_______________________________________________________________
       |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
       |                                                               |
       |                     Author: Sakura Yule                       |
       |                Email: SakuraYule@hotmail.com                  |
       |                 Banjo Kazooie: Nuts & Bolts                   |
       |                         Stop'n'Swop                           |
       |                      For the Xbox 360                         |
       |                        Version 1.04                           |
       |_______________________________________________________________|  


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 _                                                                          _
/ \_________________________________________________________________________/ \
|~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
| |                            Table of Contents                            | |
|~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
| |         Section 01 - What is Stop'n'Swop?             [StpSwp1]         | |
| |         Section 02 - Stop'n'Swop in Banjo Kazooie                       | |
| |                      The History of Stop'n'Swop       [StpSwp2]         | |
| |                      Hot Swapping                     [StpSwp3]         | |
| |                      The 100% Ending                  [StpSwp4]         | |
| |                      The Sandcastle Codes             [StpSwp5]         | |
| |                      Gameshark Codes                  [StpSwp6]         | |
| |                      The Stop'n'Swop Screen           [StpSwp7]         | |
| |                      Stop'n'Swop Speech Text          [StpSwp8]         | |
| |         Section 03 - Stop'n'Swop in Banjo-Tooie                         | |
| |                      The Key and Two Eggs             [StpSwp9]         | |
| |                      Heggy the Hen                    [StpSwpA]         | |
| |         Section 04 - Allusions to Stop'n'Swop                           | |
| |                      Grabbed by the Ghoulies          [StpSwpB]         | |
| |                      Banjo Pilot                      [StpSwpC]         | |
| |         Section 05 - Stop'n'Swop in Xbox Arcade Banjo                   | |
| |                      Activation of Stop'n'Swop        [StpSwpD]         | |
| |                      Stop'n'Swop Locations Revisited  [StpSwpE]         | |
| |                      Stop'n'Swop Dialogue Change      [StpSwpF]         | |
| |         Section 06 - Stop'n'Swop in Xbox Arcade Tooie [StpSwpX]         | |
| |                      [Stop'n'Swop II introduced!]                       | |
| |         Section 07 - Stop'n'Swop in BK: Nuts & Bolts                    | |
| |                      The Crate Locations              [StpSwpG]         | |
| |                      Bottles "Stop'n'Swop Truth"      [StpSwpH]         | |
| |                      Other Stop'n'Swop References     [StpSwpI]         | |
| |         Section 08 - Summary of Stop'n'Swop 1 and 2   [StpSwpS]         | |
| |         Section 08 - Last Words                                         | |
| |                      Copyright                        [CpyRght]         | |
| |                      Credits                          [Creds42]         | |
| |                      Final Words                      [Goodbye]         | |
| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |
\_____________________________________________________________________________/

|~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
| |                                Updates                                  | |
|~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|

               Nov 25th, 2008: Finished Stop'n'Swop FAQ
               Jan 08th, 2009: Fixed minor errors in FAQ
               Jun 14th, 2009: Added Xbox Live Banjo-Tooie
               Jun 06th, 2009: Made a format change; 
                               Various guide alterations. 

|~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
| |                               Introduction                              | |
|~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|

Hello, and welcome to my Stop'n'Swop FAQ.

My name is Sakura, and I have created this FAQ for you to enhance your gaming
experience.  Please enjoy it to your heart's content.  Any questions, comments,
or critiques should be sent to the email provided at the top of the page.    

This guide is copyrighted to me, Sakura Yule, and is intended for private use
only.  Alteration of this guide is prohibited.  Duplication and hosting of this
guide is prohibited without my consent.  Fan based sites will not be given 
hosting consent.  

|~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
| |                               STOP'N'SWOP                               | |
|~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|

Section 01 - What is Stop'n'Swop?             [StpSwp1]          

Stop'n'Swop was a hidden feature in the Banjo-Kazooie game.  The feature was 
not fully implemented into the game due to many technical difficulties with
the actual usage of the idea and changes made to the Nintendo 64 system in it's
1999 update.  The two hints in the original game that nudged players to delve
deeper into the mystery of Stop'n'Swop were the Ice Key visible in a cave and 
the video shown at the end of the game if a player achieved a 100% game.  The
Stop'n'Swop feature included the collection of six colored eggs and an Ice Key
which could be used in the game's sequel, "Banjo-Tooie".       

