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    Nazi Zombie Weapon Guide by Rata1

    Version: 1.000 | Updated: 11/13/11 | Printable Version | Search This Guide

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    --__--__--__--__--__--__--__--__Call of Duty Black Ops_-__--__--__--__--__--__-
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    \---------------------------------By Alek Kettenburg------------------------- /
     \--------------------------------Start Date: 010/25/11-----------------------/
      \-------------------------------end Date: 11/13/11----------------------- /
       \------------------------------Type: Weapon Guide-----------------------/
        \-----------------------------Version 1.00--------------------------- /
         \----------------------------As of 00/00/00------------------------ /
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    --------------------------------Table Of Contents------------------------------
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    Table of Contents-------------------------------------Your looking at it genius
    
    Introduction-------------------------------------------------------------[IT01]
    
    The Basics of Nazi Zombies and Gun Stats---------------------------------[NB02]
    
    (The name in the in the parenthesis is the name of the gun after it has been
    pack a punched. If there are no parenthesis then the weapon cannot be pack a
    punched. They are in no particular order.)
    
    Pistols------------------------------------------------------------------[PS03]
    
    ---Colt 1911 (Mustang & Sally)-------------------------------------------[CY11]
    
    ---CZ75 (Calamity)-------------------------------------------------------[CY22]
    
    ---CZ75 Duel Wield (Calamity & Jane)-------------------------------------[CE33]
    
    ---Python (Cobra)--------------------------------------------------------[PA44]
    
    Sub Machine Guns---------------------------------------------------------[SB04]
    
    ---Ak74u (AK74fu2)-------------------------------------------------------[AU55]
    
    ---Spectre (Phantom)-----------------------------------------------------[SP66]
    
    ---PM63 (Tokyo & Rose)---------------------------------------------------[TR77]
    
    ---MPL (MPL-LF)----------------------------------------------------------[MF88]
    
    ---MP5K (MP112 Kollider)-------------------------------------------------[MR99]
    
    ---MP40 (The Afterburner)------------------------------------------------[MR12]
    
    Assault Rifles-----------------------------------------------------------[AR05]
    
    ---Famas (G16-GL35)------------------------------------------------------[FL13]
    
    ---AUG (AUG-50M3)--------------------------------------------------------[AM14]
    
    ---Commando (Predator)---------------------------------------------------[CR15]
    
    ---FN FAL (EPC WN)-------------------------------------------------------[FN16]
    
    ---G11 (G115 Generator)--------------------------------------------------[GR17]
    
    ---Galil (Lamentation)---------------------------------------------------[GN18]
    
    ---M16 (Skullcrusher)----------------------------------------------------[MR19]
    
    ---M14 (Mnesia)----------------------------------------------------------[MA20]
    
    Shotguns-----------------------------------------------------------------[SG06]
    
    ---SPAS-12 (SPAZ-24)-----------------------------------------------------[SZ22]
    
    ---Stakeout (Raid)-------------------------------------------------------[ST23]
    
    ---Olympia (Hades)-------------------------------------------------------[OA24]
    
    ---HS10 (Typhoid & Mary)-------------------------------------------------[HD25]
    
    ---Masterkey-------------------------------------------------------------[MY26]
    
    Sniper Rifles------------------------------------------------------------[SR07]
    
    ---L96A1 (L115 Isolater)-------------------------------------------------[LR27]
    
    ---Dragunov (D115 Disassembler)------------------------------------------[DR28]
    
    Special Weapons (Knifes/launchers/ray gun etc.)--------------------------[KL08]
    
    ---Ray Gun (Porter's X2 Ray Gun)-----------------------------------------[RN29]
    
    ---Thunder Gun (Zeus Cannon)---------------------------------------------[TN30]
    
    ---China Lake (China Beach)----------------------------------------------[CH31]
    
    ---M72 LAW (M72 Anarchy)-------------------------------------------------[MY32]
    
    ---Crossbow (Awful Lawton)-----------------------------------------------[CO33]
    
    ---Knife-----------------------------------------------------------------[KE34]
    
    ---Bowie Knife-----------------------------------------------------------[BE35]
    
    ---Ballistic Knife (The Krause Refibrillator)----------------------------[BR36]
    
    ---Grenades--------------------------------------------------------------[GS37]
    
    ---Cymbol Monkeys--------------------------------------------------------[CS38]
    
    ---Winter's Howl (Winter's Fury)-----------------------------------------[WH97]
    
    Light Machine Guns-------------------------------------------------------[LM85]
    
    ---RPK (R115 Resonator)--------------------------------------------------[RR40]
    
    ---HK21 (H115 Oscillator)------------------------------------------------[HO41]
    
    Legal Crap---------------------------------------------------------------[CYT2]
    
    My Other Guides----------------------------------------------------------[MOG1]
    
    Credits------------------------------------------------------------------[CR11]
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    ------------------------------Introduction [IT01]------------------------------
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    \_____________________________________________________________________________/
    
    Hello and welcome to my Black Ops Nazi Zombie weapon Guide. In thi guide I will
    discussing the different stats and uses of the guns and their Pack a
    punched variants. I will not be covering Weapons stats in the normal
    multiplayer and strategies for goin out zombies. I will also be assuming you
    know the basic strategies on how survive for long periods of time, Locate the
    mystery box, and get to the Pack a Punch machine. If you do not know these a
    quick look into another guide on this site or a quick search on Google will
    solve the problem. I hope enjoy and that this guide will provide you with some
    new found knowledge.
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    ----------------The Basics of Nazi Zombies and Gun Stats [NB02]----------------
    -------------------------------------------------------------------------------
    \_____________________________________________________________________________/
    
    In order for you to understand the majority of this guide you will need to
    know some basics on how HP and weapon damage works. The majority of you
    probably already know this but for those who don't know hear you go.
    
