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    FAQ/Walkthrough by OmegaMustard

    Version: 1.2 | Updated: 07/30/11 | Printable Version | Search This Guide

    GAME: Call of Duty Black Ops
    By: Kenneth Stubbs (OmegaMustard)
    Email: omegamustard1@yahoo.com
    
    If you want to use this on your website or such, email me and ask first.
    This Document is copyrighted by me.
    The Call Of Duty Black Ops Walktrough FAQ is Copyright (C) Oct. 19, 2010
     Kenneth Stubbs
    
    If you liked the guide, click the recommend tab at
    the top of the page if viewing this on GameFAQs.com. Thanks.
    
    If viewing on Neoseeker.com - Rate the article in the upper left
    corner, thanks.
    
    If you would like to donate.  I accept paypal.com donations.
    Just type in my email omegamustard1@yahoo.com. 
    I appreciate all donations.  Hope you enjoy the guide.
    
    *Does Contain Spoilers, so SPOILER ALERT!*
    I have left a bunch of story out. This guide will mainly get you
    through the actual game.  So it doesn't have many spoilers.  I
    have left most of the story out but not all.  I did this to try
    and not ruin the story.
    
    *Update - Added information on Zombie DLC maps*
    
    
    Contents
    --------
    Introduction/Background
    I. Controls
     IA - Xbox 360
     IB - Playstation 3
    II. Chapters - Main Menu
     IIA - Operation 40
     IIB - Vorkuta
     IIC - U.S.D.D.
     IID - Executive Order
     IIE - S.O.G.
     IIF - The Defector
     IIG - Numbers
     IIH - Project Nova
     III - Victor Charlie
     IIJ - Crash Site
     IIK - WMD
     IIL - Payback
     IIM - Rebirth
     IIN - Revelations
     IIO - Redemption
    III. Intel
    IV. Zombies
     IVA - Kino Der Toten
     IVB - "Five"
     IVC - Dead Ops Arcade
     IVD - Ascension DLC Map
     IVE - Call Of The Dead DLC Map
     IVF - Shangri-La DLC Map
    V. Achievements/Trophies
    VI. Frequently Asked Questions
    VII. Closing Statements, Contact.
    
    
    
    
    
    
    Introduction
    -------------
    Call of Duty: Black Ops is a first-person shooter video game developed 
    by Treyarch, published by Activision and due for release on November 9,2010 
    for Microsoft Windows, Xbox 360, PlayStation 3, Wii, and Nintendo DS 
    (separate version developed by n-Space) consoles. Officially announced 
    on April 30, 2010, the game is the seventh installment of the Call of Duty 
    series and the third game in the series to be developed by Treyarch. It is 
    a sequel to the developer's previous title in the series, Call of Duty: 
    World at War. It is the first Call of Duty title set during the Cold War 
    era.
    
    
    I am a huge fan of the Call of Duty franchise and have been since Call of
    Duty 2.  I wasn't really pleased with Call of Duty 3 but Modern Warfare and
    up, I have really enjoyed.  The stories are always a main interest point
    for me even though the multiplayer is what most people go for.  I really
    enjoyed Infinity Ward's versions of the game a lot better than Treyarch's
    but Treyarch always seemed to throw in little pieces here and there that 
    really made the game a bit better.  I'm actually glad they got out of 
    the WWII era and made something a little bit more up to date.  You never 
    see any games based on the Cold War.
    
    This is my first walkthrough for a whole game and I hope you enjoy.  Like 
    I said up top, if you really enjoy the guide, please hit the recommendation 
    button at the top of the page if viewing on GameFAQs.com
    
    
    
    
    
    
    I. Controls
    ------------
    
    IA. Xbox 360 Standard Controls
    ------------------------------
    A - Jump
    X - Reload and Action Button
    B - Crouch (Hold to go Prone)
    Y - Switch weapons
    Right Bumper - Letahl Grenade
    Right Trigger - Fire Weapon
    Left Bumper - Special Grenade
    Left Trigger - Aim down scope
    Start - Pause The Game
    Back - Shows Score
    Left D-Pad - Pulls out Undermounted Weapon
    Right D-Pad - Activates Killstreak or special option in campaign.
    Up D-Pad - Pulls out Equipment (ex. Claymore)
    Right Stick Push In - Melee Attack
    Left Stick Push In - Sprints while holding a direction
    
    
    
    IB. Playstation 3 Standard Controls
    -----------------------------------
    X - Jump
    Square - Reload and Action Button
    O - Crouch (Hold to go Prone)
    Triangle - Switches Weapons
    R1 - Lethal Grenade
    R2 - Fire Weapon
    L1 - Special Grenade
    L2 - Aim down scope
    Start - Pause the Game
    Select - Shows Score
    Left D-Pad - Pulls out Undermounted Weapon
    Right D-Pad - Activates Killstreak or special option in campaign.
    Up D-Pad - Pulls out Equipment (ex. Claymore)
    R3 - Melee Attack
    L3 - Sprints while holding a direction
    
    
    
    
    
    II. Chapters
    ------------
    When you first get onto the main menu, you will notice you are in an
    interrogation room setting that seems to look a bit like SAW.  Anyway, this
    is actually how the beginning of the game starts when you start a new game.
    You can actually get up out of the chair by pressing Right Trigger and Left
    Trigger or R2 and L2 back and forth.  When you are up from you chair, you can
    walk around a bit and if you want to return to your chair, press A on Xbox360
    and X on PS3.  There is a terminal you can access behind your chair and if
    you enter DOA, you can play Dead Ops which is a little Smash TV style shooter.
    You can also enter ZORK and this will pop an Achievement or Trophy.
    If you complete the game on Veteran you also get achievements for a level
    here and there and an achievement for completing the whole game on Veteran
    but it is your choice what to play on.
    
    Anyway, return to your chair and start a New Game and this will trigger a
    cutscene of you being questioned about who are you and what were you doing
    before you got caught.  You will keep getting shocked here and there.  You
    will then start to have flashbacks of what you were doing.
    
    
    
    
    
    
    
    -------------------
    IIA. Operation 40
    -------------------
    You start out seeing a match lit up on the screen. Then when the light turns
    on you are in a club in Cuba.  You being told about your target Fidel Castro.
    After a bit of dialogue, the Cuban military will come in speaking spanish and
    throw a woman down.  One of the guards will come up you asking where you are
    from with hostility and then you friend Woods will grab his arm and knife him
    into the table.  You will then draw a handgun and shoot the distracted guard.
    The man behind the bar Carlos will toss you an assault rifle (M16).
    
    You are now in control of your character.  You can look out the windows until
    they open up the front door.  Now make your way outside and down the street.
    You are fighting off the Cuban police.  When you get a little down the street,
    two police cars will ride past and crash.  Take out the guys that get out and
    continue down the street a bit and you will see a road block.  Now make a left
    down the alley.  When you get to the end of the alley, you will enter a car.
    You will start the car up and now hit LT or L1 to reverse and then you will
    hit RT or R1 to go.  Drive through the streets, you can't turn or anything.
    Just hold RT or R1 and the screen will go white and you will be back in the
    interrogation room. The people holding you captive will shock you and you will
    now be in the forrest. 
    
    You will see a flare saying thats the signal and now you will zipline down 
    to the compound.  When you slide down the zipline, your two team mates 
    will take out the guards.  Now enter the building and they will tell you 
    to take out a guard with his back turned.  Run up and melee him from
    behind and this will choke him to death.  Now go out the front door and you
    will see the Cuban military passing by.  Let them pass and now follow Woods
    up the path.  He is the guy with the Yellow FOLLOW over his head.  Make your
    way up to the front across the path.  You will see a guy running up some
    stairs.  Go ahead and shoot him and kill the other guy that runs out at the
    top of the stairs along with the two guys that run right in front of you from
    behind the fence. Run up the stairs and Woods will open up the door to the 
    house up there.  Clear out the small room and then take out the guys that
    are on the right outside path.  
    
    Intel - As soon as you enter this building, take out the two enemies and
            go straight in front ot the door and it is right behind the rocket
            launcher.
    
    Make your way down the path up to the gate. You will now go up some more 
    steps into another house.  Kill the two guys that run at you and now clear 
    the house.  Make your way through the hall killing all the guys that have 
    hidden behind makeshift barriers.  Once you have cleared the L shaped 
    hallway, you are told to stack up on the door at the end of the house.  You 
    will breach the door and kill the 3 guys in that room in slow motion.  You 
    can pick up the RPK gun off the coffee table in the middle of the room and 
    now breach the second door.  When you go through this one, Castro will be 
    hiding behind a woman.  Shoot him in the head with your pistol.  This will 
    unlock an achievement or trophy.  Now shoot the woman because she will 
    attack you.  Make your way out the doors on the left and go along the porch 
    walkway.  Kill the 3 guys here and continue to follow Woods.  Make your way 
    through the second set of doors and see Bowman throw a guy over the balcony.
    
    Intel - Go in the room that Bowman just came out of and grab the intel 
            off the table in the room to the left.
    
    Clear out all the enemies up here and then make your way downstairs. 
    Make your way to the front door and fight off the soldiers in the 
    courtyard.  Make your way out the front door and get on the left side and 
    pick up the rocket launcher and you can shoot enemies with it or if you 
    want to be lazy, you can just lay behind the barrier and let your 
    team mates kill a few people and then you will get support from Carlos and 
    then make your way to the sugar fields.  Make your way through the sugar 
    field and you'll come up to a blown stone wall and you will see a warzone 
    down beneath you.  You will now have to rappel down.  So run down the 
    mountain side and you will come to a hanger.
    
    Intel - In this hangar, on the left.  You will see a short stair piece.
            walk up it to pick up this intel.
    
    Make your way through and fight off the enemies on the airfield.  You are 
    now fighting your way across the airfield to the marker.  When you get to 
    the airplane, you will climb on and get a light machine gun with unlimited 
    ammo.  Now take out the enemies shooting at you on the right.  There are 
    quite a few, just hold down the trigger and keep killing.  Once you have 
    gotten around the airfield a bit, Bowman will say the road is blocked and 
    you will jump off and get on the anti air craft gun. Clear the road and the 
    plane will take off leaving you. 
    
    You will then be ambushed while on the gun.  You will be knocked out. You 
    will come to and you will see the real Castro and he will tell you you 
    killed a double.  You will now be given to Castro's general and you will 
    flash back to your seat in the interrogation room and this will end the 
    first level.
    
