MX vs. ATV Reflex Guide


Copyright: 91sportsfan (wings_freak [at] att [dot] net. Replace [at] and [dot]
with the correct symbols.) If you wish to use my guide on your site, just
e-mail me and I'll have no problem with it. Also, you send me any hints or
anything you think I left out and I'll put it in. I can also be found online.
My PSN ID is Carbs91.


=================
Table of Contents
=================

MVAR1. Intro
   MVAR1A. Controls
   MVAR1B. Moto Skills
   MVAR1C. Tricks
MVAR2. Garage
   MVAR2A. MX Lite Bikes
   MVAR2B. MX Bikes
   MVAR2C. ATVs
   MVAR2D. UTVs
   MVAR2E. Sport Trucks
   MVAR2F. Sport Buggies
   MVAR2G. Sport 2 Trucks
MVAR3. MotoCareer
   MVAR3A. Waypoint Series
      MVAR3A.1. Waypoint Series 1
      MVAR3A.2. Waypoint Series 2
      MVAR3A.3. Waypoint Series 3
   MVAR3B. Free Ride Series
      MVAR3B.1. Hillsgrove, NY
      MVAR3B.2. Reyes, AZ
      MVAR3B.3. Icarus, MT
   MVAR3C. National Series
      MVAR3C.1. National Series 1
      MVAR3C.2. National Series 2
      MVAR3C.3. National Series 3
   MVAR3D. Omnicross Series
      MVAR3D.1. Omnicross Series 1
      MVAR3D.2. Omnicross Series 2
      MVAR3D.3. Omnicross Series 3
   MVAR3E. Freestyle Series
      MVAR3E.1. Freestyle Series 1
      MVAR3E.2. Freestyle Series 2
      MVAR3E.3. Freestyle Series 3
   MVAR3F. Supercross Series
      MVAR3F.1. Supercross Series 1
      MVAR3F.2. Supercross Series 2
      MVAR3F.3. Supercross Series 3
   MVAR3G. Champion Sport Track
      MVAR3G.1. Champion Sport Track Series 1
      MVAR3G.2. Champion Sport Track Series 2
      MVAR3G.3. Champion Sport Track Series 3
MVAR4. Rewards
   MVAR4A. PS3 Trophies
   MVAR4B. XBOX 360 Achievements


============
MVAR1. Intro
============
This guide is very long. If you need to find something quickly use the "find"
function on your computer (Ctrl+F on Windows and most other PC's and Apple+F on
Macs) and type in the code that has what you are looking for and scroll
through.

================
MVAR1A. Controls
================

Playstation 3
-------------

Menu Controls
-------------
Select/Change Menu item: Left analog stick or D-Pad
Confirm/Accept Selection: X button
Previous Screen: O button
Options Menu (In selective screens): Square button
Start Game (While in the MX Compound: Start button

Racing Controls
---------------
Vehicle Steering: Left analog stick left or right
Rider Control (Rider Reflex): Right analog stick up/down/left/right
Throttle: R2 button
Brake: L2 button
Clutch: R1 button
Trick Modifier: L1 button
Reverse: X button
Reset Vehicle (MX Compound and Free Ride only): Square button
Place Custom Reset Marker (MX Compound and Free Ride only): Triangle button
Reset Vehicle to Marker (MX Compound and Free Ride only): O button
Cycle Camera Views: Select button
Cameras, Quick View (Look Left, Right, Behind): D-Pad left/right/down

User Camera Controls
--------------------
These controls are only active while in the User Camera

Rotation: D-Pad up/down/left/right
Dolly: L1 and D-Pad up/down

===================
MVAR1B. Moto Skills
===================
Moto Skills will teach how to perform various actions that you will be doing
during the MotoCareer. Moto Skills can be accessed at any time by Triangle at
the Main Manu and you can redo any of the Skills you have completed whenever
you like

Moto Skill 1: Rider Reflex
Learn how to controls your rider independent of your MX bike or ATV. This Skill
will teach you about Rider Reflex. You will have to drive across the MX
Compound to the marker and use Rider Reflex along the way. You must move the
right analog stick up, down, left, and right before reaching the other side.
Don't go too fast because you don't have much room to work with. Once you do
all 4, the session will end. The session will also end if you make it to the
other side without doing all 4 directions

Moto Skill 2: Hold Tight
Discover how Rider Reflex provides greater control over rough terrain. This
Skill will show how shifting your rider's position can help you maintain speed.
You will have to go from one side of the Compound to the other while going
through a whoop section. A whoop section is a section with repetitive little
bumps. To complete this skill, you need to pull down on the right analog stick
and drive to the marker

Moto Skill 3: Lean Into It
Learn how to use Rider Reflex master cornering techniques. This skill will show
you how to use Rider Reflex to make your turns sharper. This skill consists of
two parts. During the first part, you will go around the turn without using
Rider Reflex. For the second part, You will use Rider Reflex to make the turn
sharper. After completing this Skill, you will receive a Trophy or Achievement

Moto Skill 4: Take-Offs and Landings
Use Rider Reflex to achieve massive air and critical landings. This Skill will
teach you how to use Rider Reflex to help you clear big jumps. As you approach
the ramp, pull down on the right analog stick to get more air and fly farther.
You will have three attempts to use Rider Reflex to jump and then land cleanly.
You only need two clean landings to advance

Moto Skill 5: Wreck Avoidance
Learn how to stay in the race while avoiding painful wrecks. This skill will
teach you how to stay on your ride in the event where you don't land a jump
cleanly. You will launch off of the ramp in front of you. You won't be able to
land cleanly on purpose, so you will need to use Wreck Avoidance. When you land
watch your rider's behavior. A yellow arrow will appear on the screen. Move the
right analog stick in the indicated direction to advance. After a while, you
will be able to know which direction to move the right analog stick to save
your rider

Moto Skill 6: Freestyle Tricks
Learn how to pull off insane tricks. This Skill will teach you how to perform
tricks. To perform any trick, you must hold the L1 button. Then you will move
the right analog stick in a three-direction combination. If the directions are
adjacent (ex. Left and Up), you can roll the right analog stick from direction
to direction. To complete this Skill you will have to pull off three tricks.
You will do them one at a time and they will tell you which trick as well as
give you the direction combination. The tricks are as follows: Shaolin
(Up/Down/Up), Supercan (Down/Left/Up), Deadbody (Left/Down/Up). Complete this
Skill to receive a Trophy or Achievement

==============
MVAR1C. Tricks
==============
Tricks can only be done of MX Lite Bikes, MX Bikes, and ATVs. Tricks are
divided into 4 Tiers. Tier 1 tricks are basic and don't take long to pull off.
Tier 4 tricks are complex and take longer to pull off. To pull off any trick,
hold the Trick Modifier button (L1 button) and then move the right analog stick
in the three directions needed to pull off the trick. If the directions are
adjacent, you can roll the right analog stick. To hold tricks, hold the right
analog stick in last direction needed to pull off the trick. There are also
tricks that don't require a three-button combination to do. You can pull off a
backflip by holding L1 and moving the right analog stick down and then holding
it there for the duration of the move. You can also pull off a 360 by holding
L1 and then moving the right analog stick right or left and then down. After
each move will be the three-button combination needed to pull off the trick.
Sometimes, the game will consider the right analog stick resetting to the
center as a direction so you may end up pulling off more moves than you wanted
to. You still need to hold L1 before inputting the direction combo. To preview
a trick, select the trick from the Trick Library and it will show a clip of how
the trick is performed

Trick Name-Button 1/Button 2/Button 3
-------------------------------------
No Hander-Up/Right/Up
Heelclicker-Up/Left/Up
Windmill-Up/Right/Down
Rodeo-Up/Down/Right
Taunt-Up/Left/Down
Barhop-Up/Down/Left
Shaolin-Up/Down/UP
Superman-up/Left/Right
Double Grab-Up/right/Left
Lazyboy-Down/Right/Down
Upcan-Down/Left/Down
Switchblade-Down/Right/Up
Superman Seat Grab-Down/Up/Right
Supercan-Down/Left/Up
Indian Air-Down/Up/Down
Nac Nac-Down/Left/Right
Ninja Nac-Down/Right/Left
Body Flip-Down/Up/Left
9 O'clock Indian Air-Left/Up/Left
9 O'clock Nac-Left/Down/Left
Cordova-Left/Down/Right
Heart Attack-Left/Right/Down
Flatliner-Left/Right/Up
Kiss of Death-Left/Right/Left
Ruler-Left/Up/Down
Deadbody-Left/Down/Up
Body Varial-Right/Up/Right
Tsunami-Right/Down/Right
Solo Cliffhanger-Right/Left/Right
Rigor Mortis-Right/Up/Left
Rock Solid-Right/Down/Left
Twister-Right/Down/Up
Fullpress-Right/Up/Down
Buzzsaw-Right/Left/Down
Bizzare-Right/Left/Up
Kiss of Death Indian Air-Left/Up/Right

=============
MVAR2. Garage
=============
There are seven vehicles classes available. There are MX and MX Lite Bikes,
ATVs, UTVs, Sport Buggies, Sport Trucks, and Sport 2 Trucks. Originally, only
MX Lite Bikes will be available for purchase. As you work your way through the
MotoCareer, more classes will become available. You can also tune your
vehicles. While in the garage looking at a vehicle that you own, hit Start.
From there, you can change the stats in each category to fit your liking.
Customizable stats will be lighter blue in color compared to fixed stats. On MX
Lite Bikes, MX Bikes, and ATVs, the only stats that can be modified are braking
and steering. On the stats for UTVs, Sport Buggies, Sport Trucks and Sport 2
Trucks, fixed stats will be listed first. The adjustable amount will be listed
in parenthesis. When adjusting the stats, the listed stats will act in opposite
directions. Acceleration and Speed, Soft and Hard Suspension, and Slippery and
Sticky Tires will act opposite of each other, meaning when you add to one stat,
the other will have one subtracted from it. For the most part, each of them
will be the same amount for each. If you enter the code 'READYTORACE', you will
unlock all KTM vehicles and Justin Brayton to use in Arcade mode. The vehicles
can be used in the MotoCareer as well.

