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    FAQ/Move List by TekkenKat

    Version: 1.09 | Updated: 12/09/09 | Printable Version | Search This Guide

    1.09
    
              ___________     __    __                     ________
              \__    ___/___ |  | _|  | __ ____   ____    /  _____/
                |    |_/ __ \|  |/ /  |/ // __ \ /    \  /   __  \ 
                |    |\  ___/|    <|    <\  ___/|   |  \ \  |__\  \
                |____| \___  >__|_ \__|_ \\___  >___|  /  \_____  /
                           \/     \/    \/    \/     \/         \/ 
                  _____  BLOODLINE REBELLION __   __          __    
                 /     \   _______  __ ____ |  | |__| _______/  |_ 
                /  \ /  \ /  _ \  \/ // __ \|  | |  |/  ___/\   __\
               /    Y    (  <_> )   /\  ___/|  |_|  |\___ \  |  |
               \____|__  /\____/ \_/  \___  >____/__/____  > |__|
                       \/                 \/             \/
                                       
                       For Arcade, PS3, PSP and X360 Versions
                             Version 1.09 (10-Dec-2009)
                           ------------------------------
                          by Catlord (tekkenkat@gmail.com)
              Latest movelist available at http://poorvin.com/tekken/
    
    
          This movelist was made to provide concise moves and a compact printout.
    If I messed up, just E-Mail tekkenkat@gmail.com with your corrections and/or
    wisdom.  You also might be able to catch me at the #tekken IRC channel on
    EFNet.  Thanks!
    
    Note: This FAQ must be printed in monospace format, otherwise it will come
          out ugly as hell and not lined up..    1234567890
                                                 ..........
    
    ==========================Disclaimer Mumbo-Jumbo============================
    |                                                                          |
    | This guide is intended for free circulation through all Internet related |
    | resources including web pages, newsgroups, email, IRC, FTP and any other |
    | forums that exist.  You many distribute or print this guide at your own  |
    | leisure providing you do not alter the content in any way or receive     |
    | monetary compensation for it.  Tekken 6, the Tekken series, and their    |
    | characters are copyright Namco.  The other non-official info in this FAQ |
    | regarding Tekken and/or your mama are copyright to Hans Poorvin.  Don't  |
    | steal the information contained in this guide or attempt to reword it,   |
    | else I'm gonna have to bust yo ass with a 9-Iron.                        |
    |                                                                          |
    ===========We Now Continue to Your Regularly Scheduled Movelist=============
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
    
    ==================================
    | WHAT'S NEW IN REVISION UPDATES |
    ==================================
    
      v1.09  Updated/Fixed Zafina, Jin, Lars, Raven, Lee, Baek, Roger Jr., 
      -----    Alisa, Christie/Eddy, Paul, Wang, Yoshimitsu, Raven, Xiaoyu,
               Steve and Dragunov.
    
      v1.08  Updated/Fixed Baek, Kazuya, Alisa, Asuka, Bob, Bryan, King, Lili,
      -----    Marduk, Mokujin, Lars, Paul and Steve.
    
      v1.07  Updated/Fixed Item Moves for Everyone.
      -----  Updated/Fixed Anna, Asuka, Yoshimitsu, Hwoarang, Steve and Lili.
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
    
    
    
                         *-*-*-BUTTON CONVENTIONS-*-*-*
    
    
                                 -------------------------------------
                                 |                | PS3 / PSP / X360 |
                                 |     ARCADE     |       ___        |
             1 - Left Punch      |   ___    ___   |      /   \       |
             2 - Right Punch     |  /   \  /   \  |      | 2 |       |
             3 - Left Kick       |  | 1 |  | 2 |  |      \___/       |
             4 - Right Kick      |  \___/  \___/  |  ___       ___   |
                                 |                | /   \     /   \  |
                                 |   ___    ___   | | 1 |     | 4 |  |
                                 |  /   \  /   \  | \___/     \___/  |
       It's very important to    |  | 3 |  | 4 |  |       ___        |
     become familiar with the    |  \___/  \___/  |      /   \       |
     numeric conventions of the  |                |      | 3 |       |
     buttons.                    |                |      \___/       |
                                 |                |                  |
                                 -------------------------------------
    
    
    
                         *-*-*-MOVEMENT CONVENTIONS-*-*-*
    
    f - tap forward once           d/f - tap down/forward once
    b - tap backwards once         d/b - tap down/back once
    d - tap down once              u/f - tap up/forward once
    u - tap up once                u/b - tap up/back once
    
    F - Hold stick forward         D/F - Hold stick down/forward
    B - Hold stick back            D/B - Hold stick down/back
    D - Hold stick down            U/F - Hold stick up/forward
    U - Hold stick up              U/B - Hold stick up/back
    
    N - Neutral joystick position (Joystick is not touched)
    SS - Short Sidestep (u,N or d,N)
    QCF - Quarter circle forward (Circle stick from down to forward)
    QCB - Quarter circle back (Circle stick from down to back)
    HCF - Half circle forward (Circle stick from back to down to forward)
    HCB - Half circle back (Circle stick from forward to down to back)
    
    
                     *-*-*-LINKING & SPECIAL CONVENTIONS-*-*-*
    
    + - Moves must be done together
    , - Moves must be done right after the other
    ~ - Moves must be done IMMEDIATELY after the other
    _ - Or (When used between two moves, they are interchangeable)
    > - Move following the > has the option of being slightly delayed
    : - Move Following the : has to be precision timed to execute (Just Frame)
    # - Hold movement before the '#' until the end of string or until N (Neutral)
    FC - Do move while in a full-crouched position
    WS - Do move While standing up (Returning the stick to neutral from a crouch)
    RN - While running (f,f,f or f,F#)
    BT - Back turned towards opponent
    FD/FT - Lying on the ground Face Down / Feet Towards opponent
    FD/FA -   "           "     Face Down / Feet Away from opponent
    FU/FT -   "           "     Face Up / Feet Towards opponent
    FU/FA -   "           "     Face Up / Feet Away from opponent
    CH - Counterhit (Hitting your opponent during their move execution)
    Clean - Clean Hit (Hitting your opponent from a very close range)
    [] - Brackets surrounding an item indicate an optional output or stance name
    () - Parenthesis is to group moves together for easier reading
    {} - Curved brackets indicate the buttons needed to break a throw
    . - Pause 1/3 a second between button presses (Tenstring timings only)
    (B!) - BOUNDING RE-JUGGLE (Sample Juggles only)
    
                       *-*-*-ATTACK STATUS CONVENTIONS-*-*-*
    
    *Juggles* - Move knocks opponent into the air, allowing for additional hits
    *Stuns* - Opponent will be stunned after the move hits
    *Parries* - Move will auto-negate an opponent's incoming attack
    *Cancels* - Move can be stopped before execution
    *Agaist Wall* - Move must be done with your back against a wall
    *Unblockable* - Move cannot be blocked
    *BOUNDS* - WHEN MOVE IS USED TO END A JUGGLE, OPPONENT WILL BE RE-JUGGLED UP
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
    
      NEW TEKKEN6 MOVES
      -----------------
    
        If an old character has a new move that they did not have in Tekken5
        Dark Ressurection, or if the command/properties for that move has
        changed, I've notated that move in CAPITAL LETTERS!
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
    
    General Moves for Everyone
    =-=-=-=-=-=-=-=-=-=-=-=-=-
    N                       Stand (Neutral Guard)
    B                       High/Mid Guard, Walk Backward
    D                       Low Guard, Crouch
    F                       Walk Forward
    f,f                     Dash Forward
    b,b                     Dash Backward
    (u,N)_(d,N)             Axis Shifting Sidestep (SS)
    (u,U#)_(d,D#)           Axis Shifting Sidewalk (SW)
    d/f                     Low Parry  *When Attacked by a Low/Special-Mid Hit*
    1+2+3+4                 Ki Powerup  *Block Damage & Auto CH on hit*
    f+2+4                   Right Strike Reversal Escape  *When Being Reversed*
    f+1+3                   Left Strike Reversal Escape  *When Being Reversed*
    
    (u/b)_(u)_(u/f)         Low Jump
    (U/B)_(U)_(U/F)         High Jump
      N+3                     Landing Mid Gutkick  *Stuns*
    <jump>+(1_3_4)          Jumping Attack
    (u_u/f)+2               Quick Pounce
    (f,f,f)_(f,F#)           Run
      B                       Stop Running
      1+2                     Flying Cross Chop
      3                       Flying Side Kick
      4                       Sliding Leg Sweep
      N                       Shoulder, Stomp or Tackle depending on run distance
    
    Knockdown Recovery Moves (When On Ground FU/FT)
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    (1_2_3_4)               Tech Roll  *Hit as SOON as you hit the ground*
    f                       Roll Forwards
      3                       Rising Low Kick
      4                       Rising Mid Kick
      1+2                     Flying Cross Chop
                               \ *All except Hwoarang, Xiaoyu, and Lei*
    b                       Roll Backwards
      3                       Rising Low Kick
      4                       Rising Mid Kick
      f+1+2                   Flying Cross Chop
    1_(d+1)                 Roll Out_(Roll In)
      N                       Stand Up
      D#                      Stay Lying Down
      3                       Rising Low Kick
      4                       Rising Mid Kick
      f                       Roll Forwards
        3                       Rising Low Kick
        4                       Rising Mid Kick
        1+2                     Flying Cross Chop
      b                       Roll Backwards
        3                       Rising Low Kick
        4                       Rising Mid Kick
        1+2                     Flying Cross Chop
    3                       Rising Low Kick
    4                       Rising Mid Kick
    d+4                     Ankle Kick           _
    b+(4~3)_(3~4)           Fast Rising Kickup _|  *All except Hwoarang, Xiaoyu,
    b+3+4                   Rising Kickup       |_  Marduk, and Lei*
    f                       Handspring Kickup  *As soon as you hit the ground*
    B                       Tumble Knockback Recovery
                             \ *After getting hit by a heavy tumbling attack*
    
          After a Rising Kickup, Yoshi, Paul, and Steve automatically go into
          a Flying Cross Chop. King and Christie recover in BK position after a
          Rising Kickup.
    
          Recovery moves are chained together as such:
          1,b,3 - Roll out, roll backwards, rising low sweep.
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
    
    
    The Characters
    =-=-=-=-=-=-=-
    
    =====================
    | ALISA BOSCONOVICH |
    =====================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Trigger Shuffle {1}
            2+4                 Backdoor {2}
              1+2                 [DES]
            u/f+1+2             Spam Bomb {1+2}
            FC,d/b,d,d/b+1+2    Double Bull Shooting {1+2}
    (Left)  (1+3)_(2+4)         Compression {1}
    (Right) (1+3)_(2+4)         Hat Trick {2}
    (Back)  (1+3)_(2+4)         Random Typing
    
    SPECIAL TECHNIQUES
    1,1                         Stop Bit
    1,2,2                       One-Two Coil Punch
    d/f+1,1,2                   Cyclone Mixer, [DES]
    d/f+1,4                     Cyclone Cracking
    d/b+1                       Backup  *Leaves Alisa Crouching*
    d/b+1~1                     Recovery Hook
    b+1,1+2                     Find Gadget  *Juggles*
    WS+1,2,3                    Spear Fishing  *Juggles*
      1+2                         [DES]
    1+2                         Gigantic Hammer  *Juggles*
    d+1+2                       Destory Form Stance [DES]
      ~D/B                        [DES] Cancel
    f+1+2                       Overflow
    f,f+1+2                     Worm Attack  *Juggles*
      2                           Hacking
    WS+1+2                      Twist Slapper
      *Hold 1+2*                  Charged Slapper
    FC,d/f+1+2                  Sad Hound
    RN 1+2                      Blaster Double Knuckle
    FU/(FA_FT) 1+2,3+4          Recovery Jet, Rocket Bomber
    2,3,3                       Combination Downtime
    2,3,4                       Combination Downlink
    f+2,3,3                     Triple Session
    d+2,4                       Deadlock
    d/f+2                       Pickup  *Juggles*
    d/b+2,2                     Daisy Chain
      1+2                         [DES]
    b+2,1                       Trans-Hammer  *Bounds*
    b+2,4                       Trans-Accelate Kick
    f,f+2,3                     Jumper Switch
    b,f+2                       Overload Knuckle
    WS+2                        Snapshot  *Juggles*
      3+4                         Boot
      f+3+4                       Dual-Boot, [DES]
    RN 2                        Overload Knuckle
    3,2                         Quick Access, [DES]
    f+3,2                       Destory Access, [DES]
      1                           Overhead Swipe, [DES]
    d/f+3,3                     Double Socket
    d+3,3,3                     Triple Low Click
    d/b+3                       Deep Link
    b+3                         Spinning Top
    (u/b_u_u/f)+3               Cradle Kick
      2                           Cradle Star   
      3+4                         Boot
      f+3+4                       Dual-Boot, [DES]
    f,f+3,4                     Double Cut
      1+2                         [DES]
      4                           Cut Over
        1+2                         [DES]
    WS+3                        Clockwork
      ~B                          Clockwork Cancel
      >3                          Spring Middle
      >d+3                        Spring Low
    RN 3,4                      Linear Drop Kick
    f+3+4                       Boot
      ~B                          Boot Cancel
      1,2,1,3+4                   Boot Rush
        1+2                         [DES]
      2                           Linear Elbow
      3                           Low Eject Slider
      4                           Upstream  *Juggles*
    d+3+4                       Harpoon Sweep  *Juggles*
      1+2                         [DES]
    b+3+4                       Dynamic Range  *Juggles*
      3+4                         Double Ranger  *Juggles, Bounds*
    u/b+3+4,1+2                 Docking Bay  *Juggles*
    (u_u/f)+3+4                 Downstream
    BT 3+4                      Chip Burner  *Juggles*
    4                           Accelate Kick
    f+4,4                       Reverse Kick Crush
    d+4,1+2                     Optimizer
    d/b+4                       Deep Wave
    b+4,3                       Double Sledding  *Bounds*
      1+2                         [DES]
    (u_u/f)+4,4                 Inbound Kick  *Juggles, Bounds*
    f,f+4                       Sandbox
      (QCF_QCB)+1                 Sandbox Fury
    SS+4,1+2                    Happy Propeller
    BT 4                        Goody Hop
    1+2+3                       Taunt 1
      ~B_D                        Taunt Cancel
      2#                          Sawblade Taunt
    1+2+4                       Taunt 2
    b+(1+3)_(2+4)               Model Change Reversal  *Reverses High Attacks*
    d/b+1~2                     Diagonal Rocket  *High Unblockable*
    b,b+1+2                     Double Rocket Punch  *High Unblockable*
    b+2+3                       Hangup  *Unblockable*
    u/b+4,1,1,2,1,1,3+4,3,2,2   Tenstring 
    u~u/b                       Thruster Backflip
    b,b~u/b                     Overhead Thruster  *Against Wall*
    
    Destroy Form Stance - [DES] - d+1+2
    -----------------------------------
    d/b                         [DES] Cancel
    1                           Shred Chipper
    f+1                         Hertz Blade
    d+1                         Low Hertz Blade Scud
    d+2                         Clock Setting *Hold 2 to Increase Number of Hits*
    1+2                         Marionette
    f+1+2,1+2                   Hertz Blade Diablo
    u/f+1+2                     Spindle Slashing  *Bounds*
      N+1+2                       [DES] Cancel
    2                           Shred Upper  *Juggles*
    f+2                         Hertz Blade Ageis
    3_4                         Idling
    (f+3+4)_(f,f)               Dual-Boot
      ~B                          Dual-Boot Cancel
      ~D                          Evasive Action
      1                           Blaster Left
      2                           Blaster Right
      1+2                         Blaster Drill
    (b+3+4)_(b,b)_(u/b,b)       Thruster Backflip
    (u_d)+3+4                   Evasive Action
    BT 1_2                      Hertz Blade Flare
    
    Item Moves
    ----------
    b+1+3+4                     Naginata
    u+1+2                       Battle Torso
    
    Sample Combos
    -------------
    f,f+1+2, d+1, WS+1,2, b+2,1 (B!), f+2,2,3 -=- 66 pts.
    d/f+2, d/f+1,1, b+4,3 (B!), f+2,3,3 -=- 63 pts.
    WS+2, 3+4~3, WS+4, b+2,1 (B!), d+4,1+2 -=- 71 pts.
    b+3+4, f+2, f+1, b+4,3 (B!), f,f+2,3 -=- 68 pts.
    DES 2, u/f+1+2 (B!), N+1+2~f+2,2,3  -=- 64 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    =================
    | ANNA WILLIAMS |
    =================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                       Ass Kicking {1}
    	2+4                       Hoe Slaps {2}
            u/f+1+2                   Overhead Neck Throw {1+2}
    	d/f,d/f+1                 Embracing Elbow Strike {1+2}
            QCF+1+2                   Palm Grab {1}
    	  3,4,3,1+2                 Reaping Arm Bar {1+2}
    	  1,3,2,1                   Standing Reverse Arm Lock {1}
    	    2,1,3,4,1+2               Falling Reverse Arm Lock {2}
    	    3,1,4,1+2,1+2             Rear Gatelatch Falconwing Squeeze {1+2}
    	    2,3,1+2,3+4,1+2           Gatelatch Throw {1}
    	  1+3,4,1+2                 Arm Sprain, Standing Cross Lock {2}
    	    4,3,4,3+4,1+2             Inverted Crucifix {1+2}
    	    1+2,4,3,1+2,1+2,1+2       Arm Break, Rear Cross Lock {1}
    (Left)  (1+3)_(2+4)               Embracing Throat Strike {1}
    (Right) (1+3)_(2+4)               Snake Necksnap {2}
    (Back)  (1+3)_(2+4)               Jumping Overhead Three Limb Break
    
    SPECIAL TECHNIQUES
    1,4                      Highpunch, Lowkick
    1,2,1                    Triple Stabs
      4                        Frost Needle  *Juggles*
      d+4                      Lowkick
    1,2,3                    Double Stabs, Lowkick
    (d/f_WS)+1,2             Uppercut Stabs
      3                        Radiant Arch
        ~B                       [CAT] Feint
      4                        Inside Crescent
    (d+1~N+4)_(FC+2,4)       Midpunch, Frontkick
    b+1,2,2                  Turing Slap, Wingstrike, Elbow
    d/b+1                    SCARLET RAIN  *Bounds*
      1                        Foot Cutter  *Juggles on CH*
      4                        Dust Flicker  *Juggles*
    FC,f+1                   Cat Thrust  *Stuns*
    QCF+1                    Dashing Elbow  *Juggles on CH*
    u/f+1>3                  Thrust, Snapkick  *Stuns on CH*
      3+4                      Rolling Knees
    WS_f+1+2                 Orchid Palm
    d/f+1+2                  Offensive Push
    SS+1+2                   Spinning Slap, Uppercut *Juggles*
    2,1                      Two Jabs
      4                        Snake Cannon  *Juggles*
      d+4                      Low Kick
    2,3_(d+3)_4              Highpunch, Highkick_Lowkick_Roundhouse
    b+2,2                    Bitchslaps  {Females can Reverse with 2}
    d+2                      DESCENDING DAGGER PALM  *Bounds*
    (d/f_WS)+2               Palm Uppercut  *Juggles*
    SS+2                     Leg Blade  *Juggles on CH*
    f+2,3                    HOOK PUNCH, SPINNING KICK
    f,f+2                    Spinning Layout Slap
    QCF+2                    Crimson Arrow  *Stuns on CH*
    FC,d/f+2                 Cold Blade  *Juggles*
    FC,f+2                   Right Hand Stab  *Auto High/Mid Cancels*
    f+2+3                    HIP CRASH
    3,4                      2 Highkicks  *Stuns on CH*
    b+3                      [CAT] Stance
    SS+3                     REVOLVING AXE KICK  *Bounds*
    WS+3                     RISING LEG
      ~B                       [CAT]
    QCF+3,2                  SPINNING MID KICK, HIGH SLAP  *Stuns on CH*
    d+3+4                    Groundstomp
    u/f+3+4                  Pin Heel Stitch
    (d_FC)+3,4_2             Lowkick, Highkick_Uppercut *Juggles*
    d/f+3                    Sidekick
      >1,2                     Twin Punches
      >1~B                     PUNCH CANCEL, [CAT]
      >1,4>2                   Sidekick[s], Punch, Kick, Backhand
        U_D                      Sidestep Cancel
        1+2                      Orchid Palm
        3                        High Roundhouse
        u/f+3                    Flying Dagger Kick
        4                        Spinsweep
      >2                       Stab
        ~U_D                     Sidestep
        ~D/F                     CROUCHDASH
        1,4                      Stab, Snake Cannon  *Juggles*
        1,d+4                    Stab, Lowkick
        3                        Sidekick
        d+3                      Lowkick
        4                        Highkick
      >3,3                     Sidekicks
        1                        Flicker Snap
        4                        Highkick
    d/b+3                    Shin Cutter  *Juggles*
    d/b+3+4,3                CRUSH SWEEP, FLYING KICK
    u/f+3                    Flying Dagger Kick
    f,f+3                    Blaze Foot  *Juggles*
      4                        Stair Kick
        3                        Snap Foot
        b+3                      Snap Foot, [CAT]
    4,3                      Highkick, Lowkick
    b+4                      HOMING KICK
    d/f+4                    Spinning Ankle Kick
    f+4                      Hopping Thrustkick
    FC,(u_u/f_u/b)+4         Low Flipkick  *Juggles*
    U/B_U_U/F+4              Low Flipkick  *Juggles*
    FC,(U/U/F_U/B)+4         High Flipkick
    u/f+4                    Jumpkick  *Juggles on CH*
      3                        Lowkick
        4                        Highkick
        (d_u)+4                  Sidestep Cancel
    d/b+4                    Spider Sweep
      3                        Widow Sweep  *Juggles*
      4                        CATCH KICK  *Throws on Hit*
    f,f+4                    Rolling Flipkick  *Juggles*
      ~B                       [CAT]
    d+4>1,[U_D]              Midkick, Spinchop, [Sidestep Cancel]
    FC+4,1,[U_D]             Midkick, Spinchop, [Sidestep Cancel]
    QCF+4                    Flying Heelthrusts
    u~u/b                    Backflip
    b,b~u/b                  Wall Backflip  *Against Wall*
    b+(1+3)_(2+4)            Attack Reversal
    d+1+2                    Bloody Scissors  *Unblockable*
    d/b+1+2 [u,u]            Hunting Swan [Cancel]  *Unblockable - Juggles*
    1_(BT 1)_(BT 2)212.(b+4)               Fivestring, [Cat Stance]
    1_(BT 1)_(BT 2)212.4.1.2.2.(3+4)..2    Elevenstring
    1_(BT 1)_(BT 2)212.4.1.2.2.(3+4)..3    Elevenstring
    1_(BT 1)_(BT 2)212.3.3.2..1.2.4        Tenstring
    
    [CAT] Stance - b+3 : Auto Low Reverse & Auto Reverses Command and Multithrows
    ------------------
    d/f                      CROUCHDASH
    f,f                      CAT ROLL
      3                        Rolling Thrust Kick
      4                        FROST NEEDLE  *Juggles*
    1                        Flicker Snap
    1+2                      OFFENSIVE PUSH
    2,1                      Double Rapier
    2+3                      HIP CRASH
    3                        Forward Stab Kick
    d/b+3,3                  CRUSH ANKLE KICK, HIGH KICK
    4                        Heel Sweep
    u/b_u+4                  SNAP FOOT
    u/f+4                    LIFTING SNAP FOOT  *Juggles*
    
    Item Moves
    ----------
    b+1+3+4                  NAGINATA
    1+3+4                    BAZOOKA
    1+4                      NURSE LEGWEAR
    
    Sample Combos
    -------------
    d/f+2, d/f+3,2~d~3 (B!), {u/f+1},3,3+4 -=- 58 pts.
    U/F+4, d/f+1, d/f+3,2, d+2 (B!), f,f+3,4,3 -=- 67 pts.
    CH QCF+1, QCF+1, 1,2, d+2 (B!), d/b+3+4,3 -=- 77 pts.
    f,f+3, d/f+3,2~d~3 (B!), d/f+3,2~d/f,2 -=- 63
    d/b+3, d+4,1, d+2 (B!), f,f, d/f+3,2~d/f,1 - 63 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ==============
    | ARMOR KING |
    ==============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                     Coconut Crush {1}
            2+4                     Brain Buster {2}
              d,d+1+2                 Steiner Screwdriver
            d/b,d/b+1+2             DDT {1+2}
            QCB+1+2                 HADES DROP {1+2}
            f,HCT+1                 Armlock Swing {1} *Tech Roll - 1/2 damage*
            FC,d/b,d,d/b+1+2        Armor King Driver {1+2}
            d/f+2+3                 TRIPLE HEADBUTT {2}
            d/b,f+2+4               Tombstone Piledriver {2}
            RN_(f,f,f)+2+4          Shining Wizard {1+2}
            d+1+3                   Scoop Driver {1} *Opponent Must Duck*
            d+2+4                   Hopping Leglock {2} *Opponent Must Duck*
            f,N,d,d/f+(1+4)_(2+3)   Choke Sleeper {1+2}
              2+4,1+2,1+2             Full Nelson Suplex {1}
              3+4,3+4,1+2             Waist Lock Sleeper {2}
                3,4,1+2,3+4             Leg Stretch Muffler {2}
                1,1,1+2                 Triple Backmounted Head Punches {1}
              2,1,1+2                 Headlock Flip {1+2}
                3+4,2,1,1,1+2           Mounted Donkey Punches {2}
                4,3,3+4,1+2             Choke Cracker {2}
    
    (Left)  (1+3)_(2+4)             Reverse Death Valley Bomb {1}
    (Right) (1+3)_(2+4)             Vertical Reverse DDT {2}
    (Back)  (1+3)_(2+4)             Reverse DDT
    (Air)   f,HCF+1                 Muscle Driver
            f,f,f+2+4               Running Cross Bomb
    
    Ground Throws
    -------------
    FU/FT d/b+(1+3)_(2+4)       SEESAW WHIP {1_2}
    FU/FT d/b+(1+3)_(2+4)       ENZUI KNEE {1_2}
    FD/FT d/b+(1+3)_(2+4)       STANDING HEEL HOLD {1_2}
    FD/FA d/b+(1+3)_(2+4)       WAKE UP LARIAT {1_2}
    Side Approach - Face Down
      d/b+(1+3)_(2+4)           Back Mount Position {1_2}
        1,2,1,(2,1)_(1,2)         Rabbit Smashes
        2,1,2,(2,1)_(1,2)         Rabbit Smashes
    Side Approach - Face Up
      d/b+(1+3)_(2+4)           Flip over {1_2}
    
    SPECIAL TECHNIQUES
    1,2                         1-2 Punch
      1                           FINAL PUNCH
    d/f+1                       Lever Crack
    b+1                         Black Jab  *Stuns on CH*
      2                           HELL STAB
    d+1~(N+4)                   Ducking Jab, Rising Knee
    WS+1                        European Uppercut  *Stuns - BT Opponent on CH*
    u/b+1                       Horizontal Chop
    f,N,d,d/f+1                 Clothesline Rush
    1+2                         Rising Forearm
      2                           Darkness Cyclone  *Juggles on CH*
      4                           BUZZSAW BOOT
    FC+1+2                      Ultimate Tackle
    f+1+2                       DARK BOMB  *Bounds - Parries Punches*
    f,f+1+2                     Flying Elbow
    d+1+2                       Elbow Drop
    b+1+2                       Offensive Shove
    d/f+1+2                     BLADE SPIN
    d/b+1+2                     HEADBUTT STOMP  *Bounds*
    b+1+4                       Straight Arrow
    f+1+4                       Dark Shoulder
    u/f+1+2                     Knuckle Bomb  *Juggles on CH*
    u/f,N+1+2                   Jump-In Knuckle Bomb
    2,1                         Punch, Uppercut
    f+2,1                       Black Elbow Hooks
    b+2,1,2                     PUNCH TORNADO
    d+2                         HAMMER FIST  *Bounds*
    d/b+2,3                     LONG POKE, KICKER
    d/f+2                       GUT PUNCH  *Bounds*
    FC,d/f+2                    Dark Backhand  *Stuns*
    f,f+2                       Middle Smash
    SS+2                        Side Uppercut
      1                           DEATH SANDWICH  *Juggles - Bounds*
    WS+2                        Hell Piercing  *Stuns on CH*
    f,f,N+2                     Nugget Smash  *Stuns on CH*
    f,N,d,d/f+2                 Dark Upper  *Juggles*
    (U/B_U_U/F)+2+4             Elbow Drop
    BT 3                        Vitals Strike  *Stuns*
    d+3                         LOW SHIN STOMP KICK
    b+3                         Back Thrust Kick
    f+3,4,3                     Kick Tornado
    f,f+3                       Blind Snapkick
    d/b+3                       Water Sweep
    3+4                         Back Somersault, (BT)
      1                           Rolling Body Press  *If Misses, FD/FT*
      2                           Flying Forearm
    d/f+3+4                     Frankensteiner *Throw on Close Standing Hit*
    SS+3+4                      Mini Spinning Headboot
    f,f+3+4                     Drop Kick
    RN+3+4                      Satellite Drop Kick
    u/f+3+4                     Double Knee Drop
    (d+3+4)_(FC,d/f+4)_(WR+4)   Ali Kick
      3                           JAIL KICK
    u/f,N+3+4                   Hopping Ali Kick
      3                           JAIL KICK
    BT 3+4                      EVASION SOMERSAULT
    BT 4                        Turning Savate
    d+4,4,4                     TRIPLE STOMPDOWN  *Opponent must be Fallen*
    SS+4                        Buzzsaw Kick
    f+4                         Axe Stomp
    f,f+4                       Jail Kick
    b+4,3                       Switch Kick Tornado
    u/f+4                       Hopkick  *Juggles*
    d/b+4                       Dropping Shin Kick  *If Misses, FD/FT*
    f,N,d,d/f+4                 Jumping Knee
    RN 4                        SHADOW SLIDE
    b,b~u/b                     Leaping Splash  *Against Wall*
    
    d+(1+4)_(2+3)               Shadow Step  *Parries Low Kicks/Punches*
      1+2                         SHADOW TACKLE
    b+(1+3)_(2+4)               PUNCH REVERSAL  *Reverses High/Mid Punches*
    
    u/f+1+2~D                   Super Knuckle Bomb  *Unblockable*
    u/f,N+1+2~D                 Hopping Super Knuckle Bomb  *Unblockable*
    u/f,N+1+4                   Hopping Moonsault Drop  *Unblockable*
    1+2+3+4                     Armor Charge-Up
      :QCF+1                      Fireball  *Unblockable*
      :f,N,d/f                    Sparking Upper  *Juggles*
    BT 1+4                      Moonsault Drop  *Unblockable*
    f,N,d,d/f+1+2               Green Mist  *Unblockable*
    b+2+3                       Dark Venus  *Unblockable*
    f,N,d,D/F+3                 Darkness Kick  *Unblockable*
    
    d/f+2.1.3.2..2..3.4.(1+2).2.(QCF+1+2)    Tenstring
    d/f+2.1.3.2..2..4.2.1.(3+4).2            Tenstring
    
    Item Moves
    ----------
    b+1+3+4                     SLEDGEHAMMER
    f+1+2+3                     STUDDED BAT
    2+3+4                       EMPTY BOTTLE
    
    Sample Combos
    -------------
    CH b+1, d+2 (B!), 3+4, f+1+4 -=- 49 pts.
    f,N,d,d/f+2, f,N,d,d/f+2, 1, f+1+2 (B!), d/f+1, f+2,1 -=- 71 pts.
    Low Parry, d/f+1, d/f+1, f,HCF+1 -=- 33 pts.
    u/f+4, 1+2,2, d+2 (B!), f,f, d/f+1, b+3 -=- 55 pts.
    SS+2,1 (B!), f,f, d/f+1, d/f+1, f+2,1 -=- 58 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ================
    | ASUKA KAZAMA |
    ================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Arm Trap {1}
            2+4                 Serpent Twist {2}
            d/f+2+3             Striking Oshi Taoshi {2}
            b+1+2               Spinning Arm Whip {2}
            d/b+1+2             Snare Grab  *Draws Opponent Closer - Can't Duck*
            FC,d/f,d,d/f+1+2    Dirt Eater Airtoss {1+2}  *Juggles*
    (Left)  (1+3)_(2+4)         Cloud Taste {1}
    (Right) (1+3)_(2+4)         Wind Wheel {2}
    (Back)  (1+3)_(2+4)         Angler Drop
    
    SPECIAL TECHNIQUES
    1                           Highpunch
      1                           Screw Punch
        3                          Front Kick  *Front Kick Strings*
        4                          Can-Can Kicks  *Juggles*
    1,2                         1-2 Punches
      3# [B to cancel]            Spinning Heel Drop *Unblockable after 3rd Spin*
      4                           Snapkick  *Stuns on CH*
    1,3                         Highpunch, Shin Lowkick
    1,4                         Highpunch, Leg Cutter  *Leg Cutter Strings*
    b+1                         Sparrow Trap  *Throws on CH*
    d/b+1                       Tsubame Return
      2                           TOE PUNCH
    WS+1                        Sparrow Gut Punch  *Stuns on CH*
      4                           EXTENSION KICK
    f+1,4                       Screw Punch, Can-Can Kicks  *Juggles*
    d/f+1,2                     Uppercut, Hunter's Trap  *Throws on Hit*
    d/f+1+2                     Dodging Strikes  *Auto Low Parry*
    1+2                         Double Palm  *Juggles*
    f+1+2                       Blade Elbow
    d+1+2                       TOE PUNCH
    WS+1+2                      SPINNING MID PUNCH
      ~D                          MID PUNCH CANCEL
    1+2+3+4                     Kiai Tame Powerup
      ~D/F+3+4,3+4,1+2            Ultimate Tackle  *Precision Timing*
    1+4                         White Heron
      (F+3)# [B to cancel]        SPINNING HEEL  *Unblockable after 3rd Spin*
    b+1+4                       Black Heron
      3                           Mule Sweep
      4                           Mist Roundhouse
    2                           HIGH PUNCH
      1,1+2                       ROBIN FISTS  *Bounds*
        ~B                          ROBIN CANCEL
      3                           SWING KICK
    d+2                         HEAVEN'S HAMMER  *Bounds*
    d/f+2                       Sparrow Uppercut  *Juggles*
    FC,d/f+2                    Sweeping Sparrow
    d/b+2                       Rock Shooter  *Juggles*
    f+2                         Dashing Uppercut  *Juggles*
      d_d/b                       Uppercut Cancel
    f,f+2                       HUNTER'S TRAP  *Throws on Hit*
    b+2                         Driving Arrow
      1                           Screw Punch
        3                           Front Kick  *Front Kick Strings*
        4                           Can-Can Kicks  *Juggles*
        d+4                         Power Tailsweep
      >1+2                        Spinning Nest
        4                           Lotus Bloom
      4                           Leg Cutter  *Leg Cutter Strings*
    SS+2                        MIST PALM
    2+3                         Sparrow Piroette  *Parries High Punches*
    d/f+3                       Long Thrustkick
    3,1                         MIDKICK, TSUBAME RETURN
    b+3                         Backflip
      2                           Dashing Uppercut  *Juggles*
        d_d/b                       Uppercut Cancel
      4                           Leg Cutter  *Leg Cutter Strings*
    3~4                         Power Tailsweep
    f,f+3                       DASHING SPIN MID KICK
    WS+3                        Cartwheel Kickup  *Juggles*
    u/f+3                       Leaping Jumpkick
    d/b+3                       Backspinning Sweep
    (RN 3)_(u/b,b,N+3)          RUNNING JUMPKICK
    3+4                         Cartwheel Kick
    d+3+4                       Can-Can Kicks  *Juggles*
    (FC_WS)+3+4,3+4             Cartwheel Helicopter
    f+4                         Hard Roundhouse
    f,f+4                       Leaping Roundhouse
    b+4                         Knee Rush  *Stuns on CH*
      2                           TSUWABUKI  *Bounds*
    d/f+4                       Mid Frontkick
    SS+4                        Reverse Boomerang
    u/f+4                       Right Hopkick  *Juggles*
    u~u/b                       Backflip
    b,b~u/b                     Leaping Downwards Punch  *Against Wall*
    
    f+1,3                       Front Kick String
      1                           High Punch
        2                           Uppercut
        1,3                         Screw Punch, Front Kick  *Front Kick strings*
        1,4                         Screw Punch, Can-Can Kicks  *Juggles*
        3                           Shin Lowkick
        4                           Leg Cutter  *Leg Cutter strings*
    
