______               _ _ _           _   
                  |  _  \             | | (_)         | |  
                  | | | |___  __ _  __| | |_  ___  ___| |_ 
                  | | | / _ \/ _` |/ _` | | |/ _ \/ __| __|
                  | |/ /  __/ (_| | (_| | | |  __/\__ \ |_ 
                  |___/ \___|\__,_|\__,_|_|_|\___||___/\__|
                          _____       _       _     
                         /  __ \     | |     | |    
                         | /  \/ __ _| |_ ___| |__  
                         | |    / _` | __/ __| '_ \ 
                         | \__/\ (_| | || (__| | | |
                         \____/\__,_|\__\___|_| |_|
     
                    /\ | _. _ |  _.._   (_ _|_ _ ._ ._ _ 
                   /--\|(_|_> |<(_|| |  __) |_(_)|  | | |

                       Deadliest Catch: Alaskan Storm

By: Straxus_D
E-Mail: straxusd@gmail.com

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
About This Guide:

This is only the second FAQ/Walkthrough I have ever made.  Thank you for
taking the time to read it and I hope you find it useful. If you find anything
confusing, find a mistake, or have any suggestions/tips/strategies please
e-mail me at:

straxusd@gmail.com

This guide is approved to be on GameFAQs. If you see it elsewhere, it is there
without my permission and is in violation of copyright laws. If you wish to add
this FAQ to your site, please ask my permission. DO NOT POST IT AS YOUR OWN
WORK, AS THIS TOOK MANY HOURS OF PLAYING AND TYPING TO CREATE (not to metion
that it is illegal)!

COPYRIGHT JUNE 2012 Charles J.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Version History:

    -V 1.0 (06/22/08): Began writing out the tutorial, controls, career, and
                       missions sections.

    -V 1.1 (07/05/08): Added several credits and corrected the crew member
                       section.

    -v 1.2 (08/12/12): Updated contact information.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                               TABLE OF CONTENTS
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

             Controls.......................................(CT-1)

             Thoughts on the Game...........................(TG-1)

             Missions and Tutorials.........................(MT-1)

               Day 1: A Taste of Things to Come.............(D1-1)
               Day 2: The Calm After the Storm..............(D2-1)
               Day 3: Hauling Gear..........................(D3-1)
               Day 4: Red Gold..............................(D4-1)
               Day 5: Through the Ice.......................(D5-1)
               Crowded Harbor 1.............................(C1-1)
               Crowded Harbor 2.............................(C2-1)
               Crowded Harbor 3.............................(C3-1)
               Crowded Harbor 4.............................(C4-1)
               Crowded Harbor 5.............................(C5-1)
               Mist on the Yukon River......................(YR-1)
               Harbor Dash 1-5..............................(HD-1)
               High Seas Rush...............................(HS-1)
               River Rescue.................................(RR-1)
               Late Night Fishing...........................(LN-1)
               An Unwelcome Guest...........................(UG-1)
               From Hel's Heart.............................(HH-1)
               Salmon Run...................................(SR-1)
               Fastest Crew on the Sea......................(FC-1)

             Career.........................................(CE-1)

             Achievements...................................(AC-1)

             Glitches.......................................(GL-1)

             Thanks & Credits...............................(TC-1)


><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                Controls (CT-1)
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

While Driving the Boat:

               Start - Pauses Game/Opens Game Menu
        LS (Up/Down) - Throttle Up/Down
     LS (Left/Right) - Turns the Rudder
       LS (Pressing) - Centers the Rudder
       RS (Movement) - Controls the camera
       RS (Pressing) - Centers the camera
          Left D-Pad - Zoom out the radar
         Right D-Pad - Zoom in the radar
            Up D-Pad - Zoom out the camera (Gives several third person views)
          Down D-Pad - Zoom in the camera
           RT (Hold) - Access extra controls
                  LB - Bow Thruster (Bow of the boat moves left)
                  RB - Bow Thruster (Bow of the boat moves right)
                   X - Activate the Plotter
                   Y - Issue orders to crew
                   A - Ring the buzzer to drop pot
                   B - Turn on/off autopilot

While Using the Plotter:

            Up D-Pad - Zoom in the map
          Down D-Pad - Zoom out the map
                  RS - Move map
                  LS - Move cursor
           LT (Hold) - Opens Display tab
                  LB - Set an Autopilot waypoint                   
                   A - Starts/Ends a string location
                   B - Exit the plotter
                   Y - Activates Fast Time
                   X - Clear a waypoint off the map


><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                          Thoughts on the Game (TG-1)
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

I have very mixed emotions about this game. I found that for a simulation game,
it was a very interesting concept and had great potential. I love the setting
of the pots, Fast Time, and collecting the pots. However, there are some major
issues that hold this game way back. First the graphics are circa Playstation
One. Normally this would not bother me, but for $60 the graphics should have
been better.

