FAQ/Walkthrough by SlurptasticJive

Version: 1.04 | Updated: 08/15/10 | Printable Version



         ......................................   ..........   .........,
              oOo.          “”OOOOOOOOOOOOO”   oOOOOOOOOO   OOOOOOOOO”
  ,OOOOOOOOOOOOOOOO  Written by SlurptasticJive


Yay, fancy ASCII!


I.    Introduction
II.   Updates
III.  The Basics
   a. Changes
   b. Controls
   c. Driving assists
   d. Game Modes
   e. Storefront
   f. Lap Times
   g. Drifting
IV.   Career Mode
   a. Season Play
   b. Event List
   c. Level Rewards
V.    Painting/Tuning/Upgrading
   a. Painting
   b. Tuning
   c. Upgrading
VI.   The Tracks
VII.  The Cars
   a. Full list
   b. DLC Cars/Other Special Cars
VIII. Achievements
IX.   Frequently Asked Questions
X.    Conclusion


Hello readers, and welcome to my Forza Motorsport 3 FAQ! This is my second FAQ
for the site, and it's been just as fun to write as my first! I decided to
write this guide since I loved Forza 2, and also love cars as well (as well as
my love for writing). This guide should help you become a (somewhat) better
driver on Forza, as well as help you get a basic idea of what you can do with
car upgrades and car tuning. Also, I'll have included a car list which you may
use as a checklist. Hopefully, I do what I can to help you in this guide, but
feel free to e-mail me if you have more questions that haven't been answered
here. Enjoy!



   0.20       October 5th, 2009
              +Started the guide off, added some of the confirmed cars and
               info, as well as basic structure and driving tips, all based
               off what can be determined from the demo.

   0.25       October 8th, 2009
              +Turn 10 confirms full car list. I add all the cars to FAQ

   0.45       October 21st, 2009
              +People start getting the game, posting new information for me to
               place here.

   0.70       October 27th, 2009
              +Now I have the game! Amazed, and will now start filling in what
               I've missed.

   0.90       November 2nd, 2009
              +After a long time with the game, it's about 90% ready. Need to
               add some details and tips, but close to done.

   0.98       November 4th, 2009
              +Pretty much done! I've submitted it, and will add info if needed

   1.00       November 14th, 2009
              +Added some information thanks to a few e-mails with questions
               and corrections.

   1.01       December 2nd, 2009
              +Added one small help paragraph detailing how to figure out body
               types (CTRL+F and search "GT_" to find it. As well, small info
               on the Dec. 8th DLC. More when it comes out.

   1.03       December 7th, 2009
              +Added all of the cars included in tomorrow's DLC pack. It's
               looking great. Also separated the unicorn cars from the regular
               and fixed a few mistakes that got pointed out to me.

   1.04       February 11th, 2010
              +Sorry for the lack of updates. Yes, I got your e-mails, but I
               have been busy. Fixed the "No reverse New York Circuit" typo,
               and added the DLC.


Have you played Forza 1 or 2? If so, you can probably skip this section. If
not, or you want some help driving/upgrading/tuning, read on.

a. Changes:

...okay, don't immediately skip it yet. Of course, there are quite a few new
features in Forza 3, and here's a good chance to get acquainted with them.

Rewind Mode:
This is one of the more publicized new features in the game, as well as the
most controversial. At any moment in a race, if you screw up, you may press the
back button, and the game will rewind to 5 or so seconds earlier. You have
unlimited amounts of rewinds to use. Is there a punishment for using this? Of
course there is. Not in credits though. Just your lap time and race time will
be uncertified.

Season Play:
In career mode, you can race in seasons now. Basically, you're give a calendar
for the year, and it'll automatically choose events for you to race based on
your cars and preferred tracks, and give you three to choose from on a specific
day. When one season is done, you can play another, and another, until you get
through six.

Point to Point and Drag Races:
Basically what it says. These two modes of racing are now in the game.

Drift Scoring:
At any moment during a race, you may press the right D-Pad button, and voila!
You are now scored on your drifts. I'll get into this a bit more later.

Other than these nice new features, we have the graphical updates, a re-vamped
physics engine, and all of this runs at a smooth 60 FPS.

b. Controls:

Right Trigger: Accelerate
Left Trigger: Brakes
Left Stick: Steer
A: E-Brake
B: Shift Up
X: Shift Down
Y: Look Back
Left Shoulder: Clutch
Right Shoulder: Toggle View
D-Pad Up: Open Telemetry
D-Pad Down: Close Telemetry
D-Pad Right: Turn on/off Drift scoring
D-Pad Left: Show Damage/Tire Temperature
Back: Rewind
Right Stick: Look around

Notes: Shifting up and down only takes effect if you have manual on. Clutch is
only if you have the clutch on (I'll get to those in the "Assists" section).
Telemetry is information about your car, such as exact tire temperature, G-
forces, etc. Drift scoring is just that, scores for your drifts.

c. Driving assists:

Yes, Forza 3 is a driving sim, but for the car lover who hasn't picked up a
driving game in their life, assists are here to help. There are a few preset
difficulties with different assist settings, but you can set them to any custom
combination you please.

Easy: All assists on
Medium: Autobrake on, TCS and ABS on, automatic, AI difficulty medium, limited 
Hard: TCS and ABS on, automatic, AI difficulty hard, limited damage
Advanced: ABS on, manual, AI difficulty hard, simulation damage
Expert: All assists off

Specific assists:

Autobrake: (On/Off) Does what it says it does, the game brakes for you.
    Even if you start with this, you'll grow out of it quickly.
Shifting: (Automatic/Manual/Manual & Clutch) If you're in automatic, no need to
    worry about shifting. If you're on manual, press B to shift up when you are
    near the redline for best effect. If you're on clutch, you have to hold the
    clutch to shift (like a real stick shift standard car). Shifting takes a
    good amount of awareness and concentration. If you're starting, go auto,
    and then go from there.
Stability Control: (On/Off) Makes sure you don't spin out. Basically offset by
    half-decent driving. If you're scared your high-HP, low-handling car is
    going to come off the track though, this helps.
Traction Control System (TCS): (On/Off) Prevents the loss of friction. Comes in
    handy if you aren't great on turns, or you just want to floor it off the
    line. Basically, with TCS off, you have to find a good RPM to launch off,
    and you'll have to be careful in the turns.
Anti-Lock Brakes (ABS): (On/Off) You won't notice this until you turn it off
    and slam the brakes. With ABS off, you'll have to be light on the brakes. A
    good technique is to give the brakes short taps when you need to lose speed
    quickly. Taking this off is quite manageable actually.
AI Difficulty: (Easy/Medium/Hard) Pretty self explanatory.
Damage/Fuel/Tire Wear: (Cosmetic/Limited/Simulation) Basically self explanatory
    as well. Even on simulation, there will be few occasions where you'll need
    to worry about your fuel and tires anyways (endurance races being the
Suggested Line: (On/Braking Only/Off) A line that tells you the optimal path of
    the track. Well, usually, anyways. The full suggested line isn't really
    that useful, but the braking line can really help, especially if you don't
    know the track.

"So, what assists do I need?"

Good question. If you're just starting the game, I still recommend you at least
turn off autobrake. If you've played arcade racing games before, turn off
Stability Control as well, and set the Suggested Line to "Braking Only".
Difficulty, I'll let you determine yourself, as you should know by how much
distance you and your last opponent had between yourselves in your last race.

Where it gets hard to determine is when you should turn off TCS and ABS. Racing
without ABS is really manageable, depending on the car. Without it on, you
must rely less on slamming on the brakes at the last minute, and instead giving
it a light press. If you've driven before, you will find it a lot easier to
grasp this concept. TCS, on the other hand, is a bit harder to manage. The more
power your car has, the harder having it off will be. Turns can be a bit more
scary as well with it off. If you're confident you can handle all of your car,
then definitely turn these off.