Acceleration-Provides your ride with increased torque and high-RPM acceleration
from a dead stop. Its emphasis is best suited for low-speed racing on steep or
bumpy terrain

Top Speed-Keeps your ride's RPMs low and is ideal for fast, flat terrain where
you want to maintain high speed

Soft Suspension-A gentler ride when landing jumps or riding at low speeds on
rough terrain

Hard Suspension-Provides a firm ride that aids in both turning and braking at
high speed

Slippery Tires-Increases the air pressure and works best when riding at high
speeds on flat or firm terrain, such as hard-packed dirt

Sticky Tires-Lowers the tire's air pressure, which provides better traction at
lower speed while on bumpy terrain

Braking-Tuning your ride for Soft Braking results in a slight delay in braking.
Choosing Hard provides immediate stopping power from your brakes

Steering-Adjusting your steering toward Slow results in a slight delay when
steering the vehicle, while steering tuned for Quick provide a lightning-fast
steering response

=====================
MVAR2A. MX Lite Bikes
=====================
These vehicles are available from the beginning

Vehicle: Blaze 125S
Cost: 7,500
Acceleration: **
Top Speed: **
Soft: ******
Hard: ****
Slippery: ****
Sticky: ******

Vehicle: Blaze 250F
Cost: Free from beginning
Acceleration: *
Top Speed: ***
Soft: ******
Hard: ****
Slippery: ****
Sticky: ******

Vehicle: Dakumoto 125
Cost: 7,500
Acceleration: *
Top Speed: ***
Soft: ***
Hard: *******
Slippery: ******
Sticky: ****

Vehicle: Dakumoto 250F
Cost: 7,500
Acceleration: *
Top Speed: ***
Soft: *******
Hard: ***
Slippery: ****
Sticky: ******

Vehicle: KTM 125 SX
Cost*: 7,500
Acceleration: **
Top Speed: **
Soft: *****
Hard: *****
Slippery: ******
Sticky: ****

Vehicle: KTM 250 SX-F
Cost*: 7,500
Acceleration: ***
Top Speed: *
Soft: ****
Hard: ******
Slippery: ******
Sticky: ****

Vehicle: Shima 125R
Cost: 7,500
Acceleration: **
Top Speed: **
Soft: *****
Hard: *****
Slippery: *****
Sticky: *****

Vehicle: Shima 250F
Cost: 7,500
Acceleration: ***
Top Speed: *
Soft: ***
Hard: *******
Slippery: *****
Sticky: *****

Vehicle: Takashi 125R
Cost: 7,500
Acceleration: ***
Top Speed: *
Soft: ****
Hard: ******
Slippery: ****
Sticky: ******

Vehicle: Takashi 250F
Cost: 7,500
Acceleration: **
Top Speed: **
Soft: *******
Hard: ***
Slippery: *****
Sticky: *****

================
MVAR2B. MX Bikes
================
To unlock these vehicles, you need to win National Series 1

Vehicle: Blaze 250R
Cost: 8,250
Acceleration: ***
Top Speed: *****
Soft: ******
Hard: ****
Slippery: ****
Sticky: ****

Vehicle: Blaze 450F
Cost: 9,250
Acceleration: *****
Top Speed: ***
Soft: ******
Hard: ****
Slippery: ****
Sticky: ******

Vehicle: Dakumoto 250S
Cost: 8,250
Acceleration: ******
Top Speed: **
Soft: ***
Hard: *******
Slippery: ******
Sticky: ****

Vehicle: Dakumoto 450F
Cost: 9,250
Acceleration: ***
Top Speed: *****
Soft: *******
Hard: ***
Slippery: ****
Sticky: ******

Vehicle*: KTM 250 SX
Cost: 8,500
Acceleration: *****
Top Speed: ***
Soft: *****
Hard: *****
Slippery: ******
Sticky: ****

Vehicle*: KTM 450 SX-F
Cost: 9,500
Acceleration: ****
Top Speed: ****
Soft: ****
Hard: ******
Slippery: ******
Sticky: ******

Vehicle: Shima 250R
Cost: 8,100
Acceleration: ****
Top Speed: ****
Soft: *****
Hard: *****
Slippery: *****
Sticky: *****

Vehicle: Shima 450F
Cost: 9,100
Acceleration: ******
Top Speed: **
Soft: ***
Hard: *******
Slippery: *****
Sticky: *****

Vehicle: Takashi 250R
Cost: 8,300
Acceleration: *****
Top Speed: ***
Soft: ****
Hard: ******
Slippery: ****
Sticky: ******

Vehicle: Takashi 450F
Cost: 9,300
Acceleration: ***
Top Speed: *****
Soft: *******
Hard: ***
Slippery: *****
Sticky: *****

============
MVAR2C. ATVs
============
To unlock these vehicles, you need to win Waypoint Series 1

Vehicle: Blaze 450
Cost: 10,250
Acceleration: *****
Top Speed: ***
Soft: ******
Hard: ****
Slippery: *****
Sticky: *****

Vehicle: Burst 450FX
Cost: 10,000
Acceleration: *****
Top Speed: ***
Soft: ***
Hard: *******
Slippery: ******
Sticky: ****

Vehicle: Dakumoto 400
Cost: 10,000
Acceleration: **
Top Speed: ******
Soft: ***
Hard: *******
Slippery: ****
Sticky: ******

Vehicle: Dakumoto 450
Cost: 11,000
Acceleration: **
Top Speed: ******
Soft: ****
Hard: ******
Slippery: ******
Sticky: ****

Vehicle: KTM 450 SX
Cost*: 10,000
Acceleration: *****
Top Speed: ***
Soft: ******
Hard: ****
Slippery: *****
Sticky: *****

Vehicle: Raven 450S
Cost: 10,000
Acceleration: ***
Top Speed: *****
Soft: ****
Hard: ******
Slippery: *****
Sticky: *****

Vehicle: Shima 450
Cost: 10,000
Acceleration: ****
Top Speed: ****
Soft: *******
Hard: ***
Slippery: ******
Sticky: ****

Striker 450
Cost: 10,000
Acceleration: ****
Top Speed: ****
Soft: *****
Hard: *****
Slippery: *****
Sticky: *****

Vehicle: Takashi 450R
Cost: 10,000
Acceleration: ***
Top Speed: *****
Soft: *****
Hard: *****
Slippery: ****
Sticky: ****

============
MVAR2D. UTVs
============
To unlock these vehicles, you need to win either Omnicross Series 1, or
Waypoint Series 3

Vehicle: Black Rhino
Cost: 13,500
Acceleration: ******* (6)
Top Speed: *** (6)
Soft: *** (6)
Hard: ********* (6)
Slippery: ******** (5)
Sticky: **** (5)

Vehicle: Blaze Riot650, Fade/Lines/Rainbow/Tear/Vivid
Cost: 12,500 (The Rainbow livery variation costs 11,000)
Acceleration: **** (6)
Top Speed: ****** (6)
Soft: **** (6)
Hard: ******** (6)
Slippery: ****** (5)
Sticky: ****** (5)
The stats for all livery variations are the same

Vehicle: Dragon Fire
Cost: 13,000
Acceleration: ****** (6)
Top Speed: **** (6)
Soft: ******** (6)
Hard: **** (6)
Slippery: **** (5)
Sticky: ******** (5)

Vehicle: Raven CLAW, Camo/Flame/Flare/Rainbow/Stripe
Cost: 12,500 (The Rainbow livery variation costs 11,000)
Acceleration: ***** (6)
Top Speed: ***** (6)
Soft: ******* (6)
Hard: ***** (6)
Slippery: **** (6)
Sticky: ****** (6)
The stats for all liver variation are the same

===================
MVAR2E. Sport Truck
===================
To unlock these vehicles, you need to win Waypoint Series 2