Another major issue is that you don't get to assign specific deck tasks to the
crew. This means that you can get stuck (like I did) waiting for one crewman to
do half the tasks.

For example, in my first Opilio season I was stacking my pots at the end of
the season and one crewman was throwing the hook, then he was on the back of
the pot stacking the pots, and then he was back at the hook. It was so
frustrating having to wait three minutes to stack a pot everytime because I had
to wait for him to cross the deck.

Also, you can get your worst hook thrower trying to throw the hook. This means
ten tries at hooking bags five feet from the boat. I also found it very easy to
catch huge numbers of crabs everytime without test dropping. Finally, the game
tends to be buggy. The game freezes, the autosaves tend to be corrupted, and
some of the achievements do not work as I write this.

Overall, I would say that this game is worth a rent for now. It is definitely
not worth $60.


><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                         Missions and Tutorials (TM-1)
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

This sectionn covers the mission and tutorial parts of the game. The tutorials,
that are required to be played through at the beginning of the game, are
actually listed under the missions button on the main menu. If you wish to
replay them, you can find them there. The tutorial overview in this guide is
just a brief overview of what you do in them and how to do some of the stuff
covered in the game. The tutorials themselves are actually quite in-depth and
will cover all the basic you will need to get started.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Day 1: A Taste of Things to Come (Intro. Mission)                        (D1-1)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Objectives:
  - Take the boat back to Dutch Harbor.

Just follow the on screen prompts. You can only really control the camera and
the throttle. Just go full throttle and head back into Dutch Harbor.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Day 2: The Calm After the Storm (Tutorial Mission)                       (D2-1)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Objectives:
  - Look around the boat and cabin with the camera.
  - Drive the boat using the Throttle, Rudder, and Bow Thruster.
  - Use the radar for orientation.
  - Dock the boat.

If you forget any of the controls, just press the start button and select the
Help option. Anyway, a video will pop up explaining what you need to do. It is
time to take the boat to pick up Matt. Follow the prompts that appear onscreen.
Once you throttle up, another Sig Tip video will pop up. Stop and let the
cutter go by. Once it passes you will learn how to steer the boat.

Once you complete this task, Sig will pop up yet again and tell you to race the
Shellfish into the entrance of the bay. Throttle all the way up and follow the
prompts. HURRAY! You beat them into the bay. :) Now it is time to learn how to
use the Bow Thruster. Once you gain control of the boat, slowly slide it into
the docks and press 'A' to moor the boat.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Day 3: Hauling Gear (Tutorial Mission)                                   (D3-1)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Objectives:
  - Use the Plotter to plan a fishing strategy.
  - Travel rapidly between locations.
  - Give orders to the crew.
  - Drop pots in the water.
  - Use the radio.

After the video, throttle up and pass the red harbor buoy. Another video plays
and you are giving a mini-tutorial on how to use the Plotter. After you fast
time it to the waypoint, you will conduct the string setting tutorial. Follow
the on-screen prompts to set your three pots. You will then be instructed to
initiate fast time.

As you wait for 24 hours to pass, you will recieve a Coast Guard message. Set
the waypoint on the glowing dot on the map. Fast time it there and begin your
search. Zoom the camera out and begin looking for the boat. Luckily, the boat
is shooting off red flares. So just look for those and then head their way.
Once you get close enough to the boat, you will be prompted on how to use the
radio. Congratulations, you have saved the boat and finished this tutorial.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Day 4: Red Gold (Tutorial Mission)                                       (D4-1)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Objectives:
  - Change the payload of your boat at the dock.
  - Use the boat's autopilot.
  - Retrieve pots at sea.
  - Sell your catch in harbor.

Follow the prompts on how and what to buy. Sig will explain how fuel and crab
pot weights affect the boat. Once you press the purchase button, you will have
a five hour wait. During that time, Jake needs your assistance in distracting
his girlfriend for a few minutes.

