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    Word FAQ by locked_lunatic

    Version: 1.1 | Updated: 09/21/11 | Printable Version | Search This Guide

    
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                                                                  by locked_lunatic
    
    ====================================
    
    Table of Contents:
    
    <ver> Version History
    <int> Introduction
    <lis> List of All Words
    <mec> Drop Mechanics
    <sha> Shades
    <loc> Word Locations
    <tab> Table of Word Locations
    <faq> Frequently Asked Questions
    <thx> Special Thanks
    <leg> Legal Stuff
    <con> Contact
    
    ====================================
    
    <ver> Version History:
    
    Version 1.00 (2011-02-15)     original submission
    Version 1.10 (2011-09-21)     added compact table of word locations
                                  some minor additions
                                  added the last word that was missing
                                         ashurkarr (it's in the Aerie part 2)
    
    ====================================
    
    <int> Introduction:
    
    This is my first guide.
    Originally I wanted to collect all the words myself, but then I thought I might
    as well put my findings online.
    The only achievement you get for collecting words is the wordsmith achievement
    for collecting 50% of the words. Since that is pretty simple, people who only
    want that achievement won't be needing this FAQ. This guide has been written
    for people who want to collect ALL the words (like me).
    
    Let's start by explaining what words are, shall we?
    Words are modifiers you can equip to your weapons, magic and martial arts to
    make them stronger. You can get them after Grimoire Weiss joins you. Sometimes
    after you kill a shade you will see a white ball flying towards you, so you
    won't need to pick them up yourself. Those balls can be either a new word or a
    tutorial.
    
    I already mentioned you can equip words to your weapons, magic and martial
    arts. Every one of those can equip up to two words at a time. Words can be
    equipped to multiple things simultaneously. The only restriction they have is
    that words can only be equipped in either the first or the second slot of
    anything.
    
    ====================================
    
    <lis> List of All Words:
    
    There is a total of 120 words.
    The first 60 words can be equipped to the first slot, the last 60 to the
    second slot.
    The names and effects of the words are listed here:
    
