 350 - 700      | 950 RPM      | 2.4 Seconds |
    |        |            |                |              | (3.5 Empty) |
    |===================================================================|
    
    Description:
    Extremely fast-firing SMG. Good in close quarters combat. 
    
    Recoil notes:
    - No sway
    - Small amounts of visual recoil, not enough to be noticable at close range, 
    but it should be fired in bursts for long ranged fighting.
    
    Additional Notes:
    The Uzi is the only gun in the game that does more Damage Per Second with 
    Double Tap than with Stopping Power.
    
    Recommended Attachments:
    Red Dot Sight
    Silencer
    
    Recommended Perks:
    Stopping Power
    Double Tap
    UAV Jammer
    Steady Aim
    Dead Silence
    
    
    [3.4]
    ========
     AK-74u
    ========
    
    |===================================================================|
    |Damage  | Range      | Range Silenced | Rate of Fire | Reload Time |
    |-------------------------------------------------------------------|
    |40 - 20 | 750 - 1000 | 350 - 700      | 800 RPM      | 2.5 Seconds |
    |        |            |                |              | (3.25 Empty)|
    |===================================================================|
    
    Description:
    SMG that resembles the AK-47 visually and is statistically identical to the MP5
    save for having a higher class of bullet penetration, on par with the Assault
    Rifles.
    
    Recoil notes:
    - Only Submachine gun with sway.
    - Recoil similar to the MP5 (cluster around your sight).
    
    Additional Notes:
    When equipped with a silencer or red dot has the hip accuracy of the assault
    rifles (less accurate than normal).
    
    Recommended Attachments:
    Nothing
    
    Recommended Perks:
    Stopping Power
    Steady Aim
    Deep Impact
    
    
    [3.5]
    =====
     P90
    =====
    
    |===================================================================|
    |Damage  | Range      | Range Silenced | Rate of Fire | Reload Time |
    |-------------------------------------------------------------------|
    |30 - 20 | 750 - 1000 | 350 - 700      | 925 RPM      | 2.8 Seconds |
    |        |            |                |              | (3.5 Empty) |
    |===================================================================|
    
    Description:
    SMG with a large 50 round clip, little recoil, and a great rate of fire. One of
    the most flexible SMGs.
    
    Recoil Notes:
    - No sway.
    - Low recoil.
    - Fantastic iron sight.
    - Basically no visual recoil.
    - Best when sprayed in close quarters, burst-fired at long ranges.
    
    Additional Notes:
    The P90 USED to have 75% more sprint than the other SMGs, but
    this has been patched out of the game.
    
    Recommended Attachments:
    Red Dot sight
    Silencer
    
    Recommended Perks:
    Stopping Power
    Steady Aim
    
    
    [4.0]
    ====================
     Light Machine Guns
    ====================
    
    
    [4.1]
    ==========
     M249 SAW
    ==========
    
    |=====================================|
    |Damage | Rate of Fire | Reload Time  |
    |-------------------------------------|
    |30     | 925 RPM      | 6.45 Seconds |
    |=====================================|
    
    Description:
    The Default Light Machine Gun. Like all LMGs, it's great for camping and laying
    down lots of fire.
    
    Recoil Notes:
    - No sway
    - Low recoil, unlike other LMGs (meaning you don't necessarily need a grip).
    
    Additional Notes:
    The SAW with a Grip has improved Hip Accuracy (Between the assault rifle and SMG
    hip accuracies).
    
    Recommended Attachments:
    Red Dot sight
    Grip
    
    Recommended Perks:
    Stopping Power
    Sleight of hand
    Deep Impact
    
    
    [4.2]
    =====
     RPD
    =====
    
    |====================================|
    |Damage | Rate of Fire | Reload Time |
    |------------------------------------|
    |40     | 700 RPM      | 9.7 Seconds |
    |====================================|
    
    Description:
    A LMG with more damage, but more recoil and a slower rate of fire than the M249
    SAW.
    
    Recoil Notes:
    - No sway.
    - High kickback.
    - Best used with grip.
    