After you get loaded up, you will head back to the string you set in the last
tutorial. The game will explain how to set the autopilot and how to retrieve
the pots you have set. Once you are done, the game then more fully explains the
plotter to you. Head off to the Akutan harbor to unload and sell your crab.
HURRAY!! You have finished all the tutorials and can now begin your career.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Day 5: Through the Ice (Optional Tutorial Mission)                       (D5-1)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Objectives:
  - Chip ice off of your boat.
  - Fish in ice flows.
  - Repair broken equipment.

Follow the on-screen prompts to begin chipping the ice. After it is complete,
head into the ice flows towards the blinking waypoint to begin and order your
men to go into the pot retrieval mode. As you approach the first pot, you are
informed that you have lost the first pot in the string. Now you must hurry to
get the rest of your gear on board before you lose it.

As you get the first available pot onto the boat, you will be forced to stack
the gear. As the crane moves the pot to the stacking area, it breaks and falls
over (OH NO!). Now you have to head back into port. The game shows you how to
use the plotter to show you where bad weather is so you can avoid it. Bypass it
and head into the port by using Fast Time. Here you will learn how to purchase
major repairs to your boat.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Crowded Harbor 1                                                         (C1-1)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Objective:
  - Maneuver your boat into the indicated harbor and dock without damaging your
    boat or the other boats in the harbor.

This is very easy to complete and get the Perfect Positioning achievement.

===============   This ASCII map shows the layout of where you have to park
   D O C K S      your boat (in the X'ed area). From where you start it is
===============   straight ahead and to the right slightly. Just feather the
 __      _  __    Throttle and use the Bow Thruster to get into position and
|  | XXX| ||  |   slowly ease into the boat slip.
|  | XXX| ||  |
|  | XXX| ||  |
|__| XXX|_||__|

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Crowded Harbor 2                                                         (C2-1)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Objective:
  - Maneuver your boat into the indicated harbor and dock without damaging your
    boat or the other boats in the harbor.

This mission has you parallel park your boat. Not too tough if you don't hammer
the Throttle down.

      __
=   =|  |   What I did was point the boat at 35-45 angle to the docking area
=   =|  |   and slowly eased the front of the boat at the 'Y' point. Then I
= D =|  |   turn hard to the right and pulled through the docking area. This
=   =|__|   left the back end of the boat in the area and the front just
= O = XX    sticking out. I then slowly reversed and use the Bow Thruster to
=   = XX    turn the front of the boat back into the area.
= C = XY
=   = XX
= K = __
=   =|  |
= S =|  |
=   =|  |
=   =|__|

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Crowded Harbor 3                                                         (C3-1)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Objective:
  - Maneuver your boat into the indicated harbor and dock without damaging your
    boat or the other boats in the harbor.

You have to back into this boat slip to dock on this mission.

===================    This one is really easy to complete. Just cut across the
   D  O  C  K  S       front the right hand boat and then reverse into the
===================    docking area. Use the Bow Thruster to make turning
         _______       corrections and turn the camera so it points straight
 XXXXXXX|_______|      down so you don't hit one of the boats backing up.
 _______
|_______| 

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Crowded Harbor 4                                                         (C4-1)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Objective:
  - Maneuver your boat into the indicated harbor and dock without damaging your
    boat or the other boats in the harbor.

This is essentially the the second mission at night with a tight turn at the
beginning thrown in.

      __
=   =|  |   You start out to the east of the docking area and have to do a
=   =|  |   u-turn to get to the area.  Once you do that, follow the procedure
= D =|  |   outlined in Crowded Harbor 2 to dock it without damaging it.
=   =|__|
= O = XX
=   = XX
= C = XY
=   = XX
= K = __
=   =|  |
= S =|  |
=   =|  |
=   =|__|

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Crowded Harbor 5                                                         (C5-1)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Objective:
  - Maneuver your boat into the indicated harbor and dock without damaging your
    boat or the other boats in the harbor.

This is by far the hardest Crowded Harbor mission to complete without damaging
your boat.

=================   You really have to be on top of the Throttle on this one.
  D  O  C  K  S     Turn close to the Coast Guard ship very slowly. Use the
=================   Bow Thruster to turn the boat slowly into the docking area.
   __     __        Feather the Throttle to slowly enter the gap and turn into
  |  |XXX|  |       the docking slip.
  |  |XXX|  |
  |  |XXX|  |
  |__|XXX|__|

   />__
  /    >__
  >__      >__
     >__      >__
        >__     /
            >__/

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Mist on the Yukon River                                                  (YR-1)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Objective:
  - Using a sharp eye and your radar, navigate down the Yukon River and out
    into the Bering Sea.