    As the rounds progress that zombie will become faster and harder to kill. I
    am pretty sure that their speed equals out at around the twelth round.
    Regardless, the important thing we want to look at here is their health. At
    round 1 the zombies will have 150HP and at each round after their HP will
    increase by 100 points. After Round 9 their health will be multiplied by x1.1.
    
    As for the Hellhounds that is a bit of a mystery. I have been unable To figure
    it out from my own testing seeing that I can only seem to get hits on the
    their head and I don't know how exactly the multipliers work on hellhounds.
    My best guess is that they start out with 500-600 HP the first time they
    show up and increases by 500 each other time. I figure this because
    the Bowi knife will kill them in one swipe until the third time they show
    up. Also, all of my attempts to find this info online have also failed.
    
    As for the Ankle biters, my best guess says that they have around 300-400 less
    health then the normal zombies. I am assuming this because at later levels the
    normal zombies will take 2 knife swings to kill while the Ankle biters only
    take one.
    
    Here is a chart explaining the HP of the normal zombies
    
    -------------------------------------------------------------------------------
         |                 |   Some of these are slight Estimations and may be
    Round|     Health      |   a bit off. But it will still give you a rough
       1 |      150        |   idea of how effective the weapons will be. Then
       2 |      250        |   again, I highly doubt anyone will make it past
       3 |      350        |   round 35. When calculating these I rounded up but
       4 |      450        |   Treyarch might have gone a different way. I am not
       5 |      550        |   going to put the health of the zombies for every
       6 |      650        |   single round as that would take way to long. If
       7 |      750        |   want to know the HP for a specific round then just
       8 |      850        |   take a estimate. Like if you wanted to know the HP
       9 |      950        |   for Round 34 you can probably guess that it is
      10 |      1045       |   around 1400. Round 45 is around 3500.
      11 |      1150       |
      12 |      1265       |
      13 |      1392       |
      14 |      1531       |
      15 |      1684       |
      16 |      1852       |
      17 |      2037       |
      18 |      2241       |
      19 |      2465       |
      20 |      2712       |
      30 |      7034       |
      40 |      18245      |
      50 |      47549      |
    -------------------------------------------------------------------------------
    
    Here is the format that the rest of the guide will be in.
    
    (Name of the weapon)
    
    Damage: (to the torso)
    
    Damage: (to the Head)
    
    Ammo: (in one magazine)/(total)
    
    Reload Speed:
    
    ROF: rate of fire
    
    Movement Speed: 1 being normal movement speed
    
    Description:
    
    rating: 1-10
    -------------------------------------------------------------------------------
    
    (Name of the weapon pack a punched)
    
    Damage: (to the torso)
    
    Damage: (to the Head)
    
    Ammo: (in one magazine/(Total)
    
    Reload Speed:
    
    Rate of fire:
    
    Movement Speed: 1 being normal speed
    
    Attachments:
    
    Other effects:
    
    Description:
    
    Rating: 1-10
    
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    ---------------------------------Pistols [PS03]--------------------------------
    -------------------------------------------------------------------------------
    \_____________________________________________________________________________/
    
    Small hand held firearms that are lightweight and accurate. They don't pack
    much of a punch but when pack a punched some of them can be a valuable
    weapons.
    
    ---Colt 1911-------------------------------------------------------------[CY11]
    
    Damage: 25
    
    Damage to the Head: 70
    
    Ammo: (8)/(80)
    
    Reload Speed: 1.63
    
    ROF: 625
    
    Movement Speed: 1
    
    Description: Well this the gun you start with and you cannot get this form the
    random box. As you can imagine this gun sucks. It will take the entire clip
    to kill a zombie by round 2. There is, however, a good reason to keep this gun.
    Read the paragraph below to find out why.
    
    rating: 1/10
    
    ---Mustang & Sally
    
    Damage: 1200
    
    Ammo: (6)/(50)
    
    Reload Speed: 1.6
    
    Rate of fire: 300
    
    Movement Speed: 1
    
    Attachments: Duel wield
    
    Other effects: Explosive ammo
    
    Description: The pack a punched version of this gun makes it duel wielded and
    gives you explosive ammo. This will be able to kill multiple zombies in one
    or two shots. Using this weapon does run the risk of blowing your self up.
    Along with this in later levels the Mustang and Sally will simply
    create tons of crawlers. This is a ok weapon that is definitely fun to use
    but this is not the gun to take you to high rounds.
    
    Rating: 6/10
    
    ---CZ75------------------------------------------------------------------[CY22]
    
    Damage: 150
    
    Damage to the Head: 525
    
    Ammo: (15)/(135)
    
    Reload Speed: 1.63
    
    ROF: 625
    
    Movement Speed: 1
    
    Description: This essentially a buffed up 1911. It does have considerably
    more power ,but then again there is no reason to choose a semiautomatic
    pistol of a assault rifle or shotgun. Avoid this gun.
    
    rating: 2/10
    
    ---Calamity
    
    Damage: 300
    
    Damage to the Head: 1050
    
    Ammo: (20)/(240)
    
    Reload Speed: 1.63
    
    Rate of fire: 535
    
    Movement Speed: 1
    
    Attachments: Full auto mod
    
    Other effects: none
    
    Description: I honestly believe that this gun actually gets worse when you
    upgrade it. It gets a slightly larger magazine and becomes full auto. You
    may think that this makes it better but all it does is make the already small
    magazine empty even faster. After a few minutes you will find yourself with
    no ammo and very few dead zombies.
    
