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    Special Vehicle FAQ by Lancet Jades

    Version: 1.64 | Updated: 06/18/14 | Printable Version | Search This Guide

    ==============================================================================
    GRAND THEFT AUTO IV "THE BALLAD OF GAY TONY" SPECIAL VEHICLE FAQ
    ==============================================================================
    Author: Johnny H. H. IV (Lancet Jades)
    Author's Homepage: http://www.evermoreforums.com/forums/index.php
    Version: 1.64 (completed June 18th, 2014)
    
    Sites with permission to post this FAQ:
    GameFAQs.com (will always host the most up-to-date version of this guide)
    Neoseeker.com
    Gamesradar.com
    Gamershell.com
    Supercheats.com
    
    
    
    
    ==============================================================================
    ABOUT
    ==============================================================================
    This guide is to assist those players who enjoy collecting rare or unique 
    vehicles. This guide lists all known proofed, special property, unique, and 
    even rare vehicles (which often have to be unlocked).
    
    This is NOT a "rare car" guide. Vehicles that appear rarely, but DO appear in 
    free roam (such as the Comet) do NOT qualify for the scope of this guide. Only 
    cars that have something special about them that is normally unavailable are 
    included. This includes special features, paintjobs, proofings, or being 
    unavailable outside of missions entirely. Vehicles such as these are a staple 
    of the GTA series, and this entry is no exception.
    
    I wrote this guide with the Xbox 360 DLC version, not the PS3, PC, or Episodes 
    from Liberty City version. I have since checked it in the 360 EfLC version as 
    well, but if you notice a difference, such as a particular strategy or glitch 
    not working, contact me and let me know (be sure to mention which version 
    you're playing).
    
    Saves are fully compatible between both the DLC and EfLC versions of TBoGT.
    
    CAUTION! This guide may inadvertently contain spoilers of story missions! 
    While this guide's scope does not really involve spoiling anything, due to 
    what is required of it, it does possess a list of mission names at the very 
    minimum, which may have the potential to spoil parts of the game.
    
    
    
    
    ==============================================================================
    TABLE OF CONTENTS
    ==============================================================================
    1: Glossary of terms
    1.1 - Mission replay feature (and mission replay texts and checkpoints)
    1.2 - Using cops to transport UJ vehicles
    1.3 - The Fire Truck Trick
    1.4 - Death: the easiest strategy of all
    2: Safehouses and Parking Spots
    
    3: Unique vehicles
    3.1 - Swift w/ side doors open (1st of 2)
    3.2 - Caddy
    3.3 - Caged Caddy (UJ)
    3.4 - Swift w/ side doors closed (1st of 2)
    3.5 - Skylift (1st of 2)
    3.6 - Lustered Stretch E
    3.7 - Black Slamvan
    3.8 - Swift w/ side doors open (2nd of 2)
    3.9 - Johnny's Hexer (UJ)
    3.10- Skylift (2nd of 2)
    3.11- Bati Custom
    3.12- Swift w/ side doors closed (2nd of 2)
    3.13- Schafter (redesign)
    
    4: Specially colored/featured vehicles
    4.1 - Bright Red Buffalo (1st of 3)
    4.2 - Bright Blue Buffalo
    4.3 - Black "Mafia" PMP 600 w/ hybrid grill (1st of 2)
    4.4 - Solid Black Sanchez
    4.5 - Black "Mafia" PMP 600 w/ hybrid grill (2nd of 2) (UJ)
    4.6 - White "Mafia" PMP 600 w/ hybrid grill (UJ)
    4.7 - Bright Red Buffalo (2nd of 3)
    4.8 - Dark Red Buffalo
    4.9 - Bright Red Buffalo (3rd of 3)
    4.10- White Bullet GT w/ red racing stripes
    4.11- Bright Blue F620 (UJ)
    4.12- Solid Black Maverick (1st of 3)
    4.13- Bright Red Comet (UJ)
    4.14- Bright Red Oracle
    4.15- Solid Black Maverick (2nd of 3)
    4.16- Solid Black Maverick (3rd of 3)
    4.17- Gold Manana w/ maroon roof
    4.18- Bright Red F620
    
    5: Lustered vehicles
    5.1 - Black Cavalcade FXT (UJ)
    5.2 - Pink Feltzer (UJ)
    5.3 - Beige Vincent (UJ)
    5.4 - Black Landstalker
    5.5 - Black Oracle
    5.6 - Dark Green Vincent (UJ)
    5.7 - Random PMP 600
    5.8 - Black PMP 600
    5.9 - Silver Habanero (1st of 2)
    5.10- Silver PCJ 600 (1st of 2)
    5.11- Silver Habanero (2nd of 2)
    5.12- Silver PCJ 600 (2nd of 2)
    5.13- Red Peyote w/ black roof
    5.14- Black Stretch
    
    6: Unobtainable special vehicles
    6.1 - Black Lycan with Flames (1st of 3)
    6.2 - BP/FP/EP Serrano (UJ)
    6.3 - BP/FP/EP Beater Vigero (UJ)
    6.4 - Black Reefer (UJ)
    6.5 - Black Lycan with Flames (2nd of 3)
    6.6 - Black Lycan with Flames (3rd of 3)
    6.7 - Swift w/ side doors open
    6.8 - Skylift w/ subway car
    
    7: Rare vehicles
    7.1 - Black Cavalcade w/ dark rims
    7.2 - Police Maverick
    7.3 - Tuner Serrano
    7.4 - Smuggler
    7.5 - Buzzard
    7.6 - Super Drop Diamond
    7.7 - APC
    7.8 - Green Bullet GT w/ black stripe
    7.9 - Bright Yellow Comet
    7.10- Dark Red F620
    7.11- Lustered Silver Comet
    7.12- Pink Flatbed
    7.13- White and Orange Sanchez
    7.14- Annihilator
    7.15- Akuma
    7.16- Black Buzzard
    
    8: Multiplayer-only vehicles
    8.1 - Police Bike
    8.2 - Police Patrol
    8.3 - Police Stinger
    8.4 - Brickade
    
    9: Drug Wars vehicles
    Vehicle possibilities:
     Banshee
     Blade
     Blista Compact
     Buffalo
     Bullet GT
     Comet
     Dinghy
     F620
     Huntley Sport
     Maverick
     Presidente
     Primo
     Sabre GT
     Sentinel
     Sultan
     Sultan RS
     Super Diamond
     Tampa
     Uranus (Tuner)
     Voodoo
    Color possibilities:
     Black w/ green luster and dark gray stripe
     Black w/ white luster and green stripe
     Blue and black w/ red luster
     Dark red and greenish-yellow
     White w/ light gray stripe
    
    10: Vehicles not present in TBoGT
    Motorcycles - Choppers:
     Angel
     Daemon
     Diabolus
     Innovation
     Lycan
     Nightblade
     Revenant
     Wayfarer
     Wolfsbane
    Motorcycles - Sport:
     Bati 800
     Double T Custom
     Hakuchou Custom
    Other vehicles:
     Gang Burrito
     Laundromat
     Police Stockade
     Prison Bus
     Regina
     Rhapsody
     Roman's Taxi
     Romero
     Towtruck
    
    11: Vehicles added in TBoGT, and redesigned vehicles
    12: Mission list
    13: Cheat list
    14: Frequently Asked Questions
    15: Contact info
    16: Credits
    17: Version history
    18: Boilerplate
    
    
    
    
    ==============================================================================
    *1* GLOSSARY OF TERMS
    ==============================================================================
    This is a glossary of all the special terms used in this guide.
    
    BP - Bulletproof. This vehicle will not take damage from bullets. Windows 
     cannot be damaged, and shots will not count towards the car being destroyed. 
     Unlike the previous GTAs, tires are apparently also immune to being popped by 
     gunfire.
    
    FP - Fireproof. This vehicle will not catch fire or otherwise take damage 
     from molotovs or other sources of fire. Tires can still catch fire, 
     unfortunately.
    
    EP - Explosionproof. This car is immune to explosive damage, such as from 
     grenades, rocket launchers, or exploding cars. Does not stop the car itself 
     from exploding if somehow critically damaged.
    
    DP - Damageproof. This car cannot be damaged by bashing it around (into other 
     cars, walls, etc.) or by melee attacks (unproven). The car will still take 
     cosmetic damage, such as dents and scrapes (even to the point of impeding 
     functions, such as a wheel well being destroyed).
    
    CP - Comprehensiveproof. This combines the qualities of bulletproof, 
     fireproof, explosionproof, and damageproof.
    
    UJ - Unjackable. This means the vehicle cannot be stolen or driven, no matter 
     what or how you go about it. Now that even locked cars can be jacked by 
     breaking the windows, UJ means that Luis will simply refuse to break the 
     windows and get in. Even if the windows are broken anyways, he still refuses 
     to open the doors.
    
    Beater - A rustbucket. One of the rusty, falling-apart cars that occasionally 
     spawn. Common beaters include Emperor, Sabre, and Vigero.
    
    Confirm - To "confirm" a car is to return to the parking spot where it was 
     left BEFORE continuing with the game (most notably saving and loading). Cars 
     parked during missions are retained, but only during that game session, as 
     parking spots are "turned off" during missions (to prevent abuse to repair 
     your car). Confirming it causes the game to recall the car, and as a result, 
     store it properly next time it is removed (when you save and load, or drive 
     away again). Failure to do this will lead to the car vanishing, even though 
     it was in a parking spot.
    
    Description - A description of unique color/feature vehicles and WHY they are 
     unique.
    
    Difficulty - A general summary of the relative difficulty, out of 5 stars. The 
     difficulty level assigned to a vehicle will be based on the easiest strategy 
     that requires the least of or no mission failures, deaths, arrests, and 
     cheats. The existence of strategies that utilize those things are usually 
     much easier than ones without (i.e., the difficulty of obtaining a vehicle 
     may be in getting it without failing a mission, possibly putting it at 3
     stars, while just accepting the mission failure would make obtaining it a 
     1-star difficulty).
    *      Car is practically (or literally) given to player during and/or after 
           mission, or requires very little effort with no skill or luck involved.
    **     Car is readily available, but requires a little luck or a minimum of 
           effort to successfully obtain.
    ***    Car requires some determination and manipulation of the game to 
           acquire. Possibly a little luck.
    ****   Car is difficult to obtain, some luck may factor in, and requires a 
           keen knowledge of and skill at the game.
    *****  Car is extremely difficult to obtain; very luck-based, requires 
           difficult maneuvers to succeed, such as pushing to a parking spot 
           despite a wanted level.
    
    Discovered by - This is not necessarily the first person to discover a 
     vehicle, but rather the first person to report it to me. I will add the 
     original discoverer if I'm able to determine who originally found it, 
     however.
    
    Double-drive - Double-driving is used in some vehicle strategies. It involves 
     driving two vehicles at once back to your safehouse. One is the special 
     vehicle you're trying to obtain, the other is a vehicle some important person 
     from the mission is in, and if you go too far away, you will fail.
    
     You essentially drive one car partway towards the destination (usually a 
     parking spot), then get out and drive the other a bit farther, and repeat ad 
     nauseum. Slow, but guaranteed to work, as long as you don't put too much 
     distance between them. You don't risk failing the mission, but rather the 
     vehicle you're trying for may vanish. If one vehicle is powerful enough to 
     push the other, you can do that instead to expedite the process.
    
    EfLC - "Episodes from Liberty City." This term refers to the compilation of 
     both the TLAD and TBoGT DLC episodes in disc form, available as a stand-alone 
     game. These are specifically NOT DLC, do NOT require the GTAIV disc, and 
     cannot "blend" the radio content from GTAIV with their own. EfLC's TLAD 
     contains map upgrades added in TBoGT, and is incompatible with the DLC 
     version's multiplayer.
    
    Fire Truck Trick - The trick explained in section 1.3.
    
    Formulated by - This is who informed me of the strategy to obtain the vehicle. 
     Vehicles that were pointed out to be, but where I was given no strategy to 
     obtain it often lead to me developing the strategy, although most will have 
     the same entry for Discovered and Formulated by.
    
     NOTE: Vehicles that are given to you (such as the Caddy) have no strategy 
     credits listed, as it is too simple to warrant credit. In addition to this, 
     I no longer list who created strategies when a vehicle is easy to see and is 
     made clear to you, such as if a target in a mission drives it, meaning you 
     must shoot them out. If anything more is needed, including mission failure, 
     credit will be mentioned however.
    
    GTAIV - References to GTAIV refer specifically to the main game and storyline 
     of GTAIV itself, i.e., the game with Niko as the player character. For the 
     purposes of this guide, it is considered a completely separate game from both 
     the TLAD and TBoGT DLC episodes.
    
    Hybrid Grill - This is a rather specialized term. Some PMP 600s in a few 
     missions (check the vehicle list for which have it) have a special "hybrid" 
     style grill not seen with other PMP 600s. It is called hybrid because it's a 
     cross between the normal grill (a lot of vertical bars), and the "Mafia" PMP 
     600 grill (a few vertical bars with a mesh backing). The hybrid grill has a 
     lot of vertical bars and the mesh backing. So far, the PMP 600 is the only 
     vehicle known to have a completely different grill used only in story mission 
     vehicles.
    
    Jack - To jack a vehicle means to steal it. This is probably not a necessary 
     entry, but I figured I'd add it just in case.
    
    Mission replay checkpoint - This entry denotes the point in the mission where 
     the most recent checkpoint exists that allows for obtaining a vehicle. See 
     section 1.1 for more information on this.
    
    Rare - This is used in the guide as an "unlockable" vehicle, unavailable 
     until the condition to unlock it has been met, but infinitely available 
     thereafter.
    
    Tuner - A "tuner" car is a special modified version of the vehicle, usually 
     adding spoilers and other modifications. These often come in only one color. 
     They still have the same name as the base vehicle, so a tuner Sentinel is 
     still labeled "Sentinel" in the game. A lot of tuner cars in this game are 
     NOT "unique," but found randomly on the street (albeit rare at times), and 
     thus will not be included in this guide unless otherwise warranted.
    
    Unique - This vehicle is unique and found in story missions only, or other 
     limited-time availability missions, and thus can be missed altogether. If 
     missed, it cannot be seen again unless the game is restarted, 
    
    Unlockable - This term in my guide denotes a vehicle that is only infinitely 
     available either through story missions and/or by unlocking it at some point 
     through the story, whether by completing a mission, finishing a side mission, 
     or even a vehicle that is only available during a side mission, but is 
     repeatedly available by doing the mission over and over at your leisure.
    
    Unobtainable - A vehicle that, for whatever reason, cannot be obtained and/or 
     stored with its properties.
    
     NOTE: During some missions, AI drivers that you chase are given "super" 
     stats: speed, acceleration, turning, etc, designed to ensure that you cannot 
     catch up to them until the game deems it okay (usually involves the target 
     reaching their destination intact). If you are in danger of catching up or 
     passing them (or if you take a shortcut to do so), they hyper-accelerate to 
     stay in the lead. They also tend to slow down and "wait" for you if you fall 
     too far behind, although they never stop completely. This goes along with the 
     fact such chases are usually scripted.
    
    
    ------------------------------------------------------------------------
    1.1 - MISSION REPLAY FEATURE (AND MISSION REPALY TEXTS AND CHECKPOINTS)
    ------------------------------------------------------------------------
    TBoGT introduces the Mission Replay Feature, allowing you to replay any 
    mission in the game once the storyline has been completed. This technically 
    allows most mission-based vehicles to be obtained at any time once the game 
    has been finished, and as a result, I basically ignore this feature when 
    classifying vehicles.
    
    In mission replays, the opening cutscene is not played, and instead Luis is 
    dropped to the start point of the mission immediately. His health and armor 
    are fully refilled, and he is given any weapons the mission supplies him with 
    upon starting (although he also keeps any weapons not in conflict with this).
    
    Of particular note is the fact that failing missions during replays do not 
    count against his "Missions Failed" stat. This means that saving the vehicles 
    that require mission failure can be done while keeping that stat at 0. Deaths, 
    arrests, and cheats still affect their related stats just the same, however. 
    Additionally, only the 25 main story missions are available for replay; club 
    management missions and random character missions are NOT replayable. Thus, 
    the vehicles in those missions are rightly missable.
    
    However, one other key difference is that failing a replay (for any reason) 
    will NOT generate a mission replay text. As such, all perks that these texts 
    and the associated checkpoints grant are unavailable. If you do not care about 
    mission failures, weigh the merits of replay texts vs. the official replay 
    feature carefully.
    
    Mission replays via the phone can be useful for teleporting you back to Luis' 
    safehouse with full armor (replay Momma's Boy and just kill Santo). They are 
    also useful for quickly leaving the area when trying to obtain troublesome UJ 
    vehicles, such as Johnny's Hexer. However, one bad thing about them is they 
    often will delete the most recent vehicle Luis' has driven from the game's 
    memory. Normally this is not an issue, however if you have parked that vehicle 
    in a parking spot to save it, it will still be deleted. Be careful of this, 
    although it's easy to avoid.
    
    -----
    
    As for mission replay texts as normal...
    
    When a mission is failed, it will automatically send a text message to your 
    phone, prompting you to replay the mission. What initially seems like a small 
    convenience can actually be a much larger help (especially to people who don't 
    mind mission failures on their stats page).
    
    These texts often include checkpoints within a mission that will often cut 
    out segments of the mission. These are akin to the "trip skip" feature that 
    GTA:SA included for a few missions, cutting out long driving sequences or 
    other pointless parts of the mission. Note that these checkpoints are ONLY 
    available via the replay text. Returning to the mission start marker will 
    begin the mission over completely.
    
    In turn, these checkpoints will often be placed at the start of some action 
    sequence or other significant mission content. As this is often when special 
    vehicles are introduced and available to take, these checkpoints can be 
    exploited to rapidly provide access to these vehicles, especially ones that 
    are difficult to reliably obtain.
    
    In addition, lustered vehicles in a mission will have their luster randomized 
    when the checkpoint is used, just the same as starting the mission over 
    entirely. This can make many lustered vehicles very easy to get in a specific 
    color. In some rare instances, even established vehicles in a given mission 
    will be randomized, leading to an important vehicle suddenly having a 
    different luster than it did earlier in the mission.
    
    Vehicles that benefit from a particular checkpoint within the mission will 
    have the "Mission replay checkpoint: field listed in their bio. Vehicles 
    without this entry will not have this field at all (even blank). In general, 
    always use the mission replay text instead of returning to the mission start 
    marker, as there will often be a checkpoint that will help, and even if there 
    isn't, it is usually faster.
    
