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    FAQ/Walkthrough by Straxus_D

    Version: 1.2 | Updated: 08/13/12 | Printable Version | Search Guide | Bookmark Guide

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                       /--\|(_|_> |<(_|| |  __) |_(_)|  | | |
    
                           Deadliest Catch: Alaskan Storm
    
    By: Straxus_D
    E-Mail: straxusd@gmail.com
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    About This Guide:
    
    This is only the second FAQ/Walkthrough I have ever made.  Thank you for
    taking the time to read it and I hope you find it useful. If you find anything
    confusing, find a mistake, or have any suggestions/tips/strategies please
    e-mail me at:
    
    straxusd@gmail.com
    
    This guide is approved to be on GameFAQs. If you see it elsewhere, it is there
    without my permission and is in violation of copyright laws. If you wish to add
    this FAQ to your site, please ask my permission. DO NOT POST IT AS YOUR OWN
    WORK, AS THIS TOOK MANY HOURS OF PLAYING AND TYPING TO CREATE (not to metion
    that it is illegal)!
    
    COPYRIGHT JUNE 2012 Charles J.
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Version History:
    
        -V 1.0 (06/22/08): Began writing out the tutorial, controls, career, and
                           missions sections.
    
        -V 1.1 (07/05/08): Added several credits and corrected the crew member
                           section.
    
        -v 1.2 (08/12/12): Updated contact information.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    
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                                   TABLE OF CONTENTS
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                 Controls.......................................(CT-1)
    
                 Thoughts on the Game...........................(TG-1)
    
                 Missions and Tutorials.........................(MT-1)
    
                   Day 1: A Taste of Things to Come.............(D1-1)
                   Day 2: The Calm After the Storm..............(D2-1)
                   Day 3: Hauling Gear..........................(D3-1)
                   Day 4: Red Gold..............................(D4-1)
                   Day 5: Through the Ice.......................(D5-1)
                   Crowded Harbor 1.............................(C1-1)
                   Crowded Harbor 2.............................(C2-1)
                   Crowded Harbor 3.............................(C3-1)
                   Crowded Harbor 4.............................(C4-1)
                   Crowded Harbor 5.............................(C5-1)
                   Mist on the Yukon River......................(YR-1)
                   Harbor Dash 1-5..............................(HD-1)
                   High Seas Rush...............................(HS-1)
                   River Rescue.................................(RR-1)
                   Late Night Fishing...........................(LN-1)
                   An Unwelcome Guest...........................(UG-1)
                   From Hel's Heart.............................(HH-1)
                   Salmon Run...................................(SR-1)
                   Fastest Crew on the Sea......................(FC-1)
    
                 Career.........................................(CE-1)
    
                 Achievements...................................(AC-1)
    
                 Glitches.......................................(GL-1)
    
                 Thanks & Credits...............................(TC-1)
    
    
    ><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                    Controls (CT-1)
    ><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
    
    While Driving the Boat:
    
                   Start - Pauses Game/Opens Game Menu
            LS (Up/Down) - Throttle Up/Down
         LS (Left/Right) - Turns the Rudder
           LS (Pressing) - Centers the Rudder
           RS (Movement) - Controls the camera
           RS (Pressing) - Centers the camera
              Left D-Pad - Zoom out the radar
             Right D-Pad - Zoom in the radar
                Up D-Pad - Zoom out the camera (Gives several third person views)
              Down D-Pad - Zoom in the camera
               RT (Hold) - Access extra controls
                      LB - Bow Thruster (Bow of the boat moves left)
                      RB - Bow Thruster (Bow of the boat moves right)
                       X - Activate the Plotter
                       Y - Issue orders to crew
                       A - Ring the buzzer to drop pot
                       B - Turn on/off autopilot
    
    While Using the Plotter:
    
                Up D-Pad - Zoom in the map
              Down D-Pad - Zoom out the map
                      RS - Move map
                      LS - Move cursor
               LT (Hold) - Opens Display tab
                      LB - Set an Autopilot waypoint                   
                       A - Starts/Ends a string location
                       B - Exit the plotter
                       Y - Activates Fast Time
                       X - Clear a waypoint off the map
    
    
    ><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                              Thoughts on the Game (TG-1)
    ><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
    
    I have very mixed emotions about this game. I found that for a simulation game,
    it was a very interesting concept and had great potential. I love the setting
    of the pots, Fast Time, and collecting the pots. However, there are some major
    issues that hold this game way back. First the graphics are circa Playstation
    One. Normally this would not bother me, but for $60 the graphics should have
    been better.
    
    Another major issue is that you don't get to assign specific deck tasks to the
    crew. This means that you can get stuck (like I did) waiting for one crewman to
    do half the tasks.
    