    Rating: 2/10
    
    ---CZ75 Duel Wield-------------------------------------------------------[CE33]
    
    Damage: 150
    
    Damage to the Head: 525
    
    Ammo: (12)/(228)
    
    Reload Speed: 1.9
    
    ROF: 625
    
    Movement Speed: 1
    
    Description: Same as the CZ75 but now you have two of them. This makes it
    operate a really bad shotgun and again this should be avoided.
    
    rating: 2/10
    
    ---Calamity & Jane
    
    Damage: 300
    
    Damage to the Head: 1050
    
    Ammo: (20)/(320)
    
    Reload Speed: 1.9
    
    Rate of fire: 535
    
    Movement Speed: 1
    
    Attachments: Full auto Mod, Dual wield
    
    Other effects: none
    
    Description: At least when there was just one you could have a accurate
    weapon but now that you have two you loose that advantage. You just end
    up with two weak,inaccurate, and fast shooting submachine guns. All together
    worthless.
    
    Rating: 2
    
    ---Python----------------------------------------------------------------[PA44]
    
    Damage: 1000
    
    Damage to the Head: 1500
    
    Ammo: (6)/(84)
    
    Reload Speed: 0.65 (each bullet)
    
    ROF: 625
    
    Movement Speed: 1
    
    Description: The Python is a hard hitting weapon but the lack of ammo and
    the slow reload will get you killed. If you do plan on using this weapon then
    you must get it pack a punched as quick as possible.
    
    rating: 3/10
    
    ---Cobra
    
    Damage: 1500
    
    Damage to the Head: 3000
    
    Ammo: (12)/(96)
    
    Reload Speed: 2.6 (entire clip)
    
    Rate of fire: 625
    
    Movement Speed: 1
    
    Attachments: Speed loader
    
    Other effects: none
    
    Description: Pack a punching the python does fix two of the guns main
    problems. Those being the slow reload time and the small magazine. This along
    with the high penetration and high penetration does make this a viable weapon
    if you want to challenge yourself. If you are not looking for a challenge then
    you should ditch this gun for a assault rifle or a shotgun.
    
    Rating: 4/10
    
    
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    /                                                                             \
    -------------------------------------------------------------------------------
    ----------------------------Sub Machine Guns [SB04]----------------------------
    -------------------------------------------------------------------------------
    \_____________________________________________________________________________/
    
    ---Ak74u (AK74fu2)-------------------------------------------------------[AU55]
    
    Damage: 120
    
    Damage to the Head: 480
    
    Ammo: (20)/(160)
    
    Reload Speed: 2.1
    
    ROF: 750
    
    Movement Speed: 1
    
    Description: This has a good rate fire and ok damage for a un pack a punched
    weapon. It does suffer from having a small magazine. Other then that this a
    good weapon to hold onto to pack a punch.
    
    rating: 4
    
    
    ---AK74fu2
    
    Damage: 190
    
    Damage to the Head: 950
    
    Ammo: (40)/(280)
    
    Reload Speed: 2.1
    
    Rate of fire: 750
    
    Movement Speed: 1
    
    Attachments: Red dot sight
    
    Other effects: none
    
    Description: After being pack-a-punched this weapon becomes a very powerful
    weapon. You get a fancy red dot sight, increased damage, and a larger magazine.
    All together this creates a great weapon to use while trying to get the
    ray/thunder gun.
    
    Rating: 6
    
    ---Spectre (Phantom)-----------------------------------------------------[SP66]
    
    Damage: 90
    
    Damage to the Head: 360
    
    Ammo: (30)/(120)
    
    Reload Speed: 2.3
    
    ROF: 937
    
    Movement Speed: 1.1
    
    Description: This has very little ammo and you cannot get more off the wall.
    There is really no reason to use weapon. You will just find yourself with
    no ammo and only a few dead zombies.
    
    rating: 4/10
    
    ---Phantom
    
    Damage: 130
    
    Damage to the Head: 650
    
    Ammo: (225)/(45)
    
    Reload Speed: 2.3
    
    Rate of fire: 937
    
    Movement Speed: 1.1
    
    Attachments: Reflex Sight
    
    Other effects: none
    
    Description: With the additional ammo this gun becomes a viable gun to use.
    Although this is statistically about the same as the AK74U and the Ak has
    readily available ammo on the wall. Because of this I advise that you use
    the Ak74u over this gun.
    
    Rating: 4 1/2
    
    ---PM63 (Tokyo & Rose)---------------------------------------------------[TR77]
    
    Damage: 100
    
    Damage to the Head: 400
    
    Ammo: (20)/(100)
    
    Reload Speed: 2.05
    
    ROF: 937
    
    Movement Speed: 1.1
    
    Description: Not much to say here other then: high rate of fire, low damage,
    small magazine. Put these together and you will get one useless hunk of metal
    
    rating: 2/10
    
    ---Tokyo & Rose
    
    Damage: 140
    
    Damage to the Head: 700
    
    Ammo: (25)/(225)
    
    Reload Speed: 2
    
    Rate of fire: 937
    
    Movement Speed: 1.1
    
    Attachments: Dual Wield
    
    Other effects: none
    
    Description: Rather then have one useless hung of metal we have 2 now. They
    still have a small magazine, low damage, and a high rate of fire. Although
    this time we loose the ability to aim down sights making us loose what little
    accuracy this gun had. Avoid at all costs.
    
    Rating: 2/10
    
    ---MPL (MPL-LF)----------------------------------------------------------[MF88]
    
    Damage: 100
    
    Damage to the Head: 400
    
    Ammo: (24)/(120)
    
    Reload Speed: 2.25
    
    ROF: 937
    
    Movement Speed: 1.1
    
    Description: This is almost as bad as the PM63. It does have 4 more bullets
    but suffers from the same problems as the PM63. You can read these in the
    paragraph above.
    
    rating: 3/10
    
    ---MPL-LF
    
    Damage: 140
    
    Damage to the Head: 400
    
    Ammo: (40)/(200)
    
    Reload Speed: 2.25
    
    Rate of fire: 937
    
    Movement Speed: 1.1
    
    Attachments: Precision sight
    
    Other effects: none
    
    Description: With the additional ammo this gun becomes a ok choice. This
    does get out shined by the Assault rilfes and as such should not be chosen
    over a AR.
    
