hide results

    Fast Unlocking Guide by ahoujed

    Version: 1.0 | Updated: 02/02/10 | Printable Version | Search This Guide

    Bayonetta Fast and Cheap Unlock Guide by ahojed
    
    -------------------------------------------------------------------------------
    
    - Introduction -
    
    Bayonetta is an over-the-top Japanese action game in the vein of Devil May Cry.
    It's pretty fun.  There are a ton of unlockable items and some of them are
    really hard (or tedious) to unlock.  Luckily, there are in-game shortcuts...
    depending on how much gamer pride you want to give up.  This guide goes over
    those shortcuts.  I think it's more fun to play around with all the unlockables
    and enjoy the game, rather than forcing yourself to spend so much time
    unlocking something that might end up being a disappointment.  And hence, a
    quick unlock guide.  This guide is meant to be read before starting and is
    spoiler free.  You can easily apply it to wherever you are in the game though.
    Default control assignments are assumed.
    
    Here's some quick default controls notes, this guide uses the XBox 360 default
    controls:
    
    X X360 = Square PS3
    Y X360 = Triangle PS3 = P (Punch)
    A X360 = X PS3
    B X360 = Circle PS3 = K (Kick)
    LB X360 = L1 PS3
    LT X360 = L2 PS3
    RB X360 = R1 PS3
    RT X360 = R2 PS3
    LS = Left Analog Stick
    
    If you have anything interesting to add, please email me at ahojed@yahoo.com.
    Any feedback, positive or negative (as well as suggestions), are very much
    desired.  If you liked this guide, please show your thanks by visiting my
    friend's web comic http://gw.aswembar.net.  Thanks!
    
    An extra thanks to Patchumz and ShinohanDotCom... I used information from them.
    Thanks also to thecrobar's guide, I used it to find the locations of all the
    hearts/pearls/alfheim/disks.  I've noted the sections.
    
    -------------------------------------------------------------------------------
    
    - Revision History -
    
    02/01/10 Initial Version
    
    -------------------------------------------------------------------------------
    
    - Table of Contents -
    
    1. Fast and Cheap Unlock Guide
      a) Starting a New Game, Getting 100K Halos
      b) Farming Chapter 7, ~1M Halos in 7 minutes
      c) Farming Chapter 3, ~2M Halos in 3 minutes
      d) The Rest
    2. (Witch Heart / Moon Pearl / Alfheim Portal / LP) Location Guide
    3. Chapter 2 Farming Notes - ShinohanDotCom
    4. More Chapter 7 Farming Notes - Patchumz
    
    -------------------------------------------------------------------------------
    
    1. Fast and Cheap Unlock Guide
    
    This is a simple guide to getting all the unlockables in Bayonetta as quickly
    as possible.  Basically, it's a halo farming and item collecting guide, created
    by combining various other guides and forum posts.  Default control assignments
    are assumed.  This guide is meant to be read before starting and is spoiler
    free.  You can easily apply it to wherever you are in the game though.  Even
    following this guide, you're still likely to spend 13 hours or to get all but
    the last two unlockables.  Even after you've collected everything, there's
    still the other modes and challenges to complete, so you're not really robbing
    yourself out of fun or challenges by rushing unlocks.  Using this guide, you
    don't have to be very good at action games to get everything.  Many of the
    unlocks we're going to do are via codes in normal mode.  The unlocks still
    costs tons of halos (and your gaming dignity), but in return you can play
    around with all the items faster.  If you start to find unlocking things a
    chore, then DON'T DO IT.  Play to have fun, who cares if it takes a little
    longer.  But to unlock quickly...
    
    a) Starting a New Game, Getting 100K Halos
    
    First of all, you'll want to play on normal.  You get more halos this way and
    you'll get to unlock hard mode.  I wouldn't worry too much about going out of
    the way collecting hearts pieces, magic pieces, or LPs on your first run.  I'd
    say just collect whatever you find.  I would recommend against playing the
    Alfheim Portals on your first run, they're much easier with better items.  But
    go ahead if you want.
    
    By the time you reach Level 8, you'll need to have Durga from Chapter 5, the
    Skates from Chapter 6, and have saved up at least 100,000 halos to get
    "Selene's Light", which puts you in automatic Witch Time mode.  I had more than
    enough halos by then and I basically button mashed (PKP!) my way through
    fights.  My tips for early halos... dodge a lot and try to keep up decent
    combos.  Always trade for Halos in the Angel Attack mini game.  Don't waste
    money on items, just use continues.  Don't buy anything, you don't need it.  If
    you have extra halos, buy Gaze of Despair after Selene's Light.  You don't need
    the Gaze immediately, but get it the minute you have enough extra halos.
    