    1+4,2                       White Heron String
      4                           Lightning Crescent
      d+4                         Sweep Kick  *Juggles*
      1                           Punch
        1,3                         Screw Punch, Front Kick  *Front Kick strings*
        1,4                         Screw Punch, Can-Can Kicks  *Juggles*
        2,4                         Punch, Snapkick
        3                           Shin Lowkick
        4                           Leg Cutter  *Leg Cutter strings*
    
    d/b+4                       Leg Cutter String
      [4],[4]                     [Double/Triple Leg Cutters]
        3                           HERON CANNON  *Juggles*
        1+4                         White Heron  *White Heron strings*
    
    b+1+3                       High/Mid Attack Reversal
      1+3#                        EXTENDED REVERSAL
    
    (F+3)# [B to cancel]        Spinning Heel Drop  *Unblockable after 3rd Spin*
    
    (WS)+2.1.1.1..2.1..4.3..(3+4)     Tenstring
    (WS)+2.1.1.1..2..(1+4)..1.(3+4)   Tenstring
    (WS)+2.1.1.3                      Fourstring
    
    Item Moves
    ----------
    b+1+3+4                     NAGINATA
    u/f+1+2                     GIANT PAPER FAN
    1+2+3                       SACRED BOW
    
    Sample Combos
    -------------
    d/f+2, b+2,1,3, d+2 (B!), b+4,2 -=- 60 pts.
    1+2, 1+4, 2,1,1+2 (B!), d/b+4,3 -=- 65 pts.
    f+2, u/f+3, 2,1, d+2 (B!), d/b+4,3 -=- 66 pts.
    Low Parry, d/f+1, 2,1, 2,1,1+2 -=- 34 pts.
    WS+3, 2,1,1+2 (B!), b+2,1+2,4 -=- 58 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ================
    | BAEK DOO SAN |
    ================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Hammer Head {1}
            2+4                 Blue Shark Claw {2}
            d/b+1+3             Swordfish Catch {1+2}
            f,f+2               Cobra Bite {2}
            f+2+3               Cannonball {1+2}
    (Left)  (1+3)_(2+4)         Snake Revenge {1}
    (Right) (1+3)_(2+4)         Hunting Serpent {2}
    (Back)  (1+3)_(2+4)         Triple Pain
    (Air)   d/f+3+4             HAWK'S TALONS
    
    SPECIAL TECHNIQUES
    1,1                         Double Punches
    [1,2,]3,3,3                 [1-2 Punches,] Butterfly Kicks
      4                           Monarch Kick  *Stuns*
      d+4                         Butterfly Needle
    [1,2,]3,4>3                 [1-2 Punches,] Break Blade  *Juggles*
    [1,2,]3,3,4>4               [1-2 Punches,] Black Widow
      >3                          Widow's Bite  *Stuns on CH*
        f_b                         Widow Cancel, [Flamingo]
      >4                          Grey Snake Lowkick  *Juggles on CH*
    1,2,3(~f_~b)                1-2 Punches, [FLA]
    b+1                         STEALTH NEEDLE  *Bounds*
    d+1>4                       RAISE HAMMER, TRICK KICK
    (d/f_WS)+1,3                MID SLUG, SLAPKICK, [FLA]
    d/b+1                       DUCKING JAB
    1+2                         Skull Crush
      4                           Heel Axe  *Juggles on CH*
    2,2                         Mantis Backhand Spin
    2,3                         JAB, [FLA]
    b+2                         Bolt Cut
    b,b+2                       Backhand Spin  *Stuns on CH*
    f+2>1                       Mantis Rush
      >2                          Mantis Fist  *Stuns on CH*
      >4                          MANTIS LOWKICK
    d+2                         Board Splitter
    d/f+2                       UPPERCUT  *Juggles Standing Opponent*
    d/b+2                       STOMACH BLASTER  *Juggles*
    u/f+2                       BONE STAGGER  *Bounds*
    WS+2,1                      RISING FISTS  *Bounds*
    f+3,3                       Trident Rush
      2                           Forked Punch  *Stuns on CH*
    f,f,N+3                     Spinning Lift  *Stuns*
    d/f+3                       Claymore  *Stuns on CH*
      f_d                         Claymore Cancel, [FLA]
      4                           Double Claymore
    d/b+3,3                     Sandstorm Kicks
    WS+3,4>4                    Heat Destruction
      >3                          Widow's Bite  *Stuns on CH*
        f_b                         Widow Cancel, [Flamingo]
      >4                          Grey Snake Lowkick  *Juggles on CH*
    WS+3,3>4                    Wave Needle  *Juggles*
    b+3                         Flamingo Stance - [FLA]
    f,f+3                       HEEL HUNTER  *Bounds - Juggles*
    u/f,N                       Baek Hop
      3,4                         Trick Smash
      3,d+4>3                     Starlight Blade  *Juggles*
      3,3,3                       Butterfly Kicks
        4                           Monarch Kick  *Stuns*
        d+4                         Butterfly Needle
      3,3,4>4                     Black Widow
        >3                          Widow's Bite  *Stuns on CH*
          f_b                         Widow Cancel, [FLA]
        >4                          Grey Snake Lowkick  *Juggles on CH*
    f,N,d,d/f+3                 Wing Blade  *Juggles*
    u/f+3,4,3                   HUNTING HAWK  *Juggles, Bounds*
    FC_d+3,3                    Snake Creep
      N+3                         Snake Blade  *Juggles*
      d+3                         Snake Bite
    SS+3                        LOW SLIDER
    3+4,[f_b]                   Flashing Halbred, [FLA]
    d/f+3+4                     HAWK'S TALONS  *Throws Airborne Opponent* 
    4,4                         Facekick, Axe Snap
    f+4                         Heel Snap
      >3                          Heel Knife  *Stuns on CH*
        f_b                         Knife Cancel, [FLA]
      >4                          Grey Snake Lowkick  *Juggles on CH*
    WS+4>4>3,[f_b]              Albatross
      f_b                         Albatross Cancel, [FLA]
    WS+4>4                      Axekicks
      >4                          Grey Snake Lowkick  *Juggles on CH*
    b+4                         Heel Lance  *Juggles*
    u+4                         Concussion Kick  *Stuns*
      3                           Twisting Face Kick  *Juggles*
    u/f+4                       Hopkick  *Juggles*
    u/b+4                       FADING KICK
    d/b+4                       Cobra Sweep  *Juggles*
    f,f+4                       Hammer Heel
    FC_d+4,3,3>3                Peck Rash
      f_b                         Peck Cancel, [FLA]
    FC_d+4,3,3,D+3              Peck Needle
    b,b~u/b                     Walljump Punch  *Against Wall*
    b+1+2                       Mid/High Punch Parry
      3                           KICK RETRIBUTION  *After Successful Parry*
    d/b+3+4                     Heel Explosion  *Unblockable*
      b,b                         Explosion Cancel, [FLA]
    b,b+3+4                     Hurricane Explosion  *Unblockable*
    434.3.33.3.3.4.3            Tenstring
    4.33.4.3.33.4.3.3           Tenstring
    
    Flamingo Stance - [FLA] - b+3
    -----------------------------
    f_b                         Flamingo Step
    u_d                         Flamingo Sidestep
    1,2,3,3,3                   1-2 Punches, Butterfly Kicks
      4                           Monarch Kick  *Stuns*
      d+4                         Butterfly Needle
    1,2,3,4>3                   1-2 Punches, Break Blade  *Juggles*
    1,2,3,3,4>4                 1-2 Punches, Black Widow
      >3                          Widow's Bite  *Stuns on CH*
        f_b                         Widow Cancel, [FLA]
      >4                          Grey Snake Lowkick  *Juggles on CH*
    1,2,3~f                     1-2 Punches, [FLA]
    b+1                         STEALTH NEEDLE  *Bounds*
    d/f+1,3                     MID SLUG, SLAPKICK, [FLA]
    1+2                         Skull Crush
      4                           Heel Axe  *Juggles on CH*
    f+2>1                       Mantis Rush
      >2                          Mantis Fist  *Stuns on CH*
      >4                          MANTIS LOWKICK
    d+2                         Board Splitter  *Juggles*
    3,3,4                       Flamingo Wave Needle
    3,4>4                       Flamingo Python
      3                           Flamingo Destruction  *Stuns on CH*
        f_b                         Destruction Cancel, [FLA]
      >4                          Grey Snake Lowkick  *Juggles on CH*
    b+3                         HEEL HUNTER  *Bounds*
    f+3                         Gutbuster Kick
    d+3,3                       Snake Creep
      N+3                         Snake Blade  *Juggles*
      d+3                         Snake Bite
    d/f+3                       Claymore  *Stuns on CH*
      f_d                         Claymore Cancel, [FLA]
      4                           Double Claymore
    d/b+3,3                     Sandstorm Kicks
    *Hold 3*, 4,[f_b]           Flashing Halbred, [FLA]
    d/f+3+4                     HAWK'S TALONS  *Throws Airborne Opponent* 
    b+4                         Heel Lance  *Juggles*
    4>4                         Axe Kicks
    f+4                         Spinning High Roundhouse
    d/b+4                       Cobra Sweep  *Juggles*
    434.3.33.3.3.4.3            Tenstring
    4.33.4.3.33.4.3.3           Tenstring
    
    Item Moves
    ----------
    b+1+3+4                     SLEDGEHAMMER
    1+2+3                       BERET
    1+2+4                       GENTS VEST STYLE
    
    Sample Combos
    -------------
    d/f+2, *Hold 3*, 4~F, N+4~F, N+4~F, N+4 -=- 50 pts. 
    u/f+3,4,3 (B!), f,f, d/b+3,3~f, 1,2,3~f, 1+2,4 -=- 55 pts.
    f,N,d,d/f+3, u/f+3,4,3 (B!), f,f, d/b+3,3~f, 1,2,3~f, d/f+3+4 -=- 83 pts.
    d/b+2, d/b+3,3~f, 1,2,3~f, b+3 (B!), d/f+3,4 -=- 55 pts. 
    u/f+4, 2,3~b, N+2,3~b, N+2,3~b, N+2,3~b, N+2,3~b, b+3 (B!), d/b+4 -=- 52 pts
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    =======
    | BOB |
    =======
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                  Quarter Deck {1}
            2+4                  Cooler Shaker {2}
            f,f+1+2              Flying Cask {1+2}  *Juggles*
            FC,d/f,d,d/f+1+2     Sparkling Death {1+2}
    (Left)  (1+3)_(2+4)          Corkscrew {1}
    (Right) (1+3)_(2+4)          Eye Opener {2}
    (Back)  (1+3)_(2+4)          Deglacer Throw
    
    SPECIAL TECHNIQUES
    1,1,2                        Straight Rondel
    1,2                          1-2 Punches
      1+2                          Fast Break
    1,3,3                        Course Picante
    1,4                          Course Sarat
    1,d+4                        Course Achuto
    d+1                          Coupe Chop
    b+1,2                        Ravenous
    b,f+1                        Hot Cross Bun
    d/f+1,2                      Escalope Elbows  *Stuns on CH*
    f,N,d,d/f+1                  Langue Washer  *Juggles*
    WS+1                         Rising Butcher 
      2                            Cross Butcher
      3                            Hot Guimauve
    1+2                          Hammer Handle  *Bounds*
      B                            Roll Back
      1+2                          Hammer Upper
    f+1+2                        Belly Bump
    b+1+2,1,2                    Three Star Combo
    d+1+2,1,2,1                  Apicius Special
    u+1+2                        Egg Bound
      1                            Hatching Punch
    d/f+1+2                      Overpound
    u/f+1+2                      Pound Cake
      1                            Cake Icing  *Bounds*
      1+2                          Cracker Jack
    d/b+1+2                      Snipe Liftpalm  *Juggles*
    f,N,d,d/f+1+2                Granchi Cannon
    WS+1+2                       Rising Matzo  *Juggles*
    SS+1+2                       Banh Mi Strike
    2,1,2                        Grande Shooter
    d+2                          Combo Chop
      1,2,2                        Doom Gut Palm Combo
      3                            Spinning Knee
      4                            Goofy Kick
    f+2,3                        Circle Whopper
    f,f+2                        Zip Cutter
    b+2,2,4,4                    Combination Bitter
    d/f+2                        Slash Uppercut  *Juggles on CH*
    d/b+2                        Bite Uppercut
    FC,d/f+2                     Fritter Punch
      1,1+2                        Polpo Swing
      4,1+2                        Seppia Swing
    f,N,d,d/f+2                  Thunder Goof Fist  *Juggles*
    WS+2                         Spinach Rinse
      1                            Spinach Upper  *Juggles*
      2                            Spinach Hammer  *Bounds*
    BT d+2                       Plague Kick
    3,4                          Croque Monsieur
    f+3,4                        Merguez Kick Combo
    f,f+3                        Jumping Beans
    b+3                          Swingfoot  *Stuns on CH*
    d+3,4                        Panini Sweep
    d/f+3                        Gaufrette
      1,1                          Gaufrette Cutter
      2                            Gaufrette Punch
      4,4                          Gaufrette Kicks
    d/b+3                        Liaison Spike
    u/f+3                        Beat Jumpkick  *Juggles*
    u/b+3                        Reverse Duck Flip
    f,N,d,d/f+3,2                Gambero Knee Spiker  *Bounds*
    WS+3,3+4                     Brioche Star
    RN 3                         Perfect Smash
    d+3+4                        Duck Flip
    b+3+4                        Backward Roll
    f+3+4                        Forward Roll
      1                            Lyonnaise Break
      2                            Galette Slicer
      3                            Snail Kick
      3+4                          Perfect Press
      4                            Stealing Home  *Juggles*                         
    f,f+3+4                      Huitres Crush
    u+3+4,4                      Rotisserie
    d/f+3+4,4                    Runner Flip
    d/b+3+4,4                    Huile Slip
    u/f+3+4,4                    Hunting Hawk
    RN 3+4                       Rolly Poly
    4                            Standing Bob Kick  *Juggles on CH*
      3,3+4                        Sandwich Stomp
    d+4,3,4                      Tornado Mixer
    f+4                          Spinning Linguine  *Throws on CH*
    f,f+4,4                      Double Chapati
    b+4,1                        Pretzel Crush  *Bounds*
    b,b+4                        Langouste Tail
    d/b+4,4                      Contorno Kicks
      3,3                          Dual Midkicks
      4                            Lowkick
    (u_u/f)+4                    Faisan Crow
    f,N,d,d/f+4                  Apres Sweep
      1+2                          Cutting Coppa
    1+2+3+4~4                    Sucre Tile
    b,b~u/b                      Wall Backflip  *Against Wall*
    
    b,b+2+3                      Quick Langouste  *Unblockable*
    b,b+3+4                      Great Langouste
      ~B                           Cancel
      2                            Feint Knuckle
    
    u/f+2,3,3+4,4                Fivestring
    u/f+2,1,2,2,1,1+2,3,1,2,3+4  Tenstring
    
    Item Moves
    ----------
    b+1+3+4                     Sledgehammer
    1+4                         Top Hat
    *Auto*                      Chef Hat  *Automatically triggers in Rage mode*
    
    Sample Combos
    -------------
    f,N,d,d/f+1, f,f, d+2,3, 2, u/f+1+2,1 (B!), f,f, d/f+1, b+1+2 -=- 76 pts.
    WS+2,1, 1, u/f+1+2,1 (B!), d/f+3,2 -=- 63 pts.
    f,f+1+2, u/f+1+2,1 (B!), f,f, d/f+1, d+2,3, b+1+2 -=- 49 pts.
    u/f+3, d/f+1, d/f+1, d/f+1, b+4,1 (B!), f,f, d+2,3 -=- 70 pts.
    f+3+4,4, WS+2,1, u/f+1+2,1 (B!), d/f+1+2 -=- 56 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ===============
    | BRUCE IRVIN |
    ===============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Knee Bash {1}
            2+4                 Rib Crusher {2}
            f,N,d,d/f+1+2+4     Embracing Knee {1+2}
              1+2,1+2,1+2         Tumbleweed
              (3_4),1+2+3         Left Knee Strike {2}
                1,3,1+2+4           Turning Knee
                  2,4,1,1+2+3         Rising Knee
            f,N,d,d/f+2+3       Position Changer
              3+4,3+4             Turning Knee
              4,3,4,1+2+3         Fury Knees
            f,f+3+4             ANNIHILATOR {1+2}
    (Left)  (1+3)_(2+4)         Head Breaker {1}
    (Right) (1+3)_(2+4)         Face Breaker {2}
    (Back)  (1+3)_(2+4)         Reverse Neck Toss
    
    SPECIAL TECHNIQUES
    1,2,1,2                     Bruce Rush
    [1],2,                      [Jab], Punch
      3                           Midkick
      4                           FRONTKICK, [MTS]
      d+4>3                       Sweepkick, Highkick
    1,4,3                       Southern Cross
    b+1,2>1                     ELBOW RUSH
    u/f+1                       Elbow Bomb
    WS+1                        QUICK UPPER
    FC,d/f,d,d/f+1              Tornado Uppercut
    f,N,d,d/f+1                 TORNADO
      2                           LOPBURI
      4                           BLASTING KNEE
    u/f+1+2                     BOMB DROP
    f+1+2                       Spinning Slice Elbow
    f,f+1+2                     SPINNING DESCENT ELBOW
    d/f+1                       KIDNEY BUSTER
      2                           ELBOW SMASH  *Bounds*
        1>4                         LEFT HOOK, RIGHT KNEE  *Stuns on CH*  
      4                           KNEE CAPPER
      4~4                         CRUMPLE KNEE  *Stuns*
    2,4                         JAB, KICK, [MTS]
    f+2,4                       RIGHT HOOK, ROUNDHOUSE
    d/f+2                       Elbow Uppercut  *Juggles*
    f,N,d,d/f+2                 SKY UPPERCUT  *Juggles*
    b+2                         Elbow Bomb  *Stuns on CH*
    d+2                         GUILLOTINE ELBOW  *Bounds*
    f+2,3                       FANG RUSH
    f,f+2                       Nightmare Mach Punch  *Reverses Punches*
    d/b+2,1,4                   THAI RUSH
    WS+2,1                      Rising Elbow, Left Hook
    3                           Push Kick
      2                           GATLING COMBO  *Stuns on CH*
        ~f                          CROUCHDASH
    3>3                         STEP-IN KICK, FACEKICK
    f+3,1                       THRUSTER KNEE, LEFT LIFT  *Juggles on CH*
    f,f+3                       Slice Kick
    d+3                         Low Fang
      4                           Fang Rush
      4~f                         HAMMER KNEE  *Stuns*
    b+3                         Frontkick  *2 Hits on CH*
      4                           Knee  *Stuns on CH*
      2                           Right Punch
    d/f+3,1                     Spinsweep, Tornado Uppercut
    d/b+3                       Sway Lowkick
    u/f+3                       Knee Eater
    f,N,d,d/f+3                 Dashing Hard Lowkick
    3+4                         HAYMAKER KICK
    f+3+4                       BLASTING KNEE  *Stuns on CH*
    d+3+4                       ANJANEYA  *Bounds*
    d/f+3+4,3,3,3,3             Maching Knees
    d/b+3+4                     NIGHTMARE SWEEP  *Juggles on CH*
    b,b,N+3+4,4                 Handspring Backflip, Bazooka Leg
    f,N,d,d/f+3+4               HYPER KNEE
      3+4                         KNEE BLASTER
    4                           Head Kick  *Juggles on CH*
    4~f                         Hammer Knee  *Stuns*
    f+4,3,4                     PROMINANCE RUSH, [MTS]
    b+4,3                       Cheese Knees
      4                           Lunge Knee
      d+4                         Low Kicker
      d+4~4                       CRUMPLE KNEE  *Stuns*
    b,f+4                       Rising Knee  *Juggles*
    f,f+4                       Bazooka Leg
    d/f+4                       TRIDENT KICK, [MTS]
    d/b+4                       Sway Highkick  *Stuns on CH*
    FC,d/f+4                    AMPUTATION LOW
    SS+4                        Bull Kick
      1                           Left Hook
      4                           Double Bull
    b,b~u/b                     Jumping Wallkick  *Against Wall*
    b+2+3                       Sidewinder  *Unblockable*
    112.1.4.3.4.3.2..1          Tenstring
    112.1.4.3.4.3.4.3           Tenstring
    
    Muay Thai Stance - [MTS]
    ------------------------
    1>4                         SPINNING ELBOW, BLASTING KNEE
    f+1                         CHARGE ELBOW  *Bounds - Stuns on CH*
    2                           THAI JAB  *Stuns on CH*
    3                           POUNCING KNEE
    4                           THAI SWEEP
    
    Item Moves
    ----------
    b+1+3+4                     SLEDGEHAMMER
    1+2+3                       DOWN VEST
    2+3+4                       RED MOHAWK
    
    Sample Combos
    -------------
    d/f+2, f+4,3,4, [MTS] f+1 (B!), d/f+1,2 -=- 59 pts.
    u/f+4, 1,2, d/f+1,2 (B!), f,f, 3,2~f+1, f+2,4 -=- 55 pts.
    b,f+4, f+3,1, d/f+4, [MTS] f+1 (B!), b+4,3 -=- 72 pts.
    4~f, f+3,1, d/f+4, [MTS] f+1 (B!), d/f+1,2 -=- 68 pts.
    CH b+2, b+4,3, 1, b+4,3,4 -=- 76 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ==============
    | BRYAN FURY |
    ==============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Dropping Throat Breaker {1}
            2+4                 Falling Brain Blaster {2}
            f,f+1+2             Snake Mixer {1+2}
            FC,d/f,d/f+1+2      Chains of Misery {1+2}
    (Left)  (1+3)_(2+4)         Free Fall {1}
    (Right) (1+3)_(2+4)         Knee Blast {2}
    (Back)  (1+3)_(2+4)         Hummer Throw
    
    SPECIAL TECHNIQUES
    1,2                         1-2 Punch
      1                           Mid Blow  *Stuns on CH*
      3                           Low Kick
      4                           High Arc Kick
    b+1                         DOWNWARDS SMASH  *Bounds - Juggles on CH*
    b+1>2>1,2,1,2,1,2,1,2,4     Momentum Death
    d/f+1,2                     Piston Combo
    D/F#+1,1,1,1                PISTON PUNCHES
    SS+1                        Devil's Claw
    SS+1~2                      Phantom's Claw  *Stuns on CH*
    QCF_WS+1                    Lifting Uppercut  *Juggles*
    1,4,3,3                     Southern Cross
    1,4>2                       Atomic Combo
      ~f+1                        Fakeout Backfist
      >1                          Backfist  *Stuns*
        ~u_d                        Sidestep Feint
        >2                          Mach Punch
        >4                          JUMPING MIDKICK
      4                           JUMPING MIDKICK
    1+2                         SNAKE PIT  *Opponent BT on Hit*
      2                           PIT VIPER
    (FC_d)+1+2                  LEANING SLUG
      ~2                          SIDE HUMMER *Juggles*
      3                           LOWKICK
      ~f                          CROUCHDASH CANCEL
    f+1+2                       Spinning Elbow
    QCF_WS+1+2                  Small Uppercut
    b+2                         Backhand  *Stuns on CH*
      ~f+1                        Fakeout Elbow  *Stuns*
      >1                          Backhand  *Stuns*
        ~u_d                        Sidestep Feint
        >2                          Mach Punch
        >4                          JUMPING MIDKICK
      >4                          JUMPING MIDKICK
    d/f+2,1                     MID ELBOW, HIGH PUNCH
    d+2                         Downwards Bomb
      >3                          Python Knee
    f,b+2                       Jet Uppercut  *Juggles*
    d/b+2                       Stomach Hook
    QCB,2,4                     BACKDASH SMASH, ARC KICK
    QCF_WS+2                    Gutpunch
      b_f+2                       Slam Throw  *If Gutpunch Connects - Juggles*
    SS+2                        Side Hummer
      3                           LOW SWEEP  *Juggles*
    f+2,1,4                     Stomach Combo
    f,f+2                       Mach Punch
    3,3                         Midkick, Highkick
      2                           Jet Uppercut  *Juggles*
      4                           Facekick
    d+3,2                       CROUNCH ANKLE KICK, RIGHT HOOK
    b+3                         Stopping Kick
      1+2                         OVERHEAD BOMB  *Bounds*
      4                           Knee
      2,1                         2 Punches
        2                           Mid Hook
        4                           Low Kick
    f+3                         Lifting Left Knee  *Stuns on CH*
    f,f+3                       Slash Kick
    f,f+3 *Hold Down 3*         Delayed Power Slash Kick
    3,2,1                       Gatling Combo
      2                           Mid Hook
      4                           Low Kick
    QCF_WS+3                    Rising Knee  *Stuns On CH*
      4                           Crushing Knee
    QCB+3                       SWAYBACK LOWKICK
    d/f+3                       Snake Edge  *Juggles*
    (u_u/f)+3                   Rolling Driver
    d/f+4                       Spinkick
    d+3+4                       Side Low Kick
      2                           SIDESWIPE MID
    3+4                         KIDNEY KICK  *Stuns on CH*
    QCF_WS+3+4                  Quick Spinkick
    4,3,4                       Running Blind
    b+4                         Lifting Right Knee
    (u_u/f)+4                   Overhead Boot  *Juggles*
    u/f~N+4                     Hopkick  *Juggles*
    f+4                         RANGED FRONTKICK  *Stuns on CH*
    f,f+4                       Downward Arc Kick
    QCF+4                       SPINNING KICK
      1,2                         DOOM KNUCKLES
      1,4                         KNUCKLE, JUMPING MIDKICK
    QCB,4                       Swayking Kickoff  *Juggles*
    b,b+4                       Flipping Ankle Drop
    b,b~u/b                     Twisting Jumpkick *Against Wall*
    
    1+3+4                       Knee Taunt
      f,f+2                       Omen Mach Breaker
      f+2,1,4,2,1,4,2             Fury Combo
    
    b+1+2~2                     High/Mid Punch Parry, Retaliation Punch
    
    b+1+4                       Super Backfist  *Unblockable*
    f+1+4                       Fast Super Backfist  *Unblockable*
    
    b+34..1.2.14.2.1.4.2        Tenstring
    b+34..1.2.14.3.3.2          Ninestring
    b+34..1.2.14.2.4            Eightstring
    
    Item Moves
    ----------
    b+1+3+4                     SLEDGEHAMMER
    2+3                         SHOTGUN  *Opponent Must Be in Mid-air*
    2+3+4                       20MM VULCAN
    
    Sample Combos
    -------------
    d/f+3, u/f+3, 1, b+1 (B!), 3,3,4 -= 68 pts.
    WS+2,b+2, b+3,1+2 (B!), f,f d+3+4,2 -=- 72 pts.
    WS+1, b+3~f,3, 1, b+1 (B!), d/b+1+2 -=- 62 pts.
    f,b+1+2, f+1+2, 1, b+3~f,4,1,2 -=- 62 pts.
    d+1+2~2, d/b+2, 1, b+1 (B!), u/f+3, 1, f,f+2 -=- 71 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ==================================
    | CHRISTIE MONTEIRO / EDDY GORDO |
    ==================================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Leg Twist Takedown {1}
            2+4                 Neck Spinning DDT {2}
            d+(1+3)_(2+4)       Swinging Splashdown  {1_2} *Opponent Must Duck*
            d/f+1+2             Swinging Pendulum Flip {1+2}
            HCF+1+2             Rodeo Spin {1+2}
            (HND) 3+4           BATUCADA
    (Left)  (1+3)_(2+4)         Winding Twistflip {1}
    (Right) (1+3)_(2+4)         Saddlemount Frankensteiner {2}
    (Back)  (1+3)_(2+4)         Over The Top Legtoss
    
    SPECIAL TECHNIQUES
    1,2                         1-2 Punches
      4,3                         Backflip Kickout, (RLX)
      4~4                         Leaping Boot, (RLX)
    1,3                         Jab, Toetap, (HND)
      D                           (RLX)
    d/f+1                       Elbow Sting
      F                           (HND)
      ~1                          Face Stab
    WS+1,3                      Rising Fist, Heran Bago  *Juggles*, (RLX)
    1+2                         Rewinder
      ~3                          Kickup  *Juggles*
      ~3~d                        Modified Kickup
      3                           Toetap, (HND)
    b+1+2                       Straight Jab
    (f+1+2)_(FC,d/f+1+2)        Handstand Position - (HND)
    d/b+1+2                     DOUBLE ARMSTRIKE  *Bounds - Juggles*
    FC+1+2                      Cabecada
      1+2                         Cabecada Needle
    (u/b_u_u/f)+1+2             VASSUNA JUMP  *Bounds*
    SS+1+4                      Low Banda Sweep
    SS+2,4                      LUNGING RIGHT PUNCH, HIGHKICK, (HND)
    (WS+2)_(QCF+2)              Sliding Uppercut *Juggles on CH*
    d/f+2                       Elbow Uppercut  *Juggles on CH*
    f+2,1,4                     Triple Flurry
    f,f+2,3                     RIB CRACKER, LOW BANDA SWEEP  *Juggles*
    d+2,3                       ELBOW, BOMB DROP, (RLX)
    b+2                         Asfixiante
    d/b+2,3                     Vaisya  *Juggles*
    3                           High Crescent  *Stuns on CH*
      4                           Circle Whipkick
    3~4                         Thomas Flare  *Juggles*, (RLX)
      B                           (HND)
      3+4                         FRONT STINGER
      4,1+2                       Low Flairsweep, Cabecada
        1+2                         Cabecada Needle
      4,[4]                       Low Flairsweep[s]
        B                           (HND)
    f+3                         Arrow Kick, (HND)
    b+3                         Quick Knee
      >f                          Snapkick Extension
      ~3                          Heran Bago  *Juggles*
    d+3~3                       Heran Bago  *Juggles*
    u+3                         Splash Backflip
    u/f+3                       Armada de Costes
      3                           Kickup  *Juggles*
      3~d                         Modified Kickup
      3+4                         Low Kickout, (RLX)
    WS_QCF+3                    CRESCENT CANNON  *Juggles*
    SS+3                        Heran Bago, (RLX)
      ~D                        Heran Bago Cancel, (RLX)
      B                           (HND)
    d/f+3                       Toetap, (HND)
      D                           (RLX)
    d/b+3                       Rasteria
      B                           (HND)
      3                           Midkick, (RLX)
      4                           Leg Whip
      ~3                          Bush Whacker
      d/b+4                       Shin Cutter
        ~B                          (HND)
        1+2                         Cabecada
          ~1+2                        Cabecada Needle
        3                           HERAN BAGO
        4                           Cross Cutter
          ~B                          (HND)
    f,f+3                       Lungekick
    RN 3                        RUNNING SLIDE  *Juggles on CH*, (RLX)
    3+4                         Macaco
      B                           (HND) Cancel
      3                           Half-Spring Cancel, (HND)
    f+3+4                       Reversao
    b+3+4                       Dropping Crescent
    d/f+3+4                     Mirage  *Juggles*
    u/f+3+4                     Mea Rua Plando
    (u_u/b)+3+4                 Jumping Jack
      ~D_~B                       (RLX)
    d/b+3+4                     MEIA LUA
      ~D                          (RLX)
      ~B                          (HND)
      4,3                         SLAPPY KICKS
    FC+3+4                      Flapjack
      B_D                         (HDN)_(RLX)
    SS+3+4,3+4,3+4,u/f+3+4      Aerial Kicks, Jumping Jack
      B_D                         (RLX)
    d+3+4                       Relax Position - (RLX)
    BT 3+4                      Moonlight Flip
    d+3~4                       Quicksweep
    d/b+4,4,4,4...              M. L. de Compasso  *b+4 After Any Kick for (HND)*
    FC,d/b+4                    HAULE  *Stuns on CH*
    FC,d/f+4                    Pananeila Joral, (RLX)  *Juggles on CH* 
    WS+4                        Circle Kick
    4~3                         Satellite Moon
      3~b                         (HND)
      3                           Mid Slipkick, (RLX)
      4,2,4                       Moon Combo, Armada  *Can Chain Armada Moves*
    d+4,3                       AU DE BICO
    b+4                         Armada
      3                           Rasteria
        Pause,4..                     Armada..  *Infinite Chain*
        B                           (HND)
        ~3                          Chibata
        3                           Heran Bago, (RLX)
          ~B_~D                       Heran Bago Cancel, (HND)_(RLX)
          B                           (HND)
        4                           Low Kick
          B                           (HND)
          1+2                         Cabecada
            ~1+2                        Cabecada Needle
          4                           Low Kick
            B                           (HND)
      4                           Backflip
        D                           (RLX)
        3+4                         Backflip
    f+4                         Monkey Trick
      B                           (HND)
      3+4                         Flare  *Juggles - Can Chain Thomas Flare Moves*
    (u_u/f)+4                   Roundhouse
    f,f+4                       Backflip
      3                         Foot Kickout, (RLX)
      ~4                          Dropkick, (RLX)
    SS+4                        Lowsweep
      B                           (HND)
      3                           Tripping Sweep
      3+4                         Flapjack
        B_D                         (HND)_(RLX)
    SS+4~3                      Leaping Massacre
      B                           (HND)
    u~u/b                       Backflip, (HND)
    b,b~u/b                     Runup Backflip, (BT)  *Against Wall*
    b,b+3+4                     SPINNING CYCLONE  *Unblockable - b,b to Cancel*
    4~3..4.2.44.(3+4).(3+4)(3+4).(d/b+3+4).(u/f+3+4)    Tenstring
    
    Handstand Position - (HND) - (f+1+2)_(FC,d/f+1+2)
    -------------------------------------------------
    N                           (RLX)
    b                           Stand Up
    (u,N)_(d,N)                 Handstand Lean
    1,3                         Spin-In Punch, Rasteria
      Pause,4..                   Armada..  *Infinite Chain*
      B                           (HND)
      ~3                          Chibata
      3                           Heran Bago, (RLX)
        ~B_~D                       Heran Bago Cancel, (HND)_(RLX)
        B                           (HND)
      4                           Low Kick
        B                           (HND)
        1+2                         Cabecada
          ~1+2                        Cabecada Needle
        4                           Low Kick
          B                           (HND)
    f+1                         Jab
      2                           Fist
        4,3                         Backflip Kickout, (RLX)
        4~4                         Leaping Boot, (RLX)
      3                           Toetap, (HND)
        D                           (RLX)
    2,4                         Spin In Punch, Low Sweep
      B                           (HND)
      3                           Low Sweep
      3+4                         Flapjack
        B_D                         (HND)_(RLX)
    F+1+2                       Roll Forward, (HND)
    3                           Scoot Kick, (RLX)
    3~4                         Thomas Flare  *Juggles*, (RLX)
      B                           (HND)
      4,1+2                       Low Flairsweep, Cabecada
        ~1+2                        Cabecada Needle
      4,[4]                       Low Flairsweep[s]
        B                           (HND)
    b+3                         Heran Bago, (RLX)
      ~B_~D                       Heran Bago Cancel, (HND)_(RLX)
      B                           (HND)
    (d_u)~(3_4),N               Drop In Kick, (HND)
    (D_U)+(3_4)                 Drop In Kick, (RLX)
    d>3+4                       Low Rider, Boot Up  *Juggles*, (HND)
    4                           Helicopter, (HND)
      3+4                         Thomas Flare  *Can Chain Thomas Flare Moves*
    