You are going to want to go fairly slow on this mission, unless you want to
wreck your boat. Move forward and hang a left into the narrow channel. Stay to
the right because there are icebergs floating in the river on the left hand
side. After you pass the two icebergs, keep to the right to make it around a
piece of ice that is jutting out into the water. Then quickly move to the left
side to bypass more ice. Then stay close to the left or right shore to dodge
ice in the center of the river and then move into the center. Finally, head to
the right and go around the large chunk of ice to escape into the bay.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Harbor Dash 1-5                                                          (HD-1)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Controls:

  LS - Steering
  LT - Throttle Down
  RT - Throttle Up

These missions really have nothing to do with the main game. You are racing a
small skiff through channel buoys. There is a time gauge at the top that you
need to watch. If you run out of time you lose and the medal you recieve is
based on how much time you have left at the end. Everytime you pass through a
set of buoys you get time added to your clock. Basically, you do not want to
let up off the Throttle every (unless you are out of control of way of course).
Also be gentle with the steering; it is seriously sensitive and you can way
overcorrect if you smash it too hard.

After the first race, you will be able to jump on the blue Deadliest Catch
ramps. I would advise avoiding them because they slow you down and you can flip
the skiff, which means you can't steer anymore (Yes, the boat still responds to
the throttle even though it is sticking out of the water). Anyway, none of them
are very challenging, provided you avoid the ramps and keep the Throttle up.

If you get a gold medal on all five races, you will get the Speed Junkie
achievement.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
High Seas Rush                                                           (HS-1)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Another mission involving the skiff. This time you are in the open seas and the
little skiff does not respond so well to the big waves. Anyway, you have to
gather all the buoys in the water by driving the boat through the yellow light
that surrounds them. Just be careful of your turning because you will be in the
air from wave to wave a lot and will not be able to turn. Anyway, just try to
aim the boat in the right direction before you drive off a wave to make it
easier. If you get all seven buoys in less than two minutes, you get the Two if
by Sea Achievement.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
River Rescue                                                             (RR-1)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

This mission is unlocked after you complete your first King Crab season.

Head into the "river" (it isn't really a river, it's an inlet). It takes a
while beacuse your boat is so slow, but you will see a pillar of black smoke
rising up into the air in front of you. That is the boat you need to make your
way to. Head around the point of land and approach the boat. This will trigger
the next portion of the mission in which you have to keep the helicopter over
the boat for ten seconds. It isn't that difficult. If you start to drift use
the Left Analog Stick to counter-act the movement. After the ten seconds are up
the mission will end.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Late Night Fishing                                                       (LN-1)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Another fairly slow mission. Begin by heading to the buoy bag in front of you.
As you approach it, another boat will radio you for help. It seems one of the
crew has a burst appendix and their propeller has broken (talk about bad luck).
Anyway, the boat is northwest of your current position. Head towards it. Once
you arrive, you again enter the helicopter hover mini-game. Stay over the boat
for ten seconds and you will end this mission.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Unwelcome Guest                                                          (UG-1)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

This mission has to the slowest and most boring mission on this game. You are
now in control of an United States Coast Guard cutter. A russian boat has
entered US controlled water and needs to be booted out of our waters.

Unfortunately, the cutter does not come equipped with very good radar or a
plotter to expeidite this mission. You will notice on the radar three separate
strings of crab pots. Head towards the middle one. The russian ship should be
there, if it is not, explore the other two strings. Once you find it, escort
the ship back to the international waters line. Basically, follow along side
the ship because it automatically sets a course for international waters.

When you reach the line, the boat will continue on and you will have finished
another mission.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
From Hel's Heart                                                         (HH-1)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

This is the last of the Coast Guard missions (Thank God!). You will recieve a
radio transmission telling you that whale poachers are in the area. Head north
and west to round the small island to your left and you will approach the boat
in question.

It will make a run for it, through a small channel with lots of little rocks in
the mouth of it. I find that going left around the first rock and then hard
right will get you into the mouth of the channel before the boat gets too far.
Otherwise, you may be having to back up and you could lose sight of the boat.