As for your transmission, it depends on how able are you to multitask. I've got
it set to manual, but I find the clutch too awkward as a button (although I set
it on for drag and speedway races).  Nevertheless, having the clutch on gives
you a lot more control of your shifts.

d. Game Modes:

At the game's main menu, you're given three options: Forza Motorsport 3, Free
Run and Xbox Live Marketplace. XBL Marketplace is self-explanatory, and Free
Run is basically just where you go if you want to do an exhibition race or a
free run/hot lap. In the Forza Motorsport 3 option, you have the meat of the
game. There, you have your career mode, as well as painting, tuning, upgrading,
storefront and auction house options, as well as online racing. I'll get into 
all of those in detail later.

e. Storefront:

...some sooner than later. What you can get from the storefront expands on the
auction house of Forza 2. You can search car designs, vinyl groups and tuning
setups that have been uploaded by others. As well, you can view pictures and
videos uploaded by others. You can search by keyword what you want, as well as
the ability to specify your search by make, model, track (for tunes), category,
etcetera. You can also save users as favourites and make it easier for you to
check out their stuff.

Note that there are also Storefront leaderboards, and you can easily find the
best tuners, painters, etc.

f. Lap Times:

Like FM2, you can set lap times on leaderboards, whether you're in a career
race or you're in hotlap mode. Instead of lap time penalties this time around,
instead you must worry about lap certification. If one of the following things
happen, your lap time will become uncertified:
   Hit the dirt
   Contact with another car
   Contact with a wall
   Use the rewind feature
   Draft another racer
   Get drafted by another racer

All of those are simple enough to avoid, and to avoid the drafting, just go
into free race and do a hotlap.

g. Drifting:

Drifting is nothing new to Forza. But now, you have drift scores and 
leaderboards, much like lap times. Well, if you're unsure how to drift, it's
simple. Come to a turn at a manageable speed, hit the e-brake (A button), and
steer the turn. Sounds simple. To make it easier, try to use a car with AWD,
and turn TCS off.

As for drift scoring, to bring up the drift score HUD, press D-Pad Left. For
your drift to be certified, the following must not happen:
   Spin more than 90° from the track
   All four wheels hit the dirt
   Hit a wall
   Use rewind

A nice little loophole is that speed doesn't matter when coming out of your
drift. If you think you're going to hit a wall, or drift at too far of an
angle, you can get off the accelerator and brake. You should still get the


Yay, the part of Forza we all know and love. There are a few changes in career,
most notably the inclusion of Season Play. I'll get into that later. Anywho,
you are given the choice of one of seven cars to choose. Free of cost! But, you
get no credits otherwise. Here are the cars:

2009 Chevrolet Aveo5 LT
2009 Citroën C4 VTS
2009 Ford Fiesta Zetec S
2009 Honda Fit Sport
2009 Nissan Versa SL
2009 Scion xD
2008 Toyota Yaris S

It really doesn't matter at this stage what you choose, since the ones that
have a low natural PI (the Aveo, for example) are upgraded from the start to
match the C4, Fiesta and xD. I personally went with the Citroën, but only 
because it costs the most. There are probably better reasons to go with another
one of those cars (such as the RS200 engine swap in the Fiesta, or the LS3 swap
in the Aveo5), but to each his own.

Now, let's get into the meat of the career, shall we?

a. Season Play:

Now, you can set a calendar of when you'll race. You can fill weekday dates
with a choice of races (which can change depending on your car, so switch to
get something new). On each Sunday, you will have a championship race, which
is determined by the season year:
   Year 1: Class E
   Year 2: Class C
   Year 3: Class A
   Year 4: Class R3
   Year 5: Class R2
   Year 6 and beyond: Class R1

You can go longer than 6 years if you so choose. Also note that if you get all
gold in every race you run during a season, you get a hefty bonus at the end of
the season.

b. Events:

If you stick with Season Mode, you're going to get a dynamic calendar of which
you can fill with a set amount of events. That's all good, but you can still
strategically determine what events you want between the championship races.

i.    Testing:
These are the very first races you'll be engaged in. And they're simple. Don't
worry about them, just race them with minimal upgrades as necessary.

Asian Open
European Open
All-American Open
FWD Open
RWD Open
AWD Open
Two-Door Challenge
Three-Door Challenge
Four-Door Challenge
Five-Door Challenge

ii.   Amateur:
Races you should get into quite quickly. They're short and give you a decent
amount of cash, perfect for lower levels. You won't need to upgrade much for
these races, since you won't have high competition.

FWD Elite Open
Asian Elite Open
French Elite Open
RWD Elite Open
Mid-Engine Elite Open
North American Elite Open
German Elite Invitational
British Elite Invitational
AWD Elite Open
Italian Elite Open
Super Mini Road Test
Coupe Road Test 1
Saloon Road Test 1
Hot Hatch Road Test
SUV Road Test
Coupe Road Test 2
Saloon Road Test 2
Coupe Road Test 3
Supercar Road Test
Prototype Road Test
American Muscle Showdown
Inline 4 Showcase
Normal Aspiration Run-off
Boosted Proving Grounds
Six-Cylinder Fast and Fun
Ultralight Showdown
Executive Car Open
Eight-Cylinder Supreme GT
Ten-Cylinder Salute
12-Cylinder Flagship Trophy

iii.  Manufacturer Races:
You're restricted to a certain type of car in these races. They aren't as
restricting as it sounds though, for the most part (some will only allow you
to choose from one of three cars). You're still allowed upgrades though, so
with enough cash, skill can be (somewhat) taken out of the equation.

Integra Owner's Meeting
Hyundai Owner's Meeting
Mitsubishi Owner's Meeting
Skyline Owner's Meeting
Subaru Owner's Meeting
Honda Acura Owner's Meeting
Mazda Owner's Meeting
Fairlady Z Cup
Nissan Infiniti Owner's Club
Toyota Lexus Owner's Meeting
Peugeot Racing Club
Sweden Racing Club
V-Dub Club
Vauxhall Racing Club
Lotus Club
BMW Owner's Club
Audi Club
Mercedes-Benz Owner's Club
Porsche Club
Firebird Trans Am Track Days
Focus Track Days
Chrysler Track Days
Pontiac Track Days
Mustang Track Days
Ford Track Days
Chevrolet Track Days
Corvette Track Days
Dodge Track Days
Viper Track Days
World Sub-Compact Shoot-Out
American Muscle Shoot-Out
Euro Hatch Shoot-Out
Lightweight Sports Showdown
Germany SUV Shoot-Out
JDM Imports 90's Shoot-Out
Speedster Shoot-Out
Premium Sedan Shoot-Out
Prestigeous Coupe Shoot-Out
Ultimate Speed Shoot-Out
Civic vs. Golf
Celica vs. Silvia
Tarmac Rally
Mustang vs. Camaro
Supra vs. Fairlady Z
German Sport-Line Challenge
NSX vs. Skyline
Fastest Fleet Shoot-Out
Ferrari (V8) vs. Porsche (911)
Lamborghini vs. Ferrari

[Semi-Pro, unlocked at Level 10]
iv.   Horsepower Races:
You're restricted to a certain amount of horsepower in your car. These races
are a lot different from FM2. While you could dominate with a light car like
the Lotus Elise and Exige, you now have class limits. Preparing for these
races is a bit tougher, but if you don't race with high horses anyways, you
should do fine.

PUMA 150HP Run-Off (F Class)
RECARO 200HP Run-Off (E Class)
BILSTEIN 250HP Run-Off (D Class)
TOYO 300HP Run-Off (C Class)
SPARCO 350HP Run-Off (C Class)
BBS 400HP Run-Off (A Class)
STOPTECH 450HP Run-Off (A Class)
BRIDGESTONE 500HP Run-Off (A Class)
MOTUL 600HP Run-Off (S Class)
The K&N 700HP Challenge (S Class)

v.    Speedway Races:
Do you like circles? Hate left turns? Then these are the races for you! Okay,
so I can't promise you won't turn left, but you'll be put on oval tracks for
each of the races.

With these races, you don't have to concentrate on all the stats. You can
ignore brakes completely, and concentrate less on handling and launch. As long
as you're fast, you can draft your way into first and hold onto it.