    Always be sure to go and confirm any vehicles you stored in a parking spot 
    during a mission, whether you pass or fail the mission. Do this before 
    accepting a mission replay text, especially if that text will start you at a 
    checkpoint after the point in the mission where the vehicle appears, as it may 
    be unobtainable after that point.
    
    
    ------------------------------------------------------------------------
    1.2 - USING COPS TO TRANSPORT UNJACKABLE CARS
    ------------------------------------------------------------------------
    This strategy is courtesy of GTA Phreak. It gives a strategy to get cops to 
    jack UJ vehicles and "transport" them for you. Cops aren't bound by the 
    unjackable attribute some special vehicles have, making them a good method to 
    get difficult vehicles long distances. He writes the following:
    
    USING COPS TO DRIVE UNJACKABLE CARS
    In general the cops will chase your vehicle on foot as long as you're very 
    close. When you get a certain distance away from the cop he will stop chasing 
    you and head for the nearest vehicle (the effect is clearly visible if you 
    observe him while slowly pulling away).
    
    They don't seem to prefer parked cars over stopped and still occupied cars, 
    but they will backtrack away from you if there's a car behind them. Cops in 
    cars will chase your vehicle and try to ram you regardless of what their car 
    (or bike) is. Beware that only real police cars are marked on radar. They will 
    leave their car if it gets flipped, catches fire or gets stuck for a prolonged 
    time. They will also exit their car if you exit your vehicle near them or you 
    get stuck for a prolonged time near them. Their car will not disappear as long 
    as there are cops in it, even if left out of sight. There's a more general 
    police unspawning effect that can remove them if you move very far away 
    (several blocks).
    
    Getting your unjackable car transported by the cops is all about manipulating 
    the above to your advantage.
    
    To get cops into the vehicle, get a wanted level (or dial 911-1) and 
    preferably jack the first police car that arrives at the scene. That will 
    leave cops on foot and you will be driving a vehicle. Drive back and forth 
    past the vehicle you want transported, - just beyond the distance where 
    they'll give up chasing you on foot, while keeping the target vehicle in 
    sight.
    
    Once they're in the vehicle lead them away, they will chase you relentlessly. 
    In this phase you cannot leave your vehicle or get stuck near the vehicle 
    being transported, if you do the cops will abandon their vehicle. If you have 
    to change car you need to do it far enough away so that they'll still prefer 
    driving after you (I'm not sure how far that is, I never had to swap vehicle). 
    You can't really control if they flip the vehicle or damage it so much that it 
    catches fire. But avoid starting fires they can get caught in. If they get 
    stuck, double back, and if possible lead them off in a different direction 
    (use the situation to temporarily lose as many of the other pursuers as 
    possible).
    
    Once you're getting close to your parking space allow the transported vehicle 
    to close up and to start ramming you. You want it to ram you from within your 
    parking space, with your own vehicle blocking right next to the space. Once 
    the target vehicle is within the space, exit. That will cause the cop driving 
    the transported vehicle to exit as well and start chasing you on foot. The 
    reaction is almost instant, so it isn't difficult to achieve.
    
    Although your target vehicle most likely isn't equipped with a shotgun, all 
    other cops you dragged along will also exit their police cars, and they will 
    have shotguns, so don't linger. Either sprint inside your safehouse and 
    save/sleep off the wanted level or sprint down the street and grab a different 
    vehicle (possibly one you had parked earlier and rammed a bit down the 
    street). You need it to be a bit down the street, otherwise you could get the 
    target vehicle re-jacked. Leave the area as fast as possible, allowing the 
    parking space to store the target vehicle before the cops can mess with it.
    
    Executing a mission replay might also work, but using the phone under fire is 
    difficult. Although you only need a 1 star wanted level to do all this, it 
    will eventually escalate to 2 stars because you'll be evading arrest (by the 
    cop driving your target vehicle). It is however much easier to make progress 
    at 1 star, so get as much distance as possible before the wanted level rises.
    
    Keep in mind, the mission must NOT be active to accomplish this! Cops won't 
    touch cars "marked" as part of the mission, so the mission must be inactive 
    (pass or fail) to pull this off.
    
    Following is a list of vehicles this strategy may be effective for obtaining. 
    They are rated with one to five stars, based on the theoretical value of this 
    trick vs. simply pushing the car, based on factors such as distance to travel, 
    and the weight of the vehicle that must be pushed.
    -3.3: Caged Caddy (****)
    -4.6: Black "Mafia" PMP 600 w/ hybrid grill (*)
    -4.7: White "Mafia" PMP 600 w/ hybrid grill (*)
    -4.12: Bright Blue F620 (***)
    -4.14: Bright Red Comet (****)
    -5.1: Lustered Cavalcade FXT (*****)
    -5.2: Lustered Pink Feltzer (****)
    
    
    ------------------------------------------------------------------------
    1.3 - THE FIRE TRUCK TRICK
    ------------------------------------------------------------------------
    This is a simple strategy that can make obtaining some UJ vehicles much 
    easier, and works as an alternative to the above strategy of cops jacking UJ 
    vehicles.
    
    Call 911 and request a Fire Truck once you're free to push a vehicle. Jack the 
    truck when it arrives. Not only is it a powerful pushing vehicle, but its 
    water cannon can put out cars that are on fire. This will prevent them from 
    exploding, although they will still be damaged enough that just a little more 
    damage will set them back on fire. In addition, the water cannon can push 
    lighter vehicles
    
    The only danger is that hitting people or vehicles with the water cannon will 
    incur a 1-star wanted level of a cop sees it, so use this strategy carefully.
    
    Strategy is courtesy of thekosmicfool and fiis.
    
    
    ------------------------------------------------------------------------
    1.4 - DEATH: THE EASIEST STRATEGY OF ALL
    ------------------------------------------------------------------------
    Hardly an "advanced" strategy, this is nonetheless an essential strategy to 
    make known. Almost any vehicle in the game can easily be obtained by parking 
    it in a parking spot (whether driven or pushed there), then just killing 
    Luis somehow (or getting him busted). When he respawns, the vehicle will be 
    waiting in the parking spot, as any mission that was in progress will have 
    been failed.
    
    Given that this strategy accumulates deaths (and often, mission failures) on 
    Luis's stats record, it may not be for everyone, but it is a general all-
    purpose strategy that can be used on many vehicles. The only time when I will 
    specifically refer to dying or being busted as a strategy throughout this 
    guide will be when it is the only option that works for obtaining a vehicle. 
    Anything else more complicated than "get in vehicle and drive to a parking 
    spot" can be assumed to have putting it in a parking spot and killing yourself 
    be a viable alternative.
    
    
    
    
    ==============================================================================
    *2* SAFEHOUSES AND PARKING SPOTS
    ==============================================================================
    These are places to store your vehicles. Whenever a parking spot is loaded 
    into the game's memory, the vehicles therein are restored to top condition and 
    health. Even destroyed vehicles will be repaired, so long as you get the 
    carcass of the vehicle into the spot. Even helicopters and boats may be saved 
    in parking spots. Each spot can hold two vehicles maximum. More than two cars 
    CAN be stored in a parking spot on a temporary basis, however. It will retain 
    3+ cars normally, however whenever you save and reload the game, you will find 
    only two cars remaining, chosen randomly from any that were "in the space" at 
    the time of saving.
    
    Parking spots are ALWAYS available, even if you do not own the safehouse yet, 
    or have lost it via story progression. This includes Niko's old parking spots 
    from safehouses in GTAIV, as well as Johnny's parking spots from TLAD.
    
    The total amount of vehicle storage available is 16 (8 parking spots).
    
    Motorcycles will lean to the LEFT for Luis.
    
    ----------------------------
    
    Luis' Apartment, Galveston Ave., North Holland (Algonquin)
    -Unlocked after I luv LC
    
    "The Lost" Clubhouse, Berners Rd., Acter (Alderney)
    -Parking Spot ONLY
    
    Brian's Apartment, Hardtack Ave., Tudor (Alderney)
    -Parking Spot ONLY
    
    Roman's Apartment, Mohawk Ave., Hove Beach (Broker)
    -Parking Spot ONLY
    
    Mallorie's Apartment, Joliet St., South Bohan (Bohan)
    -Parking Spot ONLY
    
    Roman's New Apartment, Albany Ave., Middle Park East (Algonquin)
    -Parking Spot ONLY
    
    Playboy X's Mansion, Xenotime St., Northwood (Algonquin)
    -Parking Spot ONLY
    
    Ray's Apartment, Mahesh Ave., Alderney City (Alderney)
    -Parking Spot ONLY
    
    ----------------------------
    
    Motorcycles in parking spots have a particular behavior which can be 
    troublesome for extended storage. Every time the motorcycle is "loaded" into 
    the game world, it repositions it based on the "center" of the vehicle's 
    actual position, NOT on where it touches the ground. This means that every 
    time it is loaded, it spawns a little bit farther in whichever direction it is 
    leaning.
    
    If leaning towards the curb, it will eventually reach the curb, and from then 
    on simply load while sitting against it. This is the position you want the 
    motorcycle to be in, as it will last indefinitely. However, if it leans 
    towards the street, it will continue creeping closer and closer, until it 
    finally is spawned IN the street, outside of the parking spot, and thus will 
    vanish for good once you leave the area. Always make sure motorcycles lean 
    towards the curb.
    
    ----------------------------
    
    Some quirks parking spots have:
    South Bohan: If an obstacle is placed correctly on the road near the parking 
     spot, cars driving down the road often swerve directly into the spot, 
     displacing any vehicles there. This can get so bad that you cannot leave 
     without losing a car, because anytime you re-park the cars, another will 
     knock them out before you can leave. Be very careful about this!
    
    Middle Park East: If you take a taxi to either the safehouse's icon, or to a 
     waypoint set to the icon, it will park in the middle of the parking spot, 
     displacing your existing cars. This is especially bad if you trip skip.
    
    
    
    
    ==============================================================================
    *3* UNIQUE VEHICLES
    ==============================================================================
    These vehicles only appear during story missions, and once the game is 
    completed, cannot be acquired without cheating. Or so it went in the past. 
    These may still be obtained by replaying the mission at the end of the game 
    (and replays don't count towards "Missions Attempted/Failed/Passed," which 
    makes it even easier!
    
    NOTE: The above ONLY applies to story missions. Side missions (random 
    encounters and club management) are once-off, and very missable!
    
    
    ------------------------------------------------------------------------------
    3.1 - Swift w/ side doors open (1st of 2)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Free roam
    Difficulty: *
    Required: Nothing
    Discovered by: Da Blazian, confirmed by SketchySpider
    
    ----------------------------
    Description: A large white helicopter with stiffer controls than a 
    Maverick, but much sturdier. This particular one has the side doors open, 
    like a Maverick's. This version is obtainable any time after finishing the 
    storyline, by replaying the mission "...Blog This!"
    
    ----------------------------
    STRATEGY: This is parked at Yusuf's helipad in Westminster, Algonquin from 
    the very start of the game. At the end, however, it is replaced with the gold 
    Buzzard, and therefore is unavailable at that point.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    3.2 - Caddy
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Practice Swing (Tony Prince)
    Difficulty: *
    Required: Nothing
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: A basic golf cart. Not much else to say.
    
    ----------------------------
    Mission replay checkpoint: At the start of the shootout. Only useful if you 
    end up failing or dying after that point.
    
    ----------------------------
    STRATEGY: One of these is used later in the mission. It is kept even after 
    finishing the mission, so just drive it to a parking spot afterwards.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    3.3 - Caged Caddy
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    (Vehicle is UJ)
    Mission: Practice Swing (Tony Prince)
    Difficulty: ****
    Required: Mission failure and a Fire Truck
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: This Caddy has a cage surrounding the inside of the cart. This is 
    a unique feature that can only be found on the one Rocco drives. Despite the 
    cage, Luis will get in and out just like a normal Caddy, seemingly ignoring 
    that the cage exists at all.
    
    ----------------------------
    Mission replay checkpoint: At the start of the shootout. This can save a lot 
    of time if you fail to get it back to Luis' parking spot safely.
    
    ----------------------------
    STRATEGY 1: This is the Caddy driven by Rocco. There is only one way to get 
    this: first, complete the mission up until Rocco parks his Caddy a ways away 
    from the golf course. Don't enter the marker! Instead, get out of your own 
    Caddy, then plant a sticky bomb on it. Shoot Rocco until he dies, then quickly 
    detonate the bomb; Tony will die too, and there will be no post-mission 
    cutscene.
    
    Call Henrique and order a vehicle (a Buffalo is a good option, but the 
    Bullet GT is superior if this is via replay). Push the car out into the 
    street, then call 911 and the Fire Department. Use the Fire Truck to push 
    it all the way to Luis' apartment. Along the way, the Fire Truck's water 
    stream should knock the body out of the Caddy. This is important! If this 
    fails to happen, it will not save properly. Once the body is gone and the 
    Caddy is in a parking spot, save the game, and it should save properly. To 
    be sure, drive around the block once it is in the parking spot.
    
    <<Formulated by: adamcs>>
    
    ----------------------------
    STRATEGY 2: Instead of the above, play the mission until Rocco parks the 
    Caddy, then call Henrique for a Bullet GT. Use the Bullet to push the Caddy 
    over, and Rocco should get out in protest. Quickly kill Rocco and Tony to 
    prevent the mission over cutscene, then push the caged Caddy to a parking 
    spot at your leisure. This eliminates the need to use the Fire Truck to knock 
    Rocco's body out (so it will save properly), and avoids most of the hassle of 
    a potential wanted level. Pushing it too violently may still cause one, 
    though, so be careful.
    
    <<Formulated by: minczgamers>>
    
    ----------------------------
    STRATEGY 3: Proceed as usual until Rocco parks the Caddy. Call Henrique for a 
    Bullet GT, get in, and Tony will also get in. Begin pushing the caged Caddy to 
    a parking spot (Rocco is still in it at this point). Be careful not to push it 
    over, or Rocco will get out and the mission will fail! If it goes on its side, 
    back up and let it correct itself. The Caddy will skid the entire way, but 
    this won't affect anything.
    
    Once in a parking spot, ram it to tip it over until Rocco gets out. Quickly 
    correct it (or let it correct itself) or it'll blow up. Push it into the 
    parking spot, then use the Bullet GT to gently push Rocco away. Get out, get 
    Tony near him, then kill them both quickly (a rocket or sticky bomb may work). 
    If done properly, the mission will fail, and the Caddy will be sitting in the 
    parking spot! The reason for this strategy is the roads will have no traffic, 
    making the push much easier.
    
    <<Formulated by: aftica>>
    
    ----------------------------
    STRATEGY 4: Use the strategy detailed in section 1.2 - Using cops to drive 
    UJ cars. This can be a big help to obtaining this, although keep in mind it is 
    not very fast, so you will have to drive slowly to ensure the cop can keep up 
    with you.
    
    <<Formulated by: GTA Phreak>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    3.4 - Swift w/ side doors closed (1st of 2)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Caught With Your Pants Down (Yusuf Amir)
    Difficulty: *
    Required: Suicide and mission failure
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: A large white helicopter with stiffer controls than a Maverick, 
    but much sturdier. This particular one has the side doors closed, unlike 
    the Maverick's (which are always open).
    
    ----------------------------
    STRATEGY: Fly to a parking spot after you get in the Swift. Kill Yusuf, then 
    quickly kill yourself, before the mission over cutscene plays. If done 
    correctly, when you return, the Swift should be there waiting. To quickly kill 
    yourself, walk away from the Swift, snipe Yusuf, then blow yourself up with 
    rockets or maybe a sticky bomb.
    
    <<Formulated by: GTA Wiki>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    3.5 - Skylift (1st of 2)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: For the Man Who Has Everything (Yusuf Amir)
    Difficulty: *****
    Required: Weapons to shoot it down (Shotgun w/ exploding shells recommended); 
     also !!!CHEATS!!! are probably going to be needed
    Discovered by: -MB-
    
    ----------------------------
    Description: A large, oddly-shaped blue helicopter designed for aerial 
    transport of vehicles. This is the normal version, with just the helicopter 
    itself. This helicopter is over twice the size of the Annihilator, making 
    it the biggest helicopter in GTA history.
    
    ----------------------------
    STRATEGY 1: This is not terribly difficult to get, but requires precision. 
    This is best done via mission replay, as the explosive shotgun is the best 
    weapon to get this with. Any can work, but it is much simpler with it. Proceed 
    with the mission until you get in the Swift with Yusuf. Instead of heading to 
    the Skylift, fly to the Broker Bridge and land on the western tower (the 
    large, flat bridge supports). Once here, arm your weapon and wait for the 
    Skylift to appear.
    
    Once it does, you need to hit it with four explosive shells to bring it down. 
    Make sure the last one connects when it is directly over the middle of the 
    platform you are on! It is critical to bring it down at that EXACT moment, and 
    no sooner or later. If done correctly, it will head towards the Pier 45 
    building as it crashes. The game will then shift to the mission failure 
    cutscene.
    
    If the Skylift was shot down correctly, you should see it crashing at Pier 45 
    as soon as the cutscene starts. Immediately skip the cutscene, and once back 
    in control of Luis, turn the camera to look to Pier 45. The destroyed Skylift 
    should be visible in the distance. If so, success! Run to it, keeping it in 
    view at all times.
    
    Now comes the annoying part. Either call Henrique for an APC, or use the APC 
    cheat (272-555-8265) to call an APC, then use the cannon to push the Skylift 
    along the road until you reach Niko's Middle Park East safehouse parking spot. 
    The Remove Wanted Level cheat will very likely be necessary (267-555-0100), 
    and the Health cheat (362-555-0100) will help if the APC takes too much 
    damage. No vehicle is able to effectively push the Skylift, as it is just too 
    heavy to move, even when destroyed.
    
    Once the Skylift is at the parking spot, push it in, and quickly activate the 
    mission replay text (if you're doing this on your first time through the 
    storyline), or do a mission replay (if you've finished the storyline). This 
    will quickly teleport you away from the parking spot, allowing the game to 
    easily save the Skylift.
    
    With a modest amount of luck, when you return, the Skylift will be fully 
    repaired and ready for flying. If so, get in and reposition it to better 
    situated. Park the Skylift so that the front wheel and right-rear wheel are 
    within the yellow parking zone. This will allow you to keep the Skylift! Other 
    positions won't store it properly, and other safehouses don't allow enough 
    room to safely store it.
    
    There is a chance the Skylift will vanish once it is pushed into the parking 
    spot, since this game seems to often delete destroyed vehicles within the 
    parking spots. If so, just try again. Although not a very reliable strategy, 
    it's better than nothing, especially if you are unable to get it from the 
    other mission, due to playing on a PS3, or having too many cheats stored in 
    your cellphone.
    