Once you are through the mouth, chase down the boat. Once you get close the
boat will give up and you will complete the mission. You should also recieve
the Semper Paratus achievement.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Salmon Run                                                               (SR-1)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Unlocked after the 1st Opilio season is completed. This mission is really
boring. Basically, you have to manually pilot your boat to King Cove and dock
it. You begin by cutting through the narrow channel between the two islands.
Once through turn left and continue along the coast. You will see King Cove
off to your left. Once you go through the two channel marker buoys, you will
enter the detailed harbor area. Head to the glowing yellow beam and dock your
boat. Once you come to a complete stop the mission ends.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Fastest Crew on the Sea                                                  (FC-1)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

This mission puts you against the Cornelia Marie. There are nine crab pots and
you have to race to get the most. This mission can be very buggy. I had to play
through it four times because of this. If you get five and the Cornelia Marie
sits on the last pot without picking it up, you will have to restart. Also, be
aware that the AI is not very good. The Cornelia Marie will ram into you if
there is a pot on the other side of you that it is headed for. If that happens,
you may be stuck on the bow of the computers boat and have to restart.

Anyway, it is easy to get five of the pots. Just start with the one directly
ahead of you and make a big circle, picking the next pot in front of you up.
Once all nine pots are collected, the mission will end and you will have
completed all of the missions. This should net you the Jack of all Trades
achievement.


><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
                                 Career (CE-1)
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

Before you begin the career mode, I would highly suggest playing through the
Day 5: Through the Ice mission because it introduces a few more major concepts
that you will need during your illustrious career as a crabber.

Once you begin your new career as a crab fisherman, you have to choose a boat
to sail the Bering Sea on. Below are the stats of each vessel you can choose
from. I went with the Northwestern because they basically inspired this game,
but take whoever you want. You can also customize your boat, by changing the
name, the paint scheme, and the cabin interior.

+++++
Boats
+++++

  Northwestern - Captain Sig Hansen
     125 Feet Long
     200 Pot Maximum Load Out
     220,000 lbs. of Crab Carrying Capacity

  Sea Star - Captain Larry Hendricks
     108 Feet Long
     150 Pot Maximum Load Out
     175,000 lbs. of Crab Carrying Capacity

  Cornelia Marie - Captain Phil Harris
     153 Feet Long
     200 Pot Maximum Load Out
     220,000 lbs. of Crab Carrying Capacity

  Bering Star - Captain Karl Johan Hansen
     108 Feet Long
     150 Pot Maximum Load Out
     175,000 lbs. of Crab Carrying Capacity

  Shellfish - Captain Gunnleiv Loklingholm
     99 Feet Long
     150 Pot Maximum Load Out
     170,000 lbs. of Crab Carrying Capacity

Once you have selected a boat and customized it if you wanted, it is time to
set up your payload and select your crew members.

+++++++
Payload
+++++++

You set the payload just like you did in the tutorial. The more fuel you load,
the less room you have for pots. Try to make it a happy medium. Also, do not
forget to purchase bait. You only have $20,000 right now, so don't go crazy on
fuel (you can't afford much right now anyway). Also, if your boat gets damaged
you can have it repaired while you are docked.

As Sig explains in the video, you can't have all full-share crew members. So
you are going to have to take some greenhorns on. If you don't want to read the
profiles for each potential crew member, just look at the salary stat. A
greenhorn is only going to earn 1-3%, while full-share crew members earn 5% and
up.

++++++++++++
Crew Members
++++++++++++

Because the scales showing the ability for each stat do not have fixed
intervals, it is hard to quantify the ability for each person. I have decided
on a grading scale like school because it would have been difficult to give a
number for each stat. You have three job types: Deck Boss, Deck Hand, and Bait
Boy. For each person you hire, you can designate a speciality. The three
specialities are Engineer, Cook, and Medic.

Obivously, you will need deck hands the most. I started with three deck hands,
one deck boss, and one bait boy. I hired, Buster Shaishnikokoff as my Deck
Boss/Medic, Norman Hansen as a Deck Hand/Engineer, Matt Bradley as Deck
Hand/Cook, Spike Perry as a Deck Hand, and Burt Talcott as Bait Boy. However,
you can choose whoever you want to. Use the stats below to make your decision.

Stamina controls how fast the health bar (red bar to the right of the crew
members picture) declines while they are working.

Speed controls how fast the crew members moves through their tasks.

Experience controls what kind of salary percentage the crewman gets.

Leadership determines the effectiveness of the crewman to lead (i.e. be a deck
boss).

Crane Manning affects how well and fast the crewman operates the crane.

Hook Throwing affects how accurate the crewman is at hooking the bags.

Swimming is essential if you have to jump ship or fall overboard.

Engineering affects ship the speed and quality of ship repairs.

First Aid affects how well the crewman can fix injuries (i.e. the medic).

Emergency affects how the crewman reacts in a emergency.