    o-------------oo--------------------------------------------------------------o
    |             ||                            effect                            |
    |    word     oo--------------------o-------------------o---------------------o
    |             ||       weapon       |       magic       |    martial arts     |
    o=============oo====================o===================o=====================o
    |                                   slot 1                                    |
    o-  -  -  -  -oo  -  -  -  -  -  -  o-  -  -  -  -  -  -o -  -  -  -  -  -  - o
    |     pah     || Attack Power + 2%  |         -         |          -          |
    |    paha     || Attack Power + 4%  |         -         |          -          |
    |    pahi     || Attack Power + 6%  |         -         |          -          |
    |    paho     || Attack Power + 8%  |         -         |          -          |
    |    pahu     || Attack Power + 10% |         -         |          -          |
    |    pahal    || Attack Power + 12% |         -         |          -          |
    |    pahil    || Attack Power + 15% |         -         |          -          |
    |    pahol    || Attack Power + 20% |         -         |          -          |
    |    pahul    || Attack Power + 25% |         -         |          -          |
    |  pahuloth   || Attack Power + 30% |         -         |          -          |
    |-  -  -  -  -||  -  -  -  -  -  -  |-  -  -  -  -  -  -| -  -  -  -  -  -  - |
    |     var     ||  Guard Break + 2%  |         -         |          -          |
    |    vara     ||  Guard Break + 4%  |         -         |          -          |
    |    vari     ||  Guard Break + 6%  |         -         |          -          |
    |    varo     ||  Guard Break + 8%  |         -         |          -          |
    |    varu     || Guard Break + 10%  |         -         |          -          |
    |    varal    || Guard Break + 12%  |         -         |          -          |
    |    varil    || Guard Break + 15%  |         -         |          -          |
    |    varol    || Guard Break + 20%  |         -         |          -          |
    |    varul    || Guard Break + 25%  |         -         |          -          |
    |  varuloth   || Guard Break + 30%  |         -         |          -          |
    |-  -  -  -  -||  -  -  -  -  -  -  |-  -  -  -  -  -  -| -  -  -  -  -  -  - |
    |     geb     ||         -          | Magic Power + 2%  |          -          |
    |    geba     ||         -          | Magic Power + 4%  |          -          |
    |    gebi     ||         -          | Magic Power + 6%  |          -          |
    |    gebo     ||         -          | Magic Power + 8%  |          -          |
    |    gebu     ||         -          | Magic Power + 10% |          -          |
    |    gebal    ||         -          | Magic Power + 12% |          -          |
    |    gebil    ||         -          | Magic Power + 15% |          -          |
    |    gebol    ||         -          | Magic Power + 20% |          -          |
    |    gebul    ||         -          | Magic Power + 25% |          -          |
    |  gebuloth   ||         -          | Magic Power + 30% |          -          |
    |-  -  -  -  -||  -  -  -  -  -  -  |-  -  -  -  -  -  -| -  -  -  -  -  -  - |
    |     ul      ||  Armor Break + 2%  | Armor Break + 2%  |          -          |
    |     ula     ||  Armor Break + 4%  | Armor Break + 4%  |          -          |
    |     uli     ||  Armor Break + 6%  | Armor Break + 6%  |          -          |
    |     ulo     ||  Armor Break + 8%  | Armor Break + 8%  |          -          |
    |     ulu     || Armor Break + 10%  | Armor Break + 10% |          -          |
    |    ulal     || Armor Break + 12%  | Armor Break + 12% |          -          |
    |    ulil     || Armor Break + 15%  | Armor Break + 15% |          -          |
    |    ulol     || Armor Break + 20%  | Armor Break + 20% |          -          |
    |    ulul     || Armor Break + 25%  | Armor Break + 25% |          -          |
    |   ululoth   || Armor Break + 30%  | Armor Break + 30% |          -          |
    |-  -  -  -  -||  -  -  -  -  -  -  |-  -  -  -  -  -  -| -  -  -  -  -  -  - |
    |     hod     ||         -          |         -         | Knockback Res + 2%  |
    |    hoda     ||         -          |         -         | Knockback Res + 4%  |
    |    hodi     ||        Lv2         |        Lv2        | Knockback Res + 6%  |
    |    hodo     ||        Lv3         |        Lv3        | Knockback Res + 8%  |
    |    hodu     ||        Lv4         |        Lv4        | Knockback Res + 10% |
    |    hodal    ||        Lv5         |        Lv5        | Knockback Res + 12% |
    |    hodil    ||        Lv6         |        Lv6        | Knockback Res + 15% |
    |    hodol    ||        Lv7         |        Lv7        | Knockback Res + 20% |
    |    hodul    ||        Lv8         |        Lv8        | Knockback Res + 25% |
    |  hoduloth   ||        Lv9         |        Lv9        | Knockback Res + 30% |
    |-  -  -  -  -||  -  -  -  -  -  -  |-  -  -  -  -  -  -| -  -  -  -  -  -  - |
    |     bes     ||         -          |         -         |  Physical Str + 2%  |
    |    besa     ||         -          |         -         |  Physical Str + 4%  |
    |    besi     ||        Lv2         |        Lv2        |  Physical Str + 6%  |
    |    beso     ||        Lv3         |        Lv3        |  Physical Str + 8%  |
    |    besu     ||        Lv4         |        Lv4        | Physical Str + 10%  |
    |    besal    ||        Lv5         |        Lv5        | Physical Str + 12%  |
    |    besil    ||        Lv6         |        Lv6        | Physical Str + 15%  |
    |    besol    ||        Lv7         |        Lv7        | Physical Str + 20%  |
    |    besul    ||        Lv8         |        Lv8        | Physical Str + 25%  |