    For example, in my first Opilio season I was stacking my pots at the end of
    the season and one crewman was throwing the hook, then he was on the back of
    the pot stacking the pots, and then he was back at the hook. It was so
    frustrating having to wait three minutes to stack a pot everytime because I had
    to wait for him to cross the deck.
    
    Also, you can get your worst hook thrower trying to throw the hook. This means
    ten tries at hooking bags five feet from the boat. I also found it very easy to
    catch huge numbers of crabs everytime without test dropping. Finally, the game
    tends to be buggy. The game freezes, the autosaves tend to be corrupted, and
    some of the achievements do not work as I write this.
    
    Overall, I would say that this game is worth a rent for now. It is definitely
    not worth $60.
    
    
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                             Missions and Tutorials (TM-1)
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    This sectionn covers the mission and tutorial parts of the game. The tutorials,
    that are required to be played through at the beginning of the game, are
    actually listed under the missions button on the main menu. If you wish to
    replay them, you can find them there. The tutorial overview in this guide is
    just a brief overview of what you do in them and how to do some of the stuff
    covered in the game. The tutorials themselves are actually quite in-depth and
    will cover all the basic you will need to get started.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Day 1: A Taste of Things to Come (Intro. Mission)                        (D1-1)
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Objectives:
      - Take the boat back to Dutch Harbor.
    
    Just follow the on screen prompts. You can only really control the camera and
    the throttle. Just go full throttle and head back into Dutch Harbor.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Day 2: The Calm After the Storm (Tutorial Mission)                       (D2-1)
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Objectives:
      - Look around the boat and cabin with the camera.
      - Drive the boat using the Throttle, Rudder, and Bow Thruster.
      - Use the radar for orientation.
      - Dock the boat.
    
    If you forget any of the controls, just press the start button and select the
    Help option. Anyway, a video will pop up explaining what you need to do. It is
    time to take the boat to pick up Matt. Follow the prompts that appear onscreen.
    Once you throttle up, another Sig Tip video will pop up. Stop and let the
    cutter go by. Once it passes you will learn how to steer the boat.
    
    Once you complete this task, Sig will pop up yet again and tell you to race the
    Shellfish into the entrance of the bay. Throttle all the way up and follow the
    prompts. HURRAY! You beat them into the bay. :) Now it is time to learn how to
    use the Bow Thruster. Once you gain control of the boat, slowly slide it into
    the docks and press 'A' to moor the boat.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Day 3: Hauling Gear (Tutorial Mission)                                   (D3-1)
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Objectives:
      - Use the Plotter to plan a fishing strategy.
      - Travel rapidly between locations.
      - Give orders to the crew.
      - Drop pots in the water.
      - Use the radio.
    
    After the video, throttle up and pass the red harbor buoy. Another video plays
    and you are giving a mini-tutorial on how to use the Plotter. After you fast
    time it to the waypoint, you will conduct the string setting tutorial. Follow
    the on-screen prompts to set your three pots. You will then be instructed to
    initiate fast time.
    
    As you wait for 24 hours to pass, you will recieve a Coast Guard message. Set
    the waypoint on the glowing dot on the map. Fast time it there and begin your
    search. Zoom the camera out and begin looking for the boat. Luckily, the boat
    is shooting off red flares. So just look for those and then head their way.
    Once you get close enough to the boat, you will be prompted on how to use the
    radio. Congratulations, you have saved the boat and finished this tutorial.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Day 4: Red Gold (Tutorial Mission)                                       (D4-1)
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Objectives:
      - Change the payload of your boat at the dock.
      - Use the boat's autopilot.
      - Retrieve pots at sea.
      - Sell your catch in harbor.
    
    Follow the prompts on how and what to buy. Sig will explain how fuel and crab
    pot weights affect the boat. Once you press the purchase button, you will have
    a five hour wait. During that time, Jake needs your assistance in distracting
    his girlfriend for a few minutes.
    
    After you get loaded up, you will head back to the string you set in the last
    tutorial. The game will explain how to set the autopilot and how to retrieve
    the pots you have set. Once you are done, the game then more fully explains the
    plotter to you. Head off to the Akutan harbor to unload and sell your crab.
    HURRAY!! You have finished all the tutorials and can now begin your career.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Day 5: Through the Ice (Optional Tutorial Mission)                       (D5-1)
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Objectives:
      - Chip ice off of your boat.
      - Fish in ice flows.
      - Repair broken equipment.
    
    Follow the on-screen prompts to begin chipping the ice. After it is complete,
    head into the ice flows towards the blinking waypoint to begin and order your
    men to go into the pot retrieval mode. As you approach the first pot, you are
    informed that you have lost the first pot in the string. Now you must hurry to
    get the rest of your gear on board before you lose it.
    
