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 Warriors Orochi (US) / Musou Orochi (JPN)

 Guide for weapon elements

 1st Edition MOD1.

 By Opfer_GV (opfer_gv@yahoo.com)

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 In this guide explains what elements does and gives you some best possible
combo for
each character with much explanation as possible.

 But do keep in mind, everything in this guide is not ultimate combination,
make your own combinaion that works for you if something isn't feel right.

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 Whats in guide

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 > Little guide to Weapon Fusion


 > What is Elements


 > Best possible combo - Shu [SSHH]

 Zhao Yun [ZY-SH]  << search codes to get there fast (CTRL + F)
 Guan Yu [GY-SH]
 Zhang Fei [ZF-SH]
 Zhuge Liang [ZL-SH]
 Liu Bei [LB-SH]
 Ma Chao [MC-SH]
 Huang Zhung [HZ-SH]
 Jiang Wei [JW-SH]
 Wei Yan [WY-SH]
 Pang Tong [PT-SH]
 Yue Ying [YY-SH]
 Guan Ping [GP-SH]
 Xing Cai [XC-SH]


 > Best possible combo - Wei [WW11]

 Xiahou Dun [XD-W1]
 Dian Wei [DW-W1]
 Xu Zhu [XZ-W1]
 Cao Cao [CC-W1]
 Xiahou Yuan [XY-W1]
 Zhang Liao [ZL-W1]
 Siam Yi [SY-W1]
 Xu Huang [XH-W1]
 Zhang He [ZH-W1]
 Zhen Ji [ZJ-W1]
 Cao Ren [CR-W1]
 Cao Pi [CP-W1]
 Pang De [PD-W1]


 > Best possible combo - Wu [WW22]

 Zhou Yu [ZY-W2]
 Lu Xun [LX-W2]
 Taishi Ci [TC-W2]
 Sun Shang Xiang [SSX]
 Sun Jian [SJ-W2]
 Sun Quan [SQ-W2]
 Lu Meng [LM-W2]
 Gan Ning [GN-W2]
 Huang Gai [HG-W2]
 Sun Ce [SC-W2]
 Da Qiao [DQ-W2]
 Xiao Qiao [XQ-W2]
 Zhou Tai [ZT-W2]
 Ling Tong [LT-W2]


 > Best possible combo - Others [OOOO]

 Diao Chan [DC-O]
 Lu Bu [LB-O]
 Dong Zhuo [DZ-O]
 Yuan Shao [YS-O]
 Zhang Jiao [ZJ-O]
 Meng Huo [MH-O]
 Zhu Rong [ZR-O]
 Zuo Ci [ZC-O]
 Orochi [OR-O]
 Da Ji [DJ-O]


 > Best possible combo - Sengoku 1 [SS11]

 Sanada Yukimura [YS-S1]
 Keiji Maeda [KM-S1]
 Nobunaga Oda [NO-S1]
 Mituhide Akechi [MA-S1]
 Goemon Ishikawa [GI-S1]
 Kenshin Uesugi [KU-S1]
 Oichi [Oichi]
 Okuni [Okuni]
 Kunoichi [KN-S1]
 Magoichi Saika [MS-S1]
 Shigen Takeda [ST-S1]
 Masamune Date [MD-S1]
 Noh [Noh]
 Hanzo Hattori [HH-S1]
 Ranmaru Mori [RM-S1]


 > Best possible combo - Sengoku 2 [SS22]

 Hideyoshi Toyotomi [HT-S2]
 Yoshimoto Imagawa [YI-S2]
 Tadakatu Honda [TH-S2]
 Ina [Ina]
 Ieyasu Tokugawa [IT-S2]
 Mitunari Ishida [MI-S2]
 Nagamasa Azai [NA-S2]
 Sakon Shima [SS-S2]
 Yoshihiro Shimazu [YS-S2]
 Ginchiyo Tachibana [GT-S2]
 Kanetugu Naoe [KN-S2]
 Nene [Nene]
 Kotaro Fuuma [KF-S2]
 Musashi Miyamoto [MM-S2]


 > Credits and Last words.


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 Little guide to weapon fusion

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 Requirements : At least two weapon, some Stock EXP.

 1> Select BASE weapon (which is keeped)
 2> Select material weapon (which will be lost)
 3> Add elements, slots and base attack power.
 Up to 10 for elements,
 Up to 8 slots on weapon,
 Base attack power can enhanced up to + 20.
 4> Choose Ok.
 Now you have enhanced weapon to use.
 Repeat the process if you have extra weapon/Stock EXP to add.

 Everything can be transferable if needed. But make sure you have
enough opening slots before transfer elements.

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 What is elements (only works on charge, ex-charge moves)

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 Fire - Burn the enemy for indefinite times,
 but once target touch or crumble down on ground fire will be doused.
 Does not work with Ice. (50% chance either element will work)

 Ice - 40% chance that target will freeze for 4 seconds,
 also upto 1.6 times more damage at level 10 on frozen target.
 Unreliable because not always freeze the enemy but useful
 for some characters. Does not works best with Air element.

 Bolt - Chain damage to group target, also target will crumble
 down with extra damage.

 Flash - Break up the guard/blocking and 1.3 times more damage at level 10.
 Many mobs will try to guard/block your attack, this will be must/useful
element.

 Slay - 25% chance (at level 10?) that peon will die in one hit, extra damage
 for officer.
 It will take off certain percentage of damage from current health when used
 against officer.
 Must for any place, without it you have to do extra job clear out peons.

 Drain - Heal when attacked target.
 One drain per one charge moves.
 Drains same amount no matter how many do you hit.
 Depends on damage you done, recover extra amount(?)

 Absorb - Recharge Musou power when hit on target.
 One absorb per one charge moves.
 Absorb same amount no matter how many do you hit.
 Depends on damage you done, recover extra amount(?)

 Air - Extra 1.6 times more damage (at level 10) against lifted target.
 As long as target is on the air, element will work on them.
 Also works best with Tech character (because of Critical Hits).
 Not a good idea with Ice element, because frozen target will stay on ground.

 Brave - Extra attack power against Officer, up to 1.4 times damage at level 10
skill.
 2 times with Might element.

 Range - increase the charge attack range, but does not work with R1 special
skills,
 Musou attack and attack which does not use weapon (kick, punch..)
 Some small weapons (Oichi for example) will not get benefit from this element.

 Multi - extra hit with illusion. Damage factor is "level of skill times 0.1".
 Each illusion comes with elements which makes them powerful at some situation.

 Agility - increase the swing speed, but if it is too fast some attacks will
bugged..
 (e.g some characters C5 strike point will move to wrong place etc..)

 Might - Increase the attack power, up to 1.4 times more damage at level 10
skill.
 With Brave, damage bonus will become 2 times more (against officers only)

 Rage - When health is in RED zone, double the damage (with level 10).
 Not so useful since keep health in RED zone is not recommended.


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> Best possible combo - Shu

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 Zhao Yun [ZY-SH]

 Fire - already dead with Air + Critical Hits damage before time to juggle.
 Ice - Not so good with Tech character.
 Bolt - Depends on situation, more damage than Might.
 Flash - Must.
 Slay - Must.
 Drain - Not really needed because of counter skill.
 Absorb - For Tech character, lots of ways to use Musou power.
 Air - Must for Tech character.
 Brave - If there is an open slot, not really needed.
 Range - C4 > awesome with max Range.
 Multi - Must because you get extra element hit with illusion.
 Agility - No negative point for him, become very good at 10.
 Might - For who wants some extra power.
 Rage - Young Dragon R.I.P.

 Bolt, Flash, Slay, Absorb, Air, Range, Multi, Agility
 : For his C4, also C1 and C1ex.

 Bolt, Flash, Slay, Air, Brave, Multi, Agility, Might
 : To clear generic with C4, but usefulness is lower than above skill sets.

 Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : for clean up peons.

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 Guan Yu [GY-SH]

 Fire - Enemies are dead before lift into air.
 Ice - Not so useful for him, powerful enough without it.
 Bolt - Must for overall attack power boost.
 Flash - Must.
 Slay - Must.
 Drain - No need if you have Adrenalin skill, but useful at some hard
difficulty/stage.
 Absorb - For his special. Good with Conserve and Refill skill.
 Air - He does not have good lifting moves.. no need.
 Brave - Well for his name value sake. Useful for against lots of officers.
 Range - Must.
 Multi - Must.
 Agility - SP + max Agility = bugged C4. No need to add.
 Might - Might alone is enough for power boost.
 Rage - For the Bothers, he should live longer.

 Bolt, Flash, Slay, Absorb, Brave, Range, Multi, Might
 : Almighty skill combo.

 Bolt, Flash, Slay, Drain, Brave, Range, Multi, Might
 : If you use character skill, use Conserve and Refill too.