Cooking affects the quality of food and morale (i.e. want a good cook).

Salary is the percentage the crewman gets paid at the end of the season.

I am pretty sure that the available crewmen is fixed. You have to play through
a season of both Kings and Opilio crabs before you have access to everyone
Originally, I thought the available crew was set, but it appears that what
crew members are available is random the each season (except for the five you
have picked from the previous season). Thanks to Grog386 for pointing out this
fact to me and allowing to correct it.

  Terri Fletcher:

    Stamina...........B+     Swimming..........B
    Speed.............B+     Engineering.......D
    Experience........C      First Aid.........C
    Leadership........B+     Emergency.........C+
    Crane Manning.....B      Cooking...........D
    Hook Throwing.....F      Salary............6%

  Kayl Myers:

    Stamina...........A-     Swimming..........C-
    Speed.............B+     Engineering.......C-
    Experience........F      First Aid.........D
    Leadership........D      Emergency.........B+
    Crane Manning.....C-     Cooking...........F
    Hook Throwing.....B      Salary............2%

  Norman Hansen:

    Stamina...........A+     Swimming..........C
    Speed.............A-     Engineering.......A-
    Experience........D      First Aid.........C
    Leadership........F      Emergency.........A
    Crane Manning.....A      Cooking...........F
    Hook Throwing.....A-     Salary............7%

  Buster Shaishnikokoff:

    Stamina...........A-     Swimming..........C
    Speed.............A-     Engineering.......B+
    Experience........A-     First Aid.........C
    Leadership........A      Emergency.........A
    Crane Manning.....B      Cooking...........F
    Hook Throwing.....A      Salary............9%

  Matt Bradley:

    Stamina...........B+     Swimming..........C-
    Speed.............A      Engineering.......D-
    Experience........D      First Aid.........C
    Leadership........F      Emergency.........C+
    Crane Manning.....D      Cooking...........A
    Hook Throwing.....A      Salary............6%


  Stan 'Monster' Hansen:

    Stamina...........A+     Swimming..........B-
    Speed.............A-     Engineering.......D
    Experience........C      First Aid.........F
    Leadership........C      Emergency.........B+
    Crane Manning.....C+     Cooking...........D+
    Hook Throwing.....B+     Salary............7%

  Dan Nickerson:

    Stamina...........F      Swimming..........D-
    Speed.............D-     Engineering.......B-
    Experience........A+     First Aid.........A+
    Leadership........B+     Emergency.........C-
    Crane Manning.....A+     Cooking...........D
    Hook Throwing.....C-     Salary............7%

  Jake Harris:

    Stamina...........A      Swimming..........A
    Speed.............A+     Engineering.......D
    Experience........F      First Aid.........D
    Leadership........F      Emergency.........A
    Crane Manning.....D+     Cooking...........B+
    Hook Throwing.....C      Salary............6%



  Nick Mavar Jr.:

    Stamina...........A+     Swimming..........D+
    Speed.............B      Engineering.......F
    Experience........B+     First Aid.........D+
    Leadership........C      Emergency.........B
    Crane Manning.....B      Cooking...........F
    Hook Throwing.....B+     Salary............7%

  Kenny Hendricks:

    Stamina...........B      Swimming..........D+
    Speed.............C      Engineering.......B
    Experience........A+     First Aid.........F
    Leadership........B-     Emergency.........C
    Crane Manning.....A      Cooking...........F
    Hook Throwing.....A-     Salary............7%



  Burt Talcott:

    Stamina...........C-     Swimming..........C-
    Speed.............C-     Engineering.......F
    Experience........F      First Aid.........C
    Leadership........F      Emergency.........F
    Crane Manning.....F      Cooking...........D-
    Hook Throwing.....D      Salary............1%

  Spike Perry:

    Stamina...........A-     Swimming..........A-
    Speed.............A-     Engineering.......D-
    Experience........F      First Aid.........F
    Leadership........F      Emergency.........B-
    Crane Manning.....F      Cooking...........D
    Hook Throwing.....B+     Salary............3%



  Josh Harris:

    Stamina...........B+     Swimming..........A-
    Speed.............B      Engineering.......C-
    Experience........F      First Aid.........C+
    Leadership........F      Emergency.........B+
    Crane Manning.....D      Cooking...........F
    Hook Throwing.....D      Salary............3%



  Roxanne Kennedy:

    Stamina...........C-     Swimming..........C-
    Speed.............A-     Engineering.......F
    Experience........F      First Aid.........F
    Leadership........D-     Emergency.........B+
    Crane Manning.....D+     Cooking...........A+
    Hook Throwing.....D      Salary............1%