    Relaxed Position - (RLX) - d+3+4
    --------------------------------
    f_b                         Forward_Backward Roll
      1+2                         Flying Cross Chop
    1                           Left Punch
      3                           Arrow Kick, (HND)
      4                           Armada  *Can Chain Armada Moves*
    f+1+2                       (HND)
    f,f+1+2                     Forward Roll, Flying Cross Chop
    b+1+2                       (HND)
    2                           Right Punch
      3                           Crescent Cannon  *Juggles*
      4                           Monkey Trick
        B                           (HND)
        3+4                         Thomas Flare  *Can Chain Thomas Flare Moves*
    3,4                         Lowsweep, Midkick
    3~4                         Kickup  *Juggles*
    3+4                         Macaco
      B                           (HND) Cancel
      3                           Half-Spring, (HND)
    f+3+4                       Springing Kickup
    4,3+4                       Stinger, Haule
      ~B_~3                       Haule Cancel, (HND)
    4~3                         Low Flair Kickup  *Juggles*, (HND)
      3+4                         Thomas Flare  *Can Chain Thomas Flare Moves*
    
    Item Moves - (Christie)
    -----------------------
    b+1+3+4                     NAGINATA
    1+3+4                       RASTA BIKINI
    2+3+4                       SAMBA FEATHERS
    
    Item Moves - (Eddy)
    -------------------
    b+1+3+4                     SLEDGEHAMMER
    2+3+4                       SOUL AFRO
    1+3+4                       ETHNIC HEADBAND
    
    Sample Combos
    -------------
    d/f+3+4, b+3~3, RLX 2,4~b (B!), HND f+1,2,4~4 -=- 64 pts.
    f+4,3+4,3+4, b+3~3, RLX 2,f+3 -=- 79 pts.
    CH d/f+2, u/f+1+2 (B!), b+3~3, RLX 2,f+3 -=- 64 pts.
    RLX 4~3, HND 2, WS+1,3, RLX 2,4~b~f (B!), RLX 2,f+3 -=- 65 pts.
    3~4, RLX 2, f+1, u/f+1+2 (B!), b+4,4,3+4 -=- 67 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    =============
    | DEVIL JIN |
    =============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Bitch Kicks {1}
            2+4                 Arm Takedown {2}
            f,f+1+2             Stonehead {1+2}
            f,HCF+1+2           End of Dreams {1+2}
            QCB+1+3             Wrist Takedown {1}
            d/f+2+3             Striking Oshi Taoshi {2}
    (Left)  (1+3)_(2+4)         Shoulder Flip {1}
    (Right) (1+3)_(2+4)         Arm Break, Shoulder Toss {2}
    (Back)  (1+3)_(2+4)         Back Toss
    
    SPECIAL TECHNIQUES
    1,1>2                   Shining Fists
    1>2                     1-2 Jab
      2                       Backfist
      3                       Axe Kick  *Juggles*
        4_(F+4)                 Axe Kick_Front Kick
      4                       Knee
        3                       Knee Cancel, Demon Gate Kick
      4~1+4,2,4_(d+4)         White Heron  *1+4 cancels the 4*
    b+1                     Parting Wave
      >D/F                    Crouchdash  *Chains into CD Moves*
      2                       BRIMSTONE STRIKE
        ~B                      CANCEL
    d+1                     Corpse Thrust
    d/f+1>2                 Stomach Shot, Overhead Smash
    f,N,d,d/f+1             Thunder Godfist
      U/F                     Heaven Denied  *TGF must Hit Standing Opponent*
      3                       Sidekick
      4                       Hellsweep
    WS+1,2                  TWIN PISTONS
    d_FC+1+2                Ultimate Tackle
    b+1+2                   Leanback Fist Feint
    B+1+2                   Leanback Fist
      *Hold B+1+2*            Daemon Charge Fist
    d/f+1+2                 ARATAMA STRIKE
    1+4,2,4_(d+4)           White Heron Combo
    2,2                     Jab, Backfist
    b+2,3                   Backhand, Leftkick
    f+2>4                   Overhead Smash, Knee  *Stuns on CH*
    d/f+2                   Uppercut *Juggles on CH*
    d/b+2                   Ankle Ripper
    u/b+2                   Face Slasher
    f,f+2                   Demon Paw
    SS+2                    Demon Twister  *Juggles*
      ~U                      HELL'S GATE
    b,f+2                   Stun Fist  *Stuns on CH*
      >1>2                    Laser Rush
      >1>d+2                  Laser Scraper  *Juggles*
      >1>4                    Laser Gate
    WS+2                    CRUNCH UPPERCUT  *Juggles*
    f,N,d,d/f+2             Wind Godfist  *Juggles*
    f,N,d~d/f+2             Electric Wind Godfist  *Juggles*
    (u/b_u_u/f)+2+4         Corpse Splitter  *On Fallen Opponents*
    f+3                     Screw Kick
    f,f+3,1                 Twisted Darkness
      f,f                     Cyclone Rewind
      b+1+2                   LEANBACK FIST FEINT
      B+1+2                   LEANBACK FIST
        *Hold B+1+2*            DAEMON CHARGE FIST
      3                       Spinning Sweep  *Juggles*
      4                       Backwards Thrust Kick
    b+3                     JAMBU SPEAR
    d/f+3,2,4               RENGOKU
      ~U                      DAEMON'S FLIGHT
    u/f+3                   REAPER'S SCYTHE  *Juggles on CH*
    f,N,d,d/f+3             Leaping Thrustkick  *Juggles*
    f,N,d,D/F+3             Leaping Low Thrustkick
    3+4                     Daemon's Flight
      B                       Air Block
      1                       NEAR DEATH
      1+2                     Flying Laser  *Unblockable*
      f+1+2                   Fly Around, Flying Laser  *Unblockable*
      2                       INFERNAL ANNIHILATION THROW
      3                       AMARA  *Bounds*
    d+3+4                   Can-Can Kicks  *Juggles*
    f+4,3                   TWISTED SAMSARA
      ~U                      DAEMON'S FLIGHT
    f,f+4                   LAST RITES
    b+4                     Demon Steel Pedal  *Stuns on CH*
    u+4                     SAMSARA  *Juggles*
      ~U                      DAEMON'S FLIGHT
    4~3                     Demon Gate Kick
    u/f+4                   Flying Soul
    d/f+4>4                 Delayable Axe Kicks
    f,N,d,D/F+4,4           HELL SWEEP, Roundhouse
    WS_(f,N,d,d/f)+4,4      Axe Kicks
    b,b~u/b                 Wall Jumpkick  *Against Wall*
    
    b+(1+3)_(2+4)           Mid/High Attack Reversal
    
    (u/b_u_u/f)+1+2         Diagonal Air Laser  *Unblockable*
    1+2                     Sweeping High Laser  *Unblockable*
    b+1+4                   Lightning Godfist  *Unblockable*
    B+1+4                   Lightning Hell Godfist  *Unblockable*
    
    f,f,N+2122.3.4.4..1..2.1        Tenstring
    f,f,N+2122.3.4.4..3..2.1        Tenstring
    f,f+N+2144.2.4.3..2.1           Ninestring
    324.3.(1+4).2..2.1.2            Tenstring
    324.3.(1+4).2.1..3_4            Ninestring
    b+24..4.4.4.2.(1+4)..2.1.3_4    Elevenstring
    b+24..4.4.4.2.(1+4)..2.(3+4)    Elevenstring
    b+24.2.1.2_(d+2)                Fivestring
    
    Item Moves
    ----------
    b+1+3+4                     SLEDGEHAMMER
    1+2                         DEMONIC FACE
    1+2+3                       DEMONIC SWORD
    
    Sample Combos
    -------------
    f,N,d~d/f+2, f,N,d~d/f+2, 1, 1, 1, d/f+1+2 (B!), d/f+3,2,4 -=- 71 pts.
    WS+2, f,f+3,1 d/f+1,2 (B!), f,N,d,d/f+1~U/F -=- 72 pts.
    u+4~U, 3 (B)!, SS Left+1+4, b,f+2,1,2 -=- 66 pts.
    SS+2~U -=- 72 pts.
    [f+3],4~U, 3 (B!), d/f+3,2,4 -=- 52 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ============
    | DRAGUNOV |
    ============
    
    GRAPPLING TECHNIQUES
    (Front)  1+3                 Rolling Armbar {1}
             2+4                 Flipped Backboot {2}
             f,f+1+2             Mad Wind {1+2}
             f+1+4               Rolling Hyperextension {1}
             f+2+3               Rolling Kneebar {2}
             u/f+3+4             Scissor Takedown
             d+(1+3)_(2+4)       Facial Knee {1_2}  *Opponent Must Duck*
    (Left)   (1+3)_(2+4)         Tarantula Twist {1}
    (Right)  (1+3)_(2+4)         Reverse Arm Bar{2}
    (Back)   (1+3)_(2+4)         Absolute Silence
    (Tackle) 1                   Blizzard Sleeper {1}
             2                   Ankle Lock {2}
             1+2                 Mounted Beatdown {1+2}
    
    SPECIAL TECHNIQUES
    1,1>3                        Double Lefts, Thrustkick
    1,2,1                        Advancing Punches
    1,3,2                        DUAL HIGHS, BOMB FIST  *Bounds - Stuns on CH*
      1+2                          Bomb Fist Cancel, Guillotine Throw {1+2}
        ~B                           Throw Cancel
    d/f+1                        Gut Short
      4                            SPINNING CUTTER
    d+1                          SKINNER ELBOW  *Bounds*
    b+1                          Straight Facepiff
    QCF+1                        COCK HAMMER  *Stuns*
    WS+1,3                       Double Hilt
    f+1+2                        SPINNING DECAPITATOR
    b+1+2                        BLIZZARD AXE HANDLE  *Bounds*
    FC_d+1+2                     Shoot Takedown
      1_2                          ROLL IN CANCEL
      3_4                          ROLL OUT CANCEL
    (QCF_WS)+1+2                 Cold Shoulder
    2,1                          1-2 Punches
      3                            Thrustkick
      4                            Anklekick
    d+2                          Sharpener
    f+2                          Elbow Check 
      >4                           Close Knee  *Stuns on CH*
    f,f+2                        Bomb Fist
      1+2                          Bomb Fist Cancel, Guillotine Throw {1+2}
        ~B                           Throw Cancel
    (f,f,f)_RN+2                 Coffin Nail
    d/f+2                        Deep Uppercut  *Juggles*
    d/b+2,1                      Ripper Combo
      2                            Ripper *Juggles*
    b+2,1,3                      Frost Fists, Reverse Sweep
      1+2                          Sweep Cancel, Knee Throw {1+2} *Opponent Duck*
    (u_u/f)+2                    Forearm Bomb
    u/b+2                        Stepping Knuckle Duster  *Stuns on CH*
    QCF+2                        Booster Elbow  *Juggles*
    QCB+2                        Flexible Elbow  *Juggles*
    SS+2                         Spinning Slaphand
      3                            Highkick
      1+2                          Reverse Windmill
        1+2                          Shoot Takedown
          1_2                          ROLL IN CANCEL
          3_4                          ROLL OUT CANCEL
        4                            Snap Powerboot
    WS+2                         Proton Uppercut  *Juggles*
    3,1,2                        DISCONNECTOR
    f+3                          Skipping Front Boot
      2                            SALUTE BLOW
      3                            AXE SNARE  *Throws on Clean Hit*
    f,f+3                        SLASH KICK
    b+3                          SERRATED EDGE
    d/f+3                        Axe Snare  *Throws on Clean Hit*
    d+3,4                        Kneekick, Belt Skinner
    d/b+3                        CLIPPER  *Throws on CH / Juggles on Clean Hit*
      1+2                          Facial Knee Throw  *Opponent Must Duck*
    WS+3                         Sub Hilt
    QCF+3                        SLAY RIDE  *Throws on CH*
    BT d+3                       Blind Legkick
    RN 3                         RUNNING SLIDE  *Throws on Hit*
    3+4                          Back Brainkick, FU/FT
    b+3+4                        Cold Crescent  *Juggles*
    d+3+4                        Morgue Blast  *Opponent Must be Grounded*
    4                            Propeller Kick
      1                            JABBER
      3                            OVERHEAD AXEKICK  *Bounds*
      4                            FORWARD JUMPKICK
    f+4                          High Knee
      4                            Snap Extension
        3                            NEO COUGAR
      d+4                          Low Fakeout
    f,f+4                        Caterpillar Heel  *Juggles on CH*
    (f,f,f)_RN+4                 Leaping Knee Trap  *Throws on Hit*
    d/f+4                        Sidekick
    d+4                          Shin Cutter
      1,3                          Ice Spin
      4                            STILETTO
    b+4                          Gut Punt
      2                            Elbow Hammer
        1                            Hookshot
        1+2                          Shoot Takedown
          1_2                          ROLL IN CANCEL
          3_4                          ROLL OUT CANCEL
      3                            Shoulder Booter
    (u/b_u_u/f)+4                Cold Layout
    u/f,N+4                      Delayed Hopkick  *Juggles*
    QCF+4                        Guillotine Knee Trap
      1,3,4,2                      Rolling Armbar {1}  *If Knee Hits*
      2,4,3,1                      Rolling Armbar {2}  *If Knee Hits*
    BT u/f+4                     Turning Hopkick  *Juggles*
    (FD/FT)_(FD/FA) 1+2          Living Dead Slide
      1+2                          DEATH TAKEDOWN
    b,b~u/b                      Twisting Jumpkick  *Against Wall*
    
    b+2+3                        Sub-Zero  *Unblockable*
    
    b+(1+3)_(2+4)                Mid/High Reversal
    d/f+1+2                      PITFALL  *Reverses Low Attacks*
    
    131..2.4.1+2                 Sixstring
    131..2.1.1.4.1.32            Tenstring
    
    Item Moves
    ----------
    b+1+3+4                     SLEDGEHAMMER
    1+2+3                       TEAR GAS
    FD/FA 1+2,D#                TACTICAL GOGGLES
      2                           RIFLE FIRE
    
    Sample Combos
    -------------
    b+3+4, d+4,1,3 -=- 44 pts.
    f+1+2, f,f+2 (B!), 3,1, b+2, WS+1+2 -=- 63 pts.
    d/f+2, 4,1, 4,3 (B!), f,f, 3,1,2 -=- 60 pts.
    CH f,f+4, WS+4, 1,3,2 (B!), d+4,1,3 -=- 72 pts.
    QCF+1, b+2,1, 1,3,2 (B!), f,f, 3,1,2 -=- 74 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ==============
    | EDDY GORDO |
    ==============
    
          Same moves as Christie Monteiro (see above)
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ============
    | FENG WEI |
    ============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Embracing Toss {1}
            2+4                 Arm Trap Snap {2}
            d/f+1+2             Avalanche {1+2}
            BT (1+4)_(2+3)      PAU LAU IMPALER {1+2}
    (Left)  (1+3)_(2+4)         Forced Bend Fist {1}
    (Right) (1+3)_(2+4)         Wrist Twister {2}
    (Back)  (1+3)_(2+4)         Blindside Toss
    
    SPECIAL TECHNIQUES
    1                           Jab
      >1                          Stomach Slug  *Stuns on CH*
    1,2,2                       Advancing Fists
      ~B                          (BT)
    1,3                         Jab/Kick Combo
    b+1                         Palm Thrust
    d/f+1                       Server Fist
    FC,d/f+1                    Silent Arrow
    d/b+1                       Swaying Fist  *Stuns on CH*
      ~f                          FORWARD KENPO STEP
      ~b                          BACKWARDS KENPO STEP
      >2                          BLUE EGG PALM
    (u/b_u_u/f)+1               Hopping Downpalm
    b,f+1                       Falcon Beak  *Stuns on CH*
    QCF+1                       Sliding Low Shoulder
    WS+1,2>1                    Torso Hammers
    BT 1                        BACKFIST
    1+2                         Elbow Arrow
    b+1+2                       Power Iron Shoulder
    d+1+2,1,2                   TORRENTIAL PAIN
    d/b+1+2                     MID KNUCKLES  *Bounds*
      2                           Low Pound  *Stuns on CH*
    f+1+2                       Shoulder Check, (BT)
    f,f+1+2                     TALON CLAWS
    WS+1+2                      TIGER PALMS
    SS+1+2                      Steel Flower
    QCF+1+2                     YAN WANG'S WRATH
    BT 1+2                      Elbow Thruster, (BT)
    2~1                         FLURRY  *Bounds*
      >1                          Hellwind Uppercut
    2,4>1                       CRASHING GLORY
    f+2                         Body Punch  *Stuns on CH*
      >1>2                        Punch, Flyback Fist
    f,f+2                       Advancing Palm
    b+2>3,4,2                   Iron Series
    d+2                         Snake Squasher
    SS+2                        High Punch, (BT)
    d/f+2                       Mid Palm
      2                           Advancing Palm
    d/b+2,2                     Windmill Lowfists  *Juggles*
      ~b                          Lowfist Cancel
      2                           Mid Overhead  *Juggles, Bounds*
    u+2                         HAMMER LEAP
    u/f+2                       EVADING PALM STRIKE
    u/b+2                       Throat Gouge
    WS+2                        Combat Uppercut  *Juggles*
    BT 2,2                      CIRCLING TIGER
    3~4,3                       Spinning Aerial, Backsweep
    d+3                         Crouching Ankle Stompout
    d/b+3                       Slippery Sweep
    d/f+3                       Hop Snapkick  *Juggles*
    (u/b_u_u/f)+3               Leaping Side Roundhouse
    f+3                         CLIMBING DRAGON
      4                           CLIMBING DRAGON  *Juggles*
    f,f+3                       Overhead Axe Stomp
    b+3,3                       FACE SLAPPER
    b+3~4                       (BT)
    SS+3,2                      TIGER TAIL, (BT)
    (WS_QCF)+3                  Chang Sliding Kickup  *Juggles*
    (f,f,f)_WR+3                Severing Sword Kick
    BT 3                        Overhead Axe Stomp
    BT d+3                      Spinsweep  *Juggles*
    f+3+4                       KENPO STEP  *Auto-Parry High/Mid Strings*
      ~b                          SHIFTING CLOUDS STEP
      1                           FRACTURED DIAMOND
      2                           FEI ZHANG STRIKE  *Juggles*
      3                           RISING SWALLOW
      4                           LEAPING LION
    b+3+4                       SHIFTING CLOUDS  *Auto-Parry High/Mid Strings*
      ~f                          KENPO STEP
      1                           BAO STRIKE
      2                           POISON CHALICE
      3                           SCORPION STING  *Juggles*
      4                           DRAGON STOMP
    d/f+3+4                     RUINOUS HALBERD
    u/f+3+4                     ASSASSIN BOW  *Juggles*
      3                           ASSASSIN SPEAR
    4~3                         HANDSPRING
    f+4                         Facial Roundhouse  *stuns*
      ~B                          (BT)
      3                           MIDKICK  *Juggles, Bounds*
      4                           Power Low Sweep
    f,f+4                       Diagonal Kick  *Juggles*
      >3                          Leaping Foot
    b+4                         Waist Sidekick
    d+4,1+2                     Dragon Breath
    d/b+4                       Power Low Sweep
    u/f+4                       Jumping Hopkick  *Juggles*
    WS+4                        Rising Facekick
    SS+4                        Spinsweep  *Juggles*
    b,b~u/b                     Wall Leaping Fist  *Against Wall*
    
    u/b+1+2                     Omen Palm  *Unblockable*
    
    f+1.1.2.1.3.4.2.2.2.2       Tenstring
    f+1.1.2.1.3.4.2.4.3.(1+2)   Tenstring
    
    Item Moves
    ----------
    b+1+3+4                     SLEDGEHAMMER
    2+3+4                       RUYI JIRGU GANG
    1+2+3+4                     MONKEY HEAD
    
    Sample Combos
    -------------
    d/f+3, 1, d/f+1, d/b+1+2 (B!), f,f+4,3 -=- 56 pts.
    Low Parry, d/f+1, f+1, f+3,4 -=- 27 pts.
    SS+4, d/f+1, f+1, f+3,4 (B!), d+4,1+2 -=- 56 pts.
    u/f+4, d/f+1, d/f+1, f+3,4 (B!), f,f, d/f+1, b+1+2 -=- 59 pts.
    QCF+3, d/f+1, 1, f+3,4 (B!), f,f+4>3, b+1+2 -=- 68 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ==========
    | GANRYU |
    ==========
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Body Drop {1}
            2+4                 Hip Roll {2}
            f,f+1+4             Jizo Hug {1+2}
            f,f+2+3             Face Slam {1+2}
    (Left)  (1+3)_(2+4)         Upper Stream {1}
    (Right) (1+3)_(2+4)         Crotch Toss {2}
    (Back)  1+3                 OKURIGAKE
            2+4                 REVERSE CHOKE SLAM
            d+1+2               Pedal Press
    
    SPECIAL TECHNIQUES
    1,2,1,2,1,2,1,2             Devil Thrusts
    d+1                         Axe Chop
      2                           MOUNTAIN CLEAVER  *Juggles*
      ~d+3+4                      Sit Down
    b+1                         Cross Cut Saw  *Turns Opponent Backward on CH*
      1,1                         Saw Blades
        ~d+3+4                      Sit Down
    (b+1~2)_(FC,d/b+1+2)        MIDARE UCHI
      ~1~1~1~1~1~1                TEN PALM SLAP
    b,f+1                       Hari Hand  *Turns Opponent Backward on Hit*
    FC+1,1,1,2,                 Sumo Rush
      (D_D/F_F)+1                 (L_M_H Ending)
    d/f+1>4>1                   Short Upper, Ganny Grinder
    FC,D/F+1,2,1                Nodowa Mid Combo
    b,d/b,d,D/F+1               Megaton Float  *Juggles*
    (u/b_u_u/f)+1               Leaping Palm Shield
    SS+1                        Falling Hammer
    WS+1,2                      SENRYO NIRAMI
    f+1+2                       ROCKET PALM
    f,f+1+2                     SUMO SCISSORS  *Juggles*
    FC+1+2                      Palm Lift
    1+2                         Hammer
      >1+2                        Double Uppercut  *Juggles*
      b+1+2                       Giant Tackle  *Unblockable*
        ~d                          Split
        ~1+2                        HOPPING HUG
        ~2                          Stunning Uppercut  *Stuns*
    b+1+2                       Headknot Headbutt
    d+1+2                       PEDAL PRESS  *Throws on BT connect*
    d/f+1+2,1                   Reverse Windmill Strikes
    u/f+1+2                     Sumo Splash
    WS+1+2                      Double Uppercut  *Juggles*
      >1+2                        Hammer
    RN 1+2                      OZUCHI STRIKE  *Stuns*
    FU/FT D+1+2                 Spring Hammer Punch
      (B_F)                       (Roll Backward_Roll Forward)
      2                           Low Hitting Swipe  *Floats*
      ~d                          Split
        u_d                         Sidestep
    BT 1+2                      Board Drop, (FU/FA)
    b+(1+3)_(2+4), 1+2          High/Mid Punch Reversal, Rushing Back Grab
    2,1,2                       ENMA HARITE  *Bounds*
    2,4                         KEKAESHI
    f+2                         Lunging Crotch Palm
      >1                          Palm Cancel, Ear Boxing
    f,f+2                       Embracing Claw
      1                           Bottom Lift {1}
      1+2                         Air Lift {1+2}  *Juggles*
      2                           Spin Lift {2}
      3                           Power Press {3}
      3+4                         Carry Press {3+4}
      4                           Rack Drop {4}
    b+2,1                       JINMAKU
      2                           YABURI
      d+2                         HARAI
    b,f+2                       SALT SHAKER  *Juggles*
    d+2,2,2,2...                Kabuki Low Palm
    d/f+2                       Lunging Upperpalm  *Juggles*
      1,2,1,2,1,2,1,2,1           Devil Thrusts
    d/b+2                       Ankle Smasher  *Juggles*
    u/f+2                       CHANKO SPIN
    WS+2                        Wind Palm  *Juggles*
    FC,d/f+2                    KIMEN HARI
    (f_b),d/b,d,d/f+2~1         NEKO DAMASHI
    b,d/b,d,D/F+2               Megaton Palm
    d/f+2+3                     Thunder Palm
    3,4,3,4,3...                Giant Highkick Chain
      4>4                         Mud Stomp
    f+3                         Sole Smush
    d/f+3                       Low Leg Swipe
    3+4                         Sit Down
      (B_F)                       (Roll Backward_Roll Forward)
      1                           Megaton Palm
      1+2                         BOARD DROP, (FU/FT)
      2                           Low Hitting Swipe  *Floats*
      ~d                          Split
        u_d                         Sidestep
      3+4                       Tootsie Roll
    f+3+4                       SUMO CHARGE
    d+3+4                       GANNY STOMP
      *Hold 3+4*                  EARTHQUAKE  *Unblockable*
    u/f+3+4                     Hip Press, Sit Down
    f,f+3+4                     Thunder Drop
    4,3,4,3...                  Giant Hightkick Chain
      4>4                         Mud Stomp
    4>4                         Mud Stomp
    d+4                         KEKAESHI KICK
    b+4,1                       TOUKON SLAP
    f,f+4                       Kamikaze Kick
    d/f+4,1                     Ganny Grinder
    b,b~u/b                     Twisting Splash  *Against Wall*
    1+2+3+4                     Kiai Tame Powerup
      ~2~3                        Julia Hug {1}  *Only Against Julia*
    
    FC+1.1.1.12..2.3.44.(1+2)   Tenstring
    
    d/b+1+2                     Giant Tackle  *Unblockable*
      ~d                          Split
      ~1+2                        HOPPING HUG
      ~2                          Stunning Uppercut  *Stuns*
    
    Item Moves
    ----------
    b+1+3+4                     SLEDGEHAMMER
    d/b+1+2,b+1+2               KABUKI MAKEUP
    1+2+3                       FRESH SEA BREAM
    
    Sample Combos
    -------------
    d/f+2, d/f+4,1, 2,1,2 (B!), f+1+2 -=- 66 pts.
    d/b+2, d/f+1,4,1, 2,1,2 (B!), f+1+2 -=- 67 pts.
    WS+2, 1,2,1, 2,1,2 (B!), f,f+4 -=- 64 pts.
    d/f+2+3, FC 1+2 -=- 48 pts.
    f,f+1+2, d/f+1,4,1, 2,1,2 (B!), f+3+4 -=- 65 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ====================
    | HEIHACHI MISHIMA |
    ====================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Neck Breaker {1}
            2+4                 Powerbomb {2}
            QCF+1               Broken Toy {1}
            f,f+1+2             Stonehead {1+2}
            f,f+1+4             Headbutt *Works on Male Characters* {1+2}
            d/f+2+3             FIRE STARTER {2}
    (Left)  (1+3)_(2+4)         One Hand Slam {1}
    (Right) (1+3)_(2+4)         Tile Splitter Guillotine {2}
    (Back)  (1+3)_(2+4)         Atomic Drop
    
    SPECIAL TECHNIQUES
    1,1>2                       Shining Fists
    1>2                         2 Punches
      2                           Backfist
      (1+2)_(2~1)                 Chi Palm
        ~(u_d)                      Fakeout
          (1+2)_(2~1)                 Delayed Chi Palm
      4                           Midkick
    1>b+2                       PUNCH, GUTPUNCH
      1                           Thunder Godfist
      4                           Slice Kick
    b+1                         Stun Splitter
      2                           DECAPITATOR
      4                           DEBILITATOR
    d+1                         Tile Splitter
    d/f+1,2                     HAMMER DESTINY  *Bounds*
    d/f+1,1                     Palm Strikes
    WS+1                        QUICK IRON FIST
    f,N,d,d/f+1                 Thunder Godfist
    (1+2)_(2~1)                 Chi Palm  *Stuns*
    f+1+2                       Hibachi Head
    b+1+2                       Double Tiger Fists
      1+2                         Shattering Palms
    b,b+1+2                     Deity Slayer
    d/f+1+2                     Demon Wings
    2,2                         Punch, Backfist
    f+2                         Backfist
      ~1+2                        Chi Palm Cancel
    f,f+2                       Demon Godfist  *Juggles*
    b+2                         KILLER CURSE
    b,f+2,1                     Celestial Annihilation
    b,f+2>2                     CELESTIAL SURRENDER  *Bounds*
    d/b+2                       Eisho Mon
    QCF+2                       Deathpalm
    WS+2                        Dark Thrust  *Juggles on CH*
    SS+2                        Kidney Smasher
      1                           KIDNEY CRUSH
    d/f+2                       Uppercut  *Juggles on CH*
    f,N,d,d/f+2                 Wind Godfist  *Juggles*
    f,N,d~d/f+2                 Electric Wind Godfist  *Juggles*
    3,4                         MONZENBARAI
    f+3                         LIGHTNING CRUSH  *Stuns on CH*
    d+3                         JICHINSAI KICK
    f,N,d,d/f,N+3               Slice Kick
    f,N,d,D/F#+3                Low Slice Kick
    f,f+3                       Left Axe Kick
    b+3,3                       Crescent Hook Stomp
    u/f+3,4                     Screw Blade Hunting Hawk
    d+3+4                       Raijin Charge
      f_b                         Cancel
      1                           Pulverizer
        2                           Raijin's Wrath
      2                           Lightning Bolt  *Unblockable - Stuns*
    b,b,N+3+4                   Shadow Foot Sidestep
    4                           Standing Heihachi Boot  *Stuns on CH*
    f+4                         RIGHT AXE KICK  *Bounds*
    b+4                         MOON SLICER
    u/f+4                       Wind Slicer
    WS_QCF_(f,N,d,d/f,N)+4>4    Axe Kicks
    [u/f+]4~3                   Flipstomp
    d+4                         Demon Stomp  *Opponent Must be Grounded*
    f,N,d,D/F#+4,[4],[4]        Hell Sweep[s] *Juggles on CH*
      N+1                         Thunder Godfist
      N+4,4                       Axe Kicks
    
    d+1+4                       Demon Tile Splitter  *Unblockable*
    
    2+3+4                       Lighting Taunt
    
    d/f+3:22..4.4..1..2..1..2..1       Tenstring
    d/f+3:22..4.4..1..4..1..2..(1_4)   Tenstring
    f,F.....2122.3.4.4..1..2.1         Tenstring
    
    Item Moves
    ----------
    b+1+3+4                     SLEDGEHAMMER
    f,f+1+2                     WILD COAT
    1+2+3                       THUNDER GOD DRUMS
    
    Sample Combos
    -------------
    f,f+2 1,2, d/f+1,2 (B~), SS+1,2 -=- 69 pts.
    f,N,d~d/f+2, f,N,d~d/f+2, b,f+2,2 (B!), f,N,d,D/F#+4,4,1 -=- 76 pts.
    CH f,N,d,D/F#+4,4,N+4, d/f+1,2 (B!), f,N,d,d/f+4,1 -=- 61 pts.
    CH 4, d/f+1,1, d/f+1,2 (B!), SS+1,2 -=- 73 pts. 
    f,N,d~d/f+2, f,N,d~d/f+2, f,N,d~d/f+2 -=- 51 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ============
    | HWOARANG |
    ============
    
    GRAPPLING TECHNIQUES
    (Front) LFF 1+3             Windmill Neck Kick {1}
            LFF 2+4             Falcon Dive Kick {2}
            RFF (1+3)_(2+4)     Rainbow Kick {1+2}
            f,f+2               Rolldown Jawbreaker {2}
            f+2+3               Cannonball {1+2}
            QCB+3               Trapped Heel Explosion {1}
            d/b+1+3             HIP TOSS {1+2}
    (Left)  (1+3)_(2+4)         5-Kick Massacre {1}
    (Right) (1+3)_(2+4)         Holding Neck Snap {2}
    (Back)  (1+3)_(2+4)         Jumping Leg Press
    (Air)   d/f+3+4             Soccer Snapkick
    
    SPECIAL TECHNIQUES 
    Both Right Foot Forward - (RFF) and Left Foot Forward - (LFF)
    -------------------------------------------------------------
    1+2                         Switch BT / Face Forward
    3+4                         Switch (RFF) / (LFF)
    f,N,d,d/f                   Crouch Dash
      N+2                         Psuedo-Wind Godfist  *Juggles on CH*
      3                           MID LEAPKICK, (LFL)
      3+4                         Mid Cutter, (BT)
      4                           Wing Blade  *Juggles*
    f,N,d~d/f+4                 Electric Wing Blade  *Juggles*
    d/f+1+2                     Body Blow
    d/f+2                       Uppercut  *Juggles*
    WS+2                        Rising Uppercut  *Juggles on CH*
    u+3                         Flamingo Kick, (LFL)
    WS+3                        Windmill Kick
    SS+3                        Back Thrust Kick  *Stuns on CH*
      3[,F]                       2nd Thrust Kick, (LFL)
    d/f+3                       GUN KICK
      >3                          2ND MIDKICK
      >4                          FACE KICK, (RFL)
        4                           SIDEKICK, (RFF)
      f+4                         BACKLASH
    d+3                         Knee Buster
      3                           DUAL FLASHKICKS
      4                           Dodge Lift, (RFL)
        4                           Outrage
    u/f+3,4,3                   Hunting Hawk
    RN 3                        NERICHAGI
    u+3+4                       Guillotine  *Juggles*
    u/f+3+4                     LEAPING MIDKICKS
      4                           THIRD KICK
    d/f+3+4                     Soccer Snapkick  *Throws Airborne Opponent*
    WS+4,[~4]                   Toe Kick, [Axe Kick, (RFF)]
    d+4,4                       Low Kick, Lifting Leg Kick  *Juggles*
    u+4                         Flamingo Kick, (RFL)
    b,b+4                       Leaping Roundhouse Spin
      3                           Back Thrust
      4,4                         Leaping Roundhouses
    u/f+4                       Jumping Highkick, (RFF)
      F                           (RLF)
      4                           Miskick, (RFF)
        F                           (RLF)
        4                           Lowkick, (RFF)
          F                           (RLF)
    SS+4                        Spinning Sweep  *Juggles on CH*, (RFF) 
    b,b~u/b                     Twisting Jumping Roundhouse  *Against Wall*
    
    Left Foot Forward - (LFF) Only
    ------------------------------
    1,1,3>3                     Twin Jabs, Lowkick, Highkick
    1,2,f+(3_4)                 Jab, Right Punch, (Sidekick_Jumping Roundhouse)
    2,f+(3_4)                   Right Punch, (Sidekick_Jumping Roundhouse)
    [1,]2,3                     High Punch[es], (LFL)
    [1,]2,4                     High Punch[es], (RFL)
    f+1+2                       Short Axe Handle  *Stuns on CH*
    b+2                         Bolt Cutter
    f+2                         Backfist, (RFF)
      ~F                          (LFF)
    u/f+2                       Leaping Headshot
    3,3,[d+3]                   High, Mid, [Low] Kicks
      4                           Highkick, (RFL)
        ~F                          (LFF)
        4                           Midkick, (RFF)
      f+4                         BACKLASH
    3,3,3                       MACHINE GUN KICKS
    3~4                         Flying Eagle
    f+3                         (LFL)
    f+3~3                       Thrust Sidekick
    f,f+3                       Spiral Kick, (RFF)
    b+3                         Lifting Leg Kick *Juggles*
    d+3,3                       LOWKICK, DUAL FLASHKICKS
    d/b+3                       Back Lowkick
    BT d+3                      TRICK SWEEP  *Juggles on CH*
    4,3                         LEFT AXE MURDERER
    4,f+3                       RIGHT AXE MURDERER, (RFF)
    4,4                         Hot Feet
      3                           OVERHEAD AXEKICK
      4                           Toe Jam (RFL)
        3                           Blizzard Kick
        4                           Hot Feet, (RFF)
    f+4                         Face Kick, (RFL)
      >4                          Sidekick, (RFF)
    f,N+4                       Right Flamingo Feint, (RFF)
    f,f+4                       Running Sidekick  *Turns Opponent BK When Hit*
    b+4                         NOSE BLEEDER, (RFF)
    b,b+4,3                     Double Thrust
    b,b+4,4                     Talon Snaps
      3                           TALON THRUST
      4                           Spin Kick
    BT 4                        Lifting Leg Kick  *Juggles*
    d/b+4,4                     Foot Sweep, High Crescent Kick
    u/b+4                       Chicken Kick
    
