Viking: Battle for Asgard

Walkthrough for the XBox360 version         


Table of Contents
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    | .---------------------------------------------------------------. |
    | | 01. Legal Disclaimer                                   <LEGL> | |
    | | 02. Introduction                                       <NTRO> | |
    | | 03. Controls                                           <CNTR> | |
    | | 04. Battle System                                      <BSYS> | |
    | | 05. Characters                                         <CHAR> | |
    | |---------------------------------------------------------------| |
    | | 06. Walkthrough                                        <WALK> | |
    | |                                                               | |
    | |   -- Map 1  Nilfberg--                                        | |
    | |   N01   Shaman Asta                                    <N01>  | |
    | |   N02   Chief Haral                                    <N02>  | |
    | |   N03   Hilltop Farm                                   <N03>  | |
    | |   N04   Miller                                         <N04>  | |
    | |   N05   Lost Cargo                                     <N05>  | |
    | |   N06   Osgood the Shopkeeper                          <N06>  | |    
    | |   N07   Ancient Ruins                                  <N07>  | |
    | |   N08   Warrior Havelock                               <N08>  | |
    | |   N09   Ancient Ruins                                  <N09>  | |
    | |   N10   Battle Horn                                    <N10>  | |    
    | |   N11   Gorge               BATTLE!                    <N11>  | |
    | |   N12   Arnulf                                         <N12>  | |
    | |   N13   Cave                                           <N13>  | |
    | |   N14   Encampment                                     <N14>  | |
    | |   N15   Drawbridge                                     <N15>  | |
    | |   N16   Shipwreck                                      <N16>  | |
    | |   N17   Quarry                                         <N17>  | |
    | |   N18   Quarry Master Kell                             <N18>  | |
    | |   N19   Ambush              BATTLE!                    <N19>  | |
    | |   N20   Quarry Master Kell                             <N20>  | |
    | |   N21   Monastery Cave                                 <N21>  | |
    | |   N22   Cave                                           <N22>  | |
    | |   N23   Monastery                                      <N23>  | |    
    | |   N24   Skulbagger                                     <N24>  | |
    | |   N25   Portal                                         <N25>  | |
    | |   N26   Encampment                                     <N26>  | |
    | |   N27   Dragon Amulet                                  <N27>  | |
    | |   N28   Darkwater           BATTLE!                    <N28>  | |
    | |   -- Map 2  Gilcliff --                                       | |
    | |---------------------------------------------------------------| |
    | | 07. Achievements                                       <ACHV> | |
    | |---------------------------------------------------------------| |
    | | 08. Frequently Asked Questions                         <FAQS> | |
    | | 09. Credits                                            <CRED> | |
    | '---------------------------------------------------------------' |
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           * Warning: This guide necessarily contains spoilers. *




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This file is intended for personal use. It may be reproduced, but only for
personal use. However, it may not be published on any website, magazine,
or other production -- whether commercialor free -- without permission, which
may be obtained by e-mailing me at Rahmich[at]Hotmail[dot]com. As of now, the
only site that has this permission is gamefaqs.com
Copyright 2008 Philip Morton.

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|  <<< | |  02. Introduction                             | <NTRO> | | >>>  |
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This is my first FAQ but noone has got around to doing one for Viking yet so
I thought it would be a good place to start. this is a really enjoyable game
with some really cool graphics and although I'm not much of a hack n slash 
player this game appealed to me.At the time of starting the FAQ I have 
completed the game on normal difficulty and are about to start again on Hard.
There are many questions on the forums asking about this game and i will try
to answer all of them within the FAQ, if you think I have missed out anything
 important just email me (above) and I will try to include it if I agree.

Version 0.45   07/04/2008
=========================
- Walkthrough complete for Map 1


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|  <<< | |  06. Walkthrough                              | <WALK> | | >>>  |
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As far as im aware the game is the same for both difficulties with just the 
ememies being in greater number and tougher for the hard dificulty.And so 
begins your quest...

____________________________________________________________________________
They came born of battle and bloodshed.
Thoose that would stand against the darkness.
Thoose that  ask for no reward in this life.
Yet to the darkness they returned.
For their time in this world was fleeting and Valhalla called to them.
And the world of mortals mourned for it sensed its own demise.
What was once green and fertile was now soure and barren.
Thoose who were once at peace...
                       now knew only war!