    If you're having a really hard time collecting Halos, replay Chapter 2.  Use
    the train in the first area to get to the second floor.  Destroy all the
    benches on the second floor, then jump onto the train.  The train will drive
    out the tunnel and you'll get a decent halo bonus.  You can then exit to
    chapter select and repeat as necessary.  But it really shouldn't be necessary.
    
    So, start a normal game.  Get to level 5 and make sure to get Durga.
    
    Durga (Claws)
    Location: Chapter 5 - The Lost Holy Grounds - Split into Three parts
    Part One: Found after defeating Grace and Glory early in the level.
    Part Two: Found at the bottom of the windy bridge, after verse 4.
    Part Three: Found while going up the snake pathway.  Part of the way up there
    is a fountain, jump off the snake path and onto the fountain.  Circle around to
    the other side to find the piece.
    
    Then play Level 6 and make sure to get the Ice Skates.
    
    Odette (Skates)
    Location: Chapter 6 - Gates of Paradise - Split into Three parts
    Part One: Directly behind you in a chest when the level starts.
    Part Two: In the second area with the Inspired, there is a breakable rock wall
    on the left side of the area after you enter.  It's in a chest behind that.
    Part Three: Reward for defeating the Joy(s) at the end of the level.
    
    Next, make your way to Level 8.  Then return to Level 7 by hitting RB at the
    chapter screen, then choosing chapter select.
    
    b) Farming Chapter 7, ~1M Halos in 7 minutes
    
    For some nice farming, you should have Durga, Odette, and Selene's Light
    accessory.
    
    Now, we're going to keep replaying Level 7 for awhile.  Once you get good at
    this, you should be able to make over a million halos in about 6 minutes.  Even
    if you're bad at it, you should make 500,000 halos easily.
    
    Equip Durga on your hands and Odette on your feet.  Equip Selene's Light and,
    as soon as you can, Gaze of Despair.  Durga must be in lightning mode, not fire
    mode.  Switch modes by rotating the LS stick and pressing Y (or whatever you've
    assigned for P).  Durga is used for its quick attacks, the skates for quick
    movement.  Selene's Light will put you in Witch Mode automatically, at the cost
    of magic, which means you won't lose your combo if you get hit.  You don't need
    magic for anything else anyway, so it's a great deal.  The Gaze of Despair
    makes the boss harder, which means it'll take more hits to beat it, so you can
    get a higher combo.  Gaze of Despair will basically double the halos you get.
    
    The "secret" to getting halos is to get really high combos.  We'll do this by
    spamming Y, Durga's quick electric claws, against the boss.  Destroy both arms
    normally, trying to keep up your combo.  If you lose it, oh well.  After
    destroying the second arm during climax, RUSH to the first closest front body
    gem and destoy it.  RUSH USING PANTHER MODE to the second gem on the front and
    destroy it.  RUSH USING PANTHER MODE to the final gem on the back.  You're
    rushing to try and keep your combo gage from when you destroyed the second arm.
    If you do this right, you should easily get at least a 7000 hit combo, which is
    a lot of halos.  If not, better luck next time; don't worry about it.  The most
    halos are coming from the next part, the head.
    
    So now you're fighting the head.  If you don't have full life and don't think
    you can kill the head, go ahead and let it kill you, then continue.  You'll
    start at the head with full life.
    
    Either way, start fighting the head by spamming Y against it.  Try to dodge its
    attacks if you can, but never lose your combo.  If you lose your combo, let it
    kill you and continue fresh.  If you can, let the head eat you (where it forces
    you to rotate the LS) because afterwards you'll get free hits against the boss.
    Eventually, you'll kill it.  By then, if you have the Gaze of Despair equipped,
    you'll easily have a 9999 hit combo.  Do the Climax as soon as you're prompted,
    your combo won't continue after you're offered it.
    
    Keep replaying Level 7 until you have 5 Million halos.  Each replay will count
    towards the 100 levels you need to complete for the Sai-Fon weapon anyway.
    
    c) Farming Chapter 3, ~2M Halos in 3 minutes
    
    For better farming, you're going to need the Climax Bracelet.
    