    <<Formulated by: -MB-; F_H_Nukem (mission replay text part)>>
    
    ----------------------------
    STRATEGY 2: Check this youtube link. I'm still in the process of verifying 
    this strategy, possibly improving it, and writing it up formally for the 
    guide, however it'll be a little while until that's done. Until then, enjoy.
    http://youtu.be/YXZvp7-VvKY
    
    <<Formulated by: watamura77>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    3.6 - Lustered Stretch E
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Frosting on the Cake (Tony Prince)
    Difficulty: *
    Required: Nothing
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: This is much shorter than the normal Stretch, and looks a 
    bit less fancy. It also has a luster, making it rather unique. The only 
    non-lustered Stretch E available in the game is if one is found randomly 
    on the streets while driving one.
    
    ----------------------------
    Mission replay checkpoint: At the start of the chase. Only really useful if 
    you end up dying during the chase, or losing the car somehow.
    
    ----------------------------
    STRATEGY: This is the car you drive for most of the mission. After passing, 
    you get to keep it, so park it and save the game. The one used during the 
    first part of the mission is the same one used at the end, so there's no 
    concern over losing whatever luster you may start with.
    
    ----------------------------
    NOTE: This vehicle can appear randomly on the streets, but ONLY if you 
    are driving one yourself, or much less likely, if one was recently in the 
    game's memory (such as after a mission featuring it). It is thus still 
    unique, as unless you obtain it in or after a mission where it is used, 
    you won't see one elsewhere.
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    3.7 - Black Slamvan
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Frosting on the Cake (Tony Prince)
    Difficulty: ***
    Required: Mission failure
    Discovered by: Mrlampswitchable
    
    ----------------------------
    Description: A special van with an oddly curved body and unique-looking 
    wheels. Although all Slamvans are unique, the ones found in this mission 
    (also the only place to obtain it) are black, with magenta upholstery and 
    silver trim, which likely cannot be obtained via Pay n' Spray. lol232 also 
    reports a version with red trim and wheels, and the same interior color.
    
    ----------------------------
    Mission replay checkpoint: At the start of the chase. This is extremely useful 
    for repeated attempts to get the Slamvan.
    
    ----------------------------
    STRATEGY (PS3 / 360 versions): These only appear during the chase sequence 
    in the Stretch E, with Luis locked into tossing sticky bombs. To obtain one, 
    as soon as the sequence begins, press buttons frantically, and Luis will "get 
    out" of the car. He'll still be stuck in the sticky bomb targeting mode, but 
    this will end once the mission fails for abandoning the car. Note that you 
    begin mashing buttons once the cutscene is over and you can see the game world 
    again, NOT during the blank loading screen after the cutscene. Starting the 
    mashing too early will prevent the trick from working properly. Proceed to 
    find a nearby Slamvan and jack it. Drive back to a parking spot at your 
    leisure.
    
    <<Formulated by: Mrlampswitchable>>
    
    ----------------------------
    STRATEGY (PC version): lol232 reports that the combination of buttons that 
    must be mashed to trigger the glitch are: Q, W, F, V, C, space, and the left 
    mouse button, all assuming default controls. In addition, he mentions that 
    switching weapons may not work if the glitch below kicks in. To solve this, 
    you must lose all weapons by getting busted or using all of their ammo. The 
    only remaining weapons allowed are a sniper rifle and a melee weapon. I don't 
    have the PC version, so I'm not aware if there are any workarounds to this 
    issue.
    
    ----------------------------
    NOTE: Sometimes the "sticky bomb aim" effect will last after the mission, and 
    affect all firearms. This aim prevents getting inside vehicles. The solution 
    is to switch to fists or a melee weapon; these allow Luis to interact with 
    cars normally. Saving and loading the file will fix this issue.
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    3.8 - Swift w/ side doors open (2nd of 2)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: ...Blog This! (Tony Prince)
    Difficulty: *
    Required: Mission failure
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: A large white helicopter with stiffer controls than a 
    Maverick, but much sturdier. This particular one has the side doors open, 
    like a Maverick's. This version is obtainable any time after finishing the 
    storyline, by replaying the mission "...Blog This!"
    
    ----------------------------
    STRATEGY: To keep this after the mission, don't bother taking off, but 
    instead shoot Tony dead, then quickly afterwards, kill the Celebinator. Tony 
    has much more health than the Celebinator, hence why you should go for him 
    first. After this, get back in via the passenger door (to pull Tony's body 
    out, this is important), and fly it to a parking spot. If Tony's body isn't 
    removed, it won't store properly.
    
    <<Formulated by: Lancet Jades w/ adamcs revelation>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    3.9 - Johnny's Hexer
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    (Vehicle is UJ)
    Mission: Not So Fast (Tony Prince)
    Difficulty: ****
    Required: Mission failure, and a Fire Truck
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: This is Johnny's trademark motorcycle from TLAD, a chopper-
    style silver bike with blue lines on the tank. That it is Johnny's custom 
    Hexer is important, as normal ones that (might) appear on the street are of 
    generic colors, as are any pay n' sprayed Hexer, including this one.
    
    ----------------------------
    STRATEGY 1: After landing the Buzzard near the Hexer (which is behind the 
    museum on the north side), call 911 and request a Fire Truck. The problem 
    here is after the mission fails (which will happen if the Hexer is pushed 
    into the street), it automatically catches fire and soon explodes. Use the 
    Fire Truck trick to push the Hexer to the Middle Park East parking spot. Once 
    it is there, do one of two things, depending on whether you're playing the 
    mission as part of the story, or via the mission replay feature:
    
    During the story: Accept the mission replay text
    Mission replay: Start a replay of another mission
    
    Doing one of these will immediately jump the game away from the parking spot 
    and preserve the Hexer. It is possible to keep it without doing one of these, 
    by simply driving away from the Hexer as it burns, however that is unreliable 
    and can lead to it simply vanishing entirely.
    
    <<Formulated by: thekosmicfool, fiis (mission replay); F_H_Nukem (story)>>
    
    ----------------------------
    STRATEGY 2: Use the strategy detailed in section 1.2 - Using cops to drive 
    UJ cars. It is a sort distance to the parking spot, so it shouldn't be too 
    difficult. However, using a Fire Truck might be just as efficient.
    
    <<Formulated by: GTA Phreak>>
    
    ----------------------------
    NOTE: Generic Hexers may spawn randomly on the streets, but only if you are 
    riding one yourself. They will never spawn out of nowhere. In addition, it 
    will only appear in certain places in the city, if it appears anywhere at all.
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    3.10 - Skylift (2nd of 2)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: For the Man Who Has Everything (Yusuf Amir)
    Difficulty: *****
    Required: !!!CHEATS!!!, sniper rifle
    Discovered by: XTREME0235 and takadox
    
    ----------------------------
    Description: A large, oddly-shaped blue helicopter designed for aerial 
    transport of vehicles. This is the normal version, with just the helicopter 
    itself. This helicopter is over twice the size of the Annihilator, making 
    it the biggest helicopter in GTA history.
    
    ----------------------------
    NOTE: THIS STRATEGY ONLY WORKS FOR THE XBOX 360 AND PC VERSIONS! The Skylift 
    CANNOT be obtained from this mission on the PS3 version, as it has been 
    patched to remove the Skylift as soon as the mission ends, preventing any 
    method of obtaining it. Check strategies for 3.5 - Skylift in Caught With Your 
    Pants Down (although it will almost definitely require cheats as well). There 
    is a strategy for the PS3 version there.
    
    ----------------------------
    sSTRATEGY: This is a rare step-by-step strategy listing, due to how long it 
    is. As difficult as it all sounds, it's actually quite simple and easy. The 
    problem is that screwing up means replaying the entire mission again, and 
    there's NO way to shorten it. You must drive Yusuf's car to the marker, then 
    follow the entire train sequence, then NOT skip the final cutscene on every 
    single attempt.
    
    1: Before attempting this, use the Annihilator cheat (359-555-0100). This is 
    important as it needs to be in your cell phone's cheat list. For those who 
    dislike cheating and only want one cheat on their record, do this in Luis' 
    house. The cheat will be added but your official cheat count will still be 
    at zero, as the cheat will fail to work. Alternatively, the Buzzard cheat can 
    be used (359-555-2899). It will accomplish the same goal, but as it handles a
    bit differently than the Annihilator, some players may find it easier to work 
    with.
    
    2: During the final cutscene, Yusuf drops Luis off. Luis waves at Yusuf and 
    then makes a comment. During this comment, open up your cellphone and quickly 
    use the Annihilator or Buzzard cheat (should be on the bottom of your phone 
    list, and at the top of the cheat list). As soon as this happens, exit out of 
    the phone, run to the helicopter, and get inside. You MUST do this as fast as 
    possible; any delay will likely cause you to be too slow to catch up in time.
    
    3: Hold down on the stick as your helicopter takes off, to tilt the heli 
    backwards. Make sure to keep looking south, towards the Skylift, or it will 
    vanish! Don't pull back to the point you plunge straight towards the line of 
    trees behind you, but make sure you head backwards at a good pace. Turn the 
    helicopter around when you have the chance, so you can tilt forwards and 
    speed after the Skylift.
    
    4: Yusuf and the Skylift should be in the distance. Chances are he's flashing, 
    as though the game is deciding whether or not to delete the helicopter. If you 
    cannot see the Skylift at this point, or if it vanishes for more than a second 
    or two, retry, because it's already lost.
    
    5: Once he stops flashing, you're safe, so long as he isn't out of sight for 
    too long. He should be, by default, heading south along the water east of the 
    highway along the east coast of Broker. To the south should be a section of 
    raised highway (the east-west highway which leads to the Broker Bridge). 
    Slowly and carefully fly and land your helicopter here (keep it intact 
    though!), making sure the Skylift doesn't leave your view (a moment should be 
    okay, but if given a couple of seconds off-camera, it will vanish).
    
    6: Once on the highway, land, and keep watching the Skylift. It will stop 
    about halfway to the highway, then start moving slowly backwards. Don't 
    worry, as it will soon stop again, and begin slowly moving forward. Once 
    this happens, and it approaches the highway, run south to the southeastern 
    corner of the raised highway (the part that runs north-south).
    
    7: After reaching the corner, watch the Skylift, and prepare to snipe. When 
    it begins hovering over the highway itself, aim at the cockpit and snipe 
    Yusuf. There should be a small beige-colored ball inside; that is the target. 
    One shot should to it. With any luck, it'll drop onto the highway, a short 
    enough drop it won't explode, and with the highway walls (the edges and 
    middle) so low, neither the blades nor tail should snap. The key to this step 
    is to be at the actual southeast part of the highway, so that you look at the 
    Skylift from a 45 degree angle. This allows you to judge when it is over the 
    highway and can be safely shot down, and allows you to easily snipe Yusuf's 
    head, as the side window gives greater visibility than the forward 
    windshield.
    
    8: Once it is safely on the highway, run over to it and get inside. There 
    should be no impediment to taking off immediately. Don't linger, as an errant 
    car may drive by and snap off the tail, or knock it off of the highway if it 
    is teetering on the edge. Ignore any wanted level you may have gotten from 
    sniping; it will be lost by the time you reach the parking spot.
    
    9: After doing all of this, saving it requires heading to Niko's Middle 
    Park East parking spot. Park the Skylift so that the front wheel and 
    right-rear wheel are within the yellow parking zone. This will allow you 
    to keep the Skylift! Other positions won't store it properly, and other 
    safehouses don't allow enough room to safely store it.
    
    Some other tips:
    -If the blades snap after Luis is in the Skylift, inputting the health cheat 
     (362-555-0100) will fully repair the helicopter.
    -Turning around quicker (by doing a 180 as soon as you take off) will let the 
     Skylift retain the subway car, however this is of little use as it vanishes 
     when saved in a parking spot. The subway car is intangible anyways.
    -In my experience, using the Advanced MG to "break open" the cockpit and make 
     Yusuf snipeable is not necessary. One shot at his head will kill him and 
     cause the Skylift to descend. Although the MG may destroy the cockpit 
     windshield, this is not necessary to hit him with a sniper rifle.
    -"Guiding" Yusuf to other places (such as the airport) is also not necessary, 
     as the default AI for how he acts is sufficient to shoot him down and 
     (hopefully) keep it.
    -TURN OFF AUTOSAVE! If autosave is on when the mission is completed, the 
     autosave will cause Yusuf to vanish! It makes obtaining the Skylift quite 
     impossible.
    
    <<Formulated by: takadox>>
    
    ----------------------------
    NOTE: If you have too many cheats recorded in the phone, the Skylift may be 
    impossible to acquire using this method, as it requires incredibly fast timing 
    to work. Without the Annihilator cheat readily accessible on the list, it is 
    simply impossible to spawn it in time to catch the Skylift before it vanishes. 
    If this is the case for you (or you're on the PS3 version), look at 3.5 - 
    Skylift for how to obtain it from Caught With Your Pants Down.
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    3.11 - Bati Custom
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Departure Time (Tony Prince)
    Difficulty: *
    Required: Mission failure
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: A red and white sport bike slathered with advertisements on the 
    sides.
    
    ----------------------------
    STRATEGY: This motorcycle is provided after destroying all the heroin 
    vans. You can easily get it by waiting until Timur appears, then rushing for 
    the motorcycle. You'll fail the mission for letting Timur get away, so just 
    take it to a parking spot and save.
    
    <<Formulated by: Lancet Jades>>
    
    ----------------------------
    NOTE: This vehicle can appear randomly on the streets, but ONLY if you 
    are driving one yourself, or much less likely, if one was recently in the 
    game's memory (such as after a mission featuring it). It is thus still 
    unique, as unless you obtain it in or after a mission where it is used, 
    you won't see one elsewhere.
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    3.12 - Swift w/ side doors closed (2nd of 2)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Bruce Spade (Club Management)
    Difficulty: *
    Required: Mission failure
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: A large white helicopter with stiffer controls than a Maverick, 
    but much sturdier. This particular one has the side doors closed, unlike 
    the Maverick's (which are always open).
    
    ----------------------------
    STRATEGY: This is the helicopter used to pick up the target. It normally 
    vanishes after dropping him off at the club, so you must park it in a 
    parking spot, then shoot it until it catches fire. Drive away before it 
    explodes and return to confirm it.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    3.13 - Schafter (redesign)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Many story missions; all Club Management missions
    Difficulty: What's the sound of one hand clapping?
    Required: Feels like I'm requiring nothing at all! Nothing at all!
    Discovered by: lol
    
    ----------------------------
    Description: This is the Schafter's redesign. It looks a bit better, and a 
    bit bigger, too. Wheels look drastically different. A black version (which is 
    not unique in and of itself) is Tony's trademark car.
    
    ----------------------------
    STRATEGY: In many of the missions where you use this car, you keep it 
    afterwards, so just take it to a parking spot. Some that give it to you like 
    this are I Luv L.C., Chinese Takeout, and Practice Swing. All Club Management 
    missions have it appear, and it may be taken to a parking spot before 
    finishing the mission. Really, if you have trouble getting this car, you have 
    problems. BIG problems.
    
    ----------------------------
    NOTE: This is only included because technically (VERY technically) it's a 
    unique car according to the parameters I set at the start of the guide. It 
    will only appear on the streets if you are driving one yourself, or have 
    recently driven one, so it cannot be obtained without first having been used.
    Enjoy your damn car, punks.
    ------------------------------------------------------------------------------
    
    
    
    
    ==============================================================================
    *4* SPECIALLY COLORED/FEATURED VEHICLES
    ==============================================================================
    These vehicles all have some special color of feature that the vehicle 
    usually does not have. For possible luster colors of lustered vehicles, 
    consult the luster table in the terms section. Normally these are also 
    unavailable at the end of the game (as was in ancient times), but with 
    the mission replay feature, may be acquired at anytime. Mission failures 
    on replays don't count towards the "Missions Failed" stat, either, if 
    you're someone who cares.
    
    NOTE: The above ONLY applies to story missions. Side missions (random 
    encounters and club management) are once-off, and very missable!
    
    
    ------------------------------------------------------------------------------
    4.1 - Bright Red Buffalo (1st of 3)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Kibbutz Number One (Mori Kibbutz)
    Difficulty: *
    Required: Nothing, or mission failure
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: A Buffalo that is brighter red than the normal red for the 
    car.
    
    ----------------------------
    STRATEGY 1: Once you reach the point in the mission where Mori exits the car 
    (in Bohan), drive the car to the nearby parking spot (from Niko's Bohan 
    safehouse), and then run back to the marker where Mori is waiting. This won't 
    fail the mission, however it will almost certainly cost you enough time so 
    that you can't meet the time requirement on the mission.
    
    <<Formulated by: serialnumberplate>>
    
    ----------------------------
    STRATEGY 2: This vehicle is driven to the docks. To keep it, park it and 
    then shoot Mori dead. The mission will fail and it'll be waiting in the 
    parking spot. Alternatively, bash around or shoot the car until the mission 
    fails for destroying it. Mori will get out, and the car will hopefully work 
    after trying to call someone. Do this in a parking spot in case it catches 
    fire, then leave and return to claim the car.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    4.2 - Bright Blue Buffalo
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Bang Bang (Tony Prince)
    Difficulty: *
    Required: Nothing (or mission failure)
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: A Buffalo with a slightly different blue color than normal.
    
    ----------------------------
    STRATEGY: This car is provided for Luis at the start of the mission. Just 
    drive it to a parking spot right away, complete the mission, then return to 
    confirm it. Alternatively, just get to the train, and fail the mission. 
    Either way is just as easy.
    
    <<Formulated by: Claude4Catalina>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    4.3 - Black "Mafia" PMP 600 w/ hybrid grill (1st of 2)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Clocking Off (Armando Torres)
    Difficulty: * (***** for theoretical no-fail strategy)
    Required: Nothing or mission failure
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: This is a normal looking Mafia PMP 600 (gloss black coloring, 
    and a small spoiler on the rear), except that it has a hybrid grill. The 
    description of the hybrid grill can be found in the list of terms in an 
    earlier section.
    
    ----------------------------
    Mission replay checkpoint: At the start of the shootout. This can be useful if 
    you're killed, or wish to obtain the vehicles in this mission by simply 
    driving off and failing, one at a time.
    
    ----------------------------
    STRATEGY 1: Several of these are sitting near the docks, on the upper-most 
    level. Getting one is more difficult, however. Before finishing the battle, 
    drive one out into the street and onto the bridge into Algonquin (right 
    side!). Once the transportation part of the mission comes up, push the car 
    with your Cavalcade towards the mission end marker! The mission fails if 
    you go too far from Armando's vehicle, so speedy pushing is a necessity.
    
