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    Kid Buu by DutchKraken

    Version: v1.20 | Updated: 12/12/09 | Printable Version | Search This Guide

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             | |  | |_ __ __ _  __ _  ___  _ __   | |_) | __ _| | |    / / 
             | |  | | '__/ _` |/ _` |/ _ \| '_ \  |  _ < / _` | | |   / /  
             | |__| | | | (_| | (_| | (_) | | | | | |_) | (_| | | |  / /__ 
             |_____/|_|  \__,_|\__, |\___/|_| |_| |____/ \__,_|_|_| /_____|
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                   _ _   __  ___     ___  _  _  _  _    ___  __   __  
                  ( ) ) (  )(   \   (  ,)( )( )( )( )  (  _)(  ) /  \ 
                   )  \  )(  ) ) )   ) ,\ )()(  )()(    ) _)/__\( () )
                  (_)\_)(__)(___/   (___/ \__/  \__/   (_) (_)(_)\___\
    o---------o
    | [TEOCT] |
    o---------o------------------------------------o
    |              TABLE OF CONTENT                |
    o----------------------------------------------o
    1a) Table of Content ................... [TEOCT]
    1b) Before you continue ................ [BYCNT]
    1c) Legal .............................. [LEGAL]
    1d) Version History .................... [VHSTR]
    1e) Coming In Next Update .............. [CINUE] *NEW*
    1f) Controls ........................... [CNTRL]
    
    2a) Kid Buu Story ...................... [STORY]
    2b) Why pick Kid Buu? .................. [YPICK] *Updated*
    2c) Kid Buu appearances ................ [PPRNC]
    
    3a) Character Combat ................... [CCTCT] *Updated*
    3b) Character Movelist ................. [CCTML] *Updated*
    3c) Character Quotes ................... [CCTQS]
    3d) Character Customs .................. [CCTCS] *Updated*
    
    4a) FAQ ................................ [EFAQU] *Updated*
    4b) Dictionary ......................... [DCTRY]
    4c) Contact ............................ [CNTCT] *Updated*
    4d) Credits ............................ [CRDTS]
    4e) Final Word ......................... [FINAL]
    
    
    o---------o
    | [BYCNT] |
    o---------o------------------------------------o
    |            BEFORE YOU CONTINUE               |
    o----------------------------------------------o
    If you want to skip to a certain location, use Ctrl+F and then copy paste
    the code in the Table of Content, then search until you found the targeted
    section. If you don't know what I mean by certain abbreviation, just use
    the Dictionary (4b). Also keep in mind that everything in this guide is
    written as my personal opinion. Keep in mind this is a GAME, it supposed
    to be fun, if my strategies ruin the fun for you, it is my strategies that
    should be discarded. Not your own fun.
    
    Also, it should be noted a few things:
    * All damage output as been against a Normal Dodoria, using Kid Buu as
      Normal as well.
    * I use my own way of writing how to do combo's to see which acronym is
      what, see the "Controls"-Section.
    
    o---------o
    | [LEGAL] |
    o---------o------------------------------------o
    |                    LEGAL                     |
    o----------------------------------------------o
    This guide has been made by DutchKraken and may only be used for personal or
    private use. It may not be placed on any website or other distributed medium
    without advance written permission. Use of this guide on any other website
    or as a part of any public display is strictly prohibited, and a violation
    of copyright. All trademarks and copyrights contained in this document are 
    owned by their respective trademark and copyright holders.
    
    Site's with permission to have this guide on their site are:
    
    * http://www.gamefaqs.com
    * http://www.neoseeker.com
    
    This FAQ/Walkthrough is free, if you paid for this, you've been ripped
    off and I'm sorry for you, but I can't do anything about it as well.
    
    Also, the most up to date version of this FAQ will be on gamefaqs.com
    
    
    o---------o
    | [VHSTR] |
    o---------o------------------------------------o
    |               VERSION HISTORY                |
    o----------------------------------------------o
    20 November 2009:
    v0.00 - v1.00
    * Started this FAQ, wrote it, and submitted it.
    