 Bolt, Flash, Slay, Absorb, Range, Multi, Agility, Might
 : for speed freaks, very fast. But if you think it's too bugged, limit the
speed level.

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 Zhang Fei [ZF-SH]

 Fire - With his strength, not much point to add.
 Ice - Since there are other elements that does best job. No need.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - With Adrenalin for extra health gain.
 Absorb - As you know, his special is not so good. Not really needed.
 Air - Hard to juggle with him. No need.
 Brave - For his name sake, good for extra power.
 Range - Must.
 Multi - Not so good with Bolt but for overall power boost.
 Agility - He is too slow without it.
 Might - Must.
 Rage - Suits him, but no need to.

 Bolt, Flash, Slay, Brave, Range, Multi, Agility, Might
 : Power type weapon. Can able to kill generic at Chaos with just two C4 combo.

 Bolt, Flash, Slay, Drain, Brave, Multi, Agility, Might
 : Assault mode. Increased survival thanks to Drain but bit hard to kill mobs.

 Ice, Bolt, Flash, Slay, Brave, Multi, Agility, Might
 : Anti-officer special. C4 (iced) > C1 to kill any generic in Chaos.
 But lack of Drain and Range could be fatal..

 Bolt, Flash, Slay, Drain, Range, Multi, Agility, Might
 : Stable "peon clean up" special.

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 Zhuge Liang [ZL-SH]

 Fire - Suits for his ability, but hardly needed.
 Ice - Good.. if you wanted.
 Bolt - Boosted C4.
 Flash - Must.
 Slay - Must.
 Drain - Suck them out with C4.
 Absorb - His R1 uses too much power, not enough with this.
 Air - With Multi, if you needed.
 Brave - Not really needed.
 Range - Extra C4 range.
 Multi - More power boost for C4.
 Agility - He is slow without it.
 Might - Overall power boost.
 Rage - Rage isn't in his greater planning.

 Bolt, Slay, Flash, Drain, Brave, Multi, Agility, Might
 : with this you can play game only with C4. If you want.. you could change
 Brave to Drain, Air, Ice or Range.

 Bolt, Slay, Flash, Drain, Range, Multi, Agility, Might
 : ex-counter > C4 special.

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 Liu Bei [LB-SH]

 Fire - Air + Critical hits, enough said.
 Ice - No good with Tech character.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - With C1, works good.
 Absorb - Could be useful.. but equip Refill instead.
 Air - Must for Tech character.
 Brave - Not really needed. Use his special.
 Range - Must.
 Multi - Must.
 Agility - Must.
 Might - For overall power boost.
 Rage - For the brothers sake, ignore this.

 Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : Use R1 then C1 or C2, and C4. Will be able to kill a generic with ease.


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 Ma Chao [MC-SH]

 Fire - C2 spam is good, but they are dead before you can juggle.
 Ice - for who wish to hit his special.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Works nice with Power type character.
 Absorb - his special is hard to use, not much point to add it.
 Air - for his C2.
 Brave - he is strong enough to go without it, unless you need some extra.
 Range - Why not? his C2 will become wider.
 Multi - Must.
 Agility - C1 and C2 will become godly attack. C5 will be bugged but no need to
use C5.
 Might - If there is a open slot.
 Rage - He will be dead before speak the word "Justice"

 Bolt, Slay, Flash, Drain (or Might), Air, Range, Multi, Agility
 : Depends on stage, replace Drain to Might.

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Huang Zhung [HZ-SH]

 Fire - Depends on feeling, not really needed.
 Ice - Tech character should not use Ice at all.
 Bolt - his C6 will become really good with this. Must.
 Flash - Must.
 Slay - Must.
 Drain - He is weak on group fight, might be good idea to have it.
 Absorb - Lots of way to use Musou power, especially his C6-ex.
 Air - Must for Tech character.
 Brave - Already enough power with Air, Bolt. and Critical hits.
 Range - Must for his short ranged attack.
 Multi - if you are use C2 as main attack, no need for him.
 Agility - good for C2 and C6, but C5 will become weak..
           C5 isn't powerful enough to spam so rise it to the max.
 Might - all-round good element. Add if there is a opening.
 Rage - No need to bully old man. Ignore this.

 Bolt, Flash, Slay, Drain, Absorb, Air, Range, Agility
 : Against hard boss type officer, Lu Bu or Orochi will die in few second.

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 Jiang Wei [JW-SH]

 Fire - Other element have better power.
 Ice - Good with Bolt.
 Bolt - Combine with Multi, C2 become good.
 Flash - Must. But this will make Art 2 (directional + R1) become obsorate.
 Slay - Must.
 Drain - Not much reason to add.
 Absorb - Same as Drain.
 Air - If you are spam C2, this will be better than Brave.
 Brave - If you are use C3 as well, this will be better than Air.
 Range - Must.
 Multi - With Bolt to increase the effectiveness of C2.
 Agility - Best with C2, C5 will bugged but who cares?
 Might - All-round element. Good.
 Rage - Zhuge Liang can't do it, he cannot use it either.

 Bolt, Flash, Slay, Brave, Range, Multi, Agility, Might
 : All-round combo.

 Ice, Bolt, Flash, Slay, Brave, Range, Multi, Might
 : for standard combo attack and Art 1 (R1) will become useful.
  If you think its too slow, change Brave to Agility.

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 Wei Yang [WY-SH]

 Fire - He can torch it with Art 1 (R1), why add this?
 Ice - Might be useful with C1.. but they already died before frozen.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Since he have lots of wide range attack, good to have it for difficult
stage.
 Absorb - No real use for Speed character like him.
 Air - Good when Agility is high enough. Lots of chance to hit target on air.
 Brave - For against officers, good.
 Range - Only for C1 and C2 but better than nothing.
 Multi - Must for extra power.
 Agility - Overall best, even better for C1 and C2.
 Might - Must for his moves.
 Rage - He is crazy enough, but no need to add Rage.

 Ice, Bolt, Flash, Slay, Range, Multi, Agility, Might
 : Ice them up with C1 or C4, then finish!

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 Pang Tong [PT-SH]

 Fire - No point to juggle.
 Ice - Can be good with his C4...
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Adrenalin works better.
 Absorb - Conserve + Refill does better, but only when you needed extra.
 Air - Works good with Art 2 (directional + R1) > Charge moves.
 Brave - Air and Might first, then add this if there is a open space.
 Range - Good for C2 and C4.
 Multi - Nice add on.
 Agility - Faster C4.
 Might - Air first, then add this later.
 Rage - Even with his brilliant mind, there is no way to use Rage.

 Bolt, Flash, Slay, Absorb, Air, Brave, Multi, Might
 : C3 and Art 2 (direction + R1) only special.

 Bolt, Flash, Slay, Absorb, Air, Range, Multi, Agility
 : For if you are going to use C2&C4. Change Range to Might also works.

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 Yue Ying [YY-SH]

 Ice - Ignore Ice for Tech character.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Absrob comes first.
 Absorb - She could use more Musou power. Best with Conserve and Refill.
 Air - Must for Tech character. Even better with C6.
 Brave - Not really need for her.
 Range - Must.
 Multi - Good with C2 and C4.
 Agility - Must.
 Might - Air alone can do the job well, only if you need something more.
 Rage - She will need build tank for this. No need.

 Bolt, Flash, Slay, Absorb, Air, Range, Multi, Agility
 : Mainly for C2 and C4.

 Bolt, Flash, Slay, Air, Brave, Multi, Agility, Might
 : Attack power max special, for quick kill generics.

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 Guan Ping [GP-SH]

 Fire - C4 is too powerful, they are dead before torched.
 Ice - for who wish to stop target from pushed away by C4 + Multi.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - With C4, you can regain more than lose.
 Absorb - Not really useful for him.
 Air - Use this without Multi.
 Brave - Better add Air than this.
 Multi - Not so useful for his C4. Use with Ice..?
 Agility - Must for C4 spam.
 Might - Bare minimum.
 Rage - Even with his C4, he cannot survive long with low health.

 Bolt, Flash, Slay, Drain, Air, Range, Agility, Might
 : C4 main. If you want more, change Drain to Brave.

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 Xing Cai [XC-SH]

 Fire - Use something better.
 Ice - She have good move to keep them busy, no need.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - C1 > Art 1 (R1) > Jump cancel .. repeat. Works good.
 Absorb - Use Drain.
 Air - C1 become nice with this.
 Brave - Not really needed.
 Range - C3 will become good, no need for C1 and Art spammers.
 Multi - C1 and C3 might push people away but you can pick them up without
problems.
 Might - Must.
 Rage - Better keep on full health.

 Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : For C3 main. If you don't use C3 often, change Range to Drain or Absorb.