Vehicle: Burst 200 Curves
Cost: 17,500
Acceleration: ********** (6)
Top Speed: ********** (6)
Soft: ********** (6)
Hard: ********** (6)
Slippery: ********** (6)
Sticky: ********** (6)

Vehicle: Burst 200, 3Tone/Arch/Scallop/Stock
Cost: 17,500 
Acceleration: **** (6)
Top Speed: ****** (6)
Soft: ***** (6)
Hard: ***** (6)
Slippery: **** (6)
Sticky: ******** (6)
The stats for all livery variations are the same

Vehicle: Dakumoto GTG 200 Sway
Cost: 17,500
Acceleration: ********** (6)
Top Speed: ********** (6)
Soft: ********** (6)
Hard: ********** (6)
Slippery: ********** (6)
Sticky: ********** (6)

Vehicle: Dakumoto GTG 200, Line/Rainbow/Splat/Wave
Cost: 17,500 (The Rainbow livery variation costs 16,500)
Acceleration: ****** (6)
Top Speed: **** (6)
Soft: ******* (6)
Hard: *** (6)
Slippery: ****** (6)
Sticky: ****** (6)
The stats for all livery variations are the same

===================
MVAR2F. Sport Buggy
===================
To unlock these vehicles, you need to win Supercross Series 1, or Omnicross
Series 2

Vehicle: Burst XL 1600, Rainbow/Step/Stripe/Swirl/Wave
Cost: 20,000 (The Rainbow livery variation costs 18,500)
Acceleration: ******** (7)
Top Speed: ******** (8)
Soft: ********* (7)
Hard: ******* (7)
Slippery: ****** (8)
Sticky: ********** (8)
The stats for all livery variations are the same

Vehicle: Striker Impact, Angle/Flame/Rainbow/Stripe/Tick
Cost: 20,000 (The Rainbow livery variation costs 18,500)
Acceleration: ******* (6)
Top Speed: ********** (8)
Soft: ********** (7)
Hard: ****** (7)
Slippery: ********** (8)
Sticky: ****** (8)
The stats for all livery variations are the same

=====================
MVAR2G. Sport 2 Truck
=====================
To unlock these vehicles, you need to win Champion Sport Track Series 1

Vehicle: Burst 600, Circle/Fade/Lines/Rainbow/Swoosh
Cost: 25,000
Acceleration: ******** (7)
Top Speed: ************ (8)
Soft: ********* (7)
Hard: ******* (7)
Slippery: ******* (7)
Sticky: *********** (7)
The stats for all livery variations are the same

Vehicle: Dakumoto Spark 4x2, Flame/Halftone/Rainbow/Stripes/Tear
Cost: 25,000
Acceleration: ************* (7)
Top Speed: ******* (8)
Soft: ****** (7)
Hard: ********** (7)
Slippery: ********** (7)
Sticky: ******** (7)
The stats for all livery variations are the same

=================
MVAR3. MotoCareer
=================
MotoCareer pits you against the best in the sport. As you progress through the
MotoCareer, you will unlock new vehicle classes, gear, and get invited to more
difficult events. You can access your MotoCard and Garage from MotoCareer by
pressing the Square button. In the career, you will compete in Series than will
introduce you to all forms of racing. Each Series has three ranks, and the
higher the rank, the more difficult the tracks and opponents become. Before
beginning each Series, you will be told what you will unlock by winning, like
vehicle classes and other Series to compete in. There are only two Series
available from the beginning. After choosing which Series you wish to compete
in, you will then be able to choose which event you would like to compete in.
Each event will have certain vehicle restrictions and event formats. To win the
Trophy or Achievement for each Series, you need to place in the Top 3 for each
of the Exhibition events. For Supercross and National Series 3, you need to win
all Heats and Motos, respectively. To unlock Series, whenever it says, "You
need to win Series A to ...", you need to place in the Top 3 for each
Exhibition event in the Series. For National Series 3 and Supercross Series 3,
you need to place in the Top 3 of each Moto and Heat, respectively

Exhibition-Standard race rules apply and no qualifier is needed. This is the
main event

Heat-The only time you will encounter these event types will be in Supercross
Series 3. Before each race, you will have the chance to select your gate by
qualifying. The qualifying race will be three laps long and your finishing
position will determine when you pick your gate. If you skip qualifying, you
will have a choice of the remaining five gates for the first race. In the Heat
race, you finishing position will determine which race you go to next.
Finishing in the Top 5 automatically go to the Main Event. Finishing anywhere
from 6th-11th will send you to the Last Chance Qualifier and finishing in 12th
will not allow you to advance. In the Last Chance Qualifier, you need either
finish in 1st or 2nd to advance to the Main Event. In the Main Event, you will
choose your starting gate based on your best finishing time in the Heat. 

Moto-You will only encounter Motos in National Series 3 and they are somewhat
similar to Heats. Just like with Heats, you will have the chance to qualify for
the first race. The same rules apply with qualifying. Qualifying will only
determine your starting position for the first race. Motos are a two-race set.
After each race, you will receive points based on your finishing position.
Winning will earn you 25 points and then points go down from there to 12th
place earning 9 points. Your gate selection will be determined by your
finishing position in the first Moto race. The rider with the most points after
the second Moto race will be the winner

Elimination-Eliminators will have you racing against no more than 4 or 5 other
drivers. At the end of each lap, the driver in last place will be eliminated
until only the winner remains

Face-Off-As the name sort of implies you will only race against one other
rider. You have two laps to get out ahead of your opponent

Overthrow-These races are actually challenging because you are the last rider
to start the race. There will be 5 opponents and each one will start one second
after each other until you get to start. You will have two or three laps to
work your way up to 1st place. If you race on Easy or Amateur, some of the
riders will wipe out themselves making it easier to work your way to the front

Outrunner-In Outrunners, your only opponent will be the clock. There will be
checkpoints scattered throughout the track and you will have to pass through
all of them to get to the finish. You will have enough time to get you to the
first checkpoint and every time you pass through a checkpoint, time will be
added to the clock. The checkpoints are a pair of checkered flag banners that
go across the length of the track, so it is impossible to not go through a
checkpoint by taking a side path. As long as you time left on the clock when
you cross the finish line, you will win

Rival-In Rival races, you will only be able to choose from two vehicle classes.
Whichever vehicle class you choose, your opponents will all be driving the
other vehicle class. For example, if you choose Vehicle Class A, all of your
opponents will be using Vehicle Class B. Normal races rules still apply

Section Race-In section races there will be 5 sections of the track that will
be marked. Each section will begin with a banner with the section number and
end with the same banner. There will always be a break between sections so one
won't start right after another. Whoever sets the fastest time in the most of
the sections will be the winner. In the event of a tie, the tiebreaker goes to
whichever rider had the fastest time in any sector

=======================
MVAR3A. Waypoint Series
=======================
In Waypoint Series, there will be gates placed throughout the tracks that you
will have to pass through. Each gate will be marked by a flag with flares
making a box around the flag. To get credit for passing through the gates, you
must pass through the flares. The following races will follow Waypoint rules:

  -Grand Central Mud
  -Watershed
  -Ocotillo Run
  -Desert Open
  -3 Pines Cross-Country
  -Frost Wood

===========================
MVAR3A.1. Waypoint Series 1
===========================
Sponsored by Fly Racing, Waypoint racing kicks-off in the open hills of
Hillsgrove, NY. Winning unlocks ATV vehicles, National Series 1, and Omnicross
Series 1. This series is unlocked from the beginning.

Event 1: Grand Central Mud
Event Format: Exhibition
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs

Event 2: Watershed
Event Format: Exhibition
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs

Event 3: Sugar Ridge MX
Event Format: Elimination
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs

===========================
MVAR3A.2. Waypoint Series 2
===========================
Sponsored by Houser Racing, competition heats up in the desert in Waypoint
Series 2. To unlock this Series, you need to win either National Series 1 or
Omnicross Series 1. Winning will unlock Sport Truck vehicles and Champion Sport
Track Series 1.