    Rating: 5/10
    
    ---MP5K (MP112 Kollider)-------------------------------------------------[MR99]
    
    Damage: 100
    
    Damage to the Head: 400
    
    Ammo: (30)/(120)
    
    Reload Speed: 2.9
    
    ROF: 750
    
    Movement Speed: 1.1
    
    Description: Statistically this is a reskinned MPL with a couple more bullets.
    If you want to read more then just read the above paragraph on the MPL.
    
    rating: 4
    
    ---MP115 Kollider
    
    Damage: 140
    
    Damage to the Head: 700
    
    Ammo: (40)/(200)
    
    Reload Speed: 2.9
    
    Rate of fire: 750
    
    Movement Speed: 1.1
    
    Attachments: none
    
    Other effects: none
    
    Description: Same as the MPL-LF.
    
    Rating: 6
    
    ---MP40 (The Afterburner)------------------------------------------------[MR12]
    
    Damage: 100
    
    Damage to the Head: 400
    
    Ammo: (32)/(192)
    
    Reload Speed: 2.3
    
    ROF: 535
    
    Movement Speed: 1
    
    Description: This is probably the best SMG in the game. It has the lowest
    rate of fire and the largest Magazine. This is the best weapon on the wall
    and it is definitely worth getting early on.
    
    rating: 5
    
    
    ---The Afterburner
    
    Damage: 200
    
    Damage to the Head: 1000
    
    Ammo: (64)/(192)
    
    Reload Speed: 2.3
    
    Rate of fire: 535
    
    Movement Speed: 1
    
    Attachments: none
    
    Other effects: none
    
    Description: Good damage, low rate of fire, and great hip fire accuracy
    makes this the best SMG for zombies tied with the AK74U. Definatley worth
    getting.
    
    Rating: 6
     _____________________________________________________________________________
    /                                                                             \
    -------------------------------------------------------------------------------
    -----------------------------Assault Rifles [AR05]-----------------------------
    -------------------------------------------------------------------------------
    \_____________________________________________________________________________/
    
    ---Famas (G16-GL35)------------------------------------------------------[FL13]
    
    Damage: 100
    
    Damage to the Head: 400
    
    Ammo: (30)/(150)
    
    Reload Speed: 2.5
    
    ROF: 937
    
    Movement Speed: .95
    
    Description: This weapon is infamous in multiplayer but is almost worthless
    in Zombies. It has a very high rate of fire that empties the magazine in a
    few seconds. Avoid this weapon.
    
    rating: 3
    
    
    ---G16-GL35
    
    Damage: 150
    
    Damage to the Head: 750
    
    Ammo: (45)/(225)
    
    Reload Speed: 2.5
    
    Rate of fire: 937
    
    Movement Speed: .95
    
    Attachments: red dot sight
    
    Other effects: none
    
    Description: The extended mags are very helpful but the high ROF will still
    still get you killed.
    
    Rating: 5
    
    ---AUG (AUG-50M3)--------------------------------------------------------[AM14]
    
    Damage: 140
    
    Damage to the Head: 560
    
    Ammo: (30)/(270)
    
    Reload Speed: 2.6
    
    ROF: 937
    
    Movement Speed: .95
    
    Description: This is a reskinned FAMAS and as such has the same down sides.
    
    rating: 3
    
    
    ---AUG-50M3
    
    Damage: 200
    
    Damage to the Head: 1000
    
    Ammo: (30)/(937)
    
    Reload Speed: 2.6
    
    Rate of fire: 937
    
    Movement Speed: .95
    
    Attachments: Masterkey, red dot sight
    
    Other effects: none
    
    Description: This is the same as the FAMAS pack-a-punched but with a masterkey
    instead of extended mags. Unfortunately, the Masterkey is pretty worthless
    and doesn't provide much help. (The master key will be covered in the shotgun
    section of this guide.)
    
    Rating: 5
    
    ---Commando (Predator)---------------------------------------------------[CR15]
    
    Damage: 150
    
    Damage to the Head: 600
    
    Ammo: (30)/(270)
    
    Reload Speed: 2.05
    
    ROF: 750
    
    Movement Speed: .95
    
    Description: Good all around stats.
    
    rating: 5
    
    ---Predator
    
    Damage: 210
    
    Damage to the Head: 1050
    
    Ammo: (40)/(360)
    
    Reload Speed: 2.05
    
    Rate of fire: 750
    
    Movement Speed: .95
    
    Attachments: Dual Mags
    
    Other effects: none
    
    Description: Powerful all around with dual mags and no disadvantages.
    
    Rating: 7
    
    ---FN FAL (EPC WN)-------------------------------------------------------[FN16]
    
    Damage: 160
    
    Damage to the Head: 640
    
    Ammo: (20)/(180)
    
    Reload Speed: 2.5
    
    ROF: 625
    
    Movement Speed: .95
    
    Description: When fighting a large mob of the undead your going to need a
    bit more firepower then a single shot weapon.
    
    rating: 4
    
    
    ---EPC WN
    
    Damage: 240
    
    Damage to the Head: 1200
    
    Ammo: (30)/(360)
    
    Reload Speed: 2.5
    
    Rate of fire:625
    
    Movement Speed: .95
    
    Attachments: Reflex sight
    
    Other effects: 3 round burst
    
    Description: This is a very effective weapon that will be able to mow down
    large groups of zombies. There is also tons of ammo so you will not run out
    to quickly.
    