  Tico Tyson:

    Stamina...........B+     Swimming..........D
    Speed.............C+     Engineering.......F
    Experience........D      First Aid.........C-
    Leadership........F      Emergency.........D
    Crane Manning.....B+     Cooking...........D-
    Hook Throwing.....A+     Salary............6%


  Mike Day:

    Stamina...........B      Swimming..........C
    Speed.............B      Engineering.......D+
    Experience........D      First Aid.........D-
    Leadership........C      Emergency.........B-
    Crane Manning.....B-     Cooking...........D-
    Hook Throwing.....C+     Salary............6%




  Edgar Hansen:

    Stamina...........B-     Swimming..........B-
    Speed.............A+     Engineering.......B+
    Experience........C      First Aid.........B-
    Leadership........A+     Emergency.........B-
    Crane Manning.....B+     Cooking...........B
    Hook Throwing.....A      Salary............10%



  Tom Shimek:

    Stamina...........A-     Swimming..........A-
    Speed.............A-     Engineering.......D-
    Experience........F      First Aid.........F
    Leadership........F      Emergency.........B-
    Crane Manning.....F      Cooking...........D
    Hook Throwing.....B+     Salary............8%




  Jake Anderson:

    Stamina...........A+     Swimming..........C+
    Speed.............B+     Engineering.......C-
    Experience........F      First Aid.........F
    Leadership........F      Emergency.........C
    Crane Manning.....F      Cooking...........F
    Hook Throwing.....C-     Salary............3%



By my second full season, I had made several crewmen changes. I now use Edgar
Hansen, Tico Tyson, Roxanne Kennedy, Burt Talcott, and Spike Perry. They seem
to work very well together. However, if you want the Mr. Popular achievement,
you will have to use every fisherman in the game.

++++++++
Strategy
++++++++

Disable the Seasick Camera under Options because it makes it easier to locate
the buoy bags in stormy weather.

Deadliest Catch: Alaskan Storm does not have a hugely involved strategy. When
your season starts, open the plotter and view the survey of crabs. You should
fish along the darker red areas near the edges. This allows for some crab
drift. Once you get to your destination, wait for the season to begin. Now the
game allows you to plot out your strings with varying distances between pots.
However, this can lead to really spotty amounts of crabs because you can only
plot out straight lines of 40 pots. So ignore that function and follow one of
the strategies below.

Several strategies have been reported on the GameFAQs boards, but the best one
seems to be one used and suggested by grog368:

   Set your pots in a U shape or a O shape so you can minimize travel time from
   the last pot set back to the first pot set (and ready to grab).

   I never drop test pots, I just find a place for room for all my pots (U or
   O shaped placements) and just rinse-repeat. I only use about 120 or 160 pots
   (3 or 4 strings) and pick up Kings (45-75) and opies (500-675) after initial
   20 hour soaks. If I have to run to port, they sit longer the second loop
   because it takes longer to reset pots, so the soaks are 30 hours typically.

I experimented and modified this strategy slightly. During the Opilio season,
I broke my pots into 3 strings (50 pits each) into U shapes. This allowed me to
spread them out a little and give them a slightly longer soak (30 hours).
I ended up with high pot averages (600-800 opies). After my first run through
picking up and reseting the pots, I have found that I have over half the hold
full so I make a quick run to the nearest port and offload.

By the time I get back out, the season is over half way over. So I began
stacking my gear to avoid any fees at the end of the season. Depending on how
long the season has gone, I usually can reset some of my pots for a third go
around. They usually do not get as high an average, but every crab helps. I
ended the season with well over 300,000 lbs. of Opilio.

Then I tried breaking the pots into two strings of 90 pots each during the
King crab season. I let them soak about 25 hours and found that I was still
getting high averages (75-90 kings) and frequently broke 100 crabs in a pot.
Having two strings allowed me to soak both twice and reset one for a third go
around. I ended with over 270,000 lbs. of King Crab.

Try to avoid fishing in really bad weather, and do not place pots directly in
the path of a bad weather storm system. Use the plotter to check the weather
map. Bad weather increases the wear and tear done to your boat and will
eventually lead to equipment breakdown, which can be really bad if you have to
go back to port to replace something. It also greatly slows down your fishing
because your crew keeps falling down.