    
    
    ------------
    IIB. Vorkuta
    ------------
    You wake up back in the interrogation room and you here Mason talking about
    how it was a set up and they knew we were coming.  You will then start the
    next level in a flash back.  You wake up getting your ass beat in a Russian
    labor camp.  It is a distraction to get a hold of a guard.  You will hit
    Reznov and he will taunt the guard.  Get up and attack the guard from behind.
    You will now be armed with a knife.  Follow Reznov down the train tunnel.  
    Stab the 1 guard that tries to attack you and finish making your way down the
    tunnel.  Reznov will introduce you to a huge beastly guy Sergie.  Make your
    way to the elevator and ride it up.  There will be some short dialogue and the
    elevator will stop.  Sergie will get off and kill a guard with a pick.  Pick
    up the guard's gun and make your way forward.  The inmates will open the door
    and be quickly picked off with mounted turrets.  Follow Viktor and Sergie
    out the door and run to the right behind the coal mine cart.  Follow closely
    behind them picking off a guard here and there on the right and left while
    you make your way down the track.  Reznov will call out what side you need to
    protect.  When you reach the end, wait for Reznov to run for it and follow
    him through the gate, past the second gate and through the snow yard to the
    building.  Once inside, Reznov will tell Sergie to open the arms locker and
    tell you to go upstairs. 
    
    Intel - Grab the intel off the table on the left after going up the stairs.
    
    Go up the second set of stairs and use the slingshot to take out the towers.
    You can get an achievement/trophy here if you nail all three is just three 
    shots.  If you mess up, just quit level and resume only if you are seeking 
    achievements or trophies.  After you take out all three towers, make your 
    way back down stairs and get a shotgun.  Make your way outside through the 
    new door and shoot the lock off the fence.  Kill the two guards down the 
    alley to your right and go down that way.  Take out the two guards there and
    the guard on the roof. Finish fighting off the rest of the enemies and make 
    your way to the building at the end of the courtyard. Enter the building and
    go upstairs.  The helicopter will kill two guys on the roof access.  Run out
    and pick up the harpoon gun and shoot the helicopter. This will bring it 
    down.  Now run back downstairs and out the back door. Run to the buidling 
    across the way and into it.  You will fight off some enemies in the hallway.
    Pick up the AK47 with the Grenade Launcher on it.  This will help clear the 
    enemies out hiding behind walls.  Two guys will come out with huge shields 
    in front of them.  Fire a grenade and this will take them out. Make your way
    up the stairs and clear the enemies on the upper hallway out. Once you are 
    near the end of the hallway, they will try and seal you in. Sergie will run 
    up and hold the door, run and slide under the door.(it does it automatically).
    Once you are on the otherside, run to the marker and hit the switch.  Now if
    you leave the little switch room and turn right, you will see a really dark 
    hallway.
    
    Intel - In the really dark room on a table on the left.
    
    Now continue to follow Reznov up the stairs.  Kill off the two enemies in 
    front of you and then run down the catwalk to the right. Once in this room, 
    wait a minute and a heavy will bust through the door. Hit him with everything
    you have.  Grenades, bullets, whatever.  Once he is taken out, you must now 
    protect Reznov.  Escort him back into the previous room and he will open the
    huge metal door.  Protect him by killing off the soldiers and then some 
    heavies will come.  Hopefully you still have some grenade launchers left 
    because this works well on them.  When Reznov gets the door open, run in 
    there and grab the minigun.  Now take out the remaining soldiers in the 
    building and make your way outside.  Fight off the enemies on the path.  
    Shouldn't be hard with the minigun.  When you get around the first corner 
    going to the left, a truck will pull up.  Shoot it with the minigun to blow 
    it up.  Make your way down the next path killing all you see.  Once you get
    to the little open spot, you will get hit with tear gas.  You will now pass 
    out and you will see Reznov dragging you.
    
    You now come back to the interrogation room and then he will flash back to
    the next part of the level.  You wake up in a room with some motorcycles.
    
    Intel - Behind Reznov's motorcycle.
    
    Get on the other motor cycle and make your way out through the window.  Ride 
    marker to marker and you can shoot here.  Shoot when you need to and just 
    continue going marker to marker.  You will hijack a truck and then you are 
    put in control of a turret.  Shoot the trucks and motorcycles until you come
    to the train.  Reznov will tell you to jump and he will not join you.  You 
    then go back to the interrogation room.  This will end level 2.
    
    
    
    
    --------------
    IIC. U.S.D.D.
    --------------
    This whole mission is really a cutscene. The level starts with it telling 
    you you are going to the Pentagon with Hudson. You start on a helicopter 
    and then when it lands, you follow Hudson to a car. You are then drove to 
    the Pentagon and briefed on your mission.  It ends when you get your 
    objective from the president.
    
    
    
    
    --------------------
    IID. Executive Order
    --------------------
    You wake up and you are watching a helicopter fly over head.  You will raise
    up you gun and now you must follow Woods.  Follow him through the broken
    tunnels and you will come to the end.  Woods will say that something is
    wrong and he will hand you some binoculars.  You will scout the area and see
    what you must do.  You will see Weaver get stabbed in the eye and then you
    will zoom out.  You now must follow Woods across the road and get in cover
    behind the pipeline.  Sneak around the pipeline and you will now be prompted
    to stealth kill two guards.  After you kill your guy, you will drag the 
    bodies into a broken tunnel.  You will black out to the interrogation room 
    and then wake up tightening up your boot.  You will see Woods in a ski 
    mask.  Follow him over to the two guys running up. Woods will talk his way 
    past them.  Just continue to follow Woods down the path and you will meet 
    up with Bowman. Walk your way up to the missile silo and you will see Bowman
    knock out some guards.  Now enter the silo with Woods and clear the three 
    guys out of the room.  Go upstairs and clear the five guys off the second 
    floor.  Now make your way up to the third floor and clear the four guys out 
    here.  
    
    Intel - Right before going up the ladder, grab the intel off the terminal.
    
    Now make your way up the ladder and push the guy over the balcony up here. 
    Now clear the two remaining guys from the top as well. Woods will climb up 
    the ladder and hand you a Crossbow. You will now have to protect your allies.
    Shoot the enemies vehicles with the crossbow.  This will clear them out a 
    lot faster. After you have killed a few enemies, you will be told to fire a 
    zipline into the building window.  Shoot it and you will slide into the 
    window, you will go into slow mode and just shoot everyone with your MP5. 
    You will now black out and come to following Bowman and Woods.  You have a 
    timer and you must fight your way through.  Jump the rail and slide down 
    into the gully. Shoot the enemies that are running and gunning at you.  
    Now make your way down the walkway and up the ladder.  Continue to fight 
    off the enemies that are hiding behind rails and the cooling units.  Keep 
    fighting your way down. Don't forget you have a cross bow for guys hiding 
    behind cooling units.  You will come to a stairwell leading down. Kill the 
    enemies hiding behind the barriers down there and make your way across.  
    Fight through here and turn left and fight off the enemies here.  Make your
    through up the small set of stairs and kill off the enemies on the left 
    here.  You will see quite a few guys dual wielding pistols.  Kill off the 
    enemies and you will come to a wall you have to put C4 on.  Blow through the
    wall.  Enter the room and you will be in a little control room.
    
    Intel - In the back of the room that you just blew a hole through the wall.
    
    You will be told that you must do Plan B. Run to the marker and pick up the 
    prototype rocket.  Launch it into the missile.  You will now follow Weaver 
    into some tunnels.  Pick up a shotgun and fight your way down the first hall 
    and turn right.  Shoot the enemies that run through the tunnel and the guys 
    shooting way in the back.  If you are playing on Veteran, you can just sit 
    back and shoot the enemies as they run out and let your team kill some.  
    Once the room is clear, run through the lift room and kill the two enemies 
    down the long hallway.  Run through the long hallway and you come to a 
    control room crawling with enemies on the right.  Take it slow and pick off 
    the enemies.  Once you clear out the control room, you will have another 
    hallway to clear out.  Work your way down this hallway.  
    
    Intel - At the end of the hall on your right is a mini control center with
            a projection screen in it.  It is on a terminal.
    
    Once you get to the end of the hallway, you should get a checkpoint and now 
    continue to fight down the hallway that leads left.  Kill the three enemies 
    that run at you and make your way down the hall.  You will have to kill 
    three guys that run through the busted smoking pipe.  Make it to the end of 
    the hall and the level ends.
    
    
    
    
    -----------------
    IIE. S.O.G.
    -----------------
    You start in a tent in Vietnam with Fortunate Son playing.  Reminds me of
    Forrest Gump, heh.  Anyway, you walk out the tent and you are greeted by
    Woods.  You will get in a jeep and Woods will give you the details on what
    is going on.  You will then start getting bombed and now you will run into
    a trench.  Make your way through the trench.  You will come out into the open.
    Just keep making your way through and a hostile will jump on you.  Quickly
    tap the button it shows and you will get him off of you.  Continue down the
    trench path.  You will come to a fork in the path, go to the left, no point
    in clearing out the right side.  Keep going killing off enemies as you see
    them.  You will come to a point where a tank falls into the trench, crawl
    under it.  Just stay crouched down and make your way down the trench.  Grab
    the first detonator and just detonate it.  Make your way down and grab the
    second one and do the same thing.  Now run into the makeshift house.  Grab
    the turret and take out as many soldiers as you can until it says objective
    complete. 
    
    Intel - When you complete the objective, go up the hill to the long tent
            full of cargo.  It is on some boxes right in front.
    
    Now make your way to the next makeshift house and grab the rocket launcher 
    and take out the three tanks.  Once this is complete, make your way
    back to the Follow target so you can continue to follow Woods.  Follow him
    down the ladder and continue down the trench a bit.  Pick up the Chine Lake
    Launcher.  Go out into the open and you will see a huge warzone.  Wait for
    Woods to run down and stay up top and pick off a few enemies on the right
    lower side.  Wait for the Napalm Strike and then run down the first stairs
    and run to the ride bunker.  Killer the one guy in there and there may
    be two guys guarding it if you didn't take them out earlier.  You can stock
    up on some ammo in here.  Be warned that the enemies infinitely respawn
    while you make your way down the hill.  You are gonna fight turret to turret.
    The first one is behind the barrier that Woods is hiding behind.  Shoot
    enough of the enemies to get to the next turret that is in the lower bunker
    on the left.  
    
    Intel - There is a middle bunker on the hill.  You will see it from the
            bunker with the turret on the far left.  Enter it and see the intel
            on the window seal.
    
    After you see Woods kick down a barrel, run over and kick the other barrel 
    covered in claymores down the hill as well. Quickly run more to the right 
    and kick the last barrel off too.  This will get you a checkpoint.  Now 
    follow Woods around the busted trench and you will come to a hit with a 
    bunch of burnt down trees.  Fight to take the hill. Shoot the guys up above 
    and make your way up the hill.  I found it easiest to go up the right side 
    of the hill and shoot the enemies on the left.  Once you get to the top, 
    it will say objective complete and you will be blown down on the ground.  
    You will see your squad getting killed and Woods will get knocked on the 
    ground.  You will pull out a Revolver and now you must shoot the guy about 
    to kill Woods.  After this you will get back to your feet and follow Woods 
    into the trench.  Make your way through the burning trench. After you make 
    the first turn on the right
    
    Intel - There will be a piece of intel on a makeshift shelf.  Right before
            leaving the burning trench house.  Has a big American flag hung
            up in the room.
    