    24 November 2009:
    v1.00 - v1.10
    * Added a site legal to use this FAQ as well (hello neoseeker :P)
    * Fixed a xbox360 reference in the "Controls", sorry PS3-fanboys.
      It's not LU, LD, LR and LL, but MU, MD, MR and ML now instead. But
      this FAQ I was planning on letting used by both xbox360 and ps3-users.
    * In some combo's I changed "KH" to "KS", which was a typo.
    * Added some combo's in the "Character Combat"-Section. As well as
      notes for certain combo's. Also changed the "Dictionary" a bit in
      that location.
    * Added both throws (yes, there are 2) in the "Character Movelist".
    * Added an "Unlock" part in "Character Movelist" explaining how to
      unlock a certain thing. As not many know how to unlock Instant
      Transmission with Kid Buu.
    * Added question in FAQ.
    
    03 December 2009 - 12 December 2009:
    v1.10 - v1.20
    * Added Question in FAQ: "What to do against spammers and disconnectors?
    * Added "Crash Throw" in the Character Movelist. Named it "Crash Roll"
    * Found 3 new chains, the "MAx5, *chain*, MA^2",
      "MA^2, *chain*, <Special>" and "MA*5, *chain*, (MD/MU/ML/MR)x2".
    * Added somebody in the credits, thanks to this man I was able to
      find the counters for dodging moves like Wild Sense.
    * Changed the "Why Pick Kid Buu"-Section a little bit
    * Added a new custom :).
    * Removed Blast 1 and Blast 2, from now on, they are just Super Moves.
    * Added: "Coming In Next Update"-Section.
    * Changed "Contact"-Section, I'm now available on XBOX Live.
    
    
    o---------o
    | [CINUT] |
    o---------o------------------------------------o
    |            COMING IN NEXT UPDATE             |
    o----------------------------------------------o
    The next update will feature:
    * Description of a Counter against any move in the Moveset.
    * Dictionary
    * Quote Database
    
    
    o---------o
    | [CNTRL] |
    o---------o------------------------------------o
    |                   CONTROLS                   |
    o----------------------------------------------o
    As the controls are heavily customizable, I figured it would be better to
    just call every button a certain name itself and use that in my FAQ's. This
    is also for the xbox360 version only at this point, as I lack a PS3. So if
    somebody with a PlayStation 3 is reading this, please copy and paste the
    "menu"-section of this location and rewrite it accordingly with that
    console.
    
    Menu:
    A-Button               = Confirm
    B-Button               = Back
    D-Pad/L-stick          = Configuration
    
    Battle (non-customizable):
    L-Stick                = M<X> (move)
                             <X> = Direction (U = Up - D=Down - R=Right - L=Left)
    D-Pad                  = Change Camera
    
    Battle (customizable):
    Descend                = DC (flying down)
    Jump/Ascend            = AC (jump on ground/flying higher up)
    Defend                 = DF (defend)
    Switch Out/Transform   = ST (opens the switch/transform screen)
    Ki Blast/Smash Attack  = KS (fires ki blast, or use smash attack after combo)
    Melee Attack           = MA (simple melee attack)
    Signature Skills       = SS (use your signature skill)
    Dash                   = DH (where to dash is determined by the L-stick)
    
    
    o---------o
    | [STORY] |
    o---------o------------------------------------o
    |                KID BUU STORY                 |
    o----------------------------------------------o
    Not written by me, this comes straight out of the game:
    
    This is the original form of Majin Buu, as created by the wizard Bibidi.
    
    Long ago, Buu acquired some level of self-control and rational thought by
    absorbing the Southern Supreme Kai and the Grand Supreme Kai. However,
    when Goku and Vegeta entered Buu's body after he had absorbed Gohan,
    they set the good part of Buu free, and thus Buu reverted to his form of
    absolute evil.
    
    A being of pure evil, Kid Buu could not even be controlled by his own
    creator, Bibidi. His evil soul, along with his incredibly high power
    level, are a dangerous combination.
    
    In this form, Buu was violent and unpredictable, and had no qualms
    about destroying the Earth in battle. After Kid Buu destroyed the Earth,
    he used his newly-learned Instant Transmission to travel to the Supreme
    Kai's World, where he engaged in the ultimate battle for the fate
    of the universe against Goku and Vegeta.
    
    With his unlimited regenerative ability, and even a mastery of
    Instant Transmission, Kid Buu is free to go on a violent rampage
    throughout the universe. He is truly a Majin of destruction. Kid Buu had
    the upper hand against Goku and Vegeta, but during the battle Majin Buu
    split from Kid Buu and entered combat with him. in the end Kid Buu was
    completely and utterly destroyed by the Super Spirit Bomb, made with the
    energy of everyone on Earth after Hercule convinced them to give their
    energy to Goku.
    