Event 1: Ocotillo Run
Event Format: Exhibition
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs

Event 2: Desert Open
Event Format: Exhibition
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs

Event 3: Verrado Speedway
Event Format: Elimination
Vehicles Allowed: Sport Buggy, Sport Truck, UTVs, and Sport 2 Truck

===========================
MVAR3A.3. Waypoint Series 3
===========================
Walsh Race Craft presents the Waypoint finale at Icarus Mountain. To unlock
this Series, you need to win one of the following Series: Supercross Series 1,
National Series 2, and Omnicross Series 2. Winning will unlock UTV vehicles

Event 1: 3 Pines Cross-Country
Event Format: Exhibition
Vehicles Allowed: Any

Event 2: Frost Wood
Event Format: Exhibition
Vehicles Allowed: Any

Event 3: Champion Pointe
Event Format: Overthrow
Vehicles Allowed: Sport Buggy, Sport Truck, UTVs, Sport 2 Truck
You will have 3 laps to make your way into 1st place. Going into the second
turn, which is a little tight, first will probably make in away unscathed.
However, there is a chance that the other four will run into each other and
take a while untangling themselves. One thing I did notice is that the other
drivers take the turns really wide, so if you can cut inside without losing too
much speed, you can close the gap between you and the other drivers
considerably

Event 4: Kingston, Round 1
Event Type: Outrunner
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
You will have 0:25.00 on the clock to begin the event. There are 9 gates
scattered around the track. When you get to the section where the track splits
into two different lanes, it does not matter which lane you choose because a
gate is at the end of that straight

========================
MVAR3B. Free Ride Series
========================
Free Ride will allow you to go to various locations and participate in
challenges at each location. Each location has a Hill Climb, Discovery, Target
Practice, and Trailblazer challenges. In Hill Climbs, you will start at the
bottom of a hill and have to get as high as you can without wrecking or having
time run out. Sport Buggies or Trucks are recommended. For Discovery
challenges, there are blue flags scattered throughout the locations. Target
Practice challenges can only be done on Bikes or ATVs. There will be X's
scattered throughout the track and you have to pass through as many as you can.
The Targets are all on paths, not scattered around the locations. In
Trailblazer challenges, you just have to get from Point A to Point B. Complete
any Challenge at any of the locations to earn 'Gold Standard'. Complete all
Challenges to earn 'Precious Medals'. The only rewards for completing
Challenges are extra garage credtis

========================
MVAR3B.1. Hillsgrove, NY
========================
This location is unlocked from the beginning

Challenge 1: Discovery-3 Flags
Flag 1: Lower-right corner of C4. Drive northeast from the Trailblazer
Challenge, as you go over a hill or two, you will see a crescent-shaped hill.
Ramp off of it and you find the flag at the top of the hill
Flag 2: Near the lower-left corner of E1. It is on one of the islands
Flag 3: A1, near the B1 border. This one is in amongst the land. I can't say
exactly where because I wasn't paying attention when I passed and didn't see it

Challenge 2: Target Pracetice-Orange X icon (On D3/E3 border)
Gold-12 Targets
Silver-8 Targets
Bronze-4 Targets
For the most part, all the Targets follow a path around the world. Some of the
Targets are on the ground and all you need to do is drive through them. For the
ones that are in the air, just hit the jump that is right in front of it and
you should be able to get high enough to get it. You have 2:00.00 to hit as
many Targets as you can

Challenge 3: Trailblazer Challenge-Green X icon (D5, near E5 border)
Gold Target Time-0:40.00
Silver Target Time-0:50.00
Bronze Target Time-1:00.00
This one can be seen as soon as you get off the boat. Just drive west of where
you start. As long as you don't wreck, you should get Gold

Challenge 4: Hill Climb-Red X icon (D2, upper-left corner)
Gold-200.0 feet
Silver-130.0 feet
Bronze-85.0 feet
You have 0:15.00 to get as high up the hill as you can. If you can make it all
the way to the top, you will earn the Gold. About halfway up, there is a bump
on the right side. You will see it as you make your way up, so just move to the
left. The event will end if you wreck

===================
MVAR3B.2. Reyes, AZ
===================
To unlock this location, you need to win National Series 1 or Omnicross Series
1

Challenge 1: Hill Climb-Red X icon (D5/E5 border, about halfway)
Gold: 365.0 feet
Silver: 245.0 feet
Bronze: 100.0 feet
This one is around where you drop into the location. You will have 2:05.00 to
get as high up as you can. When you start, aim for the little carved out part
straight ahead. About halfway up, the hill will flatten out if you need to
stop. If at any time you wreck, the event will end

Challenge 2: Discovery-3 Flags
Flag 1: D3, close to the center. There is a light colored spot on the map. The
flag is in that spot
Flag 2: B4, low-center, near the B5 border. There is a lone cactus nearby
Flag 3: B2/C2 border, in the middle near the light spot in B2. You need to run
up the mountain from the south side and there should be a little ledge, a ways
up the side of the mountain. The flag should be in there

Challenge 3: Target Practice-Orange X icon (Upper-right corner of E5)
Gold-12 Targets
Silver-8 Targets
Bronze-4 Targets
For the most part, this challenge is easy. After hitting the fifth Target, you
will see two ahead of you; one in the air and one of the ground. Go for the one
in the air first. After you land go back and get the one on the ground because
it will make the Challenge easier. You will have 2:30.00 this time to hit all
12 Targets

Challenge 4: Trailblazer-Green X icon (Upper-left corner of E2)
Gold Target Time-2:00.00
Silver Target Time-2:30.00
Bronze Target Time-3:00.00
This Challenge will end up taking you to the other corner of the world. I took
the valley until I came to the road and took that up around the side of the
mountain. Then I jumped off the side of the mountain and respawned about 1,000
feet from the finish and still got Gold. This may or may not work

====================
MVAR3B.3. Icarus, MT
====================
To unlock this location, you need to win one of the following: Supercross
Series 1, National Series 2, or Omnicross Series 2

Challenge 1: Hill Climb-Red X icon (Along the D4/E4 border)
Gold: 335.0 feet
Silver: 220.0 feet
Bronze: 115.0 feet
This challenge can be somewhat tricky because the hill you have to climb is
covered in mostly snow. If you have bought a UTV or any big vehicle, it could
come in handy for this challenge because it is less likely to wreck. You have
1:50.00 to make it as far up the hill as you can without wrecking

Challenge 2: Discovery-9 Flags
Flag 1: Northern B4, on top of mountain. The flag's relative location is almost
due east of where you start from when you first enter the world
Flag 2: B5, near the center. This flag is along the makeshift road, at the base
of one of the mountains
Flag 3: Just inside E5, southeast of the Hill Climb Challenge. This flag is in
cave that can be accessed from both the north and south
Flag 4: E1, in the northwest corner. There is a road that runs right in front
of it. Can't miss it
Flag 5: D2, just west of the E2 border. This one is on top of a hill. Once you
get near, you should be able to see it
Flag 6: C2, a bit south of the center. If you travel due west along the top of
the mountain from Flag 5's location, you should see it as you get closer. 
Flag 7: Southwest corner of B2, at the end of the road. When the road along the
mountain ends, the flag will be next to a mound you can jump off of.
Flag 8: Along the A2/A3 border. This flag is southwest of where you found Flag
7. If you jump off the mound next to Flag 7, you should land near a waterfall.
This flag is at the bottom, near where the water pools
Flag 9: Northern A1. If you follow the road up the mountain next to Flag 8, it
should lead you here. If you pause the game and look at the map, this flag is
almost directly under the 'A' at the top of the map

Challenge 3: Target Practice-Orange X icon (Southern B4, along the road)
Gold-15 Targets
Silver-10 Targets
Bronze-5 Targets
This one may look harder because the are more Targets, but it isn't too
terribly hard. Be careful on your landing after hitting the fifth Target
because unless your wheels are lined up, you will end up spinning on the snow.
Also, on your way to the 11th Target, look above it to find the 12th, because
it can be easily missed, I'd know. You have 2:45.00 to get all the Targets you
can. The is a really soft time limit, allowing for a few mistakes and still
being able to win Gold 

Challenge 4: Trailblazer-Green X icon (Center of C1)
Gold Target Time-0:45.00
Silver Target Time-0:50.00
Bronze Target Time-1:00.00
This Challenge will end up finishing by where the Hill Climb Challenge is
located. This is by far the hardest Trailblazer challenge. Even the slightest
miscue can be the difference between Gold and Silver. Follow that road that you
start out on. When you get the point where the road goes to the right, jump up
and onto the road on your left. Take that road down and then to the right to
the finish. If you start losing control of your vehicle, Silver may be the best
you can earn unless you restart. When I first did this one, I was using the
Dragon Fire UTV and it took a few tries messing with the stats before I finally
got lucky and beat it and only beat it by a few tenths of a second

=======================
MVAR3C. National Series
=======================
The National Series races take place outdoors. For the most part, these courses
aren't as technical as some other race denominations. However, the courses tend
to have bigger jumps and rhythmic sections, sort of like Supercross does. The
following races will follow National rules:

  -Lost Meadow
  -Sugar Ridge MX
  -Moto448
  -Prairie Valley
  -Sandwick
  -Pine Top
  -Armadillo Flats
  -Razorback

===========================
MVAR3C.1. National Series 1
===========================
Troy Lee Designs present National Series 1-outdoor motocross starts here. To
unlock this Series, you need to win Waypoint Series 1. Winning will unlock MX
vehicles, Reyes, AZ Free Ride location, Freestyle Series 1, Supercross Series
1, Waypoint Series 2, and National Series 2. 

Event 1: Lost Meadow
Event Format: Exhibition
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
3 Laps

Event 2: Sugar Ridge MX
Event Format: Exhibition
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
3 Laps

Event 3: Moto448
Event Format: Exhibition
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
3 Laps

Event 4: Black Water
Event Format: Outrunner
Vehicles Allowed: Any
In this event, it is you versus the clock. You will have 35 seconds on the
clock and there are 9 checkpoints scattered through out the course.