    Follow Woods into the jeep.  You will have a light machine gun and
    a china lake launcher here.  Don't really worry about killing enemies on
    foot right now.  You will be taking out tanks.  You will come around the
    first bend.  This is the first tank to take out.  You can really just take
    this one out with a straight shot.  After it is destroyed, you will go down
    the path a bit and take a slight right.  You will have to destroy two tanks
    here.  You will now drive back and around the bend a bit and now you have
    a tank right in front of you.  Shoot it and now look to your left. The other
    is a bit in the distance.  After you destroy that one, look over your left
    shoulder and the last one is coming your way.  If you destroy all six tanks
    with only six rockets, you will get an achievement/trophy as soon as you
    exit the jeep.  This ends this level.
    
    
    
    
    ------------------
    IIF. The Defector
    ------------------
    You start the level by rappelling down from a helicopter that gets shot down.
    You will fly through a window to the building.  You will see Woods get up and
    take out a few guards and he will toss you a Spas shotgun.  Go out of the room
    into the hallway.  Kill the three guys that run at you. Make your way down
    the burning hall and you will see a helicopter gun down the enemies in front
    of the windows.  Make your way down around and kill the enemies guarding the
    next room.  As soon as you enter the next room you will see a guard attacking
    a civilian, kill him and make your way up.  You will see a bunch of civilians
    running getting shot at.  Shoot the soldiers through the windows and make 
    your way around.  When you come around to the next room, you will see two
    guys looking over a balcony.  Take them out and another guy will run up the
    stairs.  Take him out and now take out the three guys down and the two guys
    hiding behind walls across the way.  Make your way down the stairs and you
    will see a blown through wall.  Kill the two guys in here and get ready to
    breach the next room.  You will kick the door down.  Kill the guy sitting
    there and the guy that runs into the room.  Move to the next room and shoot
    the two guys that run out the room in front of you and the guy that runs
    around the corner.  Kill the few guys across the way and sneak through.
    If you make it to the end of the right side before falling off the balcony,
    there will be a room full of guns.  Kill the three guys down below.  Once
    the room is cleared, you will hear Bowman yell clear and now make your way
    down and through the next door.  Go down the hallway to the end and you will
    have to breach the door.  As soon as you kick it down you will be attacked
    and saved by Reznov.  Now make your way through the room and into the next
    hallway.  
    
    Intel - The room on your immediate right holds an intel item.  
    
    Make your way down the hallway and out across the courtyard.  You will
    come to a warzone on the streets.  Make your way up the crumbled buidling
    and get the radio from the soldier.  Hit the target with air support.
    Now start clearing out the buildings.  You can wait for your air support
    to keep coming back if you like, this will also net you an achievement/trophy.
    Kill off all the enemies on the first street and the tank will lead down
    the street.  As soon as you've cleared the first street, run in with the
    two blown up cars in front of it.  
    
    Intel - It is in the house when you make the first right turn down the road.
            After the long road.
    
    Continue to clear the second street now. Abuse your air support if you like
    since this will make it really easy.  Go through the building that you picked
    the intel up from and you will be attacked by a tank.  Use air support to
    take it out and continue down the street.  It is easier to run through the
    building on the right side and attack.  Get onto the third street and send
    air support on the spot marked Target.  Once the target is destroyed, Woods
    will kick down the gate blocking the way and now make your way across the
    street.  Woods will start trying to open a door, run up and help him.  You
    will see a car blow up beside you and you will then black out.  You wake up
    inside the building.  Get up and now run through out the building into the
    next one.  Run up the stairs and kill the two guys standing up here.  Shoot
    the guys standing on the next balcony and jump through the window.  You
    will get blown up and black out again.  You will awaken in the first floor
    of the building you blacked out in with Reznov.  Get up and make your way
    through the burning building.  When you get to the big blown hole in the 
    wall, kill all the enemies standing right outside.  After they are cleared
    out, run across the open yard and into the next building.  Put C4 on the
    ceiling and step back and detonate it.  This will clear out all the enemies
    for the time being.  After you see the tank in front of you blow up, run
    through the now sky open building and turn right and run in the building 
    next to it.  
    
    Intel - There is a piece of intel in this building next to the one where
            you blow the anti air craft gun through the ceiling.  
    
    Across from this building is a building with two floors.  Run up to the 
    second floor and find Woods up there.  You are now gonna have to fight off 
    the soldiers while they try to extract you.  Once you have killed quite a 
    few, they will retreat and they will send in a tank and another squad from 
    the south-east.  You will regain air support and you can have to take out 
    the tank, so mark the tank. As soon as you mark the tank, you will now have 
    twenty seconds to make it to the boat that is getting you out of here.  Run 
    to the boat while you hear explosions behind you and get on.  This will end 
    the level.
    
    
    
    
    -------------
    IIG. Numbers
    -------------
    Intel - As soon as you start the level, when you gain control of your
            character.  Turn around and grab the intel in the corner.
    
    As soon as the level starts, you will be torturing a man named Clark. Follow
    the on screen instructions to get him to talk and then you will start
    getting shot at.  You will gain control of your character and as soon as you
    do, turn around and run into the corner to find a piece of intel.  Kill off
    the enemies and pick up one of their guns because the dual wield pistols
    have bad accuracy.  Clark will open a hatch to the floor above, so climb
    up it. As soon as you get up there, follow Clark around the corner and
    you'll see a soldier run by.  Kill the three soldiers here.  Run up and kill
    the two soldiers down this hall.  Make your way to the end and kill the guy
    standing right outside the window on the right. Climb up the two sets of
    stairs and you'll get to the roof.  You will see a plane fly overhead and
    Clark will yell snipers.  Run out on the roof and take out the two guys that
    climb up on the right.  Now don't worry about the guys shooting across the
    way, just run and jump. This will cause a slow mode cutscene and you will 
    land in the room below.  Clark will show you his supply of weapons, so 
    choose what you want to play with and now go through the next door onto the
    street.  Kill the guys that jump out of the rooms on both sides and make your
    way down to the end.  When you get to the end you are gonna make a U shape
    through the next house.  Kill the two guys on the lower balcony and make your
    way down to that house.  You will then be told to go out the door on the 
    left.  Shoot the two guys across the way that chase the woman out of her
    home.  Now shoot the guy on the floor above them.  Now run out the window
    and climb up the roof pieces to be on the other side.  Now eliminate the
    enemies that run to you and make your way around the roof picking off enemies
    as you see them.  You will know you've cleared them all out because your
    allies will run up as you clear them out.  Go down the stairs here and you'll
    be in a room looking out at an alley way.  Kill the two guys up on the 
    balcony at the end of the alley and now make your way through the alley and 
    you will come to the end and have to slide down a pipe into whats looks
    like an old elevator shaft.  Anyway, walk across it and you will see two
    soldiers walk underneath you, take them out and continue on.  Run across
    the shafters on the roof and then slide down the large roof.  As you are
    sliding down, it will go into slow mode and four enemies will run out.  Take
    them out and then Clark will blow up his lab.  You will see the explosion
    and Clark will say this way.  You can restock on some weapons beside the
    pathway that Clark opens.  
    
    Intel - There is a piece of intel on the ground to the left corner of where
            you slid off the roof.
    
    Follow Clark through the pathway and pick off the enemies that are running 
    out on the left side roof.  Once you have it pretty well cleared, fall down 
    off the pathway and hide behind the statue. You can finish taking out the 
    enemies from behind it.  Now fall down the next roof piece and take cover 
    behind the piece of roof that Clark is hiding behind.  Take out the three 
    guys shooting from the windows above you. One has a rocket launcher so be 
    weary of him.  After they are all cleared, fall down off the roof again and 
    go in the house.  Two guy will run bust in the door here.  Take them out and 
    now enter the hallway.  Two guys will run out from the right side.  Continue 
    down the hall and guys will breach the room at the very end.  Take them out 
    and enter the room.  Kill the guy in the room on the right and make your way 
    onto the roofs from the balcony. You will come to another balcony that you 
    must jump down to.  Kill the guy that runs into that room.  As soon as you 
    exit this room, you will see a guy right in front of you inside a gate door. 
    Kill him and go right.  Kill the two guys across the way.  The guy on the 
    right has a rocket launcher. Now make your way across here to the marker and 
    there will be a light machine gun with a drum barrel on the left side of the 
    room.  You will need to defend the area from the enemy.  Hold your ground 
    here and shoot all enemies you can while Clark opens the door.  After you 
    kill a few, run through the door and down the roof pieces.  When you get to 
    the end, jump and this will trigger a cutscene of Clark getting killed.  You 
    will be pulled up and kill the two enemies on the lower roof and run and 
    jump onto it. Run and jump for the next and kill the two guys on the lower 
    roof again. Jump onto the next roof and now make your way down the roof 
    pieces.  
    
    Intel - The intel will be right behind you before you fall on the last piece
            of roof that you slide down. Just turn around and look on the ground.
    
    You will trigger a cutscene of sliding down the roof.  When you regain 
    control, pick up the handgun and eliminate the soliders that run up to you.  
    Hold them off and a van will come up and pick you up.  This ends the level.
    
    
    
    
    
    ------------------
    IIH. Project Nova
    ------------------
    You start out in the snow.  Follow Dimitri onto the truck.  You will black
    out here and there telling the story and you will come too.  You will
    be fighting to the Nazi outpost.  Run up the hill and start taking out
    soldier that are standing out in the open in the far left.  Now slowly
    make your way down to the house in the middle of the crater of snow.  Take
    out the guys in here.  Now make your way to the marker in front of the
    garage.  You should get a checkpoint here.  Now take out the enemies that
    run out from the next garage and make your way to it across the field
    of snow.  Once you make it in, start taking out the enemies here so you
    can make your way to the marker.  Go through the hangar and through the
    fence, making your way to the next building.  Shoot the guys in the
    snow covered windows in the building.  You can barely see them.  Run across
    and kill any enemies that run out of the building.  There will be two guys
    hiding behind makeshift cover inside.  Take them out and enter the building.
    Another guy will run down stairs once inside, take him out and go upstairs.
    There will be two guys up here.  Take them out and then go into the next
    room up here and take out the two guys in that room.  
    
    Intel - Pick up the intel off the right side desk.  
    
    Now make your way back downstairs and to the next target.  Exit the building 
    and head right.  You will now be in control of mortar strikes.  I found it 
    easiest to go down the left side.  Quickly run to the left side building 
    before the enemies can mount that turret and slowly make your way down.  
    Take out the guy on the roof on the right side with the rocket launcher and 
    when you get to the end door of the building that is on fire.  Pick off the 
    guy on the turret and the guys in the window on the left of it.  Now throw 
    a smoke grenade under the turret so the mortar will take it out.  Now make 
    your way up into the building on the right of where the turret was and throw 
    some smoke grenades at the enemy nests blocking the hangar.  Once cleared, 
    run into the hangar.
    