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> Best possible combo - Wei

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 Xiahou Dun [XD-W1]

 Fire - Torch them > Jump cancel + Jump charge... cool! but not really needed.
 Ice - C1 > Art 2 (directional + R1) or use Jump charge.. depends on choice.
 Bolt - Getting easier to connect combo hit from C1 with this.
 Flash - Must.
 Slay - Must.
 Drain - can become semi-invincible with Art 2.
 Absorb - Not really needed.
 Air - Art 2 > C1, plus extra power on C6.
 Brave - When require extra power. Multi works best if you are good on combo
hits.
 Range - Must.
 Multi - Even you can push them away, you can pick up again by running up.
 Agility - Must.
 Might - Must.
 Rage - Rather become blind than use this element.

 Bolt, Flash, Slay, Air, Brave, Multi, Agility, Might
 : for repeat C1 > Art 2

 Ice, Bolt, Flash, Slay, Range, Multi, Agility, Might
 : for another C1 > Art 2

 Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : C1 > Art 2 > C1 or C6 > C1..

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 Dian Wei [DW-W1]

 Fire - No need, already he can torch people with SP skill.
 Ice - Bad with Tech character.
 Bolt - No problems, Must add.
 Flash - Must.
 Slay - Must.
 Drain - Efficient with C1.
 Absorb - Same as above.
 Air - Good with SP.
 Brave - For who wish to become strong against officers.
 Range - for C4.
 Multi - not really needed, unless kill generic in one C4 sweep.
 Agility - Useful for C1, C3 and C4, but SP's explosion will be bugged.
           So.. take off if possible or limit the level.
 Might - All-round element, add it.
 Rage - He cannot protect Cao Cao with it.

 Bolt, Flash, Slay, Drain, Air, Brave, Range, Might
 : for SP main.

 Bolt, Flash, Slay, Absorb, Air, Range, Agility (stop at 6), Might
 : SP main but C1, C4, and C5 to regain some Musou power.

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 Xu Zhu [XZ-W1]

 Fire - Might be useful if you send people away.. but damage isn't good.
 Ice - Can do without, but useful with C4.
 Bolt - Too keep people in range.
 Flash - Must for C4.
 Slay - Must at any time.
 Drain - For who are hard to use him.
 Absorb - Absrob amount is too small for his stomach to fill up.
 Air - Not much way to juggle. Useless.
 Brave - Might only can do the job.
 Range - Must or you will keep interupted.
 Multi - for C3 and C4, useful.
 Agility - He is too slow without it.
 Might - Useful at any situation.
 Rage - Become too hungry with this element.

 Bolt, Flash, Slay, Drain, Range, Multi, Agility, Might
 : Stable skill sets. If you are SP main person, change Drain to Absorb.

 Ice, Bolt, Flash, Slay, Brave, Range, Agility, Might
 : For fast kill combo sets.

 Ice, Bolt, Flash, Slay, Drain, Range, Agility, Might
 : "Survival first" skill sets.

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 Cao Cao [CC-W1]

 Fire - kill them before juggle.
 Ice - for C6? but not much damage.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - C6 spam alone can keep him alive with this.
 Absorb - Same as above, useful for his Arts as well.
 Air - No need, unless for C2 main.
 Brave - Already strong enough, no need. Add Might first.
 Range - to make C6 even more deadlier.
 Agility - C6 become ultra fast.
 Might - If there is a opening slot to spare.
 Rage - Too early to retire with this element.

 Bolt, Flash, Slay, Drain, Absorb, Range, Multi, Agility
 : for C6, increase power with Art 1

 Bolt, Flash, Slay, Brave, Range, Multi, Agility, Might
 : for C6 as well as C2, C4.

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 Xiahou Yuan [XY-W1]

 Fire - Potencial is too small to add this.
 Ice - Frozen enemies looks nice but really need this?
 Bolt - Overall increase on power.
 Flash - Must.
 Slay - Must.
 Drain - Good with C2.
 Absorb - Not really needed.
 Air - Good with C2.
 Brave - Air first then add this if you think need something.
 Multi - Good to add.
 Agility - Too slow without it.
 Might - Must.
 Rage - If arrows are powerful enough.. no need.

 Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : for C2 main, can change Air or Might > Drain or Absorb.

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 Zhang Liao [ZL-W1]

 Fire - There is more way to increase damage, no need.
 Ice - Not bad, but 40% chance isn't good.
 Bolt - Good with C1.
 Flash - Must.
 Slay - Must.
 Drain - Good with Power type character. If you need to survive on hard+
 Absorb - If you are need to use special.
 Air - C4 > C1-1 become deadly.
 Brave - With Might.
 Range - Must.
 Multi - Must.
 Agility - Real powerful C1 with this.
 Might - Must.
 Rage - He cannot overcome Lu Bu with this skill.

 Bolt, Flash, Slay, Brave, Range, Multi, Agility, Might
 : C1 main, change Brave to Air if you want to,
 also for more survivability change Brave to Drain.

 Bolt, Flash, Slay, Drain, Air, Multi, Agility, Might
 : Anti-officer. Need skill "Boost", SP > C1 to kill many in one hit.

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 Sima Yi [SY-W1]

 Fire - Too weak.
 Ice - He can freeze with Arts.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - .. no need.
 Absorb - If you are spam Arts a lot. Nice with Conserve.
 Air - With Multi, Might and Brave. Remove Brave if there is no slot.
 Brave - If there is a opening.
 Range - If there is a opening.
 Multi - With Ice or Arts.
 Agility - Stop at 8, too fast and C4 will bugged.
 Might - Must.
 Rage - HAHAHAHA! suits for fools!

 Bolt, Flash, Slay, Air, Multi, Agility (stop at 8), Might
 : C2 and C4 main with Range. Lack of Absorb means not much Art 2.

 Bolt, Flash, Slay, Absorb, Air, Multi, Agility (stop at 8), Might
 : C2, C4 and Art 1 main.

 Ice, Bolt, Flash, Slay, Brave, Multi, Agility (stop at 8), Might
 : for who wish to ice them with charge attack.

 Bolt, Flash, Slay, Absrob, Range, Multi, Agility (stop at 8), Might
 : for against group, use Art 1 a lot and C4 > C2.

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 Xu Huang [XH-W1]

 Fire - Already killed with Critical Hits (+Air)
 Ice - No need to Tech character.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Absorb first then if there is a opening.
 Absorb - for ex-counter and special.
 Air - Might does better job, but if you need something more..
 Brave - With Might for extra power. Better than Air.
 Range - He already have wide area attack, could be useful for extra few.
 Multi - Must.
 Agility - Must.
 Might - Must. Bare minimum.
 Rage - Does not mix with him.

 Bolt, Flash, Slay, Air, Brave, Multi, Agility, Might
 : C4 main

 Bolt, Flash, Slay, Absorb, Brave, Multi, Agility, Might
 : If you want Absorb, C3 > C1 to easy kill generics. Use SP instead of C4.

 Bolt, Flash, Slay, Absorb, Range, Multi, Agility, Might
 : SP special... but feels lacks in punch.

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 Zhang He [ZH-W1]

 Fire - Beautiful as it looks, but no need to add.
 Ice - Cool to look but not really needed.
 Bolt - Beatutifuly stunned, must.
 Flash - Must.
 Slay - Must.
 Drain - Not really needed.
 Absorb - Worth nothing for Speed type.
 Air - With Multi, Might and/or Brave.
 Brave - But consider this at last.
 Range - C3 and C2 will become more useful.
 Multi - Must.
 Agility - Must.
 Might - Must.
 Rage - Rage elements is lacking on Beauty. No need.

 Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : C1-C4 main, use Arts and jump cancel for stylish kill xD

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Zhen Ji [ZJ-W1]

 Fire - Kick it, before torch them. No need.
 Ice - Enough power with others, no need to freeze.
 Bolt - Nice for group fight.
 Flash - Must.
 Slay - Must.
 Drain - Slightly better than Absorb, but hard to use.
 Absorb - Not much point to use Musou for Speed type.
 Air - Might, Multi and Brave.
 Brave - Same as above.
 Range - Slight increase on C2 range.
 Multi - Must.
 Agility - Must.
 Might - Bare Minimum.
 Rage - 1-vs-1, maybe. 1-vs-Group, no way.

 Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : C2, C4 main. If you think Range is crap, go for Brave or Drain.
 C4 alone can kill officer in Chaos.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
Cao Ren [CR-W1]

 Fire - Damage out put is too low.
 Ice - If it was 100%, might be.. no need to add.
 Bolt - Useful at group fight.
 Flash - Must.
 Slay - Must.
 Drain - For safety. Nice with C1.
 Absorb - Same as above.
 Air - Must for Tech type, works well with Multi and/or Might.
 Brave - Hardly needed.
 Range - Hard to hit with C4, but noticeable on C6.
 Multi - Must.
 Agility - Must.
 Might - If there is opening.
 Rage - Can't defend people with this.