-------------------------------------------------------------------------------
===============================================================================
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Section 02 - Stop'n'Swop in Banjo Kazooie                       

-------------------------------------------------------------------------------
The History of Stop'n'Swop       [StpSwp2]

Stop'n'Swop was first introduced at the end of the game if a player had earned
all 100 Jiggys, awarding a cutscene with two Eggs and the Ice Key which the 
player was told could be used in the game's sequel, Banjo-Tooie.  Banjo-Tooie
implemented the Eggs and Key, but not in the way that was originally planned.
Three miniature bouncing BK Game Cartridges could be found containing the three
items seen in the ending of Banjo Kazooie.  Unsatisfied with this outcome, many
tried to solve the mystery of Stop'n'Swop.  Eventually, two gamers from the 
Rare Witch Project website discovered, via hacking, the codes to unlock not 
just three, but seven of these items.  There were in fact four additional eggs
hidden within the game, making a total of six colored Eggs and one Ice Key. 
When the first of the seven items were collected, a new screen was added to the
player's menu titled "Stop'n'Swop", granting this mystery it's name.  Over the 
years, many tried to delve further into the mysteries of why Rare had decided
not to fully implement Stop'n'Swop.  Eventually it was discovered that Rare had
chosen to scrap the idea due to problems with the N64 system and the idea of 
Hot Swapping (explained in the next section).  During this time, Rare placed 
hints about Stop'n'Swop in two other games; Banjo-Pilot and Grabbed by the 
Ghoulies.  A decade after the original game, Stop'n'Swop finally came to it's
fruition in the game Banjo-Kazooie: Nuts & Bolts, which tied in to the remake
of the original Banjo-Kazooie, available on Xbox Live Marketplace.  The two
games integrated the now fully functional Stop'n'Swop feature.

-------------------------------------------------------------------------------
Hot Swapping                     [StpSwp3]

The idea behind Stop'n'Swop was to change game cartridges during gameplay, thus
allowing certain data to be copied over from one game to another via the Rambus
Memory in the Nintendo 64.  In 1999, Nintendo 64s were changed, creating a huge
problem with the memory swap, and Rare was unable to implement the feature 
without risk of damaging a player's gaming system.  Without a safe way to swap
the games and copy the memory, Rare was forced to scrap the idea and come up
with a new one.  As of 2008, most videogame systems have their own Hard Drive,
allowing memory to be easily copied; Back in 1998; however, all data was stored
on the game cartridges themselves; This is why the swapping was such an issue.

-------------------------------------------------------------------------------
The 100% Ending                  [StpSwp4]

Upon completion of the game after having earned all 100 Jiggys, a special 
ending will play.  Here is the dialogue:

Mumbo--: Hey ...Mumbo got secret pictures! 
Kazooie: Nice one, bone brain! What's on them?
Mumbo--: Got picture of things you missed. Secret used in next game!
Banjo--: Oooh...Did you hear that Kazooie? We're going to be in another game!
Kazooie: Great, so let's see the pictures then, skirt boy!
Mumbo--: Did you get all 100 jigsaw pieces?
Banjo--: We sure did Mr. Mumbo!
Kazooie: Yeah... so show us your secrets, mask midget!
Mumbo--: Pictures show things you missed. Secrets that are for new game 
         Banjo-Tooie!
Banjo--: Banjo-Tooie! Sounds great, is it any good?
Mumbo--: Mumbo's jaw dropped in awe...
Kazooie: Hey... Why isn't it called Banjo-Kazooie-Tooie? I'd better be in it 
         too, short stuff!
Mumbo--: Banjo-Tooie make Banjo-Kazooie look like joke.  Mumbo show you 
         pictures of stuff can use in new game! Here,

[Mumbo holds up the first picture; The picture shows Sharkfood Isle raised in
Treasure Trove Cove]

Mumbo--: Find first secret on the beach!
Kazooie: Hey short, how did you make that rock rise up?
Mumbo--: Hurrr...Hurrr...Mumbo not telling!