    Intel - Check the back wall once the hangar is cleared.
    
    Now make your way through the door on the left following your team.  You 
    will run out onto a snowy battlefield.  Same as before, take the houses on 
    the left. The enemies will keep respawning if you don't move up so take out 
    a few and run up.  Go through the house on the left and throw a smoke 
    grenade at the MG turret.  Try not to throw it under the platform but right 
    in front of it.  You can't actually destroy this turret just the enemies
    shooting it.  Once it is cleared, run under the shelter and fight off
    the enemies guarding the door underneath.  Enter the doorway.  Take out 
    the enemies that keep spawning in the left side of the room and hiding 
    behind that table.  Now you have to go upstairs, so go upstairs, there are
    no enemies.  Just make your way across and you will enter a room with
    Steiner.  He will want to go to Dragovich.  You will fade out and come back
    to following your comrades to an old ship.  Just walk through the old ship.
    When you open the second door, you will watch a cutscene.  After that you
    will be locked in a cell and the door will be blown open.  Now shoot the
    soldiers that are attacking the room.  Move up to the door and kill the
    enemies that try to run through.  In the next room, kill the enemies that
    bomb their way in and shoot the enemies way up high on the balcony.  After
    the room is clear, arm the C4.  Now shoot the pipe that turns yellow and
    run up the collapsed balcony.  Run up the hallway and shoot the two guys
    that are in the doorway leading out.  Don't worry too much about killing
    anymore enemies just keep running marker to marker.
    
    Intel - Right before going up the last staircase to get off the ship.
            Check the right.
    
    If you escape with 2:15 left and on Veteran difficulty you will get an 
    achievement/trophy. After you escape, this will end the level.
    
    
    
    
    
    --------------------
    III. Victor Charlie
    --------------------
    You will start in a sinking helicopter.  You check to see if the pilot
    is ok and he will get shot in the face.  You will pick up a pistol, now
    take out the two guys that try to shoot in the front of the helicopter.
    As soon as they die, the helicopter will sink below the water.  You will
    start opening the door, press the button it tells you two and now swim
    out to the marker.  You will climb up on a boat and take a soldier hostage.
    Shoot the four guys on the other boats and now jump back in the water
    and make your way to Woods.  Take out the eight guys that run down the
    path.  When they all are taken out, a Follow will appear over Woods' head.
    Make your way down the path following Woods.  You will pull out a knife down
    the path.  Woods will start to swim underwater to a boat.  Just follow his
    lead to the boat and you will be prompted to melee.  Now swim to the huts
    on the right side and you will see Bowman taking out another soldier.  
    Follow Woods into the water and place the C4 on the wall.  Now follow
    Woods up into the hut.  You will sneak down the path and enter a window.
    Melee the guard napping on the left.  Now make your way through and melee
    the guard on guard duty.  After you kill the guard on duty. 
    
    Intel - Turn around and run back to the corner directly behind of you 
            for this piece of intel.
    
    Now fall down the hole into the water and plant the C4 charge.  Swim 
    through the gate that you automatically open and go forward.  You will
    see a soldier get thrown into the water.  Climb up the ladder here into
    the next hut.  Once you leave the hut, you will pull out the detonator.
    Blow the charges.  Now you have to fight through an enemy camp.  Pull out
    your sniper and pop the guys on the bridge here and the guys in hiding
    behind boxes and such.  The sniper can seem to shoot through most of them
    and kill the enemies. You will be told to take out a spider hole by throwing
    a grenade in it.
    
    Intel - The hut right behind the spider hole in the corner of the hut.
    
    Make your way down a bit in the camp and then you will be attacked by a 
    heavy machine gun.  Make your way down the right path leading to the river. 
    You will then be told to grab up a rocket launcher and take out the heavy 
    machine gun.  A helicopter will come and drop off additional troops and 
    the enemy will attack from the huts on the left. Pull your sniper back 
    out and pick them off and make your way into the huts where the enemies 
    attacked from.  You will see a heavy turret here. Pick the guy off of it 
    and move up.  Clear the hut through the windows right in front of you and 
    make your way through.  Clear out the enemies between the two huts on the 
    other side and make your way down the path. You will come to a blockade of 
    trees.  Fall down the hole are start following Swift through.  Reznov will 
    drop in and you progress right. Swift will stop meaning you need to turn 
    off your flashlight.  Swift will get killed, so stab the guy that kills 
    him.  Make your way down the tunnel and when you get near the end a guy 
    will run by spraying at you with a rifle.  Shoot him down and kill the two 
    guys waiting on the left in the room.  Reznov will throw an enemy down and 
    you will move an object out of the way.  You will enter another tunnel.  
    Follow Reznov down and he will get attacked but will kill the enemy.  Now he 
    will want to follow you. Walk down the path a bit and a guy will run out, 
    just shoot him.
    
    Intel - Now take the left path around and you will pick up a piece of intel.
    
    After collecting the intel.  When you turn the corner to the right, there 
    will be two guys here waiting to ambush you had you went straight.  Shoot 
    them and make your way to the end.  As soon as you meet back up with Reznov,
    another guy will run up and attack. Kill him and be ready to kill another 
    guy that steps out to shoot at you.  As soon as you get a bit past this 
    guy and turn the corner, you will face three more guys.  You will get a 
    checkpoint and you will see a door.  Kick it open to see an abandoned 
    control room.  Make your way through and kick the next door.  Something 
    will blow up behind you and now you must escape.  Fall down the hole and 
    head left.  Keep going left and the tunnel keeps collapsing.  When you get 
    to the end you will be prompted to dig by pressing the melee button.  Keep 
    digging and you will come out to a cliffside.  Now just wait for Woods to 
    pick you up in a helicopter.  This ends this level.
    
    
    
    
    ----------------
    IIJ. Crash Site
    ----------------
    You start in a military camp.  Make your way to the boat but right before
    you get to the dock. 
    
    Intel - Grab the intel on the left table before the dock.
    
    Get on the boat and start heading down river.  Once you get a bit down the 
    river, start shooting at the trucks and houses.  You have a machine gun and 
    rockets you can fire.  Take out the two trucks on the left side mountain.  
    Continue to the dead end and shoot the huts and people running up on the 
    cliff. Now turn around and head back the the way you came.  You will see 
    a bunch of helicopters destroy a dam.  Now head that way.  As soon as you 
    get past the destroyed dam, shoot a rocket at the search tower and hose 
    down the huts with your machine gun.  Take it slow if playing on veteran 
    because it only take two sometimes one rocket to kill you.  Take out the 
    tower in the distance.  You will now be prompted to kill a truck on the 
    right. Continue on, going slow and blowing through the huts.  Take out the
    two towers in the far back and you will be prompted to take out another
    truck on the right side. Make your way down a bit and start shooting the
    huts on the left. Quickly kill all the ground troops because a few are
    carrying rocket launchers. As you progress past these huts, two boats
    will come out in front of you plus a search tower on the right cliff.
    Shoot the boats with your MG turret and fire a rocket at the tower on
    the right side.  Make your way around the left bend and take out the huts
    on both sides and then shoot the two towers it prompts you to destroy.
    When you get closer to the big open water, you will be attacked by a
    huge boat.  Keep your MG turret on it and wait for it to get close and
    then eat it up with rockets.  Try to stay back a bit because there are
    some enemies shooting rockets on the hillsides around the open water.
    After you take out the boss boat, you will black out and come to in
    front of a burning hut.  Just follow the river up marker to marker until
    you dock.  As soon as you exit the boat a few steps on the path.
    
    Intel - Intel will be on the right side of the path.
    
    Make your way up the path a bit and you will see a flare fly up in the air. 
    You will then be attacked by three guys running at you.  Take them out and 
    take cover behind a rock looking to the right.  Pick off the soldiers hiding
    in the trees and running out of the jungle.  Once you have cleared them out, 
    make your way up and you will be attacked by more soldiers.  Bowman will 
    yell sniper in the tree so make sure you take him out first.  Now clean up 
    the enemies that are hiding in the trees underneath the sniper you just 
    killed. Continue following your team slowly up the river.  You will see your
    helicopters get taken down.  Take out the guys that run at you and continue
    down the river.  Bowman will yell about another sniper in the tree on 
    the right so take him out quick.  Make your way up and you will come to
    what looks like a blown down fence.  Stay at the top of the hill and take
    out all the soldiers that run out the jungle from here.  Once it is clear,
    fall down the hill and head left. A sniper will be in the tall tree on the
    right.  Shoot him and start take out the guys that run up and hide behind
    the blown down fence pieces.  Once you have killed them all, your
    character will say thats all of them and you will continue up.  Climb up
    the wing of the plane and fall down on the right.  
    
    Intel - Look on the edge in front of you for this piece of intel 
    
    Now fall down again. Go inside the plane.  You will hear Woods and Bowman 
    talk a bit about Nova 6.  Pick up the Dragonuv sniper rifle and then make 
    your way to the cockpit.  Snipe the enemies on the ground until the boats 
    come.  Sniper the two people on both the boats and then Woods will say the 
    helicopters are back.  This will prompt a cutscene.  Afterwards the level 
    will end.
    
    
    
    
    --------------------
    IIK. WMD
    --------------------
    You will board a plane.  It will take off and now you will be in control
    of a thermal navigation point system of your squad.  They want you to
    direct them.  First thing you will see is a truck drive point.  Alert
    them to it's presence.  Now you will have a marker on the map to the right,
    make them go to that point and immediately send them into the safe house.
    You will see an enemy squad drive by but then one decides to drive up to
    the house.  You will now be in control of a soldier.  Take out the enemy
    squad and you will be back in control of the ship.  Move the squad out 
    the back door of the house and target the two enemies out the back.  Now
    move them to the road.  While they are moving to the road, youu will be
    notified of a large enemies squad, quickly press the on screen button
    for your team to dig in.  After the enemies pass by, move your squad to
    the barracks.  The will stack up and you will take control of one of
    them again.  Breach the door and take out the enemies inside.  Once you
    enter and go down the little set of stairs. 
    
    Intel - There will be a piece of intel on the table to your left. 
    
    Blow the computer circuit boards with C4 and you will then be back in 
    charge of the pilot.  Move the squad north twice and this will end a piece 
    of the level.
    