    As you get the first available pot onto the boat, you will be forced to stack
    the gear. As the crane moves the pot to the stacking area, it breaks and falls
    over (OH NO!). Now you have to head back into port. The game shows you how to
    use the plotter to show you where bad weather is so you can avoid it. Bypass it
    and head into the port by using Fast Time. Here you will learn how to purchase
    major repairs to your boat.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Crowded Harbor 1                                                         (C1-1)
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Objective:
      - Maneuver your boat into the indicated harbor and dock without damaging your
        boat or the other boats in the harbor.
    
    This is very easy to complete and get the Perfect Positioning achievement.
    
    ===============   This ASCII map shows the layout of where you have to park
       D O C K S      your boat (in the X'ed area). From where you start it is
    ===============   straight ahead and to the right slightly. Just feather the
     __      _  __    Throttle and use the Bow Thruster to get into position and
    |  | XXX| ||  |   slowly ease into the boat slip.
    |  | XXX| ||  |
    |  | XXX| ||  |
    |__| XXX|_||__|
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Crowded Harbor 2                                                         (C2-1)
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Objective:
      - Maneuver your boat into the indicated harbor and dock without damaging your
        boat or the other boats in the harbor.
    
    This mission has you parallel park your boat. Not too tough if you don't hammer
    the Throttle down.
    
          __
    =   =|  |   What I did was point the boat at 35-45 angle to the docking area
    =   =|  |   and slowly eased the front of the boat at the 'Y' point. Then I
    = D =|  |   turn hard to the right and pulled through the docking area. This
    =   =|__|   left the back end of the boat in the area and the front just
    = O = XX    sticking out. I then slowly reversed and use the Bow Thruster to
    =   = XX    turn the front of the boat back into the area.
    = C = XY
    =   = XX
    = K = __
    =   =|  |
    = S =|  |
    =   =|  |
    =   =|__|
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Crowded Harbor 3                                                         (C3-1)
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Objective:
      - Maneuver your boat into the indicated harbor and dock without damaging your
        boat or the other boats in the harbor.
    
    You have to back into this boat slip to dock on this mission.
    
    ===================    This one is really easy to complete. Just cut across the
       D  O  C  K  S       front the right hand boat and then reverse into the
    ===================    docking area. Use the Bow Thruster to make turning
             _______       corrections and turn the camera so it points straight
     XXXXXXX|_______|      down so you don't hit one of the boats backing up.
     _______
    |_______| 
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Crowded Harbor 4                                                         (C4-1)
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Objective:
      - Maneuver your boat into the indicated harbor and dock without damaging your
        boat or the other boats in the harbor.
    
    This is essentially the the second mission at night with a tight turn at the
    beginning thrown in.
    
          __
    =   =|  |   You start out to the east of the docking area and have to do a
    =   =|  |   u-turn to get to the area.  Once you do that, follow the procedure
    = D =|  |   outlined in Crowded Harbor 2 to dock it without damaging it.
    =   =|__|
    = O = XX
    =   = XX
    = C = XY
    =   = XX
    = K = __
    =   =|  |
    = S =|  |
    =   =|  |
    =   =|__|
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Crowded Harbor 5                                                         (C5-1)
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Objective:
      - Maneuver your boat into the indicated harbor and dock without damaging your
        boat or the other boats in the harbor.
    
    This is by far the hardest Crowded Harbor mission to complete without damaging
    your boat.
    
    =================   You really have to be on top of the Throttle on this one.
      D  O  C  K  S     Turn close to the Coast Guard ship very slowly. Use the
    =================   Bow Thruster to turn the boat slowly into the docking area.
       __     __        Feather the Throttle to slowly enter the gap and turn into
      |  |XXX|  |       the docking slip.
      |  |XXX|  |
      |  |XXX|  |
      |__|XXX|__|
    
       />__
      /    >__
      >__      >__
         >__      >__
            >__     /
                >__/
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Mist on the Yukon River                                                  (YR-1)
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Objective:
      - Using a sharp eye and your radar, navigate down the Yukon River and out
        into the Bering Sea.
    