    |  besuloth   ||        Lv9         |        Lv9        | Physical Str + 30%  |
    o-------------oo--------------------o-------------------o---------------------o
    |                                   slot 2                                    |
    o-  -  -  -  -oo  -  -  -  -  -  -  o-  -  -  -  -  -  -o -  -  -  -  -  -  - o
    |     lug     ||         -          |  Magic Cost - 2%  |          -          |
    |    lugir    ||         -          |  Magic Cost - 4%  |          -          |
    |    luges    ||         -          |  Magic Cost - 6%  |          -          |
    |    lugka    ||         -          |  Magic Cost - 8%  |          -          |
    |    lugza    ||         -          | Magic Cost - 10%  |          -          |
    |   lugira    ||         -          | Magic Cost - 12%  |          -          |
    |   lugesra   ||         -          | Magic Cost - 15%  |          -          |
    |   lugkarr   ||         -          | Magic Cost - 20%  |          -          |
    |   lugzarr   ||         -          | Magic Cost - 25%  |          -          |
    |  lugzarken  ||         -          | Magic Cost - 30%  |          -          |
    |-  -  -  -  -||  -  -  -  -  -  -  |-  -  -  -  -  -  -| -  -  -  -  -  -  - |
    |     ot      ||      EXP + 2%      |     EXP + 2%      |          -          |
    |    otir     ||      EXP + 4%      |     EXP + 4%      |          -          |
    |    otes     ||      EXP + 6%      |     EXP + 6%      |          -          |
    |    otka     ||      EXP + 8%      |     EXP + 8%      |          -          |
    |    otza     ||     EXP + 10%      |     EXP + 10%     |          -          |
    |    otira    ||     EXP + 12%      |     EXP + 12%     |          -          |
    |   otesra    ||     EXP + 15%      |     EXP + 15%     |          -          |
    |   otkarr    ||     EXP + 20%      |     EXP + 20%     |          -          |
    |   otzarr    ||     EXP + 25%      |     EXP + 25%     |          -          |
    |  otzarken   ||     EXP + 30%      |     EXP + 30%     |          -          |
    |-  -  -  -  -||  -  -  -  -  -  -  |-  -  -  -  -  -  -| -  -  -  -  -  -  - |
    |     mah     ||  Item Drops + 2%   |  Item Drops + 2%  |          -          |
    |    mahir    ||  Item Drops + 4%   |  Item Drops + 4%  |          -          |
    |    mahes    ||  Item Drops + 6%   |  Item Drops + 6%  |          -          |
    |    mahka    ||  Item Drops + 8%   |  Item Drops + 8%  |          -          |
    |    mahza    ||  Item Drops + 10%  | Item Drops + 10%  |          -          |
    |   mahira    ||  Item Drops + 12%  | Item Drops + 12%  |          -          |
    |   mahesra   ||  Item Drops + 15%  | Item Drops + 15%  |          -          |
    |   mahkarr   ||  Item Drops + 20%  | Item Drops + 20%  |          -          |
    |   mahzarr   ||  Item Drops + 25%  | Item Drops + 25%  |          -          |
    |  mahzarken  ||  Item Drops + 30%  | Item Drops + 30%  |          -          |
    |-  -  -  -  -||  -  -  -  -  -  -  |-  -  -  -  -  -  -| -  -  -  -  -  -  - |
    |    ashur    ||      Paralyze      |     Paralyze      |  Physical Def + 2%  |
    |   ashurir   ||      Confuse       |      Confuse      |  Physical Def + 4%  |
    |   ashures   ||       Poison       |      Poison       |  Physical Def + 6%  |
    |   ashurka   ||       Weaken       |      Weaken       |  Physical Def + 8%  |
    |   ashurza   ||      MP Drain      |     MP Drain      | Physical Def + 10%  |
    |  ashurira   ||      HP Drain      |     HP Drain      | Physical Def + 12%  |
    |  ashuresra  ||         -          |         -         | Physical Def + 15%  |
    |  ashurkarr  ||         -          |         -         | Physical Def + 20%  |
    |  ashurzarr  ||         -          |         -         | Physical Def + 25%  |
    | ashurzarken ||         -          |         -         | Physical Def + 30%  |
    |-  -  -  -  -||  -  -  -  -  -  -  |-  -  -  -  -  -  -| -  -  -  -  -  -  - |
    |     kon     ||       Poison       |      Poison       |   Magic Def + 2%    |
    |    konir    ||      Paralyze      |     Paralyze      |   Magic Def + 4%    |
    |    kones    ||      Confuse       |      Confuse      |   Magic Def + 6%    |
    |    konka    ||       Weaken       |      Weaken       |   Magic Def + 8%    |
    |    konza    ||      MP Drain      |     MP Drain      |   Magic Def + 10%   |
    |   konira    ||      HP Drain      |     HP Drain      |   Magic Def + 12%   |
    |   konesra   ||         -          |         -         |   Magic Def + 15%   |
    |   konkarr   ||         -          |         -         |   Magic Def + 20%   |
    |   konzarr   ||         -          |         -         |   Magic Def + 25%   |
    |  konzarken  ||         -          |         -         |   Magic Def + 30%   |
    |-  -  -  -  -||  -  -  -  -  -  -  |-  -  -  -  -  -  -| -  -  -  -  -  -  - |
    |     sol     ||      Confuse       |      Confuse      |  MP Recovery + 2%   |
    |    solir    ||       Poison       |      Poison       |  MP Recovery + 4%   |
    |    soles    ||      Paralyze      |     Paralyze      |  MP Recovery + 6%   |
    |    solka    ||       Weaken       |      Weaken       |  MP Recovery + 8%   |
    |    solza    ||      MP Drain      |     MP Drain      |  MP Recovery + 10%  |
    |   solira    ||      HP Drain      |     HP Drain      |  MP Recovery + 12%  |
    |   solesra   ||         -          |         -         |  MP Recovery + 15%  |
    |   solkarr   ||         -          |         -         |  MP Recovery + 20%  |
    |   solzarr   ||         -          |         -         |  MP Recovery + 25%  |
    |  solzarken  ||         -          |         -         |  MP Recovery + 30%  |
    o-------------oo--------------------o-------------------o---------------------o
    