    After his death, Kid Buu is reincarnated in an impoverished village as
    a boy named Uub. One day, he meets Goku at the World Tournament, and
    Uub ends up becoming Goku's number one disciple.
    
    
    o---------o
    | [YPICK] |
    o---------o------------------------------------o
    |             WHY PICK KID BUU?                |
    o----------------------------------------------o
    Kid Buu is fast and quite the respectable melee fighter, while most
    people pick him because of his super rush, I'm not one of those
    persons. However, Kid Buu still has its great melee to do with, and
    with a character with 3 health bars, he's strong enough to take on
    the mighty other characters as well.
    
    Pros:
    * Instant Transmission
    * Fast Melee Attacker
    * Can easily combo
    * 3 health bars which is average.
    
    Cons:
    * Blocks slowly
    * Unreliable moveset
    
    You can unlock Kid Buu by beating "Grab the future! The battle of
    the universe" in the Majin Buu Saga.
    
    
    o---------o
    | [PPRNC] |
    o---------o------------------------------------o
    |            KID BUU APPEARANCES               |
    o----------------------------------------------o
    Kid Buu, even though he is such a big character in the 3 enemies (Frieza,
    Cell and Kid Buu), makes it in the least amount of stories. As a character
    from the Majin Buu Saga, he only appears there.
    
    Saga           :   Majin Buu Saga
    Name           :   Attack! The Pure Majin Buu
    Short Summary  :   Kid Buu (player) VS Krillin (CPU)
    Missions       : * Finish on Hard Difficulty
                     * Perform 10 sways
                     * Perform a Signature Skill from your opponent's rear.
    
    Saga           :   Majin Buu Saga
    Name           :   Buu Advances! Final Battle on the Supreme Kai's world
    Short Summary  :   SSJ3 Goku, SSJ2 Vegeta (player) VS Kid Buu (CPU)
    Missions       : * Finish on Hard Difficulty
                     * Land two Super Attacks in a row
                     * Finish with little damage
    
    Saga           :   Majin Buu Saga
    Name           :   Quit picking on Hercule! The original Buu returns.
    Short Summary  :   Kid Buu (player) VS Fat Buu (CPU)
    Missions       : * Finish on Hard Difficulty
                     * Throw your opponent from the rear
                     * Perform two counters
    
    Saga           :   Majin Buu Saga
    Name           :   Grab the future! The battle of the universe
    Short Summary  :   Base Goku, Base Vegeta (player) VS Kid Buu (CPU)
    Missions       : * Finish on Hard Difficulty
                     * Finish with little damage
                     * Land five Pursuit Attacks: 2 after sending your opponent
                       in the air
    
    Saga           :   What-If Saga
    Name           :   Buu the Bodyguard
    Short Summary  :   Fat Buu, Videl (player) VS Yamcha, Base Adult Gohan,
                       Kid Buu (CPU)
    Missions       : * Finish on Hard Difficulty
                     * Land three Super Attacks in a row
                     * Land a hit with a deflected ki blast
    
    o---------o
    | [CCTCT] |
    o---------o------------------------------------o
    |             CHARACTER COMBAT                 |
    o----------------------------------------------o
          o---------------------------o
         / This has been tested on a /
        /      "Normal" Dodoria     /    For information on how to read
       /   with this character on  /   these controls, see the "Controls-
      /          "normal"         /  Section" in this FAQ.
     o---------------------------o
    Basic Combat:
                                             MA : 0280 damage   (01 hits)
                                             KS : 0412 damage   (01 hits)
                                         MA, KS : 0560 damage   (01 hits)
                                       MAx2, KS : 0653 damage   (01 hits)
                                       MAx3, KS : 1307 damage   (10 hits)
                                       MAx4, KS : 1680 damage   (07 hits)
                                           MAx5 : 1400 damage   (05 hits)
                                           KS^1 : 0412 damage   (01 hits)*1
    
    Advanced Combat:
                    <Rush>, KS+MU^2, AC^1, MAx4 : 1773 damage   (01 hits)*2
                                  <Rush>, KS+MD : 0186 damage   (01 hits)
                                           MA^2 : 0467 damage   (01 hits)
                                           KS^2 : 1236 damage   (01 hits)
                             <KD>, DF + MD + SS : 0906 damage   (01 hits)*3
    