Classes F to R1

[Closed Course Set, unlocked at Level 10]
vi.   Point to Point Races:
Instead of racing in a circuit, you race from one line to another. Simple
enough, you get three one-on-one races. Some of these races can be intense,
but otherwise, prepare by class like usual. Also, note that you get paid per

Fujimi Kaido F Series
Amalfi Coast E Series
Nurburgring D Series
Fujimi Kaido C Series
Amalfi Coast B Series
Nurburgring A Series
Fujimi Kaido S Series
Amalfi Coast R3 Series
Nurburgring R2 Series
Fujimi Kaido R1 Series

vii.  Super Lap Races:
These are, personally, my favourite races. It's a class race, but you're put
on a very long track, and given only one lap. I love it so much because you're
racing on the Nurburgring, Fujimi Kaido and the Amalfi Cost the whole time, and
those are the most beautiful tracks.

Pretty much, prepare for these races like you would any other class-restricted
race. Note that the tracks are always Nurburgring, Fujimi Kaido and Rally di

Classes F to R1

viii. Drag Races [unlocked at level 15]:
Straight line speed may be your idea of victory here, and you're partly right.
You'll want to have a good launch as well, and it's key to victory. Otherwise,
you can ignore brakes and handling, you won't need them. As well, these races
aren't separated by class, so go nuts.

250 HP FWD Shoot-Out
300 HP FWD Shoot-Out
350 HP RWD Shoot-Out
400 HP AWD Shoot-Out
450 HP RWD Shoot-Out
500 HP AWD Shoot-Out
550 HP AWD Shoot-Out
600 HP AWD Shoot-Out
650 HP RWD Shoot-Out
700 HP RWD Shoot-Out

[Professional Series, unlocked at level 15]
ix.   Factory Spec Races:
Upgrades need not apply here, since you'll be using the cars as bare as you
bought them, mechanically. You need to rely on your driving skills here, or you
won't be going far. If you need help, you can look for tuning set-ups for the
later races, as the F430 has some tuning options, and the FXX has a fullly
tunable set-up.

Yaris S Trophy
Mazda Miata Trophy
Fiat 500 Abarth essesse Trophy
MINI John Cooper Works Cup
Hyundai Genesis Coupe Tour
F355 Challenge Trophy
Murcielago LP640 Trophy
Porsche 911 GT3 Trophy
Ferrari F430 Trophy
FXX Trophy

x.    Regional/GT Races:
In these races, you're limited to a certain region or a certain GT class, with
the exception of the World Tour, where it's a more basic version of the
Championship series. Again, prepare like you would normally for a class race
in any other series, but keep the region (and for some of the Asian tour races,
the year) in mind. As for the GT races and the LMP race, find the best out of
what you're given, but for the most part, they're equal, since you'll be class
limited anyways. If you can without going over class limit, drop the restrictor
plates and get going.

Aussie Touring Car Showdown
Porsche 911 GT3 Showdown
German Racing Car Showdown
American GT3 Invitational
GT3 Invitational
GT2 Invitational
Japanese GT Invitational
Dream Match Showdown (Corvette Racing C6.R vs. Xanavi Nismo GT-R)
GT1 Invitational
LMP Invitational

"How do I tell if a car is a GT_?"
To find out whether a car fits this this body style, when you are looking at
cars, press Y to bring up the Car List, scroll right with RB until you get to
"Body Style". You can find more obvious body types (such as Coupe, Saloon,
Super Car), but it'll also tell you what GT class and LMP class as well. Thanks
to C. Brown for bringing this up.

Asian Tour Class F Pre-'00
Asian Tour Class F Post-'00
Asian Tour Class E Pre-'00
Asian Tour Class E Post-'00
Asian Tour Class D Pre-'00
Asian Tour Class D Post-'00
Asian Tour Class C
Asian Tour Class B
Asian Tour Class S
Asian Tour Class R2

European Tour Classes F to R1
North American Tour Classes F to R1
World Tour Classes F to R1

x.    Endurance Races [Unlocked at Level 10]:
While these races have class restrictions, you will have to prepare with a few
different factors in mind. First of all, you will be pitting for tires early if
you use racing slicks or sport tires. Second of all, plan to pit once, but
before the competition. If you pit a lap or two before the competition, but
with enough fuel and without losing your tires by the end of the race, you can
get quite a jump on the competition when they are finished pitting. Be careful
with damage as well, since the higher paycheck means a higher price at the end
of the race. With all that said, pop in a good album and off you go!

34 Laps Road Atlanta (F Class)
130 KMS Circuit de Catalunya (E Class)
134 KMS Twin Ring Motegi (D Class)
160 KMS Silverstone International (C Class)
32 Laps Mugello Autodromo Internazionale (B Class)
169 KMS Suzuki Circuit (A Class)
31 Laps Sebring International (S Class)
128 Miles Road America (R3 Class)
17 Laps Circuit de la Sarthe (R2 Class)
187 KMS Nordschleiffe (R1 Class)

xi.   Championship Races:
General class based championship series. Note that in your six seasons (if you
choose to do them), you'll be going through six championship series (E,C,A,R3,
R2 and R1 to be exact). The R1 championship has a handsome prize too, so these
are important.

If you're not doing season play, you'll have to unlock them by level.

Class F
Class E
Class D
Class C
Class B
Class A
Class S  [Unlocked at Level 30 or Season 3]
Class R3 [Unlocked at Level 40 or Season 4]
Class R2 [Unlocked at Level 45 or Season 5]
Class R1 [Unlocked at Level 50 or Season 6]

"What's the best car in each class?"

As I'll say again later in this guide, use cars you love. Nevertheless, use
cars proper for the class. I love the Volkswagen Bora, but I know it'll be a
dog in higher classes. With that being said, you need to watch for some
classes. In the higher S-class races, you'll almost certainly have to deal with
the most challenging trio of cars in the game: The Bugatti Veyron, the McLaren
F1 GT and the Saleen S7. The Veyron isn't trouble if you're on a track that
has a lot of turns, but if you're on Le Mans, I suggest you bring something
with speed. That being said, here's the cars I found worked well in each class:

F: Volkswagen Bora
E: Honda CR-X SiR, Alfa Romeo Giulia Sprint
D: Volvo S60 R, Porsche 944 Turbo
C: Nissan Skyline GT-R R34, Infiniti G35 (w/ AWD and RB26DETT engine), Mercedes
   CLK-55, Audi S5 (if you want to go with the pack)
B: Ferrari California, '09 Cadillac CTS-V, Audi S5, Nissan 370Z
A: Audi R8, Audi S5, Chevrolet Corvette C6 Z06, Mercedes SL65 AMG Black Series
S: Audi R8 (again), Porsche Carrera GT, Lamborghini Reventon, Dodge Viper
   SRT-10 ACR.
R3: Ferrari FXX, Mazda/Lola LMP (engine swap)
R2: Koenigsegg CCGT, Ferrari F50 GT, Ferrari F40 Competizione, Mazda/Lola LMP
R1: Peugeot 908

These are only general choices, check the leaderboards for more suggestions
(although I included a few from the leaderboards already).

c. Level Rewards:

Anyone from Forza 2 remembers that every time you gain a level, you unlock
cars from a manufacturer, and a raise in discount... blah blah blah. Instead of
that, you get a car every level. Considering how expensive some of these are,
it's a welcome addition.

Level  Car
 1     2010 Fiat Abarth 500 esseesse
 2     2003 Ranault Sport Clio V6
 3     2009 Alfa Romeo Brera Italia Independent
 4     2009 Ford Focus RS
 5     2009 Volkswagen Scirocco GT
 6     2004 Vauxhall VX220 Turbo
 7     2007 Ford Shelby GT500
 8     2008 Maserati GranTurismo
 9     2010 Chevrolet Camaro SS
10     2006 Lotus Exige Cup 240
11     2009 BMW Motorsport M5 E60
12     2009 Lexus IS F
13     2007 SEAT Leon Supercup
14     2005 Honda NSX-R GT
15     2009 Ferrari California
16     2009 Jaguar XKR-S
17     2002 BMW Motorsport M3-GTR
18     2007 Peugeot Super 2000
19     2007 Alfa Romeo 8C Competizione
20     2010 Audi R8 5.2 FSI quattro
21     2005 Ford Ford GT
22     2009 Mercedes SL 65 AMG Black Series
23     2005 TVR Sagaris
24     2008 Porsche 911 GT2 (997)
25     2008 Lamborghini Reventon
26     2002 Nissan MINE'S R34 Skyline GT-R
27     2006 Ferrari 599 GTB Fiorano
28     2006 Lamborghini Miura Concept
29     2008 Dodge Viper SRT10 ACR
30     2009 Bugatti Veyron 16.4
31     2009 Holden #2 Toll Holden Racing Team Commodore VE
32     2006 Ferrari #62 Risi Competizione F430GT
33     2008 Porsche #45 Flying Lizard 911 GT3-RSR
34     2009 BMW Motorsport #92 Rahal Letterman Racing M3 GT2
35     2005 Ferrari FXX
36     2007 Chevrolet #4 Corvette Racing C6.R
37     2008 Nissan #23 XANAVI NISMO GT-R
38     2006 Aston Martin #007 Aston Martin Racing DBR9
39     2008 Lexus #6 Eneos SC430
40     2008 Konigsegg CCGT
41     1997 McLaren #43 F1 GTR
42     2005 Maserati #15 JMB Racing MC12
43     1998 Porsche #26 AG 911 GT1-98
44     2003 Saleen #2 Konrad Motorsports S7R
45     2008 Porsche #7 Penske Racing RS Spyder Evo
46     2009 Mazda #16 Dyson Racing B09/86
47     2006 Audi #2 Audi Sport North America R8
48     2009 Acura #66 de Ferran Motorsports ARX-02a
49     2006 Audi #8 Audi Sport Team Joest Audi R10 TDi
50     2009 Peugeot #9 Peugeot Sport Total 908