    Once you have 5 million, return to stage 2.  Go to verse 3, right after Luka is
    introduced.  In this area you can unlock the secret items without having to
    fulfill the requirements via codes.  You still need to pay for them .  Outside
    of combat, stand in front of one of the telephones and input a code.  If it
    doesn't work, keep doing it, the D-Pad sucks.  Eventually you'll get the
    unlock, it may take a lot of tries.  A noise will play and the required halos
    will be visibly subtracted if you did it correctly.  All directions are input
    using the D-Pad, all buttons are the default assignments.  The left phone by
    the stairs is used for Weapon unlocks, the right phone for Accessories, and the
    stand alone phone on the other end of the plaza by the car is for Characters.
    
    Here's another secret.  If you return to the title screen IMMEDIATELY after
    unlocking a character (before the game can save), you can go back to where you
    left off by using "continue" and you'll have unlocked the character AND kept
    your halos.  This does not work with weapons and accessories.  So unlock
    Jeanne, return to title screen, continue, unlock Little Zero, return to title
    screen, and continue.  Here are the codes:
    
      Unlock Jeanne (Character) - Requires 1 Million Halos:
      Up, Up, Up, Up, Down, Down, Down, Down, Left, Right, Left, Right, B
    
      Unlock Little Zero (Character) - Requires 5 Million Halos:
      Up, Up, Up, Up, Down, Down, Down, Down, Left, Right, Left, Right, X
    
    Now unlock the Climax Bracelet, which when equipped makes you a stronger Boss
    Mode Bayonetta, complete with her automatic Wicked Weave attacks.  If you use
    this item, your score does not get sent to the leader boards.  Also, your "Play
    History" will be missing a lot of statues.  But it makes unlocking stuff much
    easier.  Here's the code.
    
      Unlock Climax Bracelet (Accessory) - Requires 5 Million Halos:
      Up, Up, Up, Up, Down, Down, Down, Down, Left, Right, Left, Right, RT
    
    After unlocking the bracelet, might as well finish the level.  Rush through
    with Panther Mode.
    
    Return to Chapter 3 and equip the climax bracelet.  After defeating the first
    wave of enemies, head up the stairs at the back of the area.  Attack the
    trashcan here to open an Alfheim portal underneath the nearby overhang.  In
    this one you need to stay in the air for 20 seconds.  But we're not going to do
    that.  What we have here is an unlimited supply of easy enemies and 2 full
    minutes to combo them.  Equip the Climax Bracelet and something else (Selene's
    Light/Gaze of Despair/Bracelet of Time).  Use whatever weapon you want (I think
    Kusheida or Durga are pretty good for this) and rack up a huge combo.  Once you
    fail the challenge, you'll get millions of halos from your high combo and can
    immediately rush back and do the challenge all over again.  So every 2.5
    minutes, you should be making a couple millions halos.  You don't have to skip
    cutscenes or Angel Attack... it goes by really fast.  Get 15 millions halos or
    so.
    
    d) The Rest
    
    Go to the "Gates of Hell" and buy everything.  Go back to Chapter 2 and use the
    rest of the codes as follows:
    
      Unlock Bazillions (Weapon) - Requires 1 Million Halos:
      Up, Up, Up, Up, Down, Down, Down, Down, Left, Right, Left, Right, Y
    
      Unlock Bracelet of Time (Accessory) - Requires 3 Million Halos:
      Up, Up, Up, Up, Down, Down, Down, Down, Left, Right, Left, Right, LT
    
      Unlock Eternal Testimony (Accessory) - Requires 2 Million Halos:
      Up, Up, Up, Up, Down, Down, Down, Down, Left, Right, Left, Right, RB
    
      Unlock Pillow Talk (Weapon) - Requires 1 Million Halos:
      Up, Up, Up, Up, Down, Down, Down, Down, Left, Right, Left, Right, A
    
      Unlock Rodin (Weapon) - Requires 3 Million Halos:
      Up, Up, Up, Up, Down, Down, Down, Down, Left, Right, Left, Right, LB
    
    Pillow Talk with the Climax Bracelet accessory is really, really powerful.  For
    your second accessory, use Moon of Mahaa..., Evil Rosary Beads, or Selene's
    Light... whatever is comfortable.  Now finish up normal mode.  If it wasn't
    easy before, it definitely is now.  Might as well collect all the health and
    magic pieces while you go through.  Do the Alfeim portals too.  Once you finish
    normal mode, you'll unlock the handguns and gallery, as well as more items in
    the Gates of Hell.  Go buy all of those too.
    