    
    Right Foot Forward - (RFF) Only
    -------------------------------
    F_B_(u/b,N)                 (LFF)
    1,1                         Face Punches, (LFF)
    2,1,1                       Triple Punches, (LFF)
    2,3                         Punch-Kick Combo, (LFF)
    2,4                         Jab, Chainsaw, (LFF)
      F                           (RFL)
      3                           OVERHEAD AXEKICK
      >4                          High Hook, (LFF)
    2,b+4                       SNAP SPIN KICK COMBO
    b+2                         CLUBFIST  *Bounds*
    3                           Upper Punt, (LFF)
      4                           Twisting Roundhouse, (RFL)
    BT 3                        Lifting Leg Kick  *Juggles*
    BT d+3                      FALCON LOW, (LFF)
    3~4                         Power Roundhouse, (LFF)
      b                           (RFL)
    f+3                         Hook Kick
      ~B                          Feint, (LFL)
      B                           BT Position
      4                           Teaser Trip, (LFF)
    f,f+3                       LEAPING LEFT ROUNDHOUSE  *Bounds*, (LFF)
    b+3                         Lifting Leg Kick  *Juggles*, (LFF)
    4                           Chainsaw Kick
      ~F                          (RFL)
      3                           Overhead Axekick
      >4                          High Hook, (LFF)
    d/f+3                       SCREW KICK
    f+4                         (RFL)
      ~4                          Lifting Leg Kick  *Juggles*
    f,f+4                       Piroette Kick, (LFF)
      ~3                          Screw Kick
    d+4                         HEEL SCREW
    b+4                         SPIN SNAP, (LFF)
    d/f+4                       Side Kick
    
    Left Flamingo Stance - (LFL)
    ----------------------------
    N                           (LFF)
    f_b                         Flamingo Shuffle
    u_d                         Flamingo Sidestep
    1                           Left Jab, (LFF)
    1+4                         Blaster, (LFF)  *Unblockable - b,b to Cancel*
    2                           Backfist, (RFF)
    3                           Menace Kick, (LFF)
      ~F                          (LFL)
      3                           MACHINE GUN KICK, (LFF)
      4                           PARTY HEARTY, (RFF)
        ~B                          (RFL)
      f+4                         BACKLASH
    f+3                         Dual Flash Kicks, (LFL)
      3                           LEFT SWORD, (RFF)  *Juggles*
    b+3                         THUNDERBOLT, (RFF)
    d+3,4                       KNEE BUSTER LIFT
    d/b+3                       ANKLE HUNT, (LFF)
    u/f+3,4,3                   Hunting Hawk
    3+4                         (RFL)
    4                           Spin Kick, (RFL)
    f+4>3                       FIRE STORM, (RFF)
    d+4                         TEASER TRIP, (LFF)
    b+4                         RIGHT HEEL LANCE  *Juggles*
    d/b+4                       COMBAT, (RFF)
    u/f+4                       PLASMA BLADE
    2.2.3..4.3.4.44..43         Tenstring
    
    Right Flamingo Stance - (RFL)
    -----------------------------
    N                           (RFF)
    f_b                         Flamingo Shuffle
    u_d                         Flamingo Sidestep
    1                           Backfist, (LFF)
    2                           Right Jab, (RFF)
      b+4                         SPIN SNAP KICK COMBO, (RFF)
    3                           Spin Kick, (LFL)
    f+3>4                       Fire Storm, (LFF)
    b+3                         Left Heel Lance  *Juggles*, (LFF)
    (d_d/b)+3                   Teaser Trip, (LFF)
    3+4                         (LFL)
    4                           Side Kick  *Stuns on CH*, (RFF)
    f+4                         Dual Flash Kicks, (RFL)
      4                           LEFT LIFT (RFF)
    b+4                         THUDERBOLT
    d+4,3                       FOOT SWEEP, HIGH CRESCENT KICK
      ~F                          (LFF)
    d/b+4                       ANKLE HUNT
    1.2.3..4.3.4.44..43         Tenstring
    
    Item Moves
    ----------
    b+1+3+4                     SLEDGEHAMMER
    1+2+3                       FEATHERED HAIR  *Opponent Must be in Mid-Air*
    (RFL_LFL) 1+2               HOMERUN BAT
    
    Sample Combos
    -------------
    d/f+2, 2,4,2, RFF f,f+3 (B!) f,f, 4,4,3 -=- 53 pts.
    b+3, 3~4, d/f+3+4 -=- 53 pts.
    f,N,d~d,f+4, U/F,4, f+1,2,3 -=- 59 pts.
    d/f+2, 2,4,2, RFF b+2 (B!) u/f+3+4, d/f+3+4 -=- 55pts.
    b+3, 2,4,2, RFF f+3, LFL u/f+4,3,4 -=- 56 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ==========
    | JACK-6 |
    ==========
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Back Cyclone {1}
            2+4                 Spine Gunner  {2}
            QCB,f+1+2           Piledriver {1+2}
            QCF+1               Pyramid Driver {1}
            u/f+1+2             Punishment Drop {1}
              d,d/f+2           Gigaton Punishment {B}
            QCB+2               Backbreaker {2}
            d/b+2+3             Face In The Dirt {2}
            d/f+2+4             Catapult {2}
            d/f,d/f+2+4         Modified Catapult  *Juggles* {2}
            d+1+3               Gun Bomb  *Opponent Must Duck* {1}
            d+2+4               Iron Gunman  *Opponent Must Duck {2}
    (Left)  (1+3)_(2+4)         Hanging Neck Throw {1}
    (Right) (1+3)_(2+4)         Flipping Choke Slam {2}
    (Back)  1+3                 Spinal Crush
            2+4                 Death Shot
    
    SPECIAL TECHNIQUES
    1                           Left Jab
      1                           Surge Elbow Hammer
      2                           Robot Hook
    2                           Range Jab
    f+1,2,2                     PIVOT GUN
    b+1                         Industrial Chop
      1                           DIAMOND REAMER
    d/b+1,1,1,2                 MACHINE GUN PUNCHES, MEGATON PUNCH
    b,d/b,d,d/f+1               Debugger
    HCF                         Wind-Up
      ~d/f+1                      Megaton Uppercut  *Juggles*
      1                           Megaton Punch
    SS+1                        Spinning Uppercut  *Juggles*
    WS+1                        Violent Uppercut  *Juggles*
    f,f+1                       SURGE ELBOW HAMMER  *Bounds*
    d/f+1,2,1,2                 OVERDRIVE
    FC+1,1,1,2,(d_d/f_f)+1      Low Hammer Rush, (L_M_H Ending)
    FC+1,2                      Low Punch, Megaton Punch
    FC,f+1,2                    Uppercut Rush
      (d_d/f_f)+1                 (L_M_H Ending)
    FC,d/f+1,2,1                WILD SWING  *Stuns*
      1                           Backfist
    FC,d/b+1,1,1,2              Low Piston Punches, Megaton Punch
    FC,d/f+1+2                  Low Scissors
    [SS,]1+2,1+2                 CYCLONE HAMMER
    d+1+2                       Bravo Knuckle  *Juggles*
    FU/FT d+1+2                 Spring Hammer
      (1,2,1,2)_(2,1,2,1)         Sitting Punches
      1+2                         Connector Knuckle
    b+1+2                       MACHINE GUN BLASTER  *Juggles*
    f+1+2                       TYULPAN BLAST
    u+1+2                       PATRIOT FISTS  *Juggles*
    f,f+1+2                     SCISSORS
      1+2                         Low Scissors
      2                           Megaton Punch
    d/f+1+2                     Gravestone  *Hands Stuck if 2nd Hit Miss/Blocked*
    d/b+1+2,1+2                 Twin Gun Lift  *Juggles*
    WS+1+2                      Double Uppercut  *Juggles*
      >1+2                        Hammer Knuckle
        1+2                         Hammer Burst
    f+2                         PINPOINT ASSAULT
    f,f+2                       Pivot Gun Upper  *Juggles*
      *Hold 2*                    DELAYED GUN UPPER
    b+2                         Small Gun Blaster
    b,f+2                       Atomic Hook
    b,d/b,d,d/f+2               MEGATON PUNCH  *Stuns*
    (u/b_u/f)+2                 Reactor Erupt
    d/b+2                       Low Gun Blaster
    d/f+2                       Jack Upper  *Juggles*
      1,2                         Uppercut Rush
        (d_d/f_f)+1                 (L_M_H Ending)
    WS+2                        Uppercutter  *Juggles*
    RN+2                        Cemaho Chop
    SS+2                        Megaton Gun Breaker
    FC,d/f+2,(d_d/f_f)+1        Short Hammer Rush, (L_M_H Ending)
    FC,D/F#+2,1,2               Hammer Rush  *Juggles on CH*
    b+3,2,2                     MAD DOZER
    f,f+3                       Granite Stomp
    d/f+3>2                     COMBINE HARVESTER
    D/B+3,[4],[3],[4],[3],[4]   Cossack Kicks
      1+2                         COSSACK SMASH
      d+1+2                       COSSACK COMPACTOR  *Throws Crouching Opponent*
    f+3+4                       Giga Shoulder Ram
    f,f+3+4                     Digital Hans Headslide
    d/f+3+4                     Titan Dump Shoulder
    u/f+3+4                     Hip Press  *If Misses, Turns into Sit Down*
    d+3+4                       Sit Down
      ~3+4                        Hop Forward, Hip Press
      B_F                         Roll Back_Forward
      (1,2,1,2)_(2,1,2,1)         Sitting Punches
      1+2                         Connector Knuckle
    4                           Jack Boot  *Juggles on CH*
    b+4,4                       SHERMAN STOMP
    f,f+4                       ROCKET KICK
    d/b+4                       Low Boot
    b,b~u/b                     Jump-Off Wall Punch  *Against Wall*
    
    f+4~1                         Dark Greeting   *Unblockable, Juggles*
      2                             Greeting Cancel, Cleaver Chop
    3+4,[3+4],[3+4],[3+4],[3+4]   Dive Bomber, [2nd-5th Thrusts]  *Unblockable*
    HCF,u/f,u,u/b [x5],1          Gigaton Punch  *Unblockable After x2*
    
    D+2.1.1.1..2.1..21..(1+2).(1+2)           Tenstring
    D+2.1.1.1..2.1..21..(d+1+2).(1+2)         Tenstring
    (u/f+1)1.4..3..4..1..2..1.(1+2).(1+2)     Tenstring
    (u/f+1)1.4..3..4..1..2..1.(d+1+2).(1+2)   Tenstring
    
    Item Moves
    ----------
    b+1+3+4                     SLEDGEHAMMER
    1+2+4                       HYPER EXHAUST
    1+2+3                       JACK CANNONS
    
    Sample Combos
    -------------
    WS+1, f+1,2, b+4,4 (B!), d/f+1,2,1,2 -=- 61 pts.
    b+1+2, b+3,2, f,f+1 (B!), b+3,2,2 -=- 87 pts.
    d/f,d/f+2+4, b+4,4 (B!), b+3,2,2 -=- 64 pts.
    d/f+2, 2, 2, f,f+1 (B!), d/f+1,2,1,2 -=- 59 pts.
    f,f+2, u+1+2, u+1+2, b+4,4 (B!) f,f, b+3,2,2 -=- 84 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ==============
    | JIN KAZAMA |
    ==============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Bitch Kicks {1}
            2+4                 Arm Break Shoulder Toss {2}
            u/f+1+2             Shoulderlock Whiptoss {1+2}
              ~u/b+3+4            Extra Whiptoss Damager
            QCB+1+3             Wrist Takedown {1}
            d/f+2+3             SHUN REN DAN {2}
    (Left)  (1+3)_(2+4)         Shoulder Flip {1}
    (Right) (1+3)_(2+4)         Arm Break, Shoulder Toss {2}
    (Back)  (1+3)_(2+4)         Bear Hug Slam
    
    SPECIAL TECHNIQUES
    1,2                         1-2 Punches
      3                           AXEKICK  *Bounds*
      >4                          Roundhouse Kick
    d+1                         Corpse Thrust
    b+1                         Crouching Demon Step
    d/f+1                       Side Punch
      >4                          Sidekick
      4~4                         Hell Trip
    1,3                         Frontal Assault
      ~B                          RETREAT
      2,1,4                       Kazama Fury
        d+1+2                       Daemon Soul
    1,3~3                       PUNCH, SNAPKICK  *Bounds*
    1,d+3,4                     TEASER LOW COMBO
    f,N,d,d/f+1                 Twilight Godfist  *Juggles*
    f,N,d~d/f+1                 Electric Twilight Godfist  *Juggles*
    WS+1,2                      Rising Punch, Overhand Left
    1+2                         Straight Punches, Face Strike
    f+1+2                       Dual Lancers
      d+1+2                       DAEMON SOUL  *Lancers Must Hit*
    d/f+1+2                     SUIGETSU STRIKE
    2,1                         Punch, Gutpunch
      4                           Sidekick
      4~4                         Hell Trip
    2,4                         Punch, Roundhouse Kick
    d+2                         Ground Chase Punch  *Opponent Must be Grounded*
    b+2,1                       SHUN MASATSU
    WS+2                        Rising Uppercut  *Juggles*
    d/f+2                       Short Uppercut  *Juggles on CH*
    f,N,d,d/f+2                 Wind Hookfist
    f,N,d~d/f+2                 Electric Wind Hookfist
    b,f+2                       Laser Fist
      >1>2                        Laser Rush
      >3                          LASER TWIST
    d/b+2                       Soul Backhand  *Stuns on CH*
      >2>3                        Savage Sword  *Stuns*
      3                           TENSHO RAKUFU
    (u_u/b)+2                   DONKEY SLAP
    f,f+2                       Demon Paw
    u/f+2                       Torso Thrust
    3,1,4                       KISHIN REKKO
    d+3,3                       Lowkick, Midkick
    (WS)_(f,N,d,d/f)+3          BAMBOO SPLITTER
    b+3                         Outside Face Crescent  *Stuns on CH*
    d/b+3                       Reverse Roundhouse
    f+3                         Sidekick
      d+1+2                       Daemon Soul
    f+3~3                       Snapkick
    f,f+3                       AXEKICK  *Juggles, Bounds* 
      1                           Chaser Jab
        3,2,1,4                     Kazama Fury
          d+1+2                       Daemon Soul
      3~3                         Snapkick
    d/f+3                       Heaven Gate Sidekick 
      3                           STINGER
    (u/b_u_u/f)+3               SPIN JUMP KICK  *Stuns on CH*
    f,N,d,d/f,f,U/F+3           Crouch Dash Slash Kick
    d+3+4                       Can-Can Kicks  *Juggles*
    4                           FACE ROUNDHOUSE  *Stuns on CH*
    d+4                         Long Sweep
    f+4                         Mid Snapkick  *Stuns on CH*
      d+1+2                       DAEMON SOUL  *Snapkick Must Hit*
    b+4                         Spinning Heel Kick
    d/f+4                       SPIN AXE KICK  *Bounds*
    d/b+4                       Shin Kick  *Juggles on CH*
    u/f+4                       HOPKICK  *Juggles on CH*
    f,f+4                       Slow Axekick
    WS+4                        Axekick
    f,N,d,d/f+4                 Hell Trip  *Juggles*
    (u_u/f)+4                   Hopping Snapkick  *Juggles*
    u/f,N+4                     Power Hopping Snapkick  *Juggles*
    [u/f+]4~3                   Twisting Demon Scissors
    b,b~u/b                     Twisting Jumpkick  *Against Wall*
    u/b+1+2                     Power Bodyhook  *Unblockable - b,b to Cancel*
    1+3+4                       Daemon Soul Taunt
    b+1+2                       Daemon Soul  *Causes Block Damage*
      ~f,f,b+2+4                  Daemon Step High/Mid Reversal
    b+2+4                       Mid/High Parry
    f+23..3..3.2.1.2.3.4..2     Tenstring
    
    Crouching Demon Step - b+1
    --------------------------
    D/F                         Demon Crouchdash  *Can Perform Crouchdash Moves*
    f,f                         Demon Dash
    1>2                         Swinging Fist Strikes
    2                           SWAYING WILLOW
    3                           Vacuum Jumpkick
    4                           Low Sweeper
    
    Item Moves
    ----------
    b+1+3+4                     SLEDGEHAMMER
    1+2+3                       MISHIMA WAR SABRE
    u+1+2                       DEVIL FACE  *Hits Mid-Air Opponent*
    
    Sample Combos
    -------------
    f,N,d~d/f+1, b,f+2,1, 1,3~3 (B!), d/b+2,2,3 -=- 69 pts.
    d+3+4, b+3, 1,2,3 (B!), f,f, 3,1, f+4 -=- 71 pts.
    f,N,d,d/f+4, b+2,1, d/b+2,2,3 -=- 50 pts.
    f,f+3, b,f+2,1, 1,3~3 (B!), f,f, 3,1, f,f+2 -=- 70 pts.
    WS+2, f,N,d,d/f+2, f+1,3~3 (B!), d/b+2,2,3 -=- 59 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ===============
    | JULIA CHANG |
    ===============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Death Valley Bomb {1}
            2+4                 Fisherman's Suplex {2}
            FC,d/b,d,d/b+1+2    Cross Arm Suplex {1+2}
            d/f+1+2             Armlock Suplex {2}
            d/f+1+3             Waist Suplex {1}
            d,D/B+1+3           Velocity Shot {1}
            QCB,f+2             Mad Axes {1+2}
            d+1+3               Knee Pendulum {1} *Opponent Must be Crouching*
            d+2+4               Side Bulldog {2} *Opponent Must be Crouching*
    (Left)  (1+3)_(2+4)         Running Bulldog {1}
    (Right) (1+3)_(2+4)         Spinning Frankensteiner {2}
    (Back)  1+3                 Back Suplex
            2+4                 Spinning Air Neckbreaker
    
    SPECIAL TECHNIQUES
    1~1                         Catapult Starter
      1                           CATAPULT
      2                           Lunging Palm Attack
      4                           DIVINE INTERVENTION
    1,2                         1-2 Punches
      1,1                         FIREBOLT
      3                           CLOCKWISE (SPIN)
      4                           COUNTER-CLOCKWISE (SPIN)
    b+1                         TIGER SWAT  *Bounds*
    d/f+1                       Arrow Palm
    d,d/f+1                     Lightning Bolt
      >2                          Stun Elbow
      3                           Clockwise (SPIN)
      4                           Counter-Clockwise (SPIN)
    d/b+1                       Nugget Knocker  *Stuns on CH*
    WS+1                        FLASH UPPERCUT  *Juggles*
      ~2                          PALM EXPLOSION *Stuns*
    RN 1                        FLAMING ARROW
    1+2                         Double Palm Strike
      >4                          Roundhouse  *Stuns on CH*
        b,f+1+2                     Shove Palms
    f+1+2                       Double Palm Lift  *Juggles on CH*
    f,f+1+2                     PALM PUSH
    b+1+2                       Twin Arrow  *Stuns*
    d+1+2                       ANGRY BULL
    d/b+1+2                     CROSS WINDS
      1                           VIOLENT WIND  *Stuns on CH*
    f,f+1>4                     DASHING ELBOW, ROUNDHOUSE
    1+4                         BEAR TRAP
    f+2,1,2                     Tiger Mountain
    f,f+2                       BISON SMASH
    (b+2)_(2~b)                 Punch, Spin Behind  *Spin if Punch Connects*
      1+2                         Back Push
    b+2,3                       PAO QUAN  *Stuns on CH*
       1+2                        SWALLOW
    SS+2                        Parting Fist
    d/f+2                       Death Push
      1                           Sky Uppercut  *Juggles*
      3                           Lowkick
      4                           Highkick
    d/b+2                       RIVER BLOW
      1                           TRICKLING STREAM
      2                           RAGING RAPIDS  *Juggles*
    WS+2                        Slice Uppercut
      1                           BACKFIST  *Stuns*
      >2                          Hammer Elbow
        >1+2                        REVERSE HIP CHECK
      3                           CLOCKWISE (SPIN)
      4                           COUNTER-CLOCKWISE (SPIN)
    d+2,3                       Ducking Jab, Rising KNee
    FC,d/f+2                    Dashing Elbow
    QCF+2                       SPIRIT CANNON  *Juggles*
    b+3                         Liquid Sweep
      4                           Bowleg Sweep  *Juggles*
    d+3                         Wang Shinkick
    f+3                         Hawk Step
      ~1                          Arrow Skip
      2                           Mid Smash
      4                           Talon Lowkick
    f,f+3                       SKYSCRAPER KICK  *Juggles*
    3+4                         Counter-Clockwise (SPIN)
    u+3+4                       Clockwise (SPIN)
    d/f+3+4                     LEAPING SPIN KICKS
    u/f+3+4                     Earthquake Stomp
    SS+3+4                      Sliding Double Rollback  *Juggles*
    4                            Highkick  *Juggles on CH*
      4                           Spinsweep
        N+4                         Highkick
        d+4                         Lowkick
        1                           Uppercut  *Juggles*
          2                           PALM EXPLOSION
    4~2,1                       Desert Snake
    b+4                         Heaven Shatter Kick
    d+4                         Spinsweep
      N+4                         Highkick
      d+4                         Lowkick
      1                           Uppercut  *Juggles*
        2                           PALM EXPLOSION
    CH 4                        Knockdown Highkick  *Juggles*
    WS+4                        Skyscraper Kick
    u/f+4,3                     Twin Hopkicks  *Juggles*
      1                           Nugget Knocker
    FC,d/f+4,3                  Low Sweep, Bow Leg
    d/f+4>2                     Stampede Charge 
      >b,f+1                      Mountain Crusher
      3                           ORCHID KICK
    b,b~u/b                     Jumping Overhead Bomb  *Against Wall*
    2+3+4                       Wave Taunt
    f+1+4                       Heaven Cannon  *Unblockable - Juggles*
      B                           Cannon Cancel
    211.2.33.3.4.4.1            Tenstring
    211.2.33.2.3.2.1            Tenstring
    211.2.33.2.1.4.3            Tenstring
    
    Circle Spin (SPIN) - 3+4 or u+3+4
    ---------------------------------
    1                           Spinstrike Backfist  *Stuns on CH*
    1+2                         FIERCE TIGER
    2                           Spinning Palm
    3                           Flamingo Snap  *Stuns on CH*
      1                           Shoulder Check
    4,1+2                       WIND ROLL EXPLOSION
    
    Item Moves
    ----------
    b+1+3+4                     NAGINATA
    1+3+4                       FACE PAINT
    FC,d/f,d,d/f+1+2            HUGE GLASSES  *Throw must K.O. Opponent*
    
    Sample Combos
    -------------
    QCF+2, f+3~1, d/f+3, f,f+1, b+1 (B!), f,f+1, f,f+1,4 -=- 63 pts.
    u/f+4,3, 4, d,d/f+1,4,1, d,d/f+1,4,1+2 (B!), d/b+2,2 -=- 71 pts.
    WS+1, f,f+1, f,f+1, f,f+1, d,d/f+1,4,1+2 (B!), f,f+1, d+1+2 -=- 55 pts.
    SS+3+4, f,f+1, d,d/f+1,4,1+2 (B!), d/f+4,2,b,f+1 -=- 65 pts.
    d/f+2,1, f+3~1, d/f+3, f,f+1, b+1 (B!), f,f+1, d,d/f+1,2 -=- 75 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ==================
    | KAZUYA MISHIMA |
    ==================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Bitch Kicks {1}
            2+4                 Hip Toss {2}
            f,f+1+2             Stonehead {1+2}
            FC,d/f,d,d/f+1+2    Gates of Hell {1+2}
    (Left)  (1+3)_(2+4)         Steel Pedal Drop {1}
    (Right) (1+3)_(2+4)         Skull Smash {2}
    (Back)  (1+3)_(2+4)         Reverse Neck Throw
    
    SPECIAL TECHNIQUES
    1,1>2                       Shining Assault
    1,2,2                       Demon Slayer
    1,2>4,3                     TWIN STATURE SMASH
    b+1                         SHORT ELBOW
      2                           SOKUSHITSU
    d/f+1                       Gut Slugger
      2                           DONKEY PUNCH  *Bounds*
      f+2                         Demon Thrust
      4                           ROUNDHOUSE  *Juggles*
    WS+1,2                      Twin Pistons  *Juggles*
    f,N                         Kazuya Mist Step
      d/f+1                       Thunder Godfist
        3                           Midkick
        4                           Hellsweep
      d/f+2                       Wind Godfist  *Juggles*
      d~d/f+2                     Electric Wind Godfist  *Juggles on CH*
      d/f+3                       Leaping Slash Kick
      d/f+4,4                     Hell Sweeps
    f,N,d,d/f+1                 Thunder Godfist
      3                           Midkick
      4                           Hellsweep
    1+2                         Shadow Fists
    f+1+2                       Glory Demon Fist  *Stuns*
      2                           DEMON THRUST
    d_FC+1+2                    Ultimate Tackle
    b+1+2                       KUMO KIRI  *Stuns on CH*
    SS+1+2                      Corpse Slash Punch
    2                           Jab
      2                           BACK MIDFIST
      4                           SENSHINTO
    f,N,d,d/f+2                 Wind Godfist  *Juggles*
    f,N,d~d/f+2                 Electric Wind Godfist  *Juggles*
    WS+2                        Kazuya Gutpunch  *Stuns*
    b+2,4,1                     Black Devil String
    b,b+2                       Spinning Backfist
      2                           Spiral Trip  *Juggles*
    f,f+2                       Demon Cutter Knife  *Juggles*
    d/f+2                       Demon Gutpunch  *Stuns on CH*
    d/b+2                       EVIL POUND  *Bounds*
    3,1                         Snapkick, Jab
      >4                          Wicked Darkness  *Stuns*
    b+3,1,4                     Blazing Demon
      1                           Kidney Shot
      3                           Low Fire Kick
    f+3                         ONI KICK
    f,f+3                       Split Axe Kick
    f,N,d,d/f+3                 Leaping Slash Kick
    f,N,d,d/f+4                 Hell Sweep
      1                           Spinning Gutpunch
      4                           2nd Hell Sweep
    d/f+3,2>1                   KNEE TWIN THRUST
    d/b+3                       Devil's Tail
    WS+3                        ENGETSUSEN
    SS+3                        SHATTERED SPINE
    4~3                         Demon Flipstomp
    d/b+4                       Low Slipkick
    f+4                         Axe Kick
    b+4                         High Facekick  *Stuns on CH*
    d+3+4                       THUNDER GRIND FOOT *Opponent Must be Grounded*
    WS+4,4                      Axe Kicks
    d/f+4>4                     Delayable Axe Kicks
    u_u/f+4,4,4,4               Jumping Kick, 2 Hell Sweeps, Roundhouse
    u/f,N+4                     Delayed Hopkick  *Juggles*
    WS_(f,N,d,d/f)+4,4          Axe Kicks
    b,b~u/b                     Twisting Jumpkick  *Against Wall*
    
    b+1+4                       Lightning Godfist  *Unblockable*
    B+1+4                       Lightning Hell Godfist  *Unblockable*
    
    f,f,N+2122.3.4.4..1..2.1    Tenstring
    f,f,N+2122.3.4.4..3..2.1    Tenstring
    f,f+N+2144.2.4.3..2.1       Ninestring
    
    Item Moves
    ----------
    u+1+2                       DEVIL LASER
    b+1+3+4                     SLEDGEHAMMER
    FC,d/f,d,d/f+1+2            COMBAT JACKET
    
    Sample Combos
    -------------
    f,N,d~d/f+2, d/f+3,2, d/f+1,2 (B!) f,N,d,d/f+4,1 -=- 71 pts.
    f,f+2, f,N,d~d/f+2, d/b+2 (B!), f,f, d+3+4 -=- 62 pts.
    CH b,b+2,2, b+2,4, d/b+2 (B!), d/f+3,2,1 -=- 86 pts.
    WS+1,2, 3,1,4, d/b+2 (B!), f,f, 3,1, f+3 -=- 73 pts.
    d/f+1,4, d/b+2 (B!), d/f+3,2,1 -=- 53 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ========
    | KING |
    ========
    
    GRAPPLING TECHNIQUES
    (Front)  1+3                 Swinging DDT {1}
             2+4                 Brainbuster Suplex {2}
             RN+2+4              Shining Wizard {1+2}
             d/b,f+2+4           Tombstone Piledriver {2}
             QCF+1               Jaguar Driver {1}
               1+2,1+2             Flying Press {2}
               1+2,3,4,1+2         Boston Crab  *At Apex of Driver*
             QCB+1+2             Wishbone Powerbomb {1+2}
             b+1+2               Irish Whip {2}
               3+4                 Whip Down {3+4}
               2+4                 Quickslam {2}
               1+3                 Spin and Let Go {1}
             f,HCF+1             Giant Swing {1}  *Tech Roll for 1/2 damage*
             f,HCF+2             TIJUANA TWISTER {2}
             d+1+3               IRON LARIAT {1}  *Opponent Must Duck*
             d+2+4               Spin-Up Powerslam {2}  *Opponent Must Duck*
             d/f,d/f+2+4         Elbow Lock Multistarter-(F) {2} *Opponent Duck*
             f,N,D/F+2+3         Standing Achilles Hold {2}
               1+2,3,1,1+3         Scorpion Death Lock {2}
               1,2,3,1+2           STF {1 Escape, 1+2 Reversal}
               1+2,1,3,1+2         Indian Death Lock {1+2 Escape, 3+4 Reversal}
                 1,3,4,1+2,3+4       Romero's Special
             f,N,D/F+1+4         Reverse Arm Hyperextension {1}
               1+2,1+2             Double Arm Snap {1}
               1+2,4,2+4           Russian Leg Sweep {2}
                 4,3,4,3+4,1+2       Arm Crucifix
               2,1,1+2+3           Chicken Wing Face Lock {1+2}
    	     2,1,3,1+2+4,1+2+4       Reverse Guillotine Choke {1}
    	     1+3,3+4,2+4,1+2,1+2+3   Rolling Death Cradle {2}
    (Left)   (1+3)_(2+4)        Argentine Backbreaker {1}
             SS+2+4             Cannonball Multistarter-(G) {1}
    (Right)  (1+3)_(2+4)        Knee Crusher {2}
             SS+2+4             Cannonball Multistarter-(G) {2}
    (Back)   2+4                Cobra Twist Abdominal Stretch
             F+2+4              Half Boston Crab
             b,f+1+2            Octopus Slam
             SS+2+4             Cannonball Multistarter-(G)
    (Tackle) (1,2,1)_(2,1,2)    Mounted Punches
               1+2,1+2            Armbar, Wristlock
               3+4                Knee Cross Lock
                 :1+2               Elbow Lock, Necksnap
             1+2,1+2            Armbar, Wristlock
             3+4                Knee Cross Lock
               :1+2               Elbow Lock, Necksnap
    (Air)    1+3                Inverted Leg Lace
             d+(1+3)_(2+4)      Catching Ankle Breaker
               1+2,1+2          Slingshot
               2,1,4,3          Giant Swing
             f,HCF+(1_2)        SWINGING POWERBOMB
             f,f,F+2+4          Running Powerbomb
    (Wall)   (f_HCF+1)_(f,f,f+2+4)  SHINING TORPEDO
    
    Ground Throws
    -------------
    Face Up/Feet Towards
      d/b+2+4                   Mini Swing {2}
      D/B+2+4                   Figure-4 Leglock {1+2}
      D/F+2+4                   Crotch Dive {2}
    Face Down/Feet Towards
      d/b+2+4                   Half Boston Crab {1}
    Face Up/Feet Away
      d/b+2+4                   Crucifixion {1+2}
    Face Down/Feet Away
      d/b+2+4                   Chicken Wing {1+2}
    Face Up/Side
      d/b+2+4                   Flip Over (Left) {1}
      d/b+2+4                   Flip Over (Right) {2}
    Face Down/Side
      d/b+2+4                   Bow Break (Left) {1}
      d/b+2+4                   Camel Clutch (Right) {2}
    
    Multithrow Link Table
    ---------------------
    
      A--B
      |\
      | `C--D        U--V--W--K--L
      |  |              |     |
      |  `--E           |     `--M
      |              T  |
      `--F--G--H      \ |
            |          \|
            `--I-->-->--J--K--L
               |        |  |
               P--Q     |  `--M
               |        |
               `--R--S  `--N--O--L
                              |
                              `--M
    
    A. 3+4,(1+4)_(2+3)            Jaguar Step, Choke Sleeper Multistarter {1_2}
    B. 2+4,1+2,1+2                Funeral Suplex {1}
    C. 3+4,3+4,1+2                Pickpocket Sleeper {2}
    D. 1,1,1+2                    Triple Mounted Punches {1}
    E. 3,4,1+2,3+4                Stretch Muffler {2}
    F. 1,4,2,3                    Cobra Twist Abdominal Stretch
    G. 2,1,(1+3)_(2+4)            Fallback Suplex {1_2}
    H. 3,1,1+2                    Diagonal Turtleshell Snap {1+2}
    I. 1+2,1,2,1+2+(3_4)          Twisting Armlock Suplex {1_2}
    J. 2,2,1+2                    Cannonball {2}
    K. 1,2,3+4                    Powerbomb {1}
    L. 3,1,2,3+4,1+2+3+4          Wishbone Powerbomb {1_2}
    M. 2,1,3,4                    Giant Swing {1_2}
    N. 3+4,1+2,1+2+4              Manhattan Drop {2}
    O. 1,2,3+4,1+2                Superfreak
    P. 3+4,1+2                    Backdrop
    Q. 1+2,4,1+2,1+2+3            Rising Sun {1+2}
    R. 1+2,3,4,(1+3)_(2+4)        Shoulder Rack Drop {1_2}
    S. 2+4,3+4,1+3,1+2,1+2+(3_4)  Screwdriver {1_2}
    T. d/f+1+2                    Double Elbow Lock Multistarter
    U. f,d/f+(1+3)_(2+4)          Reverse Arm Clutch Multistarter {1_2}
    V. 2,1,1+2                    Backdrop {1}
    W. 3+4,1+2                    German Suplex {1}
    