As well, your car has levels. You get discounts for upgrades when you go up a
car level. These stack for up to 50%, although I'm not completely sure.

CORRECTION: You get the Camaro SS at level 9 and the Exige at 10. Thanks for
the correction, I. Fosco!


Not only does this game let you go under the hood of your car, it lets you put
new toys under the hood and paint the hood to boot! Here's just a simple start
point of how to get going.

a. Painting:

Don't sweat the small stuff, painting is easy if you want a simple pair of
racing stripes. If you want something a bit more complicated, like, let's say,
a bear, you'll have to create it using a decal (unless you want the panda that
is included, but it's lame :( ). A tutorial is kind of hard to put here,
because you have to learn visually. Basically, before I post a YouTube tutorial
by painter Ayo Jube (you'll see his work if you're a VIP), just a few tips from
me. First of all, plan out your decal on paper. This actually helps a lot, you
can scale it, plan it shape-wise, etcetera. Second of all, it's all trial and
error with shapes. Some will fit better than others, and you'll find the one
perfect for the job. Without further ado, here's Ayo Jube's tutorial on how
to paint Homer Simpson:

An example of something simple I did:

Now let your creativity go wild!

b. Tuning:

Tuning is quite vital to not only winning with R-class cars, but it can help
you get closer to the top of the leaderboards. You can improve your launch,
steering, even speed with a good tune. Even if you're not a great tuner (like
myself), you can go and buy tunes off the Storefront.

Tuning Components
Tire Pressure:
Changing the tire pressure can help with steering if you lower it, and can help
with speed if you heighten it. If you're drag racing, turn it up high,
otherwise, use your discretion.

Changing the gear ratios of your car can greatly improve your acceleration and
launch. That's if you know what you're doing. The manufacturer usually has a
decent gear tune, and even if you've made upgrades, if you've bought a new
transmission, you should be fine. If you do need to adjust it

A lot of what you find here can help reduce either understeer or oversteer,
and can change the turn timing. It's a bit more complicated than the anti-
roll bars, but can help greatly.

Anti-Roll Bars:
These are pretty much essential on heavy muscle cars, and cars that overflow
(for the lack of a better word) with understeer. Adjusting the front
anti-roll bars up and the rear down can help reduce understeer. The opposite
goes for reducing oversteer. I find tuning this is possibly the easiest for
a beginner, and gets good results.

If your suspension isn't responding well, then you should tune it here.
Stiffening the springs, helping to make the car feel more responsive and
less understeery. Opposite helps eliminate some oversteer. As well, you 
can tune your ride height. You can't really lower it enough to screw you
over, so lower away for cornering!

More spring settings. More stuff that adjusts oversteer and understeer.
Despite getting 

This can really improve your cornering if adjusted right. On the same note, it
is easy to adjust this right. More downforce for cornering, less for speed. 
Simple, no?

I don't find this menu too useful if I have ABS on. But if ABS isn't on, this
is really helpful. If you add pressure, you won't have to press on the brakes
as hard to get good force, but your brakes will lock up quicker. Less braking
pressure, and you'll get less force, and your brakes won't lock up as quickly
as they usually would. With ABS, I find 90% is a good mark, without it, you
can up the pressure a bit, 110-120% can help.

Brake bias should be adjusted depending on the weight distribution of the
car, for (I believe) better braking as well. It's not bad at 50% though.

In Forza 2, this was perfect for getting AWD cars to act like RWD or FWD cars.
Since you can swap out most AWD drivetrains anyways, this isn't that useful
for that purpose. This is still good to adjust if you have a really powerful
muscle car though.

** If you want an easy tuning template, head over to the following link for **
** useful tuning calculator. Gives you a basic starting point for more in-  **
** depth tunes:                                                             **
** http://www.forzatraders.com/forza-motorsport-3-car-setup-tool            **

c. Upgrading:

This is the easiest way to improve a car. By changing parts, you can improve a
car's stats. As well, you can add cosmetic modifications that do nothing, like
giving it DUB rims and a flamboyant bodykit... if you're into that sort of
stuff. Note that not all sections apply for each car.

Upgrade components
Horsepower, baby! Go here if you want to swap for racing parts in your engine.
For the most part, these improve speed, acceleration and launch, while some
make the engine slightly lighter.

Platform and Handling:
As it says, what you have here are modifications that help make you lighter
and handle better. Most of the stuff here is essential, although you can avoid
the roll cage and still do well.

Basically your transmission, clutch, driveline and differential. Most of which
make your car lighter. In the transmission's case, it's a little complicated.
While it may display that your launch/acceleration goes down with the race
tranny, you can change it back with some quick tuning. If your speed is going
down, you can fix that with tuning as well. If you have a car with four gears,
then you absolutely need to swap transmission, as it'll give you a boost in 
speed without many of the drawbacks!

Pretty much change tire compound, tire width, rims and rim width. You can get
some nice handling, launch and braking upgrades with upgrades here. Or, you
can pimp your ride, and put some phat 21" chromes on yo ride, dawg.

The main options that will (for the most part) always be there for this section
are your front and rear mods. 98% of production cars have a Forza aero mod for
these two areas, which greatly improve handling (while reducing speed), and are
the only adjustable aero parts. Some cars (about 33%-ish) have other body kits
as well. These may not be as effective (with the exception of hood upgrades),
but can cosmetically change the look of your ride as well.

The most fun part of upgrading, you can swap engines, switch your drivetrain
between FWD, RWD and AWD, and swap aspiration by adding single or twin
turbochargers, or screw/centrifugal superchargers.

"FWD vs. RWD vs. AWD"
Good question. Basically, AWD gives you a significant improvement in launch,
while weighing down your car. RWD is best for braking, and FWD is the
lightest. You'll usually get the most out of AWD, and considering 95% of
leaderboard cars are AWD, it's your best bet if you want to be competitive
online. Otherwise, go with what you prefer.

"Turbocharger vs. Supercharger"
Also a good question. Ever heard the term turbo lag? Basically, while a turbo
may make your car more powerful, and on average, faster, it can take a while
to kick in on cars. Superchargers, on the other hand, average out the power.
Although not as powerful, you get the oomph as soon as the car starts moving.
You see that graph in the bottom left corner? Use that as a reference of
whether you should supercharge or turbocharge a car. If the graph has too
much of a jump between 2k-3k RPM, then you'll know there'll be a lot of turbo
lag, and should go with a screw supercharger. Avoid the centrifugal if you


Over 100 track layouts, and 23 unique tracks to get used to. Some of the road
tracks are completely beautiful. Others are unforgiving. You'll figure them out
soon enough.