    Set your difficulty to easy and go back through the stages, collecting the
    heart and magic pieces you missed.  Do all the Alfheim Portals too.  You want
    to do this on easy because you need to beat all stages on easy in order to
    unlock the Immortal Marionette (which isn't that useful, by the way, just gives
    you automatic targeting.)  If you don't care about the Marionette, do the
    stages on normal instead so they'll count towards Sai-Fon.  Once you've beaten
    all Alfheim Portals, you should have unlocked Angel Slayer (which you probably
    don't have the skill to beat at this point).  Finish up the rest of the stages
    on easy if you want the accessory, it should be a breeze.
    
    Now you have all items except for Sai-Fon.  You'll need to complete 100 stages
    (on at least Normal difficulty, but I recommend playing through Hard.)  The 100
    stages should be fun since you can replay them however you'd like.  If you've
    closely followed this guide, you may not be too good at the game since you just
    rushed through while button mashing... it's fun to take some time now to learn
    to play correctly.  But if you really want to speed things up, replay short
    levels like the Prologue.
    
    Even with all the unlockables, there's more challenges to do.  Beating Hard
    Mode (which is fun and has VERY different enemy placements compared to Normal
    Mode) will get you Non Stop Infinite Climax (NSIC) mode, which is just hard
    mode without Witch Time.  I didn't like NSIC mode much.  You can fight Rodin by
    buying the Platinum Ticket in the Gates of Hell.  He's pretty tough, I can't
    beat him without the Climax Bracelet.  There's also the Angel Slayer lost
    chapter, which I can't beat either.
    
    You can also go and get all the achievements.  Or collect the Umbra Tears (bo-
    ring.)  You can replay the game as Jeanne (and do this guide all over again for
    slightly modified skins with slightly modified gameplay) or with Little Zero, a
    flying demon character, who is not fun to play as at all and dies in two hits.
    So even if you rush through to unlock everything, there's still tons to do, and
    in my opinion, it's more fun because you get to do it with whatever items you
    want.
    
    As a postscript, you might have read about the Chapter 2 boss farming method,
    which can give you something like 10 to 20 million halos a go.  I don't
    recommend this method UNLESS you want to unlock everything without codes.  In
    that case, it's the best method.  Otherwise, it requires more items than the
    other methods I've outlined, takes longer than what I've outlined, and
    performing it requires a little actual skill at the game.  Look in the forums
    for the actual method.  You'll need the Bracelet of Time (the sum of all 16
    chapters completion time must be less than 3 hours), all moon pearls, Kilgore,
    and Durga.  But you'll get at least 10 million halos for every run through
    Chapter 2.
    
    -------------------------------------------------------------------------------
    
    2. (Witch Heart / Moon Pearl / Alfheim Portal / LP) Location Guide
    
    Here are the heart/pearl/alfheim/disk locations by chapter.  They're available
    at any difficulty.  I found them using thecrobar's guide (v 1.3) and
    redescribed the locations in a format that I think is easier to follow.  Thank
    thecrobar, not so much me, for this section.  The items should roughly be in
    the correct order you'll find them in the chapter, email me if you find a
    problem.  I have no plans to include the tomes or umbras:
    
    -----------------
    P. Prologue
    -----------------
    
    None
    
    -----------------
    I. Chapter 1
    -----------------
    
    MOON PEARL 1 - This pearl is underneath the train at the start of the area.  In
    this first area, use the train to jump to the second level.  Destroy all the
    benches along the two long walls.  The train will move and the pearl is on the
    train tracks.
    
    ALFHEIM 1, MOON PEARL 2 - Get to where you activate the elevator after using
    the statues to run across the water, but don't use the elevator.  Instead, go
    back to the pit you got the key from.  In this Alfheim portal, the enemies can
    only be damaged in witch time.  It shouldn't be hard.
    
    WITCH HEART 1 - After the cutscene with Rodin, the heart will be on a balcony
    in the same room.
    
    WITCH HEART 2 - Outside the building where you met Rodin, the heart is on the
    right side by the trees.  This is right before where you fight that ends with
    the first Beloved.
    
    LP 1 Shotguns (Onyx Rose) - This appears when you defeat the first Beloved.
    It's obvious.
    
    WITCH HEART 3 - In the church room after defeating the first Beloved, the moon
    pearl will be on a ledge.
    
    -----------------
    II. Chapter 2
    -----------------
    
    WITCH HEART 4 - After the flashback at the start of the level, destroy the
    statues directly above you.
    
    WITCH HEART 5 - After meeting Luka, check the left side of the area.  It's near
    a chest.
    
    ALFHEIM 2, MOON PEARL 3 - This portal is where the burning train came from.  In
    this Alfheim portal, you must defeat a Beloved with limited punches and kicks.
    Hold off on this portal until you can use charged attacks to beat this easily.
    