    Words equipped to martial arts are passive, so they will give their effect all
    the time as long as that martial art is equipped to at least one slot.
    
    Most of the effects are self-explanatory, but some I will explain a bit more:
    
    Physical Strength increases attack speed, but there is a cap (the speed of the
    very light weapons) which is easily met, even with low % words.
    
    The status-effects induced by the words of the 'ashur', 'kon' and 'sol'
    families are:
    Poison        target loses HP over time
    Paralyze      immobilize target
    Confuse       prevent target from casting magic; doesn't work on all enemies
    Weaken        target's physical attacks are weaker
    MP Drain      restores your MP in proportion to damage done (but it's not much)
    HP Drain      restores your HP in proportion to damage done (but it's not much)
    
    Words with a Lv effect can be equipped together with a status-inducing word to
    increase the success rate, duration or effect of these effects.
    
    Words generally don't stack. The only exception (to a limited degree) are the
    words equipped to martial arts. This is best illustrated with an example:
    Let's say you equip both your defend and your evade martial arts with the
    konzarken word. This word has the effect to reduce damage done by magic by 30%.
    You then equip defend to your L1 shoulder button and evade to your R1 shoulder
    button. This way damage from magic will be reduced by a staggering 60%.
    If you equip defend or evade to multiple shoulder buttons the effect will NOT
    be increased even further. Words equipped to martial arts count as long as you
    have that martial art equipped to at least one shoulder button.
    There are only these two martial arts in the entire game.
    
    ====================================
    
    <mec> Drop Mechanics:
    
    - Words can only be dropped by shades upon death (even if killed by sunlight;
      but not if thrown off a platform into nothingness or into the water without
      actually killing them)
    - Every Word can only be dropped in its specific area
    - In the area that a Word can be dropped, it can only be dropped by one type of
      enemy (e.g. mini shades, mini shade mages, etc.)
    - The Word can be dropped by ANY enemy of that type in that area
    
    ====================================
    
    <sha> Shades:
    
    For a lack of a better method I will distinguish between the different shades
    in the game by referring to their various sizes. There are essentially four
    different sizes of shades in the game (not counting Boss-enemies):
    
    mini    they are swarming pretty much every area of the game; first appear in
              the tutorial
    medium  they have a long, thin body and like to jump up and down before
              attacking; first appear in the Barren Temple
    big     the first type of shade you encounter in the tutorial; they sometimes
              use shields and are about your size
    giant   the shades that have a health bar at the bottom of the screen; the
              first one is the boss of the tutorial
    
    Shades attack either by using magic or by using physical attacks. Shades who
    attack with magic will be referred to as mages, shades that attack physically
    will have no such reference. They can be recognized in this FAQ by their lack
    of the word 'mage'.
    Additionally shades may have a full-body-armor. This will be referred to as
    armored.
    Shades can also equip weapons, which will not be mentioned in this FAQ since
    in any area there will be either only armed shades or shades fighting
    bare-handedly.
    
    There's a type of flying shade, too, and they will be referred to as flying
    shades, obviously.
    
    ====================================
    
    <loc> Word Locations:
    
    Here are the locations of all the words, sorted by when in the story they
    become available.
    I try to keep it as spoiler-free as possible.
    
    
    
    
    PART 1
    
    
    Every single word from part 1 can be obtained later on and is unmissable.
    That's why I suggest you simply play through part 1 yourself and just get
    whatever you get and come back when you come to part 2. You will know when
    part 2 begins.
    But just to be sure, it's when you read '5 years later'.
    
    The words from part 1 can be obtained in an area unlocked by the sidequest
    'The Magical Stone' at the end of part 2.
    
    
    
    Words are available after Grimoire Weiss joins your party
    
    - Northern Plains (cloudy):
      lug         mini shade
    
    - Southern Plains (cloudy):
        This shade will be here through the entire first half of the game, so no
        rush.
      besi        giant shade
      soles       giant shade
    
    - Aerie:
        After you visit the elder and leave the Aerie the shades will disappear.
      pah         mini shade
      bes         big shade
      var         big shade
      mah         mini shade mage
      geb         mini shade mage
    
    When you leave the village you are presented with a choice: Go to Popola or
    Yonah. This will determine what part of the story you will have to do first.
    The other one comes afterwards. What you say at first doesn't matter, but where
    you go does.
    I will write the Yonah path first.
    
    - Southern Plains (any weather):
        When you are going to get the shaman fish for Yonah
      pah         (if not already acquired)
      paha        mini shade
      lugir       mini shade
      sol         big shade
      hod         big shade
    
    That concludes the Yonah path.
    
    - Northern Plains (cloudy):
        There are two new giant mobs of mini shades. One is by the bridge to the
        west and the other one is on the way to the junk heap down the depression.
        Only those mobs can drop these two new words.
      hoda        mini shade
      ashur       mini shade
    
    that concludes the Popola path.
    