===========================
MVAR3C.2. National Series 2
===========================
Sponsored by KTM; Three rugged National motocross tracks await. To unlock this
Series, you need to win National Series 1. Winning will unlock Icarus, MT Free
Ride location, National Series 3, and Waypoint Series 3

Event 1: Prairie Valley
Event Format: Exhibition
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
3 Laps

Event 2: Sandwick
Event Format: Exhibition
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
3 Laps

Event 3: Pine Top
Event Format: Exhibition
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
3 Laps

Event 4: Verrado Speedway
Event Format: Section Race
Vehicles Allowed: Sport Buggy, Sport Truck, UTVs, and Sport 2 Truck

===========================
MVAR3C.2. National Series 3
===========================
Thor presents Pro Nationals! Most points wins the event at the end of this
two-race "Moto" format. For more info on Moto events, see the beginning of the
MotoCareer section. To unlock this Series, you need to win National Series 2
and there are no awards for winning this Series

Event 1: Moto448
Event Format: Moto
Vehicles Allowed: MX Bikes and ATVs
3 Laps each
If you chose to qualify, Gate 1 will get you through the first turn without too
many chances of colliding with the others

Event 2: Prairie Valley
Event Format: Moto
Vehicles Allowed: MX Bikes and ATVs
3 Laps each
If you qualify and choose Gate 1, you may still have other riders cutting
across the track and getting in your way. Around halfway, where there is a pole
in the middle of the track, be careful not to get to close to the outside
barrier. If you get too close, the game will say you went off track and reset
you

Event 3: Sandwick
Event Format: Moto
Vehicles Allowed: MX Bikes and ATVs
3 Laps each
By the time you get to the third lap, this track will be destroyed. If you hit
a groove the wrong way, you can go flying off of your ride. Don't be surprised
if you last lap is your slowest

Event 4: Pine Top
Event Format: Moto
Vehicles Allowed: MX Bikes and ATVs
3 Laps each
This race isn't too terrible and the track won't be completely torn up. For
these races, you'll want one of the gates towards the right (13-16) because
your first turn is a right instead of a left, like in the pervious three events

Event 5: Armadillo Flats
Event Format: Moto
Vehicles Allowed: MX Bikes and ATVs
3 Laps each
For these races, starting position really doesn't matter. The first turn is
very wide and it isn't until about a quarter of the way through the course that
you start getting tighter turns

Event 6: Razorback
Event Format: Moto
Vehicles Allowed: MX Bikes and ATVs 
3 Laps each
You will want a higher gate for this track. The first turn is very tight and
half of the field will end up wiping out because everyone tries to take the
turn tight. If you stay wide and take the turn wide, you should be fine. 

Event 7: Lost Meadow
Event Format: Faceoff
Vehicles Allowed: MX Bikes and ATVs
2 Laps
You will race one-on-one against Josh Grant. If you can get him to wipe and run
a clean race the rest of the way, you should have no problems with this event

Event 8: Kingston, Round 1
Event Format: Overthrow
Vehicles Allowed: MX Bikes and ATVs
3 Laps

========================
MVAR3D. Omnicross Series
========================
In Omnicross, you allowed to use any vehicle you wish. However, the physics
seem to be messed up the most. In Omnicross, I'd always use a Buggy and if I
tried running over Bikes or ATVs, I'd end up getting spun by them and they
wouldn't be knocked off there ride. I would strongly suggest using using a
Truck or Buggy because the tracks are very bumpy and Bikes and ATVs will just
be thrown around constantly and will probably be respawned a few times each
race, especially in Series 3. The following races use Omnicross rules: 

  -Iron Gate
  -Barrance del Diablo
  -Lago Dell 'Orlo
  -Black Water
  -Desperacion
  -Picco di Altus

============================
MVAR3D.1. Omnicross Series 1
============================
Parts Unlimited sponsors Omnicross: treacherous off-road landscapes to conquer!
To unlock this Series, you need to win Waypoint Series 1. Winning this Series
will unlock UTV vehicles, Reyes, AZ Free Ride location, Omnicross Series 2, and
Waypoint Series 2.

Event 1: Iron Gate
Event Format: Exhibition
Vehicles Allowed: Any
2 Laps

Event 2: Barranca del Diablo
Event Format: Exhibition
Vehicles Allowed: Any
2 Laps

Event 3: Lago Dell 'Orlo
Event Format: Exhibition
Vehicles Allowed: Any
2 Laps

Event 4: Manchester, Round 1
Event Format: Section Race
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
You will race 5 other riders. Whoever owns the most sectors after 3:00.00 will
be the winner

============================
MVAR3D.2. Omnicross Series 2
============================
FOX proudly presents Omnicross; the rugged world tour of off-road continues. To
unlock this Series, you need to win Omnicross Series 1. Winning this Series
will unlock Sport Buggy vehicles, Icarus, MT Free Ride location, Champion Sport
Track Series 1, Omnicross Series 3, and Waypoint Series 3.

Event 1: Black Water
Event Type: Exhibition
Vehicles Allowed: All
2 Laps

Event 2: Desperacion
Event Format: Exhibition
Vehicles Allowed: Any
2 Laps

Event 3: Picco di Altus
Event Format: Exhibition
Vehicles Allowed: Any
2 Laps

Event 4: Moto448
Event Format: Outrunner
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
Just like before, get to the finish while there is still time on the clock. You
will start out with 0:25.00 on the clock and there are six checkpoints
scattered throughout the course. This course is set up weird and the finish is
the same spot as where the first checkpoint is located

============================
MVAR3D.3. Omnicross Series 3
============================
Maxxis presents the grand finale of Omnicross! To unlock this Series, you need
to win Omnicross Series 2 and winning won't unlock anything. These races are
longer than previous Omnicross races, all the more reason to use a Buggy or
Truck

Event 1: Iron Gate
Event Format: Exhibition
Vehicles Allowed: Any
5 Laps

Event 2: Barrance del Diablo
Event Format: Exhibition
Vehicles Allowed: Any
5 Laps

Event 3: Lago Dell 'Orlo
Event Format: Exhibition
Vehicles Allowed: Any
5 Laps

Event 4: Black Water
Event Format: Exhibition
Vehicles Allowed: Any
5 Laps

Event 5: Desperacion
Event Format: Exhibition
Vehicles Allowed: Any
5 Laps

Event 6: Picco Di Altus
Event Format: Exhibition
Vehicles Allowed: Any
5 Laps

Event 7: Iron Gate
Event Format: Faceoff
Vehicles Allowed: Any
2 Laps
Your opponent for this race will be James Stewart. This will be the third time
in this series that you will have raced here, but this time you won't have to
go around as much. If you can make him mess up early, you should be fine for
the rest of the event

Event 8: Champion Pointe
Event Format: Outrunner
Vehicles Allowed: Sport Buggy, Sport Truck, UTVs, and Sport 2 Truck
You will start with 0:25.00 on the clock. There are only 5 checkpoints along
the course. Even with a clean run, you will probably only have a few seconds
left on the clock before each checkpoint

========================
MVAR3E. Freestyle Series
========================
In Freestyle, you will have 2:00.00 to impress the judges with as many tricks
as you can pull off. Repeating the same trick and wiping out can hurt your
score. You will be judged on 4 different aspects of your run. Difficulty
(Yellow) will be based on how difficult each of the tricks you pull off is.
Execution (Green) is based on how well you pull off the tricks and how clean
you land them. Flow (Blue) will be judged on how well everything flows
together, like going from jump to jump. The final aspect is Variation (Red).
Your score will be determined by how much you repeat tricks. At the end of the
run, your scores will be given to you for each category as well as an Overall
category. The highest score you can earn in each category is 10. Freestyle
tracks will never be the bonus events. The following are Freestyle tracks: 

  -Trickaholix
  -Triple X Jam
  -Air Nation
  -FMX Dog Fighters
  -X-Style Shoot-Out
  -Dover Street Marina

============================
MVAR3E.1. Freestyle Series 1
============================
Presented by No Fear: Freestyle motocross requires massive air and big tricks!
To unlock this Series, you need to win National Series 1. Winning will unlock
Freestyle Series 2

Event 1: Trickaholix
Event Format: Exhibition
Vehicles Allowed: MX Bikes

Event 2: Triple X Jam
Event Format: Exhibition
Vehicles Allowed: MX Bikes

Event 3: Grand Central Mud
Event Format: Rival
Vehicles Allowed: MX Lite Bikes and ATVs
Whichever vehicle class you choose to use, all your opponents will be using the
class you didn't choose.

============================
MVAR3E.2. Freestyle Series 2
============================
Blingstar is proud to present Freestyle Series 2! The competition amps up; the
judges want to be impressed... To unlock this Series, you need to win Freestyle
Series 1 and winning this Series will unlock Freestyle Series 3

Event 1: Air Nation
Event Format: Exhibition
Vehicles Allowed: MX Bikes and ATVs

Event 2: FMX Dog Fighters
Event Format: Exhibition
Vehicles Allowed: MX Bikes and ATVs


Event 3: Pine Top
Event Format: Overthrow
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
2 Laps
This event can be a little challenging. You will be racing five other riders;
however, you will be the last off the line.