    <<Formulated by: Lancet Jades>>
    
    ----------------------------
    STRATEGY 2: Just fail the mission and park this at the Bohan parking spot. 
    There's no cutscene if you fail for leaving the scene of the mission.
    
    ------------------------------------------------------------------------------
    NOTE: The first strategy is purely theory. Don't blame me if you attempt 
    it and the car vanishes after the final cutscene (but do report it to me, 
    success or failure).
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    4.4 - Solid Black Sanchez
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Clocking Off (Armando Torres)
    Difficulty: *
    Required: Nothing (mission failure if not using replay)
    Discovered by: Claude4Catalina
    
    ----------------------------
    Description: This is a black Sanchez. What makes it unique is even the fuel 
    tank is black. Usually it is silver, no matter the color the bike is.
    
    ----------------------------
    Mission replay checkpoint: At the start of the shootout. This can be useful if 
    you're killed, or wish to obtain the vehicles in this mission by simply 
    driving off and failing, one at a time.
    
    ----------------------------
    STRATEGY: Play the mission up until the rival gang attacks. After killing 
    as many as is needed to be safe, check the uppermost tier of the battlefield. 
    This bike is sitting between two stacks of large metal shipping crates. One 
    stack has a red one on bottom and a white one on tip, the other stack are both 
    blue. Drive away to a parking spot, failing the mission for going too far from 
    the battle zone.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    4.5 - Black "Mafia" PMP 600 w/ hybrid grill (2nd of 2)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    (Vehicle is UJ)
    Mission: Not So Fast (Tony Prince)
    Difficulty: **
    Required: Mission failure and a pushing vehicle
    Discovered by: Lancet Jades (via Swift)
    
    ----------------------------
    Description: This is a normal looking Mafia PMP 600 (gloss black coloring, 
    and a small spoiler on the rear), except that it has a hybrid grill. The 
    description of the hybrid grill can be found in the list of terms in an 
    earlier section.
    
    ----------------------------
    STRATEGY 1: Once again, these are outside the museum in the diamond mission. 
    Except this time, they are all UJ. To keep it requires failing the mission. 
    Land the Buzzard on the street east of the museum, get a pushing vehicle 
    (consider calling Henrique for a Cavalcade FXT), and begin pushing it to a 
    parking spot (preferably Middle Park East). If the Buzzard is left in the 
    street, the mission will fail for abandoning the chopper about halfway to the 
    parking spot. With the mission over, simply push it in and go save the game.
    
    <<Formulated by: Lancet Jades>>
    
    ----------------------------
    STRATEGY 2: You can try the strategy detailed in section 1.2 - Using cops 
    to drive UJ cars, although it will probably be just as easy to push it the 
    short distance necessary.
    
    <<Formulated by: GTA Phreak>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    4.6 - White "Mafia" PMP 600 w/ hybrid grill
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    (Vehicle is UJ)
    Mission: Not So Fast (Tony Prince)
    Difficulty: **
    Required: Mission failure and a pushing vehicle
    Discovered by: Lancet Jades (via Swift)
    
    ----------------------------
    Description: This is the same as the Black "Mafia" PMP 600 with hybrid 
    grill, except that it is gloss white instead of black. This makes it an 
    all-around better prize.
    
    ----------------------------
    STRATEGY 1: Once again, these are outside the museum in the diamond mission. 
    Except this time, they are all UJ. To keep it requires failing the mission. 
    Land the Buzzard on the street east of the museum, get a pushing vehicle 
    (consider calling Henrique for a Cavalcade FXT), and begin pushing it to a 
    parking spot (preferably Middle Park East). If the Buzzard is left in the 
    street, the mission will fail for abandoning the chopper about halfway to the 
    parking spot. With the mission over, simply push it in and go save the game.
    
    <<Formulated by: Lancet Jades>>
    
    ----------------------------
    STRATEGY 2: You can try the strategy detailed in section 1.2 - Using cops 
    to drive UJ cars, although it will probably be just as easy to push it the 
    short distance necessary.
    
    <<Formulated by: GTA Phreak>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    4.7 - Bright Red Buffalo (2nd of 3)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: This Ain't Checkers (Mori Kibbutz)
    Difficulty: *
    Required: Mission failure
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: A Buffalo that is brighter red than the normal red for the 
    car.
    
    ----------------------------
    STRATEGY: Again, this is the vehicle used by Luis and Mori. Once the 
    mission starts, just shoot Mori dead, then drive this to a parking spot 
    at your leisure.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    4.8 - Dark Red Buffalo
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: This Ain't Checkers (Mori Kibbutz)
    Difficulty: *
    Required: Nothing
    Discovered by: timAJH
    
    ----------------------------
    Description: A Buffalo that is a darker red than usual. Resembles the dark 
    red F620 used in Triathlons.
    
    ----------------------------
    Mission replay checkpoint: The beginning of the race. Only really useful if 
    Mori beats you to the cars and takes this one, or if you inexplicably die 
    somehow.
    
    ----------------------------
    STRATEGY: This is one of the vehicles used in the Triathlon's land portion. 
    Choose this after disembarking the boat, and finish the mission. Then just 
    drive it to a parking spot. Note that if Mori beats you to the cars, he is 
    guaranteed to take this one, so you will need to try again to obtain it.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    4.9 - Bright Red Buffalo (3rd of 3)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: No. 3 (Mori Kibbutz)
    Difficulty: *
    Required: Mission failure
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: A Buffalo that is brighter red than the normal red for the 
    car.
    
    ----------------------------
    STRATEGY: Luis, Mori, and Brucie drive this to the car pickup. To keep it, 
    get out at the start and shoot Brucie dead, then get back in. Luis will 
    still be driving it after the mission failure cutscene. Proceed to a 
    parking spot.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    4.10 - White Bullet GT w/ red racing stripes
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: No. 3 (Mori Kibbutz)
    Difficulty: *
    Required: Mission failure
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: A white Bullet GT with red racing stripes along the side.
    
    ----------------------------
    Mission replay checkpoint: At the start of the race. Can be useful if you 
    accidentally destroy this car while pushing 4.11 - Bright Blue F620, or are 
    just generally incompetent at even the simplest of life's tasks.
    
    ----------------------------
    STRATEGY: This is the vehicle used by Luis during the main part of the 
    mission, and is easy to keep. Start the racing portion of the mission, 
    then drive it to a parking spot. You'll fail for not keeping up with 
    Mori, and can park the car in a parking spot.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    4.11 - Bright Blue F620
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    (Vehicle is UJ)
    Mission: No. 3 (Mori Kibbutz)
    Difficulty: **
    Required: Mission failure
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: An F620 with a more vibrant blue paintjob than the normal 
    blues in the palette.
    
    ----------------------------
    Mission replay checkpoint: At the start of the race. Useful if you accidently 
    destroy this car while pushing it back to the parking spot, or somehow lose 
    it after failing the mission and it doesn't drive back.
    
    ----------------------------
    STRATEGY 1: This is quite simple. Proceed with the mission until you reach 
    the part where you earn a wanted level (once in the proper cars). Follow Mori 
    and Brucie until you reach the area in front of the Angels of Death clubhouse. 
    For those who have not played TLAD, this is where you turn off of the road 
    into a dirt alley of sorts, with a highway above you. Once here, just park, 
    not following them. Eventually the mission will fail for abandoning Mori. The 
    wanted level will also vanish. After this happens, both Brucie and Mori will 
    eventually be found driving back towards you! Just park in front of the blue 
    F620, point a gun a Brucie, and he'll get out. Then, push the car to Luis' 
    apartment at your leisure, using your superior white and red Bullet GT.
    
    <<Formulated by: minczgamers>>
    
    ----------------------------
    STRATEGY 2: You can try the strategy detailed in section 1.2 - Using cops 
    to drive UJ cars, although it will probably be just as easy to push it the 
    short distance necessary.
    
    <<Formulated by: GTA Phreak>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    4.12 - Solid Black Maverick (1st of 3)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Ladies' Night (Tony Prince)
    Difficulty: *
    Required: Nothing
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: This Maverick is solid black, without the white bottom Mavericks 
    usually have. It still has a white stripe and the "MAVERICK" lettering along 
    the bottom side of the body.
    
    ----------------------------
    STRATEGY: This is the chopper used in the mission. It sits on the helipad 
    after finishing the mission, so just fly it to a parking spot.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    4.13 - Bright Red Comet
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    (Vehicle is UJ)
    Mission: Ladies' Night (Tony Prince)
    Difficulty: ***
    Required: Mission failure and a pushing vehicle
    Discovered by: Floris Ferwerda
    
    ----------------------------
    Description: A red Comet that is brighter than the normal red for this 
    vehicle.
    
    ----------------------------
    Mission replay checkpoint: After Packie's car enters the garage. A simple 
    checkpoint that can be useful, given the distance this needs to be pushed.
    
    ----------------------------
    STRATEGY 1: Packie drives this during the mission. To obtain it, wait for 
    him to get out at the end of the chase, then land and shoot Tony to fail. 
    Get another vehicle (to push the Comet with, since it's UJ), and push it 
    to Niko's Alderney parking spot. Calling Henrique for a Cavalcade FXT will 
    work wonders for the push.
    
    <<Formulated by: Floris Ferwerda>>
    
    ----------------------------
    STRATEGY 2: Land the helicopter while the car is in the parking garage late 
    into the pursuit. Kill Tony as usual once it enters. Although this is father 
    from the Alderney City parking spot, the Comet will just circle in the garage. 
    5.3 - Lustered Beige Vincent will also be there, if you're feeling insane and 
    want to try for both at the same time.
    
    <<Formulated by: Lancet Jades>>
    
    ----------------------------
    STRATEGY 3: Use the strategy detailed in section 1.2 - Using cops to drive 
    UJ cars. This works quite well as there are often cops around the places to 
    make the car stop. This complements the above strategies rather than replaces 
    them, though.
    
    <<Formulated by: GTA Phreak>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    4.14 - Bright Red Oracle
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Going Deep (Ray Bulgarin)
    Difficulty: **
    Required: Nothing
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: A bright red-colored Oracle.
    
    ----------------------------
    Mission replay checkpoint: Inside the parking garage, with Luis inside the 
    Landstalker. Useful if it gets destroyed in the shootout, or from chain 
    reaction explosions.
    
    ----------------------------
    STRATEGY: This is the vehicle you and Bulgarin hide behind while observing 
    the NOOSE team in the underground car park. When leaving the car park, take 
    this car and use it to escape the NOOSE, then after finishing the mission, 
    park it somewhere. Just be sure it isn't destroyed in the very likely chain 
    reaction of exploding vehicles inside the garage.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    4.15 - Solid Black Maverick (2nd of 3)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Dropping In (Ray Bulgarin)
    Difficulty: *
    Required: Mission failure
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: This Maverick is solid black, without the white bottom Mavericks 
    usually have. It still has a white stripe and the "MAVERICK" lettering along 
    the bottom side of the body.
    
    ----------------------------
    Mission replay checkpoint: If for some reason Ladies' Night was too simple to 
    obtain this chopper from, there is a checkpoint in the chopper on the helipad. 
    If you kill Timur and there is no mission failure cutscene, it means this 
    checkpoint has been activated.
    
    ----------------------------
    STRATEGY: This is the chopper used in the mission. Keeping it is easy; 
    just get in and fly off before Timur can get in. The mission will fail 
    for abandoning Timur, and you'll be flying the chopper. Park it and save.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    4.16 - Solid Black Maverick (3rd of 3)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: In the Crosshairs (Ray Bulgarin)
    Difficulty: *****
    Required: A lot of luck and a handful of hope
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: This Maverick is solid black, without the white bottom Mavericks 
    usually have. It still has a white stripe and the "MAVERICK" lettering along 
    the bottom side of the body.
    
    ----------------------------
    Mission replay checkpoint: I get it, you're a masochist. But seriously, you 
    need to have some limits. There's a checkpoint after killing the four snipers, 
    but really, if you feel the need to exploit this checkpoint to get this copy 
    of the solid black Maverick, get help. FAST.
    
    ----------------------------
    STRATEGY 1: This helicopter attacks you after the duel with the four 
    snipers. To obtain it, one must either snipe the pilot and hope it lands and 
    stays intact, so that Luis can get in and fly off, or force the pilot out 
    somehow, then shoot it down and push the carcass to a parking spot. Sniping 
    the pilot is easy, but having it hand on the roof and intact is not. I never 
    succeeded in doing that, but lol232 reports he did. There's no reason it won't 
    work, provided you have a lot of luck.
    
    <<Formulated by: lol232 / Lancet Jades>>
    
    ----------------------------
    STRATEGY 2: Forcing the pilot out is a matter of damaging the helicopter 
    enough to cause the pilot to bail out. Try using the explosive shotgun on it 
    until it catches fire; hopefully the pilot will dive out and the helicopter 
    will crash and explode, without anyone sitting inside. Once this happens, 
    finish killing the enemies, call a Fire Truck or Armando for an APC (suggested 
    by lol232), and begin pushing it towards a parking spot. It's a long push, but 
    the mission will end successfully part of the way there. Be careful of other 
    cars and pedestrians, as pushing a carcass has no inherent risk of a wanted 
    level, unlike intact vehicles.
    
    <<Formulated by: Darksunnyday / lol232>>
    
    ----------------------------
    STRATEGY 3: Just get it from a different mission! Both Ladies' Night and 
    Dropping In have the same damn helicopter, and both are MUCH easier. Ladies' 
    Night even gives it to you without a mission failure! USE YOUR HEAD!
    
    <<Formulated by: COMMON SENSE>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    4.17 - Gold Manana w/ maroon roof
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Arnaud random encounter #2
    Difficulty: *
    Required: Nothing
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: A Manana with a gold-colored body and a maroon roof.
    
    ----------------------------
    STRATEGY: This is driven by the pimp. Shoot him dead in the car, collect 
    the money, then get in this car and proceed to finish the mission. Park it 
    afterwards.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    4.18 - Bright Red F620
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Daisy random encounter
    Difficulty: *
    Required: Nothing
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: A bright red F620, different from the normal reds in its palette.
    
    ----------------------------
    STRATEGY: This car is parked across the street at the start of the mission. 
    It is kept even after finishing the random encounter, so just go through and 
    complete the mission, parking it afterwards.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    
    ==============================================================================
    *5* LUSTERED VEHICLES
    ==============================================================================
    Lustered vehicles are vehicles with a "luster" to them. A luster is a 
    secondary color that can only be seen well in certain light (try direct 
    sunlight from 12 PM to 4 PM). The vehicles with lusters are predominantly 
    black.
    
    There are six known luster colors at this time: red, blue, green, yellow, 
    purple, and orange. Of these, orange, purple, and red are the most visible, 
    although luster visibility depends on time of day, base car color (usually 
    black), and the vehicle itself (the luster on Cavalcade FXT is easier to 
    see than on the PMP 600, for example). It is not known yet whether all 
    vehicles that can be lustered can have all known colors. Orange is especially 
    unknown, as it often looks like either red or yellow, depending on the 
    vehicle.
    
    Some lustered vehicles seem to also be found in traffic, including vehicles 
    that cannot be found lustered in missions. So far, the only colors seen in 
    traffic are green and purple, but blue and possibly red may also be. Despite 
    this, I have yet to physically match up a luster vehicle found in traffic 
    directly aside one from a mission, so there may be differences anyways I 
    can't see at the moment. All in all, it seems like even if some lustered 
    vehicles are found in traffic, the selection is very small, and few if any 
    may actually be the same as ones from missions.
    
    These can be obtained even at the end of the game via mission replay, but 
    ONLY for main story missions. Random encounters and club management missions 
    are still one-off!
    
    
    ------------------------------------------------------------------------------
    5.1 - Lustered Black Cavalcade FXT
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    (Vehicle is UJ)
    Mission: Practice Swing (Tony Prince)
    Difficulty: *****
    Required: Mission failure, sticky bombs, and a pushing vehicle
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: These are black Cavalcade FXTs with a luster. The rear can either 
    have an open bed, or have a cover over it. Personally, the cover seems better, 
    as it shows off much more luster than the bed.
    
    ----------------------------
    Mission replay checkpoint: At the start of the shootout. This can save a lot 
    of time if you fail to get it back to Luis' parking spot safely. It will also 
    randomize the luster colors, making this an extremely fast way of finding the 
    color you want.
    
    ----------------------------
    STRATEGY 1: Three of these sit in the golfing area after the golfing segment 
    is finished. Unfortunately, they are UJ. To obtain one, play through the 
    mission until you kill the three Cavalcade FXTs of goons. Once this is 
    done, set a sticky bomb on both Caddys. Blow up the two Cavalcades that you 
    don't want (leaving the lustered one). Start the chase, and once they have 
    been lured outside of the golf course area (near the parking lot), quickly 
    exit your Caddy and move away, then detonate the bombs. The Cavalcades will 
    stop giving chase, and drive away slowly.
    
    If this happens near the parking lot south of the golf course, this is good. 
    It will endlessly circle inside! Call Henrique for an APC (a Cavalcade FXT 
    will suffice if this is done during the storyline), or phone for a Fire Truck. 
    Stand in front of the truck, and the three passengers will get out. Now the 
    driver. If shot dead, he will prevent the vehicle from saving properly on a 
    parking spot. The only alternative is to get him out before, which involves 
    one of two strategies. ade2 suggests holding him up (pointing a gun at him), 
    but this didn't work. I pushed the Cavalcade onto its side (or back) with the 
    APC (or Fire Truck). The driver will get out and wander off.
    
    Now, begin slowly pushing the Cavalcade FXT towards Luis' parking spot, 
    which is the closest one. It is a very long push, but shouldn't be too 
    difficult with the APC or Fire Truck. The advantage to a Fire Truck is if 
    the target accumulates too much damage, the water stream can put out the 
    fire. The downside to a Fire Truck is getting one can easily cause a wanted 
    level, and using the water cannon will probably get one as well (especially if 
    a cop is nearby).
    
    <<Formulated by: Lancet Jades and ade2>>
    
    ----------------------------
    STRATEGY 2: Use the strategy detailed in section 1.2 - Using cops to drive 
    UJ cars. Depending on your luck, it may even be possible for the cop to jack 
    this while the driver is still inside (dead or alive), if you have trouble 
    forcing him out.
    