    You are going to want to go fairly slow on this mission, unless you want to
    wreck your boat. Move forward and hang a left into the narrow channel. Stay to
    the right because there are icebergs floating in the river on the left hand
    side. After you pass the two icebergs, keep to the right to make it around a
    piece of ice that is jutting out into the water. Then quickly move to the left
    side to bypass more ice. Then stay close to the left or right shore to dodge
    ice in the center of the river and then move into the center. Finally, head to
    the right and go around the large chunk of ice to escape into the bay.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Harbor Dash 1-5                                                          (HD-1)
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Controls:
    
      LS - Steering
      LT - Throttle Down
      RT - Throttle Up
    
    These missions really have nothing to do with the main game. You are racing a
    small skiff through channel buoys. There is a time gauge at the top that you
    need to watch. If you run out of time you lose and the medal you recieve is
    based on how much time you have left at the end. Everytime you pass through a
    set of buoys you get time added to your clock. Basically, you do not want to
    let up off the Throttle every (unless you are out of control of way of course).
    Also be gentle with the steering; it is seriously sensitive and you can way
    overcorrect if you smash it too hard.
    
    After the first race, you will be able to jump on the blue Deadliest Catch
    ramps. I would advise avoiding them because they slow you down and you can flip
    the skiff, which means you can't steer anymore (Yes, the boat still responds to
    the throttle even though it is sticking out of the water). Anyway, none of them
    are very challenging, provided you avoid the ramps and keep the Throttle up.
    
    If you get a gold medal on all five races, you will get the Speed Junkie
    achievement.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    High Seas Rush                                                           (HS-1)
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Another mission involving the skiff. This time you are in the open seas and the
    little skiff does not respond so well to the big waves. Anyway, you have to
    gather all the buoys in the water by driving the boat through the yellow light
    that surrounds them. Just be careful of your turning because you will be in the
    air from wave to wave a lot and will not be able to turn. Anyway, just try to
    aim the boat in the right direction before you drive off a wave to make it
    easier. If you get all seven buoys in less than two minutes, you get the Two if
    by Sea Achievement.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    River Rescue                                                             (RR-1)
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    This mission is unlocked after you complete your first King Crab season.
    
    Head into the "river" (it isn't really a river, it's an inlet). It takes a
    while beacuse your boat is so slow, but you will see a pillar of black smoke
    rising up into the air in front of you. That is the boat you need to make your
    way to. Head around the point of land and approach the boat. This will trigger
    the next portion of the mission in which you have to keep the helicopter over
    the boat for ten seconds. It isn't that difficult. If you start to drift use
    the Left Analog Stick to counter-act the movement. After the ten seconds are up
    the mission will end.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Late Night Fishing                                                       (LN-1)
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Another fairly slow mission. Begin by heading to the buoy bag in front of you.
    As you approach it, another boat will radio you for help. It seems one of the
    crew has a burst appendix and their propeller has broken (talk about bad luck).
    Anyway, the boat is northwest of your current position. Head towards it. Once
    you arrive, you again enter the helicopter hover mini-game. Stay over the boat
    for ten seconds and you will end this mission.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Unwelcome Guest                                                          (UG-1)
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    This mission has to the slowest and most boring mission on this game. You are
    now in control of an United States Coast Guard cutter. A russian boat has
    entered US controlled water and needs to be booted out of our waters.
    
    Unfortunately, the cutter does not come equipped with very good radar or a
    plotter to expeidite this mission. You will notice on the radar three separate
    strings of crab pots. Head towards the middle one. The russian ship should be
    there, if it is not, explore the other two strings. Once you find it, escort
    the ship back to the international waters line. Basically, follow along side
    the ship because it automatically sets a course for international waters.
    
    When you reach the line, the boat will continue on and you will have finished
    another mission.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    From Hel's Heart                                                         (HH-1)
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    This is the last of the Coast Guard missions (Thank God!). You will recieve a
    radio transmission telling you that whale poachers are in the area. Head north
    and west to round the small island to your left and you will approach the boat
    in question.
    
    It will make a run for it, through a small channel with lots of little rocks in
    the mouth of it. I find that going left around the first rock and then hard
    right will get you into the mouth of the channel before the boat gets too far.
    Otherwise, you may be having to back up and you could lose sight of the boat.
    
    Once you are through the mouth, chase down the boat. Once you get close the
    boat will give up and you will complete the mission. You should also recieve
    the Semper Paratus achievement.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Salmon Run                                                               (SR-1)
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Unlocked after the 1st Opilio season is completed. This mission is really
    boring. Basically, you have to manually pilot your boat to King Cove and dock
    it. You begin by cutting through the narrow channel between the two islands.
    Once through turn left and continue along the coast. You will see King Cove
    off to your left. Once you go through the two channel marker buoys, you will
    enter the detailed harbor area. Head to the glowing yellow beam and dock your
    boat. Once you come to a complete stop the mission ends.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Fastest Crew on the Sea                                                  (FC-1)
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    This mission puts you against the Cornelia Marie. There are nine crab pots and
    you have to race to get the most. This mission can be very buggy. I had to play
    through it four times because of this. If you get five and the Cornelia Marie
    sits on the last pot without picking it up, you will have to restart. Also, be
    aware that the AI is not very good. The Cornelia Marie will ram into you if
    there is a pot on the other side of you that it is headed for. If that happens,
    you may be stuck on the bow of the computers boat and have to restart.
    