============================
MVAR3E.3. Freestyle Series 3
============================
Journeys presents the motocross Freestyle finale-go big or go home! To unlock
this Series, you need to win Freestyle Series 2. There are no rewards for
winning this Series

Event 1: Triple X Jam
Event Format: Exhibition
Vehicles Allowed: MX Bikes and ATVs

Event 2: Trickaholix
Event Format: Exhibition
Vehicles Allowed: MX Bikes and ATVs

Event 3: X-Style Shoot-Out
Event Format: Exhibition
Vehicles Allowed: MX Bikes and ATVs

Event 4: Dover Street Marina
Event Format: Exhibition
Vehicles Allowed: MX Bikes and ATVs

Event 5: Manchester, Round 2
Event Format: Eliminator
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
There are three other riders so this event will only be three laps

=========================
MVAR3F. Supercross Series
=========================
Supercross races take place inside of stadiums. There are many lines in
Supercross races some may have varying terrains. There are also many jumps in
Supercross races that include single jumps, double jumps, triple jumps,
step-ups, table tops, and whoops (sections of small repetitive bumps). Before
any event begins, you will be able to ride around in the MX Compound. Within
the Compound, you can practice on most of the jumps that you encounter in
Supercross. If you go off track in Supercross events, it may be hard to get
back on track yourself because most of the tracks are lined with blocks that
don't have many holes in them. The following are Supercross tracks:

  -Stonepoint, Round 1 and Round 2
  -Manchester, Round 1 and Round 2
  -Fort Dodge, Round 1 and Round 2
  -Kingston, Round 1 and Round 2

=============================
MVAR3F.1. Supercross Series 1
=============================
Sponsored by Answer. Enter the gladiatorial stadiums of Supercross! To unlock
this Series, you need to win National Series 1. Winning will give you access to
Sport Buggy vehicles, Icarus, MT Free Ride location, Supercross Series 2 and
Waypoint Series 3

Event 1: Stonepoint, Round 1
Event Format: Exhibition
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
3 Laps

Event 2: Manchester, Round 1
Event Format: Exhibition
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
3 Laps

Event 3: Fort Dodge, Round 1
Event Format: Exhibition
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
3 Laps

Event 4: Suicide Beach
Event Format: Rival
Vehicles Allowed: Sport Buggy, Sport 2 Truck
Unless you have gone on ahead, you will probably use a Sport Buggy since
winning the three Exhibition events will have unlocked them. This course isn't
very hard at all. However, the AI at times will want to play rough

=============================
MVAR3F.2. Supercross Series 2
=============================
Pit Pass Radio presents the continuation of indoor Supercross. Round 2 begins
here! Winning Supercross Series 1 will unlock this Series and winning here will
unlock Supercross Series 3

Event 1: Kingston, Round 1
Event Format: Exhibition
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
3 Laps

Event 2: Manchester, Round 2
Event Format: Exhibition
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
3 Laps

Event 3: Fort Dodge, Round 2
Event Format: Exhibition
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
3 Laps

Event 4: Lago Dell 'Orlo
Event Format: Elimination
Vehicles Allowed: Sport Buggy, Sport Truck, UTVs, and Sport 2 Truck
There will be 3 other drivers besides you and the last one to cross the finish
line after each lap is eliminated


=============================
MVAR3F.3. Supercross Series 3
=============================
Shift presents Pro Supercross: Qualifiers, Heats, LCQs and the Main Event! For
more info on Heats and Last Chance Qualifiers (LCQs), please see the beginning
of the MotoCareer section. To unlock this Series, you need to win Supercross
Series 3 and there are no prizes for winning this Series

Event 1: Fort Dodge, Round 1
Event Format: Heat
Vehicles Allowed: MX Bikes and ATVs
3 Laps

Event 2: Kingston, Round 1
Event Format: Heat
Vehicles Allowed: MX Bikes and ATVs
3 Laps

Event 3: Manchester, Round 2
Event Format: Heat
Vehicles Allowed: MX Bikes and ATVs
3 Laps

Event 4: Fort Dodge, Round 2
Event Format: Heat
Vehicles Allowed: MX Bikes and ATVs
3 Laps

Event 5: Stonepoint, Round 2
Event Format: Heat
Vehicles Allowed: MX Bikes and ATVs
3 Laps
This is the first time you have ever raced here. This course is incredibly
tight. There is virtually no room going through the first turn, or almost
anywhere for that matter. This course is more technical, mainly because the
straights aren't very long. This course is definitely my least favorite course
among all race types in this game

Event 6: Kingston, Round 2
Event Format: Heat
Vehicles Allowed: MX Bikes and ATVs
3 Laps
This is also another first time track. Compared to the previous course, there
is a lot more room. Overall, this course is not too terribly hard. After the
heat, you should have a good idea of which line to ride

Event 7: Stonepoint, Round 1
Event Format: Faceoff
Vehicles Allowed: MX Bikes and ATVs
2 Laps
Your opponent for this race will be Jeremy McGrath. If you can make him make a
mistake early, or is he does it himself, you should be okay for the rest of the
race as long as you try and keep it as clean as possible

Event 8: Barranca del Diablo
Event Format: Overthrow
Vehicles Allowed: Any
3 Laps
For this race, choose your best vehicle class. Whatever vehicle class you
choose, your opponents will be driving vehicles from the same class. 

============================
MVAR3G. Champion Sport Track
============================
Champion Sport Track races are only for the bigger vehicles. All the races take
place on the beaches of California. There aren't many jumps in Champion Sport
Track and the courses are mainly flat with fast straights, and sweeping turns.
The following are Champion Sport Track races:

  -Verrado Speedway
  -Champion Pointe
  -Suicide Beach
  -Verrado Pacific Cup

=======================================
MVAR3G.1. Champion Sport Track Series 1
=======================================
Sponsored by Black Rhino: Champion Sport Track races are limited to single
vehicle classes. To unlock this Series, you need to win Waypoint Series 2 or
Omnicross Series 2. Winning will unlock Sport 2 Truck vehicles and Champion
Sport Track Series 2

Event 1: Verrado Speedway
Event Format: Exhibition
Vehicles Allowed: Sport Buggy, Sport Truck, UTVs, and Sport 2 Truck
3 Laps

Event 2: Champion Pointe
Event Format: Exhibition
Vehicles Allowed: Sport Buggy, Sport Truck, UTVs, and Sport 2 Truck
3 Laps

Event 3: Fort Dodge, Round 1
Event Format: Rival
Vehicles Allowed: MX Bikes and ATVs
Like the other Rival races, whichever vehicle you choose, the other three
competitors will ride the other one. Pick whichever one you feel more
comfortable in. 

=======================================
MVAR3G.2. Champion Sport Track Series 2
=======================================
Dragon Fire Racing continues the high-speed dustbowl of Champion Sport Track in
Verrado, California! To unlock this Series, you need to win Champion Sport
Track Series 1. Winning here will allow you to race in Champion Sport Track
Series 3

Event 1: Suicide Beach
Event Format: Exhibition
Vehicles Allowed: Sport Buggy, Sport Truck, UTVs, and Sport 2 Truck
3 Laps

Event 2: Verrado Pacific Cup
Event Format: Exhibition
Vehicles Allowed: Sport Buggy, Sport Truck, UTVs, and Sport 2 Truck
3 Laps

Event 3: Sandwick
Event Format: Section Race
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
You have 3:00.00 on the clock, and the rider who owns the most sectors after
time is up will win.

=======================================
MVAR3G.3. Champion Sport Track Series 3
=======================================
FLU Designs presents the paint-swapping finale along the shores of Verrado, CA!
To race in this Series, you need to win Champion Sport Track Series 2. There
are no rewards for winning this Series. These races are longer than previous
Champion Sport Track Series races

Event 1: Verrado Speedway
Event Format: Exhibition
Vehicles Allowed: Sport Buggy and Sport 2 Truck
5 Laps

Event 2: Verrado Pacific Cup
Event Format: Exhibition
Vehicles Allowed: Sport Buggy and Sport 2 Truck
5 Laps

Event 3: Suicide Beach
Event Format: Exhibition
Vehicles Allowed: Sport Buggy and Sport 2 Truck
5 Laps

Event 4: Champion Pointe
Event Format: Exhibition
Vehicles Allowed: Sport Buggy and Sport 2 Truck
5 Laps

Event 5: Verrado Pacific Cup
Event Format: Faceoff
Vehicles Allowed: Sport Buggy and Sport 2 Truck
2 Laps
Your opponent for this race will be Ryan Villopoto. As long as you don't need
to be reset to the track, you should be fine

Event 6: Prairie Valley
Event Format: Section Race
Vehicles Allowed: MX Lite Bikes, MX Bikes, and ATVs
You will have 3:00.00 to set the best time in the five marked sections of the
course

