Description

The King of Fighters XII is a pure arcade fighting title. Like a few other releases in its franchise it does not contain a storyline, instead focusing on the tried and true 3-on-3, five round team fighting gameplay mechanic. Far from a liability, the lack of storyline plays into the fighting mechanic by eliminating official teams linked to the prevailing story, which in earlier releases compromised the characters that could be added to a team. In addition, the game also features new combat elements including the "Critical Counter" system which opens up the possibility of additional linked attacks and finishing moves when players land effective counter punches following an opponent's attack, and "Clash Timing," a break effect during a bout that separates combatants when they land blows on each other at the exact same time.

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112 total votes

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Not Rated

#301 lowest rated X360 action game (#636 on X360, #12959 overall)

Difficulty:

68.57% of 35 total votes

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#496 hardest X360 action game (#1009 on X360, #23311 overall)

Length:

25 total votes

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#155 shortest X360 action game (#279 on X360, #7873 overall)

Completed:

52% of 130 total votes

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Not Rated

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