    
    SPECIAL TECHNIQUES
    1,2                         Double Punch String
      2+4                         Fallback Ankle Trip {2}
      d+2+4                       Low Powerbomb {2} *Opponent Must Duck*
    1,2,1                       Triple Punch String
      2+4                         Stalling Suplex {2}
      d+2+4                       Low Powerbomb  {2} *Opponent Must Duck*
    d+1~N+2                     Mid Punch, Uppercut
    b+1                         Sprint Hook  *Stuns on CH*
      2                           UPPERCUT
      4                           HEEL KICK
    f,f+1                       JAGUAR HOOK
    d/f+1>2                     Elbow Smash, Side Swipe
    (FC,d/f+1)_(f,N,d,d/f+1)    Ankle Swipe  *Juggles*
    1+2                         Uppercut, (BT)
      1                           Backhand
      3                           Blind Thrustkick
    d+1+2                       Elbow Drop
    f+1+2                       Quick Jaguar Lariat
    f,f,N+1+2                   Offensive Push
    u/f+1+2                     Knuckle Bomb  *Juggles*
      *Hold down 1+2*             Burning Knuckle Bomb  *Unblockable*
    f,N,d,D/F+1+2               Knuckle Duster  *Juggles on CH*
    (f,N,d,d/f,f)_(WS)+1+2      Chin Shatter Uppercut  *Juggles*
    WS+1+2                      Engish Uppercut  *Juggles*
    f+1+4                       Mid Chest Thrust
    b+2                         Black Arrow
      1+2                         HEADBUTT  *Juggles, Bounds*
      4                           TOE KICK  *Throws on CH*
    f+2>2                       Roaring Elbow Rush
      1                           Left Layout
      >2                          Spinning Elbow
        ~b                          Spinning Elbow Cancel
    f,f+2>1                     Elbow Scratch Attack
    f,f,N+2                     Low Smash  *Stuns on CH*
      *stun* 1+2                  Jaguar Backbreaker  {1+2}
      *stun* 1+2,u,d,N+3+4        Jumping Powerbomb {3+4}
    d/f+2,1                     Double Hook Impact
    d/b+2                       BRAIN CHOP  *Juggles*
    SS+2                        Sneak Uppercut
    WS+2                        Uppercut
    FC,d/f+2                    Dynamite Uppercut  *Stuns*
    SS+2                        VICTORY PALM
    f+2+3                       Black Shoulder
    f,f+2+3                     Flying Body Splash
    f+3                         Bad Attitude  *Stuns on CH*
      :1+2                        Cougar DDT  *Only on non-CH Hit*
    b+3                         Back Thrust Kick
    d/f+3                       Mid Side Kick
    d/f+3~4                     High Mist Trap
    d/b+3                       Low Kickout  *Juggles on CH*
    u/f+3                       Rolling Wheel Kick
    BK 3                        Dust Kick
      :1+2                        Stunner Throw
    3+4                         Jaguar Step Stance
    (d+3+4)_(FC,d/f+4)          Ali Kick
      2                           Middle Smash
      4,4                         Ali Kicks
    CH (d+3+4)_(FC,d/f+4)       Counterhit Ali Kick
      2                           Middle Smash
      4,4                         Ali Kicks
        4,4                         Ali Kicks
        2                           Middle Smash
    f+3+4                       Delayed Drop Kick
    f,f+3+4                     Drop Kick
    RN+3+4                      Satellite Drop Kick
    d/f+3+4                     Frankensteiner  *Throws Close Standing Opponent*
    u/f+3+4                     Mini Spinning Headboot
    SS+3+4                      Spinning Headboot
    4                           Highkick  *Juggles on CH*
    f+4                         Jumping Reverse Kick
    b+4                         Turnaround Kick, (BT)
    f,f+4                       Convict Kick
    d/f+4,3                     MINCER
      4                           SPINNING BACK KICK
        ~B                          (BK)
      d+4                         DROPPING SHIN KICK
    (d/b+4)_(BK d+4)            Dropping Shin Kick  *If Misses, FD/FT*
    (u/b_u_u/f)+4               KNEE LIFT  *Juggles*
    b+1+3                       Mid/High Right Punch Reversal
    b+2+4                       Mid/High Kick Reversal
      :3+4                        Figure-4 Leglock  *Right Kick Reversal Only*
    F+1+2  *Hold down 1+2*      Jaguar Lariat  *Unblockable, Can be Ducked*
    BK 1+2                      Jaguar Lariat  *Unblockable, Can be Ducked*
    1+4                         Twisting Moonsault Press  *Unblockable*
    121.1..24.4.4..1.(1_3)      Tenstring
    121.1..3.3.4.4.1.(1_3)      Tenstring
    121.1..3.3.4.3.2.(1+2)      Tenstring
    
    Jaguar Step - 3+4
    -----------------
    (1+4)_(2+3)                 Choke Sleeper Multistarter  *See Throws Above*
    1                           Jaw Straightener  *Stuns*
    2                           Overhead Smash
    3                           Spinning Savate  *Juggles*
      2+3                         BODY PRESS
    3+4#                        Additional Jaguar Step Spins
    4                           High Spinkick
    *3-5 Spins*,4               Momentum High Spinkick  *Unblockable*
    d/f+4                       Mid Spinkick
    
    Item Moves
    ----------
    b+1+3+4                     SLEDGEHAMMER
    d/b+1+2                     SHORT TRUNKS
    (FU/FT)_(FD/FA) 1+2         RUDE MASK
    
    Sample Combos
    ------------- 
    u/f+4, d/f+2,1, 1, b+2,1+2 (B!), f+2+3 -=- 64 pts.
    u/f+1+2, d/f+4,3, 1, f,f,F+2+4 -=- 88 pts.
    FC,d/f+2, d/f+4,3, f+2,2,2 (B!), f+2+3 -=- 77 pts.
    FC,d/f+1, WS+4, d/f+4,3, b+1,4 -=- 64 pts.
    WS+1+2, f+2,2,2 (B!), d+1+2 -=- 56 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ================
    | KUMA / PANDA |
    ================
    
    Note:  Kuma can be selected by hitting 1 or 2 during the Character Select.
    ----  Panda can be selected by hitting 3 or 4 during the Character Select.
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Bear Bite {1}
            2+4                 Bear Hug {2}
            f,f+1+4             Stone Head {1+2}
            HCB,f+1+2           Circus Roll {1+2}
    (Left)  (1+3)_(2+4)         Choke Slam {1}
    (Right) (1+3)_(2+4)         Rag Doll {2}
    (Back)  (1+3)_(2+4)         Chew Toy
    
    SPECIAL TECHNIQUES
    1,2                         ONE-TWO CLAW
    f+1~1,1                     BEAR CANNON  *Juggles*
    b+1                         BEAR SMASH
    WS+1                        GRIZZLY UPPERCUT
      1                           KILLING PAW
      >2                          Megaton Claw
    D/F#+1,2,1,2                Uppercut Rush  *Juggles on CH*
    FC,d/f,1,2,1,1              Bear Wildmill, Backpaw
    d/b+1,2                     DOUBLE WILD SLAP  *Bounds*
    (u/b_u_u/f)+1               HORNET SWEEP
    1+2                         Bear Knuckle
      >1+2                        Double Uppercut  *Juggles*
        1+2                         Bear Hammer
      3+4                         (PBS)
    WS+1+2>1+2                  DOUBLE UPPERCUT  *Bounds*
      3+4                         (PBS)
    f+1+2                       Claw Scissors  *Juggles*
    f,f+1+2                     RABID BEAR
    d+1+2                       Iron Booty
    u+1+2                       BEAR SKIP
      3+4                         SKIP CANCEL, (PBS)
    u/f+1+2                     Belly Flop
    d/f+1+2                     ULTRA BEAR
    SS+1+2                      SALMON SWIPE
    FU/(FT_FA) d+1+2            Spring Hammerpunch, (Sit Down)
    FU/(FT_FA) 1+2              Bear Backstroke
    2,1                         Jab, Elbow
      2                           Uppercut  *Juggles*
      3                           Shinkick
    b+2,1,1+2                   HOWLING BEAR
    f+2,1                       WILD LUMBERJACK
    f,f+2                       Demon Bearfist  *Juggles*
    d/f+2,1                     KUMA MUSOU  *Juggles*
    D/F#+2,1,2                  Uppercut Rush
    d/b+2                       Low Fish Catch
    b,d/b,d,d/f+2               Megaton Claw
      1                           DUAL CLAW
      2                           CLAW SMASH
    FC,d/f+2                    Short Bear Rush
      (D_D/F_F)+1                 (L_M_H) Ending
    WS+2                        MAD ANGLER  *Juggles*
    FC,d/f+1+2                  Revolution Roll
      1                           Deathpaw
      1+2                         Rolling Bear
      2                           Upperswipe  *Juggles*
      3                           Butt Scoot
      3+4                         (PBS)
      4                           Flipper Bear
    b,f+2+3                     Salmon Hunter
    d/f+3,2                     HONEY TRAP
    d/b+3                       Stubby Kick
    u/f+3,4,1+2                 Grizzly Rush
    WS+3                        SPINNING BEAR KICK
    f+3+4                       Black Bear Kickout
      1+2                         BUTT CHECK
    b+3+4                       Back Bear Cannon  *Juggles*
    d+3+4                       (Sit Down)
    u/f+3+4                     Hip Press, (Sit Down)
    CH 4                        Knockdown Highkick  *Juggles*
    d+4                         Forward Dancing Bear  *Only on Fallen Opponent*
    u/f+4                       Jumping Boot  *Juggles*
    d/b+4                       SPINNING BEAR  *Juggles*
    1+3+4                       Backwards Dancing Bear
    3+4                         Prowling Bear Stance - (PBS)
    (FD/FA)_(FD/FT) 3+4         Prowling Bear Stance - (PBS)
    b,f+2+3  *Hold Down 2+3*    Power Salmon Hunter  *Unblockable*
    b,b+2+3+4                   Terrible Ghastly Fart  *Death Unblockable*
    b+1+2                       Terrible Claw  *Unblockable*
      f,d/f,d,d/b,b,u/b,u,U/F      Rolling Bear
      3+4                          (PBS)
    FC,d/f+2.N+1.1+2.3.1+2.1+2.1+2.1.2.1+2     Tenstring  *Stop at 8th or 9th
                                                           hit for (PBS)*
    FC,d/f+2.N+1.1+2.3.1+2.3+4.1+2.2.3.1       Tenstring
    
    Prowling Bear Stance (PBS) - 3+4
    --------------------------------
    F_B                         Crawl Forwards_Backwards
    f,f                         Revolution Roll
    b,b                         BEAR BACKROLL
      3+4                         (PBS)
    (u/f)_(u)_(u/b)             Bear Low Parry
    d/b                         CROUCHING BEAR
    1                           Low Hunting Claw, (PBS)
    1,2                         Low Hunting Claw, Bear Scratch, (PBS)
    2                           Bear Scratch, (PBS)
    d/f+2                       BIG TREE  *Juggles*
    1+2                         Paw Lift  *Juggles*
    f+1+2                       Chew Toy Throw {1+2}
    d+1+2                       Bear Rush, (PBS)
    b+1+2                       Grizzly Spin
      3+4                         (PBS)
      1+2                         2nd Grizzly Spin
    3_4                         Sideroll, (FU/FA)
    3+4                         Bear Tackle
    b+3+4                       Hunting Hip, Sit Down
    d+3+4                       Resting Bear
      F                           Revolution Roll
      1                           Sideroll
        D                           (FU/FA)
        B                           Backroll
        F                           Revolution Roll
      3                           Rising Lowkick
      3+4                         (PBS)
      4                           Rising Midkick
    
    Sit Down - d+3+4
    ----------------
    B                           Roll Backwards
      3+4                         (PBS)
    F                           Revolution Roll
    1                           Sweep Swipe
    2                           Upperswipe  *Juggles*
    
    Item Moves - (Kuma)
    -------------------
    b+1+3+4                     SLEDGEHAMMER
    1+2+3                       TUTU
    2+3+4                       TOKISHIRA-Z
    
    Item Moves - (Panda)
    -------------------
    b+1+3+4                     NAGINATA
    1+2+3                       TUTU
    2+3+4                       OVERSIZED SUNGLASSES
    
    Sample Combos
    -------------
    f,f+2, u/f+1+2, d/b+1,2 (B!), f,f, u/f+3,4,1+2 -=- 77 pts.
    CH 1~1,1, d/f+2, d/f+2,1 -=- 52 pts.
    u/f+4, f+1, d/b+1,2 (B!), f,f, b+2,1,1+2 -=- 55 pts.
    f+1+2, d/b+3, d/f+2,1 -=- 49 pts.
    d/b+4, WS+1+2,1+2 (B!), f,f+2 -=- 49 pts.
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ======================
    | LARS ALEXANDERSSON |
    ======================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                  Rhinoceros {1}
            2+4                  Close Thunder {2}
            u/f+1+2              Apocalypse {1+2}
            u/f+3+4 *Hold 3+4*   Avalanche Drop
            (RN 2+4)_(DE 2+3)    S.H.B {1+2}
    (Left)  (1+3)_(2+4)          Critical Knee {1}
    (Right) (1+3)_(2+4)          Euthanizer {2}
    (Back)  (1+3)_(2+4)          Dynamite Shrinkage
    (Air)   (RN 2+4)_(DE 2+3)    Rejection
    
    SPECIAL TECHNIQUES
    1,1>1                        Delta Cutter  *Bounds*
    1,2                          1-2 Punch
    1,4                          Region Attack
    f+1,2                        Flash Claw
      F                            [SE]
    f+1,2,3                      Flash Out
      D/B_D_D/F                    [DE]
    b+1                          Chevron Slash
    d/f+1                        Alert Jab
    d/b+1,3                      Arc Combination
      D/B_D_D/F                    [DE]
    WS+1                         Streamer  *Juggles*
      D/F_F                        [SE] Slide  *If WS+1 Hits*
    1+2                          Square Upper
    f+1+2                        Rushing Current  *Stuns*
    f,f+1+2                      Elbow Corona
    d+1+2                        Ground Battery
    b+1+2                        Window Liger
    d/f+1+2                      X-Ray Shot
    FC,d/f+1+2                   Summer Circle Beret
    d/b+1+2                      Imaginary Number  *stuns on CH*
    f+1+4                        Power Slug
    2,1                          Suratsushi Fists
      3                            Midkick
      4                            Highkick
    f+2,1                        Charge Factor
      F                            [SE]
    f+2,4                        Death Mask
    f,f+2                        Surge Bursting  *Juggles*
      F                            [SE]
    f,b+2,1                      System Shock  *Juggles, Bounds*
    d+2                          Takutei Fist
    b+2,1                        Gill Bar Mash
    d/f+2                        Knocking Fist  *Stuns on CH*
    d/b+2                        Bead Shot
      F                            [SE]
      1                            Weaving Bead
      3                            Straight Bead
      *Hold 3*                     Power Bead
    WS+2                         Lightning Starter
      F                            [SE]
      D/B_D_D/F                    [DE]
      1                            Ply Cutter
      F                            [SE]
    3                            Kickstart
      D/B_D_D/F                    Standing Spin  *Can Link While-Standing Moves*
    f+3                          [DE] Stance
    f,f+3                        Electric Shock
    d+3,1                        Tesla Gravity Shot
    b+3                          Impulse Kick
      F                            [SE]
      4                            Impluse Boot
    d/f+3                        Outpost Kick
      D/B_D_D/F                    [DE]
      3                            Post Foot
    (u/b_u_u/f)+3                Trigger DOS  *Juggles*
    WS+3                         Tower Cannon
    f,f+3+4                      Double Action
    (u/b_u_u/f)+3+4              Avalanche
      1                            Arc Sweep
      *Hold 3+4*                   Avalanche Drop Throw
      4                            Knee Slider
    RN 3                         Running Slashkick
    4                            Cord Line
    b+4                          Magnetic Knee
    f,f+4,3                      Double Pulse
    d/b+4                        Shadow Cutter  *Juggles on CH*
    (u/b_u_u/f)+4                Storm Heel  *Juggles*
    1+2+3+4,2                    Rising Fourth  *Juggles*
    b+2+3                        Zeus  *Unblockable*
    u/f+1,2,1,1,2,2,Hit 3,3,3,1  Tenstring  *7th Hit must Connect*
    u/f+1,2,1,1,2,2,3,3,3,1      Tenstring
    
    Silent Entry Stance [SE]
    ------------------------
    1                            Lightning Thrust
    2                            Arrest Shutting
    3                            Storm Gear  *Juggles*
    
    Dynamic Entry Stance [DE] - f+3
    -------------------------------
    (u,N)_(d_N)                  Dynamic Sidestep
    1                            Cocking
      F                            [SE]
      2                            Sledging
    2                            Rim Fire  *Stuns on CH*
    1+2                          Elastance  *Juggles*
    2+3                          S.H.B. Throw
    
    Item Moves
    ----------
    b+1+3+4                      Sledgehammer
    2+3+4                        Submachine Gun
    
    Sample Combos
    -------------
    u/f+4, 2,1, f,b+2,1 (B!), d/b+2~f, SE 1 -=- 64 pts.
    f,b+2,1 (B!), f+3, DE 2, f+2,1~f, SE 1 -=- 52 pts.
    u/f+3, d+2, WS+2,1 (B!), f,f, d/f+1, d/b+2~f, SE 1 -=- 63 pts.
    f+1+2, d/b+2, d/b+2,1, f,b+2,1 (B!), d/b+2~f, SE 1 -=- 69 pts.
    WS+1~f, SE 3, d/b+2,1, f,b+2,1, (B!), d/f+3,3 -=- 68 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ==================
    | LAW (Marshall) |
    ==================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Twin Dragonstrike {1}
            2+4                 Leg Grab Takedown {2}
            d/f+1+2             Chastisement Punch {1+2}
              1,2,1+2             Bulldog
            f+2+3               Dragon Dive {1}
            f,f+3+4             Dragon Knee  *Juggles* {1}
    (Left)  (1+3)_(2+4)         Headlock Kick {1}
    (Right) (1+3)_(2+4)         Dragon Jewel Punch {2}
    (Back)  (1+3)_(2+4)         Throat Punch
    
    SPECIAL TECHNIQUES
    1~[1],[1],[1]               Punch Rush
      1                           Punch
      2                           Rush Fist
        ~b,f                        (Dragon) Stance
        3                           Rush Knee
        u/f+3                       Fake Somersault, Skyscraper Kick  *Juggles*
          ~b,f                        Fake Step Stance
      2,2                         Rush Fists
      2,F+2>2                     Rush Fists
        ~b,f                        Dragon Stance
    d+1,3                       Ducking Strike, Twist Kick
    b+1                         Dragon Rain
      ~b,f                        (Dragon) Stance
      >2                          Dragon Thunder
        ~b,f                        (Dragon) Stance
        >2                          DRAGON STORM
    QCF+1,2,1                   Flurry Fists
      2                           Whack Uppercut  *Juggles*
    WS+1,2                      DISORIENTED FISTS
    2,2,1,2                     Dragon Fist Rage
    2,f+2,2                     JAB, DRAGON KNUCKLES  *Bounds*
    F+2>2>2                     DRAGON KNUCKLE COMBO  *Bounds*
      ~b,f                        (Dragon) Stance
    (FC_d)+2,3                  DUCKING JAB, RISING DRAGON
    f+2~1                       1-Inch Punch
    b+2,2                       SLICK BACKFISTS  *Bounds*
    b+2,3                       Junkyard Combo
      4                           Junkyard Kick  *Juggles*
        ~b,f                        (Fake Step) Stance
      d+4                         Dragon's Tail
    (FC_d)+2,3                  DUCKING JAB, SKYSCRAPER KICK  *Juggles*
    d/b+2                       Elbow, (BT)
      4                           Frogman
        ~D                          Lie Down FU/FA
    F+2>2                       Dragon Knuckle
      1+2                         Spread Backfist
      >2                          Knuckle Combo
        ~b,f                        (Dragon) Stance
    f,f+2                       Dragon Punch
      <1<3                        Dragon Strike
      3                           HEAD RINGER
    d/f+2                       Lifting Uppercut  *Juggles*
    WS+2                        Power Uppercut  *Juggles*
    SS+2                        Gut Punch
      ~b,f                        (Dragon) Stance
      1                           Gut Strike
        ~b,f                        (Dragon) Stance
        2                           Third Strike
          ~b,f                        (Dragon) Stance
          >1                           Backfist
    BT 2,2                      Elbow, Power Backfist
    d+1+2                       (Dragon) Stance  *High/Mid Punch Parry*
    f+1+2                       OVERHEAD SMASH  *Bounds*
    BT 1+2                      DRAGON BACK BLOW
    3,3                         FEINT STEP-IN KICK
    3,4                         HIGH TAILS
    d+3,3                       DRAGON LOW HOOK
    b+3                         Rolling Right Kick
    d/b+3                       Leg Hunter Kick
    d/f+3                       Lunge Kick
    f,f+3                       Fierce Lunge Kick
      ~b,f                        (Fake Step) Stance
    (u/f_u_u/b)+3,4             Hopkick, Flipkick  *Juggles*
    (U/F_U_U/B)+3,4             Fake Somersault, Skyscraper Kick  *Juggles*
      ~b,f                        (Fake Step) Stance
    FC,d/f,d,d/f+3              Dragon Slide
    FC+3,4                      Crouchkick, Flipkick  *Juggles*
    WS+3                        Twist Kick
      ~b,f                        (Dragon) Stance
      N                           (Fake Step) Stance
      4                           Flipkick  *Juggles*
    3+4                         STEPPING DRAKE
    u/f+4                       Hopkick  *Juggles*
    U/F+4                       Flip Kick  *Juggles*
      3                           Double Flipkick  *Juggles*
    (d+3+4)_(FC+4),3            SHIN KICK SOMERSAULT  *Juggles*
    b+3+4                       LEANBACK THRUST
    u/f+3+4                     UHARA STOMP
    SS+3+4                      Bicycle Kick
    CH 4                        Knockdown Highkick  *Juggles*
    FC,u/b_u_u/f+4              Low Flipkick  *Juggles*
      3                           Double Flipkick  *Juggles*
    FC,U/B_U_U/F+4              High Flipkick
    FC,U/B_U_U/F+3+4            Super Flipkick  *Falls FU/FT*
    4,(u_u/f)+3                 Roundhouse, Flipkick  *Juggles*
      ~b,f                        (Fake Step) Stance
    4,3,                        High Kick, Spin Kick
      ~b,f                        (Fake Step) Stance
      4                            High Kick
        ~b,f                        (Fake Step) Stance
    b+4,3                       Tiger Fang Kicks
    d+4,3                       STEPPING RAZOR
    WS+4,3                      Rising Kick, Flipkick  *Juggles*
    d/b+4                       Dragon's Tail
      4                           Flipkick  *Juggles*
    d/f+4,3                     Thrust Kick, Flipkick  *Juggles*
    BT 4,3                      Wolf Fang Kicks
    BT d+4                      Mule Sweep  *Juggles*
    b,b~u/b                     Twisting Jumpkick  *Against Wall*
    d/b+1+2                     Dragon Fang  *Unblockable*
      u,u                         Cancel, (Dragon) Stance
    b+1+2                       High/Medium Punch Parry  *If Punch is Caught*
      1                           Tricky Trap  *Turns Opponent Around*
      2                           Tricky Fist  *Stuns*
      3                           Tricky Step-In Kick
      4                           Tricky Lowkick
    b+2+4                       High/Mid Parry
      ~b,f                        (Dragon) Stance  *Only if Parry Connects*
    d/f+122.13.3.3.4.3.4             Tenstring
    d/f+122.13.3.D+3.D+3.(3_4).4.4   Tenstring
    d/f+1.3.2.2.3.3.3.4.3.4          Tenstring
    d/f+1.3.2.2.3.D+3.D+3.(3_4).4.4  Tenstring
    
    Dragon Stance - d+1+2 - *High/Mid Punch Parry*
    ----------------------------------------------
    1                           Dragon Knuckle
      >f+1                        Dragon Rave
      4                           THE KICK
    f+1                         Dragon Rave
    1+2                         1-INCH BACKFIST
    2                           SKULL ROCKER  *Bounds*
    f+2,2>1>2                   DRAGON JUDGEMENT
    f+2~1                       ONE INCH PUNCH
    f+2>f+2                     RAVE COMBO
      >1+2                        RAVE FANG
      >2                          RAVE WAR  *Bounds*
    2+4                         3x Facekick Throw {2}
    3                           WHIPPING KICK
    f+3                         DRAGON CANNON
      ~b,f                        (Fake Step) Stance
    3+4                         The Kick
    4,3                         Junkyard Kicks  *Juggles*
    
    Fake Step Stance
    ----------------
    [1],f+1                     Killer Backfist[s]
    2~1                         One-Inch Punch
    2,2>1>2                     Dragon Judgement
    2+4                         3x Facekick Throw
    3                           Fake Step Cannon
    3+4                         The Kick
    4,3                         Junkyard Kicks  *Juggles*
    
    Taunting Stance - b+1+2 (Missed)
    --------------------------------
    1                           Dragon Knuckle
      >f+1                        Dragon Rave
      4                           THE KICK
    f+1                         Dragon Rave
    1+2                         1-INCH BACKFIST
    2                           Gut Punch
      ~b,f                        (Dragon) Stance
      1                           Gut Strike
        ~b,f                        (Dragon) Stance
        2                           Third Strike
          ~b,f                        (Dragon) Stance
          >1                           Backfist
    3                           WHIPPING KICK
    f+3                         DRAGON CANNON
      ~b,f                        (Fake Step) Stance
    3+4                         The Kick
    4,3                         Junkyard Kicks  *Juggles*
    
    Item Moves
    ----------
    b+1+3+4                     SLEDGEHAMMER
    1+3~b                       BEAR KILL BANDAGE
    1+4,2                       LEGENDARY NUNCHAKU
    
    Sample Combos
    -------------
    d/f+2, 1, b+2, 1,2, f+2,{2},2 (B!), f,f+2,1,3 -=- 54 pts.
    U/F+4,3, 1,2, f+1+2 (B!), f,f, U/F+4,3 -=- 72 pts.
    CH d+2,3, b+2, 1,2,3, b+2,2 (B!), f,f+2,3 -=- 74 pts.
    WS+2, 4, 3+4, u/f+1, f+2,{2},2 (B!), f,f, d+1,3 -=- 67 pts.
    f,f+3+4, 3+4, 3+4, b+2,2 (B!), f,f+2,3 -=- 55 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ===============
    | LEE CHAOLAN |
    ===============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Neck Fracture {1}
            2+4                 Neck Twister Toss {2}
            f,f+3+4             Knee Bash {1+2}
    (Left)  (1+3)_(2+4)         Harassment {1}
    (Right) (1+3)_(2+4)         Stunner {2}
    (Back)  (1+3)_(2+4)         Bulldog
    
    SPECIAL TECHNIQUES
    f,N                         Mist Step
      b,N                         Reverse Mist
        4                           SILVER AXE  *Juggles on CH*
      3,4                         INVERTED AXLE  *Juggles*
      b+3+4                       (Hitman) Cancel
    (b+1,1)_(b+1:1)             (Fang Rush)_(Precision Fang Rush)
      ~f,N                        Mist Step
      2                           Triple Fang
      3+4                         (Hitman)
    1,2                         1-2 Punches
      ~f,N                        Punch Cancel, Mist Step
      2                           Violet Knuckle
      4                           Violet Kick  *Stuns on CH*
        ~3                          (Hitman)
      *Hold 4*                    Power Violet Kick  *Stuns on CH*
        ~3                          (Hitman)
    1+2                         SCHWARTZ ROSE HOOK  *Bounds*
    2,1                         Violet Rush
      1                           SCHWARTZ ROSE HOOK  *Bounds*
      ~3+4                        (Hitman)
      4                           VIER REVOLUTION
    2,2,3                       RAVE WAR
    f+2,1                       DOUBLE SIGNAL
    d+2                         GUT POLISHER  *Stuns on CH*
    b+2                         REAR CROSS PUNCH
      ~f,N                        Mist Step
      4                           SUPER HIGH
        3                           SPIN CYCLE
        3+4                         (HITMAN)
    ws+2,3                      ROCKET HEEL  *Juggles*
    3                           MIST WOLF KICK
      ~3                          FEINT MIST WOLF
        :4                          MIST TRAP
      >3                          MIST WOLF COMBO
      ~4                          (HITMAN)
    b+3,4                       AXE KICKER
    d+3                         Spinning Low Slip Kick
      ~4                          (Hitman)
    f+3,3,3,3,3,4               Acid Storm
    f,f+3                       Spinning Mid Roundhouse
    u+3                         EVASIVE BACKFLIP
      3+4                         (HITMAN)
    u/f+3                       QUICK SILVER STING
      1                           BRILLIANT ROSE  *Bounds*
      4                           Double Mazurek
    d/b+3                       Low Slice Kick
    d/f+3                       Step-In Kick
      2,3                         MERCURY DRIVE  *Juggles*
    u/b+3                       WHEEL OF FATE
    WS+3,3                      Axe Kicks
      (d/f+3)_(D+3)               Mid_Low Infinite Starter
        3,3,3,3...                  Infinite Kicks
        u+3,3,3...                  Infinte Kicks Mid
        d+3,3,3...                  Infinite Kicks Low
    SS Right+3+4                LEE SCREW
      ~4                          (Hitman)
    FC,d/f,d,d/f+3              Dragon Slide
    RN 3,4                      SHREDDER KICKS
      >4                          HIGH SHREDDER
      >d/f+4                      MID SHREDDER
      >d+4                        LOW SHREDDER
    3+4                         (Hitman) Stance
    f+3+4                       FEATHER LANDING
    u/f+3+4                     Silver Sting
    f,f,N+3+4                   Falling Dragon Slide
    b,b,N+3+4                   Handspring Backflip, (Hitman)
    4,3,3                       VIOLET SPIN HAMMER  *Bounds*
    4,3,4                       Shaolin Spinkicks, Flipkick
    4,4,4                       Machine Gun Kicks
    4,u+3                       Roundhouse, Somersault
    f+4,3                       SILVER WHIP  *Bounds*
    f,f+4                       Violet Heel  *Stuns on CH*
    b+4                         SILVER HEEL  *Bounds - Juggles on CH*
      ~3                          (Hitman)
    b,b+4                       Cutter
      ~3                          (Hitman)
    u/f+4                       Violet Knee  *Juggles*
    U/F+4                       Hopkick  *Juggles*
    WS+4                        Rising Kick
      ~3                          (Hitman)
    SS Left+3+4                 LEE SCREW
      ~3                          (Hitman)
    FC,(u/b_u_u/f)+4            Low Flipkick  *Juggles*
      ~3                          (Hitman)
    FC,(U/B_U_U/F)+4            High Flipkick
    FC,(U/B_U_U/F)+3+4          Rainbow Flipkick
    d,d/b+4                     Blazing Kick  *Juggles*
    D#+4>4>4>4                  Low Turdkicks, Midkick
      ~3                          (Hitman)
    d+4                         Lowkick
      >N+4,3,3                    VIOLET SPIN HAMMER  *Bounds*
      >N+4,3,4                    Shaolin Spin Kicks
      >N+4,4,4                    Machine Gun Kicks
      ~N+4~3                      Silver Cyclone  *Unblockable*
      >N+4,u+3                    Roundhouse, Flipkick  *Juggles*
    FC,d/f+4                    Silver Tail
    
    b,b~u/b                     Runup Backflip, (BK)  *Against Wall*
    d+3+4                       Silver Cyclone  *Unblockable*
      3+4                         Cyclone Cancel, (Hitman)
    d/b+1+2, [u,u]              Silver Fang  *Unblockable*
      u,u                         Fang Cancel
    b+1+2                       Taunt Punch Parry
    d/f+122.13.3.3.4.3.4        Tenstring
    
    Hitman Stance - 3+4
    -------------------
    u_d                         Sidestep
    f                           Mist Step
    b                           Hitman Cancel
    1,1,1,1                     Jabbing Fists, [Hitman]
    1~3                         Trapping Kick Feint  *Throws on Hit*
    1,4                         Jab, Violet Kick
      ~3                          (Hitman)
    1+2                         GUT PUNCHES
    2                           Spinning Uppercut  *Juggles*
    3                           Trapping Kick  *Throws on Hit*
    u/f+3                       SHOUTING SILVER STING
    4                           Shin Slicer
    u/f+4                       SPINNING JUMPKICK  *Juggles on CH*
    
    Item Moves
    ----------
    1+2+3                       RED ROSE
    b+1+3+4                     SLEDGEHAMMER
    b+1+4                       RAPIER
    
    Sample Combos
    -------------
    WS+2,3, f,f+3 -=- 54 pts.
    u/f+4, 4, b+1,1, f+4,3 (B!), f,f, d/f+3,2,3 -=- 62 pts.
    d/f+2, 1, 1,2,f~N, 1,2,f~n, f+4,3 (B!), f,f, b+3 -=- 50 pts.
    d,d/b+4, U/F,4, b+1,1,f~N, 2, f+4,3 (B!), f,f, d/f+3,2,3 -=- 79 pts.
    [Hitman] 2, f,f,f, 2,1, 1,2,f~N, 1,2,f~N, 3,4 -=- 64 pts.
    