For a great evil had come to Midgard...
...crawling its way up from the depths of the Underworld itself..
But even in darkest times there is still hope.
For hope is stroner than any armour, any weapon...
Hope waits merely for someone to embrace it.
_____________________________________________________________________________

Freya tells you to become her champion, and as a blonde haired, blue eyed, 
square jawed, herculean Dane.. you decide its better than dying.

    | |   -- Map 1  Nilfberg--                                        | |

    | |   N01   Shaman Asta                                    <N01>  | |
Press select now to bring up your map and you will see only Brighthelm, with a
little hint that tells you to go speak to your shaman, Asta. She is standing 
a little to your right with a n orange bubble over her head that means she 
wants to talk to you. so go talk to her. This is probably the most sense she 
makes in the entire game so dont get used to it.

    | |   N02   Chief Haral                                    <N02>  | |
At this point the Ancient ruins have appeared on your map, though they arent 
of any use for a while. You can talk to the man near the fence and he will
tell you about the Leystones in Nilfberg. Now we have to go and talk to Chief
Haral.Head down the hill and turn right. Chief Haral is down the path by the 
barricade with some men kneeling before him (there are very few women in this
game so I spose the chief has to make do). Talk to him and he will open the 
gates so you can leave the settlement of Brighthelm.

    | |   N03   Hilltop Farm                                   <N03>  | |
Hilltop Farm and the Gorge have now appeared on your map. At this point I 
recommend going through the barricade to the beach to search for Mead amongst
the ships and to set some vikings free. The mead can be traded with the 
innkeeper for 220 gold each barrel. For collecting gold you will need most of
the gold from all three islands in order to fully complete the game, though you
certainly dont need all of it. At this stage in the game your elemental 
attacks are fairly useless so I wouldnt waste gold on them yet and would 
instead buy the map upgrades (available after recapturing Hilltop farm) which 
show the locations of all the gold on your Brisgelm so that you will more 
easily locate the gold as you travel around the map without having to actively
 search for it. Once you have these it is then best to save up for the move 
combos which can be learnt in the arena as these will be of more use early on.

On the far west (left side of map) of the beach are three tied up Vikings.
On the far east side of the same beach by the sea shore( without going back 
into Brighthelm) are three more tied up vikings, free them.

As this game is fairly free roaming there is a choice of the order in  which
to attck places so you dont need to follow my strategy to the letter.

Hilltop farm is my first objective which is on the left when you go outside 
the main gates of Brighthelm. Rather than running straight into the fray it
is always a good idea to scout around the edges of your objective and pick of 
the few legion that are walking around on their own or in small groups as the
entire group of legion can be overwhelming, especially before you have 
unlocked the higher combos or on the hard difficulty. Once you have deposed
of the legion around the stockade then free the viking clan, if you have 
missed any legion these will soon be taken care of.

    | |   N04   Miller                                         <N04>  | |
The next quest will be given to you by the miller of hilltop farm.

    | |   N05   Lost Cargo                                     <N05>  | | 
A cartload of goods has been ambushed and he would like you to go fetch them.
As with most objectives this is marked on your map and so just highlight it 
and follow the white arrow. 

    | |   N06   Osgood the Shopkeeper                          <N06>  | |
The resistance you find at the cart is pathetic so once you have 
defeated them just deliver the cargo to Osgood the shopkeeper in Brighthelm.

Near to the cart is a cave with a small band of legion and 3 more bondaged 
vikings.
There is also a leystone directly east of hilltop farm just begging to be 
activated.

Once you have activated the shop then if you have enough gold you can 
purchase the treasure maps and go looting in Brighthelm.You should easily
find enough to get the first health upgrade as well.
    
    | |   N07   Ancient Ruins                                  <N07>  | |
Next, the Ancient Ruins more vikings are imprisoned here and they need your
help, you should activate another leystone when you get close and also 
encounter a small group of legion in a cave with some treasure. There are 
many legion at the ancient ruins so you will need to be careful not to be 
overrun, again stealth and picking off legion is the key. I found it is also 
possible to sneak by the Dragon summoning stones and release the imprisoned 
vikings by only killing 2 or 3 of the legion there. This leaves you with the 
task of finding the dragon stone whilst the vikings kill the legion for you.
To the north of the prison (dragon carcass?) there is a wall walk around this
until you can climb up the wall, this is then simply a task of following the 
wall, jumping a few ledges and climbing the ivy to bring you round to the
chest with the Hugin gem within.

    | |   N08   Warrior Havelock                               <N08>  | |
Directly east of the ancient ruins is the battle arena on a peninsular jutting 
out to sea, you can activate it now and if you can afford it begin learning the
combo moves. By the battle arena is the warrior Havelock, your next quest if 
you talk to the leader of the vikings at the ruins. Havelock has some legion 
friends but they dont put up much resistance, kill them all then return to the
ruins with Havelocks helmet to pass on the good news. 

