Question from Napolean1393

Asked: 6 years ago

How do I get past the armory door?

I have level 100 lockpicking, and I'm stuck in the national gaurd looking for a switch or something so that I can get through the armory door. Whenever I try to lockpick it, it comes up with a message that says this door must be activated elsewhere. Please respawn.

Additional details - 6 years ago

Where is the switch?

Top Voted Answer

From: Nosgoblin 5 years ago

You can open the door if you get all the Keller holotapes, or you can do it the easy way. Go to the door, sneak, and go all the way to the right side of it. Now, go into third person, and slowly move the crosshair over the corner of the door above your characters head. When the option to activate a switch appears... well, you can open it. This opens the switch on the other side of the door in a rather cheesy fashion... but it's effective.

Rated: +3 / -1

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Submitted Answers

STATUS

It is in the building, top level i believe, just flip the switch and it will activate an alarm and allow the door to be opened.

Rated: +1 / -4

have you got the five keller holotapes? u will need em to get the MIRV fatman

Rated: +0 / -2

Do you need the holotapes to get the bobblehead?

Rated: +0 / -0

No, the bobblehead is right before the door that needs the tapes.

Rated: +0 / -1

here read up here
http://fallout.wikia.com/wiki/National_Guard_Depot
and here
http://fallout.wikia.com/wiki/Experimental_MIRV
hope it helps

Rated: +0 / -0

In the last floor there is an switch use and later the door will open and for the door inside you need to have de 6 key there is in westland and finally you have the fatman

Rated: +0 / -0

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