    Rating: 7
    
    ---G11 (G115 Generator)--------------------------------------------------[GR17]
    
    Damage: 100
    
    Damage to the Head: 400
    
    Ammo: (48)/(144)
    
    Reload Speed: 2.7
    
    ROF: 1250
    
    Movement Speed: .95
    
    Description: I have had very little success using this weapon. a single burst
    on does 300 damage meaning on Magazine can only kill 7-8 zombies at round
    9. Combine this with the fact that there are only 144 bullets you will run
    out of ammo very quickly.
    
    rating: 5
    
    
    ---G16-GL35
    
    Damage: 150
    
    Damage to the Head: 750
    
    Ammo: (45)/(225)
    
    Reload Speed: 2.5
    
    Rate of fire: 937
    
    Movement Speed: ,95
    
    Attachments: low power scope
    
    Other effects: Full auto
    
    Description: even with the additional ammo and becoming full auto this weapon
    runs out of ammo very quickly. With the low power scope make it very hard to
    aim while aiming down sights.
    
    Rating: 6
    
    ---Galil (Lamentation)---------------------------------------------------[GN18]
    
    Damage: 150
    
    Damage to the Head: 600
    
    Ammo: (35)/(315)
    
    Reload Speed: 2.8
    
    ROF: 750
    
    Movement Speed: .95
    
    Description: Much like the other assault rifles this is a well balanced
    gun with no disadvantages.
    
    rating: 5
    
    ---Lamentation
    
    Damage: 220
    
    Damage to the Head: 100
    
    Ammo: (35)/(490)
    
    Reload Speed: 2.8
    
    Rate of fire: 750
    
    Movement Speed: .95
    
    Attachments: Reflex sight
    
    Other effects: none
    
    Description: More damage and more ammo, What more could you want?
    
    Rating: 7
    
    ---M16 (Skullcrusher)----------------------------------------------------[MR19]
    
    Damage: 100
    
    Damage to the Head: 400
    
    Ammo: (30)/(120)
    
    Reload Speed: 2.03
    
    ROF: 937
    
    Movement Speed: .95
    
    Description: Statistically this is the G11 with less ammo. Just scroll up to
    the G11 to read more.
    
    rating: 5
    
    ---Skullcrusher
    
    Damage: 150
    
    Damage to the Head: 750
    
    Ammo: (30)/(270)
    
    Reload Speed: 2.03
    
    Rate of fire: 937
    
    Movement Speed: .95
    
    Attachments: Grenade launcher
    
    Other effects: Full auto
    
    Description: Statistically this is the G11 pack-a-punched but with less ammo
    and a grenade launcher. The Launcher is pretty good at clearing mobs of
    zombies, but later on it will only create large mobs of crawlers.
    
    Rating: 7 1/2
    
    ---M14 (Mnesia)----------------------------------------------------------[MA20]
    
    Damage: 131
    
    Damage to the Head: 315
    
    Ammo: (8)/(96)
    
    Reload Speed: 2.4
    
    ROF: 625
    
    Movement Speed: .95
    
    Description: This weapon ok early on for head hunting but looses effectiveness
    very quickly. Your points are much better spent buying a MP40 or AK74U. Most
    of this comes from the fact that it take most of the magazine to kill a single
    Zombie by round 5
    
    rating: 4
    
    ---Mnesia
    
    Damage: 400
    
    Damage to the Head: 1200
    
    Ammo: (16)/(192)
    
    Reload Speed: 2.4
    
    Rate of fire: 625
    
    Movement Speed: .95
    
    Attachments: Grip
    
    Other effects: none
    
    Description: Not much better then its predecessor. The additional ammo and
    damage does help but you will still find your self reloading on a regular
    basis. Because of this a Commando or a Galil is just more practical.
    
    Rating: 5
    
    
    
     _____________________________________________________________________________
    /                                                                             \
    -------------------------------------------------------------------------------
    ---------------------------Shotguns [SG06]-------------------------------------
    -------------------------------------------------------------------------------
    \_____________________________________________________________________________/
    
    ---SPAS-12 (SPAZ-24)-----------------------------------------------------[SZ22]
    
    Damage: 1280 (160 per buckshot, 8 buckshot total)
    
    Damage to the Head: 1280 (160 per buckshot, 8 buckshot total)
    
    Ammo: (8)/(32)
    
    Reload Speed: .567 per shell
    
    ROF: 312
    
    Movement Speed: 1
    
    Description: This weapon is a effective one shot kill untill round 7-8 and
    is semiautomatic. Along with the large magazine this is a very effective
    weapon. The down side is that you have almost no ammo and you will be
    barely able to put a dent in a wave of zombies with the ammo you are given.
    
    rating: 4
    
    
    ---SPAZ-24
    
    Damage: 2400 (300 per buckshot, 8 buckshot total)
    
    Damage to the Head: 2400 (300 per buckshot, 8 buckshot total)
    
    Ammo: (24)/(72)
    
    Reload Speed: .567 per shell
    
    Rate of fire: 312
    
    Movement Speed: 1
    
    Attachments: none
    
    Other effects: Full auto
    
    Description: This is one of the only weapons that actually gets worse when
    you pack a punch it. The damage and ammo is doubled ,but the full auto mod
    will run the ammo dry very quickly. Because of this I do not recommend
    using this weapon.
    
    Rating: 3
    
    ---Stakeout (Raid)-------------------------------------------------------[ST23]
    
    Damage: 1280 (160 per buckshot)
    
    Damage to the Head: 1280
    
    Ammo: (6)/(54)
    
    Reload Speed: .567 per shell
    
    ROF: 208
    
    Movement Speed: 1
    
    Description: Much like the SPAS, this is a consistent one shot kill until
    round 7-8. This is pump action so the ROF is much lower. To compensate for
    this the buckshot grouping is much tighter giving you many more one shot
    kills at a range.
    
    rating: 4
    
    ---Raid
    
    Damage: 2400 (300 per buckshot)
    
    Damage to the Head: 2400
    
    Ammo: (10)/(60)
    
    Reload Speed: .567 per shell
    
    Rate of fire: 208
    
    Movement Speed: 1
    
    Attachments: Grip
    
    Other effects: load 2 shells at once
    
    Description: This is the best shotgun for zombies in the game. It has the best
    groupings and it does not have a high rate of fire like the other shotguns.
    The increased reload allows you to load faster then any other shotgun making
    for a very effective zombie killer.
    