==============
MVAR4. Rewards
==============
A list of PS3 Trophies and XBOX 360 Achievements and how to earn them. The XBOX
360 Achievements will also have the amount of points you earn by completing
each task. You can keep track of Trophies and Achievements under the respective
reward in 'MotoCard'. Any that you haven't unlocked will have the icons color
faded out

====================
MVAR4A. PS3 Trophies
====================
There are 49 Trophies available

Bronze Trophies (38)
--------------------
1. Waypoint Series 1: Place 3rd or higher in the Waypoint Series 1 in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

2. Waypoint Series 2: Place 3rd of higher in the Waypoint Series 2 in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

3. Waypoint Series 3: Place 3rd or higher in the Waypoint Series 3 in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

4. National Series 1: Place 3rd or higher in the National Series 1 in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

5. National Series 2: Place 3rd or higher in the National Series 2 in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

6. National Series 3: Place 3rd or higher in the National Series 3 in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Moto event in
the Series

7. Supercross Series 1: Place 3rd or higher in the Supercross Series 1 in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

8. Supercross Series 2: Place 3d or higher in the Supercross Series 2 in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

9. Supercross Series 3: Place 3rd or higher in the Supercross Series 3 in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Heat event in
the Series

10. Freestyle Series 1: Place 3rd or higher in the Freestyle Series 1 in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

11. Freestyle Series 2: Place 3rd or higher in the Freestyle Series 2 in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

12. Freestyle Series 3: Place 3rd or higher in the Freestyle Series 3 in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

13. Omnicross Series 1: Place 3rd or higher in the Omnicross Series 1 in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

14. Omnicross Series 2: Place 3rd or higher in the Omnicross Series in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

15. Omnicross Series 3: Place 3rd or higher in the Omnicross Series in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

16. Champion Sport Track Series 1: Place 3rd or higher in the Champion Sport
Track Series 1 in the MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

17. Champion Sport Track Series 2: Place 3rd or higher in the Champion Sport
Track Series 2 in the MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

18. Champion Sport Track Series 3: Place 3rd or higher in the Champion Sport
Track Series 3 in the MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

19. Gold Standard: Earn a Gold medal in any MotoCareer Free Ride Challenge
Win any Trailblazer, Target Practice, Hill Climb, or find all Discovery flags
at any Free Ride location

20. Step Into the Arena: Complete an Online Playlist match
Finish any race online and this will unlock

21. To the Victor...: Place 1st in an Online Playlist match with 11 human
opponents
Just a fancy way of saying "Win online against a full field." Supercross races
tend to fill more than any other race denomination

22. Leveler: Finish ahead of any opponent with an Experience Level higher than
yours in an Online Playlist match
As long as you beat someone who has more experience than you, you will get
this. Winning is not required, but makes it a lot more likely

23. You're It!: Win a Tag Mini-Game in an Online Playlist match
In Tag, you have to find the Tag ball and hold onto it for a minute. However,
holding the ball, will cause you to go slower. If anyone tags your ride, they
automatically assume control of the Tag ball. 

24. Snake in the Grass: Win a Snake Mini-Game in an Online Playlist match
The idea of Snake may sound familiar. There will be a "Snake Trail" that
follows your ride and if anyone touches a trail, whether it be an opponents or
their own, they will be eliminated. You can drive around, under or jump over
"Snake Trails". The idea is to knock out all opponents until only one rider
remains

25. Moto Skills: Complete MotoSkills 1, 2, and 3
You can practice MotoSkills at any time by pressing Triangle at the Main Menu.
MotoSkills will unlock in order

26. Master Skills: Complete MotoSkills 4, 5, and 6
Same as 'Moto Skills'

27. Trickster: Perform any airborne Trick and land successfully
The easiest trick to do is the No Hander (Up/Right/Up). If you land and have to
use wreck avoidance, you should still get this one

28. Hat-Trick!: Perform three consecutive, unique airborne Tricks in one jump
It is possible to do this in the MX Compound before an event starts; however,
it may be a little easier in Free Ride or Freestyle. Landing is required

29. Coming on Strong: Lap an Opponent in a race
This can easily be done by going into Arcade and setting the AI to Easy. You
could also get it during Omnicross Series 3 or Champion Sport Track Series 3
due to the length of the races

30. Ace in the Hole: Win 10 Holeshots
On most of the courses, there will be a white line after the first turn. If you
are the first to cross that line, you will receive credit for a Holeshot. 

31. Showboat: Pull off three unique tricks in a Race event
This is probably easiest done in Nationals or Supercross. If you do it in
Nationals, Pine Top is probably the best choice. After about three-quarters of
a lap, you will being going uphill and then there will be jump with rocky
ridges on both sides. After that jump, there will be a long downhill run to
another good jump. That gives you about 2 chances each lap. If you choose
Supercross, most track have enough big jumps for you to get this afte one lap

32. Tuning In: Adjust a Tuning Slider and save the new setting. 
To adjust the settings for your rides, hit Start while viewing the ride in the
garage. For Bikes and ATVs, all you can do is adjust Braking and Suspension.
For all the other vehicles, all stats are adjustable, just save the settings
when you're done

33. Keeping it Clean: Complete a Race in a Machine with all body panels still
attached to your vehicle
This can be done easily in Champion Sport Track. Go into Arcade and make the
race 1 lap

34. Skeletal Remains: Complete a Race in a Machine with no body panels
remaining on your vehicle
This is easily done in Omnicross. Even in a Buggy, you may still bounce around
enough to lose all your panels. You should probably get this be Omnicross
Series 3 if you don't have it already

35. Wreck-less: Avoid a Wreck
Sometimes you won't always land cleanly and a yellow directional arrow will
flash on the screen for a few seconds. Flip the right analog stick in the
corresponding direction to unlock this 

36. Long Jumper: Land a jump distance of 300 feet or greater
When you first land in Reyes, AZ Free Ride location, follow the road that is
east of where you land. If you follow the road, there should be a ridge to the
right that has a path. If you have enough speed, you should be able to get it

37. Wheelie King: Hold a Wheelie Trick for 150 feet or longer
To keep a Wheelie long enough, Reyes, AZ will probably be best because of the
wide open area at the landing site as well as being able to gain speed running
down the hill to the east. However, in National Series 1 at Moto448, when you
start, you may notice that you are pulling off a Wheelie without actually
pulling one off. As long as it stays until the first turn, you may be able to
get it that way, too.

38. Stoppie Master: Hold a Stoppie Trick for 75 feet or longer
For this one, use the same method as with 'Wheelie King' in Reyes, AZ. As you
run down the hill, move the right analog stick forward and hit the brakes. You
may need to feather the throttle a bit, too

Silver Trophies (7)
-------------------
1. Ironman or Off-road: Win all Series in MotoCareer
Winning all Series sort of goes hand-in-hand with the individual Series
Trophies. However, you need to win each of the Exhibition, Moto and Heat
events. This does NOT include the Free Ride Series

2. Champion of Champions: Win all Face-Off Challenges in the MotoCareer
There are 4 Face-Off Challenges and all of them are in the 3rd Series. To
unlock the Face-Offs, you must place on the podium in the first three events in
the Series. Here is a list of the Face-Offs:

-National Series 3: Lost Meadow (Vs Josh Grant)
-Omnicross Series 3: Iron Gate (Vs James Stewart)
-Supercross Series 3: Stonepoint, Round 1 (Vs Jeremy McGrath)
-Champion Sport Track Series 3: Verrado Pacific Cup (Vs Ryan Villopoto)

3. Endurance: Complete 25 Online Playlist matches
Finish 25 races online. For this Trophy, winning is optional

4. Perfection: Earn a judge's score of 10.0 in a Freestyle Event
To get this one, you pretty much need to have a flawless run. I've found that
Flow (Blue) is the easiest one to get a 10 in

5. Freestylin': Win a Freestyle Event in the MotoCareer without repeating a
trick
This one can be a little tough because sometimes when the right analong stick
resets to the center position, the game will consider it as being moved towards
a direction for a trick. Just try and keep track of the tricks you have already
pulled and try not to do the same combination

6. Close Calls!: Avoid 100 Wrecks
Whenever the yellow arrows appear on your screen, flick the right analog stick
in that direction. Do this 100 times and you'll earn this one

7. You are Legend: Place 1st in any Race on All-Time difficulty
Choose whichever race type you consider your best and set the laps to 1 or 2

Gold Trophies (3)
-----------------
1. Greatest of All Time: Place 1st in all events in the MotoCareer
This sort of follows the same idea as 'Ironman of Off-road' except you have to
win the other events as well

2. Precious Medals: Earn a Gold medal in all MotoCareer Free Ride Challenges
This means you need to hit all targets in Target Practice, beat the Gold times
in Trailblazer and Hill Climb and find all Discovery Flags at all three Free
Ride locations

3. Long Live the King: Place 1st in 25 Online Playlist matches
Win 25 matches online and this will unlock

Platinum Trophy (1)
-------------------
1.	Platinum Trophy: Win all Bronze, Silver, and Gold Trophies

=============================
MVAR4B. XBOX 360 Achievements
=============================
There are 48 Achievements for a total of 1,000 points