 Bolt, Flash, Slay, Drain, Absorb, Range, Multi, Agility
 : C1, C4 and SP main

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Cao Pi [CP-W1]

 Fire - Air is far much better than this.
 Ice - Bad with Tech character.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Absorb first.
 Absorb - Good for Tech character.
 Air - Must for Tech character.
 Brave - If there is an opening.
 Range - Must.
 Multi - Could be useful..
 Agilti - Must.
 Might - Air comes first. But nice to have.
 Rage - "Hmm.. Useless."

 Bolt, Flash, Slay, Drain, Air, Range, Multi, Agility
 : C2 and C4 main.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Pang De [PD-W1]

 Fire - Not really needed.
 Ice - If you want to stop target from pushed out.
 Bolt - Must, because of lots of ranged moves works quite well.
 Flash - Must.
 Slay - Must.
 Drain - If you need to keep alive.
 Absorb - Not really needed, for special - then yes.
 Air - Might first.
 Brave - Same as avobe.
 Range - Must.
 Multi - Push people away but you can catch up.
 Agility - Must.
 Might - Overall power boost. Must.
 Rage - He will end up in coffin.

 Bolt, Flash, Slay, Drain, Multi, Agility, Might
 : C3, C4 and C6 main

 Bolt, Flash, Slay, Drain, Absorb, Range, Multi, Agility
 : defencive mode, SP main

 Ice, Flash, Slay, Brave, Range, Multi, Might, Agility
 : If you hate to push targets away.


==========++++++++++==========++++++++++==========++++++++++==========++++++++++

> Best possible combo - Wu

==========++++++++++==========++++++++++==========++++++++++==========++++++++++

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Zhou Yu [ZY-W2]

 Fire - Air + Critical hits, and his R1 can do better job. No need.
 Ice - No good with Tech type.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Other than Hard+ mode, no need.
 Absorb - Good with Tech type.
 Air - Must for Tech, but not good with C4-1.
 Brave - Better add something else than this.
 Range - Must.
 Multi - Good to have.
 Agility - Uber speedy C2.
 Might - Overall power boost.
 Rage - Let Zhuge Liang use it.. what? he can't too?

 Bolt, FLash, Slay, Absorb, Range, Multi, Agility, Might
 : SP, C2, C4>1 main

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Lu Xun [LX-W2]

 Fire - Same as Zhou Yu, his R1 can do better job.
 Ice - No good with Tech character.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - If you have opening slot to spare.
 Absorb - Good for Tech character.
 Air - Must for Tech, but for him Might alone can do.
 Brave - Not really needed.
 Range - Needed to extend his range.
 Multi - Whooping C4 power.
 Agility - Must.
 Might - Could be useful, but not really needed.
 Rage - Future of Wu needs him.

 Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : Attack power max.

 Bolt, Flash, Slay, Drain, Absorb, Range, Multi, Agility
 : bit less power but able to replenish most.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Taishi Ci [TC-W2]

 Fire - Hmm.. nice with C2 but do we really need this?
 Ice - Good to have for C2.
 Bolt - Must. It does extend C2 range as well.
 Flash - Must.
 Slay - Must.
 Drain - If you cannot move around and dodge, then you will need this.
 Absorb - No real use for Speed type.
 Air - With strong C2.
 Brave - If you want to freeze. Add this.
 Range - Better C2 range. But no need to Arts and C4.
 Multi - If you want to lift them + Bolt.
 Agility - Must.
 Might - Bare minimum.
 Rage - For one extra Game Over screen.

Ice, Flash, Slay, Brave, Range, Multi, Agility, Might
 : ice them and Art 2
Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : for C2 main.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Sun Shang Xiang [SSX]

 Fire - for C6 and Art 1 (R1). Burn them!
 Ice - Good with Art 1.
 Bolt - Good with Art 1.
 Flash - Must.
 Slay - Must.
 Drain - No needed.
 Absorb - No needed.
 Air - Good with C6.
 Brave - Not really needed.
 Range - Not really needed.
 Multi - Not really needed.
 Agility - Not really needed.
 Might - Not really needed.
 Rage - Even with good R1, no way too keep low health that long.

 Fire, Bolt, Flash, Slay, Air, Range, Agility, Might
 : spam Art 1, nothing else to do with her.
 C1, C5, or C6 > Art 1 for quick kill.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Sun Jian [SJ-W2]

 Fire - No need for C5 main, only for who use C1.
 Ice - If you use C1 much, but C5 will become useless.
 Bolt - Good to have.
 Flash - Must.
 Slay - Must.
 Drain - For his Art 2 (directional + R1)
 Absorb - Art 2 can do the job better.
 Air - SJ can juggle really nice, good to have.
 Brave - Might comes first, then add if you can spare a slot.
 Range - Must.
 Multi - for C1 main.
 Agility - Must.
 Might - Good to have.
 Rage - Spam Art 2 and you can easily stay on low health, but too dangerous..

 Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : for C1 main.
 Fire, Flash, Slay, Air, Range, Agility, Might, + any.. Drain or Brave
 : another C1 main.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Sun Quan [SQ-W2]

 Fire - Because of C5, no need.
 Ice - Consider if you need something for anti-officer.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Good with Power type.
 Absorb - For who want to use more special.
 Air - Good with C2 spam.
 Brave - Air comes first.
 Range - Must.
 Multi - Overall good, but might not need that much.
 Agility - Must.
 Might - Better than Air and Brave.
 Rage - Not for the Sun family!

 Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : C4 main, some C1, C2, and C6. When surrounded use C5.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Lu Meng [LM-W2]

 Fire - Use Art 1 (R1)
 Ice - Not really needed.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Adrenalin can do better job.
 Absorb - For Art 1.
 Air - Multi + Might can do unless you need more.
 Brave - Many moves can lift target, which mean Air is better than this.
 Range - Must.
 Multi - Must for C3.
 Agility - Can't fight without it.
 Might - Bare minimum with Multi.
 Rage - Hit the drum and call the reinforcements. You will need it.

 Bolt, Flash, Slay, Absorb, Range, Multi, Agility, Might
 : C2, C3, and Art 1 main

 Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : C2 and C3 main, a bit of Art 1

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Gan Ning [GN-W2]

 Fire - No need to add. Too slow kill for him.
 Ice - Good but not really needed.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Hardly needed.
 Absorb - Same as above.
 Air - If you want to lift target up.
 Brave - for anti-officers.
 Range - C1 become really good.
 Multi - same as above.
 Agility - Must.
 Might - Overall power boost. Must.
 Rage - He is fast, but that doesn't mean he can escape unharmed.

 Bolt, Flash, Slay, Brave, Range, Multi, Agility, Might
 : C1 main, thats all he needs.. add Art 1 for get out if needed.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Huang Gai [HG-W2]

 Fire - Throw bomb if you have slot to add this.
 Ice - Not really needed.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Good to have for Power type, only if there is a slot to spare..
 Absorb - No need.
 Air - with Multi+Might and Brave.
 Brave - switch between Air or this.
 Range - Must for C4.
 Multi - You can catch up if you running. Good to have.
 Agility - Must.
 Might - Must.
 Rage - Done that in Chi Bi, no need to do it again.

 Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : C4 main, when need to juggle.. use C2

 Bolt, Flash, Slay, Drain, Range, Multi, Agility, Might
 : for someone who complains he gets too much hits.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Sun Ce [SC-W2]

 Fire - Use C5.
 Ice - Not really needed.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Good with Power type.
 Absorb - Not really needed.
 Air - with Multi + Might.
 Brave - Not much difference between Air.
 Range - Good to have.
 Multi - Extra power boost.
 Agility - Must.
 Might - Overall good.
 Rage - Not for the Sun family! no need.

 Bolt, Flash, Slay, Brave, Range, Multi, Agility, Might
 : C4 main, add C2 for extra combo

 Bolt, Flash, Slay, Drain, Range, Multi, Agility, Might
 : alternative C4 main

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Da Qiao [DQ-W2]

 Fire - I don't think you have time to juggle.
 Ice - No need to Tech type.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Not really needed.
 Absorb - Work nice with Tech type.
 Air - Must for Tech type.
 Brave - .. not really wanted.
 Range - Extra range boost on C2 and C4.
 Multi - Good to have.
 Agility - Must.
 Might - Air first, add when you have spare slot.
 Rage - Sun Ce will protect her.. no needed.

 Bolt, Flash, Slay, Absorb, Air, Range, Multi, Agility
 : C2 and C4 main

 Bolt, Flash, Slay, Air, Brave, Multi, Agility, Might
 : C4 only, lack of Range makes C2 useless..