Amalfi Coast
Layout: Full Circuit (1.15 miles)
Reverse Tracks: Yes

Benchmark High Speed Ring (DLC)
Speedway (3.96 miles)
Layout A (1.46 miles)
Layout B (1.12 miles)
Layout C (1.12 miles)
Layout D (1.22 miles)
Layout E (0.73 miles)
Layout F (1.57 miles)
Quarter-Mile Drag
Half-Mile Drag
Reverse Tracks: Yes (no reverse for drags)

Camino Viejo de Montserrat
Mini Circuit (0.56 miles)
Short Circuit (1.08 miles)
Full Circuit (1.80 miles)
Extreme Circuit (4.32 miles)*
Reverse Tracks: Yes
 *Note: Extreme Circuit consists of sections of Camino Viejo, Ladera and

Circuit de Catalunya
School Circuit (1.06 miles)
National Circuit (1.85 miles)
Grand Prix Circuit (2.89 miles)
Reverse Tracks: No

Fujumi Kaido
Full Circuit (10.20 miles)
Full Circuit Reverse
Stage A (2.30 miles)
Stage B (3.10 miles)
Stage C (2.21 miles)
Stage D (2.60 miles)
Old Hill Climb (4.80 miles)
Old Down Hill (4.80 miles)
New Hill Climb (5.40 miles)
New Down Hill (5.40 miles)
Reverse Tracks: Yes*
  *Note: The reverse for Down Hill is technically the Hill Climb, but the
         downhill is faster and somewhat easier to race on, therefore, they are
         both included here.

Iberian International Circuit
Mini Circuit (0.68 miles)
Short Circuit (1.14 miles)
Full Circuit (1.49 miles)
Reverse Tracks: Yes

Ladera Test Track
Mini Circuit (0.56 miles)
Short Circuit (0.77 miles)
Full Circuit (1.21 miles)
Reverse Tracks: Yes

Le Mans Circuit de la Sarthe
Bugatti (2.23 miles)
Old Mulsanne (8.45 miles)
New Mulsanne (8.47 miles)
Reverse Tracks: No

Maple Valley
Short Circuit (1.16 miles)
Full Circuit (3.00 miles)
Reverse Tracks: Yes

Mazda Raceway Laguna Seca
Layout: Full Circuit (2.24 miles)
Reverse Tracks: No

Mugello Autodromo Internazionale
Club Circuit (1.79 miles)
Full Circuit (3.26 miles)
Reverse Tracks: No

New York Circuit
Old Circuit (1.81 miles)
Full Circuit (1.82 miles)
Reverse Tracks: Yes

Nurburgring Nordschleife
Full Circuit (12.90 miles)
Stage A (3.10 miles)
Stage B (3.10 miles)
Stage C (3.10 miles)
Stage D (3.70 miles)
Reverse Tracks: No

Rally di Positano
Full Circuit (7.48 miles)
Stage A (1.81 miles)
Stage B (1.62 miles)
Stage C (1.94 miles)
Stage D (2.10 miles)
Reverse Tracks: Yes

Road America 
Layout: Full Circuit (4.048 miles)
Reverse Tracks: No

Road Atlanta
Club Circuit (1.77 miles)
Full Circuit (2.54 miles)
Reverse Tracks: No

Sebring International Raceway
Club Circuit (1.70 miles)
Short Circuit (2.00 miles)
Full Circuit (3.70 miles)
Reverse Tracks: No

Sedona Raceway Park
Speedway (1.51 miles)
Club Circuit (2.02 miles)
Full Circuit (4.13 miles)
Eighth Mile Drag
Quarter Mile Drag
Half Mile Drag
Full Mile Drag
Reverse Tracks: Yes (no reverse for drag tracks)

Sidewinder Proving Grounds (DLC)
Layout A (0.63 miles)
Layout B (0.82 miles)
Layout C (0.84 miles)
Layout D (1.26 miles)
Layout E (1.38 miles)
Layout F (1.43 miles)
Layout G (2.05 miles)
Layout H (2.24 miles)
Layout I (4.81 miles)
Reverse Tracks: Yes

Silverstone Racing Circuit
National Circuit (1.63 miles)
International Circuit (2.25 miles)
Grand Prix Circuit (3.19 miles)
Reverse Tracks: No

Sunset Peninsula Raceway
Club Circuit (1.94 miles)
Full Circuit (2.78 miles)
Speedway (2.44 miles)
Reverse Tracks: Yes

Suzuka Circuit
East Circuit (1.39 miles)
West Circuit (2.15 miles)
Full Circuit (3.61 miles)
Reverse Tracks: No

Twin Ring Motegi
East Circuit (1.88 miles)
West Circuit (1.10 miles)
Full Circuit (2.98 miles)
Super Speedway (1.50 miles)
Reverse Tracks: No

Tsukuba Circuit
Short Circuit (0.97 miles)
Full Circuit (1.29 miles)
Reverse Tracks: No

DLC Track: Nurburgring Grand Prix Circuit
Price: 400 Microsoft Points
Full Circuit (3.23 miles)
Short Circuit (unsure)


The stars of the game. With over 400 to choose from, you're guaranteed to find
something you like. From your everyday city car, to supercars you'd be lucky
to find roaming the streets, you can get them all. This list is more of a
checklist/preview. I'll list every car in this section. DLC and VIP cars are 
included, but their specific packs are also included at the end of the list. 
If you really want to skip this list, and don't like the inaccuracy of 
scrolling, Ctrl+F "b. DLC Cars/Other Special Cars:", it'll make it easier.

"What car should I use?"

Honestly, you should always use a car you love. If you're a fan of the Toyota
Supra, for example, go out and get one and use it for races that it fits. I
suggest that you have multiple cars for multiple classes. Quick Upgrade may be
easy, but it isn't accurate and will ask to buy parts to up/downgrade.

a. Full list:

Region: USA

1997 NSX
2005 NSX
2001 Integra Type-R
2003 RSX Type-S
2002 #42 Realtime Racing NSX
2008 #15 Lowe's Fernandez Racing ARX-01b
2008 #26 Andretti-Green Racing ARX-01b
2008 #66 de Ferran Motorsports ARX-01b
2009 #66 de Ferran Motorsports ARX-02a
2010 TSX V6 (DLC)

Alfa Romeo
Region: Italy

2007 8C Competizione
2009 Brera Ti
2009 MiTo
1965 Giulia Sprint GTA Stradale (DLC)

Aston Martin
Region: Britain

2005 DB9 Coupe
2009 V12 Vanquish
2006 #007 Aston Martin Racing DBR9
2008 #008 Bell Motorsports DBR9
2008 #009 Aston Martin Racing DBR9
2009 DBS (VIP Exclusive)
1964 DB5 Vantage (DLC)
2009 #007 Aston Martin Racing Lola (DLC)
2010 V12 Vantage (DLC)
2010 Rapide (DLC)
2010 One-77 (DLC)

Region: Germany

2009 Q7 V12 TDI quattro
2006 RS4
2003 RS6
2000 S4
2004 S4
2007 S5
1983 Sport Quattro
2004 TT Coupé 3.2 quattro
2007 TT Coupé S-Line
2008 R8
2010 R8 5.2 FSI V10
2003 #1 Champion Racing RS6
2002 #1 Champion S4 Competition
2006 #2 FSI Champion Racing R8
2008 #2 Audi Sport North America R10 TDI
2006 #2 Audi Sport North America R8
2001 #4 Johansson Motorsport R8
2004 #5 Audi Sport Japan Team Goh R8
2006 #8 Audi Sport Team Joest R10 TDI
2004 #8 Audi ABT TT-R
2008 A4 Touring Car
2010 S4 (DLC)
2009 #2 Audi Sport Team Joest R15 TDI (DLC)
2010 RS6 (DLC)
2010 TT-RS (DLC)
2009 R8 LMS (DLC)

Region: Britain

2004 Continental GT
2003 #7 Team Bentley Speed 8
2010 Continental Supersport (DLC)

BMW Motorsport
Region: Germany

2009 135i Coupe
1971 3.0 CSL E09
1991 M3 E30
1997 M3 E36
2005 M3 E46 Coupe
2009 M3 E92
2002 M3-GTR
2009 M5 E60
2009 X5 xDrive48i
2008 Z4 M Coupé
2005 #2 Team BMW Motorsport M3-GTR
2001 #6 Prototype Technology Group M3-GTR
1999 #15 BMW Motorsport V12 LMR
2009 #92 Rahal Letterman Racing M3 GT2
1981 M1 (DLC)
2010 M6 (DLC)
2010 X6 M (DLC)
2011 Z4 sDrive35i (DLC)