    ALFHEIM 3, WITCH HEART 6 - Next to the burning train, there's a platform
    between the two buildings.  The portal is on the platform.  In this Alfheim
    portal, just defeat the enemies.
    
    LP 2 Shuraba (Sword) - This appears after defeating the two Beloved.  It's
    obvious.
    
    ALFHEIM 4, MOON PEARL 4 - After defeating the two Beloved, backtrack as far as
    possible, to the door you needed to break in Witch Time.  The portal is there.
    In this Alfheim portal, you need to use at least 6 torture attacks while
    killing all of the other enemies.  This one is hard, you need to build up a lot
    of magic and can't get hit much.  Kushedra is the best weapon for this because
    it's weak.  Tap Y while in Witch Time for best results.  Dodging into Witch
    Time gives you magic.  COMPLETING a taunt does too... tapping LB gives you 1,
    holding LB down gives you 4.  Using the staff Angel Arm, then pressing K and
    rotating the LS will give you a lot of magic too.  Good luck.
    
    WITCH HEART 7 - Before using the statues to cross the bridge, jump up on a
    ledge near the Witch Time bridge.  It's on top of the tree on that ledge, not
    in a chest.
    
    MOON PEARL 5 - In a chest near the Witch Time bridge at the end of the level.
    
    -----------------
    III. Chapter 3
    -----------------
    
    ALFHEIM 5, MOON PEARL 6 - Defeat the first wave of enemies.  Destroy the
    trashcans in this first area.  One of them opens a portal on a nearby ledge.
    In this Alfheim portal, you need to stay in the air for 20 seconds.  Come back
    later in the game with the crow ability or Kulshedra weapon (Hold Y in the air)
    to make this very easy.
    
    LP 1 Whip (Kulshedra) - Appears after defeating the first Fearless.  It's
    obvious.
    
    ALFHEIM 6, WITCH HEART 8 - On the balcony near the Witch Time bridge from
    Chapter 2 where you got Witch Heart 7.  In this Alfheim portal, you need to
    defeat the enemies with Angel Arms.  Using the staff Angel Arm, then press K
    and rotate the LS.  Or use the Angel Arm that turns into a bow when you press
    K.  Easy.
    
    MOON PEARL 7 - Directly after entering the caves, located in a chest behind
    you.
    
    LP 2 Whip (Kulshedra) - When you enter Paradiso later in the chapter, turn left
    to see a small island off the side of the area.  You can walk over there.
    
    ALFHEIM 7, MOON PEARL 8 - When you enter Paradiso later in the chapter, turn
    right to see a small island off the side of the area.  The portal is here, you
    can walk to it.  In this Alfheim portal, you need to defeat all of the enemies
    without using Witch Time.  It shouldn't be hard.
    
    WITCH HEART 9 - When you enter Paradiso later in the chapter, to the right of
    where you get the hourglass.  It's by a giant tree.
    
    ALFHEIM 8, WITCH HEART 10 - After using the hourglass on the bridge, backtrack
    to the cave you landed in to find it.  In this Alfheim portal, you need to use
    wicked weaves to defeat the enemies.  Equip Shuraba and continually use PKP.
    Or come back with the climax bracelet later.
    
    WITCH HEART 11 - Before going up the shaft, this heart is in a chest to your
    left right after the lava spouts.
    
    WITCH HEART 12 - In the area after going up the shaft, this chest is near the
    side.
    
    -----------------
    IV. Chapter 4
    -----------------
    
    None
    
    -----------------
    V. Chapter 5
    -----------------
    
    LP 1 Claws (Durga) - Appears after defeating the first Grace and Glory.  It's
    obvious.
    
    ALFHEIM 9, MOON PEARL 9 - After defeating the first Grace and Glory, backtrack
    to the start of the level.  The portal is there.  In this one, enemies can only
    be damaged in Witch Time.
    
    WITCH HEART 13 - After the first Harmonies, this heart is in a nearby chest.
    
    LP 2 Claws (Durga) - After defeating the first Harmonies, at the bottom of the
    windy stairs.  It's obvious.
    
    MOON PEARL 10 - At the top of the windy stairs right before the tower with the
    Ardor, in a chest to the left.
    