     
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ==============
    | LEI WULONG |
    ==============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Sleeper Hold {1}
            2+4                 Flying Sky Kick {2}
            f,f+1+2             Thai Trip {1+2}
            u/f+1+2             Falling Elbow Trip {1+2}
    (Left)  (1+3)_(2+4)         Sailboat Stretch {1}
    (Right) (1+3)_(2+4)         Closing Fan {2}
    (Back)  (1+3)_(2+4)         Helicopter Kickup
    
    SPECIAL TECHNIQUES
    1,1                         Double Snake Jabs
      F                           (Snake)
    1,2                         1-2 Punches
    d/f+1,1,1                   DANCING COBRA
    u/f+1                       SONIC STRIKE
    SS+1                        Snake Punch
      f                           (Tiger)
      u_d                         (Dragon)
    f,N+1                       1 Rushing Punch
      u_d                         (Snake)
    f,N+1>2                     2 Rushing Punches
      u_d                         (Dragon) 
    f,N+1>2>1                   3 Rushing Punches
      u_d                         (Panther) 
    f,N+1>2>1>2                 4 Rushing Punches
      u_d                         (Tiger)
      3                           Sweeping Kick
      >4                          Midkick
        u_d                         (Crane)
    1+2                         Turning Punch, (BT)
      2                           Spiral Uppercut  *Juggles*
    b+1+2                       Headbutt
    f+1+2                       Double Snake Punch
      f                           (Crane)
      u_d                         (Panther)
    u+1+2                       IMMORTAL FLIGHT
      ~D                          (FU/FT)
    d/f+1+2                     China Splitter
    d/b+1+2                     Butterfly Palm Strike
    2,1                         HIGH/MID FISTS
      ~F                          (DRUNKEN)
      3+4                         STEPPING FEET
    d+2                         CHINESE HAMMER  *Bounds*
      2                           SPARE RIBS
    d/f+2                       Lifting Uppercut  *Juggles*
      ~F                          (SNAKE)
    FC,d/f+2,1                  Thousand Bird Flower, (BT)
      4                           Phoenix Rising, (Eagle) Stance
    (u/b_u_u/f)+2               Elbow Drop, (FU/FA)
    f,F+2                       Tiger Claw  *Juggles on CH*
    WS+2,1                      Swingover Punches
    SS+2,2                      Drunken Punches
      f                           (Drunken) Stance
    f,N+2,1,2                   Guard Melting Punches *Must Block 1st Punch*
      1                           Guard Melting Punch, (BT)
    f,N+2>1>2                   Break Punches  *Must Whiff or Hit 1st Punch*
      3_4                         Low Kick, Mid Kick
        u_d                         (Crane)
    3,3                         Crescent, Low Sweepkick, (BT)
    3~4                         Jumping Crescent Kick (BT)
      ~D                          (FU/FA)
      4                           2ND CRESCENT
        ~D                          (FU/FA)
        4                           3RD CRESCENT
          ~D                          (FU/FA)
    f+3,1                       HOWLING DOG
    f,N+3                       Lightning Crescent
      4                           Stunkick  *Stuns*
      d+4                         Lowkick
    f,f+3                       Launching Cyclone  *Juggles*
      4                           Flutter Kick
    d/f+3                       SIDE KICK
    u/f+3                       Crane Hopkick, (Crane)  *Juggles*
    u/f+3+4                     Leaping Twistkick, (BT)  *Juggles*
      4                           2nd Twistkick
    d/b+3+4                     MULE KICK, (FD/FT)
    f,f+3+4                     FALLING CHESTKICK  *(FU/FT) on Miss*
    SS+3+4                      TURNING BACKFLIP, (BT)
    4~4,3                       Rolling Kicks, (FU/FT)
      3                           Lifting Kick  *Juggles*, (FD/FT)
    4~3                         Cartwheel Kick, (FD/FT)
    b+4                         TURNING STOMP
      ~B                          (BT)
      1                           LEI GONG ELBOW
    d+4                         Low Kick
      ~D                          (Snake)
      4                           DOUBLE STAB
        ~F                          (DRUNK)
    f,f+4                       Standing Spinning Right Kick
      3+4                         Jumping Spinning Dropkick
    d/b+4                       RAVE SWEEP  *Juggles on Close Hit*
      4                           Rave Spin
      d_u                         (Snake)
      f                           (DRUNKEN)
    u/f+4                       Jumping Boot  *Juggles*
    u/b+4                       BLADE DROP
      ~F                          (CRANE)
      ~B                          (EAGLE)
    f+4,2,1>2,3                 Crescent Kick, 3 Punches, Low Kick
    f+4,2,1>2>4                 Crescent Kick, 3 Punches, Mid Kick
      u_d                         (Crane)
    f,N+4~1,2                   Rush Combo
      2                           Snake Midpunch
        F                           (Dragon)
        2                           Snake Lowpunch
          F                           (Panther)
        4~4,3                       Rolling Kicks, (FU/FT)
          3                           Lifting Kick  *Juggles*, (FD/FT)
      3                           Lightning Crescent
        4                           Stunkick  *Stuns*
        d+4                         Lowkick
    b,b~u/b                     Runup Backflip, (BT)  *Against Wall*
    b+3+4                       (BT)
    d+1+4                       (FD/FA)
    d+1+2                       (FD/FT)
    d+2+3                       (FU/FA)
    d+3+4                       (FU/FT)
    b+1+4                       (Eagle)
    f+3+4                       (Drunken)
    f+2+3                       (Snake)
    (SS+1+4)_(SS+2+3)           (Snake)
    1+3+4                       PROVOCATION, (DRUNKEN)
    f+3+4                       Mid/High Punch Drunken Parry, (Drunken)
    b+121.3+4..2..1.4.1.4.4     Tenstring
    b+121.3+4..2..1.4.1.2.3     Tenstring
    b+121.3+4.3+4.3+4..1..1..2  Ninestring
    
    Backturned Position - (BT) - (b+3+4)
    ------------------------------------
    F#                          BACKTURNED WALK
    f,f                         BACKTURNED DASH
    1                           BLIND CUP, (BT)
      1                           BLIND RIBS, (BT)
        3,2                         DANCING SPEAR
    FC_d+1                      LOW BACKFIST, (BT)
    1+2,2                       BACKFIST ELBOW DROP, (FD/FA)
    2                           HEAVY HAND
    (u/b_u_u/f)+2               Elbow Drop, (FU/FA)
    3+4,[3+4],[3+4]             Backflip(s), (BT)
    4,3                         REVERSE DOUBLE KICK
    FC_d+4                      Rave Sweep  *Floats*
      d_u                         (Snake)
    u/f+4                       Turn Around Liftkick  *Juggles*
    d+1+3                       (FD/FA)
    d+2+3                       (FU/FA)
    d+3+4                       (FU/FT)
    
    Face Down/Feet Away Position - (FD/FA) - (d+1+4)
    ------------------------------------------------
    u                           Stand Up
    1_(d+1)                     Roll, (FU/FA)
    1+2                         STARTLED DRUNK, (DRUNKEN)
    2                           BREAK STANCE
    3                           Sweep
    (f_b),(3_4)                 Roll Forward_Back
      3                           Sweep
      4                           Rising Midkick
    3+4                         Scorpion Kick
    d+3+4                       DEADLY CURRENT, (FD/FA)
    4                           Rising Midkick
    4~3                         Slide, (FU/FT)
    
    Face Up/Feet Away Position - (FU/FA) - (d+2+3)
    ----------------------------------------------
    u                           Stand Up
    f_b                         Roll Forwards_Backwards
      3                           Sweep
      4                           Rising Midkick
    1_(d+1)                     Roll, (FD/FA)
    1+2                         STARTLED DRUNK, (DRUNKEN)
    1+2+3                       HANGOVER, BREAK STANCE
    2                           BREAK STANCE
    3                           Rave Sweep  *Juggles on Clean Hit*
    3+4                         FLAIR SPIN
    4                           MULE KICK  *Juggles*
    
    Face Down/Feet Towards Position - (FD/FT) - (d+1+2)
    ---------------------------------------------------
    u                           Stand Up
    f_b                         Roll Forwards_Backwards
      3                           Sweep
      4                           Rising Midkick
    1_(d+1)                     Roll, (FU/FT)
    1+2                         STARTLED DRUNK, (DRUNKEN)
    2                           BREAK STANCE
    3                           LOTUS CUTTER
    3~4                         Sweep, (FU/FA)
    3~4,4                       Rave Spin
    3+4                         SHANGHAI SPINNER
    4                           Rising Mid Kick
    4~3                         Cartwheel Kick, (FD/FT)
    
    Face Up/Feet Towards Position - (FU/FT) - (d+3+4)
    -------------------------------------------------
    u                           Stand Up
    1_(d+1)                     Roll, (FD/FT)
    f_b                         Roll Forward_Backwards
      3                           Low Sweep
      4                           Rising Midkick
    1+2                         STARTLED DRUNK, (DRUNKEN)
    1+2+3                       HANGOVER, BREAK STANCE
    2                           BREAK STANCE
    3                           WHIPPING TRIP
    3+4                         Spring Up  *Damages on Counter*
    4                           RISING KIDNEY KICK
    
    Eagle Stance - (b+1+4)
    ----------------------
    1                           Drunken Fist
      F                           [Drunken] Stance
    1+2                         [DRUNKEN] STANCE
    2                           Dragon Palm  *Juggles*
    3,3                         Crescent, Low Sweepkick
      ~B                          (BT)
    b+3>3>3>3...                Hawk Claw Kicks, (Eagle)
    4                           EAGLE CUTTER, (SNAKE)
    f+4                         Phoenix Kick  *Unblockable*
    b+4                         Jumping Crescent Kick (BT)
      ~D                          (FU/FA)
      4                           2ND CRESCENT
        ~D                          (FU/FA)
        4                           3RD CRESCENT
          ~D                          (FU/FA)
    
    Drunken Stance - (f+3+4)
    ------------------------
    f                           DRUNKEN SWAGGER, (DRUNKEN)
      b                           BALANCE BACKSTEP, (DRUNKEN)
    b                           Drunk Baby Steps, (Drunken)
    d                           SOBERING SIDESTEP
    1                           Drunken Fist
      F                           (Drunken)
    1+2                         DRUNKEN SWILL *Recovers Health*, (Drunken)
      1+2,1+2                     GETTING WASTED, (FU/FT)
    b+1+2                       SPINNING HEADBUTT, (FD/FA)
    u/b+1+2                     CHUG THE POT,  (FU/FT)
      1                           STUPOR FAKE JAB
    u/f+1+2                     DRUNKEN FALL, (FD/FA)
    (1+3)_(2+4)                 OUT oF CONTROL
      1+2                         Drunken Swill  *Recovers Health*, (Drunken)
    2,2                         Drunken Punches
      F                           (Drunken)
    3                           Shin Punting
      F                           (Drunken) 
      2                           FOX COMBO  *Bounds*
        F                           (DRUNKEN)
        4                           BACKFLIP
          F_B                         (CRANE)
    3+4                         Donkey Kick, (FD/FT)
    4                           Drunken Mule Kick  *Juggles*
      F                           (Drunken)
    
    Snake Stance - (f+2+3)_(f,N+1~d)
    --------------------------------
    1,1,1,1,1                   Stabbing Punches
      ~F                          (SNAKE)
    1,2,1,2                     SNAPPING SNAKE, (SNAKE)
    1+2                         Snake Bite
    1+3                         DRAGON NECK SNAP THROW
      ~B                          NECK SNAP CANCEL
    2                           Snake Midpunch *Stuns on CH*
      F                           (Dragon)
      2                           Snake Midpunch
        F                           (Dragon)
        2                           Snake Lowpunch
          F                           (Panther)
        4~4,3                       Rolling Kicks, (FU/FT)
          3                            Lifting Kick  *Juggles*, (FD/FT)
    4                           Low Jab Kick, (Snake)
    3                           Lifting Kick, (FD/FT)
    SS Right                    (Panther)
    SS Left                     (Dragon)
    
    Dragon Stance - (f+2+3,u)_(f,N+1,2~d)
    -------------------------------------
    1                           DRAGON NECK SNAP THROW
      ~B                          NECK SNAP CANCEL
    1+2                         DRAGON'S SPITE  *Stuns*
    F+1+2                       DOUBLE ARM STRIKE
      F                           (Tiger)
    2                           Uppercut  *Juggles on CH*
      F                           (Tiger)
    3                           CUJU KICK
      F                           (Crane)
    4,1,2                       Rush Combo
      2                           Snake Bite
        ~f                          (Dragon)
        1+3                         (Tiger)
        2                           Twin Snake Bite
          ~f                          (Panther)
        4,3                         Ankle Kickdrop, [FU/FT]
          >3                          Lift Up Cannon  *Juggles*
      3                           Razor Kick
        4                           Mid Stun Kick
        d+4                         Tripkick  *Juggles*
    SS Right                    (Snake)
    SS Left                     (Tiger)
    
    Panther Stance - (f+2+3,d)_(f,N+1,2,1~d)
    ----------------------------------------
    1~2                         Low/High Punch Combo
    2                           Uppercut  *Juggles/GMP if Blocked*
    2,1,2                       GuardMelt Punches *Must Block 1st Punch, Juggles*
      1                           Guard Melting Punch, (BT)
    3                           PANTHER HOP, (PANTHER)
      b                           (Eagle)
    4,2,1>2                     Crescent Kick, 3 Punches
      3                           Lowkick
      >4                          Midkick
    F                           Low Parry
    SS Right                    (Crane)
    SS Left                     (Snake)
    
    Crane Stance - (f+2+3,d,d)_(f,N+1,2,1,2,4~d)
    --------------------------------------------
    N                           Crane Defense  *Auto-Hops Over Low Kick Attacks*
    1                           Crane Bill  *Lei turns (BT) if Blocked*
    1+2                         CRANE SMASH
    2                           Backfist, BK  *Connected Hit Turns Opponent (BT)*
    4                           Hop Forward Low Kick
    3>4>2>3                     Crane Fishing  *Juggles*
    SS Right                    (Snake)
    SS Left                     (Panther)
    
    Tiger Stance - (f+2+3,u,u)_(f,N+1,2,1,2~d)
    ------------------------------------------
    1                           Overhead Swipe  *Bounces On CH*
    1+2                         DOUBLE TIGER PALMS
    2                           Tiger Claw  *Stuns on CH*
    3                           Leaping Tiger
      ~F                          CROUCHING TIGER, (FU/FT)
        1+2                         CROUCHING SNAKE
        4                           COILED SNAKE
    4                           Fast Sweep  *Juggles*
    F                           High/Mid Parry
    SS Right                    (Dragon)
    SS Left                     (Snake)
    
    Item Moves
    ----------
    b+1+3+4                     SLEDGEHAMMER
    2+3                         POLICE JACKET  *Opponent Must be in Mid-Air*
    f,f+1+2                     LEATHER JACKET  *Throw Must K.O. Opponent*
    
    Sample Combos
    -------------
    d/f+2, 4, f+3,1, f,f+2 (B!), f,f+3,4 -=- 64 pts.
    u/f+4, f+2, f,N+4,1~f, TGR 1 (B!), f,f+3,4 -=- 60 pts.
    f,f+3~b, BT u/f+4, 1, f,N+2, f,f+2 (B!), f,f+2 -=- 58 pts.
    Close d/b+4~f, Drunken 2,3 (B!), f,f+3,4 -=- 47 pts.
    FU/FA 4, u/f+4, 1, f,f+2 (B!), f,f+4,3+4 -=- 64 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    =======
    | LEO |
    =======
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Gut Palmer {1}
            2+4                 Swing Latch Strikes {2}
            f+f+1+2             Setting Strike {1+2}
    (Left)  (1+3)_(2+4)         Rib Displacer {1}
    (Right) (1+3)_(2+4)         Tumble Dry {2}
    (Back)  (1+3)_(2+4)         Chiropractor
    
    SPECIAL TECHNIQUES
    1,2                         1-2 Punches
      ~B                          [KNK]
      1,1                         Elbow Chain
      1,4                         Roundhouse Chain
      4                           Shincrack
    1,4                         Jab, Highkick
    d+1                         Hammer Fist  *Juggles on CH*
      ~D                          Full Crouch
    b+1                         Gut Elbow  *Stuns on CH*
      4                           Rising Knee, [KNK]
    d/f+1                       Gut Upper
    u/f+1,2                     Advancing Mountain  *Juggles*
      1+2                         Shan Dian  *Only if Advancing Mountain hits*
    WS+1,4,1                    Short Up, Shincrack, Elbow
    QCF+1                       Toe Strike
    f+1+2                       Flying Barge
    d+1+2                       [BOK]
    d/f+1+2,1+2                 Spinning Barges
      QCF+2                       Extended Palm Strike
    d/b+1+2                     Axe Splinter
      ~D                          [BOK]
      1                           Axe Thrust
    WS+1+2                      Chang Elbow
    SS+1+2                      Advancing Palm
    b+1+4                       Twin Heights
    2,1                         Twin Lancers
    2,2                         Straight High, Elbow
    f+2,2                       Right Hook, Mid Backfist
    f,f+2                       Lunging Mach
    d+2                         Overhead Punch  *Bounds*
    b+2                         Elbow Stab
      1                           Left High Poke
      1+2                         Hammer Strike  *Bounds*
    d/f+2                       Uppercut  *Juggles Standing Opponents*
    d/b+2,2                     Right Palm, Overhead  *Bounds*
    u/f+2,1                     Leaping Uppercut, Backhand
    WS+2                        Rising Uppercut  *Juggles*
    QCF+2                       Lunging Palmstrike
    2+3                         Gut Wrench
    f+2+3                       Axis Palm
    d/f+2+3                     Toe Cruncher
    3,2                         High Combo
      3                           Orbit Boot
      4                           Rising Knee, [KNK]
    f+3                         Swing Kick
      ~D                          [BOK]
    f,f+3                       Wolf Flip
      ~D                          [BOK]
    b+3,1                       Mid Kick, Mid Punch
      ~B                          [KNK]
      2                           Final Punch  *Only can be done if Charged Up*
    d/f+3                       Tracking Roundhouse
    FC,d/f+3                    Wolf Tail
    u/f+3                       Leaping Chestkick
    WS+3,1,2                    Crashing Mountain
    RN 3                        Leaping Facekick
    b+3+4                       [KNK]
    d+3+4                       Groundstomp  *Opponent Must be Grounded*
    4                           Standing Highkick  *Juggles on CH*
    f+4                         Rising Knee, [KNK]
    f,f+4                       Spinning Rise  *Juggles*
      3,4                         Reverse Kick, Floor Sweeper  
    d+4,2                       Shinkick, Straight Palm
      1+2                         Shan Dian  *Only if Straight Palm hits*
    d/b+4,1                     Floor Sweeper, Mid Punch
      2                           Final Punch  *Only can be done if Charged Up*
    u/f+4                       Hopkick  *Juggles*
    u/f,N+4                     Delayed Hopkick  *Juggles*
    WS+4                        Snapkick
    b,b~u/b                     Leaping Punch  *Against Wall*
    b,b+1+2                     Fury Elbow  *Unblockable*
    1+2+3+4                     Shan Dian Charge
    u/b+1                       Lion's Jaw  *Parries High Punches*
      4                           Layout Kick, (BT)  *After Successful Parry*
    b+1+2                       Lion's Mouth  *Parries High/Mid Attacks*
      2                           Elbow Revenge  *After Successful Kick Parry*
      2,2                         Axe Revenge  *After Successful Punch Parry*
    b+(1+3)_(2+4)               High/Mid Attack Reversal
    2,1,3,2,1,2,3,1,2,1+2       Tenstring
    2,1,3,2,1,3,2,4,2,1+2       Tenstring
    
    Bokuho Stance [BOK] - d+1+2
    ---------------------------
    1                           Advancing Fist  *stuns on CH*
    2                           Launching Fist  *Juggles*
    3                           Leaping Roundhouse
    4                           Rising Knee, [KNK]
    
    Kinkei Stance [KNK] - b+3+4
    ---------------------------
    1                           Midstrike
      ~D                          [BOK]
      2                           Gut Palm
    2                           Power Backhands *Turns Opponent BT - Stuns on CH*
    3                           Hopkick  *Juggles*
      4                           Snap Hopkick  *Juggles*
    4                           Low Stomp
    
    
    Item Moves
    ----------
    b+1+3+4                     Sledgehammer
    1+2+3                       Musket  *Opponent Must be in Mid-Air*
    f+1+2+3                     Mace
    
    Sample Combos
    -------------
    d/f+2, 3,2,4~df~u/f+1, d/b+2,2 (B!), b+2,1+2 -=- 63 pts.
    WS+2, b+1,4~d/f~u/f+1, d/b+2,2 (B!), d/f+1+2,1+2,QCF+2 -=- 68 pts.
    f,f+4,3, d/f+1, b+2,1+2 (B!), d~d/f~N (iWS)+3,1,2 -=- 63 pts.
    u/f+4, 3,2, b+2,1+2 (B!), f,f, d/f+1+2,1+2,QCF+2 -=- 62 pts.
    BOK 2, u/f+2, 1, 1,2, b+2,1+2 (B!), f,f+4,3 -=- 70 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ==================
    | LILI ROCHEFORT |
    ==================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                   Devotion Kiss {1}
            2+4                   Descending Spine Twister{2}
            d/f+1+2               Pendulum Snapper {1+2}
    (Left)  (1+3)_(2+4)           Arm Winder Toss{1}
    (Right) (1+3)_(2+4)           Armbar Orbiter{2}
    (Back)  (1+3)_(2+4)           Judgement Signal
    (Wall)  (1+3)_(2+4)_(d/f+1+2) LARKSPUR
    
    SPECIAL TECHNIQUES
    1,2                           1-2 Punch
      3                             Low Trap
      4                             Arch Screw
    b+1                           ELYSEE LE BRAS ALLONGE
    d/f+1                         Diffusion Hand
    d+1,2                         Paddling Beat
      ~B                            (BT)
      4                             Languish Kick
    QCF+1>2                       ROSE PIQUE
    WS+1                          En Garde  *Juggles on CH*
    FC,d/f+1                      VINE SLASH  *Juggles*
    1+2                           Triange Spread
    f+1+2                         KITTY CLAWS  *Bounds*
    b+1+2                         Dendorobium
    SS+1+2                        Minuet Strike
    2,3                           Low Trap Combo
    2,4                           Arch Kick Combo
    f+2                           Pendulum Punch
      3                             MARS SWORD  *Juggles*
    f,f+2                         Aronjebra Pierce  *Stuns*
    d/f+2                         Rose Upper  *Juggles*
      ~B                            (BT)
    d+2,2                         Bloody Masquerade
      3                             Hurricane
      4                             Lance Kick
    b+2,1                         Heliotrope Fists
      ~b                            (BT)
    QCF+2                         Shanze Strike  *Stuns on CH*
    WS+2                          Rising Baton  *Juggles*
      ~B                            (BT)
    3                             PEACOCK KICK, (BT)
      1                             PEACOCK WALTZ
      2,3                           PEACOCK JIVE
    f+3                           Circle Knee
    f,f+3                         Alstomeria  *Juggles*
      3+4                           Reverse Wheel  *Only if Alstromeria Hits*
    d+3                           TWIST OF FATE
    d/f+3                         Hooking Heel  *Juggles on CH*
    d/b+3                         CIRCLE CUTTER  *Juggles on CH*
    u/f+3                         Honey Hopkick  *Juggles*
    SS+3                          SHIRIN DART
    FC,d/f+3                      Horizon Slide  *Juggles on CH*
    (WS_QCF)+3                    Backarc Wheel  *Juggles*
      4                             Forward Wheel  *Juggles*                
    3+4                           Vertical Axis  *Throws on Clean Hit*
    f+3+4                         Clock Kick
      3                             Delayed Clock Kick  *Juggles*
        4                             Clock Rewind
    f,f+3+4                       Spine Shot
    d/f+3+4                       Spinning Edge  *Juggles*, (BT)
      3+4                           Backwheel, (BT)
    d+3+4                         Matterhorn Launch  *Juggles*
    b+3+4                         (BT)
    d/b+3+4                       FRESSIA THRUST
    (u/b_u)+3+4                   MOONSAULT  *Juggles*
      ~f                            CROUCHDASH  *Can Chain any Crouchdash Move*
      3,3+4                         ALSTROEMERIA
    u/f+3+4                       Angel Knees
      3                             ANGEL KICK
      3+4                           Wing Cannon  *Juggles*
    QCF+3+4                       CLOISONNE
    f+4                           Arch Kick
    f,f+4                         Alto Rodeo Stomp
    d/f+4>4                       Shut Up Stomper
    d/b+4                         Edelweiss Sweep   *Juggles*
    b+(3_4)                       RABBIT AIRSTEP
      ~f                            Crouchdash  *Can Chain any Crouchdash Move*
      ~3                            Rabbit Tail  *Juggles*
      ~4                            Rabbit Spine Shot
    u/f+4,3                       Mustang Lance
    WS+4                          Rising Lance  
    b+(1+3)_(2+4)                 Mid/High Punch Reversal
    u~u/b                         Backflip
    b,b~u/b                       Run-Up Backflip, (BT)  *Against Wall*
    b+1+4                         Final Spine Shot  *Unblockable*
    4.1.3.4.43.4.4.(3+4)          Elevenstring  *Bounds on 3rd Hit*
    4.1.3.(3+4)3..4.3.1.(3+4).4   Tenstring  *Bounds on 3rd Hit*
    
    Back Turned (BT) Stance - (b+3+4)
    ----------------------------
    1,2                           CANCER UNE-DEUX
    2                             ROMPEZ FLEURET
    1+2                           Temptest  *Juggles*
    d+3,4                         Antelope Kicks
    3+4                           TWIST FLEURET, (BT)
      2                             DAISY SWITCH
    b+3+4                         DIVINE AXIS, (BT)  *Throws when Close*
    d+3+4                         Flat Trip  *Juggles*, (BT)
      ~f                            Face Forward
    4,3+4                         Spinning Edge, (BT)
    
    Item Moves
    ----------
    b+1+3+4                       NAGINATA
    d/b+1+2                       HEADDRESS
    d+1+2                         DEVILISH SHORTS
      F~d+1+2                       PENGUINS   
    
    Sample Combos
    -------------
    u/f+3, d/f+1, 4,1,3 (B!), f,f+3,3+4 -=- 53 pts.
    d/f+2, b+2,1, 1,2, d/f+3 (B!), d/f+3+4,3+4 -=- 70 pts.
    WS+2~b, BT u/f+4, d/f+1, 1,2, f+1+2 (B!), QCF+1,2 -=- 70 pts.
    d/f+3+4, BT d+1, WS+2, 1,2, d/f+3 (B!), f,f, 3,2,3 -=- 73 pts.
    d/b+4, d/f+2, d/f+1, 1,2, f+1+2 (B!), f,f, 3,2,3 -=- 75 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ==================
    | MARDUK (Craig) |
    ==================
    
    GRAPPLING TECHNIQUES
    (Front)  1+3                   Coat Roll {1}
             2+4                   Leg Compressor {2}
             QCF+1+3               NORTHERN LIGHTS SUPLEX {1}
               1+2                   (Mount) Position
             QCF+2+4               POWERSLAM {2}
               1+2                   (Mount) Position
             f,f+1+2               Windmill Toss, Rubber Bounce {1+2}  *Juggles*
             QCB+1+2               Back Breaker {1+2}
             f,HCF+1               Jackhammer {1+2}
             d+1+3                 Pickup Backslam {1}  *On Ducking Opponents*
             d+2+4                 Silva Knee {2}  *On Ducking Opponents*
    (Left)   (1+3)_(2+4)           Waist Drop {1}
    (Right)  (1+3)_(2+4)           Gorilla Press {2}
    (Back)   1+3                   Back Suplex
             2+4                   Pancake Flipper
    (Air)    1+3                   Whip Slam
             2+4                   Whiparound Toss
             f,f+1+2               Scoop Suplex
    (Ground) d/b+(1+3)_(2+4)       Elevator Toss  *Juggles*
             FD/(FA/FT) d/b+2+4    NHB Knee
    (Wall)   (1+3)_(2+4)_(f,f+1+2) ANGRY APE
    
    SPECIAL TECHNIQUES
    1,2                         1-2 Punches
      >f+1                        Crossing Elbow
      3,1+2                       Midkick, Delayed Headbutt
      3+4                         (Vale Tudo) Stance
    1,d+2                       Jab, Gutpunch
    QCF+1                       BLISTER ELBOW  *Juggles*
      2                           Knuckle Duster  *Hold 2 to Charge*
    b+1                         Earthquake Fist
      2                           DOUBLE DUNK
    d+1                         Elbow Basher
    d/f+1                       Uppercut Lift  *Juggles*
    WS+1                        Quick Face Hit
      2                           Blurring Eve  *Stuns on CH*
    1+2                         Face Lift
    f+1+2                       Cyclone Knuckles
    b+1+2                       EARTHQUAKE
    b,b+1+2                     HEAVE HITTER
    d/f+1+2                     Headbutt
    d/b+1+2                     Spinning Exploder Axe  *Juggles*
    u/f+1+2                     Face Smush  *Stuns*
    FC+1+2                      Rising Headbutt
    [2],d+1+2                   [Punch], Lifting Tackle  *Juggles*
    SS+1+2                      Spinning Axe Handle
    f+1+4                       BLITZ, (FD/FA)
    b+2                         Whirlwind Fist  *Stuns on CH*
    d+2                         Ranged Low Jab
    f+2                         Hook Smash  *Stuns*
      1                           Meat Hook  *Stuns*
      d+1                         Downward Hook
        2                           HAMMER SMASH  *Juggles*
    SS+2                        Windmill Backhand
    d+2,4                       Alligator
    f+2,1                       Beserker  *Stuns on CH*
    d/f+2,1                     DOUBLE IMPACT
    d/b+2                       Forearm Bash
    f,f+2                       Elbow Sting
    WS+2                        TORNADO HOOK
    QCF+2                       BABEL SMASHER
    (FD/FA)_(FD/FT)+2           Grounded Ankle Cut
    (FD/FA)_(FD/FT)+d+2         Grounded Ankle Trip
    (d_d/b)+3                   Shin Kick
    f+3                         Knee Lift  *Juggles on CH*
      2                           MAMMOTH CHARGE  *Bounds*
    f,f+3                       Lunging Knee
    b+3                         SASQUATCH CANNON
    RN+3                        Power Dropkick
    d/f+3                       Left Knee
      1,2                         1-2 Punches
        >f+1                        Crossing Elbow
        3,1+2                       Midkick, Delayed Headbutt
        3+4                         (Vale Tudo) Stance
      D/F+1,2                     Upperchop, Overchop
      1+2                         Headbutt
    d/b+3                       REVOLVER
      1,1                         DOUBLE BARREL
      4                           TRAP KICK
    u/f+3                       KNEE SLING
    WS+3                        Massive Launch  *Juggles*
    3+4                         (Vale Tudo) Stance
    (d/b_b)+3+4                 BACKUP, (VALE TUDO) STANCE
    d+3+4                       Sidestep, Vale Tudo Stance
    u/f+3+4                     Leaping Stomp
    b+4                         QUICK BAZOOKA
    d+4                         Ali Kick
    f,f+4                       Windmill Kick
    d/f+4,2                     COMPRESSOR  *Bounds*
    d/b+4                       Trip Takeout
    d/b+4                       Ground Stomp  *Opponent Must be Grounded*
    u/f+4                       Diagonal Kick
    FC,d/f+4                    Ogre Sweep
    d/b+4                       Falling Ankle Sweep  *Trip Takedown on CH*
    SS+4                        THOR KICK
    WS+4                        Rising Knee
    b,b~u/b                     Jumping Diagonal Kick  *Against Wall*
    b+(1+3)_(2+4)               MID/HIGH REVERSAL, (Mount) Position
    f+3+4                       HELL HEAD  *HIGH UNBLOCKABLE*
    b+2+3                       Craig Cannon  *Unblockable*
      b,b                         Cannon Cancel
      1+2                         (VALE TUDO) STYLE CANCEL
    2.1.3.1.2.1.2.2.3.2         Tenstring
    2.1.3.1.2.1.4.3..1.4        Tenstring
    
    Vale Tudo Stance - 3+4
    ----------------------
    u_d                         Sidestep
    d/f_d/b                     Full Crouch Position
    1                           Quick Face Hit (WS+1)
      2                           Blurring Eve  *Stuns on CH*
    1+2                         (Mount) Takedown  *Spear From Far Distance*
    d+1+2                       PYTHON EXPLOSION
    1+3                         One-Handed Choke Slam {1}
    2                           TORNADO HOOK (WS+2)
    f+2                         Power Straight
    2+4                         Body Slam {2}
    3                           Massive Launch (WS+3)  *Juggles*
    3+4                         Stance Cancel
    4                           Rising Knee (WS+4)  *Juggles on CH*
    
    Mount Position
    --------------
    1                           Face Punch, Triple Facepunches  {2}
    1~2                         Fake Punch, Triple Gutpunches, Facepunch  {1}
    1+2                         Face Punch, Sakaraba Chop  {N}
    1+3                         Face Punch, Twin Gutpunch, Neck Crank  {2}
    2                           Face Punch, Triple Gutpunches, Facepunch  {1}
    2~1                         Fake Punch, Twin Gutpunch, Facepunch  {2}
    2+4                         Face Punch, Twin Gutpunch, Leglock  {1}
    3+4                         Dismount
    
    Item Moves
    ----------
    b+1+3+4                     SLEDGEHAMMER
    1+3+4                       GRIDIRON HELMET
    f+1+2+3                     OGRE'S CLUB
    
    Sample Combos
    -------------
    d/f+1, 1, d/f+3,d/f+1,2 (B!), f,f, d/b+3,1,1 -=- 62 pts.
    WS+3, 1, d/f+3,N+1,2, 3+4~3+4, d/f+4,2 (B!), d/f+2,1 -=- 65 pts.
    QCF+1, 2,d+1+2, d/f+4,2 (B!), b+1+2 -=- 67 pts. 
    d/b+1+2, 1, f,f+1+2-=- 72 pts.
    f,f+1+2, d/f+3,d/f+1,2 (B!), u/f+3+4 -=- 63 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    =========================
    | MIGUEL CABALLERO ROJO |
    =========================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Enhancer {1}
            2+4                 Bottleneck {2}
            d/f+1+2             Exciter {1+2}
    (Left)  (1+3)_(2+4)         Slash Beat {1}
    (Right) (1+3)_(2+4)         Blast Beat {2}
    (Back)  (1+3)_(2+4)         Shock Howling
    
    SPECIAL TECHNIQUES
    1,2                         Punch, Back Knuckle
      1+2                         Hammering Attack  *Juggles, Bounds*
      4                           Upper Stroke
        F                           [SAV]
    1,3                         Punch, Low Kick
    b+1                         Rimshot
      F                           [SAV]
      4                           Low Rimshot Joint
    b,f+1                       Obligarde
    d/f+1                       Choking
      F                           [SAV]
      2                           Body Blow
    d/f+1,1                     Double Choking
      F                           [SAV]
      2                           Body Blow  *Stuns on CH*
      3                           Low Kick
        F                           [SAV]
    d/b+1                       Down Picking  *Juggles*
      *Hold 1*                    Charged Picking  *Juggles*
    WS+1                        Brass Upper
      F                           [SAV]
    u/f+1                       Staccato Dunk
      F                           [SAV]
    1+2,1+2                     Double Hammering
    d+1+2                       Blockbust
    f+1+2                       Inductance  *Juggles*
    b+1+2                       Arming  *Stuns on CH*
      F                           [SAV]
    ws+1+2                      Wide Freight
    2,1                         Separation Hook
      F                           [SAV]
    f+2                         Buzz Strike
    f,f+2,1                     Loud Upper Combo
    b+2,2                       Pulling Off  *Bounds*
    d+2                         Tapping  *Bounds*
    d/f+2,1                     Beat Upper  *Juggles*
    d/f+2,2                     Beat Chopping  *Bounds*
    WS+2,2                      Distortion Slash  *Juggles*
      2                           Slashfist  *Bounds*
    FC,d/f+2                    Bucking, (FU/FA)  *Stuns on CH*
    3,4                         Power Cord
    f+3,4                       Escassion
    d+3                         Low Kick
    d+3                         War Pedal  *Only on Fallen Opponent*
    b+3                         Vibe Roller
      F                           [SAV]
    d/f+3,2                     Brushing
    d/b+3                       Heel Down
      F                           [SAV]
      4                           Double Heel Down
    u/f+3                       Inlay Kick
    ws+3                        Bridge Kick
    RN 3                        Running Kickstart
    3+4                         [SAV] - Savage Stance
    b+4                         Phase Boots
    f+4,2                       Cyclone Slap
    d/f+4,1                     Cutting
      F                           [SAV]
      1                           Cutting Edge
    d+4,1+2                     Sanding and Bunking
      F                           [SAV]
    d/b+4                       Ankle Biter
    (u_u/f)+4                   Rear Kick  *Juggles*
    FC,d/f+4                    Decay Sweep  *Juggles*
    b,u/b~b                     Wall Jumpkick  *Against Wall*
    1+4                         Chouhatsu Taunt
    f+3+4                       Dead Point Taunt
      ~F                          Death Point  *Unblockable*
    WS+1+2,4,1,1,2,1,4,1,2,1    Tenstring
    
    Savage Stance [SAV] - 3+4
    -------------------------
    d/f_d/b                     [SAV] Cancel
    1                           Blister Knuckle
      F                           [SAV]
      1                           Twin Blister  *Stuns on CH*
      >2                          Blister One-Two
        F                           [SAV]
        >1                          Blister Binding  *Juggles*
      4                           Blister Crunch
    b+1                         Fade Slash
      F                           [SAV]
      2                           Choke Down 
      4                           Choke Up  *Stuns on CH*
    d/f+1                       Pick-Upper
      F                           [SAV]
    1+2                         Hammer Gut  *Juggles - Hold down 1+2 to Charge*
    f+1+2                       Bunking
      F                           [SAV]
    2                           Down Stroke  *Hold down 2 to Charge*
    b+2                         Rocknut  *Parries Mid/High Punches*
    d/f+2                       Upstroke  *Juggles*
    3                           Torn Knee
      F                           [SAV]
      3                           Double Torn  *Stuns on CH*
        F                           [SAV]
    b+3                         Sandburst
      F                           [SAV]
    d/b+3                       Tail Piece
      F                           [SAV]
    4                           Resonance Spin
    d+4                         Side Low
      F                           [SAV]
      3                           Side Jack
        F                           [SAV]
    d/b+4                       Grand Winder
    
    Item Moves
    ----------
    b+1+3+4                     SLEDGEHAMMER
    2+3+4                       FLAMENCO GUITAR
    1+2+3                       PISTOL
    
    Sample Combos
    -------------
    d/f+2,1, d/f+4,1, d/f+4,1, d/f+2,2 (B!), f,f+2,1 -=- 71 pts.
    FC,d/f+4, f,f+2,1 -=- 44 pts.
    f+1+2, d+1+2 -=- 51 pts.
    d/b+1, WS+4, d+4,1+2-=- 41 pts.
    u/f+4, 2,1, 1,2,1+2 (B!), d/f+4,1,1 -=- 65 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ===========
    | MOKUJIN |
    ===========
    
    SPECIAL NOTES
    
         Mokujin randomly takes on the complete moveset of any one fighter
    for an entire round.  After each round, Mokujin will randomly take on a
    different character's moveset.  In Online mode, Mokujin will not change
    characters between rounds.
    
         You can discover the identity of the fighter by watching the stance 
    and posture of Mokujin.
    