    Rating: 6
    
    ---Olympia (Hades)-------------------------------------------------------[OA24]
    
    Damage: 640 (80 per buckshot)
    
    Damage to the Head: 640
    
    Ammo: (2)/(38)
    
    Reload Speed: 3.3
    
    ROF: 212
    
    Movement Speed: 1
    
    Description: this is a effective one shot kill until round 4-5 and a effective
    2 shot kill untill round 10-11. Because of the small Magazine and extremely
    slow reload speed this is probably the worst gun in the game. You will spend
    more time reloading then you will actually shooting your gun.
    
    rating: 1
    
    ---Hades
    
    Damage: 2400 (300 each)
    
    Damage to the Head: 2400
    
    Ammo: (2)/(60)
    
    Reload Speed: 2
    
    Rate of fire: 212
    
    Movement Speed: 1
    
    Attachments: none
    
    Other effects: Shots set zombies on fire
    
    Description: Even with the major damage boost you will have to reload after
    every 2 seconds and eventually this will get you killed. Also the fire effect
    doesn't seem to do anything.
    
    Rating: 3 (5 if you have speed cola)
    
    ---HS10 (Typhoid & Mary)-------------------------------------------------[HD25]
    
    Damage: 1280 (160 per buckshot)
    
    Damage to the Head: 1280
    
    Ammo: (6)/(36)
    
    Reload Speed: .65
    
    ROF: 340
    
    Movement Speed: 1
    
    Description: These are ok weapons that do get the job done. Unfortunately
    you get very little ammo and it will run out quickly. Along with the innacurate
    hipfire you get one very inconsistent gun. I would avoid this weapon unless
    you want a big challenge.
    
    rating: 3
    
    ---Typhoid & Mary
    
    Damage: 2400 (300 per buckshot)
    
    Damage to the Head: 2400
    
    Ammo: (8)/(80)
    
    Reload Speed: 3
    
    Rate of fire: 340
    
    Movement Speed: 1
    
    Attachments: dual wield
    
    Other effects: none
    
    Description: If you can control your rate of fire then this can be effective.
    You just need to control the impulse to spray and make sure your shots go into
    large groups of enemies.
    
    Rating: 5
    
    ---Masterkey-------------------------------------------------------------[MY26]
    
    Damage: 1920 (240 per buckshot)
    
    Damage to the Head: 1920
    
    Ammo: (6)/(30)
    
    Reload Speed: 0.8
    
    ROF: 80
    
    Movement Speed: 1
    
    Description:
    
    rating:
     _____________________________________________________________________________
    /                                                                             \
    -------------------------------------------------------------------------------
    --------------------------Sniper Rifles [SR07]---------------------------------
    -------------------------------------------------------------------------------
    \_____________________________________________________________________________/
    
    ---L96A1 (L115 Isolater)-------------------------------------------------[LR27]
    
    Damage: 2500
    
    Damage to the Head: 5000
    
    Ammo: (5)/(45)
    
    Reload Speed: 3.3
    
    ROF: 300
    
    Movement Speed: .95
    
    Description: worthless, absolutely worthless. It has a small magazine, no
    ammo, and you have to aim down a high powered scope to hit anything.
    This is a game is for shotguns, SMGS, and Assault Rifles, not snipers.
    
    rating: -10
    
    ---L115 Isolater
    
    Damage: 3000
    
    Damage to the Head: 10000
    
    Ammo: (8)/(72)
    
    Reload Speed: 3.3
    
    Rate of fire: 300
    
    Movement Speed: .95
    
    Attachments: variable zoom scope
    
    Other effects: none
    
    Description: Same useless piece of crap, but with more ammo this time.
    
    Rating: -10
    
    ---Dragunov (D115 Disassembler)------------------------------------------[DR28]
    
    Damage: 1500
    
    Damage to the Head: 3000
    
    Ammo: (10)/(40)
    
    Reload Speed: 2.95
    
    ROF: 234
    
    Movement Speed: .95
    
    Description: worthless, absolutely worthless. It has a small magazine, no
    ammo, and you have to aim down a high powered scope to hit anything.
    This is a game is for shotguns, SMGS, and Assault Rifles, not snipers.
    
    rating: -8
    
    ---D115 Disassembler
    
    Damage: 3000
    
    Damage to the Head: 10000
    
    Ammo: (10)/(80)
    
    Reload Speed: 2.95
    
    Rate of fire: 234
    
    Movement Speed: .95
    
    Attachments: Variable zoom
    
    Other effects: none
    
    Description: Same useless piece of crap, but with more ammo this time.
    
    Rating: -7
    
     _____________________________________________________________________________
    /                                                                             \
    -------------------------------------------------------------------------------
    -------------------------Special Weapons [KL08]--------------------------------
    -------------------------------------------------------------------------------
    \_____________________________________________________________________________/
    
    ---Ray Gun (Porter's X2 Ray Gun)-----------------------------------------[RN29]
    
    Damage:1500
    
    Damage to the Head: 1500
    
    Ammo: (20)/(160)
    
    Reload Speed: 3
    
    ROF: 181
    
    Movement Speed: 1
    
    Description: This gun is no longer the top weapon for zombies. It still is the
    second best weapon to have. It's very accurate and you can use it when you're
    downed.
    
    rating: 9
    
    
    ---Porter's X2 Ray Gun
    
    Damage: 2000
    
    Damage to the Head: 2000
    
    Ammo: (40)/(200)
    
    Reload Speed: 3
    
    Rate of fire: 181
    
    Movement Speed: 1
    
    Attachments: none
    
    Other effects: none
    
    Description: More ammo and more damage. What more could you want?
    