    <<Formulated by: GTA Phreak>>
    
    ----------------------------
    NOTE: For some reason, the pursuers don't use the first Cavalcade to appear 
    (the eastern-most one, which is closest to Rocco's Caddy). Hope that the 
    luster you want doesn't appear on this one. The enemies will not use that 
    truck even if you destroy the other two trucks before the chase.
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    5.2 - Lustered Pink Feltzer
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    (Vehicle is UJ)
    Mission: Blog This!... (Tony Prince)
    Difficulty: ***
    Required: A helicopter, and a pushing vehicle
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: A bright pink Feltzer, like the one in GTAIV. This one, however, 
    can have the roof up, or be a convertible. Which one you find is random, so 
    replay until the desired variety appears. It also has a luster, although most 
    colors are difficult to see. Try red or yellow; blue appears as more of a 
    white luster.
    
    ----------------------------
    STRATEGY 1: This is parked in Gracie's driveway during the mission. The only 
    way to keep it is to push it to a parking spot (preferably the Lost Clubhouse 
    spot, as it is closest). Unfortunately, its UJ and in her driveway, to the 
    point it can't be pushed out. Fortunately, the solution is much easier than 
    previous versions said. Drive to Gracie's house and drop off Tony and Gracie, 
    THEN go to the heliport over the Booth Tunnel and fly the heli back to the 
    house.
    
    The pink Feltzer should still be there (although Tony and Gracie will have 
    vanished). Carefully hit it with the helicopter's blades to "throw" it out of 
    the driveway, then call 911 and request a Fire Truck. Jack the Fire Truck, and 
    push it to the nearby Lost Clubhouse's parking spot. Afterwards, go finish the 
    mission, then return to confirm the car.
    
    <<Formulated by: Lancet Jades>>
    
    ----------------------------
    STRATEGY 2: Use the strategy detailed in section 1.2 - Using cops to drive 
    UJ cars. This can make getting the car out of the parking spot quite easy, as 
    the cop is not limited by pushing space.
    
    <<Formulated by: GTA Phreak>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    5.3 - Lustered Beige Vincent
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    (Vehicle is UJ)
    Mission: Ladies' Night (Tony Prince)
    Difficulty: ***
    Required: Mission failure and a pushing vehicle
    Discovered by: lol232 (existence), and Lancet Jades (luster)
    
    ----------------------------
    Description: A tan-colored Vincent that is otherwise unremarkable. The tan 
    is a unique color for the car, though, and there's also a chance it will be 
    lustered.
    
    ----------------------------
    Mission replay checkpoint: After Packie's car enters the garage. This will 
    randomize the luster, making it a much easier way of getting a desired luster. 
    It will also help with actually GETTING the car, since it doesn't seem to 
    show up half of the time if failing the mission before it leaves the garage.
    
    ----------------------------
    STRATEGY 1: Once Packie enters the parking garage in Alderney, you are 
    expected to wait for him to emerge and continue the pursuit. Before he leaves 
    the garage, though, this beige Vincent will drive out and make a right turn. 
    To obtain it, simply land the chopper any time after Packie enters the garage 
    to fail the mission, then shoot and kill Tony (to avoid the post-mission 
    cutscene). Once this is done, you can get a pushing vehicle and push it to a 
    garage, preferably Niko's Alderney safehouse.
    
    Note that if you fail the mission before this is scripted to leave, it'll be 
    parked in the garage with no one inside. This could make pushing it harder, 
    but if you wait for it to leave, you'll have to run after the car and hope to 
    kill the driver with gunfire, or hope that shooting Tony to death to avoid the 
    cutscene scares the driver from his car (happens sometimes, but not always). 
    Also, when doing it this way, sometimes it will simply not be there, forcing 
    you to try again.
    
    <<Formulated by: Lancet Jades>>
    
    ----------------------------
    STRATEGY 2: Use the strategy detailed in section 1.2 - Using cops to drive 
    UJ cars. This complements the above strategies rather than replaces them, 
    though.
    
    <<Formulated by: GTA Phreak>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    5.4 - Lustered Black Landstalker
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Going Deep (Ray Bulgarin)
    Difficulty: *
    Required: Mission failure
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: This is a black Landstalker with a luster. It's still a terrible 
    vehicle, but at least it looks good while being terrible.
    
    ----------------------------
    Mission replay checkpoint: Inside the parking garage, with Luis inside the 
    Landstalker. Despite the vehicle existing before this point in the mission, it 
    will actually randomize the Landstalker's luster (and repair it fully). Just 
    destroy the Landstalker in the garage and replay the mission until its finally 
    the luster you want, then follow the strategy below.
    
    ----------------------------
    STRATEGY: This vehicle is the one driven at the start. Keeping it is a simple 
    matter of driving to the destination, letting Bulgarin and Timur get out, then 
    driving off until the mission fails for abandoning them. Park the car and save 
    the game.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    5.5 - Lustered Black Oracle
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: In the Crosshairs (Ray Bulgarin)
    Difficulty: *
    Required: Nothing
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: A normal black Oracle with a luster.
    
    ----------------------------
    Mission replay checkpoint: While not a true checkpoint, the mission replay 
    text can be an easy way to rapidly find the luster you want. Start the 
    mission, fail it by killing yourself, then just accept the replay text after 
    respawning.
    
    ----------------------------
    STRATEGY: This car is provided for you after the opening cutscene, parked 
    nearby. Take it to a parking spot, then finish the mission. Return 
    afterwards to confirm it!
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    5.6 - Lustered Dark Green Vincent
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    (Vehicle is UJ)
    Mission: Ladies Half Price (Tony Prince)
    Difficulty: ****
    Required: Armando and Henrique's friend perks must still be available, also 
     at least 1 sticky bomb is needed
    Discovered by: Lancet Jades (existence), Chester7211 (how to obtain)
    
    ----------------------------
    Description: This is a dark green colored Vincent with dark rims. The luster 
    on this vehicle seems to rarely appear, so consider that when trying for one.
    This is the same Vincent that is used in the missions She's a Keeper and 
    Diamonds are a Girl's Best Friend in GTAIV.
    
    ----------------------------
    Mission replay checkpoint: Mercifully, there is a checkpoint after the 
    cutscene on Charge Island, right as you need to knock the guy off of your 
    boat. This will randomize the luster, making this a very useful strategy to 
    minimize the time spent on obtaining this vehicle, and a good argument for 
    doing it during the storyline instead of afterwards.
    
    ----------------------------
    STRATEGY: This car is very tricky to obtain, requiring several steps to 
    liberate it from the mission parameters successfully. However, it is not 
    particularly difficult to accomplish once all steps are known and familiar.
    Below is a link to the youtube video that demonstrates this strategy. It may 
    be much easier to just watch the video rather than piece it together through my 
    description (so long as the video remains available). Don't mind that it is in 
    Russian; it's obvious what to do just by watching what is happening in-game.
    
    Video: http://www.youtube.com/watch?v=7xfuhygdYhk
    (not my video, this is Chester7211's video)
    
    1: Get some sticky bombs, then (re)play the mission until the point where you 
    must dispose of the enemy hanging onto the back of your boat. Get rid of him, 
    and then prepare for greatness. Check if the dark green Vincent has the luster 
    you want, and restart if it does not.
    
    2: Drive the boat around to the BACK of the large cargo ship at the nearby 
    docks. The back of that ship is the north end of it, as opposed to the south 
    end where the Vincent is at the moment.
    
    3: Once the mission boat is at the north end of the cargo ship, get out and 
    back to land. Head towards the Vincent (where Niko is still taking cover), and 
    call Henrique for a Cavalcade FXT. Wait for it to arrive, then get in and 
    drive to the Vincent.
    
    4: Push the Vincent away from Niko, north towards the mission boat. Once you 
    have pushed it a short way, call Armando and request his gun van service. He 
    should set up the van a distance north on Charge Island, in a small parking 
    lot. If he sets up elsewhere for some reason, start over and try again.
    
    5: Push the Vincent north along the pier until you reach a point where it 
    needs to go west. Once here, get out of the Cavalcade FXT and back into the 
    mission boat. Drive it a short distance north, stopping when it is close to 
    the end of the large stone wall (right before Armando's gun van would come 
    into view).
    
    6: Get out of the boat and swim back to the Cavalcade and Vincent. Get back in 
    the truck and push the Vincent west, and then north, maneuvering it close to 
    Armando's gun van. The mission boat is close enough that it will be in range 
    the entire time.
    
    7: Once the Vincent is near Armando's gun van, the hard part begins. Get out 
    of the truck and swim back to the mission boat. What you do next is to drive 
    the boat a distance east by northeast of the small jetty under the southeast 
    end of the parking lot Armando is set up in. Before continuing, get out of the 
    boat long enough to make sure sticky bombs are equipped.
    
    8: Drive the boat at high speed towards the jetty. You are aiming to hit the 
    northeast corner of the landing, hoping to launch the mission boat southwest 
    onto land (not flip it over, or land back in the water. Hitting the corner, 
    from the opposite direction is necessary, and this part may take some effort 
    to pull off successfully.
    
    9: Once the boat is on land, GET OUT. You have a short time to do the next few 
    steps before the mission fails for beaching the boat, and forces you into a 
    cutscene.
    
    10: First, throw a sticky bomb onto the Vincent (but don't detonate it). I'm 
    not sure why this is needed, but I think it is because the bomb being on the 
    Vincent helps keep it in the game's memory through the next few steps.
    
    11: After the bomb is on the Vincent, quickly talk to Armando and accept his 
    offer to buy guns. You need to be in the gun buying menu before the mission 
    failure cutscene plays!
    
    12: Wait in the gun buying menu for several seconds. Eventually, the game will 
    fade to black temporarily, and when it returns, the minimap will show drug 
    wars and safehouses again. Now is it safe to leave the gun menu.
    
    13: Once out of the menu, Luis will appear nearby. What Armando's service 
    did was evade the mission failure cutscene. The Vincent and the Cavalcade FXT 
    should still be nearby. 
    
    14: All that remains now is to use the Cavalcade FXT to push the Vincent to a 
    parking spot. It may seem like a big job, given that you need to get it up 
    onto the freeway first, but the Vincent is light and small, and your truck 
    has more than enough pushing power. Both the Bohan and Middle Park East 
    parking spots are good options, and which is chosen is mostly preference. 
    Just push it into the parking spot, and drive away and save. The mission is 
    over, so no need to confirm.
    
    <<Formulated by: Chester7211>>
    
    ----------------------------
    STRATEGY 2: Use the strategy detailed in section 1.2 - Using cops to drive 
    UJ cars. Just keep in mind that this strategy can be tricky, and it is very 
    difficult to get a cop on foot around the car without pushing it off of the 
    East Bourough Bridge (which is almost all of the way to a parking spot). If 
    you need to rely on a cop that arrives in a car, it can be difficult to get 
    them to jack a different car without destroying their old one.
    
    <<Formulated by: GTA Phreak>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    5.7 - Lustered Random PMP 600
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Margot random encounter #1
    Difficulty: *
    Required: Nothing
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: A normal PMP 600 with a luster. Not the mafia version or the 
    hybrid grill variety. The base color is random. I've seen silver, gold, blue, 
    and red.
    
    ----------------------------
    STRATEGY: This car is parked across the street from where the random 
    encounter begins, obviously provided as transport in the mission. Finish the 
    mission and drive it to a parking spot. Doesn't get easier than that.
    
    
    
    ------------------------------------------------------------------------------
    5.8 - Lustered Black PMP 600
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Clay PG Jackson (Club Management)
    Difficulty: *
    Required: Side mission failure (no record on stats)
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: A normal black PMP 600 with a luster. Not the mafia version 
    or the hybrid grill variety.
    
    ----------------------------
    STRATEGY: This is the car Clay is in at the start of the mission. Normally, 
    it would be driven throughout the chase and vanish at the end, so the only 
    way to keep it is to fail the mission. The easiest way is to attack and 
    injure one of the paparazzi members AFTER getting inside. If this is done 
    before entering the car, it becomes UJ, and that much harder to park.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    5.9 - Lustered Silver Habanero (1st of 2)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Clay PG Jackson (Club Management)
    Difficulty: *
    Required: Side mission failure (no record on stats)
    Discovered by: Lancet Jades / Esperanto
    
    ----------------------------
    Description: A bright silver Habanero. Different from the usual white, silver, 
    and gray colors for this vehicle. Also has a luster sometimes.
    
    ----------------------------
    STRATEGY: One of these is parked across the street from Hercules. Get in and 
    drive to a parking spot, as completing the mission normally won't allow 
    obtaining it, and pushing it there will result in failure for taking too long.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    5.10 - Lustered Silver PCJ 600 (1st of 2)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Clay PG Jackson (Club Management)
    Difficulty: *
    Required: Side mission failure (no record on stats)
    Discovered by: Lancet Jades / Esperanto
    
    ----------------------------
    Description: A bright silver PCJ 600. Different from the usual white, silver, 
    and gray colors for this vehicle. Also has a luster sometimes.
    
    ----------------------------
    STRATEGY: Two of these are parked around the entrance to Hercules. Get in 
    and drive to a parking spot, as completing the mission normally won't allow 
    obtaining it, and pushing it there will result in failure for taking too long.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    5.11 - Lustered Silver Habanero (2nd of 2)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Poppy Mitchell (Club Management)
    Difficulty: *
    Required: Nothing
    Discovered by: Lancet Jades / Esperanto
    
    ----------------------------
    Description: A bright silver Habanero. Different from the usual white, 
    silver, and gray colors for this vehicle. Also has a luster.
    
    ----------------------------
    STRATEGY: One of these is parked across near the entrance to Maisonette 9. 
    Obtaining this AND the silver PCJ 600 is easy; drive them to a parking 
    spot at your leisure. A good strategy is to park one somewhere en route to 
    get the Fire Truck, and drop Poppy off at her destination in the other, then 
    take it to a parking spot afterwards.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    5.12 - Lustered Silver PCJ 600 (2nd of 2)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Poppy Mitchell (Club Management)
    Difficulty: *
    Required: Nothing
    Discovered by: Lancet Jades / Esperanto
    
    ----------------------------
    Description: A bright silver PCJ 600. Different from the usual white, 
    silver, and gray colors for this vehicle. Also has a luster.
    
    ----------------------------
    STRATEGY: Two of these are parked around the entrance to Maisonette 9. 
    Obtaining this AND the silver Habanero is easy; drive them to a parking 
    spot at your leisure. A good strategy is to park one somewhere en route to 
    get the Fire Truck, and drop Poppy off at her destination in the other, 
    then take it to a parking spot afterwards.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    5.13 - Lustered Red Peyote w/ black roof
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Cloe Parker (Club Management)
    Difficulty: *
    Required: Nothing
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: A pinkish-red Peyote with a black roof. The luster applies to 
    both the body and roof, however it is only really noticeable on the roof.
    
    ----------------------------
    STRATEGY: This is Cloe's car, parked beside the club after meeting her 
    in the bathroom. Just drive her home to finish the mission, and the car 
    will be sitting in the driveway right behind Luis after it ends.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    5.14 - Lustered Black Stretch
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Bruce Spade (Club Management)
    Difficulty: *
    Required: Nothing, or side mission failure (no record on stats)
    Discovered by: Lancet Jades
    
    ----------------------------
    Description: A normal black Stretch with a luster.
    
    ----------------------------
    STRATEGY 1: Two of these are parked near the club, blocking the street to 
    create a makeshift landing pad for the helicopter. Both these AND the 
    helicopter vanish after delivering the celebrity, so you must double-drive 
    the helicopter and Stretch to a parking spot before finishing!
    
    <<Formulated by: Lancet Jades>>
    
    ----------------------------
    STRATEGY 2: Same as Strategy 1 except just fail the mission to keep the 
    stretch, instead of bothering with double-driving.
    
    <<Formulated by: Lancet Jades>>
    ------------------------------------------------------------------------------
    
    
    
    
    ==============================================================================
    *6* UNOBTAINABLE SPECIAL VEHICLES
    ==============================================================================
    These vehicles are unobtainable for whatever reason is listed. This can 
    include any vehicle type from the previous three sections, but as they cannot 
    be acquired permanently, there is no need to put them in those sections.
    
    
    ------------------------------------------------------------------------------
    6.1 - Black Lycan with Flames (1st of 3)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Sexy Time (Yusuf Amir)
    Discovered by: Coen91
    
    ----------------------------
    Description: A black Lycan motorcycle with flame decals on the side. The 
    paintjob is exactly like that of a Daemon, although the motorcycle itself is 
    clearly a Lycan.
    
    ----------------------------
    Unobtainable: This appears in the opening cutscene of the mission, in Yusuf's 
    condo. Neither the Lycan nor Daemon motorcycles are actually in TBoGT however, 
    and are only found in TLAD. This is purely in a cutscene, with no way to 
    access it in any way, shape, or form in-game.
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    6.2 - BP/FP/EP Serrano
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    (Vehicle is UJ)
    Mission: Corner Kids (Armando Torres)
    Discovered by: aftica
    
    ----------------------------
    Description: The Serrano, a new vehicle in TBoGT, in an exciting BP/FP/EP 
    variety! Also UJ, so no taking it right away.
    
    ----------------------------
    Unobtainable: This sits at the battle site in East Hook from the start of the 
    mission, but is UJ and BP/FP/EP until you start the battle. Unfortunately, 
    even if pushed to a parking spot, failing the mission in any way will remove 
    the proofings.
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    6.3 - BP/FP/EP Beater Vigero
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    (Vehicle is UJ)
    Mission: Corner Kids (Armando Torres)
    Discovered by: aftica / Lancet Jades
    
    ----------------------------
    Description: Dilapidated and broken, this Vigero is still somehow BP/FP/EP. 
    Plot armor, indeed.
    
    ----------------------------
    Unobtainable: Several of these (four, to be exact) sit around the battle site, 
    silently standing watch over the similarly-proofed Serrano. As with the 
    Serrano, these are proofed for all but damage, and are UJ. They will also 
    lose the proofings when the mission is failed, or the battle is started.
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    6.4 - Black Reefer
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    (Vehicle is UJ)
    Mission: Clocking Off (Armando Torres)
    Discovered by: ps3_owner22
    
    ----------------------------
    Description: A medium-sized boat. It is usually only found in white, making 
    this black one quite unique.
    
    ----------------------------
    Unobtainable: This boat is UJ, so Luis can't sail it. Although theoretically, 
    a boat can be kept in a parking spot (if beached and pushed there), the fact 
    this is UJ means getting it out of the water will be impossible, let alone 
    into the Bohan parking spot without destroying it.
    