Speaking of the crew... a word of advice:

Monitor both their Stamina Bar (Red Bar) and Morale Bar (Yellow Bar). You
want both bars to stay high. If the crew gets too tired, they become more prone
to accidents. If the weather is bad, the chance of an injury is greatly
increased. Having a good cook helps Morale greatly. I love using Roxanne
Kennedy for this. Upgrading ammenities also helps too.

If you have a chance and the crews Stamina bars are half empty, take a quick
break and Fast Time a few hours by to let them recharge their batteries. It
will speed them back up and reduce the chance of having an injury. Trust me,
injuries are bad because you may end up having to go back to the harbor to
replace the crewman.

As you continue to do crabbing seasons, the crab areas on the survey maps
shrink some forcing you to fish closer to the other boats. As long as you stick
to the above strategy, you can have good season after good season.

Also, do not forget to upgrade and repair in between seasons. You do not want
to have catastrophic equipment failure while you are out to sea because you
forgot to fix it during the off season.


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                              Achievements (AC-1)
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

There are only 20 achievements in this game:


Crab Boat Captain: Unlock Season Mode
15 GP

Bering Sea Veteran: Complete a King Season
15 GP

Experienced Crabber: Complete 3 King Seasons in a Single Career
45 GP

Man of the Sea: Complete 5 King Seasons in a Single Career
75 GP

Strung Along: Drop 50 pots in a Season
15 GP

Money in a Cage: Bring Up a Full Pot of Crab
15 GP

Big Money: Sell a Total of $1,000,000 in Crab. (This is cumulative)
75 GP

All Decked Out: Fully Upgrade a Boat
75 GP

Mr. Popular: Earned by Using Each Fisherman
75 GP

Victor Delta: Complete a Season with all Crew Members Having Very High Morale
45 GP

Harsh Reminder: Spot a Shipwreck.
75 GP

   If you have trouble with this achievement, there is a shipwreck on Nunivak
   Island. It is the big one northeast of St. Paul harbor near Alaska's
   mainland. If you have trouble finding it, ProfanaT posted screenshots on the
   GameFAQs board. Here is the link:

   http://boards.gamefaqs.com/gfaqs/genmessage.php?board=946237&topic=43806486

Cetacean Location: Spot a Whale
15 GP

Piece of the Pie: Complete a Multiplayer Game with the Maximum Number of Boats
75 GP

Speed Junkie: Win a Gold Medal in all Harbor Dash Missions
55 GP

Two if by Sea: Beat the High Seas Rush Mission in Less Than Two Minutes
75 GP

Helping Hand: Rescue Another Ship at Sea
45 GP

Perfect Positioning: Finish a Crowded Harbor Mission Without Any Collisions
75 GP

Semper Paratus: Beat all Coast Guard Missions
45 GP

Jack of all Trades: Beat all Missions
75 GP

Northwestern Scholar: View all Videos in the Vitural Tour
15 GP


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                                Glitches (GL-1)
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

There are many reported glitches for the game.

Many people are reporting that the autosaves at the end of the season are
easily corruptable. It is better to manually save after each season to protect
your data.

The "Strung Along" achievement seems to be glitched. You are supposed to drop
50 pots in a season. Each physical pot you drop counts as 5 in your ship total.
Even dropping "250 pots," which is physically 50 pots does not seem to give you
the achievement. Hope they patch that.

The "Victor Delta" achievement also seems to not be functioning correctly. I
have finished a season with everyone's morale at maximum and not received this
achievement.


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                            Thanks & Credits (TC-1)
><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

Thank you so much for reading this guide. I hope you find it helpful and please
feel free to e-mail with any corrections.

I would like to thank the following companies and people:

grog368 for posting his strategy on the GameFAQs board.
grog386 once again for pointing on the fact that the crew members available for
hire is random.
ProfanaT for posting the location of the shipwreck on the GameFAQs board.
Nif (on greenwaves.com Forums) for catching and calling out someone who posted
a portion of this guide as their own work and letting me know. THANKS AGAIN!!!


http://www.network-science.de/ascii/ for making a text-to-ASCII art converter.

The Discovery Channel for making the television show Deadliest Catch.
Sig, Edgar, and Norman Hansen who are the inspiration behind this game, and
for going out to catch the crabs (so I don't have to).
The United States Coast Guard, the least recogonized of the military branches,
but who protect/rescue you when you are in the ocean.
Myself for sitting in front of my computer for several hours to write this.
GameFAQs for allowing me to post and keeping it free for us.
All of you who actually are reading this portion of the guide.

COPYRIGHT JUNE 2008 Charles J.