[Banjo and Kazooie enter the raised Isle]

Banjo--: Wow...A secret cavern!
Mumbo--: Bear and bird must climb to top...
Kazooie: What's up there, Dumbskull?
Mumbo--: Wait and see, O Filthy Feathered One...
Banjo--: Gulp...It looks rather high...
Kazooie: Don't worry Banjo, it looks like I have to get us up there!

[Banjo is seen walking next to a Pink Egg]

[Mumbo hold up the second picture; The picture shows Freezeezy Peak]

Mumbo--: Next secret found in snow!
Banjo--: That's Wozza's Cave...
Banjo--: We've already been in here...
Kazooie: Hey, what was that egg for on the beach? Tell us!
Mumbo--: Bird be quiet, watch picture...

[Banjo and Kazooie jump onto a platform in Wozza's Cave] 

Kazooie: What's through here?
Banjo--: Corrr, A giant Ice Key! 
Kazooie: I know where I'd like to stick that...
Banjo--: Kazooie!!!

[Mumbo holds up the third picture; The picture shows Banjo and Kazooie enter
a large door in the desert]

Mumbo--: Another Secret can get in desert.
Kazooie: Nice mumbo ,please tell us what the eggs and key are for.
Mumbo--: No, Bird rude to mumbo, not tell!
Banjo--: I wonder what's in here?
Kazooie: Huh, it's only another stupid egg...

[Mumbo stops showing the pictures]

Banjo--: Wow! How do we get to those? 
Mumbo--: Mumbo not telling, find out in Banjo-Tooie!

-------------------------------------------------------------------------------
The Sandcastle Codes             [StpSwp5]

Full credit for these codes go to Ice Mario (Alan Pierce) and SubDrag (Mitchell
Kleiman) for hacking into the game and finding the programmer codes to unlock 
the Stop'n'Swop items.  Visit http://www.rarewitchproject.com for more info. 
Once these codes are input into the Sandcastle Floor of Treasure Trove Cove,
the corresponding Eggs and Key appear in the locations listed.  Once collected,
they appear on the Stop'n'Swop screen.

The Stop'n'Swop Codes/Items:

CHEATNOWYOUCANSEEANICEICEKEYWHICHYOUCANHAVEFORFREE
(CHEAT NOW YOU CAN SEE A NICE ICE KEY WHICH YOU CAN HAVE FOR FREE)
Location of Ice Key: Freezeezy Peak; Wozza's Cave; Jump to ledge.

CHEATOUTOFTHESEAITRISESTOREVEALMORESECRETPRIZES
(CHEAT OUT OF THE SEA IT RISES TO REVEAL MORE SECRET PRIZES)
Location of Pink Egg: Treasure Trove Cove; Sharkfood Isle; Go in and climb up.

CHEATADESERTDOOROPENSWIDEANCIENTSECRETSWAITINSIDE
(CHEAT A DESERT DOOR OPENS WIDE ANCIENT SECRETS WAIT INSIDE)
Location of Blue Egg: Gobi's Valley; Door on the hill behind the Sphinx.

CHEATDONTYOUGOANDTELLHERABOUTTHESECRETINHERCELLAR
(CHEAT DONT YOU GO AND TELL HER ABOUT THE SECRET IN HER CELLAR)
Location of Cyan Egg: Mad Monster Mansion; In the cellar; In a barrel.

CHEAT AMIDST THE HAUNTED GLOOM A SECRET IN THE BATHROOM
(CHEAT AMIDST THE HAUNTED GLOOM A SECRET IN THE BATHROOM)
Location of Green Egg: Mad Monster Mansion; In the bathroom with Loggo.