    ----------------------------
    NOTE: lol232 believes it is possible to obtain this with a lot of effort. One 
    would need to first push the Reefer away from the docks with a smaller boat, 
    then find a Tug somewhere (the really huge boats that almost don't look 
    usable) and push it to a nearby shore, preferably a shore near Playboy X's 
    mansion in Northwood (the closest parking spot with a shore). This would be a 
    huge amount of effort though, and is still not guaranteed to work. Try at 
    your own risk!
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    6.5 - Black Lycan with Flames (2nd of 3)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: High Dive (Yusuf Amir)
    Discovered by: Coen91
    
    ----------------------------
    Description: A black Lycan motorcycle with flame decals on the side. The 
    paintjob is exactly like that of a Daemon, although the motorcycle itself is 
    clearly a Lycan.
    
    ----------------------------
    Unobtainable: This appears in the opening cutscene of the mission, in Yusuf's 
    condo. Neither the Lycan nor Daemon motorcycles are actually in TBoGT however, 
    and are only found in TLAD. This is purely in a cutscene, with no way to 
    access it in any way, shape, or form in-game.
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    6.6 - Black Lycan with Flames (3rd of 3)
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Caught With Your Pants Down (Yusuf Amir)
    Discovered by: Coen91
    
    ----------------------------
    Description: A black Lycan motorcycle with flame decals on the side. The 
    paintjob is exactly like that of a Daemon, although the motorcycle itself is 
    clearly a Lycan.
    
    ----------------------------
    Unobtainable: This appears in the opening cutscene of the mission, in Yusuf's 
    condo. Neither the Lycan nor Daemon motorcycles are actually in TBoGT however, 
    and are only found in TLAD. This is purely in a cutscene, with no way to 
    access it in any way, shape, or form in-game.
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    6.7 - Swift w/ side doors open
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: Caught With Your Pants Down
    Discovered by: lol232
    
    ----------------------------
    Description: A large white helicopter with stiffer controls than a 
    Maverick, but much sturdier. This particular one has the side doors open, 
    like a Maverick's.
    
    ----------------------------
    Unobtainable: This is only present in the cutscene preceding the sniping 
    sequence to obtain the APC, and during said sniping sequence. After the 
    cutscene where the APC drops to the highway and Luis bails out with a 
    parachute, the helicopter will vanish, leaving no way to obtain it.
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    6.8 - Skylift w/ subway car
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Mission: For the Man Who Has Everything (Yusuf Amir)
    Discovered by: XTREME0235 and takadox
    
    ----------------------------
    Description: A large, oddly-shaped blue helicopter designed for aerial 
    transport of vehicles. This is the version with the subway car attached, 
    as occurs in the mission in which its found. This helicopter is over twice 
    the size of the Annihilator, making it the biggest helicopter in GTA 
    history.
    
    ----------------------------
    Unobtainable: If the Skylift w/ the subway car is saved in a parking spot, 
    it loses the subway car when reloaded.
    ------------------------------------------------------------------------------
    
    
    
    
    ==============================================================================
    *7* RARE VEHICLES
    ==============================================================================
    These vehicles aren't anything inherently special, but are nonetheless unique 
    for various reasons, often requiring completion of a mission or side mission 
    to unlock. These can all be obtained at the end of the game without any 
    problem.
    
    
    ------------------------------------------------------------------------------
    7.1 - Black Cavalcade w/ dark rims
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Unlocked (1): When Armando's Gun Van service is available.
    Found (1): Armando drives this when delivering gun after you call him for the 
    Gun Van service. To keep this, one must push it back to a parking spot, as it 
    is UJ. Attack and kill (run over, to avoid attention) Armando before 
    approaching him to buy guns, and it can be leisurely pushed back with no 
    penalty to his friendship level.
    
    ----------------------------
    Unlocked (2): When Drug Wars are available.
    Found (2): Each Drug War starts with Luis and Co. inside the black-rimmed 
    Cavalcade. Drive it to a parking spot, find a new car (preferably four door, 
    so neither of your allies jacks a car from your parking spot to follow in), 
    and finish the battle. Confirm afterwards.
    
    ----------------------------
    Description: A black Cavalcade with black rims on the wheels, unlike the 
    usual silver or gold.
    
    ----------------------------
    Missions this vehicle may also be found in:
    -Corner Kids
    -Clocking Off
    -Any "Drug War" side mission
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    7.2 - Police Maverick
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Unlocked (1): Available from start of game, but difficult to obtain.
    Found (1): Shows up as chopper support at 3-4 stars (Annihilators replace it 
    at 5 and 6 stars).
    
    ----------------------------
    STRATEGY 1: Fly to the rooftop of the Libertonian Museum. Once on the top, 
    shoot at the police and get a wanted level. When the chopper comes, position 
    yourself near the edge of the roof so the chopper hovers low over rooftop. 
    When it is low enough, snipe the pilot and if done right it will crash, spin a 
    little but remain there. Kill the NOOSE and take the chopper! Much easier than 
    forcing it to crash, and does much less damage with a higher rate of success.
    
    <<Formulated by: Pepe>>
    
    ----------------------------
    STRATEGY (Not So Fast): This lands on the roof of the museum during the 
    mission. Kill the cops and get inside, then fly off. This will incur a mission 
    failure to keep, however a mission replay will ensure no negative stats are 
    recorded for the failure.
    
    ----------------------------
    Description: A police version of the normal Maverick. White and blue paintjob, 
    and no radio.
    
    ----------------------------
    Missions this vehicle may also be found in:
    -Not So Fast
    -For The Man Who Has Everything
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    7.3 - Tuner Serrano
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Unlocked: When Henrique's car delivery service is available.
    Found: Call Henrique and order a Serrano. He will deliver this vehicle to you.
    
    ----------------------------
    Description: This unique Serrano has a different grill and different wheels 
    when compared to the normal version. It never spawns normally, so Henrique is 
    the only way to get one. Once driving one, though, more will spawn on the 
    streets.
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    7.4 - Smuggler
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Unlocked: When Triathlons are available (after This Ain't Checkers).
    Found: Appears as a boat in races. Start the race, take the Smuggler, then 
    destroy another boat to end the race, or just lose altogether.
    
    ----------------------------
    Description: A speedboat similar to the Jetmax, but much longer. Has very good 
    speed, acceleration, and turning, making it an excellent boat, although a bit 
    on the large side. This one apparently doesn't appear randomly, unlike the 
    Floater and Blade.
    
    ----------------------------
    Missions this vehicle may also be found in:
    -Sexy Time
    -This Ain't Checkers
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    7.5 - Buzzard
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    THE BUZZARD CANNOT BE STORED IN A PARKING SPOT. It will disappear if left in a 
    parking spot no matter what precautions are taken. They are programmed to 
    ignore parking spots, probably to avoid the player obtaining one too early.
    
    ----------------------------
    Unlocked (1): Use the Buzzard spawn cheat (call 359-555-2899).
    Found (1): Right next to you after using the cheat. This, of course, counts as 
    a cheat and increments your "Times cheated" stat by 1.
    
    ----------------------------
    Unlocked (2): Finish all story missions.
    Found (2): Yusuf Amir's helipad on the west river in Westminster.
    
    ----------------------------
    Description: A golden yellow-colored attack helicopter, resembling the Sparrow 
    of past GTA fame. Armed with rocket launchers and a Vulcan cannon. Lacks the 
    Annihilator's explosive bullets, however.
    
    ----------------------------
    Missions this vehicle may also be found in:
    -Sexy Time
    -Not So Fast
    
    ----------------------------
    NOTE: The black version of the Buzzard is considered a more "rare" vehicle 
    than just the Buzzard vehicle itself, as the Buzzard is most commonly 
    available in Yusuf's gold color. The black Buzzard has its own separate entry 
    in section 7.16.
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    7.6 - Super Drop Diamond
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Unlocked: After "For the Man Who Has Everything" (Yusif Amir).
    Found: In front of Yusuf's apartment in Middle Park East.
    
    ----------------------------
    Description: A golden yellow-colored car, available in either convertible or 
    roof style. Yusuf's personal car.
    
    ----------------------------
    Missions this vehicle may also be found in:
    -High Dive
    -Caught With Your Pants Down
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    7.7 - APC
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    THE APC CANNOT BE STORED IN A PARKING SPOT. It will disappear if left in a 
    parking spot no matter what precautions are taken. They are programmed to 
    ignore parking spots, probably to avoid the player obtaining one too early.
    
    ----------------------------
    Unlocked (1): After "For the Man Who Has Everything" AND all 50 seagulls shot.
    Found (1): Parked in the eastern side of Yusuf's construction site.
    
    ----------------------------
    Unlocked (2): After "TBoGT Complete" (End of the game).
    Found (2): Call Henrique for his Vehicle Delivery service and request an APC. 
    If Henrique's "Respect" stat is too low to enable this perk, the only way to 
    obtain an NPC is to shoot all 50 seagulls.
    
    ----------------------------
    Description: An armored personnel carrier (APC) with a cannon. Unlike previous 
    GTA tanks, this cannon does not instantly blow up vehicles, but one or two 
    shots will seriously wreck the frame of any vehicle it hits. Unfortunately, 
    this one seems to lack the vitality of other tanks, and does not appear to be 
    EP.
    
    ----------------------------
    Missions this car may also be found in:
    -Caught With Your Pants Down
    -Frosting on the Cake
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    7.8 - Green Bullet GT w/ black stripe
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Unlocked: When Triathlons are available (after This Ain't Checkers).
    Found: This is one of four available cars. Drive it to a parking spot after 
    finishing the Triathlon.
    
    ----------------------------
    Description: A green Bullet GT. It also has a black stripe along the side, 
    making it more unique. I never could find a normal green Bullet GT on the 
    street or in the PnS, so this probably is.
    
    ----------------------------
    Missions this car may also be found in:
    -This Ain't Checkers
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    7.9 - Bright Yellow Comet
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Unlocked: When Triathlons are available (after This Ain't Checkers).
    Found: This is one of four available cars. Drive it to a parking spot after 
    finishing the Triathlon.
    
    ----------------------------
    Description: A bright yellow-colored Comet. Seems very similar to the one 
    obtained in No. 1 in GTAIV; however, I lack the ability to make a side-by-
    side comparison.
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    7.10 - Dark Red F620
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Unlocked: When Triathlons are available (after This Ain't Checkers).
    Found: This is one of four available cars. Drive it to a parking spot after 
    finishing the Triathlon.
    
    ----------------------------
    Description: A dark red F620. The red seems somewhat purple-red, as opposed 
    to a true darker red. Not quite crimson, maroon, or other such colors.
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    7.11 - Lustered Silver Comet
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Unlocked: When Triathlons are available (after This Ain't Checkers).
    Found: This is one of four available cars. Drive it to a parking spot after 
    finishing the Triathlon.
    
    ----------------------------
    Description: A silver Comet with a random luster.
    
    ----------------------------
    Missions this car may also be found in:
    -This Ain't Checkers
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    7.12 - Pink Flatbed
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Unlocked: When Base Jumping is available (after High Dive).
    Found: On some jumps, you are asked to land on a flatbed truck. Do the jump, 
    land on the truck, and the driver should get out. Get in and take it to a 
    parking spot.
    
    ----------------------------
    Description: A Flatbed who's color is somewhere between red and pink. This is 
    actually a unique color for this vehicle.
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    7.13 - White and Orange Sanchez
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Unlocked: When Base Jumping is available (after High Dive).
    Found: On two jumps, you're asked to jump off the building using a Sanchez. 
    Instead of completing the jump, just fall to the ground on the Sanchez, 
    fail the jump, and drive it to a parking spot.
    
    ----------------------------
    Description: This is a uniquely colored white and orange Sanchez. It looks 
    very nice.
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    7.14 - Annihilator
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Unlocked (1): Available from start of game, but difficult to obtain.
    Found (1): Shows up as chopper support at 5-6 stars. The strategies below all 
    detail how to obtain it in this way.
    
    ----------------------------
    Unlocked (2): Use the Annihilator spawn cheat (call 359-555-0100).
    Found (2): Right next to you after using the cheat. This, of course, counts as 
    a cheat and increments your "Times cheated" stat by 1.
    
    ----------------------------
    STRATEGY 1: After finishing the game, replay the mission "Caught With Your 
    Pants Down." Once in the Swift with Yusuf, fly to the police station helipad 
    in Lower Easton, Algonquin. An Annihilator should be parked there. Land the 
    Swift, get in the Annihilator, and quickly fly to the Helitours station. Land 
    and stop the helicopter moving ASAP. The mission will fail, and it will plop 
    you down at the Helitours location. The Annihilator should be waiting nearby 
    if everything went smoothly. Fly it to a parking spot.
    
    Where you land the helicopter doesn't really matter, as long as it is near the 
    Helitours pier. Landing it on the street nearby is fine as it is close enough 
    that it will stick around even after the mission over cutscene plays. Even if 
    you have to bail out because it plays too soon, the Annihilator will just fall 
    to the ground with whatever momentum it has, so there's still a chance it will 
    survive the fall intact. If it fails, just try again.
    
    ----------------------------
    STRATEGY 2: Courtesy of EKGene, a way to obtain an Annihilator at any time! 
    This requires a lot of luck, and can be irritating, though it is not terribly 
    difficult if luck is on your side, and impossible if it is not.
    
    First of all, head to a helipad with a Maverick (atop the Booth Tunnel is 
    recommended). Once there, start building up a wanted level. Five stars is the 
    goal, and try to do it in relative safety, away from the north side of 
    Alderney (north of the highway). Once you have five stars, fly the helicopter 
    to the parking garage in the north of Alderney (it is slightly northwest of 
    the police station. After reaching the garage, land on the roof and prepare 
    for the moment. First, take out any Police Mavericks bothering you by either 
    sniping the pilot, rocket launcher, or killing the gunmen on each side. Now 
    is the moment of truth.
    
    Run around the garage's roof, trying to lure one of the two Annihilators that 
    will pursue close to the ground. This may require making a circuit around both 
    levels of the roof to get the Annihilators into the proper formation. Keep in 
    mind you are also on a timer, since cops on the ground will be ascending the 
    garage to get to you. Although they can be fought off, letting them gather 
    will deplete your armor and health quickly.
    
    Once an Annihilator is close enough, and the pilot is in view, take out a 
    sniper rifle and snipe him. The heli will spin down to the ground. If it was 
    too high, it will explode in impact. If that happens, try again with future 
    Annihilators.
    
    If it doesn't explode, it will continue to spin on the ground. Normally this 
    makes obtaining it impossible, as you cannot get close enough to the door 
    before it swipes you with the tail, but this time it is different. Eventually, 
    the tail will catch on the wall of the roof. If you're lucky (and it does 
    happen fairly often), this will bring it to a stop without breaking the tail 
    or rotors. Be prepared! The two SWAT guys in the back will get out and begin 
    shooting. Kill them, and get in. Congratulations on obtaining the Annihilator!
    
    To keep it, fly to your safehouse and land on the nearby street. Rush inside 
    the building and save to remove your wanted level. Be careful when leaving the 
    Annihilator: it may fly up for a few seconds! If this happens, you will fall 
    and take a little damage, and it will come back down and probably lose the 
    blades or tail. No problem, because you should call a Fire Truck and push it 
    into the parking spot after saving. Just remember to re-save afterwards, or 
    else it'll vanish. Once it is repaired, it should last long enough to take off 
    without snapping the blades again. If it's positioned such that it is 
    impossible, just call another Fire Truck and reposition it until it works. As 
    long as a save file has it in the spot, you can get it flying eventually.
    
    Here is the video of the GTAIV version of this trick. The important part is 
    once he is on the parking garage roof, which is what matters in TLAD and TBoGT 
    as well.     http://www.youtube.com/watch?v=jHHumUqbfWg
    
    <<Formulated by: EKGene>>
    
    ----------------------------
    STRATEGY 3: Similar to the above strategy, and probably much easier, is to 
    get the wanted level needed (5 or 6 stars), and then fly to the tallest 
    building in southeast Algonquin. It has a large, flat roof with plenty of open 
    space. Once the Annihilators reach the proper altitude, land on the roof and 
    take cover behind one of the structures on the roof. If you stay hidden, the 
    Annihilators will decrease their altitude and effectively land on the roof. 
    When one does this, quickly pop out of cover and shoot the pilot. You must be 
    quick about doing this, or else they'll start gaining altitude again. If that 
    happens, just go back to cover and repeat until the pilot is dead.
    
    Once the pilot is killed, kill the remaining officers on the helicopter. When 
    everyone is dead, get inside and fly to the parking spot of your choice (the 
    Lost Clubhouse spot is recommended). Land the Annihilator on the street 
    outside of the safehouse, then rush inside and save to remove your wanted 
    level. Go back outside and push the Annihilator into the parking spot with a 
    large vehicle (call 911 for a Fire Truck if necessary).
    
    Videos detailing this strategy. Once again, what really matters is what 
    happens on the roof. The driving beforehand and the parking afterwards is not 
    important, although he does a good job at salvaging a broken helicopter on the 
    roof of that building in the second video.
    https://www.youtube.com/watch?v=ulyBj2BAgls
    https://www.youtube.com/watch?v=qCskLx0HrEw
    
    <<Formulated by: Ranjaya Mendis>>
    
    ----------------------------
    Description: A large black attack helicopter, equipped with a machinegun that, 
    unfortunately, lacks any automatic aim. However, the TLAD / TBoGT version of 
    this helicopter features explosive bullets that make it a hundredfold more 
    effective than the GTAIV version.
    
    ----------------------------
    Missions this vehicle may also be found in:
    -Corner Kids
    -High Dive
    -For the Man Who Has Everything
    
    ----------------------------
    NOTE: To store the Annihilator, I recommend the parking space outside Brian's 
    apartment in Tudor (it's near the skyway overpass) or the Lost Clubhouse's 
    parking spot in Acter, a block southwest of the internet cafe. Other spaces 
    don't really give enough space to take off again without severely damaging 
    the helicopter.
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    7.15 - Akuma
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Unlocked: Use the Akuma spawn cheat (call 625-555-0200).
    Found: Right next to you after using the cheat. This, of course, counts as a 
    cheat and increments your "Times cheated" stat by 1.
    
    ----------------------------
    Description: A sports bike, resembling the Double T's frame.
    
    ----------------------------
    NOTE: This vehicle does not seem to appear anywhere in the game normally, 
    thus the cheat is required. After spawning one, however, more will appear 
    on the streets. It may be theoretically possible for it to spawn randomly, 
    however I have yet to hear of it happening.
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    7.16 - Black Buzzard
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    THE BUZZARD CANNOT BE STORED IN A PARKING SPOT. It will disappear if left in a 
    parking spot no matter what precautions are taken. They are programmed to 
    ignore parking spots, probably to avoid the player obtaining one too early.
    