    Chains:
                          AC^1, MA, *chain*, MA : 0373 damage   (02 hits)
                        AC^1, MA, *chain*, SSx5 : 0949 damage   (06 hits)*4
                       MA^2, *chain*, <Special> : ???? damage   (?? hits)*5
                        MAx4, KS, *chain*, SSx5 : 2536 damage   (12 hits)*4
                            MAx5, *chain*, KS^2 : 2224 damage   (01 hits)
                            MAx5, *chain*, MA^2 : 1754 damage   (08 hits)*6
                 MA*5, *chain*, (MD/MU/ML/MR)x2 : 1400 damage   (01 hits)*4
                            KS^2, *chain*, SSx5 : 1679 damage   (06 hits)*4
                      <Moving>, MA, *chain*, MA : 0373 damage   (02 hits)
                   <Rush>, KS+MD, *chain*, SSx5 : 1042 damage   (06 hits)
                         <Throw>, *chain*, KS^2 : 3142 damage   (05 hits)
                         <Throw>, *chain*, SSx5 : 3261 damage   (10 hits)*6
    
    Dictionary:
           ^1 = Requires you to not charge.
           ^2 = Requires you to charge a little
           ^3 = Requires you to charge to maximum
         x<X> = Use the same button <X> times.
         *<X> = Has a note written about it below. <X> is the number of that
               note.
       <Rush> = During a Rush Attack (MA)
     <Moving> = While you are moving
      <Throw> = Use a throw (DF+SS)
         <KD> = Used on opponents who are Knocked Down on the ground.
    <Special> = Use a Super Move or Ultimate Move
      *chain* = The Chain-sequence appears.
      ( and ) = Either one of the buttons
    
    
    Specific Notes:
           *1 = Can fire a maximum of 6 blasts.
           *2 = If close to the ground, slams the opponent in the ground,
                makes this move 2 hits as finish and deal 500 damage more.
                Making this move deal 2273 damage instead.
           *3 = More information in "Upwards Slam" part in the "Movelist"-
                Section of this FAQ.
           *4 = Can be used to counter Wild Sense and Afterimage (and maybe
                Afterimage Strike as well).
           *5 = Damage and Hit Count depends on Super used, only Beam-Type
                or Ball-Type will hit. Depending if the opponent also has
                Wild Sense/Afterimage as well, a Rush-Type will hit just
                as well.
           *6 = Only when thrown against a wall will this move connects.
                In other situations the Signature Skill will just miss. Best
                used in the World Tournament Stage or in a crowded area.
    
    o---------o
    | [CCTST] |
    o---------o------------------------------------o
    |             CHARACTER MOVELIST               |
    o----------------------------------------------o
    Character Skills:
    
           Name : Mystic Shoot
         Damage : 171, 342, 513, 684, 856 damage
             KI : 5% KI per hit
    Description : Buu stretches his arms to deliver punches from far-ranged
                  It can do a maximum of 5 punches each time.
          Anime : Probably against Vegeta is the closest of the time he used
                  this technique. Except there it was 1 punch after choking
                  him for so long the first time.
        Opinion : A nice Signature to use in a lot of situations.
    
           Name : Up-Throw: Rolling Tornado (made the name myself)
         Button : DF+SS
         Damage : 1906 damage
           Hits : 04 hits
    Description : Buu grabs his opponent by the feet and is spinning around
                  Each time he is gaining momentum and when he finally has
                  enough, he will let go of his opponent, flying far away
                  from him.
          Anime : The only time I can remember is when he was fighting Vegeta
                  the second time, just after Piccolo scares everybody in the
                  carnaval, Buu kicked Vegeta around and later grabbed him.
        Opinion : Not really to write home about, yet it's still a descent
                  move. It sends them flying pretty far as well.
    
           Name : Down-Throw: Upwards Slam (again, made up the name myself)
         Button : DF,+MD,+SS (On Knocked Down opponents feet)
         Damage : 0906 damage
    Description : Buu grabs his opponent in the feet, then slams them to
                  the other side.
          Anime : I think Kid Buu did this with Fat Buu sometimes. Except
                  he did this in the air, swinging Fat Buu around similair.
        Opinion : A hard to execute move, but worth it. It does big damage
                  for an attack so usable, most people just stay down for
                  a little while. So it's still usable, but you can only
                  use it once and then you have to knock them down again.
                  This move is a nice finisher to a long combo.
    