CHEATTHISSECRETYOULLBEGRABBININTHECAPTAINSCABIN
(CHEAT THIS SECRET YOULL BE GRABBIN IN THE CAPTAINS CABIN)
Location of Red Egg: Rusty Bucket Bay; In the Captains Cabin

CHEATNOWBANJOWILLBEABLETOSEEITONNABNUTSTABLE
(CHEAT NOW BANJO WILL BE ABLE TO SEE IT ON NABNUTS TABLE)
Location of Yellow Egg: Click Clock Wood; Nabnut's House in Winter

-------------------------------------------------------------------------------
Gameshark Codes                  [StpSwp6]

The gameshark was the very first method used to access the first of the items
used for Stop'n'Swop.  The Ice Key was the very first ever collected by using
the moon jump code inside of the cave to jump over the barrier.  Other codes
were later created to open the Desert Door and Raise the Sharkfood Isle.  Here
is a list of some of the golden oldies:

Version 1.0 Cartridge 

DE000400 0000     Enable Code (Must be on)
8124C9D8 1700 
81287BA4 1700 
812D3DC0 1300 

B0ED11AF 0001     See SharkFood Island Cave

D0281251 0020     L Button For Moon Jump
8137C4BC 43E0


Version 1.1 Cartridge 

DE000400 0000     Enable Code (Must Be On)
8124B728 1700
812864E4 1700
812D2E00 1300

D02804C9 0020     L Button For Moon Jump
8137B6BC 43E0

-------------------------------------------------------------------------------
The Stop'n'Swop Screen           [StpSwp7]

When a player chooses to go to the "View Totals" screen and has collected at 
least one of the seven Stop'n'Swop items, an extra screen is added and can be
seen when the player toggles over to the very right screen.  This displays all
of the Stop'n'Swop items that the player has collected thus far in the game.
In order of appearance, they are: Cyan, Pink, Blue, Green, Red, Yellow, Key.

-------------------------------------------------------------------------------
Stop'n'Swop Speech Text          [StpSwp8]

When you collect the Ice Key and the first two of six eggs, the following text
will be displayed:

Egg #1/Banjo: Oooh...an egg! I'm sure we'll find a use for this somewhere...

Egg #2/Banjo: Wow... Another one of those special eggs

Ice Key/Kazooie: Cool...An Enormous Ice Key! We ought to keep this for later...

-------------------------------------------------------------------------------

-------------------------------------------------------------------------------
===============================================================================
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Section 03 - Stop'n'Swop in Banjo-Tooie                         

The Key and Two Eggs             [StpSwp9]

The Ice Key: After having learned the "Grip-Grap" ability, a player could go to
the Jinjo Village from Spiral Mountain and head right into the sand area.  
Jumping up to the ledge and Grip-Grapping across, the player could go inside a
tunnel and find a BK Game Cartridge.  Breaking it open reveals the Ice Key.

Using the Ice Key: In the Ice Side of Hailfire Peaks, there is a safe which
requires the Ice Key.  Opening it reveals a mega-glowbo.  If a player takes the
glowbo to Humba Wumba in Pine Grove, she will transform Kazooie into a Dragon
capable of breathing fire.  

The Blue Egg: In Spiral Mountain, fly into the opening at the top of the 
waterfall.  Swim upstream into the secret room and Grip Grap along the ledge to
climb behind the waterfall inside.  Walk down the tunnel to find a BK Game 
Cartridge.  Breaking it open reveals the Blue Egg.

The Pink Egg: In Spiral Mountain, head to the top of the mountain and fly over
to the Grate.  Shoot a grenade egg at it and fly inside to reveal a BK Game
Cartridge.  Breaking it open reveals the Pink Egg.

Heggy the Hen                    [StpSwpA] 

Heggy the Hen is located down in Wooded Hollow in a Giant Egg.  Giving her the
Stop'n'Swop eggs gives you prizes:

Blue Egg: Gives you a code for homing eggs. (Code = HOMING)
Pink Egg: Gives you the Breegull Bash - Tap A to slam Kazooie to the floor.

There is also a Yellow Egg in her house.  Once you can separate Banjo and 
Kazooie and Kazooie can hatch eggs, sit atop the Yellow Egg to reveal another
secret.  This egg grants the player the ability to use "Jinjo" in multiplayer.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

Section 04 - Allusions to Stop'n'Swop                           

Grabbed by the Ghoulies          [StpSwpB]

In 2003, the game Grabbed by the Ghoulies featured a Blackboard in the game
which had writing hinting at Stop'n'Swop.  The board read as follows:

"[egg] [egg] [egg] [egg] [key] = ?"