    Anyway, it is easy to get five of the pots. Just start with the one directly
    ahead of you and make a big circle, picking the next pot in front of you up.
    Once all nine pots are collected, the mission will end and you will have
    completed all of the missions. This should net you the Jack of all Trades
    achievement.
    
    
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                                     Career (CE-1)
    ><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
    
    Before you begin the career mode, I would highly suggest playing through the
    Day 5: Through the Ice mission because it introduces a few more major concepts
    that you will need during your illustrious career as a crabber.
    
    Once you begin your new career as a crab fisherman, you have to choose a boat
    to sail the Bering Sea on. Below are the stats of each vessel you can choose
    from. I went with the Northwestern because they basically inspired this game,
    but take whoever you want. You can also customize your boat, by changing the
    name, the paint scheme, and the cabin interior.
    
    +++++
    Boats
    +++++
    
      Northwestern - Captain Sig Hansen
         125 Feet Long
         200 Pot Maximum Load Out
         220,000 lbs. of Crab Carrying Capacity
    
      Sea Star - Captain Larry Hendricks
         108 Feet Long
         150 Pot Maximum Load Out
         175,000 lbs. of Crab Carrying Capacity
    
      Cornelia Marie - Captain Phil Harris
         153 Feet Long
         200 Pot Maximum Load Out
         220,000 lbs. of Crab Carrying Capacity
    
      Bering Star - Captain Karl Johan Hansen
         108 Feet Long
         150 Pot Maximum Load Out
         175,000 lbs. of Crab Carrying Capacity
    
      Shellfish - Captain Gunnleiv Loklingholm
         99 Feet Long
         150 Pot Maximum Load Out
         170,000 lbs. of Crab Carrying Capacity
    
    Once you have selected a boat and customized it if you wanted, it is time to
    set up your payload and select your crew members.
    
    +++++++
    Payload
    +++++++
    
    You set the payload just like you did in the tutorial. The more fuel you load,
    the less room you have for pots. Try to make it a happy medium. Also, do not
    forget to purchase bait. You only have $20,000 right now, so don't go crazy on
    fuel (you can't afford much right now anyway). Also, if your boat gets damaged
    you can have it repaired while you are docked.
    
    As Sig explains in the video, you can't have all full-share crew members. So
    you are going to have to take some greenhorns on. If you don't want to read the
    profiles for each potential crew member, just look at the salary stat. A
    greenhorn is only going to earn 1-3%, while full-share crew members earn 5% and
    up.
    
    ++++++++++++
    Crew Members
    ++++++++++++
    
    Because the scales showing the ability for each stat do not have fixed
    intervals, it is hard to quantify the ability for each person. I have decided
    on a grading scale like school because it would have been difficult to give a
    number for each stat. You have three job types: Deck Boss, Deck Hand, and Bait
    Boy. For each person you hire, you can designate a speciality. The three
    specialities are Engineer, Cook, and Medic.
    
    Obivously, you will need deck hands the most. I started with three deck hands,
    one deck boss, and one bait boy. I hired, Buster Shaishnikokoff as my Deck
    Boss/Medic, Norman Hansen as a Deck Hand/Engineer, Matt Bradley as Deck
    Hand/Cook, Spike Perry as a Deck Hand, and Burt Talcott as Bait Boy. However,
    you can choose whoever you want to. Use the stats below to make your decision.
    
    Stamina controls how fast the health bar (red bar to the right of the crew
    members picture) declines while they are working.
    
    Speed controls how fast the crew members moves through their tasks.
    
    Experience controls what kind of salary percentage the crewman gets.
    
    Leadership determines the effectiveness of the crewman to lead (i.e. be a deck
    boss).
    
    Crane Manning affects how well and fast the crewman operates the crane.
    
    Hook Throwing affects how accurate the crewman is at hooking the bags.
    
    Swimming is essential if you have to jump ship or fall overboard.
    
    Engineering affects ship the speed and quality of ship repairs.
    
    First Aid affects how well the crewman can fix injuries (i.e. the medic).
    
    Emergency affects how the crewman reacts in a emergency.
    
    Cooking affects the quality of food and morale (i.e. want a good cook).
    
    Salary is the percentage the crewman gets paid at the end of the season.
    
    I am pretty sure that the available crewmen is fixed. You have to play through
    a season of both Kings and Opilio crabs before you have access to everyone
    Originally, I thought the available crew was set, but it appears that what
    crew members are available is random the each season (except for the five you
    have picked from the previous season). Thanks to Grog386 for pointing out this
    fact to me and allowing to correct it.
    