           Name : Crash-Throw: Crash Roll (made up name)
         Button : DF+SS (near a wall/building)
         Damage : 3906 damage
    Description : Buu kicks his opponent with an uppercut, and then keeps
                  rolling and hits his opponent with his body, sending your
                  opponent flying towards the rock/building.
          Anime : Unknown
        Opinion : Difficult because you need to look at the surroundings
                  but if you manage to do this throw, use it and completely
                  open up your opponent. If you can use it, use it, it's
                  worth it.
    
    
    Super Moves:
    
           Name : Instant Transmission
         Effect : Teleports yourself to your opponents back
    Description : Kid Buu dissapears in a flash, and teleports to
                  his opponent back
          Anime : Learned after watched Goku using it, used it himself
                  after blowing up the Earth and travel to Supreme Kai's World
        Opinion : Aaaah, the good old Instant Transmissions is the best B1 in
                  the world. This move opens up for a lot of ways to get your
                  opponent. And is pretty cheap now as well to use.
         Unlock : Beat: "Buu the Bodyguard" in the What-If Story-Mode.
    
           Name : Sleep
         Effect : Heals 2500 hp gradually, can be interrupted but health is then
                  not restored anymore.
    Description : Simple, Buu goes to sleep, don't you see the soap bells(?)
                  above him? That is him sleeping. In the meantime, he regains
                  back some of his health.
          Anime : Buu falls to sleep just before the fight against Goku.
        Opinion : Not really a good move, as it only heals 2500 hp, good fact
                  is it can be interrupted. But there is a better choice out
                  there.
    
           Name : High Tension
         Effect : Goes into High Tension Mode.
    Description : Buu acts like King Kong (what? I first thought King Kong
                  when I first saw him charging like that). Where there is
                  also steam coming out of him.
          Anime : Kid Buu used this when he woke up, not even a kick from
                  Goku in his face was enough to stop this guy when he was
                  doing it.
        Opinion : Within 2 seconds you gone to 1 bar of KI to High Tension.
                  Do I need to spell it out to you? Okay, from the same
                  location it requires you just a little less then 6 seconds
                  to charge the normal way. Although this move can be handy
                  in some situations, but not in all, most of the time you
                  only need to charge the blue bar which will only cost you
                  about 3 seconds. Only a second win, you could better use
                  this slot for another move.
    
           Name : Super Kamehameha
          Style : Instant Beam-Type
         Damage : 7726 (+Boost: 8884)
    Description : First Kid Buu is pulling his hands to his side, then pushes
                  both of them away, sending a purple beam at his opponent
                  which explodes on contact. It does 5 hits.
          Anime : This move was used plenty of times, as one of Kid Buu's main
                  ways of attacking. Notable was the fight against SSJ3 Goku
                  which he used it on. But it wasn't purple in the anime :S.
        Opinion : A reliable beam is always handy in every situation, you can
                  counter another beam/ball to start a clash, or just for big
                  damage. A beam is always handy to use, this move does fine
                  damage and is handy.
    
           Name : Shocking Ball
          Style : Instant Ball-Type
         Damage : 6726 (+Boost: 7734)
    Description : Buu opens his hand and charges a red electric ball full of
                  energy. Then he throws this at his opponent. It does 6 hits.
          Anime : Unknown
        Opinion : This is Kid Buu's alternative for his Beam-Type move, and it
                  can be either one of the 2. I suggest though picking one of
                  them, but don't let his low damage fool you.
    
           Name : Mystic Ball Attack
          Style : Homing Rush-Type
         Damage : 7176 (+Boost: 8252)
    Description : This one is fun, and one of my favorite rushes, it's so
                  hectic. While the first strike sends you opponent flying
                  you fly next to him who has no idea what is up or down
                  anymore. This let's Kid Buu make them even more confused by
                  returning back for another attack on which he is all over the
                  place. Finally, he bumps into them from above which is sending
                  them flying to the ground. This move does 10 hits.
          Anime : This move is used against SSJ3 Goku.
        Opinion : This move is the prove that Kid Buu is crazy and unpredictable
                  why? Because this move just proves that. It's a great move
                  with great damage, it's a rush, which is always if the first
                  hit connects the other one will hit hands-down as well. All
                  in all, no Kid Buu fighter can be without this move.
    