    - Aerie:
        That's right: these words are only available DURING the boss fight. Chase
        the boss through the Aerie and kill the shades. Make sure not to throw them
        off the bridge but actually kill them yourself.
      solir       mini shade mage
      ashurir     mini shade mage
    
    - Northern Plains (cloudy):
        After the Aerie boss there are some new shades here. And new shades mean
        new words. The mages are at the entrance to the forest of Myth.
      luges       mini shade
      vara        mini shade
      kon         mini shade mage
      geba        mini shade mage
    
    - Barren Temple:
        Only the last room has shades in it and evading is prohibited here. There
        are six medium shades and then one giant shade. You can still kill him
        multiple times and thus get both words he drops with a little trick. Harm
        him until the next dark hand kills him. Then cast that dark hand and
        immediately do an evasive roll. Since evasive rolls are prohibited in this
        room, the room restarts with all its enemies but not before the dark hand
        kills the giant shade.
      mahir       medium shade
      besa        medium shade
      konir       giant shade
      ot          giant shade
    
    - Barren Temple:
        After you have beaten the boss you can get the royal compass and go here
        again, but there are no new words.
      hoda        (if not already acquired)
      ashur       (if not already acquired)
    
    Next is the forest of Myth, but there are no words there. After that Yonah
    sends you off to that manor in the Southern Plains and there are new shades
    (if the weather is cloudy). The giant shade from before is still there, so you
    can still get its words.
    
    - Southern Plains (cloudy):
      gebi        mini shade
      pahi        mini shade
      hodi        big shade
      vari        big shade
    
    - Manor:
        Keep in mind that words only drop if you kill the enemies yourself.
      mahes       big shade
      otir        big shade
    
    - Your Village:
        There is only one medium shade mage but he can drop two words. This means
        that you will have to get the other word later if you want every word.
      solka       medium shade mage
      otes        medium shade mage
      ashures     big shade
      gebo        medium shade
      varo        big shade
      lugka       medium shade
    
    - Village Library:
      kones       big shade
      beso        big shade
    
    
    
    
    
    PART 2
    From here on out some words are truly missable (as far as I know) and can't be
    obtained even with New Game +.
    
    - Your Village:
        These two are truly missable.
      hodo        armored medium shade
      gebu        armored medium shade
    
    - Northern Plains (cloudy):
      lugza       mini shade
      mahka       medium shade mage
      otka        medium shade mage
    
    - Northern Plains (sunny):
      pahal       armored mini shade
      konka       armored mini shade
      ashurira    armored mini shade mage
      varal       armored mini shade mage
    
    - Southern Plains (cloudy):
        The shades here will be replaced after the next level and the words are
        truly missable.
      pahu        mini shade
      hodal       mini shade
      lugira      big shade
    
    - Southern Plains (sunny):
        The armored giant shade isn't always there. But the shades here will never
        be replaced, so you have all the time in the world.
      varul       armored big shade
      lugkarr     armored big shade
      solesra     armored giant shade
      mahesra     armored giant shade
    
    - Desert:
      hodul       mini shade mage
      otkarr      mini shade mage
    
    - Barren Temple:
        The shades are only in the challenges and the challenges are never reset
        (not even in new game+). That is why the words here are truly missable. If
        you break a rule while in a challenge all the enemies are revived. This
        little trick should help you in getting the words.
      gebal       medium shade
      besu        medium shade
      ul          giant shade
      solza       giant shade
    
    - Research Facility:
        The words from the giant shades are truly missable.
      pahil       mini shade
      ula         mini shade
      gebil       big shade
      mahira      mag res mini shade
      hodil       mag res mini shade
      besal       mag res mini shade mage
        You can only miss this word if you ignore the first giant shade and just go
        straight down the stairs.
      varu        1st giant shade
        If you want both words the 2nd giant shade drops you have to kill him
        first. Then DON'T take the keycard but go back and up the stairs to the
        previous level. Go back down again and you can kill him again. Repeat until
        you have both his words.
      lugesra     2nd giant shade
      konira      2nd giant shade
    
    After the boss here you can save your file. This is where new game+ will begin.
    So from here on the only truly missable word will be the word you can get from
    the 'A Tale of the Study' sidequest.
    
    - Southern Plains (cloudy):
      otira       armored mini shade
      uli         armored mini shade
      ashuresra   armored big shade
      gebol       armored big shade
    
    - Lost Shrine:
      ulo         armored medium shade
      konesra     armored medium shade
      konza       giant shade mage
      hodu        giant shade mage
    
    - Lost Shrine Roof:
        The enemies are right in front of the save point. They don't respawn if you
        leave the area and return, but all the words here are available later
        again.
      pahol       armored mini shade
      besil       armored mini shade
      otesra      armored mini shade
      hodol       armored mini shade
    
    These next two have new shades after you have done the first half of the Junk
    Heap quest (meaning having given Iron Will to Gideon for upgrading)
    
    - Northern Plains (cloudy):
      besol       armored mini shade
      gebul       armored mini shade
      pahol       (if not already aquired)
      besil       (if not already aquired)
    
    - Northern Plains (sunny):
      ulu         armored mini shade mage
      konzarr     armored mini shade mage
    
    - Aerie:
        These five words are only available before the actual boss battle starts.
        Try to get as many as you can get during your first run and get the rest
        in new game+.
      mahzarr     medium shade (armored or not)
      besul       medium shade (armored or not)
      gebuloth    medium shade (armored or not)
      otzarr      medium shade (armored or not)
      solkarr     medium shade (armored or not)
      ashurkarr   medium shade (armored or not)
        These next two are only available during the boss.
      ulol        medium shade
      solzarr     medium shade
    
    From here on you have to have collected all the keys.
    