      Terri Fletcher:
    
        Stamina...........B+     Swimming..........B
        Speed.............B+     Engineering.......D
        Experience........C      First Aid.........C
        Leadership........B+     Emergency.........C+
        Crane Manning.....B      Cooking...........D
        Hook Throwing.....F      Salary............6%
    
      Kayl Myers:
    
        Stamina...........A-     Swimming..........C-
        Speed.............B+     Engineering.......C-
        Experience........F      First Aid.........D
        Leadership........D      Emergency.........B+
        Crane Manning.....C-     Cooking...........F
        Hook Throwing.....B      Salary............2%
    
      Norman Hansen:
    
        Stamina...........A+     Swimming..........C
        Speed.............A-     Engineering.......A-
        Experience........D      First Aid.........C
        Leadership........F      Emergency.........A
        Crane Manning.....A      Cooking...........F
        Hook Throwing.....A-     Salary............7%
    
      Buster Shaishnikokoff:
    
        Stamina...........A-     Swimming..........C
        Speed.............A-     Engineering.......B+
        Experience........A-     First Aid.........C
        Leadership........A      Emergency.........A
        Crane Manning.....B      Cooking...........F
        Hook Throwing.....A      Salary............9%
    
      Matt Bradley:
    
        Stamina...........B+     Swimming..........C-
        Speed.............A      Engineering.......D-
        Experience........D      First Aid.........C
        Leadership........F      Emergency.........C+
        Crane Manning.....D      Cooking...........A
        Hook Throwing.....A      Salary............6%
    
    
      Stan 'Monster' Hansen:
    
        Stamina...........A+     Swimming..........B-
        Speed.............A-     Engineering.......D
        Experience........C      First Aid.........F
        Leadership........C      Emergency.........B+
        Crane Manning.....C+     Cooking...........D+
        Hook Throwing.....B+     Salary............7%
    
      Dan Nickerson:
    
        Stamina...........F      Swimming..........D-
        Speed.............D-     Engineering.......B-
        Experience........A+     First Aid.........A+
        Leadership........B+     Emergency.........C-
        Crane Manning.....A+     Cooking...........D
        Hook Throwing.....C-     Salary............7%
    
      Jake Harris:
    
        Stamina...........A      Swimming..........A
        Speed.............A+     Engineering.......D
        Experience........F      First Aid.........D
        Leadership........F      Emergency.........A
        Crane Manning.....D+     Cooking...........B+
        Hook Throwing.....C      Salary............6%
    
    
    
      Nick Mavar Jr.:
    
        Stamina...........A+     Swimming..........D+
        Speed.............B      Engineering.......F
        Experience........B+     First Aid.........D+
        Leadership........C      Emergency.........B
        Crane Manning.....B      Cooking...........F
        Hook Throwing.....B+     Salary............7%
    
      Kenny Hendricks:
    
        Stamina...........B      Swimming..........D+
        Speed.............C      Engineering.......B
        Experience........A+     First Aid.........F
        Leadership........B-     Emergency.........C
        Crane Manning.....A      Cooking...........F
        Hook Throwing.....A-     Salary............7%
    
    
    
      Burt Talcott:
    
        Stamina...........C-     Swimming..........C-
        Speed.............C-     Engineering.......F
        Experience........F      First Aid.........C
        Leadership........F      Emergency.........F
        Crane Manning.....F      Cooking...........D-
        Hook Throwing.....D      Salary............1%
    
      Spike Perry:
    
        Stamina...........A-     Swimming..........A-
        Speed.............A-     Engineering.......D-
        Experience........F      First Aid.........F
        Leadership........F      Emergency.........B-
        Crane Manning.....F      Cooking...........D
        Hook Throwing.....B+     Salary............3%
    
    
    
      Josh Harris:
    
        Stamina...........B+     Swimming..........A-
        Speed.............B      Engineering.......C-
        Experience........F      First Aid.........C+
        Leadership........F      Emergency.........B+
        Crane Manning.....D      Cooking...........F
        Hook Throwing.....D      Salary............3%
    
    
    
      Roxanne Kennedy:
    
        Stamina...........C-     Swimming..........C-
        Speed.............A-     Engineering.......F
        Experience........F      First Aid.........F
        Leadership........D-     Emergency.........B+
        Crane Manning.....D+     Cooking...........A+
        Hook Throwing.....D      Salary............1%
    
    
      Tico Tyson:
    
        Stamina...........B+     Swimming..........D
        Speed.............C+     Engineering.......F
        Experience........D      First Aid.........C-
        Leadership........F      Emergency.........D
        Crane Manning.....B+     Cooking...........D-
        Hook Throwing.....A+     Salary............6%
    