    ALFHEIM 10, WITCH HEART 14 - When you use Witch Walk to climb up the tower, get
    to the point right before you'd go to the next area, a little after defeating
    the Harmonies.  Go back to the bottom of the tower, where you fought the first
    Ardors, to find the portal.  In this Alfheim portal, you need to stay in the
    air for 60 seconds.  The easiest way to do this is to equip the Kulshedra.
    Double Jump, hold Y to grab an enemy, double jump again in the air, and repeat
    until you're done.  You can also come back with Crow form later as a backup
    plan, to make this even easier.
    
    ALFHEIM 11, WITCH HEART 15 - When you get to the snake rock path before the
    first Inspired fight, the portal is directly behind you.  In this Alfheim
    portal, you need to defeat a Grace and Glory with limited punches and kicks.
    Use charged moves.
    
    LP 3 Claws (Durga) - While going up the snake rock path, go to the left to the
    area with the fountain.  Circle around to the other side to find the piece.
    
    WITCH HEART 16 - In the tower you climb right after fighting the first
    Inspired, the heart will be in a chest on a ledge.
    
    -----------------
    VI. Chapter 6
    -----------------
    
    LP 1 Skates (Odette) - Directly behind you in a chest when the level starts.
    
    WITCH HEART 17 - After the first fight, in a chest on the ledge of this room.
    
    LP 2 Skates (Odette) - In the second area with the Inspired, there is a
    breakable rock wall on the left side of the area after you enter.  (This is in
    the bottom level with the water.)  The LP is in a chest behind the breakable
    wall.
    
    ALFHEIM 12, MOON PEARL 11 - After you defeat the Angels in the first room with
    all the spikes, head back to where you fought the two Inspired to find the
    portal.  In this Alfheim portal, you need to use at least 5 torture attacks
    while killing all of the other enemies.  Kushedra is the best weapon for this
    because it's weak.  Tap Y while in Witch Time for best results.  Dodging into
    Witch Time gives you magic.  COMPLETING a taunt does too... tapping LB gives
    you 1, holding LB down gives you 4.  Using the staff Angel Arm, then pressing K
    and rotating the LS will give you a lot of magic too.  Good luck.
    
    LP 3 Skates (Odette) - After defeating the Joys in Paradiso.  It's obvious.
    
    WITCH HEART 18 - After defeating the Joys in Paradiso, it's behind the portal
    inside of a chest.
    
    -----------------
    VII. Chapter 7
    -----------------
    
    None
    
    -----------------
    VII. Chapter 8
    -----------------
    
    WITCH HEART 19 - During verse three, stay right when you see the second bridge.
    The heart will be around an offshoot here.
    
    WITCH HEART 20 - After the first tunnel in verse 4, keep right.  It'll be on an
    offshoot here.
    
    -----------------
    IX. Chapter 9
    -----------------
    
    WITCH HEART 21 - After the first fight, in a chest in one of the small garden
    pavillion.  This is the courtyard area from Chapter 1.
    
    LP 1 Rockets (Kilgore) - After the first fight, located in what was the small
    church room in Chapter 1.  Break down the door with the Sun Symbol to see a
    chest with it inside.
    
    ALFHEIM 13, MOON PEARL 12 - After the first fight, located behind the door with
    the Sun Symbol that was the entrance to the courtyard in Chapter 1 (the room
    with the Rodin scene.)  Break the door and find the portal.  In this Alfheim
    portal, you can only damage enemies when you press X to leave your body behind.
    Simply lure the enemies towards you, run to the other side of the screen, press
    X to ditch your body, then run back and the defeat the enemies.  Keep an eye on
    your body, just in case some enemies happen to make their way there.
    
    WITCH HEART 22 - Appears after you construct the key.  It's obvious.
    
    LP 2 Rockets (Kilgore) - Appears after you defeat the two Kinships.  It's
    obvious.
    
    MOON PEARL 13 - After the fight with the Kinships, in a chest to the left.
    
    ALFHEIM 14, WITCH HEART 23 - After defeating the Kinships, stand on the
    stationary one from the fight and look into the distance to see a floating
    golden platform.  It can be hard to see.  The portal is there, use Crow form
    (buy from the Gates of Hell) to reach it.  In this one, you have to fight
    Jeanne.  No restrictions, it shouldn't be hard.
    
    LP 3 Rockets (Kilgore) - Near the Gates of Hell portal, instead of using the
    golden path, jump over the huge gap.  Run up the stairs with the monster
    statues to find another door marked with a sun.  The LP is behind that
    breakable door.
    
    WITCH HEART 24 - After defeating the Golem, in a chest to the right.
    
    ALFHEIM 15, WITCH HEART 25 - After killing the Golem, backtrack all the way to
    where you fought the Joys.  The portal is here.  In this Alfheim portal, you
    have limited punches and kicks to use to defeat a Fairness and Fearless.  Use
    charged attacks.
    