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Xiao Qiao [XQ-W2]

 Fire - When people do juggling, must be bored..
 Ice - She need to lift people up with specials and moves. No need.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Hard to use.
 Absorb - No need to Speed type.
 Air - C3 > C2 > C1 for extra damage.
 Brave - When you have extra slot.
 Range - Must.
 Multi - Good to have.
 Agility - Already fast, but to cover her short range.
 Might - Must.
 Rage - Only for reckless kids.

 Fire, Bolt, Flash, Slay, Air, Range, Agility, Might
 : for maximum C1 effects, if you don't need Agility add Multi

 Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : C4 main

 Ice, Bolt, Flash, Slay, Range, Drain, Multi, Agility
 : C2~4 all rounder

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Zhou Tai [ZT-W2]

 Fire - ... too slow...
 Ice - ... freeze and Art are nice combo...
 Bolt - .... boost power...
 Flash - ... must...
 Slay - ... must...
 Drain - ... not really needed...
 Absorb - ... no need for Speed type...
 Air - ... good for combo...
 Brave - .... Might comes first, then add...
 Range - ... good to have...
 Multi - ... for C1..
 Agility - ... good, but C1 might be bugged...
 Might - .. bare minimum...
 Rage - ..... begone...

 Ice, Bolt, Flash, Slay, Brave, Range, Multi, Might
 : C1 only, C1 (ice them) > Art 1 > Art 2..

 Bolt, Flash, Slay, Air, Range, Multi, Agility, Might :
 alternative, if you are going to use C1 only > change Agility to Brave

 Ice, Bolt, Flash, Slay, Range, Multi, Agility (6 only), Might
 : for not to miss Multi effect. Useful for C1, C3~6.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Ling Tong [LT-W2]

 Fire - Good for C2, comes with C6 but hard to use. For juggling master.
 Ice - Freeze > Art 2 (directional + R1) = massive damage.
 Bolt - Good to have.
 Flash - Must.
 Slay - Must.
 Drain - Good to have.
 Absorb - No need for Speed type.
 Air - C1 and C2 become stronger.
 Brave - Good to have but hard to kill officer with LT at later difficulty.
 Range - No need. But good to have.
 Multi - Must.
 Agility - Already fast, but need for C1.
 Might - Must.
 Rage - <Delete ?>, Yes.

 Fire, Bolt, Flash, Slay, Brave, Range, Multi, Might
 : all round fighter, or change Fire to Ice and spam Art 1..

 Fire, Flash, Slay, Air, Brave, Multi, Might
: Air combo mode, C2 > C3 or spam C2..

 Ice, Bolt, Flash, Slay, Brave, Multi, Agility, Might
 : Ground mode, for C6. But don't make Agility too high.

 Bolt, Flash, Slay, Air, Brave, Multi, Agility, Might
 : C1 only. You can kill generic with two combo in
 Chaos but not for against group...
 Change Brave to Range if you need to use C2 as well.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++

> Best possible combo - Others

==========++++++++++==========++++++++++==========++++++++++==========++++++++++

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Diao Chan [DC-O]

 Fire - Dead before burn. No need.
 Ice - If you need to .. C1 > C4.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Not really needed.
 Absorb - She is Tech type character but no need.
 Air - Must for Tech type.
 Brave - for C1.
 Range - Not really needed for C1, C4 will be needed.
 Multi - Must.
 Agility - More the better for C1 and C4.
 Might - Good to have.
 Rage - Even she is good with C1, simple mistake can kill you.

 Bolt, Flash, Slay, Air, Brave, Multi, Agility, Might
 : C1 only, her - some what broken - sliding attack can kill anyone in few
second,
 even Chaos Lu Bu/Orochi have no chance - add C4 to finish them.

 Ice, Bolt, Flash, Slay, Brave, Multi, Agility, Might
 : must have character skill "Boost", another C1 spam mode..

 Bolt, Flash, Slay, Drain, Absrob, Range, Multi, Agility
 : C1/C4 main but more for C4.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Lu Bu [LB-O]

 Fire - Really.. why bother to have DOT with him?
 Ice - Might be useful for C6, but thats it.
 Bolt - Must to have.
 Flash - Must.
 Slay - Must.
 Drain - Power type can benefit from it, but not for him.
 Absorb - No need to use Special.
 Air - With Multi + Might and/or Brave if there is spare slot.
 Brave - If you want to make C6 super powerful, add Multi + Air + Might as well.
 Range - He can do without it, add if you like extra more range.
 Multi - Must or you need to do more weapon swing.
 Agility - No need for C5 and C6, but C4 will become real killer.
 Might - Bare Minimum.
 Rage - "I'll send you back to where you came from!"

 Bolt, Flash, Slay, Brave, Range, Multi, Agility, Might
 : C4 main

 Bolt, Flash, Slay, Air, Brave, Multi, Agility, Might
 : C4/C6 main

Ice, Bolt, Flash, Slay, Range, Multi, Agility, Might
 : With extra range, ice the officer with C6 in mind - to kill them in one go

Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : C6 main

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Dong Zhuo [DZ-O]

 Fire - No good move to juggle. Ignore it.
 Ice - For fun only.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Good with Power type. Use C1 often.
 Absorb - His special is useless.
 Air - With Multi + Might and/or Brave if there is spare slot.
 Brave - Choose this or Air.
 Range - Must for his short range.
 Multi - Must for extra damage.
 Agility - Too slow without it. Must for C4.
 Might - Bare Minimum.
 Rage - He cannot fulfil his dream if he is dead.

 Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : C2/C4 main

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Yuan Shao [YS-O]

 Fire - Noble man does not need to juggle.
 Ice - He is Tech type. No need.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Good to have, also works well for his Special.
 Absorb - Good to have for Tech type.
 Air - Must for Tech type. But his SP might do better work.
 Brave - Not really needed because of his SP.
 Range - for C2 to C4. No need for C5.
 Multi - Works well with C2 and C4.
 Agility - Must.
 Might - Good to have.
 Rage - Considering his SP (more health = more power) does not work well.

 Bolt, Flash, Slay, Drain, Absorb, Range, Multi, Agility
 : SP > C2 or C4.

 Bolt, Flash, Slay, Absorb, Air, Range, Multi, Agility
 : less stable version, but able to kill officers more quickly.
 But need to keep high HP (for his SP)

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Zhang Jiao [ZJ-O]

 Fire - You know what he can do. No need.
 Ice - No need for Tech type.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Absorb comes first.
 Absorb - For his Ex-counter.
 Air - Must for Tech type.
 Brave - Hardly needed.
 Range - for his C2.
 Multi - for his C2.
 Agility - Must for his C1 and C2.
 Might - Good to have.
 Rage - Already Weak, no need to become weaker.

 Bolt, Flash, Slay, Absorb, Air, Range, Multi, Agility
 : C1 and C2 main. C2 > C1 or any extra charge attack.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Meng Huo [MH-O]

 Fire - Torch > grab with special for extra burning time?
 Ice - does not work on C1 so no need.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Good to have, especially for Power type.
 Absorb - No need.
 Air - No need.
 Brave - With Multi + Might.
 Range - Hard to notice on him, not really needed.
 Multi - Must.
 Agility - Too slow without it.
 Might - Must.
 Rage - Suits for his style, but no need to go crazy.

 Bolt, Flash, Slay, Drain, Brave, Multi, Agility, Might
 : C3 and C4 main

 Bolt, Flash, Slay, Air, Bave, Multi, Agility, Might
 : More fire power. Need some practice but.. C1 > C3 > C1 to kill generics.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Zhu Rong [ZR-O]

 Fire - just use her special.
 Ice - Not really needed.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Good to have for Power type.
 Absorb - Better than Drain because her SP works great.
 Air - good with C1.
 Brave - Not really needed.
 Range - with C3 and C4.. but C1 works really well, no need.
 Multi - Must.
 Might - Good to have with Air.
 Rage - Keep on Rare, no need to go for Well Done.

 Bolt, Flash, Slay, Drain, Air, Multi, Agility, Might
 : Balanced type

 Bolt, Flash, Slay, Air, Brave, Multi, Agility, Might
 : C1 special.

 Bolt, Flash, Slay, Drain, Absorb, Air, Multi, Agility
 : Charge attack special.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Zuo Ci [ZC-O]

 Fire - Bolt or Air works better.
 Ice - Not really needed.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - With Art 2 (directional + R1) he could gain a lots of health..
 Absorb - No need for Speed type.
 Air - for C2 spam.
 Brave - Add with Air.
 Range - for C2, does not work on others. Good to have.
 Multi - No need for him.
 Agility - Must for C2. Real nice with Art 2.
 Might - Better add Air than this.
 Rage - Even with near-god like ability he cannot live with it.