    Item Moves
    ----------
    *Auto*                 BUTTERFLIES  *Automatically triggers in Rage mode*
    *Auto*                 EXHAUST PIPES  *Automatically triggers in Rage mode*
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    =================
    | NINA WILLIAMS |
    =================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Wrist Flip {1}
            2+4                 Lifting Toss {2}
              1,2,1               Falling Elbow
                2,1,3               Arm Lock
            d/f+1+3             Stomach Elbow, Wrist Flip {1}
            d/f+2+4             Hammer Lock, Guillotine Snap {2}
            d/f,d/f+1           Embracing Elbow Strike {1+2}
            u/f+1+2             Overhead Toss {1+2}
            QCF>1+2             Palm Grab {2}
              3,4,3,1+2           FLIP-OVER ARMBAR {1+2}
              2,3,4,2,2           Enbracing Knee/Neck Snap {2}
                1,3+4,1,2,1+2       Falling Neck Snap {1}
                1,2,4,3,1+2+3       Turtleshell Flip {1+2}
              1,3,2,1             Standing Reverse Arm Lock {1}
                3,1,4,1+2,1+2       Rear Gatelatch Falconwing Squeeze {1+2}
                2,1,3,4,1+2         Falling Reverse Arm Lock {1}
            QCB,1+4             Knee Bash
              1,3,2,1             Standing Reverse Arm Lock {1}
                3,1,4,1+2,1+2       Rear Gatelatch Falconwing Squeeze {1+2}
                2,1,3,4,1+2         Falling Reverse Arm Lock {1}
              2,1,1+2,1+2+3       Octopus Special {2}
                1,3+4,1,2,1+2       Falling Neck Snap {1}
                1,2,4,3,1+2+3       Turtleshell Flip {1+2}
            QCF>3+4             Crab Claw {1}
              3,4,1+2             Rolling Arm Bar {1+2}
              4,2,1+2             Achilles Tendon Lock {2}
                3,1,4,2+4           Knee Cross Lock {1}
                1,3,2+4,3+4,1+2     Rolling Achilles Tendon Lock {1+2}
    
    Note: The throws after the Achilles Tendon Lock can also be done after
            the Bone Cutter (RN+3) or (u/f+3+4) connects on a Clean Hit.
          The throws after the Embracing Knee/Neck Snap can also be done after
            a sucessful 1+2 after a Spider Knee.
          The throws after the Palm Grab can also be done after Nina b+2+4
            Attack Reverses an opponent's Left Punch (1).
    
    (Left)   (1+3)_(2+4)              Rolling Groin Hyperextension {1}
    (Right)  (1+3)_(2+4)              Whipping Toss {2}
    (Back)   (1+3)_(2+4)              Jumping Overhead 3-Limb Break
    (Tackle) [1,2,1,]_[2,1,2,] 1+2    [Mounted Punches,] Armbar
             [1,2,1,]_[2,1,2,] 3+4    [Mounted Punches,] Knee Cross Lock
    
    SPECIAL TECHNIQUES
    1_(d/f+1)_(BT 1)_(BT 2)>2   1-2 Punches
      >f+1+2                      Double Palm
      1>2>f+1+2                   2 Punches, Double Palm
      >1>4                        Punch, Lowkick
      >3                          Spider Knee
        :1+2                        Embracing Knee/Neck Snap Multithrow Starter
      >4                          Roundhouse
    1,4                         Jab, Highkick
      1                           Spinning Knifehand  *Stuns on CH*
      3                           Low Sweep
    b+1                         Killing Blade  *stuns*
    u/f+1                       Jumping Spinslap  *Juggles*
    QCF+1                       DASHING UPPERCUT  *Juggles*
    SS+1                        Snake Shot
      ~F                          Forward Crouchdash
        1+2                         Palm Grab Multithrow Starter
        d/b,d/b+2+3                 Sleeping Breath  *Unblockable*
        3                           SABLE SLIDE
        3+4                         Craw Claw Multithrow Starter
        4                           Flipstomp  *Techroll to Avoid Damage to Nina*
      ~B                          Backward Crouchdash
        1+4                         Knee Bash Multithrow Starter
      2                           Double Shot
    1+4                         IVORY CUTTER  *Bounds*
    b+1+4                       Reverse Ivory Cutter  *Juggles*
    (d+1~N+4)_(FC_d+2,4)        S-Mid Jab, Frontkick
    d_FC+1,2,4                  TWIN S-MID JABS, SIDEKICK
    WS+1,1+2                    FLUTTERING BUTTERFLY
    f_WS+1+2                    Double Palm
    f,f+1+2                     BOMBSHELL BLAST
    b+1+2                       Lunging Double Palm Press
    d/f+1+2                     Cross Blade  *Stuns on CH*
    SS+1+2                      Spinning Double Palm
    2                           Jab
      >1>4                        Twin Jab, Lowkick
      f+1+2                       Double Palm
      >3                          Spider Knee
        :1+2                        Embracing Knee/Neck Snap Multithrow Starter
      >4                          Roundhouse
    b+2,2,2                     BACKHAND COMBO
      ~u_d                        SIDESTEP CANCEL
    f,f+2                       Heart Crusher
    d+2,3                       CUTTHROAT
    QCF+2                       SHUT UP
    d/b+2                       FOREARM CHOP  *Stuns On CH*
    d/f+2                       Lifting Uppercut  *Juggles*
    u/f+2>1                     SLAP UPPERCUT, BACKHAND  *Bounds*
    WS+2                        Lifting Uppercut  *Juggles*
    SS+2                        Palm Uppercut  *Juggles*
    3                           Left Standing Kick
      SS Left                     Evasive Roll
    3,3                         Highkick, Lowkick
      2                           Uppercut  *Juggles*
      4                           Highkick
      d+4                         Lowkick
    3>4                         Twin Highkick
    f+3                         Twin Flicker Face Kicks  *Stuns on CH*
    f,f+3                       BAD HABIT  *Stuns on CH*
    FC_d+3                      Low Kick
      2                           Uppercut  *Juggles*
      N+4,3                       EASY PREY
      d+4                         Lowkick
    b+3,4                       Mid/High Cutter
      3+4                         Cartwheel
      4                           Scythe Sweep  *Juggles*
    WS_(b,f)+3                  Spider Knee
      :1+2                        Embracing Knee/Neck Snap Multithrow Starter
    RN+3                        Bone Cutter  *Clean Hit - Achilles Tendon Lock*
    QCF+3                       SABLE SLIDE
    d/f+3                       Sidekick
      >1                          Jab
        ~U_D                        Sidestep Cancel
        >2>f+1+2                    Punch, Double Palm
      >2                          Jab
        >1>4                        Jab,Lowkick
        >3                          Divine Cannon  *Juggles*
        D+3                         Lowkick
          2                           Uppercut  *Juggles*
          4                           Highkick
        4                           Roundhouse
      >3>3>4                      Sidekicks, Highkick
      >4                          Roundhouse
    d/b+3                       STILETTO HEEL
    (u/f)_u_(u/b)+3             CAT HOPKICK
    u/f,N,d+3                   Hopping Lowkick
      2                           Uppercut  *Juggles*
      3                           Sidekick
      d+3                         Lowkick
      4                           Roundhouse
    d/b+3+4                     DIVINE CANNON  *Juggles*
    d+3+4                       Foot Stomp  *Opponent Must Be Grounded*
    u/f+3+4                     Bone Cutter  *CH Links to Achilles Tendon Lock*
    4                           Right Standing Kick
      SS Right                    Evasive Roll
    4,3                         Highkick, Lowkick
      2                           Uppercut  *Juggles*
      4                           Highkick
      d+4                         Lowkick
    f+4                         High Heel Lance
      3                           JIGSAW HEEL  *Juggles*
        3                           DROPPING HEEL *Bounds*
      >4                          Lance Flick
    SS+4                        Sidestep Sweep  *Juggles on CH*
    FC,d/f+4                    Dragon's Tail
    (u_u/b)+4                   Tsunami Axe Kick  *Juggles on CH*
    u/f+4,3,4                   Leaping Hunting Kicks
    U/F+4                       TSUNAMI KICK  *Bounds*
    d/b+4                       Falling Ankle Kick (FD/FA)
      3                           Divine Cannon  *Juggles*
    WS+4,3                      FLASHING ESCAPE
    (d+4>1)_(FC+4,1)            Low Kick, Spinchop
      ~U_D                        Sidestep Cancel
    b+4                         Stinger Frontkick
    (f,f)_QCF+4                 Flipstomp  *Techroll to Avoid Damage to Nina*
    QCB+4                       Jigsaw Heel  *Juggles*
    u~u/b                       Backflip
    b,b~u/b                     Runup Backflip, (BK)  *Against Wall*
    
    b+2+4                       Mid/High Reversal
      *Reversing a Left Punch Chains into the Palm Grab Multithrow Starter*
    
    d/b+1+2                     Hunting Swan  *Unblockable - u,u to Cancel*
    HCF,D/B+2+3                 Sleeping Breath  *Unblockable*
    
    1_(d/f+1)_(BK 1)_(BK 2)_(WS+1)>2>1>2.3.3.2..1.2.4  Tenstring
    1_(d/f+1)_(BK 1)_(BK 2)_(WS+1)>2>1>2.3.3.2..1.4.3  Tenstring
    1_(d/f+1)_(BK 1)_(BK 2)_(WS+1)>2>1>2..4.3..4.2.4.3 Tenstring
    
    Item Moves
    ----------
    b+1+3+4                     NAGINATA
    1+3+4                       BAZOOKA
    2+3+4                       NURSE OUTFIT
    
    Sample Combos
    -------------  
    d/f+2, d/f+3,2, d/f+3,2, 1+4 (B!), f,f, d+2,3 -=- 62 pts.
    QCF+2, d+4,1, u/f+2,1 (B!), d/f+3,2,3 -=- 68 pts.
    d/b+3+4, d/f+3,2, f+4,3,3 (B!), d,d/f,f,u/f+1,1+2 -=- 72 pts.
    u/f+1, WS+1, 1, d/f+3,2, 1+4 (B!), f,f+3 -=- 63 pts.
    b+1+4, d/f+3,2, u/f+2,1 (B!), d/f+3,2, f,f+3 -=- 66 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ================
    | PAUL PHOENIX |
    ================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                      Shoulder Toss {1}
            2+4                      Shoulder Popper {2}
            2+4~b                    Bloody Palm {2}
            d/f+1+2                  Striking Shiho-Nage {1+2}
            f,f+1+2                  Shoulder Ram {1+2}
            b+1+4                    Stomach Throw {2}
            d/f+1+3:QCF+2            KONGO BLAST {1}
    (Left)  (1+3)_(2+4)              Dragon Screw {1}
    (Right) (1+3)_(2+4)              Tripping Hip Toss {2}
    (Back)  1+3                      Reverse Neck Throw
            2+4                      GATELATCH SLAM
    (Tackle) [1,2,1,]_[2,1,2,] 1+2   [Mounted Punches,] Armbar
    	 (2,D+1,1),(N+4~1~1+2)   Ultimate Punishment {1}
    
    SPECIAL TECHNIQUES
    1,2                         1-2 Jabs
    1,4                         Punch, Lowkick
    d+1                         Tile Splitter
      2                           Deathfist
      *Hold 2*                    Chaos Fist
      4,2                         Falling Leaf
    b+1,2                       DOUBLE STRIKE  *Bounds*
    b,f+1                       T-Elbow
    d/f+1                       Quick Body Hook
      ~b                          Backsway
      1,2                         Jishi Combo
    QCF+1                       Elbow Rush  *Juggles on CH*
    SS+1                        Hammer Smash  *Stuns on CH*
    f+1+2                       OVERHEAD SMASH  *Bounds*
    b+1+2                       HASSOU STRIKE
    d+1+2                       Iron Mountain
    FC,d/f+1+2                  Lifting Leg Punch  *Juggles*
      D/B                         Leg Punch Cancel
    (FC_d/b)+1+2                Ultimate Tackle
    (FC,d/f)_(QCF)+1+2          GUNBA
    f+1+4                       Sidestepping Shoulder Ram
    2,3_(d+3)                   Punch, Kick_(Lowkick)
    f+2,3                       Quick P-K Combo
    d+2                         Stone Splitter  *Opponent Must be Grounded*
    b+2                         Stunstrike  *Stuns on CH*
    f+2,3,1                     QUICK P-K SMASH
    f,f+2                       Dashing Elbow
      1                           Lungefist
      :1                          Holy Dragon Claw
      2                           Lifting Leg Punch  *Floats*
    d/f+2                       Uppercut  *Juggles*
    d/b+2                       OUHA
    u/f+2                       MORTAR PUNCH
    WS+2                        Thunder Liftpalm  *Juggles*
    QCF+2                       Deathfist
    QCB                         Backdash
      1                           Bounce Tile Splitter  *Bounds - Juggles on CH*
      2                           Smoking Palm Strike
      3,2                         Low Sweep, Elbow
        >1                         POWER CUTTER
        >3                         LIGHTNING BOLT
    (FC,d/f+2)_(D/F,2)          Elbow
      >1                          Lungefist
      >2                          Lifting Leg Punch  *Juggles*
        D/B                         Leg Punch Cancel
    3,2                         PISTON FIRE
    SS+3                        Ankle Kickout
    QCF+3                       GENGETSU
    b+3                         Knee Headstrike  *Stuns*
    d/f+3,4                     PHOENIX WINGS
    u/f+3,4                     2 Jumping Kicks
    f,f+3,4                     2 Jumping Kicks  *Juggles*
      >4                          Highkick
      >(f+4)_(d+4)                Midkick_Lowkick
    QCF+3+4                     MOUNTAIN RAZE  *Juggles*
    b+4                         Ankle Bite
    d/f+4                       Mid Stomach Kick  *Stuns on CH*
    u/f+4                       Jumping Boot  *Juggles*
    SS+4                        Low Anklekick
    f,f+4                       Somersault Flip  *Juggles*
    SS+3                        Ankle Kickout
    d+4,2                       Falling Leaf
    d+4:2                       Precision Falling Leaf
      :1+2                        Spread Backhand
    D#(2 second)                Restless Taunt  *Auto-Powerup*
      u+2+3+4                     Idiot Flip Kick (FD/FA)  *Paul Takes Damage*
    b,b~u/b                     Jumping Kick  *Against Wall*
    
    b+(1+3)_(2+4)               Reversal
    
    b,b+1+2                     BURNING FIST  *Unblockable*
    
    1232..1.2..1.4.2.1          Tenstring
    1231..4.2.1.4.2.1           Tenstring
    1231..2                     Fivestring
    
    Item Moves
    ----------
    b+1+3+4                     SLEDGEHAMMER
    1+2+3                       DOJO SIGN
    FC *Hold*                   GROWING HAIR
    
    Sample Combos
    -------------
    d/f+2, 2, d/f+1,1, b+1,2 (B!), f,f+2,1 -=- 61 pts.
    u/f+4, f,f+1, f,f+1, f,f+1, f,f+1, f+1+2 (B), f,f+3,4 -=- 50 pts. 
    f,f+4, WS+1, 1,2, f+1+2 (B!), QCF+3+4 -=- 57 pts.
    QCF+1, b+3, 1, b+1,2 (B!), d+4:2:1+2 -=- 77 pts.
    WS+2, d/b+2, b+1,2 (B!), f,f+2,1 -=- 66 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    =========
    | RAVEN |
    =========
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Grave Digger {1}
            2+4                 Salamander {2}
            d/f+1+4             Curse Shoot {1}
            HCB,f+1+2           Shadow Kidnapping
    (Left)  (1+3)_(2+4)         Head Rider Toss {1}
    (Right) (1+3)_(2+4)         Necksnapper Bomb {2}
    (Back)  (1+3)_(2+4)         Falling Axeblade
    
    SPECIAL TECHNIQUES
    1,2                         1-2 Punches
    b+1                         SMASH HAMMER  *Bounds*
    d/f+1                       Dagger Blow
    WS_(d,d/f,N)+1              Rising Upper  *Juggles*
    u/b+1                       Gate Keeper
      f                           DOPPLEGANGER FORWARD  *Gate Keeper Must Hit*
      b                           DOPPLEGANGER BACK  *Gate Keeper Must Hit*
      2                           GATE CRASHER  *Bounds*
    QCF+1                       Mortal Elbow  *Stuns on CH*
    1+2                         Crusader
    b+1+2                       Labyrinth
      2                           SLIDE HAMMER  *Bounds*
      3                           Slide Fencer  *(BT) on Hit*
    b,b+1+2                     Spinning Backfists
    f+1+2                       SWITCHBACK
      N                           DOPPLEGANGER FORWARD  *Switchback Must Hit*
      b                           DOPPLEGANGER BACK  *Switchback Must Hit*
    (FC_d/b)+1+2                Ultimate Tackle
    d/f+1+2                     SPINNING LEFT SLUG
    QCF+1+2                     Double Slugs
    2,3                         Punch, Spin Lowkick
    2,4                         Punch, Highkick
    f+2,3                       TARTAROS
    f,f+2                       SALT STAB
    d/f+2                       Power Uppercut  *Juggles*, (BT)
      3                           Shadow Kick
      4                           BOLT STUNNER
    d/b+2                       Assassin Sting, (BT)
      1                           Assassin Stinger
    b+2,2                       Dual Fists, (BT)
      1+2                         Low Sweep Fists
      3                           Unicorn Tail  *Juggles on CH*
    b+2,4,3+4                   DOUBLE VISION
    QCF+2                       SPINNING ANKLE SWIPE
      1                           SPINNING LEFT SLUG
    b,b+2                       War Hands
    WS_(d,d/f,N)+2              Jackknife Elbow  *Juggles on CH*
    3,3,4                       Twin Leftkicks, Backkick
      B+4                         SLOW RETURN
    3~4                         Chariot, (BT)  *Juggles*
      ~F                          TELEPORT FLIP FORWARD
    f+3                         Stepping Roundhouse  *Juggles*
    f,f+3                       Vampire Knee  *Juggles*
    d+3                         Low Shinstrike
    FC+3                        Low Slipper
    b+3                         Hades Heel
    d/f+3                       Face Snapper *Juggles on CH*
    d/b+3                       Jumping Lowkick
    (u_u/b)+3                   Death Bringer, (BT)
      d+3                         Low Death
        ~D                          Summon Charge
        3                           DEATH SHADOW  *Bounds Grounded Opponents*
      3                           Mid Death
      4                           High Death
    u/f+3                       Splitkicks  *Juggles*
    QCF+3                       FLICK KICK  *Juggles*
    SS+3                        Sideboot
    WS+3                        Trident Kick
    3+4                         (HAZE) STANCE
    f+3+4                       Cartwheel Kick, (BT)
      N+4,2                       Raver
      f+4,2                       Heavy Raver
      f+4,3                       SHADOW RAVER  *Bounds Grounded Opponents*
      3+4                         Tornado Disaster
    f,f+3+4                     Spinning Splash
    b+3+4                       (BT) Position
    d/f+3+4                     ROUNDOUT KICK
    FC,d/f+3+4                  TORNADO DISASTER
      4                           BLIND KICK, (BT)
    WS+3+4                      HELL HOOK
    4~3                         Hydra  *Juggles*
      >1                          Low Sweep Punch
      >3                          Blind High
      >4                          Leg Bind
    f+4                         Lance Kick
    f,f+4                       IRON MAUL
    f,f,N+4                     Vampire Knee  *Stuns*
    b+4                         Crusher Knee
      N+4                         KICKER  *Bounds*, (BT)
      B+4                         Force Kicker, (BT)
        3                           Kicker Fake, Lowkick
          3+4                         Rave Spin
          4,2                         Skull Rave
          f+4,2                       Delayed Skull Rave
          f+4,3                       CHAKRAM SHADOW  *Bounds Grounded Opponents*
    d+4                         Turning Sweep
    d/f+4>4                     Cutting Axekick
      3                           DEATH SHADOW  *Bounds Grounded Opponents*
    (u/b_u_u/f)+4,4             Storm Bringer
    d/b+4                       Sweeper
    WS_(d,d/f,N)+4              Rising Snapkick
    QCF+4                       Cartwheel Strike  *Juggles*, (BT)
    QCF [~u/b_~u_~u/f]          Sprint Mirage [Cancel]
    FC,d,d/f,d,d/f              Mirage Step
    u~u/b                       Backflip
      3+4                         PANDORA SPIN  *Unblockable*
    b,b~u/b                     Wallrun Jumpkick,   *Against Wall*, (BT)
    d+1+2                       Summon Force  *Powerup*
      d,d/b,b,u/b,u,u/f,f+1+2     Dead End  *Unblockable*
    b+(1+3)_(2+4)               KAGE ESCAPE  *While Being Hit*
    u/b+1.2.2.2.4.2.3.4.2.(1+2) Tenstring
    
    (HAZE) POSITION - 3+4
    ---------------------
    1                           FATAL BLOW
      f                           DOPPLEGANGER FORWARD  *Gate Keeper Must Hit*
      b                           DOPPLEGANGER BACK  *Gate Keeper Must Hit*
      3+4                         (HAZE) STANCE
    1+2                         CROSSING PATHS
    2                           DEATH FROM ABOVE  *Unblockable*
    3                           AQUA SPIDER, (BT)
    3+4                         ALTER EGO
    4                           BLIND GHOST
    
    Backturned (BT) Position - b+3+4
    --------------------------------
    u_d                         Sidestep
    f,f,f                       Kage Flip
    1,4                         BLIND LANCE
    f+1                         Stolen Life
    1+2                         Power Punch
    f+1+2                       Back Bared  *Reverses Mid/High Attacks*
      ~b                          (BT)
    2,1                         BACKFIST STRAIGHT
      ~b                          (BT)
    f+2,3                       COLD MASSACRE  *Bounds*
    f+2,4,3+4                   COLD GRAVE
    b+2                         ABYSS BLOW
      3                           ABYSS CANNON  *Juggles*
      4                           LABYRINTH
    3>4                         Blind Beserker
      3                           DEATH SHADOW  *Bounds Grounded Opponents*
      4                           Labrinth
        ~F                          Phantom Roll
    f+3                         Demon Knee, (BT)
      ~F                          Face-Forward
    f,f+3                       Gremlin Kick
    (d/b_d_d/f)+3               Sweep
    3+4                         Gremlin Kickup  *Juggles*
    f+3+4                       Backwards Flipkick, (BT)
      ~F                          TELEPORT FLIP FORWARD
    f,f+3+4                     Vermillion Slide
    b+3+4                       Face-Forward
    f+4,3                       Lowkick, Highkick
    2.2.1.2.4.2.3.4.2.(1+2)     Tenstring
    
    Item Moves
    ----------
    b+1+3+4                     SLEDGEHAMMER
    1+2+3                       NINJA BOTTOMS
      ~U                          KAGE GHOST STRIKE  *Unblockable*
    1+2+4                       CROSS SHURIKEN
    
    Sample Combos
    -------------
    WS+1, f,f+3, d/f+2,1, u/b+1,2 (B!), f+3+4,3+4 -=- 62 pts.
    f,f+3, f,f+3, f+1, f+1, b+1 (B!), d/f+1+2 -=- 62 pts.
    QCF+2, f+2, b+4,N+4 (B!), f+2,3,3+4 -=- 55 pts.
    QCF+3, b+2,2, BT 2,1, b+1 (B!), f,f+3 -=- 60 pts.
    QCF+4, BT 2,1, f,f+3, 1, b+1 (B!), f+3+4,3+4 -=- 64 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    =============
    | ROGER JR. |
    =============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Cocked Hammer Foot {1}
            2+4                 Gatling Feet {2}
            QCF+1               Animal Driver {1}
            f,HFC+1             Animal Swing {1}  *Tech Roll for 1/2 Damage*
            d/b,d/b+1+2         DDT {1+2}
            d/b,f+2+4           Tombstone Piledriver {2}
    (Left)  (1+3)_(2+4)         Running Bulldog {1}
    (Right) (1+3)_(2+4)         Neck Swinger {2}
    (Back)  (1+3)_(2+4)         Neck Toss
    
    SPECIAL TECHNIQUES
    1,2                         Double Punch
      1                           Body Blow
      b+1+2                       ROCKET STANCE
      2                           ROO ARROW
      3                           Kicker
    d/f+1                       Elbow Smash
      >2                          Sidesweep
    f,N,d,d/f+1                 Animal Godfist
    (f,N,d,d/f+1+2)_(FC+1+2)    Animal Smash
    d+1~N+2                     Low Jab, Uppercut
    f+1,2,1                     ANIMAL RUSH
    b+1,2,1                     ANIMAL HUSH
    1+2                         Double Spin
      3                           RING SNAP  *Stuns*
      4                           Jumping Animal Sweep
    f+1+2                       Power Straight
      2                           POWER THRUST
    f,f+1+2                     Flying Cross Chop
    d+1+2,1+2,2                 Animal Storm
    u/f+1+2                     Knuckle Bomb  *Juggles*
    b+1+2                       Rocket Stance
    d/f+1+2                     ROO HEADBUTT  *Bounds*
    d/b+1+2                     Kangaroo Dasher
    2,1                         Jab, Uppercut
    d+2                         Diving Low Punch
    d/f+2                       BANDICOOT BOMB
    f,f+2                       Dynamic Smash
    WS+2,2                      BOOMERANG PUNCH  *Bounds*
    FC,d/f+2                    Crouching Uppercut  *Juggles*
    (u/b_u_u/f)+2               Elbow Drop
    3~4                         Flipper Roo  *Juggles*
    f+3                         Promenade Kick
    b+3                         BICYCLE KICK, (BT)
    d/f+3                       TAIL FLAIL
    d/b+3                       Tail Cutter  *Juggles*
    (u_u/f)+3,3                 HELICOPTER KICKS
    u/b+3,[1]                   ANIMAL YO-YO, [Side Roll]
      3>4>[1]_B                   Kick Rushes [Side Roll]_Roll Back
        3>4,B                       Kick Rushes, Roll Back
    WS+3                        Rising Foot
      3                           Stomper
      3#                          POWER STOMPER  *Bounds*
    BT d+3                      DINGO KICK
    (u/b_u_u/f)+3+4             Bomb Stomp
    RN 3                        BAIAME'S SPEAR
    3+4                         Castanet Kick
    f,f+3+4                     ANIMAL DROPKICK, (FD/FT)
    RN_(f,f,f)+3+4              Satellite Dropkick
    d/f+3+4                     Rogersteiner  *Throw on Close Standing Opponent*
    (d+3+4)_(FC,d/f+4)          TAIL MOPPING
    f+3+4,[1]_B                 LUNGE ANIMAL KICK, [Side Roll]_Roll Back
      3>4>[1]_B                   Kick Rushes [Side Roll]_Roll Back
        3>4,B                       Kick Rushes, Roll Back
    b+3+4                       BOBBIN DANCE
      N                           CHARGE-UP
      1                           WINDMILL PUNCH
      2                           GALAXY UPPERCUT  *Juggles on Charge-Up*
    f+4                         TWISTING ROO, (BT)
      3                             Roo Rage  *Juggles*
        2                           HOPPER FIST  *Bounds*
    f,f+4                       Jail Kick
    b+4                         Low Snap Shot
    b,b+4                       Rolling Torpedo
    d/f+4                       Lunge Midkick
    SS+4                        Animal Sweep  *Juggles*
    d/b+4,[1]_B                 Animal Kick, [Side Roll]_Roll Back
      3>4>[1]_B                   Kick Rushes [Side Roll]_Roll Back
        3>4,B                       Kick Rushes, Roll Back
    RN 4                        Ali Kick
      2                           Mid Smash
      4,4                         Ali Kicks
    u~u/b                       Leaping Body Splash  *Against Wall*
    121.4.3.3.34.3.2            Tenstring
    121.4.3.3.3+4..2.1+2        Tenstring
    
    Rocket Stance - b+1+2
    ---------------------
    f                           Road Runner
    D/F                           Crouchdash Cancel
      1                             Animal Godfist
    1                           Rocket Hammer  *Juggles*
    1+2                         ROAD ROLLER  *Bounds*
      3+4,[1]                     ANIMAL KICK, [Side Roll]
        3>4>[1]_B                   Kick Rushes [Side Roll]_Roll Back
          3>4,B                       Kick Rushes, Roll Back
    2                           POWER STRAIGHT
    3                           Flying Lowkick
    3+4                         Flying Hip Attack
    4                           Flying Midkick
    
    Item Moves
    ----------
    b+1+3+4                     NAGINATA
    2+3+4                       SNORKEL
    2+4~b                       RIDING HOOD  *PAJAMA TOP on PSP Version*
    
    Sample Combos
    -------------
    u/f+4, 1+2, 1+2, d/f+1+2 (B!), f+1+2,2 -=- 62 pts.
    3~4, b+3+4~1, f+4,3,2 (B!), f,N,d,d/f+1 -=- 82 pts.
    SS+4, d+1, WS+2,2 (B!), f+1+2,2 -=- 52 pts.
    u/f+1+2, 1+2, d/f+1+2 (B!), f,N,d,d/f+1 -=- 82 pts.
    3+4, 1+2, f+4,3,2 (B!), f,N,d,d/f+1 -=- 79 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    =============
    | STEVE FOX |
    =============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                     Stomach Gutter, Tossaway {1}
            2+4                     Rabbit Punch {2}
            f,f+1+2                 Lifting Arm Snap, Arm Suplex {1+2}
            (Flicker) 1+2           Gryphon Throw {1+2}
            (PKB) 1+2               TEN COUNT {1+2}
            QCB+2+4                 Hip Toss, Falling Elbow {2}
    (Left)  (1+3)_(2+4)             Gut Slugger Toss {1}
    (Right) (1+3)_(2+4)             Neck Takedown, Neck Snap {2}
    (Back)  (1+3)_(2+4)             Hugging Slam
    
    SPECIAL TECHNIQUES
    1,1                             Snap Jabs
      3_4_(f+3_4)_(b+3_4)             Sway Stance Transition
      2                               Shining Fist
    1,2,1                           British Rush
      ~B                              (FLI)
      ~F                              (PKB)
      2                               British Edge
        3_4_(f+3_4)_(b+3_4)             Sway Stance Transition
      d+2                             British Sweep
      3_4_(f+3_4)_(b+3_4)             Sway Stance Transition
    d+1                             Ankle Chaser
    b+1                             Rushing Punch
      ~B                              (FLI)
      2,1                             FRIGATE EDGE  *Juggles*
    u/f+1                           Dashing Fist
    d/f+1,2                          Uppercut, Straight Punch  *Stuns on CH*
      1                               Straight Punch Feint, Left Hook
        ~B                              (FLI)
      2                               Straight Punch Feint, Body Hook
      3_4_(f+3_4)_(b+3_4)             Sway Stance Transition
    u/b+1                           LEANING GUTSHOT
    d/f+1+2                         Overhead Punch, Uppercut
    WS+1,2                          UPPERCUT, OVERHEAD PUNCH  *Bounds*
    RN 1                            LOW SCOOPER
    f+1+2                           POWER RIGHT
    SS+1+2                          FOUL PLAY
    RN 1+2                          SUPERMAN PUNCH  *Juggles*
    2,1                             SHORT BRITISH EDGE
      ~B                              (FLI)
      ~F                              (PKB)
      2                               EDGE UPPER
    f+2,1                           Dashing Midpunch, Body Hook
      ~B                              (FLI)
      2                               Hook Feint, Delayed Blow
    f,f+2                           EAGLE CLAW  *Bounds*
    b+2                             BODY BOMB
    d+2,1,2                         Low Punch, Uppercut, Right Hook
    d+2~N+1                         LOW PUNCH FEINT, UPPERCUT
      2                               OVERHEAD PUNCH
      3_4_(f+3_4)_(b+3_4)             SWAY STANCE TRANSITION
    u/f+2                           Jumping Uppercut  *Juggles*
    u/b+2                           ARROW PUNCH
    RN 2                            SUPERMAN PUNCH  *Bounds*
    WS+2                            RISING UPPERCUT  *Juggles on CH*
      3_4_(f+3_4)_(b+3_4)             Sway Stance Transition
    d/f+2                           CRESCENT HOOK  *Stuns on CH*
    [FC,]d/b+2                      Low Sweep Punch
    3                               Left Sway Stance
    d/b+3                           Low Knee Check
      2                               Left Hook
    u/f+3                           Hopping Stomp
    f+(3_4)                         DUCKING STANCE
    F+3_4 *Hold F+3_4*              POWER DUCKING STANCE
    b+(3_4)                         BACK SWAY STANCE
    f+3+4                           PEEKABOO STANCE - (PKB)
    b+3+4                           FLICKER STANCE - (FLI)
    3+4                             Albatross Spin
    4                               Right Sway Stance
    u/f+4                           Hopping Snapkick  *Juggles*
    b,b~u/b                         Jumping Overhead Bomb  *Against Wall*
    2+3+4                           PROVOCATION
    b+1+2                           HIGH/MID PUNCH PARRY
    QCB,f+2                         Mach Wick  *Unblockable*
    d/f+1,2~f+1+2,1,1,2,1,1,2,1,2   Tenstring
    d/f+1,2~f+1+2,1,1,2,1,1,2,1,f+2 Tenstring
    d/f+1,2~f+1+2,1,1,2,1,1,3,2,3+4 Tenstring
    
    
    Flicker Stance - (FLI) - b+3+4
    ------------------------------
    1,[1]                           Left Punch[es]
      ~B                              (FLI)
      1                               Left Punch
        ~B                              (FLI)
        2                               Overhead Punch
      f+1                             OVERHEAD LEFT  *Bounds*
      (u_d)+1                         Left Body Hook
      2                               Overhead Punch
    2                               OVERHEAD PUNCH  *Bounds*
    b+2                             Trident Lunge
    3_4_(f+3_4)_(b+3_4)             Sway Stance Transition
    
    PEEKABOO STANCE - (PKB) - f+3+4
    -------------------------------
    f                               PEEKABOO WALK
    d/b                             PEEKABOO CANCEL
    1,2,1                           ALBION RUSH  *Bounds*, (PKB)
    d/f+1                           ARGOS HOOK, (PKB)
      1,2,1                           ARGOS RUSH  *Bounds*
      2                               CROSS CUT
    d+1                             PATELLA SMASH, (PKB)
    b+1,1,2,1                       LANCASTER RUSH  *Bounds*
      ~B                              (FLI)
    f+1+2                           BREAK, (PKB)
    2                               SPITE HOOK, (PKB)
    f+2                             GAZELLE UPPER, (PKB)
    b+2                             LEANING MEATHOOK
    d+2                             LEG CRACKER
    d/f+2                           CUTTING ELBOW, (PKB)
    (u_u/f)+2                       DREADNOUGHT UPPER  *Juggles*
    d/f+3+4                         COBRA WEAVE
      (F#_D/F#)+2,1,2,1,2...          DEMPSEY ROLL
    3_4_(f+3_4)_(b+3_4)             SWAY STANCE TRANSITION
    
    Left Sway Stance- 3
    -------------------
    1                               Left Shot
      ~b                              (FLI)
      >1                              Gut Hook
      f+1,1                           Centurion Rush
        ~b                              (FLI)
    2                               Short Shoulder
      ~F                              (PKB)
      1                               BILLY CLUB  *Bounds*
    b+3                             Back Sway Stance
    f+3                             Ducking Stance
    (f+3_4)_(b+3_4)                 Sway Stance Transition
    
    Right Sway Stance - 4
    ---------------------
    1                               Short Shoulder
      ~F                              (PKB)
      2                               DASHING CUT  *Juggles*
    2                               Right Body Hook
    (f+3_4)_(b+3_4)                 Sway Stance Transition
    
    Back Sway Stance - b+3_4_(3+4)
    ------------------------------
    1                               OVERHEAD BOMB  *Bounds*
    2                               Limbo Uppercut  *Stuns*
    (u+3_4)_(f+3_4)_(b+3_4)         Sway Stance Transition
    
    Ducking Stance - f+3_4
    ----------------------
    1                               Stomach Uppercut
    2                               Power Uppercut  *Juggles*
    f+2                             Right Hook
    1+2~1~2~1~2~1~2~1~2~1           Tenstring
    (u+3_4)_(f+3_4)_(b+3_4)         Sway Stance Transition
    
    Power Ducking Stance - F+3_4 (Hold F+3_4 until Grunt)
    -----------------------------------------------------
    d_d/f                           SWAY STANCE IN
    u/f_u_u/b                       SWAY STANCE OUT
    1                               Spark Gazelle Punch  *Juggles*
    N+2                             Spark Sea Hawk Uppercut  *Juggles*
    f+2                             Spark Sea Hawk Hook  *Stuns*
    