    ----------------------------
    Unlocked: Use the Buzzard spawn cheat (call 359-555-2899).
    Found: Right next to you after using the cheat. This, of course, counts as a 
    cheat and increments your "Times cheated" stat by 1.
    
    ----------------------------
    Description: A black attack helicopter, resembling the Sparrow of past 
    GTA fame. Armed with rocket launchers and a minigun. It lacks the 
    Annihilator's explosive bullets, however.
    
    ----------------------------
    Missions this vehicle may also be found in:
    -Sexy Time
    
    ----------------------------
    NOTE: Due to the fact it cannot be stored in a parking spot, it is impossible 
    to have easy access to a permanent black Buzzard. Either use the cheat code 
    whenever one is desired, or replay Sexy Time, land the Buzzard somewhere, and 
    walk or drive away until the mission fails. It will fail while still close 
    enough to the Buzzard to ensure it remains in the game. Both this method and 
    the cheat code have the same effect: a black Buzzard that is usable until it 
    is destroyed or that game session ends.
    ------------------------------------------------------------------------------
    
    
    
    
    ==============================================================================
    *8* MULTIPLAYER-ONLY VEHICLES
    ==============================================================================
    These vehicles appear only in TBoGT's multiplayer modes. All locations are 
    police stations in the indicated region.
    
    
    ------------------------------------------------------------------------------
    8.1 - Police Bike
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Description: A motorcycle very similar to the HPV police bike in San 
    Andreas, except it is white and blue, like the normal LCPD cars.
    
    ----------------------------
    Locations: Northern Alderney, Western Dukes, Southern Broker
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    8.2 - Police Cruiser
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Description: A Buffalo with the colors and features of the Police Cruiser 
    (the normal, ubiquitous police car). Apparently handles a bit worse than 
    a normal Buffalo.
    
    ----------------------------
    Locations: Northern Alderney, East Algonquin, South Algonquin, East Bohan
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    8.3 - Police Stinger
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Description: A blue Presidente with a red/purple luster, modified front 
    grill, stars and stripes lightly printed on the side, and a twin exhaust at 
    the rear which spits flames from time to time.
    
    ----------------------------
    Locations: North Alderney, Western Dukes, Southern Broker
    ------------------------------------------------------------------------------
    
    
    
    ------------------------------------------------------------------------------
    8.4 - Brickade
    ------------------------------------------------------------------------------
    ------------------------------------------------------------------------------
    Description: Apparently a very large and long RV-style van with what seems to 
    be makeshift armor covering it. The textures appear rather primitive compared 
    to most in the game.
    
    ----------------------------
    Locations: Supposedly was meant to only spawn in multiplayer, however it was 
    dummied out entirely. The code still exists in the game, and is possibly 
    accessible via modding.
    ------------------------------------------------------------------------------
    
    
    
    
    ==============================================================================
    *9* DRUG WARS VEHICLES
    ==============================================================================
    Various vehicles in drug wars are special colors. These are randomized every 
    time a particular mission is attempted, so they can all be obtained at any 
    time, but may take a while for a particular one to appear.
    
    Note that finishing a drug war in a particular vehicle will usually delete it! 
    Get out of the car first, THEN enter the mission end marker.
    
    There are two major issues: the vehicle type, and the color. Both draw from 
    what seems like a universal pool. For color possibilities, the first listed 
    color is the main color, with the second being used for extra features, such 
    as the Banshee's stripe down the middle and the Primo's bottom half. Some cars 
    (such as the Buffalo and Comet) only use the first color.
    
    Some vehicle/color combinations are NOT unique, such as the white F620. The 
    vast majority are special, though. Some combinations may also be impossible, 
    but with so many possibilities, it's difficult to know which aren't.
    
    ------------------------------------------------------------------------------
    Vehicle possibilities:
    -Banshee
    -Blade
    -Blista Compact
    -Buffalo
    -Bullet GT
    -Comet
    -Dinghy
    -F620
    -Huntley Sport
    -Maverick
    -Presidente
    -Primo
    -Sabre GT
    -Sentinel
    -Sultan
    -Sultan RS
    -Super Diamond
    -Tampa
    -Uranus (Tuner)
    -Voodoo
    
    The following are the color possibilities for the drug war vehicles:
    
    ------------------------------------------------------------------------------
    Primary: Blue w/ red luster.
    Secondary: Black w/ red luster stripe.
    Notes: Colors switched on the Huntley Sport. Banshee has a striped and 
           stripeless version. Stripeless is extremely rare.
    
    ------------------------------------------------------------------------------
    Primary: Black w/ white luster.
    Secondary: Green stripe.
    Notes: Tertiary color is a gold roof used only by Sultan RS, Huntley Sport, 
           and Dinghy. Colors switched on the Maverick.
    
    ------------------------------------------------------------------------------
    Primary: White.
    Secondary: Light gray stripe.
    Notes: Colors switched on Huntley Sport. Entire roof is white, not just a 
           stripe.
    
    ------------------------------------------------------------------------------
    Primary: Black w/ green luster.
    Secondary: Dark gray stripe.
    Notes: None.
    
    ------------------------------------------------------------------------------
    Primary: Very dark red.
    Secondary: Greenish-yellow (looks gold under some lighting).
    Notes: Colors may be switched on vehicles.
    
    ------------------------------------------------------------------------------
    Vehicle-specific notes:
    -Very dark green body, no secondary color (Sultan RS only)
    -Very dark purple body, no secondary color (Sultan RS only)
    -Black w/ red luster body, green hood and roof (Huntley Sport only)
    -Light gray body, sometimes w/ gray stripe (Tampa only)
    -Secondary color used on rims (Sentinel only)
    ------------------------------------------------------------------------------
    
    
    
    
    ==============================================================================
    *10* VEHICLES NOT PRESENT IN TBoGT
    ==============================================================================
    These are vehicles that exist within the game's code, but do not appear in 
    any way in TBoGT. While vehicle discrepancies between GTA titles is hardly 
    a unique occurrence, since TBoGT is more of an expansion pack then its own 
    game, vehicles not appearing in it I feel are worthy of note.
    
    All vehicles from both GTAIV and TLAD that are not listed DO appear in 
    TBoGT.
    
    Motorcycles - Choppers:
    -Angel
    -Daemon
    -Diabolus
    -Innovation
    -Lycan
    -Nightblade
    -Revenant
    -Wayfarer
    -Wolfsbane
    
    Motorcycles - Sport:
    -Bati 800
    -Double T Custom
    -Hakuchou Custom
    
    Other vehicles:
    -Gang Burrito
    -Laundromat
    -Police Stockade
    -Prison Bus
    -Regina
    -Rhapsody
    -Roman's Taxi
    -Romero
    -Towtruck
    
    NOTE: A Lycan with a Daemon's paintjob appears in a cutscene, however it is 
    purely graphical and is not an actual vehicle in TBoGT's programming 
    whatsoever.
    
    
    
    
    ==============================================================================
    *11* VEHICLES ADDED IN TBoGT, AND REDESIGNED VEHICLES
    ==============================================================================
    This is a list of vehicles added in TBoGT that are not present in GTAIV and 
    TLAD. Whether these are special or not can be found elsewhere in the guide. 
    This is intended as a simple, brief list, and as such will not have 
    descriptions of what each vehicle is or looks like. This also includes a 
    small list of vehicles added in TLAD that are still present for TBoGT.
    
    Additionally, a list of redesigned vehicles (vehicles with a new graphic) 
    has been provided, the most notable one being the Schafter in the first 
    mission. These are separate from the normal version of the vehicle (most 
    notable with the Schafter - the original version still appears in Hove 
    Beach).
    
    Cars and Motorcycles:
    -Akuma (Motorcycle)
    -Brickade (Car)
    -Buffalo (Car)
    -Bullet GT (Car)
    -Caddy (Car...sort of)
    -F620 (Car)
    -Police Bike (Motorcycle)
    -Police Cruiser (Car)
    -Police Stinger (Car)
    -Serrano (Car)
    -Stretch E (Car)
    -Super Diamond (Car)
    -Super Drop Diamond (Car)
    -Tampa (Car)
    -Vader (Motorcycle)
    
    Other Vehicles:
    -APC (Tank)
    -Blade (Boat)
    -Buzzard (Helicopter)
    -Floater (Boat)
    -Skylift (Helicopter)
    -Smuggler (Boat)
    -Swift (Helicopter)
    
    TLAD Vehicles:
    -Bati Custom (Motorcycle - Sport)
    -Double T (Motorcycle - Sport)
    -Hakuchou (Motorcycle - Sport)
    -Hexer (Motorcycle - Chopper)
    -Slamvan (Car)
    
    Redesigned Vehicles:
    -Faggio
    -Schafter
    
    Spawn points:
    -Buffalo, Bullet GT, Double T, F620, Faggio redesign, Serrano, Super Diamond, 
     Tampa, and Vader all spawn normally on the streets.
    
    -Blade and Floater should spawn normally on the water and at docks. This is 
     not guaranteed 100%, however. They may also be found in drug wars, and in 
     races.
    
    -Smuggler only seems to appear in races and a couple of missions. It won't 
     spawn normally on the water.
    
    -APC, Caddy, Hexer, and Super Drop Diamond do not appear while driving one. 
     According to the game code, they are programmed to only appear in their 
     "native zone," which unfortunately is unknown. It is likely the "native 
     zone" for these vehicles was never set, causing them to only occur in 
     missions.
    
    -Bati Custom, Schafter redesign, and Stretch E both spawn normally on the 
     streets, but only if you're driving one yourself.
    
    -Akuma and Hakuchou are supposed to appear in traffic as normal, however I 
     have yet to see one. Will move this entry if/when I do. Some people have 
     apparently seen the Hakuchou, but no such reports about the Akuma, without 
     cheating for one first. Akuma can be obtained using the cheat 625-555-0200.
    
    -Buzzard, Skylift, and Swift only appear in certain places or missions, as 
     detailed in this guide.
    
    -Slamvan only appears in one mission. There is a trick to obtaining it. The 
     strategy is found in the unique vehicles section.
    
    -Police Bike, Police Cruiser, and Police Stinger only appear in multiplayer 
     games.
    
    -The Brickade was dummied out and does not appear, but even then should only 
     appear in multiplayer.
    
    
    
    
    ==============================================================================
    *12* MISSION LIST
    ==============================================================================
    A list of all missions in the game, along with what vehicles are available 
    in those missions. This list is the order used to sort the vehicles.
    
    1: I luv LC (Tony Prince)
       3.1 - Swift w/ side doors open (first chance)
    2: Practice Swing (Tony Prince)
       3.2 - Caddy
       3.3 - Caged Caddy (UJ)
       5.1 - Lustered Black Cavalcade FXT (J)
    3: Chinese Takeout (Tony Prince)
    4: Momma's Boy (Tony Prince)
    5: Kibbutz Number One (Mori Kibbutz)
       4.1 - Bright Red Buffalo (1st of 3)
    6: Sexy Time (Yusuf Amir)
       6.1 - Unobtainable Black Lycan with Flames (1st of 3)
    7: Blog This!... (Tony Prince)
       5.2 - Lustered Pink Feltzer (UJ)
    8: Bang Bang (Tony Prince)
       4.2 - Bright Blue Buffalo
    9: Corner Kids (Armando Torres)
       6.2 - Unobtainable BP/FP/EP Serrano (UJ)
       6.3 - Unobtainable BP/FP/EP Beater Vigero (UJ)
    10: Clocking Off (Armando Torres)
       4.3 - Black "Mafia" PMP 600 w/ hybrid grill (1st of 2)
       4.4 - Solid Black Sanchez
       6.4 - Unobtainable Black Reefer (UJ)
    11: High Dive (Yusuf Amir)
       6.5 - Unobtainable Black Lycan with Flames (2nd of 3)
    12: Caught With Your Pants Down (Yusuf Amir)
       3.4 - Swift w/ side doors closed (1st of 2)
       3.5 - Skylift (1st of 2)
       6.6 - Unobtainable Black Lycan with Flames (3rd of 3)
       6.7 - Unobtainable Swift w/ side doors open
    13: Frosting on the Cake (Tony Prince)
       3.6 - Lustered Stretch E
       3.7 - Black Slamvan
    14: Boulevard Baby (Tony Prince)
    15: ...Blog This! (Tony Prince)
       3.8 - Swift w/ side doors open (2nd of 2)
    16: Not So Fast (Tony Prince)
       3.9 - Johnny's Hexer (UJ)
       4.5 - Black "Mafia" PMP 600 w/ hybrid grill (2nd of 2) (UJ)
       4.6 - White "Mafia" PMP 600 w/ hybrid grill (UJ)
    17: This Ain't Checkers (Mori Kibbutz)
       4.7 - Bright Red Buffalo (2nd of 3)
       4.8 - Dark Red Buffalo
    18: No. 3 (Mori Kibbutz)
       4.9 - Bright Red Buffalo (3rd of 3)
       4.10 - White Bullet GT w/ red racing stripes
       4.11 - Bright Blue F620 (UJ)
    19: Ladies' Night (Tony Prince)
       4.12 - Solid Black Maverick (1st of 3)
       4.13 - Bright Red Comet (UJ)
       5.3 - Lustered Beige Vincent (UJ)
    20: Going Deep (Ray Bulgarin)
       5.4 - Lustered Black Landstalker
       4.14 - Bright Red Oracle
    21: Dropping In (Ray Bulgarin)
       4.15 - Solid Black Maverick (2nd of 3)
    22: In the Crosshairs (Ray Bulgarin)
       5.5 - Lustered Black Oracle
       4.16 - Solid Black Maverick (3rd of 3)
    23: For the Man Who Has Everything (Yusuf Amir)
       3.10 - Skylift (2nd of 2)
       6.8 - Unobtainable Skylift w/ subway car
    24: Ladies Half Price (Tony Prince)
       5.6 - Lustered Dark Green Vincent (UJ)
    25: Party's Over (Rocco Pelosi)
    26: Departure Time (Tony Prince)
       3.11 - Bati Custom
       Last chance for 3.1 - Swift w/ side doors open (1st of 2)
    27: TBoGT Complete
    
    RANDOM ENCOUNTERS:
    R1: Arnaud 1
    R2: Arnaud 2
       4.17 - Gold Manana w/ maroon roof
    R3: Margot 1
       5.7 - Lustered Random PMP 600
    R4: Margot 2
    R5: Daisy
       4.18 - Bright Red F620
    
    CLUB MANAGEMENT:
    C1: Clay PG Jackson
       5.8 - Lustered Black PMP 600
       5.9 - Lustered Silver Habanero (1st of 2)
       5.10 - Lustered Silver PCJ 600 (1st of 2)
    C2: Kerry McIntosh
    C3: British Royalty
    C4: Poppy Mitchell
       5.11 - Lustered Silver Habanero (2nd of 2)
       5.12 - Lustered Silver PCJ 600 (2nd of 2)
    C5: Cloe Parker
       5.13 - Lustered Red Peyote w/ black roof
    C6: Al Di Napoli
    C7: Blue Brothers
    C8: Bruce Spade
       3.12 - Swift w/ side doors closed (2nd of 2)
       5.14 - Lustered Black Stretch
    
    DRUG WARS:
    D1: The Stickup
    D2: The Convoy
    D3: The Highjack
    D4: The Stash
    
    TRIATHLONS:
       7.8 - Green Bullet GT
       7.9 - Bright Yellow Comet
       7.10 - Dark Red F620
       7.11 - Lustered Silver Comet
    T1: BOABO
    T2: Charge Island
    T3: Alderney City
    
    BASE JUMPING:
    Land on Flatbed:
       7.11 - Pink Flatbed
    B1: Koresh Sq., Alderney City
    B2: Denver-Exeter Ave., Star Junction (north of junction)
    B3: Denver-Exeter Ave., Star Junction (south of junction)
    
    Ride on Sanchez:
       7.12 - White and Orange Sanchez
    B4: Bismarck Ave., The Triangle
    B5: Union Drive West, City Hall (the hospital)
    
    Jump from Helicopter:
    B6: Owl Creek Ave., Westdyke
    B7: Hardtack Ave., Tudor
    B8: Kunzite St., Westminster (the helipad)
    B9: Broker-Dukes Expressway, Francis Int'l Airport (atop the police station)
    B10: Oneida Ave., Liberty (the Firefly Island pier)
    
    Land in Checkpoint:
    B11: Burlesque, Star Junction
    B12: Bismarck Ave., Lancet
    B13: Iron St., The Triangle
    B14: Frankfort Ave., The Triangle
    B15: Bunker Hill Ave., East Island City
    
    
    
    
    ==============================================================================
    *13* CHEAT LIST
    ==============================================================================
    This is a list of all cheats in the game. Some of these can come in handy for 
    obtaining various vehicles, assuming you don't mind the indiscretion of 
    raising your "Cheats used" stat.
    
    227-555-0100   Spawns an FIB Buffalo car
    227-555-0142   Spawns a Cognoscenti car
    227-555-0147   Spawns a Turismo car
    227-555-0168   Spawns a SuperGT car
    227-555-0175   Spawns a Comet car
    227-555-9666   Spawns a BulletGT car
    267-555-0100   Clear wanted level
    267-555-0150   Adds 1 wanted star to level
    272-555-8265   Spawns an APC tank
    276-555-2666   Gives Luis explosive punches (deactivates when starting a 
                   mission or Drug War; cannot be used in Cage Fights)
    359-555-0100   Spawns an Annihilator helicopter
    359-555-2899   Spawns a Buzzard helicopter
    359-555-7272   Gives Luis a parachute
    362-555-0100   Refills health+armor; repairs vehicle
    482-555-0100   Refills health+armor; repairs vehicle; get advanced weapon set
    468-555-0100   Cycles weather conditions (right different ones, in sequence)
    486-555-0100   Get TBoGT advanced weapon set (knife; pistol .44; explosive 
                   shotgun; assault SMG; advanced MG; advanced sniper; grenade 
                   launcher; sticky bombs)
    486-555-0150   Get poor weapon set (knife; pistol; pump shotgun; micro SMG; 
                   assault rifle; combat sniper; molotov cocktail; rocket 
                   launcher)
    486-555-2526   Gives Luis explosive sniper rounds (deactivates when starting 
                   a mission or Drug War)
    625-555-0100   Spawns an NRG 900 motorcycle
    625-555-0150   Spawns a Sanchez motorcycle
    625-555-0200   Spawns an Akuma motorcycle
    625-555-3273   Spawns a Vader motorcycle
    938-555-0100   Spawns a Jetmax boat
    938-555-0150   Spawns a Floater boat
    
    
    
    
    ==============================================================================
    *14* FREQUENTLY ASKED QUESTIONS
    ==============================================================================
    Q: You missed [insert vehicle]!
    A: Email me, and let me know. You will receive full credit for it.
    