    | |   N09   Ancient Ruins                                  <N09>  | |
The grateful viking will; 
remind you that Torv the innkeeper will buy any mead you can find, you will 
probably have found a few barrels by now so if you want the money now would be
a good time to sell them.
N.B dont accidentally walk into the sea whilst typing, you viking cannot swim.

    | |   N10   Battle Horn                                    <N10>  | | 
Your almost ready for your first battle, all you need now is your fathers 
battlehorn (theres a big plot hole here but youll find that out later). 
So head up north pillaging as you go. Here you will find your first champion 
with his big sword, if you can it is easy her to kill his legion followers with
hit and run tactics and then to try and basttle the champion. Your dodge is 
essential here and once you have learnt the attack patter you can try to kill
it. Dodge his attacks, watching especially for his backswing and then rush in
to deal damage, when he can no longer hold his sword high in the air allow him
to take a swipe at you so that his sword wedges in the ground and the follow
the onscreen prompts to kill him, easy.
   
    | |   N11   Gorge               BATTLE!                    <N11>  | |
Now sell your mead, visit the shop or arena  to prepare yourself for battle 
 then head for the gorge (select it on your map and press a, you dont need 
to actually go there). This is your first taste of the battle sequences which 
first attracted me to the game, though this is really only a skirmish compared
to the others. 

    | |   N12   Arnulf                                         <N12>  | |
There are 6 vikings in bondage in Slaterdale (the gorge) which need to be freed.
report to leader Arnulf and he will tell you he is too scared to go through the 
cave so you must go through for him.

    | |   N13   Cave                                           <N13>  | |
Follow the cave and the subsequent pathn round and you will find yourself 
on the second island with a few legion to keep you occupied as you go. 
This is one of the first opportunities to kill legion by pushing them off 
the clif or bridges using your block attack.

You will activate the clifftop Leystone when you get to the top of the far 
cliff.

    | |   N14   Encampment                                     <N14>  | |
Once again you will find yourself in a cave with the oppurtunity to sneak attack
several of the legion, take advantage of this early on and you will soon have 
the achievement for killing 100 in this manner. When you reach the bottom of the
cave you should receive your first cryptic message. When exiting the cave you 
will be warned of horn blowers, these can be very annoying later on so always 
try to kill then early on if you can. Once you have taken out the legion in this
area then you can release another group of vikings from captivity, yay.

    | |   N15   Drawbridge                                     <N15>  | |
South of the encampment is the drawbridge leystone, activate it.

Theres another small cave on the right of this leystone and the drawbridge in 
front of you, the cave will take a few seconds to liberate the drawbridge is 
then your next objective. You can jump to the side of the builing from the high
cliff and climb round this in order to gain access to the drawbridge. Fight and
pillage your way through these two buildings in order to lower the bridge for 
your fellow vikings. You will need to climb the ivy on the outside of the first
building to get into the second. Once in the second lowering the drawbridge is
as simple as turning the cog.

    | |   N16   Shipwreck                                      <N16>  | |
The objectives left on your map will be the quarry, Monastery and Darkwater city
itself. 
If you walk west along the coast from the drawbridge you will find some more
bondage inflicted vikings.
Keep walking along the coast and the shipwreck will appear on the map, there
are yet more tied up vikings west of this shipwreck.

    | |   N17   Quarry                                         <N17>  | |
The entrance to the quarry is on the north side and you will activate the quarry
leystone as you get there, there are lots of legion in the quarry so take your 
time sneaking up on them and whitling down their numbers and if you can release
the viking captives before being drawn into a skirmish. If a few legion cause 
you damage then pausing in your attack willl give your health a chance to 
recover. This will only happen when your weapons are not drawn.

    | |   N18   Quarry Master Kell                             <N18>  | |
Once you have liberated the quarry, you will need to talk to the quarry master
Kell will dictate his terms, remove the elite patrol from existance. 

    | |   N19   Ambush              BATTLE!                    <N19>  | |
You should be able to do this, your second battle, now by selecting it on the
map. This massacre wont take long.

    | |   N20   Quarry Master Kell                             <N20>  | |
Return to the quarry master and he will give you some of his men.

    | |   N21   Monastery Cave                                 <N21>  | |
The monastery cave should be your next objective, northwest of the quarry, you
now have the explosives to open the gate.When you find the vikings in this cave
theyre quite ungrateful but join your army anyway.

    | |   N22   Cave                                           <N22>  | |
A new cave will now appear when you come out of the monastery cave, this will
be your next target, the legion inside will not offer much resistance and you
will be able to free the vikings easily.