           Name : Nightmare Impact
          Style : Melee-Type
          Combo : MA, MA, KS
         Damage : 1794, 3588, 5382, 7176
    Description : The first move alone is powerfull, which is a strong kick
                  in the stomach which sets your opponent off. The second one
                  is a punch to the jaw with almost equal strength. Then
                  follows another punch to the stomach. Finally, Buu sends
                  them flying with some of his KI. This move does 4 hits.
          Anime : Unknown
        Opinion : A strong attack for any close combat fighter, handy and
                  powerfull, and it's always nice to see your opponent flying
                  like that. Also it's fun to be part of the attack by
                  pressing the correct buttons.
    
    
    Ultimate Blast:
    
           Name : Planet Burst
          Style : Instant Ball-Type
         Damage : 14456 (+Boost: 15456)
    Description : Kid Buu raises 1 hand in the sky, and then red energy comes
                  out of his palm, ultimately followed by 1 big ball of
                  energy which he fires at his opponent. This move does
                  8 hits.
          Anime : Used to destroy Planet Earth.
        Opinion : Much as I like Kid Buu, it's just in every game his Ultimate
                  is nothing compared to the other ultimates. It does have
                  it's good sides though, 14k damage is still a hefty amount
                  no matter how you look at it. The move itself is quit
                  large as well, also a big plus for this move. This move is
                  nice to use if your opponent is down to his last health-bar.
                  But even then, Kid Buu isn't designed to be good at his
                  Ultimate in the first place.
    
    
    Team Combination Blasts:
    So far, Kid Buu doesn't have any Team Combination moves. Or at least
    I haven't found any moves like that, but if you managed to have found
    a move which suits here, send me an E-mail, details about this are in the
    "Contact"-section.
    
    o---------o
    | [CCTQS] |
    o---------o------------------------------------o
    |              CHARACTER QUOTES                |
    o----------------------------------------------o
    Really? You wanna see a Kid Buu Quote collection. Well, I can't speak
    Kid Buu's, but heck... here is his different shouts I've heard him
    say in the game. Not really that talkative fella he is.
    
    Introduction:
    Intro #1: "Ha haaaaah!"
    Intro #2: "Gya gya gya!"
    Intro #3: "Shaaaaah!"
    Goku: "Ooooh! Uho uho uho uho ho ho ho!!!"
    Vegeta (including SSJ3): "Hohhhhhh!"
    Fat Buu: "Shaa!"
    
    Lose:
    "Ah graaggh..."
    
    Win:
    Goku: "Eeh heh heh heh heh!"
    
    Really, if there was one thing I wouldn't enjoy in this FAQ it's the quote
    section. So expect to wait a little while for this to be completed.
    Most likely even longer as this is friggin Kid Buu here.
    
    
    o---------o
    | [CCTCS] |
    o---------o------------------------------------o
    |              CHARACTER CUSTOMS               |
    o----------------------------------------------o
    In here you can see the customs for Kid Buu.
    
     o--------------------o--------o
    /    Online Beast    / PL: 38 /
    o-------------------o--------o--------o-------------------o
    | 01 01 02 02 02 03 xx xx 04 04 04 04 |   KID BUU BASE    |
    | 01 01 02 02 02 05 05 06 06 06 06 06 |                   |
    | 02 02 02 02 02 05 05 06 06 06 06 06 |        Melee : 29 |
    | 02 02 02 07 07 05 08 08 08 06 06 06 |           KI : 00 |
    | 02 02 02 07 08 08 08 08 08 06 06 06 |      Defense : 54 |
    | 09 09 10 10 08 08 08 08 08 11 11 11 | Super Attack : 00 |
    | 09 09 09 10 08 08 08 08 08 11 11 11 |      Special : 00 |
    | 09 09 09 10 08 08 08 xx xx xx 11 11 |                   |
    o-------------------------------------o------------o-o---------------------o
    |       Up : Super Kamehameha                       / © DutchKraken       /
    |    Right : Mystic Ball Attack                    o---------------------o
    |     Left : Nightmare Impact                      |
    |     Down : Instant Transmission                  |
    | Ultimate : Planet Burst                          |
    o--------------------------------------------------o
    xx = Filler (could be anything you choose)
    01 = Rush Attack Up S
    02 = Armor Break
    03 = Defense Up S
    04 = Paralyze Time Down S
    05 = Charge Attack Up S
    06 = Health Up M
    07 = Air Attack Up S
    08 = Heavy Armor
    09 = Health Up S
    10 = Beautiful Roll
    11 = Charge Attack Up M
    