    Rating: 9
    
    ---Thunder Gun (Zeus Cannon)---------------------------------------------[TN30]
    
    Damage: 1000000000000000000000000000000000000000
    
    Damage to the Head: 10000000000000000000000000000000000
    
    Ammo: (2)/(12)
    
    Reload Speed: 2.1
    
    ROF: 100
    
    Movement Speed:1
    
    Description: any zombie in a 6 foot radius in front of you will instantly
    die. This makes this the best gun in the game. Just make sure that you
    conserve ammo and only use these shots on very large mobs of zombies.
    
    rating: 10
    
    ---Zeus Cannon
    
    Damage: 1000000000000000000000000000000000000000000000000000
    
    Damage to the Head: 10000000000000000000000000000000000000000000
    
    Ammo: (4)/(24)
    
    Reload Speed: 2.1
    
    Rate of fire: 100
    
    Movement Speed: 1
    
    Attachments: none
    
    Other effects: Broader blast radius
    
    Description: more ammo and a large range. It doesn't get much better then that.
    
    Rating: 10
    
    ---China Lake (China Beach)----------------------------------------------[CH31]
    
    Damage:600
    
    Damage to the Head: 600
    
    Ammo: (2)/(20)
    
    Reload Speed: 1
    
    ROF: 60
    
    Movement Speed: .8
    
    Description: very little ammo and a slow pump action makes this a very
    impractical weapon. Not to mention the fact that there is a high chance that
    you may kill yourself.
    
    rating: 2
    
    
    ---China Beach
    
    Damage: 1200
    
    Damage to the Head: 1200
    
    Ammo: (5)/(40)
    
    Reload Speed: 1
    
    Rate of fire: 60
    
    Movement Speed: 1
    
    Attachments: none
    
    Other effects: none
    
    Description:  Same as the un pack-a-punched version.
    
    Rating: 3
    
    ---M72 LAW (M72 Anarchy)-------------------------------------------------[MY32]
    
    Damage: 2000
    
    Damage to the Head: 2000
    
    Ammo: (1)/(20)
    
    Reload Speed: 3
    
    ROF: 56
    
    Movement Speed: .8
    
    Description: You move slowly and there is a unbearably slow reload. At a
    very early levels it seems that all it does is make more crawlers.
    
    rating: 3
    
    
    ---M72 Anarchy
    
    Damage: 600
    
    Damage to the Head: 600
    
    Ammo: (10)/(40)
    
    Reload Speed: 3
    
    Rate of fire: 56
    
    Movement Speed: 1
    
    Attachments: none
    
    Other effects: none
    
    Description: With the larger magazine and increased movement speed it does
    make this a very helpful weapon in taking out large groups of enemies. You
    still have a change of killing yourself and in later levels these will simply
    create large amounts of crawlers.
    
    Rating: 6
    
    ---Crossbow (Awful Lawton)-----------------------------------------------[CO33]
    
    Damage: 750
    
    Damage to the Head: 750
    
    Ammo: (1)/(13)
    
    Reload Speed: 2.75
    
    ROF: 25
    
    Movement Speed: 1
    
    Description: In its un pack-a-punched state this weapon has no use what so
    ever. If you do want to use this then you have to pack-a-punch it as soon as
    possible.
    
    rating: 2
    
    
    ---Awful Lawton
    
    Damage: 700
    
    Damage to the Head: 700
    
    Ammo: (1)/(13)
    
    Reload Speed: 2.75
    
    Rate of fire: 25
    
    Movement Speed: 1
    
    Attachments: none
    
    Other effects: Crossbow bolts attract zombies before exploding
    
    Description: When pack-a-punched this weapon operates like the cymbal monkeys.
    The bolt will attract zombies that causing them to ignore all players
    and run towards the explosive. If you are backed into a corner this weapon can
    save your life.
    
    Rating: 6
    
    ---Knife-----------------------------------------------------------------[KE34]
    
    Damage: 150
    
    Damage to the Head: 150
    
    Ammo: (0)/(0)
    
    Reload Speed: 0
    
    ROF: 0
    
    Movement Speed: 0
    
    Description: You get more points from knifing an enemy rather then shooting
    them. Every round it essentially requieres you to knife an enemy a additional
    time. You can still go threw the first 3 rounds without firing a singel shot.
    
    rating: 2
    
    ---Bowie Knife-----------------------------------------------------------[BE35]
    
    Damage: 1000
    
    Damage to the Head: 1000
    
    Ammo: (0)/(0)
    
    Reload Speed: 0
    
    ROF: 0
    
    Movement Speed: 0
    
    Description: This is the upgrade for the knife that you can buy off of the
    wall. It does considerably more damage and it appears to swing much faster.
    This can one shot any zombie up to round 10. One of the best strategies is to
    buy this on round 6 and only use all the way to round 10. This will pay off
    the Bowie knife and give you enough points for Juggernaut.
    
    rating: 7
    
    
    ---Ballistic Knife (The Krause Refibrillator)----------------------------[BR36]
    
    Damage: 500
    
    Damage to the Head: 750
    
    Ammo: (1)/(4)
    
    Reload Speed: 1.5
    
    ROF: 85
    
    Movement Speed: 1.1
    
    Description: very little ammo and not particularly high damage. This does
    accelerate your knifing speed when you have this equipped. There is some
    perks to keeping this weapon until later.
    
    rating: 3
    
    
    ---The Krause Refibrillator
    
    Damage: 1500
    
    Damage to the Head: 3000
    
    Ammo: (1)/(9)
    
    Reload Speed: .75
    
    Rate of fire: 85
    
    Movement Speed: 1.1
    
    Attachments: none
    
    Other effects: shooting a downed teammate will revive them instantly. Buying
    the Bowie knife will replace the knife in your left hand while using this
    weapon.
    