    Albatross Spin - 3+4
    --------------------
    ~[U_D]                          Sidestep Spin
      ~F                              (PKB)
      1                               Spinning Gutpunch
      d+1                             Spinning Low Punch
    2                               Spin-Around Right
    d+2                             Low Punch
    
    Item Moves
    ----------
    b+1+3+4                         SLEDGEHAMMER
    1+3+4                           50'S ROCKER HAIR
    b+2+3                           HUGE GLOVES
    
    Sample Combos
    -------------
    u/f+2, 2,1~b, FLK 1,1,f+1 (B!), u/f+3,2 -=- 64 pts.
    WS+1+2, f+(3_4),1, 1, f,f+2 (B!), f,f, d+2,1,2 -=- 64 pts.
    f+(3_4),2, 2,1~f, PKB d/f+1,1,2,1 (B!), d/f+1+2 -=- 64 pts.
    PKB d/f+2, PKB 1,2, PKB d/f+1,1,2,1 (B!), f,f+2 -=- 64 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ===============
    | WANG JINREI |
    ===============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Headlock Toss {1}
            2+4                 Throwdown Slam {2}
            d/f,d/f+2+4         Waning Moon {1+2}
    (Left)  (1+3)_(2+4)         Crushing Dragon {1}
    (Right) (1+3)_(2+4)         Golden Mountain {2}
    (Back)  (1+3)_(2+4)         Reverse Neck Toss
    
    SPECIAL TECHNIQUES
    1,1,2                       DRAGON GUN
    1~4                         Jab, Highkick
    b+1                         Parry Stance  *Parries High/Mid Attacks*
      ~1                          Sweeping Fist  *After Successful Parry*
      ~2                          Noodle Fist  *After Successful Parry*
      ~3                          Codger Kick  *After Success Parry - Juggles*
      ~4                          Snapper Low  *After Successful Parry*
    d/f+1,1                     CLUBFIST CRANK  *Bounds*
    d/b+1                       Cobra Fang  *Stuns*
    WS+1,1                      SHADOW FISTS
    f+1+2                       Double Palm
    f,f+1+2                     NOMA PALMS  *Stuns*
    1+2                         HEADBUTT  *Bounds*
    d+1+2                       Double Dukes  *Juggles*
    b+1+2                       Cycle Palm
    d/f+1+2                     Bowling Ball Fist
    d/b+1+2                     Tiger Palms  *Stuns on CH*
    u/f+1+2                     INVISIBLE SWORD  *Throws on Hit*
    WS+1+2                      POWER PUSH
    SS+1+2                      WANG HEADBUTT  *Stuns on CH - Bounds*
    2~b                         JAB WHIPAROUND
    2~3                         Jab, Highkick
    f+2                         Tiger Fist
      2                           DAI SHOU FIST
    f,f+2                       Knife Reach
    b+2,1                       Fisting Rush
      1+2                         JAGGED BLAST
    d+2,1+2                     Ancient Roller
    WS+2,2,2                    Stairway Fists
    d/f+2,1                     Push, Sky Uppercut  *Juggles*
    d/b+2,4                     DUKE UPPER, FRONTKICK
      1                           STOMACH FIST
      2                           HIGHFIST
      *Hold 2*                    POWER HIGHFIST
    (u/b_u_u/f)+2               CLUBBER FIST
    QCF+2                       Deathfist
    f+3                         FAN CHUN KICK
    d+3,4                       Loafer Kick, Roundhouse
    d/f+3                       ANKLE PUNT
    d/b+3                       Spin Sweep
    (u/b_u_u/f)+3               LEAPING FRONT KICK  *Juggles*
    WS+3,2                      ANCIENT DRAGON
    SS+3                        SNAKE KILLER
    d+3+4                       Mad Stomp
    d/f+3+4                     WHIRLWIND TOSS  *Throws on Hit*
    u/f+3+4                     Earthquake Stomp
    FC,d/f+4,3                  Lowsweep, Arc Slicer
    4,4                         Kick, Spin Sweep
      1                           Uppercut  *Juggles*
      4                           Highkick
      d+4                         Lowkick
    d+4                         Spin Sweep
      1                           Uppercut  *Juggles*
      4                           Highkick
      d+4                         Lowkick
    f+4,1+2                     ADVANCING KNEE, DUAL MID FISTS
      2                           ELBOW STAB
    f,f+4                       Roundabout Boot
    b+4                         Sidestepping Kick  *Stuns on CH*
    (u/b_u_u/f)+4               POWER HOPKICK  *Juggles*
    d/f+4,1                     ADVANCING STRIKES
    d/b+4>2                     Midkick, False Lift  *Juggles*
    WS+4                        Skyscraper Kick
    SS+4                        Parting Sweep  *Juggles on CH*
    b~u/b                       Leaping Punch  *Against Wall*
    
    b+(1+3)_(2+4)               Mid/High Attack Reversal
    
    f+1+2+3                     DIVINE KNOWLEDGE  *Unblockable - Juggles*
    f+1+4                       Heaven Cannon  *Unblockable - Juggles*
      ~d/b                        Cannon Cancel
    b,b+1+2                     Indigo Punch  *Unblockable*
    
    211.44.1.(1+2).3.4.2        Tenstring
    211.44.1.2.1.4.2            Tenstring
    
    Item Moves
    ----------
    b+1+3+4                     SLEDGEHAMMER
    1+2+3                       SUMMONER'S WAND
    (FU/FT) 1+2                 JIANG SHI HAT
      1+2,1+2,1+2...              HOPPITY
    
    Sample Combos
    -------------
    d+1+2, U/F,4, 1, d/f+1,1 (B!), QCF+1,1 -=- 73 pts.
    u/f+3, 4, b+2,1, 1+2 (B!), QCF+2 -=- 60 pts.
    f,f+1+2, d/b+2, d/b+2,4,2 -=- 52 pts.
    u/f+4, f+4, 1, b+2,1, 1+2 (B!), d/b+4,2 -=- 67 pts.
    d/f+2,1, f,f+2, 1, d/f+1,1 (B!), f,f, d/b+2,4,1 -=- 79 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    =================
    | XIAOYU (Ling) |
    =================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Slap, Forearm Chop {1}
            2+4                 360 Degree Flip {2}
            d/f+1+2             Wristlock Flip {1+2}
            f+2+3               HUMAN HURDLE {1+2}
            D/F+2+4             Shoulder Flip  {2}
    (Left)  (1+3)_(2+4)         Arm Hook Toss {1}
    (Right) (1+3)_(2+4)         Reverse Flip {2}
    (Back)  (1+3)_(2+4)         Spinning Leg Trip
    
    SPECIAL TECHNIQUES
    1,2,1                       Double Jabs, Storming Flower
    1,d+2                       Jab, Uppercut
      ~N                          (BT)
      1+2                         Bird Flock
    f,f+1                       POISON FLOWER  *Bounds*
      3                           White Moon Kick
      4                           White Moon Axe
    b+1_2                       Knifehand Reversal, (BT)
      ~f                          Face Forward
    d+1                         Windmill Slaps
      D                           (Phoenix)
    d/b+1                       Storming Flower  *Horizon Taunt on CH*
    f+1+2                       CLOUDED PEAK
    d/b+1+2                     Crouching Jab
    u+1                         Upward Slap
      ~N                          (BT)
    d/f+1                       Turning Palm
      ~N                          (BT)
    1+2                         Bird Flock
    f,f+1+2,1+2                 Wing Strikes  *2nd Hit Bounces on CH*
    u+1+2~3+4                   Overhead Slaps, Spin Cancel
    u+1+2,2>1                   Overhead Slaps, Midpunch, Storming Flower
    u/f+1+2                     RED SPARROW STRIKE  *Bounds - Juggles on CH*
    1+4                         High/Mid Parry
    2,1                         Jab, Palmslap
      ~N                          (BT)
    b+2,2                       SEVEN STAR FIST, (BT)
    d/f+2~1                     Twin Lifting Palms  *Juggles*
    WS+2                        Rising Slap  *Juggles on CH*
      ~N                          (BT)
    WS+2 *Hold Down 2*          Slow Rising Slap, (BT)  *Juggles*
      ~f                          Face Forward
    FC,d/f+2                    Lotus Twist
      ~d/f                        (BT)
      1                           Lotus Slap
        ~d/f                        (BT)
    f,f+2>1                     Midpunch, Storming Flower
    3                           FORWARD CLOUD KICK
    b+3                         Overhead Footstrike, (BT)
    
    d+3,4                       Low Sweep, High Roundhouse
    f+3,1                       RISING KNEE, SPINNING SLAP, (BT) 
      1+2                        WINGS OF FURY
    f,f+3                       Raccoon Kick, (BT)
    d/f+3                       AXE STOMP
      ~(D/B_D_D/F)                (Phoenix)
      4                           SKYSCRAPER KICK
    FC,3,2                      Sweep, Backhand (BT)
      1>4                         Lifting Flurry  *Juggles*
    d/b+3                       Offensive Shove
    (u/b_u_u/f)+3               BOLTING RABBIT  *Juggles*
    SS+3                        Power Sweep  *Juggles*
      ~b                          Sweep Cancel, (BT)
    WS+3                        SWAN HOOK  *Bounds*
    RN 3                        DIVING FALCON, (Phoenix)
    b+3+4                       (BT) Position
    u/f+3+4                     Descending Stomps  *(BT) if Misses*
    u/b+3+4                     Layout Flipkick  *Juggles*
    4                           Skyscraper Foot
    4~3                         Flipstomp  *Juggles on CH*
      d+1+2                       (Phoenix)
    SS+4                        Wang Sweep
    f+4,4                       HIGH/LOW MIXER
    f,f+4                       Lunging Kick
      :4                          BLOCKED KICKOFF  *If Opponent Blocks Kick*
    d/b+4                       Kneecap Kick
    (u_u/f)+4                   OVERHEAD KICK  *Bounds*
      d+1+2                     (Phoenix)
    b+4,4                       RIBKICK, MOUTH KNOCKER
    FC,d/f+4                    Spin Sweep, (Phoenix)
      4                           2nd Spin Sweep
    WS+4                        Skyscraper Kick
    u~u/b                       Backflip
    b,b~u/b                     Runup Backflip, (BT)  *Against Wall*
    u+41.2.(1+2).1.3.4.4..4.1   Tenstring  *Stopping after 6th hit - (BT)*
    u+41.244..2.1+2.1.4..2      Tenstring  *Stopping after 4th hit - (Phoenix)*
    
    d+1+2                       (Phoenix) Stance
    b+1+2                       Clockwise Circle Walk
      1+2                         CIRCLE WALK DIRECTION CHANGE
      b+1+2                       Circle Walk Contiuation
      2+3                         POWER SPINSTRIKE  *Unblockable*
      >2                          Spinstrike
      3                           STEPPING RAZOR *Stuns on CH*
      3+4                         LEAPING LAYOUT
    3+4                         Axis Spin In
    d+3+4                       Axis Spin Out
    f+3+4                       FORWARD DIVE
    b+3+4                       (BT) Position, Small Step Counter-Clockwise
    f,f+3+4                     Overhead Flip
    FC,d/b+3+4                  Crouching Backturn, (BT)
    1+3+4                       Horizon Taunt
    2+3+4                       Waving Taunt
    
    Backturned (BT) Position - b+3+4
    --------------------------------
    1                           Reverse Elbow
      4                           HIDDEN FORTUNE
    f,f+1                       SILVER NEEDLE, (Phoenix)
    d+1_2                       Low Punch
    1+2,1+2                     BATTERING WINDS
    f+1+2                       CRACKING PALMS
    f,f+(1+3)_(2+4)             Reverse Dash Grab
    2                           Backhand (BT)
      1>4                         Lifting Flurry  *Juggles*
      2                           WINDMILL SLAP  *Bounds*
        1                           Windmill Slaps
          ~(D/B_D_D/F)                (Phoenix)
    3                           Horse Kickout, Forward Tumble
    d+3                         Reverse Ankle Kick, (BT)
      ~D                          Face Forward
    f,f+3                       Skip Midkick, (BT)
    4                           Reverse Hook Kick  *Juggles*
    d+4                         POWER SWEEP  *Juggles*
    (d/f_d/b)+4                 OFFENSIVE SHOVE
    d+1+2                       (Phoenix) Stance
    3+4                         Backturned Axis Spin In
    b+3+4                       RAIN DANCE DODGE, (BT)
    d+3+4                       Backturned Axis Spin Out
    f+3+4                       Roll Towards Opponent
      ~3+4                        Kangaroo Kick  *Juggles*
    f,f+3+4                     Reverse Overhead Flip  *Throw on Clean Hit*
    
    Phoenix Stance - d+1+2
    ----------------------
    d                           Phoenix Duck
    (u/b_u_u/f)                 Stand Up
    1,2                         DOUBLE SERVING, (BT)
    2                           Hard Stomach Strike
      >1                          Storming Flower
    d+1                         Phoenix Lowstrike  *Throw on CH*
    1+2                         Phoenix Uppercut  *Juggles*
    d+1+2                       Power Uppercut  *Juggles*
    3                           Low Kick, (Phoenix)
    u/f+3                       Jumpkick  *Juggles*
      1                           PHOENIX WING  *Bounds*, (Phoenix)
      3                           Thrustkick
      4                           Hopkick
    (u/b_u_u/f),3               Piroette Kick  *Turns Opponent BK when Hit*
      d+1+2                       (Phoenix)
    U/F#,3                      Phoenix Hopsweep  *Floats*
    3+4                         CHANG CANNON
    4                           RISING BOOT
    f+4                         Spin Sweep, (Phoenix)
      4                           2nd Spin Sweep
    u+4                         Twirling Kick
      d+1+2                       (Phoenix)
      4                           2nd Twirling Kick
    4~3                         Scissorleg Sweep [FU/FT]
    
    1+3 [~U_D_F_B]              Clockwise Axis Roll, Throw [Cancel]
    2+4 [~U_D_F_B]              Counter-Clockwise Axis Roll, Throw [Cancel]
    f+3+4                       Forward Roll
      d+1+2                       (Phoenix)
    b+3+4                       (BT) Position
    
    Item Moves
    ----------
    b+1+3+4                     NAGINATA
    b+1+4                       MAGICAL WAND
    b+2+3                       CAT PAWS
    
    Sample Combos
    -------------
    d/f+2~1, f+3,1, BT 2,1, f,f+1 (B!), f+3,1,1+2 -=- 67 pts.
    BT f+3+4~3+4, U/F,4, f+3,1, BT 2,2 (B!), BT 1+2,1+2 -=- 69 pts.
    SS+3, b+3, BT 2,2 (B!), d+1+4, f+3,1,1+2 -=- 65 pts.
    Phoenix U/F#,N+3, d+3,2, 2, 2,2 (B!), BT 1,4 -=- 60 pts.
    Phoenix d+1+2, U/F,4, f+3,1, BT 2, BT 2,2 (B!) BT 1,4 -=- 79 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ==============
    | YOSHIMITSU |
    ==============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Flip Slam, Gut Sword Impale {1}
            2+4                 Hilt Smashdown {2}
            QCB+1+2             Rainbow Drop {1+2}
            QCF+2               Life Siphon  *Yoshi Drains Energy*
            QCB,F+2             Reverse Siphon  *Yoshi Gives Energy*
    (Left)  (1+3)_(2+4)         Spin-Around Bulldog {1}
    (Right) (1+3)_(2+4)         Cartwheel Roll {2}
    (Back)  (1+3)_(2+4)         Spinning Missle Press
    (Tackle) 1_2                Chest Stab  *Unblockable*
    
    SPECIAL TECHNIQUES
    1,1                         JAB, SLICE  *Bounds*
    b+1,[1],[1],[1],[1],[1]     Spinning Hilt Strikes  *Dizzy after x6*
      d+3+4                       Spinning Sidestep  *Yoshi takes Damage*
    b+1,[1],[1]                 Spinning Hilt Strikes
      D/B#+3,3                    Leg Sweeps
         3_(f+4)                    Leg Sweep_(Front Kick)
    d+1                         SWORD SLICE
      *Hold 1*                    DELAY SLICE  *Unblockable- Release 1 to Slice*
    d/f+1                       QUICK GUTPUNCH
    WS+1                        DOOR KNOCKER
      1>1>1                       Sword Pommel Strikes
      2                           Backhand  *Turns Opponent Around*
        D/B#+2,[2],[2],[2]          Crouching Fist Spin[s]
          2_(4)                       Crouching Fist Spin_(Front Kick)
    d/b+1                       OVERHEAD STRIKE  *Bounds*
      1                           BACKHAND SLICE
    SS+1                        Hilt Smash Uppercut  *Juggles on CH*
    f,N,d,d/f+1                 GEHOSEN  *Juggles*
      1+2                         (KIN)
    BT 1                        BLIND ELBOW
      2                           SCOWLING ARATAMA
      3                           SCOWLING SPIRIT
    BT d+1                      MINI SAMURAI CUTTER
    (1+2)_(FC+1+2)              KINCHOU STANCE - (KIN)
    d+1+2                       FLEA STANCE
    WS+1+2                      Quick Uppercut
    f+1+2                       TSUKA SPLITTER  *Bounds*
    f,f+1+2                     Shark Attack
      N                           (BT) Position
      (1+4)_(2+3)                 Life Siphon  *Yoshi Drains Energy*
      F+(1+4)_(2+3)               Reverse Siphon  *Yoshi Gives Energy*
      d+1+4                       Standing Suicide  *Unblockable*
      d/b+2,[2],[2],[2],[2]       Evasive Crouching Fist Spins
      QCF+2                       Backturned Life Siphon  *Yoshi Drains Energy*
      u+2+3                       Samurai Stab  *Unblockable*
      u+2+3~1                     Saw Blade  *Unblockable- b,b to Cancel*
      u+2+3~1+2                   Dashing Sword Snap  *Unblockable*
    b+1+2                       Manji Stunpunch
    d/f+1+2                     Kashira Lowstrike
      >2                          Flowing Strike  *Turns Opponent Around on CH*
    u+1+2                       Dragonfly Stance - (DFS)
    1+2+3                       Spinning Sword Shield
    1+4                         SWORD FLASH
    f,f+1+4,N                   Suicide Feint, (BT)
    2,1                         JAB, SPINNING SLICE
    2>3                         Punch, Highkick
    2,d+3                       Punch, Lowkick
    d+2,2                       IAIDO GUT DRAW, SWORD UPPERCUT
    b+2,1                       TSUBA MASH, BLADE WHEEL
      1+2                         (KIN)
    d/f+2,2                     SHOULDER SPINNER, CUTTER MEN  *Stuns*
    D/B#+2,[2],[2],[2],[2]      Crouching Fist Spins  *Yoshi Dizzy after 6x*
      2_(4)                       Crouching Fist Spin_(Front Kick)
    u/f+2                       TRICKY ACHILLES  *Juggles on CH*
      ~D                          CANCEL
    f+2                         Backhand  *Turns Opponent Around*
      D/B#+2,[2],[2],[2],[2]      Crouching Fist Spins  *Yoshi Dizzy after 6x*
        2_(4)                       Crouching Fist Spin_(Front Kick)
    f,f+2                       Elbow Smash  *Sword Run Through On CH*
      d+3+4                       (SIT)  *Only After CH Hit*
    WS+2                        GUTPUNCH, (BT)
      1                           BLIND ELBOW
        2                           SCOWLING ARATAMA
        3                           SCOWLING SPIRIT
    SS+2                        Dodging Uppercut  *Juggles*
    2+3                         NO SWORD STANCE - (NSS)
    3                           HIGH FACEKICK
    3~4                         TRAVELLER KICKS
      ~U                          (DFS)
    f+3                         HIGH ROUNDHOUSE
      3                           Low Sweep  *Juggles*
        d+3+4                       (SIT)
      4                           JUMPING KNEE, (BT)
    f,f+3                       SPINNING BLIND ROUNDHOUSE  *Stuns on CH*
    b+(3,3,3,3,3)_(4,4,4,4,4)   MANJI EVADE  *Hurts Yoshi - Dizzy after 6x*
    d/f+3,1                     LUNGING STEP, SWORD SLICE
      *Hold 1*                    DELAY SLICE  *Unblockable- Release 1 to Slice*
    u/f+3                       Dark Samurai Knee  *Juggles*
    D/B#+3,3,[3],[3]            Spinning Leg Sweeps
      3                         Spinning Leg Sweep  *Dizzy after 5x*
      d+3+4                     (SIT)
      4                         FRONT KICK
    WS+3,2                      RISING BOOT, WHITE ARC  *Bounds*
    RN+3                        Slash Kick
    FU/FT 3+4                   Sit Stance - (SIT)
    d+3+4                       Sit Stance - (SIT)
    u+3+4                       Kuni Flipstomp
    f+3+4                       Bull Rush
      b                           Manji Retreat, (BT)
    f,f+3+4,1+2                 Shark Attack, Shark Dive
     3+4                          Kangaroo Kick  *Juggles*
    3+4_(BT 3+4)                MEDITATE POSITION - (MED)
    u/f+3+4                     Poison Wind Flipstomp
      b+1,3+4                     Spinning Hilt Strike, Flipstomp
      b+1,4,d+1                   Spinning Hilt Strike, Backflip, SWORD SLASH
        1#                          DELAYED SLICE  *Unblock.- Release 1 to Slice*
      ~1+2                        Stomp Cancel, (DFS)
      d+1+2                       (FLE)
      3+4                         Kangaroo Kick  *Juggles*
      d+3+4                       (SIT)
      u+3+4                       Eight Crows Flipstomp
    4,4,4                       3 High Kicks
    4~3                         Kangaroo Kick  *Juggles*
    f+4                         DOOR BREKAER
    d/f+4                       Savior Boot
    FC,d/f+4                    LUNGING SWEEP  *Juggles*
    d/b+4                       KNEE REPLACER
    SS+4                        Whirlwind  *Stuns on CH*
      3+4                         (MED)
    (u/b_u_u/f)+4               Twisted Foot
    f,f+4                       JUMPING KNEE  *Juggles*, (BT)
    u~u/b                       Backflip
    b,b~u/b                     Twisting Poison Wind, (BT)  *Against Wall*
    121.4..4.4..1..1.1.1        Tenstring
    121.4..4.4..1..3+4          Eightstring
    121.4..2..224.1..1          Tenstring
    44.2..2..4..4..1..1.1.1     Tenstring
    44.2..2..4..4..1..3+4       Eightstring
    44.2..2.1                   Fivestring
    44.2..2.11                  Fivestring
    
    Unblockable Arts - (Cannot Be Blocked)
    --------------------------------------
    QCF+1                       Sword Somersault
    b,b+1+4                     SAMURAI STAB
      N+1                         Sawblade Shield
      N+1+2                       Dashing Sword Snap
    (FC,b+1)_(D/F,1)            Samurai Cutter
    b,b+1+2                     Decapitator Slice
    u/f+1+2                     Copter Blade
      N                           Flying Coast, Falling Cut
      D                           Immediate Falling Cut
      B                           Mid-Air Turn Around, Falling Cut
      1+2                         (DFS)
    d/b+1+2                     Bad Breath Stance  *D/B# to Hold Stance*
      1_2                         Bad Breath
      3_4                         Evasive Flip  *Blockable*
    d+1+4                       Standing Suicide  *Hurts Yoshi*
      b+1,1,1,1,1                 Blood Dance  *Hurts Yoshi*
    f,F+1+4,[f,f]               Turning Suicide, [Second Stab]  *Hurts Yoshi*
    
    Flea Stance (FLE) - d+1+2
    -------------------------
    F#                          WALKING FLEA
      3                           SWINGSTRIKE, (FLE)  *Throws on Hit*
      4                           UNDERSCOOT
    f,f                         Forward Flea Slide
    u/f_u_u/b                   Flea Hop  *Unblockable*
    d                           Sword Sinking Crouch
    1                           ROLL OUT
    1+2                         SKULL SPLUTTER
    u+1+2                       (DFS)
    2                           MANJI MOLE SLIDE
    3_4                         Side Spin Left_Right
    3+4                         Kangaroo Kick  *Juggles*
    d+3+4                       (SIT)
    u+3+4                       FLEA FLOP
    
    Dragonfly Stance (DFS) - u+1+2
    ------------------------------
    1                           Short Sword Slice  *Unblockable*
    2                           Copter Punch  *Juggles*, (DFS)
    3                           Low Copter Sweep  *Juggles on CH*
    3+4                         Hidden God  *Throw*
    4                           Spinning Midkick  *Stuns on CH*
    
    KINCHOU STANCE (KIN) - 1+2 or FC+1+2
    -------------------------------------
    F#                          KINCHOU WALK
    1                           DICER  *Bounds*
      1                           X-DICER
    1+2                         LEAPING ARCS, (BT)
    b+1+2                       BRANDISH  *Unblockable*
    u+1+2                       (DGF)
    2>1+2                       RISING BLADE, DESCENDING BLADE
    3                           SCOOT KICK
    4                           REVERSE ROUNDHOUSE
      3+4                         (MED)
    
    NO SWORD STANCE (NSS) - 2+3
    ---------------------------
    d+1                         THUNDER HAMMER  *Bounds*
    FC,(d/b,b)_(D/F)+1          FIST CUTTER  *Juggles*
      2                           SPINNING CUTTER
    d/b+1                       CROUCHING JAB
    1+2                         UNARMED (KIN) STANCE
      1                           UTSUSEMI
    f+1+2                       JAIL GATE
    d+1+2                       SWORDLESS (SIT)
    u+1+2                       BUTTFLOP, SWORDLESS (SIT)
    u/f+1+2                     YOSHI BUNNY
    1+4                         UNSHEATHING SWORD FLASH
    2,1                         JAB, HAND SPINNER
    d/f+2                       RISING UPPERCUT  *Juggles*
    2+3                         UNSHEATH SWORD
    
    Sit Stance (SIT) - d+3+4
    ------------------------
    u                           Stand Up
    ~D                          Yoga Stillness
    f_b                         Teleport
    N                           Rejuvenation  *Regains Life*
    1                           TELEPORT SWORD FLIP
    2,[D/B#+2],[2],[2]            Crouching Fist Spin[s]
      2_(f+4)                       Crouching Fist Spin_(Front Kick)
    3,3+4                       Dive Attack, Kangaroo Kick  *Juggles*
    3+4                         Hover Mode
      Release 3, Hold 4, 1_2      Yoshi Taunt
      F_B_D_U                     Manji Hovercraft
      N                           (SIT)
    4                           Kangaroo Kick  *Juggles*
    
    Meditate Stance (MED) - 3+4 or BT 3+4
    -------------------------------------
    (b_f)+1                     BLIND ELBOW
    1+2                         Rejuvination  *Unblockable, Regains Life*
    f_b+2                       Backhand  *Turns Opponent Around*
    1+3                         Flip Slam, Gut Sword Impale Throw
    1+4                         Standing Suicide  *Unblockable*
      B+1,1,1,1,1                 Manji Blood Dance
    (b_f)+2                     Backfist
    2+4                         Hilt Smashdown Throw
    3                           TROUBLED SOUL
    3+4                         (BT)
    b,3+4                       Full Back Spin
    b~3+4                       Half Back Spin
    (b_f)+4                     Meditation Sidekick
    U/F+4                       Twisting Hopkick  *Juggles*
    
    Item Moves
    ----------
    b+1+3+4                     SLEDGEHAMMER
    2+3+4                       HO-1 BODY
    1+2+4                       SPIRIT PISTOL
    
    Sample Combos
    -------------
    u/f+3, b+1,1, b+1,1, b+1, f+1+2 (B!), d+2,2 -=- 57 pts.
    f,f+4, BT 1, BT d+2, WS+3,2 (B!), b+2,1 -=- 70 pts.
    NSS d/f+2, f+3+4, 1, b+1, d+1 (B!), f+3+4, f+1+2 -=- 61 pts.
    4~3, U/F,4, 1, f+1+2 (B!), b+2,1 -=- 76 pts.
    d/f+2,2, f+1+2 (B!), b+2,1,1+2, KIN f+2 -=- 72 pts.
    
    
    -..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-..-
    
    ==========
    | ZAFINA |
    ==========
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Biabolos {1}
            2+4                 Trapdoor Spider, [MAN] {2}
            f,f+1+2             Dumuzi's Fate {1+2}
    (Left)  (1+3)_(2+4)         Labartu {1}
    (Right) (1+3)_(2+4)         Juggular Break {2}
    (Back)  (1+3)_(2+4)         Namtar
    
    SPECIAL TECHNIQUES
    1,2                         One-Two Punch
      3                           Flash Kick, [SCR]
        ~B                          [SCR] Cancel
    1,3                         Jab, Anzu Kick
    1,4                         Jab, Spider Wheel, [TRN]
    d+1,1                       Hunting Shots
    b+1                         Cursed Crow  *Stuns on CH*
    d/f+1                       Gut Upper
      2                           Bloody Saif
      4                           Val Monk
    u/f+1                       Lapis Dagger
    WS+1                        Rising Slap  *Stuns*
      2                           Alraune  *Juggles*
    1+2                         Manticore  *Bounds - Stuns on CH*
      4,4                         Manticore Pendulum
    f+1+2                       Gugal-Ana
    b+1+2                       Inanna's Fury
    d/f+1+2                     Kur  *Stuns*
    d/b+1+2                     Sirrush Sweeper, [MAN]  *Juggles*
      1+2                         Sirrush Rise  *Stuns*
    SS+1+2                      Adramelech
    2,1,3                       Widow's Bite, [MAN]
    2,2,1+2                     Anamael Flurry
    f+2                         Vuaruchi  *Stuns on CH*
      3                           Flash Kick, [SCR]
        ~B                          [SCR] Cancel
    f,f+2                       Panther Crow
    b+2                         Burishingamen Backfist  *Stuns on CH*
    d+2,4                       Mysteryian, [MAN]
      3                           Rosette Midkick  *Juggles*
    d/f+2                       Lamashtu Claw  *Juggles*
    d/b+2                       Bundeidaga Hand
    WS+2                        Rising Claw  *Juggles*
      ~D                          Backroll, [MNT]
    3                           Arrow Kick, [SCR]
    f+3                         Scarecrow Highkick, [SCR]
      ~B                          [SCR] Cancel
    f,f+3                       Clipping Kick, [SCR]  *Bounds*
      ~B                          [SCR] Cancel
      1                           Sagaris Smash
    b+3                         Ereshkigal Stomp
    d/f+3                       Scimitar Kick, [SCR]
      ~B                          [SCR] Cancel
      4                           Dueling Scimitars
      d+4                         Pukku Sweep
    FC,d/f+3                    Sukiyura Sweep
      ~(D/B_D_D/F)                [MAN]
    d/b+3                       Acinaces Sweep, [SCR]
    (u/b_u_u/f)+3               Arali Kick
    RN 3                        Headhunter
    f,f+3+4                     Beruhuegoru Flip
      ~(D/B_D_D/F)                [MAN]
    f+4                         Aqrabuamelu
    f,f+4                       Dantarion Slice Kick
    b+4,4                       Tiamat's Tail
    d+4,3                       Can-Can Kicks  *Juggles*
    d/f+4,1                     Mikku String
    d/b+4                       Euphrates Sweep
      ~(D/B_D_D/F)                [MAN]
      2                           Lift Cannon  *Juggles*
    u/f+4                       Snap Hopkick  *Juggles*
    RN 4                        Tarantula Slide
      ~(D/B_D_D/F)                [TRT]
    u~u/b                       Backflip
    b,b~u/b                     Jumping Wallpunch  *Against Wall*
    b+2+3                       Spear of Alu  *Unblockable*
    d+1+2                       [TRN] Stance
    3+4                         [SCR] Stance
    (d/b_d_d/f)+3+4             [MAN] Stance
    d/f+14.2.3.4.1.3.2.4.2     Tenstring
    d/f+14.2.3.4.1.d+3..3..2.2 Tenstring
    
    Tarantula Stance [TRN]- d+1+2
    -----------------------------
    f                           Spider Crawl
    (u/b)_(u)_(u/f)_(d/b)       [TRN] Cancel
    1                           Leg Bite, [TRN]
    1+2                         Spider Lunge  *Bounds*
    d+1+2                       Scimitar Bite, [MAN]
    2                           Rising Fangs  *Juggles*
    3                           Body Bite, [TRN]
      ~U                          [TRN] Cancel
      ~(D/B_D_D/F)                [MAN]
    4                           Tarantula Sting, [MAN]
      3                           Deep Fang  *Juggles*
    
    Scarecrow Stance [SCR] - 3+4
    ----------------------------
    f_b                         Scarecrow Hop
    (u~N)_(d~N)                 Scarecrow Sidestep
    1                           Zumei Fist, [SCR]
    1+2                         Huwawa Slamdown  *Bounds*
    2                           Ekidona Shot, [SCR]
      2                           Ekidona Finish  *Bounds*
    3                           Kicking Scarecrow, [SCR]
      3                           2nd Kick, [SCR]
        4                           Scarecrow Sweep
          ~(D/B_D_D/F)                [MAN]
      f+3                         Agitation Kick, [SCR]
    d+3                         Sag Scythe, [SCR]
      N+3                         Giga Scythe, [SCR]
      d+3                         Shin Scythe, [SCR]
    d/f+3                       Abzu Abyss  *Juggles*
      D_D/F                       [MAN]
    3+4                         Baruka Flip  *Bounds*
    d+3+4                       Rollback, [MAN]
    4                           Nagarajiya Kick  *Juggles*, [SCR]
      ~B                          [SCR] Cancel
    d/f+4                       Scarecrow Scythe
      ~(D/B_D_D/F)                [MAN]
    d+4                         Scarecrow Slide
      ~(D/B_D_D/F)                [MAN]
    
    Mantis Stance [MAN] - (d/b_d_d/f)+3+4
    -------------------------------------
    f_b                         Mantis Crawl
    f,f                         Mantis Dash
    (u~N)_(d~N)                 Mantis Sidestep
    1                           Butterfly Capture
    d+1,4                       Mantis Scythe
    2,1,4                       Mantis Sting, [MAN]
    d/f+2                       Enlil Fist  *Juggles*
    2+3                         Turn Around
    3,4                         Double Low Thorns, [MAN]
      N+4                         Mid Thorn
      d+4                         Triple Low Thorn, [MAN]
    d+3,1                       Sweeping Claw, [MAN]
    d/f+3                       Negal's Lance, [MAN]
    u/f+3                       Enki Kick, [MAN]
    4                           Neti Sweep, [MAN]
      3                           Neti Sting  *Juggles*, [MAN]
    d+4                         Mantis Slide
      ~(D/B_D_D/F)                [MAN]
    
    Item Moves
    ----------
    b+1+3+4                     Naginata
    f+1+4                       Bastet Hands
    f+2+3                       Scimitar
    
    Sample Combos
    -------------
    d/f+2, d/f+1, f+2,3, [SCR] 3+4 (B!), d/f+4,1 -=- 60 pts.
    [SCR] d/f+3, WS+4, d/f+1,4 -=- 49 pts.
    u/f+4, 1, 1+2 (B!), f+2,3, [SCR] 3+4 -=- 58 pts.
    WS+2, 1, u/f+1, f+2,3, [SCR] 3+4 (B!), f,f, d/f+4,1 -=- 73 pts.
    d/f+1+2, d/f+2, d/f+1, f+2,3, [SCR] 3+4 (B!), d+1,1 -=- 71 pts.
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
    
    Contributors:
    -------------
    Major Contributors- Castel, MarkMan, RedDragon, Syxx, Jordyce, JURASSIC
                        kayuza- and Doppelganger.
    
    Other Contributors- KaNE, !!Sazabi!!, Kazamarant, Dreamkiller, yip_noob,
                        Brahma, insomnotek, desiprince11, tade, adipati,
                        fast_handsCODY, Catfish, Bhupinder Jassal, Heat and
                        Josh Kravik.
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
    
    Special Thanks
    --------------
    EFNet IRC channel #tekken and all the crew there
    Castel at http://tekkenzaibatsu.com
    MarkMan at http://sdtekken.com
    Crizl at http://crizl.com
    ShadowIvy at http://shadowivy.deviantart.com/
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-