Best beginning stats?

  1. What would be the best beginning stats and perks for a strictly melee character? I have started over several times trying to get the best results with no sucess

    User Info: Trapmaster345

    Trapmaster345 - 5 years ago

Accepted Answer

  1. You get 40 SPECIAL points in the beginning, 5 on each stat and a spare 5 points.
    For your S.P.E.C.I.A.L. stats I would have:
    S: 9 (10 with implant)
    P: 5
    E: 8
    C: 1 (Charisma is a fairly pointless skill unless you're going to rely on companions)
    I: 9 (Gets you more skill points to help raise melee weapons skill quicker. 10 with implant)
    A: 7
    L: 1 (Melee weapons deal very little critical hit damage)

    When you get to the statements to agree and disagree say this:
    I deal with my problems head on: Strongly Agree
    Conflict just ain't my nature: Strongly Disagree

    Those are the only statements that affect melee.

    For the perks:
    Heavy Handed (Increases melee and unarmed power but reduces critical hit damage)
    You can take any other perks as long as they don't have a negative affect on weapons. Buy any other implants you wish.

    User Info: shrooboid313

    shrooboid313 - 5 years ago 0 0

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