    - Northern Plains (cloudy):
        There are two new medium shade mages. They are the ones who buff the other
        shades. One is up in the north between the Forest of Myth and what is left
        of the Aerie, the other one is down the depression by the ladder to the
        Junk Heap.
      varol       medium shade mage
      lugzarr     medium shade mage
      konzarken   medium shade mage
    
    - Northern Plains (sunny):
        I hope you remember which shades are new because only they can drop these
        words. If you don't remember just kill them all or kill the ones by the
        bridge in the middle; those are new.
      pahul       armored mini shade
      otesra      (if not already acquired)
      hodol       (if not already acquired)
    
    - Desert:
      mahkarr     armored flying shade mage
    
    After talking to Popola and you make your way to the final showdown.
    
    - Lost Shrine Exterior:
      lugzarken   armored medium shade
      varuloth    armored medium shade mage
      ulul        armored flying shade mage
    
    - Lost Shrine:
      ashurzarr   armored medium shade
      ulil        medium shade mage
      ashurzarken medium shade mage
      ashurza     giant shade mage
      mahza       giant shade mage
    
    - Lost Shrine Roof:
      mahzarken   armored medium shade
      solzarken   armored medium shade mage
    
    - Shadowlord's Castle 2:
        In the ballroom
      otzarken    any shade (except the round balls)
      ululoth     any shade (except the round balls)
      hoduloth    any shade (except the round balls)
    
    - Shadowlord's Castle 4:
        After D&P
      pahuloth    armored mini shade
      besuloth    armored big shade
    
    
    
    
    SIDEQUESTS
    Sidequests cannot be redone in a new game+
    
    - Nightmares and Dust
      pahal       (if not already acquired)
    
    - A Bridge in Peril
      ashurka     giant shade
    
    - A Tale of the Study
        This one is tricky. The quest is to kill one shade who won't fight back.
        But he is the single most durable shade in the entire game. You can harm
        him easily by throwing him against a wall with dark hand. But if you want
        the word you have to do the killing blow yourself without this trick. If
        you can't do it yet, do the quest later or in new game+. If you do the
        sidequest then it won't be available again after choosing New Game +, thus
        this word is truly missable.
      varil       medium shade mage
    
    - Master of the Southern Plains
      solira      giant shade
    
    - The Great Tree
      ulal        giant shade
    
    - A Shade Entombed
      paho        giant shade
    
    - Disturbing the Sleep of Kings
      otza        giant shade
      konkarr     giant shade
    
    - The Magical Stone
        After doing the quest talk to the person you got the quest from again. She
        will transport you to an area, where you will fight lots of shades. The
        shades can drop every word from part 1 and only those words.
        In new game+ the quest can't be redone but the person you got the quest
        from will still be there and transport you to this new area as long as you
        have advanced enough in the story.
    
    ====================================
    
    <tab> Table of Word Locations:
    
    I don't know how helpful such a table is, but here you go.
    Please keep in mind that due to space issues I can only write the location of
    each word but not when exactly it is available. You'll have to look for that
    information in the previous chapter.
    