    You are now in control of a soldier in the squad.  You will be laying in
    the snow and an enemy squad will walk by.  Get up it prompts you to and
    move towards the house.  A guard with a dog will walk out, so go prone
    and wait for them to run off.  Now make your way to the house and sneak
    around it. Make your way to the railing looking over the mountain.  You
    have to rappel here.  Follow the onscreen instructions to rappel down.
    Don't rappel too much in one jump without braking or you will fall to
    your death.  When you reach the bottom, get ready to rappel breach the
    building underneath you.  You will jump through the window, take out all
    enemies in here.  Now make your way through the back door and down the
    stairs.  Make your way through the snow.  Go slowly around the bend 
    leading to the left because there are two guys patrolling here.  Wait for
    your squad to move up and take one out.  Your squad will take the other
    out.  Now move up.  You team will say there is a large squad of enemies
    up ahead. Move up slowly.  Take out the guy in front of the garage with
    the cross bow once the guys in the garage start working on the bulldozer.
    After you have killed the guy walking, shoot one of the guys in the
    garage and your team mate will take out the other.  Move up and look to
    the right.  You will see two guys working on a truck.  Pick one and take
    him out so your team mate will take out the other. Move up to the two guys
    shoveling snow.  Pick one and take him out and your team mate will take
    out the other.  Move around the mountain and shoot the guy standing on
    top of the base.  Now a guy will walk around the bulldozer, wait for him
    to get closer to you and take him out.  Now zoom in and take out the guy
    straightening up guns in the base.  Move up past the base and right at
    the catwalk.  A guy will walk around, shoot him and you'll get an
    achievement/trophy for getting in undetected. Make your way down the cat
    walk and shoot the hinges off the door.  Enter and your squad mate will
    kill an enemy with a knife.  Continue to the next door and kick it open.
    Don't worry about killing the guys in front of the window, your team
    will jump through the window and do that.  Just concentrate on the
    guys on the first floor.  Take them out and three guys will run through
    the door on the other side of the room.  
    
    Intel - Run in that room and pick the intel up off the left.  
    
    Now kill the new enemies that spawn on the lower level.  After you take 
    a few out, guys will run out the top floor where you came in at.  After 
    taking them out, your squad will say clear and you will now have to destroy 
    the satellite controls. Go to the control box and you will destroy them. 
    Now follow your team out on the catwalk. You will get hit with a rocket 
    launcher destroying the catwalk and you lose a team mate.  Run and jump 
    across and follow your team through the avalanche.  Jump when you get to 
    the end and hold forward while you fall down.  Activate your parachute 
    when it prompts you to. You will hit the ground and now you have to take 
    care of the guys in front of you.  Just pick a target and shoot and they 
    will attack.  Take them out, once a few are taken out and you move up you 
    will be attacked by a MG turret.  Run in the building on the right side 
    and kill the enemies in this first room.  Move into the slightly burning 
    room and kill the three guys on the right.  Make your way down the right 
    and out the door on the left.  Go across the open spot and into the next 
    building.  
    
    Intel - Grab it off the table in the middle of the room.  Right side table.
            Before going into the projection room.
    
    Go into the projection room and You will watch some story information and 
    then you must escape in three minutes. A bunch of enemies will run in, make 
    your way out the left door and hide behind the barrels and slowly take out 
    the enemies.  The enemies will start retreating after you kill a few and 
    your team will run up.  Run up to the big doors and kill the rest of the 
    enemies that ran outside.  After they are dead, run up to the back of the 
    truck that the marker is on.  You will board the turret and you must keep 
    the enemies back will they hotwire the truck.  Shoot the trucks so they 
    blow up and watch for a guy on the left with a rocket launcher.  After you 
    have killed a few, the truck will drive off and this ends the level.
    
    
    
    
    ---------------
    IIL. Payback
    ---------------
    You will start out playing Russian Roulette.  You will grab the gun up
    and kill the guy making you play and then grab his pistol.  Shoot the
    two guys in front of you.  You will now have an AK-47 rifle.  Make your
    way to the door following Woods.  Kill the enemies on the upper right
    side and go that way.  If you go to the left, there are just a few enemies
    and you don't get support from Woods.  Once you have cleared out the right
    and made your way around, you can go back down the left side from the
    back way and there are some little rooms with weapons in them.  Continue
    down the path.  Shoot the two guys on the upper part of the path and go
    up it.  You will be in front of a large room with many enemies in it.
    After you kill a few, Woods will move up but the room is far from clear.
    The enemies will stop spawning after you kill a bunch of them.  Once the
    bullets have stopped coming down the path, make your way into the room
    and kill the guys on the left side.  
    
    Intel - There is a piece on the shelves on the right side.  
    
    Follow Woods down the left path. You will see the russian that was in charge
    of torturing you.  Shoot him and then boost Woods up to the ledge and he 
    will pull you up.  Go outside and you will see a helcopter that you must 
    take.  Start shooting the enemies. Once they are all taken out, run up to 
    the landing spot.  
    
    Intel - There is a piece of intel on a table to the right of the helicopter,
            so grab that before boarding. 
    
    Board the chopper and you will be told to head down
    river.  Start making your way down the river.  Shoot the boat that is
    coming your way.  You will now come to a bridge, hit it with you rockets
    and continue down the river.  Shoot the next boat you see around the
    bend.  You will then come to a village.  Shoot the tanks shooting at you
    and destroy everything that moves.  Sink all the ships and then fly past.
    Destroy the boat here and keep going.  You will get to another town and
    a helicopter will fly and you and attack.  Just mow it down constantly
    with your machine gun.  Now attack the village and shoot the trucks
    and houses.  Destroy the boats because some will attack you.  Once you are
    done destroying everything, head right.  Go down the river and you will
    get radar locked and you will start getting large missiles fired at you.
    Sway side to side to avoid them and get close enough to fire some rockets
    and the missile nest.  Continue down the river and take out the bridge 
    and the pipeline.  You will come to a big village with four targets to
    take out.  Take out the targets right to left, I found easiest.  The first
    target is a radar tower.  Shoot it down with your rockets and make sure
    you kill the little towers set up all through out the village so they won't
    fire rockets at you.  Now take out the next target which is a MG nest. Take
    out the one on the right side of the bridge and then the left side. Now 
    blow up the pipeline and follow it back down the river shooting it.  You
    will run into a MG nest on the cliffside while shooting the pipeline.
    Take it out and finish destroying the pipeline.  Now make your way back
    down the river bank.  As soon as you come around the corner of the
    mountain.  You will be attacked by two helicopters.  Shoot them as much 
    as possible with the machine gun and try to keep a little distance so 
    they can't hit you with their machine gun.  Bring them down and then go
    to the marker to land the helicopter.  There are some guns here, pick
    up what you want and continue to follow Woods into the jungle.  Right time
    you catch up to where Woods is waiting, he will shoot two soldiers
    standing in the jungle.  Run up a bit and two more will spawn on the path.
    Move up a bit and see three at a truck already attacking you.  Take cover
    and take them out.  One is firing a rocket launcher so be weary of him.
    Once you have taken them out a bunch of soldiers will attack from the
    cave on the left of the truck.  Pick them off as you can and Woods will
    move up.  Once it is pretty clear and you can move up, a guy with a 
    flamethrower will come and try to burn you.  Shoot him down and pick up
    his flamethrower. You can get an achievement/trophy here by killing ten
    soldiers.  Run up and free the prisoners and now go follow Reznov through
    the door that opens.  Move down the hall and when you turn right, there 
    will be a room full of soldiers attacking you and your team.  Take cover
    and slowly take them out.  As you clear them out, your team will move
    up.  Slowly move up with them and take out the enemies that run up in the
    back.  Once it is pretty clear.
    
    Intel - Pick up the intel in the left corner of the room right before 
            the dead end hall in the left corner.  
    
    When you move up to the mini stairs up at the marker, be weary for a sneaky
    enemy sitting in the upper left corner on a high up piece of floor.  Run 
    up to the floor and breach the door.  You will watch a cutscene and this
    will end the level.
    
    
    
    
    -------------
    IIM. Rebirth
    -------------
    You will start out in a cargo crate.  You will be prompted to open the
    door.  When you do, sneak up behind the guy cutting up stuff on the table
    and melee him. You will take his hatchet and stick it in his throat and
    then drag him into the shadows.  
    
    Intel - Left of the guy that you just killed, in the corner.
    
    Now run and stay right on Reznov's tail. Follow him under the boards on 
    the left.  Now wait for the helicopter to pass over.  Now follow Reznov to 
    the end of the crate that just got placed.  Wait for the three guys to walk 
    by and now follow Reznov to the house but don't hide, run up to the guy 
    standing between the two houses and melee him.  You will pick up his gun, 
    now follow Reznov around the houses and into cover.  As soon as it passes 
    over, follow him up the stairwell.  Climb the ladder and you will be 
    promtped to melee.  Do so and finish climbing the ladder.  You will be on 
    a higher balcony, now climb the next ladder.  When you reach the roof, 
    you'll see an explosion and the base is now on full alert.  Go right and 
    fall down onto the lower roof and make your way across.  Jump on the pipe 
    and climb on the next roof. Enter the doorway and fall down onto the 
    catwalk.  Now jump and climb down the pipe that Reznov climbs down.  You 
    will pick up the roof door to the elevator.  Shoot the two soldiers talking 
    to scientists and fall in. You will be attacked by some guards in the 
    hallway right outside the elevator.  Run out and take cover behind a wall.  
    Take out the enemies in this hallway and make your way down.  A guy will 
    try and sneak through the room on the left once you pass.  Turn around and 
    wait for him.  Now take your time and kill the enemies in each part of the 
    labs.  Don't forget to kill seven monkeys in ten seconds for the 
    achievement/trophy.  Once all the labs are clear.  Pick up one of the 
    AK7u's with the grenade launcher attached. It will be useful for the next 
    room.  Enter the big command center and fire grenades at the guys on the 
    second floor.  Now clear the room. 
    
    Intel - After clearing the big control room, it will be in the middle on 
            top of some monkey cages inside the missile looking pod.
    
    Now go through the back door into the hallway with Reznov.  Go to the door
    at the end of the hallway and push it open.  You will watch a cutscene with
    Dr. Steiner and then it will black out to you in the interrogation room.
    
    You now take control of Hudson and you are in a tank 20 minutes earlier
    to the cutscene you just watched with Steiner.  You will make your way
    down the road.  There will be soldiers evacuating the station.  Shoot the
    two guys on the roof with rocket launchers so they don't blow you up. Then
    shoot rockets and the two cars with soldiers hiding behind them.  You will
    then move up and turn left.  Fire rockets and the blockade of soldiers
    at the end of the road.  You are gonna turn right here. Be ready to fire
    two rocket in the left and right corners.  Then fire two at the trucks
    driving by right in front of you.  Now fire more rockets and the back
    in the middle where the helicopter drops some more soldiers at. As soon 
    as you pass the building on the right, look right really fast and start
    bombing the hell out of the enemies dug in here.  This part is very
    frustrating on Veteran difficulty.  As soon as you take out the guys on
    the right, you will turn left, quick aim a rocket at the stairwell on 
    the upper left for the two guys that spawn up there.  Now shoot rockets
    and the car on the left and right and then at the jeep and pulls up on
    the left.  Now just bomb down the land right in front of the fences because
    this is where the enemies spawn from and start running at you.  You will
    cross the bridge and a helicopter will come and bomb your tank.  They will
    also cover the area in poison gas.  So now you are armed with a rifle with
    a thermal scope.  Make your way through the gas picking off enemies as
    you see them.  Your squad will move up as you clear them out so you will
    know when the coast is clear.  Go through the house.  Kill the enemies you
    can see through the windows and move up.  You will get close to the second
    marker and the building in front of you will blow up.
    