    Recommended Attachments:
    Grip
    
    Recommended Perks:
    Stopping Power
    Sleight of hand
    Deep Impact
    
    
    [4.3]
    =====
     M60
    =====
    
    |===================================================|
    |Damage  | Range       | Rate of Fire | Reload Time |
    |---------------------------------------------------|
    |50 - 40 | 1000 - 1500 | 600 RPM      | 9.7 Seconds |
    |===================================================|
    
    Desctiption:
    Super High powered LMG with huge recoil. Doesn't need Stopping power until long
    ranges. Best when used manual single shot.
    
    Recoil Notes:
    - No sway.
    - High recoil.
    - High visual recoil.
    - Easily used in a manual single shot.
    
    Recommended Attachments:
    Red Dot Sight
    ACOG Scope
    
    Recommended Perks:
    Stopping Power
    Juggernaut
    Sleight of hand
    Deep Impact
    Steady Aim
    
    
    **NOTE**
    I will NOT be giving detailed descriptions on the shot guns, sniper rifles, or
    pistols. There just isn't much to say that can't be said in a chart.
    
    
    [5.0]
    ==========
     Shotguns
    ==========
    
    
    [5.1]
    =======
     W1200
    =======
    |==================================================================|
    |Damage     | Range       | Rate of Fire | Reload Time             |
    |------------------------------------------------------------------|
    |40 - 10 X8 | 300 - 500   | 150 RPM      | 1 Second (First Shell), |
    |           |             |              | 0.5 Seconds (Next Shell)|
    |==================================================================|
    
    Note:
    Using Double tap will cause this gun to pump faster.
    
    
    [5.2]
    =======
     M1014
    =======
    |==================================================================|
    |Damage     | Range       | Rate of Fire | Reload Time             |
    |------------------------------------------------------------------|
    |30 - 10 X8 | 300 - 600   | 300 RPM      | 1 Second (First Shell), |
    |           |             |              | 0.5 Seconds (Next Shell)|
    |==================================================================|
    
    
    [6.0]
    ===============
     Sniper Rifles
    ===============
    
    
    [6.1]
    =====
     M40
    =====
    |====================================================|
    |Damage | Rate of Fire   | Reload Time               |
    |----------------------------------------------------|
    |70     | Bolt Action,   | 1.1 Second (First Round), |
    |       | 70 RPM Maximum | 0.4 Seconds (Next Round)  |
    |====================================================|
    
    Note:
    An M40 with and ACOG scope has a base damage of 75. Also, putting double tap on
    an M40 will decrease the time it takes to rechamber a round.
    
    
    [6.2]
    =====
     M21
    =====
    |======================================|
    |Damage | Rate of Fire   | Reload Time |
    |--------------------------------------|
    |70     | Single shot,   | 2.5 Seconds |
    |       | Up to 1200 RPM | (3.1 Empty) |
    |======================================|
    
    
    [6.3]
    ==========
     Dragunov
    ==========
    |=======================================|
    |Damage | Rate of Fire   | Reload Time  |
    |---------------------------------------|
    |70     | Single shot,   | 2.75 Seconds |
    |       | Up to 1200 RPM | (3.5 Empty)  |
    |=======================================|
    
    Note:
    The Dragunov has no use for Stopping Power, as it kills in 2 shots to stomach
    or limbs 1 shot to the head neck or torso with or without the perk.
    
    
    [6.4]
    ======
     R700
    ======
    |====================================================|
    |Damage | Rate of Fire   | Reload Time               |
    |----------------------------------------------------|
    |70     | Bolt Action,   | 1.1 Second (First Round), |
    |       | 70 RPM Maximum | 0.4 Seconds (Next Round)  |
    |====================================================|
    
    Note:
    The R700 has 50% more sway than the other sniper rifles. Also, adding Double
    tap will rechamber the round faster.
    
    
    [6.5]
    =========
     .50 Cal
    =========
    |======================================|
    |Damage | Rate of Fire   | Reload Time |
    |--------------------------------------|
    |70     | Single shot,   | 4.1 Seconds |
    |       | Up to 1200 RPM | (4.6 Empty) |
    |======================================|
    
    
    [7.0]
    =====================
     Sniper rifle charts
    =====================
    