Region: France

2009 Veyron 16.4
1994 EB110 SS (DLC)

Region: USA

1987 Regal GNX

Region: USA

2004 CTS-V
2009 CTS-V
2004 #16 Team Cadillac CTS-V
2008 #8 Remington Shaving CTS-V
2002 #6 Team Cadillac Northstar LMP-02
2011 CTS-V Coupe (DLC)

Region: USA

2009 Aveo5 LT
1969 Camaro Z28
1979 Camaro Z28
1990 Camaro IROC-Z
2002 Camaro 35th Anniversary SS
2010 Camaro SS
1970 Chevelle SS-454
2005 Cobalt SS Coupe
1967 Corvette Stingray 427
1970 Corvette ZR-1
1996 Corvette Grand Sport
2002 Corvette Z06 (C5)
2006 Corvette Z06 (C6)
2003 #50 Corvette Racing C5.R
2006 #4 Corvette Racing C6.R
2007 #4 Corvette Racing C6.R
2003 #73 3R-Racing Corvette Z06
2005 #99 Tiger Racing Corvette Z06
2008 Monte Carlo SS Stock Car
1960 Corvette C1 (DLC)
2009 Corvette ZR1 (C6) (VIP Exclusive)
1969 Camaro SS Coupe (Unicorn)
2010 Corvette Gran Sport (DLC)

Region: USA

2008 300 SRT-8
2006 Crossfire SRT6
1998 Eagle Talon TSi Turbo
1968 Plymouth Barracuda Formula-S
2004 PT Cruiser GT
2009 Jeep Grand Cherokee SRT-8 (DLC)

Region: France

2009 C4 VTS
2011 DS3 (DLC)

Region: USA
2010 GTX (DLC)

Region: USA

2003 SRT4
1996 Stealth R/T Turbo
1970 Challenger R/T Hemi
2009 Challenger SRT-8
2006 Charger SRT-8
2006 Ram SRT-10
2003 Viper Competition Coupe
1999 Viper GTS ACR
2003 Viper SRT-10
2008 Viper SRT-10 ACR
2008 Charger Stock Car
2008 #2 Mopar Viper Competition Coupe
2008 #11 Primetime Race Group Viper Comp Coupe
2004 #22 3R-Racing Viper Competition Coupe
2003 #23 Magellan Financial Viper Competition Coupe
1969 Charger R/T-SE (DLC)

Region: Italy

1964 250 GTO
1967 330 P4
1969 Dino 246 GT
1984 288 GTO
1999 360 Modena
1991 512 TR
2002 575M Maranello
2007 559 GTB Fiorano
2004 612 Scaglietti
2009 California
2003 Challenge Stradale
2002 Enzo Ferrari
1994 F355 Berlinetta
1995 F355 Challenge
1987 F40
1989 F40 Competizione
2004 F430
1995 F50
1996 F50 GT
2005 FXX
2005 #11 Larbre Competition 550 Maranello GTS
1998 #12 Risi Competizione F333 SP
1998 #30 MOMO Doran Racing F333 SP
2006 #62 Risi Competizione F430GT
2006 #71 Tafel Racing F430GT
2003 #72 Team Alphand Adventures 550 Maranello GTS
2003 #88 Veloqx/Prodrive Racing 550 Maranello GTS
2008 #90 Farnbacher Racing F430GT
2007 430 Scuderia (VIP Exclusive)
1957 250 Testa Rossa (DLC)
2010 458 Italia (DLC)
2010 599XX (DLC)

Region: Italy

2010 500 Abarth SS
1976 131 Abarth (DLC)
2010 Punto Evo Sport (DLC) 

Region: USA

2009 Fiesta Zetec S
2009 Focus RS
2006 Focus ST
2003 Focus SVT
2005 Ford GT
1966 GT40 Mk II
1970 Mustang Boss 429
2005 Mustang GT
1986 RS200 Evolution
1993 SVT Mustang Cobra R
2000 Mustang Cobra R
2008 Fusion Stock Car
2009 #1 TeamVodafone FG Falcon
2009 #5 Ford Performance Racing FG Falcon
2009 #9 Stone Brothers Racing FG Falcon
2004 #10 Tiger Racing Mustang
2009 #25 Britek Motorsport FG Falcon
2010 Fusion Sport (DLC)
2010 Taurus SHO (DLC)

Region: Germany

2010 Apollo S (DLC)

Region: Australia

2009 #2 Toll Holden Racing Team Commodore VE
2009 #33 Gary Rogers Motorsport Commodore VE
2009 #39 Supercheap Auto Racing Commodore VE
2009 #51 Sprint Gas Racing Commodore VE
2010 HSV w427 (DLC)

Region: Japan

1994 Civic 1.5 VTi
1999 Civic Si Coupe
2006 Civic SI Coupe
2004 Civic Type-R
2007 Civic Type-R
2004 Mugen Civic Type-R
1991 CR-X SiR
1995 CR-X Del Sol SiR
2009 Fit Sport
2000 Integra Type-R
2002 Integra Type-R
1992 NSX-R
2005 NSX-R
2005 NSX-R GT
2000 Prelude SiR
2003 S2000
2005 #8 ARTA NSX
2003 #16 G'ZOX NSX
2005 #18 TAKATA DOME NSX                                

Region: Korea

2003 Tuscani Elisa
2010 Genesis Coupe
2010 HKS Genesis Coupe (DLC)
2010 #6 Rhys Millen Racing Red Bull Genesis Coupe (DLC)
2010 Forza Motorsport 3 Genesis Coupe (DLC)

Region: USA

2003 G35 Coupe
2008 G37 Coupe Sport

Region: Britain

1961 E-type S1
1993 XJ220
2009 XJR-S
2010 XFR (DLC)

Region: Australia

2010 JT1 (DLC)

Region: Sweden

2002 CC8S
2008 CCGT

Region: Italy

1988 Countach LP5000 QV
1999 Diablo GTR
1997 Diablo SV
2005 Gallardo
2005 Murciélago
2005 Murciélago LP640
2008 Reventón
2006 Miura Concept
2007 Gallardo Superleggera (VIP Exclusive)
1967 Miura (DLC)
2010 Murcielago LP670-4 SV (DLC)

Region: Italy

1974 Stratos HF Stradale
1992 Delta Integrale EVO

Land Rover
Region: Britain

2008 Range Rover Supercharged

Region: USA

2003 IS300
2006 IS350
2009 IS-F
2002 SC430

Region: Britain

1972 Elan Sprint
1989 Carlton
2005 Elise 111S
2002 Esprit V8
2009 Evora
2005 Exige Cup 240

Region: Italy

2006 GranSport
2008 GranTurismo
2004 MC12
2005 #9 Vitaphone Racing Team MC12
2005 #15 JMB Racing MC12
2005 #35 Risi Competizione MC12

Region: Japan

2005 Axela Sport 23S
2009 Mazdaspeed3
2001 Mazdaspeed Familia
1994 Miata
2007 MX-5 Roadster Coupe
2001 Mazdaspeed Roadster
1990 Savanna RX-7
1997 RX-7
2004 RX-8 Mazdaspeed
2009 #16 Dyson Racing Team Lola B09/86 Mazda
2002 RX-7 Spirit R Type-A (Unicorn)

Region: Britain

1997 F1 GT
1997 #41 Team McLaren F1 GTR
1997 #43 Team BMW Motorsport McLaren F1 GTR
1998 #41 Gulf Team Davidoff McLaren F1 GTR

Region: Germany

1954 300SL Gullwing Coupe
2009 A200 Turbo Coupe
2004 C32 AMG
2003 CLK55 AMG Coupe
2009 ML63 AMG
2009 SL65 AMG Black Series
2005 SLR
1998 Mercedes CLK-GTR
2009 C-Class Touring Car
2010 SLR Stirling Moss (DLC)

Region: Germany

2003 Cooper S
2009 John Cooper Works

Region: Japan

1995 Eclipse GSX
2003 Eclipse GTS
2006 Eclipse GT
1998 FTO GP Version R
1997 GTO
1999 Lancer Evolution VI GSR
2004 Lancer Evolution VIII MR
2006 Lanser Evolution IX MR
2008 Lancer Evolution X GSR
2006 HKS Time Attack Evolution