    Intel - After that house blows up, enter the house on your right and it
    is sitting on some shelves.
    
    Go through the house that just blew up and go upstairs.  Kill the enemies
    waiting for you in the backyard and the guy sitting in the window on the
    left of the house.  Once they are taken out, enter the next building and
    head downstairs. You will now have to take out two helicopters.  Pick up
    the Stella homing launcher and shoot the helicopters.  Once they have been
    taken care of, head towards the alley.  Keep going straight and the gas
    will clear.  Pick up one of the AK7u with the grenade launcher and fall
    down the little cliff.  If you didn't die by having your suit cracked, you
    will get an achievement/trophy when you fall down the little cliff. Make
    your way down the hill.  Pick off the soldiers on the roof of the building
    that is shooting the rocket launcher.  Make your way near the buildings
    and some enemies will run out at you.  Take them out and move up.  I think 
    they enemies ifinitely respawn here if you don't move up so clear out the
    way a bit and sneak up.  I found it easiest to sneak up the left side. Make
    sure you take out the guy in the left buildings window.  Once you get close
    to the building on the left, you will get a checkpoint.  Now move up a bit
    and two guys will spawn on the roof and a guy will spawn in the main 
    buildings window.  Take them out and clear the enemies spawning out the
    main building a bit and go up to the windows of the main building.  Kill
    the guys running down the stairs and the ones shooting from the back office.
    Now enter the building.  Go to the hallway on the left.  Take out the
    enemies here and move up to the stairwell.  Kill the enemies that run up
    to attack you.  When you get to the bottom of the stairwell, keep going
    office to lab to office.  There will an enemy here and there that you must
    kill but just make your way to the room where Mason and Steiner were.  Once
    you get there, you will watch a cutscene and then you will make your way out
    and end the level.
    
    
    
    
    ----------------
    IIN. Revelations
    ----------------
    You get up from your chair and make your way out the door.  Head left and
    go down the hall.  You will see cutscenes here and there.  Push the double
    doors open.
    
    Intel - Right after pushing the double doors open, go down the left hall.
            It will be on a filing cabinet on your right.
    
    Continue down the hall and you will trigger a cutscene when you get to
    the marker.  Walk through the autopsy room.
    
    Intel - As soon as you leave the autopsy room, go right and it is in a 
            trash can on the left side of the hall.
    
    Continue down the hall and enter the room with the projection screen. You
    will see cutscenes all over the walls.  Now go out the door on the left.
    Go through the little medal room and into the next hallway.  You will see
    another cutscene and then you'll be teleported to the end of the hall.
    Continue left into the room full of desks.
    
    Intel - As soon as you enter the room full of desks, check the paper
    sorter on the desk on your left.
    
    Walk through this room and into the hall.  This will trigger the final
    cutscene and then the level ends.
    
    
    
    
    
    
    ----------------
    IIO. Redemption
    ----------------
    You start in a helicopter assaulting a ship.  You will have a machine gun
    and rockets.  As soon as you gain control, sway back and forth and shoot
    the targets.  Make your way down the ship shooting all target markers. One
    of your squad helicopter will drop a sqaud down on the ship.  Protect them
    by mowing down the targets that try to attack your squad.  Take out all the
    enemies leading down the ship.  Once you get to the other end, you will be
    attacked by an enemy helicopter.  Fire rockets and keep your machine gun on
    it and it will fall after a few hits.  Now make your way to the end of the
    ship and jump out the helicopter.  Make your way down the right side of the
    ship.  You will be attacked by a few enemies, shoot them and keep going. You
    will be attacked by two helicopters.  
    
    Intel - It will be to the left a little before the rocket launcher near
            the big crate that you can walk through.
    
    Pick up the Valkerie rocket and shoot them.  If you hit them both with one 
    rocket, you will get an achievement/trophy here.  Once they are taken out, 
    pick off the enemies up ahead and move up.  Another group will run out the 
    door up ahead.  Kill them and the guy up on the upper left catwalk.  Now 
    make your way in the building on the left. Go down the mini hall and go 
    left down the two cases of stairs. Kill the guys in the swim suit room.  
    Go down the next two cases of stairs and clear out the mini control room.
    
    Intel - Right when you enter the mini control room, it is under the middle
            table.
    
    Go through here into the giant pump room.  Kill the guys around the room.
    Make your way around the room once its clear.  On Veteran difficulty, I 
    found it easiest to go up around the left upper side of this room.  Make
    your way around picking off enemies until it says objective complete.
    This will trigger some talking and you will then submerge down to the
    broadcast station under the boat.  
    
    Swim up inside the ship.  You will be attacked when you come up, shoot the
    soldiers and move up to the next piece of the room.  The missile looking
    thing will fall down and a guy will attack from the catwalk up above.  Take
    him out and move up.  Three guys will run out the door in the back left.
    Take them out and go through the door.  When you come through the door, on
    the stairwell on the left a guy will come walking down.  Shoot him and
    go up the staircase.  Two guys will be guarding the door at the top of the
    stairs. Go through the door at the top of the stairs and immediately on the
    left there will be two guys hiding behind some crates.  Kill them and go 
    down the hallway and you will see guys through the door on the right. Wait
    outside the room on the left of the door and the two guys will run out.
    Take them out and enter the room.  An explosion will knock you back and
    now the place will be flooded.  Swim to the marker and climb up on the
    catwalk. Follow Hudson to the next room.  Kill the two guys that run at you
    shooting dual wield pistols.  Continue down the hall and when you turn left.
    You will run into two enemies hiding in the room up ahead.  Take them out.
    A well timed grenade will clear the room.  Make your way to the room and
    climb up the ladder.  You will come up into a room full of weapons.  Pick
    your poison and then make your way down the hall. Two guys will walk around
    the corner on the right.  Take them out and continue down the right hall.
    Stay to the left side so when the guys in the next room spawn, they can't
    shoot you. Kill the guys in the flooded control center and make your way
    in.  Make your way around the left side of the computers and two guys will
    run in.  Kill them and then head upstairs.  Kill the guy ducking behind
    the desk and throw a flashbang to the opposite wall.  Now crouch walk to
    the end and kill the two guys that you just flashbanged. 
    
    Intel - Pick up the intel from under the desk in this little room.
    
    A guy will probably run through the door where you just killed the two guys.
    Take him out and finish picking off the enemies on this top floor.  Now make
    you way to the terminal and activate it.  This will cause an explosion and
    you will grab an enemy and pull him down with you.  Press the on screen
    instructions to choke him out.  Now make your way off the ship.  You will
    then flash to swimming in the ocean.  Just follow Hudson and this will
    end the level.
    
    
    
    
    
    
    
    
    
    
    
    
    
    III. Intel
    -------------
    Operation 40
    
     - You will come to a garage with a bunch of weapons in it.  It is located
       behind the rocket launcher.
    
     - When you come to the second story house that is on fire.  You will see
       Bowman throw a guy over the railing.  Go in the room that Bowman just
       came out of and grab the intel off the dressor in the room to the left.
    
     - Before going out the airplane hanger to fight your way across the air
       field.  Climb up the little ladder on the left to find this intel.
    
    
    
    Vorkuta
    
     - When you are told to go to the roof while Sergie tries to break the
       armory door.  Go up the first set up stairs and it is laying on some
       computer terminals.
    
     - When you dive under the door that Sergie is holding up.  Run into the
       dark room in the corner of the room on your right.  The intel is in
       there on your immediate left.
     
     - When you get to the hangar with the motorcycles.  Don't get on yet. Grab
       the intel in the corner behind Reznov.
    
    
    
    Executive Order
    
     - When you are fighting to the roof of the tower.  It is on a terminal
       right before climbing the ladder to go to the roof.
    
     - The room you blow open with C4.  It is in the corner of the room.
    
     - Near the end of the level.  You will be fighting in some hallways.
       This is located in a little control room on the right side of the
       last hallway before clearing the left hallway that it attaches to.
       The room has a viewing gallery in it.  You can miss it if you are
       looking for it.
    
    
    
    S.O.G.
    
     - After detonating the two detonators, when you get to the top of the hill.
       You will see a long tent full of cargo.  It is on some crates right in
       front near the middle of the tent. 
    
     - On the hill that you must kick the barrels down, there is a bunker in
       the middle of the hill with the intel in it on a window looking out.
    
     - In the burning bunker.  It is in the room right before the only room
       that isn't on fire with the American flag in it.
    
    
    
    The Defector
    
     - After leaving the room where Reznov joins you, it is in a small room
       on the right.
    
     - While you are following the tank in the streets.  It is in the house
       when you make the first right turn down the road. After the long road.
     
     - In the area where you have to hold off while waiting for extraction.
       After you blow the anti air craft gun out of the building with C4, when
       you go through that house, the house on the right has this intel.
    
    
    
    Numbers
    
     - Go to the back area right as you start the level before climbing the 
       ladder.
    
     - When you slide down the roof in slow mode where the guys run out below
       you.  Once you kill the guys, check on the ground in the fenced in
       area.
    
     - After Clark gets killed.  Jump down a level and then one more level.
       Turn around and it is on the metal roof.
    
    
    
    Project Nova
    
     - The first building that you have to clear out the two floors in.  It
       is on the second floor in the end room on the right as soon as you 
       enter the room.  It is the building right before you get the mortar
       strikes.
    
     - Once you clear out the MG turret and the enemies in front of the
       hangar behind it.  It is in that hangar on the far back right wall.
       The hangar with the missile in it.
     
     - While running out of the ship with the countdown.  The intel is on the
       right before to the front of the ship.
    
    
    Victor Charlie
    
     - After killing the guard that is sitting up napping with your knife.
       Turn around and directly in front of you in a corner is the intel.
    
     - In the hut right behind the spider hole in the village.
    
     - While in the second tunnel while Reznov is following you.  Right after
       you kill the guy that jumps out at you, take the left path around.
    
    
    
    Crash Site
    
     - On a table on your left right before getting to the dock to board the
       boat at the beginning.
    
     - As soon as you first exit the boat, a few steps on the path after 
       exiting.  It is on the ground on the path.
    
     - Once you climb up the burning plane.  Fall down on the right once and
       look down in front of you on the ground.
    
    
    
    WMD
    
     - When you breach the barracks, as soon as you enter and walk down the
      little set of stairs, it will be on the table to your left.
    
     - In the room that you enter where your team attacks the enemies at the
       windows, in the room on the other side through the door some enemies
       run out of.
    
     - In the building before going into the room where you here the plans
       of the enemy, go check middle table on the right with the bomb on it. 
    