    Description: As a weapon this is still pretty worthless. On the bright side,
    this has a good use. It normally take about 5 seconds to revive someone, but
    with this weapon you can instantly revive someone by shooting them. This way
    you are not putting yourself at risk.
    
    Rating: 7
    
    ---Grenades--------------------------------------------------------------[GS37]
    
    Damage: 300
    
    Damage to the Head: 15
    
    Ammo: (4)/(4)
    
    Reload Speed: 0
    
    ROF: 0
    
    Movement Speed: 1
    
    Description: just basic grenades. They won't kill many zombies but they will
    create clawers. You will receive 2 of these at the start of every round.
    
    rating: 5
    
    ---Cymbol Monkeys--------------------------------------------------------[CS38]
    
    Damage: 5000
    
    Damage to the Head: 15
    
    Ammo: (3)/(3)
    
    Reload Speed: 0
    
    ROF:0
    
    Movement Speed: 1
    
    Description: These are thrown much like grenades are. When thrown these
    will instantly start to attract all zombies in the area. These are life
    savers that will save your life on many occasions. Take note that it does
    take about 3 seconds to throw the bomb.
    
    rating: 8
    
    Other effects: Attracts zombies when thrown
    
    
    ---Winter's Howl (Winter's Fury)-----------------------------------------[WH97]
    
    Damage: ?
    
    Damage to the Head: ?
    
    Ammo: (6)/(30)
    
    Reload Speed: 3.8
    
    ROF: 181
    
    Movement Speed: 1
    
    Description: This is most definitely not a standard weapon. Rather then
    shooting lazers or bullets it instead freezes enemies in front of you. It
    does do damage, but it appears it's based on the distance between you and
    your target. This is a very good weapon allowing you to get out of some pretty
    sticky situations.
    
    rating: 9
    
    ---Winter's Fury
    
    Damage: ?
    
    Damage to the Head: ?
    
    Ammo: (9)/(45)
    
    Reload Speed: 3.8
    
    Rate of fire: 181
    
    Movement Speed: 1 .
    
    Attachments: none
    
    Other effects: none
    
    Description: Longer freeze time and more damage.
    
    Rating: 9
     _____________________________________________________________________________
    /                                                                             \
    -------------------------------------------------------------------------------
    -------------------------Light Machine Guns [LM85]-----------------------------
    -------------------------------------------------------------------------------
    \_____________________________________________________________________________/
    
    ---RPK (R115 Resonator)--------------------------------------------------[RR40]
    
    
    Damage: 130
    
    Damage to the Head: 390
    
    Ammo: (100)/(400)
    
    Reload Speed: 4
    
    ROF: 750
    
    Movement Speed:.85
    
    Description: The LMGs are the best non special weapons in the game for zombies.
    They have large magazines and low rates of fire. You do move considerably
    slower but you can still outrun zombies while walking backwards. definitely
    worth picking this up.
    
    rating: 6
    
    ---R115 Resonator
    
    Damage: 180
    
    Damage to the Head: 540
    
    Ammo: (125)/(500)
    
    Reload Speed: 4
    
    Rate of fire: 750
    
    Movement Speed: .85
    
    Attachments: Red dot Sight
    
    Other effects: none
    
    Description: more damage and more ammo makes this gun even better.
    
    Rating: 7
    
    ---HK21 (H115 Oscillator)------------------------------------------------[HO41]
    
    Damage: 150
    
    Damage to the Head: 450
    
    Ammo: (125)/(500)
    
    Reload Speed: 3.75
    
    ROF: 535
    
    Movement Speed: .85
    
    Description: This is the third best weapon in zombies aside from the ray gun
    and thunder gun. It has tons of ammo and a very low rate of fire. The only
    real issue is the slow reload speed. This can be easily remedied by
    buying speed cola. Definitely worth getting your hands on.
    
    rating: 7
    
    ---H115 Oscillator
    
    Damage: 210
    
    Damage to the Head: 630
    
    Ammo: (150)/(750)
    
    Reload Speed: 3.75
    
    Rate of fire: 535
    
    Movement Speed: .85
    
    Attachments: none
    
    Other effects: none
    
    Description: Getting more ammo and damage makes this gun even better.
    
    Rating: 8
    
     _____________________________________________________________________________
    /                                                                             \
    -------------------------------------------------------------------------------
    ------------------------------------My other Guides [MOG1]---------------------
    -------------------------------------------------------------------------------
    \_____________________________________________________________________________/
    
    God of war chains of Olympus-
    
    X-men Origins Wolverine- (PSP)
    
    Ratchet and clank size matters-
    
    Syphon Filter: Dark Mirror-
    
    Call of duty 4 Modern warfare-
    
    Rainbow Six 3 weapon guide-
    
    Call of duty Black Ops-
    
    Call of duty 2 modern warfare-
    
    Rome Total war: Historical battle guide-
    
    Call of Duty World at War-
    
    Medieval 2 Total war-
    
     _____________________________________________________________________________
    /                                                                             \
    -------------------------------------------------------------------------------
    --------------------------------Credits [CR11]---------------------------------
    -------------------------------------------------------------------------------
    \_____________________________________________________________________________/
    
    1. Gamefaqs.com for making such a great site.
    
    2. My brother for always for being my battle buddy.
    
    3. the makers of this game, keep making these great games.
    
     _____________________________________________________________________________
    /                                                                             \
    -------------------------------------------------------------------------------
    --------------------------------Copyright [CYT2]-------------------------------
    -------------------------------------------------------------------------------
    \_____________________________________________________________________________/
    
    This guide may not be reproduced or changed in any way whatsoever except for
    personal or private usage. It should not be placed on any website without my
    written permission.
    
    Copyright 2010 Alek Thomas Kettenburg
    Thanks for reading