 Bolt, Flash, Slay, Air, Brave, Range, Agility, Might
 : Art 2 > C2 spam.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Orochi [OR-O]

 Fire - weak, you can torch them with Jump attack.
 Ice - Must for his C1.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Works well with Power type.
 Absorb - Not really needed.
 Air - Not really needed.
 Brave - Good to have.
 Range - Hard to use because his C1 does not use Range.
 Multi - Hard to use, not many moves use this element.
 Agilty - Must for C1.
 Might - Overall power boost. Must.
 Rage - Musou > become invincible > C1 spam?

 Ice, Bolt, Flash, Slay, Drain, Brave, Agility, Might
 : C1 spam xD

 Bolt, Flash, Slay, Drain, Air, Brave, Agility, Might
 : alternative C1 spam

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Da Ji [DJ-O]

 Fire - dead before juggle, no need.
 Ice - dead before frozen. no need.
 Bolt - with Air and Agility, C4 will become killer moves.
 Flash - Must.
 Slay - Must.
 Drain - With C4 you could gain alwful lot of health in one go. Add it for
safety.
 Absorb - If you need to use lot of SP and ex-counter.
 Air - works well with Tech type.
 Brave - Enough with Air.
 Range - Hard to notice, except end of C3 and C5.
 Multi - Must for extra hit count.
 Agilty - Good, but C2 might become too fast.
 Might - Air alone works fine, unless...
 Rage - What? already despair enough to die?

 Bolt, Flash, Slay, Drain, Absrob, Air, Multi, Agility
 : C4 balance type.

 Bolt, Flash, Slay, Air, Brave, Multi, Agility, Might
 : for extra fire power, C4 full hit and even the Tadakatu or Lu Bu will dead.


==========++++++++++==========++++++++++==========++++++++++==========++++++++++

> Best possible combo - Sengoku 1

==========++++++++++==========++++++++++==========++++++++++==========++++++++++

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Yukimura Sanada [YS-S1]

 Fire - Suits him, but no need.
 Ice - No good for Tech type like him.
 Bolt - Must.
 Flash - His move set is good without it, but for safety..
 Slay - Must.
 Drain - If needed.
 Absorb - Tech type need lots of power to keep on. Use with Conserve.
 Air - Must for Tech type.
 Brave - Already over powered, no need to add.
 Range - Must.
 Multi - for normal charge moves.
 Agility - Must.
 Might - If there is spare slot to add.
 Rage - Unless you are mastered him to the top to bottom. Ignore it.

Bolt, Flash, Slay, Drain, Absorb, Air, Range, Agility
 : SP main, use C4 for mobs. Change Drain to Might also works.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Keiji Maeda [KM-S1]

 Fire - Nice for C4, but no real point to add.
 Ice - Same as Fire, no real point to add.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Works well with Power type.
 Absorb - Get item is enough.
 Air - Good with C4.
 Brave - Works nice with C3-2 and C3-3.
 Range - For extra range.
 Multi - Must.
 Agility - Must.
 Might - Must.
 Rage - Good guys die too early.

 Bolt, Flash, Slay, Brave, Range, Multi, Agility, Might
 : for C3-2 or upto C3-3.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Nobunaga Oda [ON-S1]

 Fire - Too weak.
 Ice - No good with Tech type.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Not really needed.
 Absorb - Good with Tech character.
 Air - For C3-3 only, C2 does not use elements.
 Brave - Air, Might, and Multi have better use.
 Range - He's move set does not use Range.
 Multi - For C3-3, but not really needed.
 Agility - If you spam C3-3, C3-2 will bugged. Does not work on others.
 Might - Must.
 Rage - Meaningless.

 Bolt, Flash, Slay, Drain, Absorb, Air, Multi, Agility
 : May looks like lack on fire power but with C3-3ex move, able to kill generic
in one hit

 Bolt, Flash, Slay, Air, Brave, Multi, Agility, Might
 : fire power max mode, another C3-3ex

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Mituhide Akechi [MA-S1]

 Fire - how should I burn?
 Ice - Enough elements to keep him strong, no need.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Hard to use. No need.
 Absorb - No need for Speed type.
 Air - Air + Brave + Might to kill generic in one go with C8.
 Brave - read Air.
 Range - Good to have, not really needed though..
 Multi - Without it you will need to do extra job. Must.
 Agility - for C8, works on C4 too.
 Might - Bare minimum.
 Rage - Rage have no place in his plan.

 Bolt, Flash, Slay, Air, Brave, Multi, Agility, Might
 : C8 and Art 2 main.

 Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : C4, C8, Art 2 main. for who wish to do thechnical moves like C4 > JC etc.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Goemon Ishikawa [GI-S1]

 Fire - Shoot cannon. No need.
 Ice - Works well with C1 or C4.
 Bolt - Good, but take off Multi if you want to use it.
 Flash - Must.
 Slay - Must.
 Drain - Works well with Power type.
 Absorb - No need.
 Air - Works well with Bolt.
 Brave - Not really needed.
 Range - for C2 and C4 range.
 Multi - C2-1 or works well with Ice. But without Ice C4 does not work well with
it.
 Agilty - Too slow without it.
 Might - If you need to choose, select this.
 Rage - C1 alone can keep him away from danger, but once he gets hit..

 Bolt, Flash, Slay, Drain, Air, Range, Agility, Might
 : Balanced type, C4 main

 Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : spam C2-1

 Ice, Flash, Slay, Brave, Range, Multi, Agility, Might
 : for against officers

 Ice, Bolt, Flash, Slay, Drain, Range, Multi, Agility
 : another balanced type

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Kenshin Uesugi [KU-S1]

 Fire - Easy to put, but no need to add.
 Ice - If first hit on C8 freeze enemies you will hard to hit them later, no
need.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Works well with Power type.
 Absorb - Not really needed but who wants to use Special a lot.
 Air - C8 will become powerful, add it.
 Brave - Since not much effects from Multi add this to supplement it.
 Range - Shockwave = No Range effects.
 Multi - Same reason as Range.
 Agility - Hard to use C5 if you add it. Especially for him, Ignore it.
 Might - Must.
 Rage - Dead man can't enjoy battle and drink.

 Bolt, Flash, Slay, Drain, Absorb, Air, Brave, Might
 : since he cannot pick lots of skills - because of his effect on move sets -
 not much way to pick skills.

 Bolt, Flash, Slay, Drain, Air, Brave, Agility, Might
 : for who does not use SP or C5 often.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Oichi [Oichi]

 Fire - Air + Critical hits already killed the target. No need.
 Ice - Bad for Tech type.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - With her move sets, not really useful.
 Absorb - Useful for Tech type, bit hard to gain with her move though..
 Air - Must for Tech type.
 Brave - If you need extra power.
 Range - Does not work on her weapon.
 Multi - Add with Brave.
 Agility - She cannot benefit from Agility, too much bugs. Ignore it.
 Might - For overall power boost.
 Rage - Beautiful lady does not need this.

 Bolt, Flash, Slay, Absorb, Air, Brave, Multi, Might
 : C4 and C8 main

 Bolt, Flash, Slay, Absorb, Air, Multi, Agility, Might
 : C4 or C4ex

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Okuni [Okuni]

 Fire - Air + Critical hits works better than this. No need.
 Ice - Might be useful for C3 main.. but no need.
 Bolt - Unlike others, Bolt can bug her moves, not really needed.
 Flash - Must.
 Slay - Must.
 Drain - So So effective. Not really needed.
 Absorb - Good with Tech type. Must for her.
 Air - For C4, if you use C3 often use Brave instead.
 Brave - read Air.
 Range - Can't dance without it.
 Multi - Ignore it because C4 will bugged.
 Agility - Must.
 Might - Bare Minimum.
 Rage - Not required for dancing.

 Bolt, Flash, Slay, Absorb, Brave, Range, Agility, Might
 : C3 main, can kill generic with SP > C3.

 Flash, Slay, Absorb, Air, Brave, Range, Agility, Might
 : C4 main, C4-3 or C4ex to kill generic in one go

 Flash, Slay, Drain, Absorb, Air, Range, Agility, Might
 : increased survival rate but need to use C4ex to kill generic, cannot kill
with normal C4 in one go

 Ice, Bolt, Flash, Slay, Drain, Range, Agility, Might
 : for balanced type

 Bolt, Flash, Slay, Air, Brave, Range, Multi, Might
 : fire power max, SP > C1 to kill anyone with ease.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Kunoichi [KN-S1]

 Fire - Use something else to boost power.
 Ice - If Jump charge works.
 Bolt - Good to have, but you will miss some when doing C2.
 Flash - Must.
 Slay - Must.
 Drain - No need. Because of her Special.
 Absorb - Must for her Special, use with Conserve + Refill to spam it.
 Air - Works well with C2-1 and C3.
 Brave - Not really required. Might, Air and Multi works better.
 Range - for spamming C2-1.
 Multi - for against generics.
 Agility - Must.
 Might - Bare minimum.
 Rage - Only for EXPERT Kunoichi master.
 You will need to spam her Special every time to keep her invincible.