    
    Payback
    
     - When you come to the big room with the waterfall.  After you clear it
       out, on some shelves to the left when you first entered.
    
     - To the right of the helicopter that you capture after escaping the
       prison.
    
     - In the room right after releasing the POWs.  In the back left corner
       of the room right of the dead end hallway.
    
    
    
    Rebirth
    
     - Left of the guy that you stab with the hatchet in the throat.
    
     - After clearing out the big command center after the labs.  It will be
       on some monkey cages inside an empty missile pod chamber.
    
     - It is sitting in a house while you are navigating the poison gas.  When
       you get close to the house that explodes, the house on your immediate
       right has it.
    
    
    
    Revelations
    
     - Right after pushing the double doors open, go down the left hall.
       It will be on a filing cabinet on your right.
    
     - As soon as you make it through the autopsy room. Turn right and you'll
       see a trash can on your left with this one in it.
    
     - After being teleported down the hall where you see the missile silo in
       the distance, you will enter a room full of desks.  As soon as you enter,
       its on the desk on the left.
    
    
    
    Redemption
    
     - On the left from the Valkerie near the large crate that you walk through.
    
     - Once you enter the inside of the ship.  You will clear out a room full
       of lockers with swim suits in it.  Go down to the next room that looks
       like a mini control room.  It is underneath a table in the middle of the
       room.
    
     - It is located in the upper floor of the flooded control center.  In a 
       small office that you will go through after climbing the staircase to
       go upstairs.  It is located under a desk in that room.
    
    
    
    
    
    
    
    IV. Zombies
    -------------
    I will just give the basic layout and information on the zombie maps. 
    Surviving is up to you.
    
    Power-Ups
    ---------
    Insta Kill - Makes every zombie/dog/crawler a one shot/knife kill.
    
    Carpenter - Rebuilds all barriers and awards the players 200 points each.
    
    Nuke - Kills All zombies, and awards all players with 400 points. 
    
    2x - Doubles all points you receive.
    
    Sale Tag - Makes Things cheaper. Buying a random weapon, will with the sale 
               tag upgrade, is only 10 points instead of 950. Pack a punch, is 
               1000 points instead of the 5000.
    
    Death Machine - Gives you a Handheld minigun for a short period of time.
    
    Random Perk Bottle - This drop gives you a random perk when picked up. This
                         is only available in DLC maps.
    
    Perk-a-Colas
    ------------
    Juggernog - doubles the player's health - Cost 2500
    
    Speed Cola - cuts time spent reloading weapons by half - Cost 3000
    
    Quick Revive(Solo) - The player temporarily receives the Pack-a-Punched 
                         M1911 (Mustang & Sally) while the player is downed 
                         before being automatically revived by the perk
                         Cost 500 (Perk available from start without power)
    
    Quick Revive(Co-op) - revive other players about 4x faster - Cost 1500
    
    Double Tap Root Beer - reduces the pause time between bullets fired 
                           Cost 2000
    
    Stamin-Up - combines Lightweight with Marathon - Cost 2000 (DLC Only)
    
    PhD Flopper - absorbs any explosive and fall damage done to the player 
                  and creates a small shock-wave that damages zombies when 
                  the player dives-to-prone - Cost 2000 (DLC Only)
    
    Deadshot Daiquiri - This perk changes auto-aim so that it locks onto 
                        an enemies head rather than the body, makes the 
                        reticle smaller similar to Steady Aim and removes 
                        the idle sway from sniper rifles. - Cost 1500
                        PC Cost - 1000  (DLC Only)
    
    
    
    
    IVA. Kino Der Toten
    -------------------
    This zombie map is unlocked from the start of the game.  You play as the four
    guys from Call of Duty World At War in what looks to be an abandoned movie
    theatre.  First thing you will notice is that you need to get the power back
    on.  The power switch is in the movie projector room.  You will have to make
    your way around the level to get to the projector room.  Once the power is
    on, it will open the door from the lobby straight to the projector room.
    This makes getting the teleporter on really a short sprint.  They have
    brought back all the perk colas and the Bowie Knife as well.  There are 
    traps that can be activated including automatic turrets.  To get to the
    pack a punch machine you must link the teleporters and this is the room you
    will be automatically teleported to. You might want to hold on to the
    starting handgun because upgraded it becomes dual wield and has exploding
    rounds.  Mostly everything else you get just really makes it automatic if
    it was a burst or bolt action.
    
    
    IVB. "Five"
    -----------
    *SPOILER*
    This is a really interesting map.  You will unlock this after completing
    the single player campaign.  You will see a cutscene of JFK talking to
    Castro and you will be attacked by zombies.  You are in the Pentagon for
    this map which makes it really interesting.  This map has quite a few places
    you can go.  You will start in a main room with some desks.  Zombies will
    come through the doors with the glass on the top half of them.  It is also
    random but zombies will sometimes come through two walls near the Quick
    Revive machine.  Once you have enough points you can make it through the
    first door and go to the elevator. The elevator will take you down to
    a big computer room.  You can go down the flight of stairs and into another
    elevator that will lead you to some labs.  Look for the big room with the
    number 3 on it, it will be on your left when you first get down to the labs.
    The room with the three on it will have the power switch in it.  This will
    activate teleporters and you can now access the perk machines along with
    the three defcon switches in the main computer room.  Activating the three
    defcon switches will call out the Pentagon thief.  Killing him will get you
    and achievement/trophy.  He will steal your weapon and run through the
    teleporter.  Chase him down shooting him.  If he gets away, he will appear
    again in a few rounds.  After you kill him, you will get a Sale Tag drop
    which makes all weapons on the wall go down to 10 points a purchase and
    the pack a punch machine will be only 1000.  To access the Pack a Punch
    machine, you must get the Defcon to level 5. The pack a punch machine is 
    located in the room next to the Juggernog machine.  The door will say you 
    need 115 clearance.
    
    
    
    IVC. Dead Ops Arcade
    ---------------------
    Remember Super Smash TV, well welcome back.  This is a zombified version
    of the classic game.  You unlock this when on the main menu. Get up out of 
    the chair by pressing Right Trigger and Left Trigger or R2 and L2 back and 
    forth.  When you are up from you chair, you can walk around a bit and if you
    want to return to your chair, press A on Xbox360 and X on PS3.  There is a 
    terminal you can access behind your chair and if you enter DOA.
    You play the game by shooting by holding the direction of the right control
    stick where you want to shoot.  You can press Right Trigger/R2 and this will
    cause you to have a boost.  You can boost through zombies if you find 
    yourself stuck. Left Trigger/L2 will cause a nuke that will wipe out all
    enemies near you.  You start with two of each of these weapons but can pick
    up more as you progress.  YOu get special weapons as well.  You can pick
    up a Ray Gun that give you ricochet bullets.  A shotgun that sprays. A
    Flamethrower that sprays a mist of flame.  You can also get a little
    companion turret that will follow you around shooting the zombies that you
    shoot at.
    
    
    IVD. Ascension DLC Map
    ----------------------
    This is the zombie map that you get with the First Strike DLC available
    on Xbox 360, Playstation 3, and PC via Steam.  This zombie map takes
    place on a launch base that is futuristic with levitating pads called
    lunar landers. You get two new weapons on this map from the random weapon
    box.  One is the Gersh Device which fires a black hole onto the ground and
    sucks enemies into it.  The second is the Matryoshka Doll which replaces
    your special grenade that causes a cluster bomb attack. Pretty handy.  
    You still get the same power up drops as the other maps, nukes, hammer,etc.
    
    Two new perks are added into this zombie map.  The first is Stamin-Up which
    gives the same effect as Lightweight and Marathon combined.  It is not
    Marathon Pro though so you can't spring forever, just a long time.
    The second perk is PhD Flopper which absorbs explosive damage and casues
    mini nuke effects when you dive to prone killing zombies around you for
    the earlier waves.
    
    To unlock the Pack a Punch machine in this map, you must first launch the 
    shuttle into space.  The way to do this is to activate and ride all three 
    of the lunar landers scattered around the level.  After you do this, a 
    launch button will become active in the power room.  Launch the shuttle 
    and after it flies away, the shuttle room doors will open and inside 
    is the pack a punch machine.
    
    Also the Hell Hounds and Pentagon Theif are not in this map.  They have
    been replaced with Space Monkeys that will destroy the perk machines. It
    tells you which machine they are trying to destroy so all you have to do
    is run to it and kill the monkeys.
    
    
    
    IVE. Call Of The Dead DLC Map
    -----------------------------
    Call of the Dead is a new type of zombie map added with the Escalation
    map pack.  This one gives you a new cast of characters to play as but
    adds an Easter Egg where you can save the original four characters you
    usually play as.  You get an intro trailer for this map as well as a
    outro trailer when you lose.  When you start you will see a lightning
    bolt flash in the water and see a giant Zombified George Romero come
    out of the water with a stage light in hand.  He will attack you if
    he gets close to you but he moves really slow unless provoked by you
    shooting or knifing him.  When he becomes enraged, you can cool him 
    off again by leading him back into the water.  It takes quite a bit
    of shots to kill him.  Best way is to upgrade a weapon and then lead
    him into water and then unload on him.  He will respawn after a few
    rounds though so you can't kill him for good.  Killing him gives you
    a Death Machine unless you have completed the Easter Egg then he will
    drop an upgraded Wonder Waffle.  He also will drop random perk bottles.
    
    There are no Hell Hounds or Space Monkeys in this map.  There is a new
    perk called the Deadshot Daiquiri which is located at the top of the
    lighthouse.  It has the same effect as Steady Aim plus it takes out
    the sway when aiming with a sniper rifle as well and quick aim locking
    onto zombie heads instead of bodies.  The new weapon introduced in 
    this map is the V-R11.  This will change a zombie into a human and 
    send him fleeing while the other zombies chase him.  It does not work
    on George Romero.  It will only calm him down if he is enraged.  If
    you pack a punch the V-R11, you can actually cause George Romero to
    vanish for a few rounds but he will return.
    
    The power is turned on at the top of the boat near the start of the
    the level.  You must run up to the top level to turn on the power.
    The Pack a punch machine is located by the lighthouse.  Every so 
    often, the light house will spin like crazy and then shine in the
    water to the pack a punch machine.
    
    
    IVF. Shangri-La DLC Map
    -----------------------
    Shangri-La is the third zombie map to come out for Black Ops. 
    Unlike the last two, this one takes place during the day and in
    a jungle.  You play as the original characters again in this one
    as well.  There are no Hell Hounds in this one but monkeys have
    made a return.  If you leave a power up sitting on the ground for
    a bit, a monkey will run up and steal it. You will then have to
    catch and kill the monkey to get the power up back.  There are
    two new zombies introduced in this map.  The first is the shrieker
    zombie which will run up and yell in your face, blining you similar
    to a flash grenade.  The second is the Napalm Zombie which can take
    a lot of damage before going down.  If you get close to this zombie
    your screen will start flaming up around the edges.
    