Region: Japan

1970 Datsun 510
1969 Fairlady Z 432
1994 Fairlady Z Version S Twin Turbo
2003 Fairlady Z
2010 370Z
2007 Sentra SE-R Spec V
1992 Silvia Club K's
1994 Silvia K's
2000 Silvia Spec-R
1993 Skyline GT-R V-Spec (R32)
1997 Skyline GT-R V-Spec (R33)
2002 Skyline GT-R V-Spec II (R34)
2003 Skyline Coupe 350GT
1993 MINE'S R32 Skyline GT-R
2002 MINE'S R34 Skyline GT-R
2000 Top Secret D-1 Spec S15
2009 Versa SL
1998 R390
2008 #24 WOODONE ADVAN Clairon GT-R
2008 #3 YellowHat YMS TOMICA GT-R
2005 #46 Dream Cube's ADVAN Z
1997 #23 Nissan Motorsports R390
1998 #32 Nissan R390 GT1
1971 Skyline 2000 GT-R (DLC)
2010 GT-R Spec-V (DLC)

Region: Germany

2004 Speedster Turbo
2003 #5 OPC Team Phoenix Astra V8

Region: Italy

1999 Zonda C12
2003 #17 Carsport America Zonda GR

Region: USA

2005 Esperante GTLM
2005 #51 Panoz Esperante GTLM
2006 #81 Team LNT Panoz Esperante GTLM
2002 #50 Panoz Motorsports LMP-01
2003 #11 JML Team Panoz LMP-01

Region: France

2004 206 RC
2007 207 RC
2007 207 Super 2000
2007 #1 Peugeot 207 Super 2000
1993 #3 Peugeot Talbot Sport 905 EVO 1C
2007 #8 Peugeot Sport 908
2009 #9 Peugeot Sport Total 908

Region: USA

1973 Firebird Trans Am SD-455
1987 Firebird Trans Am GTA
2002 Firebird Trans Am Ram Air
1968 GTO Hardtop
2004 GTO
2009 G8 GXP
2006 Solstice

Region: Germany

1973 911 Carrera RS
1970 914/6
1989 944 Turbo
1987 959
1982 911 Turbo 3.3
1995 911 GT2
1998 911 GT1 Strassenversion
2004 911 GT3 (996)
2008 911 GT2 (997)
2007 911 GT3 (997)
2007 911 Turbo (997)
2003 Boxster S
2009 Cayenne Turbo S
2006 Cayman S
2003 Carrera GT
2008 #16 Dyson Racing RS Spyder Evo
2008 #7 Penske Racing RS Spyder Evo
2005 #55 Applied Materials 911 GT3 Cup
2005 #3 Lechner Racing School Team 1 911 GT3 Cup
2005 #66 AXA Racing 911 GT3 Cup
2006 #82 Red Bull 911 GT3 Cup
2008 #2 Gruppe Orange Racing 911 GT3 Cup
2005 #31 Peterson-White Lightning 911 GT3-RSR
2008 #45 Flying Lizard 911 GT3-RSR
2005 #5 XBOX 360 911 GT3-RSR
2007 #80 Flying Lizard 911 GT3-RSR
1998 #26 Porsche AG 911 GT1-98
1998 #5 Zakspeed Racing 911 GT1-98
1987 #17 Racing Porsche AG 962
2007 911 GT3 RS (997) (VIP Exclusive)
2010 Panamera Turbo (DLC)

Region: France

1980 5 Turbo
2003 Sport Clio V6 RS
2007 Clio Renaultsport 197
2009 Twingo Renault Sport Cup

Region: Sweden

2003 9-3 Aero
2008 9-3 Turbo X

Region: USA

2000 S281
2006 S281 E
2008 S331 Supercab
2004 S7
2001 #26 Konrad Motorsports S7R
2002 #11 Graham Nash Motorsport S7R
2003 #2 Konrad Motorsports S7R

Region: USA

2006 ION Red Line
2007 Sky Red Line

Region: USA

2005 tC
2009 xD

Region: Spain

2009 Ibiza Cupra
2003 Leon Cupra R
2007 Leon Cupra
2007 Leon Supercup

Region: USA

1965 Cobra 427 S/C
1968 Mustang GT-500KR
1999 Series 1
2007 Ford Shelby GT500
1965 Cobra Daytona Coupe (DLC)

Region: Japan

1998 22B STi
2004 Impreza WRX STi
2005 Impreza WRX STi
2008 Impreza WRX STi
2005 Legacy B4 2.0 GT
2004 Impreza S204 (Unicorn)

Region: Japan

1969 2000GT
2004 Altezza RS200
2003 Celica SS-I
1994 Celica GT-Four ST205
1984 Celica Supra
1995 MR2 GT
1995 Tom's T020 MR2
2002 MR-S
2002 Tom's W123 MR-S
1985 Sprinter Trueno GT Apex
2002 Soarer 430SCV
1992 Supra 2.0 GT Twin Turbo
1998 Top Secret 0-300 Supra
1998 Supra RZ
2008 Yaris S
1999 #3 Toyota Motorsports GT-ONE TS020
2004 #35 Yellow Hat YMS Supra
2005 #6 EXXON Superflo Supra
2008 #25 ECLIPSE ADVAN SC430 (Lexus)
2008 #36 PETRONAS TOM'S SC430 (Lexus)
2008 #6 ENEOS SC430 (Lexus)

Region: Britain

2005 Sagaris
2001 Tuscan S
1998 Cerbera Speed 12

Region: Britain

2006 Astra VXR
2009 Corsa VXR
2005 Monaro VXR
2004 VX220 Turbo

Region: Sweden

2004 S60 R
2009 C30 R-Design
2004 #24 At-Speed S60 R

Region: Germany

2004 Beetle
2003 Bora VR6
1995 Corrado VR6
1984 Rabbit GTI
1992 Golf Gti 16v Mk2
2006 Golf GTi Mk5
2010 Golf GTI Mk6
2003 Golf R32
2008 Scirocco GT
2008 Touareg R50

b. DLC Cars/Other Special Cars:

Special Cars:
Well, unfortunately Turn 10 couldn't just put every car in existence on disc,
so we have DLC. As well, because they want to make VIPs feel special, they also
got some exclusive cars too.

VIP Cars:
2008 Aston Martin DBS
2009 Chevrolet Corvette ZR-1
2007 Ferrari 430 Scuderia
2007 Lamborghini Gallardo Superleggera
2007 Porsche 911 GT3 RS (997)

As of now, the only way to get the VIP cars (and in effect, VIP Membership) is
to have bought the Forza 3 Limited Collector's Edition.

As well, the dreaded "Unicorn" cars are back. Well, not the same one, but the
concept is. Basically, you'll have to win a Turn 10 contest or have an insane
amount of money to bid for one on the Auction House. These are them:

Unicorn Cars:
1969 Chevrolet Camaro SS Coupe
2002 Mazda RX-7 Spirit R Type-A
2004 Subaru Impreza S204

DLC Cars:
Motorsports Legends Car Pack:
1965 Alfa Romeo Giulia Sprint GTA
1964 Aston Martin DB5 Vantage
1981 BMW M1
1960 Chevrolet Corvette
1969 Dodge Charger
1957 Ferrari 250 Testa Rossa
1980 Fiat 131 Abarth
1967 Lamborghini Miura P400
1971 Nissan Skyline 2000 GT-R
1965 Shelby Cobra Daytona Coupe
*Two tracks included: Benchmark High Speed Ring and Sidewinder Proving Grounds

Price: Free with game. The only way you can get the DLC cars is to buy a new
copy of the game. There'll be a card with a code in the game case.

Hyundai Genesis Coupe Car Pack:
HKS Genesis Coupe
Rhys Millen Racing Red Bull Genesis Coupe
Forza Motorsport 3 Genesis Coupe

Price: Free!

Hot Holidays Pack:
2010 Ferrari 458 Italia (S641)
2010 Audi S4 (C391)
2010 Mercedes-Benz SLR Stirling Moss (S638)
2010 Lamborghini Murcielago LP670-4 SV (S648)
2009 Audi #2 Audi Sport Team Joest R15 TDI (R1-983)
2010 Jaguar XFR (B499)
2009 Aston Martin #007 Aston Martin Racing Lola (R1-976)
2010 Porsche Panamera Turbo (A517)
2010 Nissan GT-R Spec-V (S609)
2010 Ferrari 599XX (R3-754)

Price: 400 Microsoft Points
The 2010 Audi S4 can be dowloaded seperately for free.