1. Waypoint Series 1 (15): Place 3rd or higher in the Waypoint Series 1 in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

2. Waypoint Series 2 (15): Place 3rd of higher in the Waypoint Series 2 in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

3. Waypoint Series 3 (15): Place 3rd or higher in the Waypoint Series 3 in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

4. National Series 1 (15): Place 3rd or higher in the National Series 1 in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

5. National Series 2 (15): Place 3rd or higher in the National Series 2 in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

6. National Series 3 (30): Place 3rd or higher in the National Series 3 in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Moto event in
the Series

7. Supercross Series 1 (15): Place 3rd or higher in the Supercross Series 1 in
the MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

8. Supercross Series 2 (15): Place 3d or higher in the Supercross Series 2 in
the MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

9. Supercross Series 3 (30): Place 3rd or higher in the Supercross Series 3 in
the MotoCareer
To get 3rd or higher, you need to finish on the podium for each Heat event in
the Series

10. Freestyle Series 1 (15): Place 3rd or higher in the Freestyle Series 1 in
the MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

11. Freestyle Series 2 (15): Place 3rd or higher in the Freestyle Series 2 in
the MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

12. Freestyle Series 3 (15): Place 3rd or higher in the Freestyle Series 3 in
the MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

13. Omnicross Series 1 (15): Place 3rd or higher in the Omnicross Series 1 in
the MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

14. Omnicross Series 2 (15): Place 3rd or higher in the Omnicross Series in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

15. Omnicross Series 3 (15): Place 3rd or higher in the Omnicross Series in the
MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

16. Champion Sport Track Series 1 (15): Place 3rd or higher in the Champion
Sport Track Series 1 in the MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

17. Champion Sport Track Series 2 (15): Place 3rd or higher in the Champion
Sport Track Series 2 in the MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

18. Champion Sport Track Series 3 (15): Place 3rd or higher in the Champion
Sport Track Series 3 in the MotoCareer
To get 3rd or higher, you need to finish on the podium for each Exhibition
event in the Series

19. Ironman or Off-road (75): Win all Series in MotoCareer
Winning all Series sort of goes hand-in-hand with the individual Series
Trophies. However, you need to win each of the Exhibition, Moto and Heat
events. This does NOT include the Free Ride Series

20. Champion of Champions (25): Win all Face-Off Challenges in the MotoCareer
There are 4 Face-Off Challenges and all of them are in the 3rd Series. To
unlock the Face-Offs, you must place on the podium in the first three events in
the Series. Here is a list of the Face-Offs:

-National Series 3: Lost Meadow (Vs Josh Grant)
-Omnicross Series 3: Iron Gate (Vs James Stewart)
-Supercross Series 3: Stonepoint, Round 1 (Vs Jeremy McGrath)
-Champion Sport Track Series 3: Verrado Pacific Cup (Vs Ryan Villopoto)

21. Greatest of All Time (100): Place 1st in all events in the MotoCareer
This sort of follows the same idea as 'Ironman of Off-road' except you have to
win the other events as well

22. Gold Standard (10): Earn a Gold medal in any MotoCareer Free Ride Challenge
Win any Trailblazer, Target Practice, Hill Climb, or find all Discovery flags
at any Free Ride location

23. Precious Medals (50): Earn a Gold medal in all MotoCareer Free Ride
Challenges
This means you need to hit all targets in Target Practice, beat the Gold times
in Trailblazer and Hill Climb and find all Discovery Flags at all three Free
Ride locations

24. Step Into the Arena (15): Complete an XBOX LIVE Playlist match
Finish any race online and this will unlock

25. To the Victor... (15): Place 1st in an XBOX LIVE Playlist match with 11
human opponents
Just a fancy way of saying "Win online against a full field." Supercross races
tend to fill more than any other race denomination

26. Endurance (25): Complete 25 XBOX LIVE Playlist matches
Finish 25 races online. For this Trophy, winning is optional

27. Long Live the King (50): Place 1st in 25 XBOX LIVE Playlist matches
Win 25 matches online and this will unlock

28. Leveler (15): Finish ahead of any opponent with an Experience Level higher
than yours in an Online Playlist match
As long as you beat someone who has more experience than you, you will get
this. Winning is not required, but makes it a lot more likely

29. You're It! (15): Win a Tag Mini-Game in an Online Playlist match
In Tag, you have to find the Tag ball and hold onto it for a minute. However,
holding the ball, will cause you to go slower. If anyone tags your ride, they
automatically assume control of the Tag ball. 

30. Snake in the Grass (15): Win a Snake Mini-Game in an Online Playlist match
The idea of Snake may sound familiar. There will be a "Snake Trail" that
follows your ride and if anyone touches a trail, whether it be an opponents or
their own, they will be eliminated. You can drive around, under or jump over
"Snake Trails". The idea is to knock out all opponents until only one rider
remains

31. Moto Skills (15): Complete MotoSkills 1, 2, and 3
You can practice MotoSkills at any time by pressing Triangle at the Main Menu.
MotoSkills will unlock in order

32. Master Skills (15): Complete MotoSkills 4, 5, and 6
Same as 'Moto Skills'

33. Trickster (15): Perform any airborne Trick and land successfully
The easiest trick to do is the No Hander (Up/Right/Up). If you land and have to
use wreck avoidance, you should still get this one

34. Hat-Trick! (15): Perform three consecutive, unique airborne Tricks in one
jump
It is possible to do this in the MX Compound before an event starts; however,
it may be a little easier in Free Ride or Freestyle. Landing is required

35. Perfection (25): Earn a judge's score of 10.0 in a Freestyle Event
To get this one, you pretty much need to have a flawless run. I've found that
Flow (Blue) is the easiest one to get a 10 in

36. Freestylin' (25): Win a Freestyle Event in the MotoCareer without repeating
a trick
This one can be a little tough because sometimes when the right analong stick
resets to the center position, the game will consider it as being moved towards
a direction for a trick. Just try and keep track of the tricks you have already
pulled and try not to do the same combination

37. Coming on Strong (15): Lap an Opponent in a race
This can easily be done by going into Arcade and setting the AI to Easy. You
could also get it during Omnicross Series 3 or Champion Sport Track Series 3
due to the length of the races

38. Ace in the Hole (15): Win 10 Holeshots
On most of the courses, there will be a white line after the first turn. If you
are the first to cross that line, you will receive credit for a Holeshot. 

39. Showboat (15): Pull off three unique tricks in a Race event
This is probably easiest done in Nationals or Supercross. If you do it in
Nationals, Pine Top is probably the best choice. After about three-quarters of
a lap, you will being going uphill and then there will be jump with rocky
ridges on both sides. After that jump, there will be a long downhill run to
another good jump. That gives you about 2 chances each lap. If you choose
Supercross, most track have enough big jumps for you to get this afte one lap

40. Tuning In (5): Adjust a Tuning Slider and save the new setting. 
To adjust the settings for your rides, hit Start while viewing the ride in the
garage. For Bikes and ATVs, all you can do is adjust Braking and Suspension.
For all the other vehicles, all stats are adjustable, just save the settings
when you're done

41. Keeping it Clean (15): Complete a Race in a Machine with all body panels
still attached to your vehicle
This can be done easily in Champion Sport Track. Go into Arcade and make the
race 1 lap

42. Skeletal Remains (15): Complete a Race in a Machine with no body panels
remaining on your vehicle
This is easily done in Omnicross. Even in a Buggy, you may still bounce around
enough to lose all your panels. You should probably get this be Omnicross
Series 3 if you don't have it already

43. Wreck-less (5): Avoid a Wreck
Sometimes you won't always land cleanly and a yellow directional arrow will
flash on the screen for a few seconds. Flip the right analog stick in the
corresponding direction to unlock this 

44. Close Calls! (25): Avoid 100 Wrecks
Whenever the yellow arrows appear on your screen, flick the right analog stick
in that direction. Do this 100 times and you'll earn this one

45. You are Legend (25): Place 1st in any Race on All-Time difficulty
Choose whichever race type you consider your best and set the laps to 1 or 2

46. Long Jumper (15): Land a jump distance of 300 feet or greater
When you first land in Reyes, AZ Free Ride location, follow the road that is
east of where you land. If you follow the road, there should be a ridge to the
right that has a path. If you have enough speed, you should be able to get it

47. Wheelie King (15): Hold a Wheelie Trick for 150 feet or longer
To keep a Wheelie long enough, Reyes, AZ will probably be best because of the
wide open area at the landing site as well as being able to gain speed running
down the hill to the east. However, in National Series 1 at Moto448, when you
start, you may notice that you are pulling off a Wheelie without actually
pulling one off. As long as it stays until the first turn, you may be able to
get it that way, too.

48. Stoppie Master (15): Hold a Stoppie Trick for 75 feet or longer
For this one, use the same method as with 'Wheelie King' in Reyes, AZ. As you
run down the hill, move the right analog stick forward and hit the brakes. You
may need to feather the throttle a bit, too