    -----------------
    X. Chapter 10
    -----------------
    
    MOON PEARL 14 - Rotate the island clockwise to connect to a small white
    platform, it's in a chest on it.
    
    ALFHEIM 16, WITCH HEART 26 - Rotate the island clockwise to connect to a small
    white platform.  The portal is here.  In this one you can only damage enemies
    with wicked weaves.  USe PKP with Shuraba or the climax bracelet.
    
    MOON PEARL 15 - After defeating the three Kinships, jump over them to a golden
    platform.
    
    WITCH HEART 27 - After killing three kinships, jump over them to a golden
    platform.  Look to to see another golden platform far in the distance.  Use
    crow form to reach it.
    
    ALFHEIM 17, WITCH HEART 28 - Once you get to the Gates of Hell portal,
    backtrack to the area before the tentacles.  The portal is there.  In this
    Alfheim portal, you need to defeat the enemies with Angel Arms.  Using the
    staff Angel Arm, then press K and rotate the LS.  Or use the Angel Arm that
    turns into a bow when you press K.  Easy.
    
    WITCH HEART 29 - Attack the wall next to the Gates of Hell portal to break it.
    Use panther mode to jump over the huge gap and find the heart.
    
    -----------------
    XI. Chapter 11
    -----------------
    
    None
    
    -----------------
    XII. Chapter 12
    -----------------
    
    WITCH HEART 30 - At the start of the level, directly behind you.
    
    WITCH HEART 31 - After almost falling out of the plane, in a chest on a catwalk
    above you.
    
    ALFHEIM 18, WITCH HEART 32 - After almost falling out of the plane, go into
    crow mode and fly across the open cargo bay to the yellow door you entered
    from, then backtrack to the start of the level.  Fight the monsters there and
    the portal will appear.  In this Alfheim portal, you can only damage enemies
    when you press X to leave your body behind.  Lure the enemies close and then
    run across and ditch your body.  Kill the enemies while keeping an eye on your
    body.
    
    ALFHEIM 19, WITCH HEART 33 - After almost falling out of the plane, go to the
    next area where there's a rotating thing you have to jump on.  From here, you
    can jump into an area with propellers on the right side of the platform, right
    before the cutscene that leads to the fight with Jeanne.  In the propeller
    room, you'll fight enemies, but you shouldn't kill them.  Instead, use them to
    go into Witch Time so you can run past all the propeller blades.  The portal is
    after the blades.  In this Alfheim portal, just beat Golem.  When you return,
    the propellers can be destroyed from behind, so you no longer have to worry
    about the not killing enemies.
    
    -----------------
    XIII. Chapter 13
    -----------------
    
    None
    
    -----------------
    XIV. Chapter 14
    -----------------
    
    WITCH HEART 34 - When you fight enemies on top of the missle itself, make sure
    to kill the last one with a torture attack.
    
    WITCH HEART 35 - When you fight enemies on top of the missle itself again, make
    sure to kill the last one with a torture attack.
    
    -----------------
    XV. Chapter 15
    -----------------
    
    WITCH HEART 36 - After the turret gunning section, back track all the way back
    to the start of the level and panther mode jump across a huge gap.  The heart
    is in a chest here.
    
    ALFHEIM 20, WITCH HEART 37 - After the turret gunning section, back track all
    the way back to the start of the level and panther jump across a huge gap.  In
    this Alfheim portal, you have no Witch Time and all of the enemies are on fire.
    Good luck.
    
    WITCH HEART 38 - In the room with the Jubileus statue, located in a chest
    around the base of the room.  Just move from section to section until you find
    it in a chest.
    
    WITCH HEART 39 - At the top of the tower, after going past the vanishing
    platforms and right before going on the platform to leave the area.  The Witch
    Heart is in a chest on a different platform in the golden area.
    
    MOON PEARL 16 - At the top of the tower, after going through the vanishing
    platforms and right before leaving the area.  The Moon Pearl is in a chest on a
    different platform in that golden area.
    
    -----------------
    XVI. Epilogue
    -----------------
    
    ALFHEIM 21, WITCH HEART 40 - Get to the foot of the Jubileus statue after all
    the collapsing gold stuff.  Walk forward until you get around the Jubileus
    statue's neck.   Backtrack from here down to below the foot of the statue to
    find the final portal.  In this Alfheim portal, you play as Jeanne and can only
    damage enemies with Wicked Weaves.  It should be easy, you can still equip all
    of Bayonetta's stuff.
    