    o-------------oo-------------------------------------------------------o
    |             ||                       location                        |
    |    word     oo--------------------------o----------------------------o
    |             ||           area           |           shade            |
    o=============oo==========================o============================o
    |     pah     ||          Aerie           |           small            |*
    |    paha     ||     Southern Plains      |           small            |*
    |    pahi     || Southern Plains (cloudy) |           small            |*
    |    paho     ||      Barren Temple       |           giant            |
    |    pahu     || Southern Plains (cloudy) |           small            | !
    |    pahal    || Northern Plains (sunny)  |       armored small        |
    |    pahil    ||    Research Facility     |           small            |
    |    pahol    ||    Lost Shrine: Roof     |       armored small        |+
    |    pahul    || Northern Plains (sunny)  |       armored small        |
    |  pahuloth   ||  Shadowlord's Castle 4   |       armored small        |
    |-  -  -  -  -||  -  -  -  -  -  -  -  -  |-  -  -  -  -  -  -  -  -  -|
    |     var     ||          Aerie           |           large            |*
    |    vara     || Northern Plains (cloudy) |           small            |*
    |    vari     || Southern Plains (cloudy) |           large            |*
    |    varo     ||         Village          |           large            |*
    |    varu     ||    Research Facility     |           giant            | !
    |    varal    || Northern Plains (sunny)  |     armored small mage     |
    |    varil    ||          Manor           |   magic-resistant medium   | !
    |    varol    || Northern Plains (cloudy) |        medium mage         |
    |    varul    || Southern Plains (sunny)  |       armored large        |
    |  varuloth   ||   Lost Shrine Exterior   |    armored medium mage     |
    |-  -  -  -  -||  -  -  -  -  -  -  -  -  |-  -  -  -  -  -  -  -  -  -|
    |     geb     ||          Aerie           |         small mage         |*
    |    geba     || Northern Plains (cloudy) |         small mage         |*
    |    gebi     || Southern Plains (cloudy) |           small            |*
    |    gebo     ||         Village          |           medium           |*
    |    gebu     ||         Village          |       armored medium       | !
    |    gebal    ||      Barren Temple       |           medium           | !
    |    gebil    ||    Research Facility     |           large            |
    |    gebol    || Southern Plains (cloudy) |       armored large        |
    |    gebul    || Northern Plains (cloudy) |       armored small        |
    |  gebuloth   ||          Aerie           |           medium           |
    |-  -  -  -  -||  -  -  -  -  -  -  -  -  |-  -  -  -  -  -  -  -  -  -|
    |     ul      ||      Barren Temple       |           giant            | !
    |     ula     ||    Research Facility     |           small            |
    |     uli     || Southern Plains (cloudy) |       armored small        |
    |     ulo     ||       Lost Shrine        |       armored medium       |
    |     ulu     || Northern Plains (sunny)  |     armored small mage     |
    |    ulal     ||       Lost Shrine        |           giant            |
    |    ulil     ||       Lost Shrine        |        medium mage         |
    |    ulol     ||          Aerie           |           medium           |
    |    ulul     ||   Lost Shrine Exterior   |       armored flying       |
    |   ululoth   ||  Shadowlord's Castle 2   |            any             |
    |-  -  -  -  -||  -  -  -  -  -  -  -  -  |-  -  -  -  -  -  -  -  -  -|
    |     hod     ||     Southern Plains      |           large            |*
    |    hoda     || Northern Plains (cloudy) |           small            |*
    |    hodi     || Southern Plains (cloudy) |           large            |*
    |    hodo     ||         Village          |       armored medium       | !
    |    hodu     ||       Lost Shrine        |         giant mage         |
    |    hodal    || Southern Plains (cloudy) |           small            | !
    |    hodil    ||    Research Facility     |   magic-resistant small    |
    |    hodol    ||    Lost Shrine: Roof     |       armored small        |+
    |    hodul    ||          Desert          |         small mage         |
    |  hoduloth   ||  Shadowlord's Castle 2   |            any             |
    |-  -  -  -  -||  -  -  -  -  -  -  -  -  |-  -  -  -  -  -  -  -  -  -|
    |     bes     ||          Aerie           |           large            |*
    |    besa     ||      Barren Temple       |           medium           |*
    |    besi     || Southern Plains (cloudy) |           giant            |*
    |    beso     ||         Library          |           large            |*
    |    besu     ||      Barren Temple       |           medium           | !
    |    besal    ||    Research Facility     | magic-resistant small mage |
    |    besil    ||    Lost Shrine: Roof     |       armored small        |+
    |    besol    || Northern Plains (cloudy) |       armored small        |
    |    besul    ||          Aerie           |           medium           |
    |  besuloth   ||  Shadowlord's Castle 4   |       armored large        |
    o-------------oo--------------------------o----------------------------o
    |     lug     || Northern Plains (cloudy) |           small            |*
    |    lugir    ||     Southern Plains      |           small            |*
    |    luges    || Northern Plains (cloudy) |           small            |*
    |    lugka    ||         Village          |           medium           |*
    |    lugza    || Northern Plains (cloudy) |           small            |
    |   lugira    || Southern Plains (cloudy) |           large            | !
    |   lugesra   ||    Research Facility     |           giant            | !
    |   lugkarr   || Southern Plains (sunny)  |       armored large        |
    |   lugzarr   || Northern Plains (cloudy) |        medium mage         |
    |  lugzarken  ||   Lost Shrine Exterior   |       armored medium       |
    |-  -  -  -  -||  -  -  -  -  -  -  -  -  |-  -  -  -  -  -  -  -  -  -|
    |     ot      ||      Barren Temple       |           giant            |*
    |    otir     ||          Manor           |           large            |*
    |    otes     ||         Village          |        medium mage         |*
    |    otka     || Northern Plains (cloudy) |        medium mage         |
    |    otza     ||      Barren Temple       |         giant mage         |
    |    otira    || Southern Plains (cloudy) |       armored small        |
    |   otesra    ||    Lost Shrine: Roof     |       armored small        |+
    |   otkarr    ||          Desert          |         small mage         |
    |   otzarr    ||          Aerie           |           medium           |
    |  otzarken   ||  Shadowlord's Castle 2   |            any             |
    |-  -  -  -  -||  -  -  -  -  -  -  -  -  |-  -  -  -  -  -  -  -  -  -|
    |     mah     ||          Aerie           |         small mage         |*
    |    mahir    ||      Barren Temple       |           medium           |*
    |    mahes    ||          Manor           |           large            |*
    |    mahka    || Northern Plains (cloudy) |        medium mage         |
    |    mahza    ||       Lost Shrine        |         giant mage         |
    |   mahira    ||    Research Facility     |   magic-resistant small    |
    |   mahesra   || Southern Plains (sunny)  |       armored giant        |
    |   mahkarr   ||          Desert          |       armored flying       |
    |   mahzarr   ||          Aerie           |           medium           |
    |  mahzarken  ||    Lost Shrine: Roof     |       armored medium       |
    |-  -  -  -  -||  -  -  -  -  -  -  -  -  |-  -  -  -  -  -  -  -  -  -|
    |    ashur    || Northern Plains (cloudy) |           small            |*
    |   ashurir   ||          Aerie           |         small mage         |*
    |   ashures   ||         Village          |           large            |*
    |   ashurka   || Northern Plains (cloudy) |       armored giant        |
    |   ashurza   ||       Lost Shrine        |         giant mage         |
    |  ashurira   || Northern Plains (sunny)  |     armored small mage     |
    |  ashuresra  || Southern Plains (cloudy) |       armored large        |
    |  ashurkarr  ||          Aerie           |           medium           |
    |  ashurzarr  ||       Lost Shrine        |       armored medium       |
    | ashurzarken ||       Lost Shrine        |        medium mage         |
    |-  -  -  -  -||  -  -  -  -  -  -  -  -  |-  -  -  -  -  -  -  -  -  -|
    |     kon     || Northern Plains (cloudy) |         small mage         |*
    |    konir    ||      Barren Temple       |           giant            |*
    |    kones    ||         Library          |           large            |*
    |    konka    || Northern Plains (sunny)  |       armored small        |
    |    konza    ||       Lost Shrine        |         giant mage         |
    |   konira    ||    Research Facility     |           giant            | !
    |   konesra   ||       Lost Shrine        |       armored medium       |
    |   konkarr   ||      Barren Temple       |         giant mage         |
    |   konzarr   || Northern Plains (sunny)  |     armored small mage     |
    |  konzarken  || Northern Plains (cloudy) |        medium mage         |
    |-  -  -  -  -||  -  -  -  -  -  -  -  -  |-  -  -  -  -  -  -  -  -  -|
    |     sol     ||     Southern Plains      |           large            |*
    |    solir    ||          Aerie           |         small mage         |*
    |    soles    || Southern Plains (cloudy) |           giant            |*
    |    solka    ||         Village          |        medium mage         |*
    |    solza    ||      Barren Temple       |           giant            | !
    |   solira    || Southern Plains (cloudy) |       armored giant        |
    |   solesra   || Southern Plains (sunny)  |       armored giant        |
    |   solkarr   ||          Aerie           |           medium           |
    |   solzarr   ||          Aerie           |           medium           |
    |  solzarken  ||    Lost Shrine: Roof     |    armored medium mage     |
    o-------------oo--------------------------o----------------------------o
    