    The new weapon introduced in this map is the 31-79 JGb215 which is
    a shrink ray gun.  This will turn zombies small and allow you to
    kick them.
    
    The electricity has two switches in this level, both are in the
    underground area.
    
    This level has random traps included in it.  There are two pathes
    with spears that come out of the ground.  There is a Mud Maze
    that can slow you down.  The level also has a Water Slide and a
    Mine Cart you can use to escape the zombies.  This map also 
    includes a huge Easter Egg that requires four players to unlock
    it.
    
    The pack a punch machine on this level is a bit harder to get to.
    Once you turn the power on, four statues will start to spin
    around the level.  There are four pressure pads each located
    in front of these statues and each player must stand on these
    pads at the same time.  If there are three players, one pad will
    already be pushed down, and so on and so on.  If there is one
    player, you just have to find the one pad that is not pushed
    down.  Once you stand on the pad, a stairway will open up in
    front of the Quick Revive machine and lead you down to the
    pack a punch machine but it is only opened temporarily.
    
    
    
    
    
    V. Achievements/Trophies
    --------------------------
    
    Death to Dictators - Take down Castro with a headshot.
    
    Sacrifice - Ensure your squad escapes safely from Cuba.
    
    Vehicular Slaughter - Destroy all enemies on vehicles during the prison 
                          break.
    
    Slingshot Kid - Destroy all slingshot targets in 3 attempts.
    
    Give me liberty - Escape Vorkuta.
    
    VIP - Receive orders from Lancer.
    
    A safer place - Sabotage the Soviet space program.
    
    Tough Economy - Use no more than 6 TOW guided missiles to destroy the tanks
                    in the defense of Khe Sanh.
    
    Looks don't count - Break the siege in the battle of Khe Sanh.
    
    Raining Pain - Rack up a body count of 20 NVA using air support in Hue City.
    
    The Dragon Within - Kill 10 NVA with Dragon's Breath rounds.
    
    SOG Rules - Retrieve the dossier and the defector from Hue City.
    
    Heavy Hand - Use the Grim Reaper to destroy the MG emplacement.
    
    Up close and personal - Silently take out 3 VC.
    
    Double Trouble - Use only dual wield weapons to escape Kowloon.
    
    Broken English - Escape Kowloon.
    
    Lord Nelson - Destroy all targets and structures while making your way 
                  up the river.
    
    Never get off the boat - Find the Soviet connection in Laos.
    
    Pathfinder - Guide the squad through the Soviet outpost without them 
                 getting killed.
    
    Mr. Black OP - Enter the Soviet relay station undetected.
    
    With extreme prejudice - Get to the POW compound in the Hind using 
                             only rockets.
    
    Russian bar-b-q - Incinerate 10 enemies with the flamethrower 
                      attachment in the POW compound.
    
    Light Foot - Escape the ship with 2:15 left on the timer in Veteran.
    
    Some wounds never heal - Escape the Past.
    
    I hate monkeys - Kill 7 monkeys in under 10 seconds in the Rebirth labs.
    
    No Leaks - Make it through the NOVA 6 gas without dying on Rebirth Island.
    
    Clarity - Crack the code.
    
    Double Whammy - Destroy both helicopters with one Valkyrie rocket from 
                    the deck of the ship.
    
    Stand Down - Complete the campaign on any difficulty.
    
    BLACK OP MASTER - Complete the campaign on Hardened or Veteran difficulty.
    
    Frag Master - Kill 5 enemies with a single frag grenade in the campaign.
    
    Sally Likes Blood - Demonstrate killer economic sensibilities by taking 
                        down 3 enemies with a single bullet.
    
    Unconventional Warfare - Use the explosive bolts to kill 30 enemies in 
                             the campaign.
    
    Cold Warrior - Complete "Operation 40," "Vorkuta," and "Executive Order"
                   on Veteran difficulty.
    
    Down and Dirty - Complete "SOG" and "The Defector" on Veteran difficulty.
    
    It's your funeral - Complete "Numbers," "Project Nova," and "Victor 
                        Charlie" on Veteran difficulty.
    
    Not Today - Complete "Crash Site," "WMD," and "Payback" on Veteran 
                difficulty.
    
    Burn Notice - Complete "Rebirth" and "Redemption" on Veteran difficulty.
    
    Closer Analysis - Find all the hidden intel.
    
    Date Night - Watch a film or clip with a friend.
    
    In The Money - Finish 5 Wager Matches "in the money."
    
    Ready For Deployment - Reach rank 10 in Combat Training.
    
    The Collector - Buy every weapon off the walls in a single Zombies game.
    
    Hands Off the Merchandise - Kill the Pentagon thief before it can 
                                steal your load-out.
    
    Sacrificial Lamb - Shoot at or be shot by an ally with a Pack-a-Punch 
                       crossbow and kill six zombies with the explosion.
    
    "Insert Coin" - Access the terminal and battle the forces of the 
                    Cosmic Silverback in Dead Ops Arcade.
    
    Easy Rhino - In Dead Ops Arcade, use a Speed Boost to blast through 
                 20 or more enemies at one time.
    
    
    Secret Achievements/Trophies
    ----------------------------
    See Me, Stab Me, Heal Me - Fire a Pack-a-Punched Ballistic Knife 
                             at a downed ally to revive them from a distance.
    
    Just ask me nicely - Break free from the torture chair.
    
    Eaten by a Grue - Play Zork on the terminal.
    
    
    Downloadable Content Achievements/Trophies
    ------------------------------------------
    DLC: First Strike
    -----------------
    
    The eagle has landers - In Ascension, escape on all 3 lunar landers.
    
    They are going THROUGH! - In Ascension, kill at least 5 zombies with 
                              1 Gersh Device.
    
    Space Race - In Ascension, Pack-a-Punch a weapon by round 8.
    
    Chimp on the barbie - In Ascension, kill a space monkey with a fire trap.
    
    
    DLC: Escalation
    ---------------
    
    Stand-in - In Call of the Dead, send the crew to Paradise in solo or 
               co-op.
    
    Ensemble Cast - In Call of the Dead, send the crew to Paradise in co-op.
    
    Stuntman - In Call of the Dead, make a zombie explode using the V-R11.
    
    Shooting on Location - In Call of the Dead, kill 10 zombies with one 
                           Scavenger shot from over 100 feet away.
    
    Quiet on the Set - In Call of the Dead, cut the lights on the Director.
    
    
    DLC: Annihilation
    -----------------
    
    Time Travel Will Tell - In Shangri-La, acquire the focusing stone.
    
    Blinded By the Fright - In Shangri-La, kill a Shrieker zombie while 
                            blinded by it.
    
    Zomb Disposal - In Shangri-La, dispose of a Napalm zombie without 
                    it harming any players.
    
    Monkey See, Monkey Don't - In Shangri-La, get something from the 
                               monkeys.
    
    Small Consolation - In Shangri-La, use the 31-79 JGb215 on each 
                        type of zombie. 
    
    
    
    
    
    
    VI. Frequently Asked Questions
    ------------------------------
    Q. I have a update or fix you should add to the guide.
    A. Just email or contact me via my xbox gamertag or playstation tag.
    
    Q. How many rounds are there in the Zombie gametypes?
    A. They are unlimited, you go as long as you can survive.
    
    Q. How do I unlock the "FIVE" zombie map?
    A. You unlock it by beating the game or entering 3ARC UNLOCK at the
       computer terminal on the main menu.
    
    Q. How do I unlock the Dead Ops arcade game?
    A. You unlock it by entering either DOA or 3ARC UNLOCK in the computer
       terminal on the main menu.
    
    Q. How do I access the computer terminal on the main menu?
    A. You must tap the triggers back and forth and you will get up from
       your chair.  Now walk around behind the chair and access the computer.
    
    Q. How do I get the zombie maps from Call of Duty World at War?
    A. You must've bought the Limited Edition version of Black Ops.  It may
       also be Downloadable Content in the future.
    
    Q. Is there any way to tell what difficulty I have beaten a level on?
    A. I don't think so.  Just remember yourself.
    
    Q. How do I get such or such achievement?
    A. This isn't an achievement guide but if you message me with your
       question, I'll help the best I can of how to get whichever you ask
       for.
    
    Q. I am getting a complete black screen on the Defector level after
       helping Woods push the door and the car explodes, what do I do?
    A. If you are playing the Xbox 360 version, try installing the game
       to your hard drive and see if that works.  If you are playing the
       Playstation 3 or Wii version, restart the level and pray for a
       miracle.  I have also heard that if you keep pressing the onscreen
       button after the car explodes, this can help you continue the level.
    
    Q. Which version of the game do you prefer?
    A. I am unbiased when it comes to this because I don't consider my self
       a "console" fanboy.  The Xbox 360 and the PS3 versions look almost
       identical to me except the X360 is a bit darker than the PS3 version.
       Now if you are looking for the best online experience.  Go with the
       Xbox 360 version.  Yes you do have to pay Microsoft's Xbox Live fee
       but I've found it is the least laggy.  It also loads faster because
       of the fact you can install the game to your hard drive.  The PS3
       really boys down to who has the best connection.  It lags and stutters
       like crazy while playing.  It is free but you get what you pay for in
       that department.  The PS3 also does not support Party chat for you 
       and your friends. With the Wii version, it is about the same except
       no High Definition.  The online is laggy as well.  The PC version is
       pretty much the same as the Xbox 360 version except there are more
       players on the Xbox than compared to the PC.  You have a hard time
       finding wager matches on the PC version of the game. The DS version
       is a completely different game in itself.
    
    Q. Where is the DLC on the Wii?
    A. There is no DLC for the Wii version of this game.
    
    
    
    
    
    
    VII. Closing Statements, Contact.
    --------------------------------
    This guide is allowed on 
    Neoseeker.com, Cheatmasters.com,
    easyxboxachievements.com, supercheats.com, gamesradar.com
    cheatplanet.com, gamerevolution.com, vgstrategies.about.com
    GameFAQs.com, Gamespot.com, cheathappens.com, GamersForaCure.com
    Gamershell.com, Cheatcc.com
    if you would like to use my Guide on your site, message me and let
    me know first.  I don't mind as long as nothing is changed, that
    includes format.
    You are not allowed to use my guide for any profit or personal gain.
    
    View all my guides at 
    http://www.gamefaqs.com/features/recognition/54124.html?type=1
    
    Don't send me friend requests on my xbox360 gamercard.  They
    will be declined. My gamertag is only here because I do accept
    questions through xbox live messages.
    
    My Xbox 360 Gamercard is OmegaMustard
    My PS3 Gamercard is OmegaMustard
    My Website is omegamustardx360.tripod.com
    My Other Site is gratuitousgaming.com
    My email is omegamustard1@yahoo.com
    
    Thanks for using my Guide.  Hope This Helps