    
      Mike Day:
    
        Stamina...........B      Swimming..........C
        Speed.............B      Engineering.......D+
        Experience........D      First Aid.........D-
        Leadership........C      Emergency.........B-
        Crane Manning.....B-     Cooking...........D-
        Hook Throwing.....C+     Salary............6%
    
    
    
    
      Edgar Hansen:
    
        Stamina...........B-     Swimming..........B-
        Speed.............A+     Engineering.......B+
        Experience........C      First Aid.........B-
        Leadership........A+     Emergency.........B-
        Crane Manning.....B+     Cooking...........B
        Hook Throwing.....A      Salary............10%
    
    
    
      Tom Shimek:
    
        Stamina...........A-     Swimming..........A-
        Speed.............A-     Engineering.......D-
        Experience........F      First Aid.........F
        Leadership........F      Emergency.........B-
        Crane Manning.....F      Cooking...........D
        Hook Throwing.....B+     Salary............8%
    
    
    
    
      Jake Anderson:
    
        Stamina...........A+     Swimming..........C+
        Speed.............B+     Engineering.......C-
        Experience........F      First Aid.........F
        Leadership........F      Emergency.........C
        Crane Manning.....F      Cooking...........F
        Hook Throwing.....C-     Salary............3%
    
    
    
    By my second full season, I had made several crewmen changes. I now use Edgar
    Hansen, Tico Tyson, Roxanne Kennedy, Burt Talcott, and Spike Perry. They seem
    to work very well together. However, if you want the Mr. Popular achievement,
    you will have to use every fisherman in the game.
    
    ++++++++
    Strategy
    ++++++++
    
    Disable the Seasick Camera under Options because it makes it easier to locate
    the buoy bags in stormy weather.
    
    Deadliest Catch: Alaskan Storm does not have a hugely involved strategy. When
    your season starts, open the plotter and view the survey of crabs. You should
    fish along the darker red areas near the edges. This allows for some crab
    drift. Once you get to your destination, wait for the season to begin. Now the
    game allows you to plot out your strings with varying distances between pots.
    However, this can lead to really spotty amounts of crabs because you can only
    plot out straight lines of 40 pots. So ignore that function and follow one of
    the strategies below.
    
    Several strategies have been reported on the GameFAQs boards, but the best one
    seems to be one used and suggested by grog368:
    
       Set your pots in a U shape or a O shape so you can minimize travel time from
       the last pot set back to the first pot set (and ready to grab).
    
       I never drop test pots, I just find a place for room for all my pots (U or
       O shaped placements) and just rinse-repeat. I only use about 120 or 160 pots
       (3 or 4 strings) and pick up Kings (45-75) and opies (500-675) after initial
       20 hour soaks. If I have to run to port, they sit longer the second loop
       because it takes longer to reset pots, so the soaks are 30 hours typically.
    
    I experimented and modified this strategy slightly. During the Opilio season,
    I broke my pots into 3 strings (50 pits each) into U shapes. This allowed me to
    spread them out a little and give them a slightly longer soak (30 hours).
    I ended up with high pot averages (600-800 opies). After my first run through
    picking up and reseting the pots, I have found that I have over half the hold
    full so I make a quick run to the nearest port and offload.
    
    By the time I get back out, the season is over half way over. So I began
    stacking my gear to avoid any fees at the end of the season. Depending on how
    long the season has gone, I usually can reset some of my pots for a third go
    around. They usually do not get as high an average, but every crab helps. I
    ended the season with well over 300,000 lbs. of Opilio.
    
    Then I tried breaking the pots into two strings of 90 pots each during the
    King crab season. I let them soak about 25 hours and found that I was still
    getting high averages (75-90 kings) and frequently broke 100 crabs in a pot.
    Having two strings allowed me to soak both twice and reset one for a third go
    around. I ended with over 270,000 lbs. of King Crab.
    
    Try to avoid fishing in really bad weather, and do not place pots directly in
    the path of a bad weather storm system. Use the plotter to check the weather
    map. Bad weather increases the wear and tear done to your boat and will
    eventually lead to equipment breakdown, which can be really bad if you have to
    go back to port to replace something. It also greatly slows down your fishing
    because your crew keeps falling down.
    
    Speaking of the crew... a word of advice:
    
    Monitor both their Stamina Bar (Red Bar) and Morale Bar (Yellow Bar). You
    want both bars to stay high. If the crew gets too tired, they become more prone
    to accidents. If the weather is bad, the chance of an injury is greatly
    increased. Having a good cook helps Morale greatly. I love using Roxanne
    Kennedy for this. Upgrading ammenities also helps too.
    