AutoWeek Car Show Pack:
2010 Aston Martin One-77
2010 Chevrolet Corvette Grand Sport
2010 Ford Shelby GT500
2010 Porsche Boxster S
2010 Pagani Zonda R
2009 Audi R8 LMS Show Car
2010 BMW M6 Coupe
2009 Audi RS 6
2009 Lotus 2-Eleven
2010 Saleen S5S Raptor

Price: 400 Microsoft Points
The 2009 Lotus 2-Eleven can be downloaded seperately for free.

I'll update the DLC some other time.


If you remember the achievements from Forza 2, you'd remember that they took a
lot of time and effort, too much for the majority of gamers. Even I would admit
that I never got 1000/1000 on Forza 2. Well, the achievements have been toned
down on 3, quite a lot. You still have the level achievements, but there are
no more "Own every car in [country]" achievements anymore.

Connoisseur: Own (at least) one car from every manufacturer (50 GS)
  Tips: Look at the gift list to see what cars you get free.
Director: Complete your first Forza Motorsport movie (10 GS)
Buyer: Buy something using the storefront (10 GS)
  Tips: Free stuff counts.
Sniper: Win an auction by outbidding someone (10 GS)
  Tips: Look for something cheap with one bid and a very small amount of time
        left. Usually, you won't get outbid by the same person. Otherwise, it's
        all luck.
Auctioneer: Sell a car in the Auction House (10 GS)
Year 1: Complete the first year of Season Play. (50 GS)
Year 2: Complete the second year of Season Play. (50 GS)
Year 3: Complete the third year of Season Play. (50 GS)
Year 4: Complete the fourth year of Season Play. (50 GS)
Year 5: Complete the fifth year of Season Play. (50 GS)
Year 6: Complete the sixth year of Season Play. (50 GS)
World Traveler: Race at every track location in the world. (25 GS)
Solid Gold: Achieve a gold trophy in every single race in the Event List in
      Season Play mode. (80 GS)
Driver Level 1: Reach Driver Level 1 in Season Play mode. (10 GS)
Driver Level 2: Reach Driver Level 2 in Season Play mode. (10 GS)
Driver Level 3: Reach Driver Level 3 in Season Play mode. (10 GS)
Driver Level 4: Reach Driver Level 4 in Season Play mode. (10 GS)
Driver Level 5: Reach Driver Level 5 in Season Play mode. (10 GS)
Driver Level 6: Reach Driver Level 6 in Season Play mode. (10 GS)
Driver Level 7: Reach Driver Level 7 in Season Play mode. (10 GS)
Driver Level 8: Reach Driver Level 8 in Season Play mode. (10 GS)
Driver Level 9: Reach Driver Level 9 in Season Play mode. (10 GS)
Driver Level 10: Reach Driver Level 10 in Season Play mode. (10 GS)
Driver Level 15: Reach Driver Level 15 in Season Play mode. (15 GS)
Driver Level 20: Reach Driver Level 20 in Season Play mode. (20 GS)
Driver Level 25: Reach Driver Level 25 in Season Play mode. (25 GS)
Driver Level 30: Reach Driver Level 30 in Season Play mode. (30 GS)
Driver Level 35: Reach Driver Level 35 in Season Play mode. (35 GS)
Driver Level 40: Reach Driver Level 40 in Season Play mode. (40 GS)
Driver Level 45: Reach Driver Level 45 in Season Play mode. (45 GS)
Driver Level 50: Reach Driver Level 50 in Season Play mode. (50 GS)
Drift Lap: Earn over 100,000 points in a single lap. (5 GS)
  Tips: Use Fujimi Kaido, and use the drifting tips I gave earlier. Do this in
        Free Mode rather than Test Drive, so you can rewind (rewinding doesn't
        invalidate the achievement).
Demon: Travel in excess of 200 mph. (5 GS)
  Tips: Want this easy? Go to "Free Run", select the Veyron, and go to the Old
        Le Mans circuit. When you hit the Mulsanne Straight, you'll definitely
        get it.
Painter: Create a paint job or vinyl group. (10 GS)
Welcome to Forza Motorsport: Complete the very first race in the game. (15 GS)
Interior: Win a race using cockpit view. (5 GS)
Car Level 1: Achieve Car Level 1 in Season Play mode. (5 GS)
Car Level 2: Achieve Car Level 2 in Season Play mode. (5 GS)
Car Level 3: Achieve Car Level 3 in Season Play mode. (5 GS)
Car Level 4: Achieve Car Level 4 in Season Play mode. (5 GS)
Car Level 5: Achieve Car Level 5 in Season Play mode. (5 GS)
Weekday Event: Complete your first weekday event in Season Play mode. (10 GS)
Weekend: Complete your first weekend race in Season Play mode. (10 GS)
Curator: Upload a photo or movie to Forzamotorsport.net. (10 GS)
Grease Monkey: Create a car tuning file for your car. (10 GS)
Entrepreneur: Sell a Tuning Setup, Design, or Vinyl Group from your storefront.
      (10 GS)
Bottomed Out: Jump five feet. (5 GS)
Shutterbug: Take a photo of your car. (10 GS)
Lapper: Complete a Time Trial. (10 GS)
  Tips: Go to the Leaderboards, scroll down to Time Trial. Choose a track, and
        press A. Do a lap, and you have it.
Drifter: Earn over 1,000 points in a single drift section (5 GS) 
  Tips: If you slide hard enough, you can get this without trying.


Q: Why don't I have [name] car on the game?
A: Did you install disc two? Is it a DLC car? Is it a VIP car? If the answer
   to the first question is no, then do that. If it's a DLC car, chances are
   you don't have the DLC, and therefore don't have the car. If it's a VIP car,
   and you're not a VIP member, you're out of luck. If it isn't a disc two/DLC/
   VIP, then it's not in the game.

Q: I got a message saying I sold something from the storefront, but I didn't
   get any cash, nor did I get the achievement. Why?
A: It's kind of odd, but you just need to keep pressing the "Receive Credits"
   button and you'll eventually get it.

Q: What parts/upgrades do you need to buy to be able to tune the vehicle?
   (M. Demeo)
A: If you want to make tuning changes, always look at the part's description 
   when you're buying it (usually have to press Y twice to bring it up where
   your PI and stats would be). This will tell you whether or not you can
   adjust something.

   Specifically, to open up all tuning options, you'll need to fully upgrade
   your brakes (for brake pressure/balance), suspension (camber, toe in,
   caster, suspension stifness and ride height), anti-roll bars (anti-roll bar
   stifness), transmission (gear ratios), front bumper/rear wing (aerodynamics)
   and differential (differential).

Q: Do I need XBL Gold to use the Auction House/Storefront?
A: Yes.

Q: I'm a VIP and I haven't gotten the Turn 10 theme?
A: Turn 10 made a mistake with this, but they sent a message on Forza to all
   VIPs with a link to the theme.

Q: Want to race? What's your Gamertag?
A: Sorry, I don't have that much time to race. As much as I'd like to race
   everyone who asks me, I just don't have that time.

Got a question that isn't here? Two ways to get to me. E-mail me at k_graham9
[at] hotmail [dot] com, or find me on the Forza Motorsport 3 boards under the
username Zeeky_Bomb (assuming I've been a good boy on the GameFAQs message
boards). I'll try to get back to you as soon as possible.


Thank you for reading my guide! I hope you've been helped by it, and hope you
read one of my other guides (one other at the time of this guide's submission)
when you need it!

Special Thanks goes out to...
Turn 10 for the great game.
The car manufacturers for putting their cars in the game.
CJayC for creating the site, and SBAllen for maintaining it.
Anyone who's bought any of my vinyl groups or designs on the storefront.
Anyone who has e-mailed me to point out a mistake or to ask a question I may
have missed. You all know who you are!
And you, the readers!

This FAQ is copyright (c) 2009-10 to Kevin Graham, A.K.A. SlurptasticJive. You
may not use this guide on your site without permission.