The board also read the following homework assignment:

------------------------
Homework
--------
1) Collect Ice Key
2) Collect Eggs
3) Activate secret level
------------------------

Banjo Pilot                      [StpSwpC]

In 2005, the game Banjo-Pilot featured Cheato selling an item called "Stop'n'
Swop" for 999 Cheato Pages.  Upon buying it, Cheato says, " So you want to 
know about Stop'n'Swop, eh? I hope you're ready. Here goes...Why don't you 
stop annoying me and swap this game for a nice book or something?"

-------------------------------------------------------------------------------
===============================================================================
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Section 05 - Stop'n'Swop in Xbox Arcade Banjo Kazooie      


Activation of Stop'n'Swop        [StpSwpD]

To activate Stop'n'Swop in the Xbox Arcade version of Banjo Kazooie, a player
needs to have a save file from Banjo-Kazooie: Nuts & Bolts.  Once the save
file is detected, the seven Stop'n'Swop items become activated and are then
collectable.  


Stop'n'Swop Locations Revisited  [StpSwpE]

Location of Ice Key---: Freezeezy Peak; Wozza's Cave; Jump to ledge.
Location of Pink Egg--: Treasure Trove Cove; Sharkfood Isle; Climb up inside.
Location of Blue Egg--: Gobi's Valley; Door on the hill behind the Sphinx.
Location of Cyan Egg--: Mad Monster Mansion; In the cellar; In a barrel.
Location of Green Egg-: Mad Monster Mansion; In the bathroom with Loggo.
Location of Red Egg---: Rusty Bucket Bay; In the Captains Cabin
Location of Yellow Egg: Click Clock Wood; Nabnut's House in Winter


Stop'n'Swop Dialogue Change      [StpSwpF]

In the Xbox version of the game, if you view the 100% ending, everything plays
the same as the N64 version, except the words "Banjo-Tooie" are replaced by
"Banjo-Kazooie: Nuts & Bolts".  

Upon collecting the Eggs and Ice Key, the Furry Duo have changed speech text; 

After collecting the first Egg, Banjo says, "Oooh...An Egg! That's one of the
seven Stop'n'Swop items we've been looking for.  I reckon it'll unlock 
something special in my Nuts & Bolts adventure.  Can't wait..."

After collecting the second Egg, Banjo says, "Wow, another one of those 
special Stop'n'Swop eggs! Hope this isn't a cruel joke and we can actually 
use them this time!"

After collecting the Ice Key, Kazooie says, "Cool...An enormous Ice Key! We
should keep this Stop'n'Swop item for later..."

After collecting all seven Stop'n'Swop items, Kazooie says, "Hey Banjo, We've 
found all the Stop'n'Swop items. Time to ditch the checklist and stash them 
away for use in Banjo-Kazooie: Nuts & Bolts!"

-------------------------------------------------------------------------------
===============================================================================
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Section 06 - Stop'n'Swop in Xbox Arcade Banjo Tooie - [StpSwpX]

Once you have the eggs from Banjo-Kazooie, Banjo-Tooie's Hen, Heggy, offers the
ability to use them!  There are a few key differences in this version of the 
game in comparison to it's N64 counterpart:

- The game cartridges no longer contain the normal 2 eggs and ice key; they now
  contain three special eggs, one gold, one silver, and one bronze.  These are
  for use with SnS2; More on that in a moment.

- None of the original Tooie eggs are in the game anymore, and only one of the
  nests is even used.

Talk to Heggy once you have the BK SnS eggs.  She will hatch them all; here are
the prizes:

Yellow Egg: Banjo-Kazooie Gamer Pic
Red Egg---: Banjo-Kazooie Xbox Theme
Green Egg-: HOMING cheat for homing eggs
Blue Egg--: Breegull Bash
Pink Egg--: Jinjo as a Multiplayer Character
Cyan Egg--: Stop'n'Swop II Found (SnS2 Item)

Also, once you hatch each, a checkmark will appear on it in the menu.  Once 
the item is "used", and provided you have Banjo-Kazooie Nuts'n'Bolts as well as
the DLC (Log's Lost Challenges), then a blueprint for each Stop'n'Swop item 
used in Tooie will appear on your Nuts'n'Bolts gamer profile.  There are seven
blueprints, each representing one of the seven items (6 eggs, 1 key); The key's
blueprint is obtained once you open the safe containing the mega-glowbo.  The
blueprints are the winners of Rare's Nuts'n'Bolts vehicle contest.