    *.. word from part 1; can be obtained after the 'Magical Stone' sidequest
    !.. truly missable word
    +.. also available somewhere else
    
    ====================================
    
    <faq> Frequently Asked Questions:
    
    How do I equip words?
    Go to Grimoire Weiss' 'equip words' page and select the magic, weapon or
    martial art you want to equip the word to and equip it. Keep in mind that some
    words can only be equipped to the first slot and some only to the second slot.
    
    Where in part 2 can the words from part 1 be obtained?
    The sidequest 'The Magical Stone' unlocks an area where these words can be
    obtained. This sidequest can be found in the Forest of Myth after collecting
    all the key fragments.
    
    Which words are truly missable?
    hodo, gebu, pahu, hodal, lugira, gebal, besu, ul, solza, varu, lugesra, konira
    and varil
    13 words in all (all in part 2)
    
    Do words stack?
    Read the last paragraph of the 'list of all words' part of this FAQ.
    
    How many words are there?
    120
    
    Do you get anything for getting every word?
    Of course! Oh wait, you mean besides the satisfaction of getting every one?
    Then no, you don't get anything (as far as I know).
    
    ====================================
    
    <thx> Special Thanks:
    
    Alltra for helping with various things
    
    JinKanzaki for pointing out that 'varil' doesn't always drop
    
    simmias for finding the 'konzarken' word
    
    penguin_knight for finding the masterwiki word list
    
    everyone at masterwiki.net who made the aforementioned list.
    You can view it, but it's Japanese
    http://masterwiki.net/nier_replicant/?%A5%EF%A1%BC%A5%C9
    
    everyone else who kept me going
    
    ====================================
    
    <leg> Legal Stuff:
    This work is copyrighted and meant for personal use only.
    If you wish to host it on another site please contact me.
    
    ====================================
    
    <con> Contact:
    You can contact me at locked.lunatic@aon.at