    -------------------------------------------------------------------------------
    
    3. Chapter 2 Farming Notes - ShinohanDotCom
    
    Visit Shinohan's site for the best guide I've seen to doing the Chapter 2
    farming technique, complete with a video.  If you don't want to use any codes
    to unlock things, this is really the way to go.  It's basically exploiting the
    "Kilgore Glitch."  It requires a lot of magic, weapons, and the Bracelet of
    Time (which is unlocked by beating the game in under 3 hours.)  You'll need to
    be able to relaible perform combos and switch weapons all while holding the LB
    button.  Here's the URL that explains the technique:
    http://www.shinohan.com/homepage/bayonetta-how-to-farm-halos/880/
    
    -------------------------------------------------------------------------------
    
    4. More Chapter 7 Farming Notes - Patchumz
    
    (I couldn't figure out how to ask Patchumz if I could repost this since all I
    had was his username.  Contact me and I can remove this section.  This is just
    a more detailed explanation to performing the Chapter 7 farming than I provided
    earlier.)
    
    Directly from GameFAQS Forum by Patchumz
    
    Alright, since the last guy to post this failed hardcore and earned you about
    30k every 4 minutes, here's my way of doing it.
    
    There's a couple pre-requisites for this awesome method, but not much.
    
    First off, you have to have gotten to the Chapter VII (7) boss.
    
    Second, make sure you have Selene's Light (I think it's called) and the Gaze of
    Despair accessories. If you don't have Gaze of Despair, do my method once
    without it, and you'll be able to afford it.
    
    Third, you need to have the Durga claws, no need for alts, only need them on
    your hands.. Ice Skates are nice for feet to help movement when not best
    running, but not required.
    
    Alright, now.. put all that stuff on, you don't have to worry about your
    alternate weapon set, you won't be using it. Go to the boss, he's the only
    thing you fight in the entire level.. make sure your Durga claws are on
    Lightning Mode, not Fire Mode. Now, spam Y.. no need for anything else, just
    spam Y when he's around, take care of those hands of his.
    
    Important thing to try to do, when he punched and breaks your platform, keep
    attacking the other hand that's holding it, when the platform is gone, you'll
    be able to spam Y in the air and air combo the hand for a while without
    breaking combo, once you fall, don't worry.. you won't lose any life, you'll
    get put back on the platform.
    
    Rip off both arms eventually, and during that time you don't have to worry
    about dodging much of anything, maybe a bullet if you want (The fire things he
    shoots), your Selene's Light accessory should give you Witch Time every time he
    hurts you, which increases your combo and increases the killing speed.
    
    Now, after his arms are gone, you fight all the orbs on his body. One is on the
    left slightly behind you, one is on the right slightly behind you.. when you
    destroy one, it sends you back to the middle of his body, if you hurry and
    beast run to the other side (I usually start on the left, then do the right,
    then the back.. obviously) you won't break combo, which is great, if you do,
    don't worry about it. Not the end of the world, but it does help to not break
    combo if you can.
    
    After all his orbs are broken, you'll fight his head.. now here's the first
    part that you might actually have to think about when fighting :P Make sure you
    dodge most of his attacks so you don't die, cuz chances are the defenses you
    had to deal with while fighting the orbs took you down quite a bit of health.
    If you're good enough to dodge all the orb defenses then you should probably be
    fine taking ALL the damage the head deals. But above all else, every time you
    see a weird black/purple spiny tentacle thing come out of his mouth, let it
    grab you, you'll want to rotate the joystick, and it knocks his head down,
    where you have time to beat on it without getting damaged.
    
    And that's about all, once you kill him, you should have 8,000,000 or more
    combo score at the very end, that's 800k halos, add in the no item bonus and
    boss bonus and stuff and you can easily get more. Don't worry if you die, you
    won't lose close to anything by doing so, combo score is the only thing that
    matters in this. You can die 5 times and it won't matter.. as long as you don't
    break combo too often and stuff you'll be good to go.
    
    (Note: If you don't have Gaze of Despair you'll probably get around 2m-4m combo
    score, earning about half or less than WITH it, in case you don't have it yet)
    
    -------------------------------------------------------------------------------
    
    :: Thanks to PlatinumGames/Sega for the game, the people who I copied text from
    for permission, GameFAQs for the forums, my friends and family for being my
    friends and family, and always to God.
    
    :: This guide was made by ahojed@yahoo.com (except for the noted parts by
    Patchumz and ShinohanDotCom), so don't outright steal it please.