 Bolt, Flash, Slay, Absorb, Air, Range, Agility, Might
 : with character skill "Conserve" and "Refill",
 you can spam SP. SP > C2 > C2 to kill generic in Chaos.

 Ice, Bolt, Flash, Slay, Brave, Multi, Agility, Might
 : JC freezer special xD, if it works.

 Flash, Slay, Absorb, Air, Multi, Agility, Might, Rage
 : equip character skill "Conserve" and "Refill",
 this is for who can keep red HP zone ONLY.
 C3 can kill anyone in few seconds in Chaos (no exceptions).
 But one wrong move and you will dead.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Magoichi Saika [MS-S1]

 Fire - Air + Critical hits are better. No need.
 Ice - Bad with Tech type.
 Bolt - Must for power boost.
 Flash - Must.
 Slay - Must.
 Drain - Not really needed, add Absorb first.
 Absorb - Good for Tech type.
 Air - Must for Tech type.
 Brave - No need. Air and Might = enough power.
 Range - C3-2 will be more useful.
 Multi - for C3.
 Agility - for C3.
 Might - If there is a spare slot.
 Rage - Handsome man does not use it.

 Bolt, Flash, Slay, Absorb, Air, Range, Multi, Agility
 : stop at C3-3 to kill any generic

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Shingen Takeda [ST-S1]

 Fire - He can torch them without this.
 Ice - Air + Bolt works better.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - If needed.
 Absorb - Good for Tech type.
 Air - Must for Tech type.
 Brave - If you need extra power.
 Range - Does not work on his moves. Ignore.
 Multi - for C2.
 Agility - Too slow without it, good for C2 and C4.
 Might - Overall power boost, good to have.
 Rage - Mask cannot protect him that much. Ignore.

 Bolt, Flash, Slay, Air, Brave, Multi, Agility, Might
 : C2-2 once and generic will die,
 but need to move around without getting hit as well as need to use ex-counter.

 Bolt, Flash, Slay, Drain, Absorb, Air, Multi, Agility
 : for balanced version, need to do C2-2 twice but will be able to survive
longer.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Masamune Date [MD-S1]

 Fire - Lack of power makes it useless.
 Ice - Useful at SW2, but become obsorate in WO.
 Bolt - Useful at any place.
 Flash - Must.
 Slay - Must.
 Drain - You should be able to move around without getting hit.
 Absorb - Not much use for Speed type.
 Air - Good with C4.
 Brave - with Air.
 Range - Must for him.
 Multi - Need to limit this a bit or C4 will bugged.
 Agility - Same as Multi, but need for C1-2 and C3-2. No need for C4.
 Might - Bare minimum.
 Rage - "I can't survive with it You Fools!"

 Bolt, Flash, Slay, Air, Brave, Range, Multi, Might
 : C4 main + Art. C4-2 (don't go too far) to kill generic in one go.
 If you gone too far into C4-3 jump cancel out.

 Bolt, Flash, Slay, Air, Brave, Range, Agility, Might
 : C4 and Art + who wish to use more C1 and C3.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Noh [Noh]

 Fire - Unlike others, good to have.
 Ice - Better use Air than this.
 Bolt - Bit less useful than others, add if you want it.
 Flash - Must.
 Slay - Must.
 Drain - hard to notice so better use Adrenalin.
 Absorb - Same reason as Drain, use Conserve + Refill if needed.
 Air - Bomb blast > C4 = massive damage.
 Brave - If you want some extra power.
 Range - Slight boost on C3 and C4 range.
 Multi - Must for overall boost.
 Agility - She is slow without it.
 Might - Bare minimum.
 Rage - "Let Oichi have it."

 Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : C4-2 > Art 2

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Hanzo Hattori [HH-S1]

 Fire - Too weak.
 Ice - Consider for group.. not too useful. Depends on where.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Not really needed.
 Absorb - Must. If you want to keep use C4-ex with Conserve and Refill.
 Air - Must for Tech type.
 Brave - Might + Air + C4-ex can do better job.
 Range - Good to have.
 Multi - Not really needed.
 Agility - Greatly benefits C4-ex moves.
 Might - Must.
 Rage - Ignore..

 Bolt, Flash, Slay, Absorb, Air, Brave, Range, Might
 : C4ex only.

 Bolt, Flash, Slay, Absorb, Air, Range, Agility, Might
 : for who wish more speed on attack, C4ex only

 Bolt, Flash, Slay, Absorb, Air, Brave, Agility, Might
 : C4ex spam to kill anyone in short time, even green
 (increased defence) Tadakatu can be killed in two C4ex spam.

 Bolt, Flash, Slay, Drain, Absorb, Air, Range, Agility
 : survival type.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Ranmaru Mori [RM-S1]

 Fire - Dead before burn something, no need.
 Ice - Enough power without it. No need.
 Bolt - Must, especially with C4.
 Flash - Must.
 Slay - Must.
 Drain - Works well on C4-3.
 Absorb - Works well for him, for repeating Special.
 Air - Bolt + Air + Agility = massive C4 damage.
 Multi - Hard to hit with it. Not really useful. For C4-1~2 only.
 Agility - Too slow, must for him.
 Might - Must for power boost.
 Rage - "I cannot protect my lord with it!"

 Bolt, Flash, Slay, Drain, Air, Range, Agility, Might
 : C4-3 spam

 Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : C4-2 spam, for who want faster play

 Bolt, Flash, Slay, Air, Brave, Range, Multi, Might
 : Fire power max


==========++++++++++==========++++++++++==========++++++++++==========++++++++++

> Best possible combo - Sengoku 2

==========++++++++++==========++++++++++==========++++++++++==========++++++++++

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Hideyoshi Toyotomi [HT-S2]

 Fire - Dead before burning.
 Ice - Tech type are not good with Ice.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - If there is a space to add.
 Absorb - Good for Tech type, but Refill alone can do the job. As a backup.
 Air - Must for Tech type.
 Brave - For extra power boost. If needed.
 Range - Already have wide enough attack, not really required.
 Multi - Good to have but keep in mind SP + Agility will makes it hard to use.
 Agility - SP alone can do the job well done, no need.
 Might - Must.
 Rage - No one can smile with this.

 Bolt, Flash, Slay, Air, Brave, Range, Multi, Might
 : Fire power max.

 Bolt, Flash, Slay, Absorb, Air, Brave, Multi, Might
 : for who wish to spam SP.

 Bolt, Flash, Slay, Air, Brave, Range, Agility, Might
 : Speedy killer with SP.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Yoshimoto Imagawa [YI-S2]

 Fire - Some moves can torch them. No need.
 Ice - Dangerous without it. Add it now.
 Bolt - Ice comes first.
 Flash - Must.
 Slay - Must.
 Drain - Cannot survive without it in Chaos.
 Absorb - Useless special > No need.
 Air - Since lot of his move lift enemies, good to have.
 Brave - For extra boost.
 Range - Not really effective on him.
 Multi - Same as Range. Hard to notice.
 Agility - Must for him.
 Might - With Brave for extra boost.
 Rage - He cannot kick balls if he is dead.

 Ice, Flash, Slay, Drain, Air, Brave, Agility, Might
 : Since many skills are not useful on his movesets, skill choice are limited.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Tadakatu Honda [TH-S2]

 Fire - Like Lu Bu, no time to juggle.. they are dead already.
 Ice - Not really needed unless you want target to stay on spot.
 Bolt - Must, good with Multi.
 Flash - Must.
 Slay - Must.
 Drain - use his SP.
 Absorb - Must for his SP.
 Air - If you need something more power.
 Brave - Like Air. Air + Brave + Multi + Might.
 Range - Wide enough, no need to spend slot for this.
 Multi - Like Brave.
 Agilty - Use SP instead, too fast = bugged moves. Good for C3 though..
 Might - Bare minimum.
 Rage - Does not work with his SP.

 Bolt, Flash, Slay, Absorb, Air, Brave, Multi, Might
 : after SP, C1-1 and C1-3 direct hit or C3-2 to kill generic in one hit.

 Bolt, Flash, Slay, Absorb, Range, Multi, Agility, Might
 : enhanced speed, after SP use C3-2 to kill.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Ina [Ina]

 Fire - Hard to notice damage, dead before juggle, why bother?
 Ice - No good for her moves. Too much lifting.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Not bad to have it but you should able to play without it.
 Absorb - No need for Speed type.
 Air - With Multi + Might, choose this or Brave. If possible add them all.
 Brave - read Air.
 Range - Hard to notice. But good for C3-2 and C4-2.
 Multi - Must.
 Agility - Not really useful. No need at all.
 Might - Bare Minimum.
 Rage - "Punish you if you use this!"