    
    [7.1]
    =========================
     Damage Multiplier Chart
    =========================
    |=================================================|
    |Weapon   | Head | Neck | Torso | Stomach | Limbs |
    |-------------------------------------------------|
    |M40      | 1.5  | 1.5  | 1.1   | 1.1     | 1.0   |
    |-------------------------------------------------|
    |M21      | 1.5  | 1.1  | 1.1   | 1.0     | 1.0   |
    |-------------------------------------------------|
    |Dragunov | 1.5  | 1.5  | 1.5   | 1.0     | 1.0   |
    |-------------------------------------------------|
    |R700     | 1.5  | 1.5  | 1.5   | 1.1     | 1.0   |
    |-------------------------------------------------|
    |.50 Cal  | 1.5  | 1.5  | 1.5   | 1.1     | 1.0   |
    |=================================================|
    
    
    
    [7.2]
    ==============
     Damage Chart
    ==============
    |=================================================|
    |Weapon   | Head | Neck | Torso | Stomach | Limbs |
    |-------------------------------------------------|
    |M40      | 105  | 105  | 77    | 77      | 70    |
    |-------------------------------------------------|
    |M40 ACOG | 112  | 112  | 82    | 82      | 75    |
    |-------------------------------------------------|
    |M21      | 105  | 77   | 77    | 70      | 70    |
    |-------------------------------------------------|
    |Dragunov | 105  | 105  | 105   | 70      | 70    |
    |-------------------------------------------------|
    |R700     | 105  | 105  | 105   | 77      | 70    |
    |-------------------------------------------------|
    |.50 Cal  | 105  | 105  | 105   | 77      | 70    |
    |=================================================|
    
    
    [7.3]
    ==================================
     Damage Chart With Stopping Power
    ==================================
    |=================================================|
    |Weapon   | Head | Neck | Torso | Stomach | Limbs |
    |-------------------------------------------------|
    |M40      | 147  | 147  | 107   | 107     | 98    |
    |-------------------------------------------------|
    |M40 ACOG | 157  | 157  | 115   | 115     | 105   |
    |-------------------------------------------------|
    |M21      | 147  | 107  | 107   | 98      | 98    |
    |-------------------------------------------------|
    |Dragunov | 147  | 147  | 147   | 98      | 98    |
    |-------------------------------------------------|
    |R700     | 147  | 147  | 147   | 107     | 98    |
    |-------------------------------------------------|
    |.50 Cal  | 147  | 147  | 147   | 107     | 98    |
    |=================================================|
    
    
    [8.0]
    =========
     Pistols
    =========
    
    
    [8.1]
    ====
     M9
    ====
    |====================================================================|
    |Damage  | Range     | Range Silenced | Rate of Fire   | Reload Time |
    |--------------------------------------------------------------------|
    |40 - 20 | 250 - 500 | 150 - 350      | Single shot,   | 1.6 Seconds |
    |        |           |                | Up to 1200 RPM | (1.9 Empty) |
    |====================================================================|
    
    
    [8.2]
    =====
     USP
    =====
    |=====================================================================|
    |Damage  | Range      | Range Silenced | Rate of Fire   | Reload Time |
    |---------------------------------------------------------------------|
    |40 - 20 | 450 - 1000 | 250 - 650      | Single shot,   | 1.6 Seconds |
    |        |            |                | Up to 1200 RPM | (1.9 Empty) |
    |=====================================================================|
    
    
    [8.3]
    =======
     M1911
    =======
    |====================================================================|
    |Damage  | Range     | Range Silenced | Rate of Fire   | Reload Time |
    |--------------------------------------------------------------------|
    |40 - 20 | 350 - 900 | 250 - 500      | Single shot,   | 1.6 Seconds |
    |        |           |                | Up to 1200 RPM |(1.9 Empty)  |
    |====================================================================|
    
    
    [8.4]
    ==============
     Desert Eagle
    ==============
    |=====================================================|
    |Damage  | Range      | Rate of Fire   | Reload Time  |
    |-----------------------------------------------------|
    |50 - 30 | 350 - 1200 | Single shot,   | 1.96 Seconds |
    |        |            | Up to 1200 RPM | (2.1 Empty)  |
    |=====================================================|
    
    
    [9.0]
    All statistics and information from:
    http://www.xanga.com/DenKirson/632800688/item.html
    http://www.codboards.com/showthread.php?t=21494
    
    
    [10.0]
    I don't care about copyrights, do whatever you want with this, post it where
    ever. I don't care.