    Q: [Insert vehicle] doesn't possess a property you said it did!
    A: Most likely, you did not follow the precise strategy. If you did, 
     and it does not retain its property, contact me and say so, although 
     I personally check each and every vehicle.
    
    Q: [Insert vehicle] isn't special, but you still have it listed here! 
    A: Send me the info on where it can be found at any time (especially the 
     end of the game), and I'll adjust or remove it from this guide 
     accordingly.
    
    Q: One of the vehicles you listed is one I discovered first, and here's 
     proof! Thief!
    A: If you have proof you discovered a vehicle first, show it to me and 
     if I determine you really did discover it first, credit will be given.
    
    
    
    
    ==============================================================================
    *15* CONTACT INFORMATION
    ==============================================================================
    My screenname is LancetJades on GameFAQs. Feel free to IM me on AIM as well. 
    If I don't respond, I'm not ignoring you, I just tend to wander away from my 
    computer at times.
    
    From now, on when submitting vehicles you feel are special (or aren't), please 
    make sure you've done a side-by-side comparison. Investigate more thoroughly 
    than just seeing a similarly colored vehicle on the streets a while later and 
    thinking "oh wait, it wasn't special." A lot of them have much more subtle 
    differences than an overtly special color.
    
    If you wish to contact me, just email me:
    lancet at ever more forums dot com
    (remove the spaces, obviously, and replace the at with the proper sign)
    
    Alternatively, IM me at:
    AIM: Lancet Jades
    YIM: lancetjades (not on often)
    Skype: lancetjades (on sporadically)
    
    I don't check my yahoo email address, so don't bother sending any mail there.
    
    I'm a perfectionist, so if you have anything to contribute or correct, please 
    do so. You'll receive full credit (credit goes to the screenname you talk to 
    me from, so if you want another name, you have to specify it). Even if you're 
    just pointing out a spelling or grammatical mistake, please do so, no matter 
    how small. Keep in mind though that I live in the U.S., and as such, I use 
    American English spellings such as "color" and "criticize," as opposed to 
    "colour" and "criticise."
    
    If you wish to use this guide on your site, aside from asking my permission, 
    I require you in question to automatically fetch any updates I make from 
    GameFAQs.com yourselves. I only update to GameFAQs.com and if I discover other 
    sites carrying my guides have out-of-date versions, I will ask that it be 
    removed.
    
    
    
    
    ==============================================================================
    *16* CREDITS
    ==============================================================================
    adamcs
    ~A strategy to obtain the Caddy with the cage! Also for showing me that 
     killing everyone involved in a mission will bypass any mission failure 
     cutscenes, thus preventing the game from getting rid of certain vehicles.
    
    ade2
    ~Answering my call and providing what led to the winning strategy for 
     getting the lustered Cavalcade FXT in Practice Swing!
    
    aftica
    ~Discovering the BP/FP/EP Serrano and thus leading me to the similar beater 
     Vigeros in Corner Kids. Also another method for the caged Caddy.
    
    alex505
    ~Info on the F620 and Bullet GT.
    
    BlackRhythm
    ~Info on the unique Bullet GT in No. 3.
    
    btaylorstl
    ~Info on the Swift in Club Management #8 being present even after finishing 
     the game.
    
    carapapa
    ~Bringing our attention to the pink Flatbed in one of the base jumps.
    
    Chester7211
    ~Discovered a way to obtain the previously-unobtainable dark green Vincent in 
     Ladies Half Price!
    
    Claude4Catalina
    ~Helping confirm the bright blue Buffalo as unique, as well as discovering a 
     solid black Sanchez in Clocking Off.
    
    Coen91
    ~Discovered a (purely graphical) black Lycan with flame decals in some Yusuf 
     Amir mission cutscenes.
    
    cultivation
    ~Some information on vehicles in TBoGT, and a link to a list of all new 
     vehicles!
    
    Da Blazian
    ~Info on getting the Swift at the end of the game (or not), as well as 
     alerting me to the fact in the first place.
    
    Darksunnyday
    ~Postulating on how to obtain the solid black Maverick in In the Crosshairs 
     by forcing out the pilot and pushing the carcass to a parking spot.
    
    EKGene
    ~Discovered a way to get the Annihilator at any time in GTAIV, TLAD, and 
     TBoGT! An excellent discovery! Check it out here (GTAIV version):
     http://www.youtube.com/watch?v=jHHumUqbfWg
    
    Esperanto
    ~Discovered the silver vehicles in Club Management missions are lustered!
    
    F_H_Nukem
    ~Did a ton of research on mission replay texts and checkpoints associated with 
     them. Provided a lot of interesting findings as a result, on how to exploit 
     these texts to obtain various vehicles much more easily.
    
    fiis
    ~An easier way to get the Hexer, as well as a greater Fire Truck strategy 
     that helped with the Caddy w/ cage, and likely other vehicles in the 
     future.
    
    Floris Ferwerda
    ~Info on the unique Bullet GT in No. 3, and the unique Bright Red Comet 
     in Ladies' Night. Also various other vehicles and how they appear (or 
     don't). A great help! Also helped with improving the drug war section.
    
    GTA Phreak
    ~Helped discover and write the strategy on having cops transport UJ vehicles 
     for easy obtaining of them. Awesome strategy!
    
    HF92
    ~Info on the multiplayer-only vehicles.
    
    iBeemer
    ~Info on multiplayer vehicle locations, and detailed descriptions of the 
     vehicles
    
    illidan1982
    ~Info on Armando's surname.
    
    Josh Dabbs
    ~Info on some drug war vehicles.
    
    LCStuntman
    ~Help with various things in the game, including helping with deciding 
     whether the bright blue F620 in No. 3 is unique. Also his visual adaptation 
     of this guide (at GTAForums.com), which alerted me to some other vehicles 
     that no one told me about.
    
    lol232
    ~Postulating on obtaining the solid black Maverick in In the Crosshairs, as 
     well as theory on obtaining the black Reefer in Clocking Off. Also gave info 
     on obtaining the Slamvan in the PC version, an unobtainable Swift w/ side 
     door open in Caught With Your Pants Down, and a beige Vincent in Ladies' 
     Night!
    
    -MB-
    ~Found a strategy to get the Skylift in Caught With Your Pants Down! 
     Excellent job!
    
    minczgamers
    ~Informed me the lustered Oracle can sometimes be red. Also a much easier 
     and more reliable strategy to get the bright blue F620 in No. 3. Also for 
     bringing the Caught With Your Pants Down Swift's strategy to my attention, 
     and an alternative method for the caged Caddy.
    
    Mrlampswitchable
    ~Discovered a method to obtain the Slamvan! Link here:
     http://www.youtube.com/watch?v=323rjTXcjbM
    
    Phil5991
    ~Info on the Cavalcade in Drug Wars, and of a white Comet. Also more info 
     on Triathlon vehicles.
    
    ps3_owner22
    ~Tip on the UJ Black Reefer in Clocking Off.
    
    Ranjaya Mendis
    ~Found the easiest way to get an Annihilator at any time in this episode, even 
     easier than previous strategies!
    
    serialnumberplate
    ~Found a way to get the bright red Buffalo in Kibbutz Number One without a 
     mission failure.
    
    Sketchy Spider
    ~Info on getting the Swift at the end of the game (or not).
    
    takadox
    ~Helping discover a method to obtain the Skylift!!!!!
    
    the_killer_6666
    ~Reminding me of the Hakuchou on one of the "Not in TLAD" vehicle lists.
    
    thekosmicfool
    ~An easier way to get the Hexer (seemingly simultaneous with fiis).
    
    timAJH
    ~Pointing out the dark red Buffalo in This Ain't Checkers.
    
    XTREME0235
    ~Helping discover a method to obtain the Skylift!!!!!
    
    
    
    
    ==============================================================================
    *17* VERSION HISTORY
    ==============================================================================
    0.90     Completed November 6th, 2009.
    Almost complete. All missions done, cursory glance has revealed the 
    vehicles listed. Some side missions complete. Numbering wrong due to 
    confusion over best order to complete missions. Except a much more 
    complete guide when 1.00 hits.
    
    1.00     Completed November 11th, 2009.
    Mission order partially revised and incorrect numbering corrected. Added 
    a section for drug wars vehicles, finished the new vehicle list, added 
    vehicles no longer present, and finished many more side missions.
    
    1.05     Completed November 12th, 2009.
    A few new vehicles added and more info on existing ones (especially ones 
    where the strategy was purely theory). Hexer is, apparently, unobtainable. 
    Very sad.
    
    1.10     Completed November 16th, 2009.
    Ignore my last update; the Hexer IS obtainable! Difficult and random, 
    though. Although thanks to thekosmicfool, an even easier way has been 
    found! Also a couple other changes I forgot to list here when I made them 
    and have since forgotten entirely.
    
    1.12     Completed November 24th, 2009.
    More changes, notes about some vehicles. Hexer possibly not unique, and 
    thanks to adamcs, a method to obtain the Caddy w/ cage!
    
    1.15     Completed November 30th, 2009.
    Some more vehicle additions and alterations, mainly based on the discovery 
    of how to avoid cutscenes after mission failures! Also checked a few other 
    previously-unobtainable vehicles to see if dying would allow them to be 
    kept. Alphabetized the list of terms, and added the "Fire Truck Trick," 
    courtesy of fiis. SKYLIFT IS OBTAINABLE! However, there will not be much 
    info on this until a later update, until then only a link.
    
    1.20     Completed December 2nd, 2009.
    Revised some things, including spawn points for new vehicles. Skylift 
    strategy complete! I took the strategy currently available and reworded it, 
    slightly modifying it to work much better. Should be flawless now. I know 
    there are other sources (especially youtube walkthroughs) for it, but now 
    this guide officially has one. Enjoy!
    
    1.21     Completed December 3rd, 2009.
    Added some notes to some vehicles, such as Skylift and Swift (both 
    versions).
    
    1.22     Completed December 4th, 2009.
    More revisions, tested the Cavalcade FXT. Still no idea how to get bodies 
    out of vehicles beyond just the caged Caddy, but ade2 provided a strategy 
    for the Cavalcade FXT, at least. Thanks man, I'm glad someone decided to 
    help me with that vehicle!
    
    1.25     Completed December 7th, 2009.
    Added Brucie's bright blue F620 from No. 3 and bright blue Buffalo from 
    Bang Bang.
    
    1.26     Completed December 8th, 2009.
    Edited listings of "Romero's Hearse" to the proper term of "Romero."
    
    1.27     Completed December 10th, 2009.
    Added another free mode police vehicle location. Also, a bit more info on 
    certain vehicles and whether or not they spawn in traffic.
    
    1.28     Completed December 12th, 2009.
    Some minor edits.
    
    1.30     Completed January 5th, 2010.
    Added some drug war vehicles. Also checked some vehicles in Triathlons, 
    finding a lustered silver Comet, like in GTAIV! Also did another spellcheck, 
    which according to the results, was very necessary.
    
    1.31     Completed March 7th, 2010.
    A few improvements and revisions. A new luster for the Oracle found by 
    minczgamers. Some other additions thanks to LCStuntman's visual adaptation 
    of this guide on GTAForums.com, including a couple other drug war vehicles, 
    and a solid black Sanchez that no one saw fit to notify me of =(
    
    1.32     Completed March 31st, 2010.
    A new and much easier strategy for the bright blue F620, courtesy of 
    minczgamers.
    
    1.35     Completed April 21st, 2010.
    Moved version history to the back of the guide. Added the pink Flatbed, too. 
    Added the Schafter redesign despite fierce opposition by myself. Hell if I'm 
    listing all possible locations, though. Also a white and orange Sanchez in two 
    base jumps.
    
    1.36     Completed April 23rd, 2010.
    Added a strategy to obtain the Swift in Caught With Your Pants Down, and an 
    alternative strategy for the caged Caddy.
    
    1.38     Completed May 3rd, 2010.
    Refined the drug war vehicle section, thanks to Floris Ferwerda.
    
    1.39     Completed May 5th, 2010.
    Expanded the preamble a bit to point out differing version issues.
    
    1.40     Completed May 7th, 2010.
    Looked into some more vehicles, and fixed up the drug war section in the ToC. 
    Black Reefer in Clocking Off is unique, and also UJ. Also some BP/FP/EP 
    vehicles in Corner Kids, courtesy of aftica.
    
    1.41     Completed May 12th, 2010.
    A new strategy for the caged Caddy, courtesy of aftica. Also rearranged 
    Triathlon and Base Jump vehicles, since minczgamers pointed out they should 
    be in rare, not special, vehicles. Added the dark red Buffalo in This Ain't 
    Checkers.
    
    1.42     Completed June 11th, 2010.
    Added a newer and better strategy for the Annihilator.
    
    1.43     Completed June 23rd, 2010.
    Added an unobtainable (and purely graphical) black Lycan with flame decals.
    
    1.44     Completed September 13th, 2010.
    Fixed up a few things. Nothing to see here, so move along, citizen.
    
    1.45     Completed November 19th, 2010.
    Courtesy of EKGene, a way to get the Annihilator at any time! This is a bit 
    difficult to pull off, but works wonders, and works at any point of the game 
    in GTAIV, TLAD, and TBoGT. Check the video out here: 
    http://www.youtube.com/watch?v=jHHumUqbfWg
    
    1.46     Completed January 2nd, 2011.
    Edited some of the Rare vehicle entries to standardize the format across all of 
    my vehicle guides. Also, finally added a description to the tuner Serrano. 
    Rewrote parts of the About section. And thanks to -MB- for info on a way to 
    get the Skylift in Caught With Your Pants Down!
    
    1.47     Completed June 5th, 2011.
    Changed my contact information.
    
    1.48     Completed June 20th, 2011.
    A method of obtaining the Slamvan was found! Mrlampswitchable discovered 
    the trick.
    
    1.49     Completed September 2nd, 2011.
    Rewrote some sections (like About and Parking Spots).
    
    1.50     Completed September 22nd, 2011.
    Added a section on using cops to transport UJ vehicles to the glossary, and 
    a small list of vehicles the strategy could be useful for obtaining. Courtesy 
    of GTA Phreak.
    
    1.51     Completed September 26th, 2011.
    Modified the Bati Custom's strategy to be much easier. GTA Phreak reminded me 
    of this, and I forgot for the last update.
    
    1.52     Completed November 13th, 2011.
    Noted that the silver vehicles in some Club Management missions are lustered, 
    thanks to Esperanto. Also found the silver PMP 600 in Margot's first 
    encounter is randomly colored (but still lustered).
    
    1.53     Completed November 15th, 2011.
    serialnumberplate found a way to get the bright red Buffalo in Kibbutz Number 
    One without failing the mission.
    
    1.54     Completed May 1st, 2012.
    Clarified a few conditions, such as when side missions become available.
    (Triathlons, Base Jumps, etc.)
    
    1.55     Completed May 13th, 2012.
    Confirmed the pink Feltzer in "Blog This..." as lustered, like in GTA4. Also 
    added some notes about the Slamvan in Frosting on the Cake.
    
    1.56     Completed July 4th, 2012.
    Made some minor spelling corrections, and added a notice that the latest 
    version of this guide is always available on Gamefaqs.com.
    
    1.57     Completed July 11th, 2012.
    Updated the contact information section.
    
    1.58     Completed August 13th, 2012.
    Improved the format of the vehicle sections, making them easier to read. 
    Also fixed some embarrassingly bad numbering issues.
    
    1.59     Completed December 31st, 2012.
    Darksunnyday and lol232 figure that the solid black Maverick in In the 
    Crosshairs is obtainable, if you get lucky with shooting it down, or can 
    destroy it after forcing the pilot out of the vehicle. lol232 also reported 
    a theory on how to obtain the UJ black Reefer in Clocking Off, info on 
    getting the Slamvan on PC, an unobtainable Swift w/ side door open in Caught 
    With Your Pants Down, and a beige Vincent in Ladies' Night.
    
    1.60     Completed April 7th, 2013.
    A new strategy on how to get an Annihilator, easier than previous strategies. 
    Courtesy of Ranjaya Mendis!
    
    1.61     Completed June 10th, 2013.
    Added new section: 1.2, detailing a new general strategy for obtaining special 
    vehicles (an obvious one, though). F_H_Nukem discovered some things that will 
    help with obtaining some vehicles. Also fixed a bunch of minor typos 
    throughout the guide. Revised the Buzzard entries' and APC's info about how 
    parking spots will not work for them, and fixed up some vehicles' strategies 
    to make them flow better. Specified that the Hexer in the museum mission is 
    Johnny's specific paintjob. Chester7211 posted a youtube video that shows how 
    to obtain the dark green Vincent in Ladies Half Price!! And I found that it 
    can be lustered as well. Also found that the beige Vincent in Ladies' Night is 
    lustered! Also posted the beginnings of a new Skylift strategy that might be 
    reliable with no cheats! Also I recently found out that mission replay texts 
    (after a failure) can utilize checkpoints within missions. I did not know this 
    (don't ask how). Will be incorporating that into some vehicle strategies, but 
    probably not much in this update.
    
    1.62     Completed June 16th, 2013.
    Added the "let a cop drive the vehicle" strategy to the applicable vehicles, 
    just to be more complete. Also added tags to all UJ vehicles in their listing 
    and title so that it is easy to see whether the vehicle is UJ and needs to be 
    pushed or lured to a parking spot, or whether it's a matter of driving it 
    yourself. Added section 1.3 to give a quick primer of the mission replay 
    feature. Then changed 1.3 to 1.1, and made the former sections 1.1 and 1.2 
    1.2 and 1.3 respectively instead. F_H_Nukem did a ton of work on mission 
    replay texts and checkpoints granted by them.
    
    1.63     Completed August 12th, 2013.
    Fixed up some entries in the definitions section to make reading easier.
    
    1.64     Completed June 18th, 2014.
    Finally brought this guide up to the same format standards of my other GTA4 
    guides and my GTA5 guide.
    
    
    
    
    ==============================================================================
    *18* BOILERPLATE
    ==============================================================================
    This document Copyright 2009-2014 John Hoffnagle IV.
    
    Do not reproduce this document for any purpose besides personal use 
    without asking me first. I'm not stingy; if you ask, you'll most likely 
    get permission to host it. Otherwise, it's a violation of copyright, 
    and I WILL pursue legal action, especially if you sell it for money.
    
    All trademarks and copyrights contained in this document are owned by 
    their respective trademark and copyright holders. None of which are me.