    Item/Moves Reasoning:
    Kid Buu ends with 5 filler spares, which you could equip it's fighting type
    and aura changer. Also things such as the Halo can be equipped here, if
    you really want it on. Anyhow, this Kid Buu is more a melee fighter then a
    normal typical boring spammer because nowadays people are learning to
    counter the annoying Mystic Ball Attack if it gets predictable (see more
    in my FAQ). For online, it's always a good idea to equip at least the
    Health Items. Most people also have at least 1 armor equipped, so it's a
    good idea to equip melee-fighters with Armor Break to counter these. If
    you are confident enough to remove Heavy Armor and replace it with something
    more your liking. The moves are pretty self-explainatory. You got the SK for
    a beam-type move, MBA for a rush and NI for a melee-type move. One of each
    pretty much in the game, although you might want to change NI for maybe Sleep
    or High Tension as well, if you think that works better. IT is great on all
    melee-fighters to get to the opponent fast so making it he's unable to charge
    a move.
    
    Strategy:
    In short, kick the crap out of every character in Melee combat, then send
    them flying across the screen in the end, and charge, then use IT to get
    close to them really fast (90% of the people are charging after that combo)
    and again beat the crap out of them again because they cannot escape your
    combo if they are charging. Also if the opponent uses a move such as
    Wild Sense/Afterimage(Strike) or you know he has random vanishing, take
    it a little more defensively with smaller combo's. But still keep a
    constant threat and stay as close as possible. If they spam a rush move,
    start to predict when they will use it, and use IT the moment it is safe to
    use, and show no mercy in the combo's you use. Also differentiate your
    combo's a little less, because you want to be as unpredictable as possible.
    Fight with your instinct, if you think a Down Smash is a good idea, do not
    hesitate and do it. This will set any human player a little more of the
    edge and makes you a terror, as they never know what they will get. Also,
    if the opponent is constantly blocking, use MBA to guard-crush them.
    
    
    o---------o
    | [EFAQU] |
    o---------o------------------------------------o
    |                     FAQ                      |
    o----------------------------------------------o
    Q: Can I use this character FAQ on my website
    A: Contact me, I'll update my legal website section and you may use
       it on your website.
       
    Q: You're missing something
    A: If I missed anything, don't mind how little, as long as it has to
       do with Kid Buu AND this game, then send me an E-mail. I will be
       happy to add it next time. See "Contact"-section for more
       information about this.
       
    Q: Any differences about the PS3; RB Kid Buu and the xbox360 Kid Buu?
    A: I don't know, if there is, I will tell it in my next update, but if
       there isn't I won't specifically say that.
       
    Q: Can this guide also be used for the PlayStation 3 Kid Buu?
    A: I think so, I did my best to make this faq for both consoles at the
       same time. Ignoring xbox360 and playstation 3 specific things, such
       as the buttons.
    
    Q: Why a FAQ about a character that spams?
    A: BECAUSE he is a character most people use to spam, I wanna start
       introducing a way to use Kid Buu by using Melee and close-combat.
       Hopefully later people will realise it doesn't work being a spammer.
    
    Q: What to do against spammers and disconnectors?
    A: First of all, never disconnect yourself. As this just adds to the
       problem and makes you no way better then them. Because spamming
       is a big nuisance for a player who is still new, because (s)he's
       unable to counter them properly. There still are counters.
       Wild sense = See combo's, anything with *4 in it can counter WS.
       Afterimage (Strike) = Same as WS, except multiple times
       Super Rushes = Counter stance (DF+KS)
       Melee = Not really spamming, as it truly requires attention from
       the attacker, but you can escape it by vanishing at the right
       moment and returning the favor. The right moment is just before
       a smash by pressing DF. It will Vanish you to safety (mostly).
    
    
    o---------o
    | [DCTRY] |
    o---------o------------------------------------o
    |                 DICTIONARY                   |
    o----------------------------------------------o
    Has yet to be writtin, ain't than an annoyance :P. But an
    explanation is already at hands in the "Controls"-Section.
    
    
    o---------o
    | [CNTCT] |
    o---------o------------------------------------o
    |                   CONTACT                    |
    o----------------------------------------------o
    STOP: Before you continue sending me an E-mail, read this first:
    
    * Be clear:
      Even though I might have my problems with being clear, doesn't give
      anybody the excuse to type l33t for instance. Just type normal
      english and I will try to do my best to descipher the entire thing.
    