They are as follows:
Rotating Turret
Carousel
Robot
Transformation Machine
Tank
Flying Beetle
Gruntling

--------------
Stop'n'Swop II

That's right, in Banjo-Tooie's reincarnation, another feature has been added
called "Stop'n'Swop II".  There are 7 awards you can obtain that count towards
this and will show on the menu to the right of the Stop'n'Swop 1 menu.  Here is
the list and how to obtain them:

"Oh no, not again..."-- : Hatch all six of the original Stop'n'Swop eggs. 
"Lucky Loser" --------- : Hatch the Bronze egg in the BK pack behind the metal
                          grate on Spiral Mountain.
"Better than a slap - " : Hatch the Silver egg in the BK pack behind the 
                          waterfall on Spiral Mountain.
"And the winner is... " : Hatch the Golden egg in the BK pack in Jinjo Village.
"Now who's boss?" ----- : Beat every boss under the "Replay" menu with a total
                          combined time of under 15 minutes.
"Calmer chameleon" ---- : Use every Humba Wumba transformation at least once.
"Heroic failure" ------ : Die 40 times in Boss Replay mode.

Once you obtain a given 'award', it will appear in a list under the menu to the
right of Stop'n'Swop with the title appropriately being "Stop'n'Swop II".  The
awards, as of now, do absolutely nothing; They may be used in a future upcoming
Banjo game.  

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

Section 07 - Stop'n'Swop in BK: Nuts & Bolts        

The Crate Locations              [StpSwpG]

After collecting the Eggs and Ice Key in the Xbox Arcade game, Nuts & Bolts 
will search for the data of a player having collected any Stop'n'Swop items.
After loading the game, any Stop'n'Swop items collected will play a small 
cutscene showing where to collect the "swopped" item in Showdown Town.  The Ice
Key and each Egg, once collected, will activate a specific Crate for collection
in the Hub World of Nuts & Bolts.  Here is the list of each of those Crates:

-------------------------------------------------------------------------------
Crate - Stop N Swop - Ice Key
Location: Atop Boggy's Gym
Contains: Flag (x2)
-------------------------------------------------------------------------------
Crate - Stop N Swop - Cyan Egg
Location: On a rooftop above the Theatre District; Use a drainpipe to get up.
Contains: Mole-On-A-Pole
-------------------------------------------------------------------------------
Crate - Stop N Swop - Pink Egg
Location: In the boathouse by Banjoland
Contains: Fluffy Dice
-------------------------------------------------------------------------------
Crate - Stop N Swop - Blue Egg
Location: On the large castle turret that overlooks the docks.
Contains: Goldfish
-------------------------------------------------------------------------------
Crate - Stop N Swop - Green Egg
Location: In the underwater tunnel below L.O.G.'s factory.  You need the Scuba
          Seat upgrade to reach it.  In the tunnel, make a right.
Contains: Beacon
-------------------------------------------------------------------------------
Crate - Stop N Swop - Red Egg
Location: In the cavern below Uptown, use the Scuba Seat to get there, then
          blast the laser guarding crate 47 and go in the tunnel behind it.
Contains: Disco Ball
-------------------------------------------------------------------------------
Crate - Stop N Swop - Yellow Egg
Location: Beach below the lighthouse.  You must have the Horn to dispel the pig
          atop.
Contains: Googly Eyes
-------------------------------------------------------------------------------

Bottles "Stop'n'Swop Truth"      [StpSwpH]

In Showdown Town, Bottles has an item for sale called "Stop'n'Swop" truth for
6,000 Notes.  There are not 6,000 Notes in the game; The only way to buy this
item is to hack the game.  Upon buying the item, Bottles says, "I could tell 
you, but then I'd have to kill you, and we couldn't show that in a game with 
this rating. Put it out of your mind and think happy thoughts! Thanks for the 
notes!"  That is all he says;  Nothing else happens.