    | |   N23   Monastery                                      <N23>  | |
Now head west for the monastery, you may want to be prepared for this quest, 
(arena, smithy, shop). Go slowly ensuring to take out the horn blower and you 
should get in the monastery without difficulty.You wil find two sets of vikings
tied up in the monastery but they wont stay to help you. On the far left as you
enter the monastery is a set of stairs, up the stairs is your target - a legion
shaman. He will create legion warriors for you to slaughter. The final battle 
in the monastery is where a champion awaits you and yes youve guessed it - more
tied up vikings, is it just me or are vikings into their bondage. Release the 
vikings to your left and right and theyll aid you in the fight, dont rely too 
heavily on them though as they will die quickly in hard mode. Nonetheless it is
possible to get the perfect killer achievement here using throwing axes
even on hard mode. Once youve defeated the champion and his minions you can the 
open the big doors behind you. The legion in the next room are easily defeated 
Ive found that attacking the glowing stakes causes the legion to be blown back
when one is destroyed so that if your quick enough you can just focus on these 
stakes.
    
    | |   N24   Skulbagger                                     <N24>  | |
Not much left on this island, theres an encampment north east of the drawbridge
and the dragon amulet. It is important to remember that once you beat the
battle of darkwater you cannot return to this map, therefore if you wish to get
the skulbagger 1 achievement you must do so now before the battle.

Here is a good guide with pictures to this achievement, thanks to placebo79.
http://www.xbox360achievements.org/forum/showthread.php?t=63611

Before doing this it may be a good idea to activate the leystone s.east of
the city so that you can get back quickly if (or when) you die.

There are more tied up vikings on the right side of darkwater.

    | |   N25   Portal                                         <N25>  | |
After obtaining all the skulls you should be an expert at sneaking around now
the quick route to the portal is by travelling along the ramparts as you turn
left after  entering the camp on the right side. 

    | |   N26   Encampment                                     <N26>  | |
Once this is done go to the last remaining encampment to free the last viking
clan, and then; 

    | |   N27   Dragon Amulet                                  <N27>  | |
Prepare for battle by summoning your dragon back on the first island near the
ancient ruins, stock up on healing potions if need be, collect any treasure
if you haveyet to have purchased all available combo techniques. and then
launch yourself into the battle of Darkwater, the best yet. 


    | |   N28   Darkwater           BATTLE!                    <N28>  | |

Use your throwing axes to take away the first champions health 3 or 4 should
do then dispatch him in the normal way, use your dragon to kill the first 
shaman. THen when you enter the walls repeat this process, use your elemental
attacks to power up your men during the battle. Then if you go around to the
back of the battlefield and kill the archers then your men will gain the 
advantage in the fight and you will be able to destroy the stakes and then the
last shaman. In the battle against Drakan a few good hits and the last of your
axes will bring him to his knees and then you can follow the onscreen prompts
until the battle ends.


 If you have been playing aggressively and diligently you could have unlocked
the following achievements by now;
Euthanasia Euphoria         5
Demon Hacker                5
Thirst for Blood           10
Viking Butcher             10
Hero of Darwater           10
Viking Slaughterer         12
Assasin of Assassins       15
Dragon Summoner            15
Deadly Axe Juggler         15
Skullbagger 1              15
Lust for Blood             20
Nilfberg Supplies Freed    20
Demon Eviscerator          20
Secretive Rogue            20
They never saw me coming   20
The perfect Killer         20
Champion of Champions      25
Death King                 25
Saviour of Nilfberg Normal 25
Bezerker                   35
Saviour of Nilfberg Hard   35
Blinded to fear            45
458 gamerscore points available so far


_______________________________________________________________________________
Once within Drakan there rested the soul of a mortal man.
A mortal whoose courage and honour moved Freya herself.When she choose him as
her blessd champion Drakan's loyalty to Freya knew no bounds.
As his conquests in her name grew, so did Drakan's affections,
for it seemed to him that to look upon Freya
was to look upon the face of love itself.
But mortal's hearts are fragile,
they are not meant to touch the divine.
When Freya spurned Drakan's love and released him from his bonds,
he wandered the lands in anguish.
Obsession grew to madness...
                       madness to emptiness.
And that is when Hel, queen of the Underworld found him and made him her own.
Hel offered him her protection and in return he would become her harbringer
and lead her dark army against Midgard.
For Drakan this was not only a chance to relive his former glories...
                       but a chance for revenge.
The more Drakan fought in Hel's name the further away from Midgard he grew,
until he became more akin beast than man.
It is said that only the giver may undo a divine blessing of immortality
Yet there are weapons forged for the undoing of many things in this world...
blessings, curses, even such weapons that can undo a Goddesses' will.
______________________________________________________________________________
 to be continued.......