 Bolt, Flash, Slay, Air, Brave, Range, Multi, Might
 : C4-2 once can kill generic but might be struggle in some place/stage. No need
for Agility.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Ieyasu Tokugawa [IT-S2]

 Fire - Low power, not much move to juggle.. ignore.
 Ice - One of Must for his moves.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - If spare slot is available.
 Absorb - Needed for his SP.
 Air - Hard to use..
 Brave - Might comes first.
 Range - Hard to notice. No need.
 Multi - Somewhat power boost, for C4.
 Agility - Must.
 Might - Minimum requirements.
 Rage - He already endured too much..

 Bolt, Flash, Slay, Drain, Brave, Multi, Agility, Might
 : with help of Drain + C4 > C4 to kill generic

Ice, Bolt, Flash, Slay, Brave, Multi, Agility, Might
 : Freeze the mobs

Ice, Bolt, Flash, Slay, Absorb, Multi, Agility, Might
: Freeze + replenish musou power

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Mitunari Ishida [MI-S2]

 Fire - No time for that.
 Ice - Art 2 (directional + R1) is better.
 Bolt - Good for C4.
 Flash - Must.
 Slay - Must.
 Drain - No reason to waste slots.
 Absorb - For Art 2.
 Air - With Bolt, Air become useful on C4-2.
 Brave - Not really needed.
 Range - Must.
 Multi - C4 become powerful.
 Agility - Overall useful to have.
 Might - for Power boost.
 Rage - Time to get hurt? Never!

Bolt, Flash, Slay, Absorb, Range, Multi, Agility, Might
 : basic mode, use C4-2 + Art to kill generics.

Ice, Flash, Slay, Absorb, Range, Multi, Agility, Might
 : Freeze main.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Nagamasa Azai [NA-S2]

 Fire - Hard to torch them.
 Ice - Good to have.
 Bolt - Good to have on C4, C8.
 Flash - Must.
 Slay - Must.
 Drain - Useful to survive.
 Absorb - Not really needed.
 Air - Good to have.
 Brave - Good to have.
 Range - Hard to notice, no need.
 Multi - same as Range.
 Agility - Good to have, but C5 will bugged.
 Might - Bare minimum.
 Rage - Honor and Rage does not mix with.

 Bolt, Flash, Slay, Drain, Air, Brave, Agility, Might
 : for C5 main, Bolt > Ice do works quite well.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Sakon Shima [SS-S2]

 Fire - Too weak to use.
 Ice - Nice for C4. Works well with Multi.
 Bolt - No need to remove.
 Flash - Must.
 Slay - Must.
 Drain - Adrenalin is better.
 Absorb - Really need to use Art 1 (R1)?
 Air - No good with Ice.
 Brave - Ice + Multi + Might and this.
 Range - Not much movesets use this.
 Multi - Must.
 Agility - Good to have.
 Might - Overall power boost. Must.
 Rage - "No need for my tactics."

Ice, Bolt, Flash, Slay, Brave, Multi, Agility, Might
 : C4-2 main, if generic freezes at C4-1 he will die.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Yoshihiro Shimazu [YS-S2]

 Fire - hard to juggle.
 Ice - Not really useful. Unless you have spare slot.
 Bolt - Must with Multi.
 Flash - Must.
 Slay - Must.
 Drain - Good with Power type. Better with Adrenalin.
 Absorb - Good with Conserve.
 Air - not many chance to lift enemy.
 Brave - With Multi and Might.
 Range - Not really needed unless you want spam C4.
 Multi - Good with C5, but C4 will bugged.
 Agility - Too slow without it.
 Might - Minimum requirements.
 Rage - Enough on gambling, no need for more.

 Bolt, Flash, Slay, Drain, Brave, Multi, Agility, Might
 : C5 main, if you don't care much about SP.

Bolt, Flash, Slay, Absorb, Brave, Multi, Agility, Might
 : alternative, but for use of SP.

Bolt, Flash, Slay, Drain, Brave, Range, Agility, Might
 : C4 main, for wipe clean mobs. If you want to use more SP change Drain >
Absorb.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Ginchiyo Tachibana [GT-S2]

 Fire - No time for that.
 Ice - Not really needed.
 Bolt - This is really for her.
 Flash - Must.
 Slay - Must.
 Drain - Happy with it.
 Absorb - Special isn't that good to spam even with this.
 Air - Works well.
 Brave - Might + Multi + this or Air.
 Range - for C4 only.
 Multi - Good to have.
 Agility - Lightning fast xD
 Might - Minimum required.
 Rage - "Tachibana does not need this!"

 Bolt, Flash, Slay, Air, Brave, Range, Agility, Might
 : C4 main, with SP and you can kill generics with ease.

 Bolt, Flash, Slay, Brave, Range, Multi, Agility, Might
 : C4 main with Multi

 Ice, Bolt, Flash, Slay, Drain, Absorb, Agility, Might
 : SP spam > C6 or C4. Need some Range? change it with Drain.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Kanetugu Naoe [KN-S2]

 Fire - With Honor and Love, no need it.
 Ice - Air + Critical works best. No need.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - To fill up the slot.
 Absorb - Good for Tech character.
 Air - Must for Tech character.
 Brave - if you need something to boost.
 Range - Does not work well with his moves.
 Multi - Best with C3-2.
 Agility - Not really needed.
 Might - Better add this than Brave.
 Rage - Rage have no Love and Honor!

 Bolt, Flash, Slay, Drain, Absorb, Air, Multi, Agility
 : balanced type, need more power > change Agility to Brave or Might.

 Bolt, Flash, Slay, Air, Brave, Multi, Agility, Might
 : for against named officer. Agility is for C4,
 if you don't need change to Absorb.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Nene [Nene]

 Fire - For fun only.
 Ice - Not really needed, bad with her C1 moves.
 Bolt - Must, especially for her C4.
 Flash - Must.
 Slay - Must.
 Drain - Use Adrenalin instead.
 Absorb - As a insurance?.. just ignore it.
 Air - If you spam Art 1, Air, Brave and Might are must.
 Brave - read Air.
 Range - Quite useful but can do without it.
 Multi - Just use her own Illusion.
 Agility - Not really useful for her.
 Might - Minimum requirements.
 Rage - No need to hear her nagging.

Bolt, Flash, Slay, Air, Brave, Range, Agility, Might
 : Art 1 > C4-2. C4-2 > jump cancel > Art 1 > C4-2 again to kill.
Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : alternative, but with out use of Art 1.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Kotaro Fuuma [KF-S2]

 Fire - Not really useful.
 Ice - Good for fun.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - use Adrenalin instead.
 Absorb - No use for Speed type.
 Air - Good with his moves.
 Brave - for boost C4-3.
 Range - For C2 only. Lift with C1-2 and hit with C2. Does not work on other.
 Multi - Good to have.
 Agility - Too much bug with it, only for who wish to be fast.
 Might - Minimum.
 Rage - Too much Chaos with this.

 Bolt, Flash, Slay, Air, Brave, Range, Multi, Might
 : Anti-officer with C4 spam.

 Ice, Bolt, Flash, Slay, Brave, Range, Multi, Might
 : Less power but stable version.

==========++++++++++==========++++++++++==========++++++++++==========++++++++++
 Musashi Miyamoto [MM-S2]

 Fire - for looks only.
 Ice - Bad for Tech.
 Bolt - Must.
 Flash - Must.
 Slay - Must.
 Drain - Must for high difficulty.
 Absorb - Must for SP.
 Air - Must for Tech type.
 Brave - Not really needed. Unless you need to kill Chaos Lu Bu/Tadakatu fast.
 Range - Must.
 Multi - extra boost.
 Agility - C3/C4 become fast enough to repeat endlessly.
 Might - Must for basic boost.
 Rage - No need to have Rage to become strong.

 Bolt, Flash, Slay, Absorb, Air, Range, Multi, Agility
 : SP + C3 spam mode.

 Bolt, Flash, Slay, Air, Brave, Multi, Agility, Might
 : C3 or C4 spam without SP. might struggle with peons.

 Bolt, Flash, Slay, Air, Range, Multi, Agility, Might
 : for the stage with hyper officer.


==========++++++++++==========++++++++++==========++++++++++==========++++++++++

 Credits and Last words

==========++++++++++==========++++++++++==========++++++++++==========++++++++++

 GameFAQ and people at Warriors Orochi board.

 Koei for the game.

 orochi.gkwiki.com and orochi.wikiwiki.com for some data.

 Written/translated by me (opfer_gv)

 Fixed the mistake in Pand De, thanks to Nathan (meisnate12@comcast.net).

 Last remind.. this guide is not ultimate solution for element combo.
 There might be better combo than listed here.

 Any mistake or suggestion > e-mail to opfer_gv@yahoo.com or post
 topic on GameFAQ.

 Thats is all forks and enjoy the game.