    * Have a fitting topic-title
      Things like "hey, can you help me" and in the body of the mail "see topic"
      isn't going to work. I suggest you first add in [Kid Buu FAQ] in your
      topic title so that I know that it's for my FAQ about Kid Buu.
      
    * Anonymous or not?
      Please tell if I can give your (nick)-name in the credits. No mention and
      the default will be that you would like to be anonymous. It's sometimes
      okay not to be humble ya know?
    
    Now, you can send me an E-mail about:
    
    * Spelling mistakes (but first read below)
      This doesn't include 1 mistake each mail, you are welcome of course
      to try and make this FAQ grammer-correct. But since English is not
      my main language, I will probably have so many mistakes it's
      enough to give a grammer nazi a heart attack. If you want to
      tackle the entire file, you can send me an E-mail first. Because you
      will probably not be the only one. DO NOT START CORRECTING THIS FILE
      AND SEND IT TO ME EXPECTING IT TO BE UPLOADED! You can really waste
      time on that. And I will not take responsability for your free time.
    
    * Add-ons
      I just got this game, and started writing almost 1 day later for a FAQ.
      What do you expect? Plenty of things I might have forgotten. If you
      have a certain thing about it which I didn't realise at first, you can
      send me an E-mail about it. Just be clear of what I'm missing, if it's
      a Team Attack then explain in detail how you gotten it. If I can't
      verify it myself, then I probably ask you to videotape it.
    
    * For new customs
      Always handy though, just make sure you copy paste the same look as I
      have it right there. Just change the font to "Courier New", and copy
      and paste my custom example, then change it accordingly to how it is
      with you. Explain yourself a bit on why this is unique and strong, and
      maybe next time you will be thanked in this guide. Also provide the
      name for which credit it is. Also the name may only be maximum 17
      characters long. That's as long as 12345678901234567.
    
    It's fairly obvious I don't want any annoying mails or stuff like that
    (see above what classifies as not annoying). But now that you know this
    you can finally send me an E-mail:
    o---------------------------o
    | main.strawedify@gmail.com |
    o---------------------------o
    And before you ask, no, that's not my MSN, nice try though. I'm also
    avaible on Xbox Live under the nickname of "KrakenNLD", so you guys
    can find me there as well. But please don't run away at the sight of me.
    
    
    o---------o
    | [CRDTS] |
    o---------o------------------------------------o
    |                   CREDITS                    |
    o----------------------------------------------o
    People:
    Me: For crying out loud... I wrote the skeleton of this FAQ.
        I think I deserve at least a little bit of credit.
    
    You: For actually reading it, and THIS! Thank you! You are the
         one I'm doing it for.
    
    Akira: For creating DBZ from scratch. One of the best 2 anime's
           out there.
    
    Oda: For creating One Piece, the other one of the best 2 anime's
         out there.
    
    Omega2040: Inspired me to go find some combo's who can counter Wild
               Sense and Afterimage. The video he used for this was this:
               http://www.youtube.com/watch?v=Ba8ypvRk7aE
               His channel can be found here:
               http://www.youtube.com/user/Omega2040
    
    Sites:
    http://www.network-science.de/ascii/ - For the logo above "big"-font and
    "serifcap"-font.
    
    http://www.gamefaqs.com - Duh, the most updated version is here. And I like
    the site for info about all kinds of games. And they let me host THIS on
    their site as well.
    
    ASTVAPTFAQOTSWP - (Any Site That Violates And Put This FAQ On Their
    Site Without Permission) No, just kidding, you guys suck.
    
    o---------o
    | [FINAL] |
    o---------o------------------------------------o
    |                 FINAL WORD                   |
    o----------------------------------------------o
    "There is no such thing as perfect in this world. That may sound
    cliché, but its the truth. The average person admires perfection
    and seeks to obtain it. But what's the point of achieving perfection?
    There is none. Nothing. Not a single thing. I loathe perfection!
    If something is perfect, then there is nothing left. There is no room
    for imagination. No place left for that person to gain additional
    knowledge or abilities. Do you know what that means? For scientists
    such as us, perfection only brings despair. It is our job to create
    things more wonderful than anything before them, but never to obtain
    perfection. A scientist must be a person who finds ecstasy while
    suffering from that antinomy. In short, the moment that foolishness
    left your mouth and reached my ears, you had already lost. Of
    course, that's assuming you are a scientist."
    
    - Kurotsuchi Mayuri @ Bleach (No, I will not tell you the episode)
    
    
    *** END OF DOCUMENT ***