    If you have a chance and the crews Stamina bars are half empty, take a quick
    break and Fast Time a few hours by to let them recharge their batteries. It
    will speed them back up and reduce the chance of having an injury. Trust me,
    injuries are bad because you may end up having to go back to the harbor to
    replace the crewman.
    
    As you continue to do crabbing seasons, the crab areas on the survey maps
    shrink some forcing you to fish closer to the other boats. As long as you stick
    to the above strategy, you can have good season after good season.
    
    Also, do not forget to upgrade and repair in between seasons. You do not want
    to have catastrophic equipment failure while you are out to sea because you
    forgot to fix it during the off season.
    
    
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                                  Achievements (AC-1)
    ><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
    
    There are only 20 achievements in this game:
    
    
    Crab Boat Captain: Unlock Season Mode
    15 GP
    
    Bering Sea Veteran: Complete a King Season
    15 GP
    
    Experienced Crabber: Complete 3 King Seasons in a Single Career
    45 GP
    
    Man of the Sea: Complete 5 King Seasons in a Single Career
    75 GP
    
    Strung Along: Drop 50 pots in a Season
    15 GP
    
    Money in a Cage: Bring Up a Full Pot of Crab
    15 GP
    
    Big Money: Sell a Total of $1,000,000 in Crab. (This is cumulative)
    75 GP
    
    All Decked Out: Fully Upgrade a Boat
    75 GP
    
    Mr. Popular: Earned by Using Each Fisherman
    75 GP
    
    Victor Delta: Complete a Season with all Crew Members Having Very High Morale
    45 GP
    
    Harsh Reminder: Spot a Shipwreck.
    75 GP
    
       If you have trouble with this achievement, there is a shipwreck on Nunivak
       Island. It is the big one northeast of St. Paul harbor near Alaska's
       mainland. If you have trouble finding it, ProfanaT posted screenshots on the
       GameFAQs board. Here is the link:
    
       http://boards.gamefaqs.com/gfaqs/genmessage.php?board=946237&topic=43806486
    
    Cetacean Location: Spot a Whale
    15 GP
    
    Piece of the Pie: Complete a Multiplayer Game with the Maximum Number of Boats
    75 GP
    
    Speed Junkie: Win a Gold Medal in all Harbor Dash Missions
    55 GP
    
    Two if by Sea: Beat the High Seas Rush Mission in Less Than Two Minutes
    75 GP
    
    Helping Hand: Rescue Another Ship at Sea
    45 GP
    
    Perfect Positioning: Finish a Crowded Harbor Mission Without Any Collisions
    75 GP
    
    Semper Paratus: Beat all Coast Guard Missions
    45 GP
    
    Jack of all Trades: Beat all Missions
    75 GP
    
    Northwestern Scholar: View all Videos in the Vitural Tour
    15 GP
    
    
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                                    Glitches (GL-1)
    ><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
    
    There are many reported glitches for the game.
    
    Many people are reporting that the autosaves at the end of the season are
    easily corruptable. It is better to manually save after each season to protect
    your data.
    
    The "Strung Along" achievement seems to be glitched. You are supposed to drop
    50 pots in a season. Each physical pot you drop counts as 5 in your ship total.
    Even dropping "250 pots," which is physically 50 pots does not seem to give you
    the achievement. Hope they patch that.
    
    The "Victor Delta" achievement also seems to not be functioning correctly. I
    have finished a season with everyone's morale at maximum and not received this
    achievement.
    
    
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                                Thanks & Credits (TC-1)
    ><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
    
    Thank you so much for reading this guide. I hope you find it helpful and please
    feel free to e-mail with any corrections.
    
    I would like to thank the following companies and people:
    
    grog368 for posting his strategy on the GameFAQs board.
    grog386 once again for pointing on the fact that the crew members available for
    hire is random.
    ProfanaT for posting the location of the shipwreck on the GameFAQs board.
    Nif (on greenwaves.com Forums) for catching and calling out someone who posted
    a portion of this guide as their own work and letting me know. THANKS AGAIN!!!
    
    
    http://www.network-science.de/ascii/ for making a text-to-ASCII art converter.
    
    The Discovery Channel for making the television show Deadliest Catch.
    Sig, Edgar, and Norman Hansen who are the inspiration behind this game, and
    for going out to catch the crabs (so I don't have to).
    The United States Coast Guard, the least recogonized of the military branches,
    but who protect/rescue you when you are in the ocean.
    Myself for sitting in front of my computer for several hours to write this.
    GameFAQs for allowing me to post and keeping it free for us.
    All of you who actually are reading this portion of the guide.
    
    COPYRIGHT JUNE 2008 Charles J.