Other Stop'n'Swop References     [StpSwpI]   

In Banjoland, there is a large wall of ice; Inside of this wall you can see an
Ice Key, a Mystery Egg, and a Stop'n'Swop Disc.  There are also various Eggs
scattered about the level with inactive Gruntbots waiting inside.  

In the Terrarium of Terror, one of the Jinjos wants you to fetch his Ice Key,
and he makes blatant references to Stop'n'Swop.

In the dumpster of Spiral Mountain, all of the Jinjo-Fetch items are seen. The
Ice Key mentions above is also in here.

-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------

Section 08 - Summary of Stop'n'Swop 1 and 2   [StpSwpS]

Here's a quick recap of what every Stop'n'Swop item for the Xbox360 trilogy 
does:

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The six Stop'n'Swop Eggs from Banjo-Kazooie:

Effect in XboxBK: No effect.
Effect in XboxBT: Unlocks a gamer pic, an Xbox theme, a Cheat, a Move, a 
                  Multiplayer Character, and a Stop'n'Swop 2 Award.
Effect in BK-N&B: If the eggs are collected in BK, Vehicle crates are awarded.
                  If the eggs are also hatched in BT, and you have the DLC for
                  Nuts & Bolts, extra blueprints are awarded. (1 per egg)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Ice Key from Banjo-Kazooie:

Effect in XboxBK: No effect.
Effect in XboxBT: Grants access to the Mega-Glowbo (granting Dragon Kazooie)
Effect in BK-N&B: If the Key is collected in BK, a Vehicle crate is awarded.
                  If the Key is used in BT, and you have the DLC for Nuts & 
                  Bolts, an extra blueprint is awarded.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Banjo-Tooie Stop'n'Swop II awards:

"Oh no, not again..."-- : Hatch all six of the original Stop'n'Swop eggs. 
"Lucky Loser" --------- : Hatch the Bronze egg in the BK pack behind the metal
                          grate on Spiral Mountain.
"Better than a slap - " : Hatch the Silver egg in the BK pack behind the 
                          waterfall on Spiral Mountain.
"And the winner is... " : Hatch the Golden egg in the BK pack in Jinjo Village.
"Now who's boss?" ----- : Beat every boss under the "Replay" menu with a total
                          combined time of under 15 minutes.
"Calmer chameleon" ---- : Use every Humba Wumba transformation at least once.
"Heroic failure" ------ : Die 40 times in Boss Replay mode.

These awards appear in their own menu, yet have no effect in any game, yet.  
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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|~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
| |============================= Last  Words ===============================| |
|~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|

|~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
| |                               Copyright      [CpyRght]                  | |
|~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|

This document is Copyright (c) 2008 SakuraYule.

This walkthrough was written for the intended purpose of aiding people for no
cost, any intention of selling this guide is strictly prohibited and will be
dealt with. This guide is solely to be hosted at GameFAQs (www.gamefaqs.com)
and all other websites which have received permission from the author to host
this guide.

I encourage people to send me feedback, but only emails regarding this guide or
the game it was written for will be read, all other mail will be deleted upon
arrival. 

Thank you,
Sakura Yule

|~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
| |                               Credits        [Creds42]                  | |
|~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|

http://www.rarewitchproject.com and specifically Ice Mario and Sub Drag for 
being that greatest Banjo Kazooie fans out there, and for cracking the original
Stop'n'Swop.

Rare for their witty humor and great games.

Microsoft for creating the Xbox360.

And a special thank you to whoever made life possible.  I live mine with a 
smile.

|~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
| |                              Final Words     [Goodbye]                  | |
|~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|

Thank you for taking the time to read my FAQ! If you have another spare moment,
please send a quick thank you in my direction.  It really makes the time spent
creating this well worth it.  I appreciate you all and wish you a wonderful 
gaming time and a joy filled life.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-Sakura Yule/Sean Yule
-End of Document