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    FAQ/Move List by IceQueenZer0

    Version: 1.6 | Updated: 06/02/11 | Printable Version | Search This Guide

    -------------------------------------------------------------------------------
    -------------------------- [Mortal Kombat 2011] -------------------------------
    ------------------------------[FAQ/Movelist]-----------------------------------
    ----------------------------[by Ice Queen Zero]--------------------------------
    ------------------------ [Playstation 3/XBOX 360] -----------------------------
    -------------------------------------------------------------------------------
    
    o---------------------o
          INTRODUCTION
    o---------------------o
    
    Mortal Kombat is back in the saddle with more guts and glory to feed the masses
    of gore-lovers although it's too overrated nowadays. I think they just went a
    little overboard with the mutilation as if they ran out of ideas. Nonetheless,
    Mortal Kombat 2011 (or MK9 as it is referred to) takes us back to the days of
    when the game first came out storyline wise.
    
    o---------------------o
           DISCLAIMER
    o---------------------o
    Mortal Kombat 2011 and its characters are trademarks of Akklaim and Warner Bros
    and all copyrights belong to them.
    
    This FAQ/Movelist is the sole copyright of Andrea "Azul Fria" Castillo aka
    Ice Queen Zero and cannot be put on other sites or posted without my given 
    permission nor can it be reproduced w/o proper consent.
    
    For more of my guides: http://www.gamefaqs.com/features/recognition/74803.html
    My PSN ID is AzulFria. You can also add my sisters PSN ID: EnbaBlaze and 
    KageNegra
    
    o--------------------o
             STORY
    o--------------------o
    
    The story starts off with all warriors dead except for Shao Khan and Raiden. As
    Shao Khan is about to deal Raiden the death blow, Raiden's amulet breaks and he
    sends a message to his past self saying Shao Khan must win hence the story of
    Mortal Kombat starts back at the beginning of the first MK with Raiden having
    knowledge of the future.
    
    o--------------------o
           CONTROLS
    o--------------------o
    
    PS3|XBOX 360
    []|X = Front Punch
    /\|Y = Back Punch
    ><|A = Front Kick
    ()|B = Special
    R1|RB = Throw
    b + R1|RB = Throw Back
    R2|RT = Block
    L1|LB = Tag
    L2|LT = Flip Stance
    L2 + R2/LT + RT = X-Ray (full special meter)
    
    
    On the D-pad,
    
         u
      ub   uf
    b         f
      db   df
         d
    
    ub jumps backwards
    u jumps straight up
    uf jumps forwards
    f walks forward
    d, db, and df crouches
    b walks back
    
    All characters have these kommand attacks:
    b + BK = Sweep
    d + BP = Uppercut
    d, f, Tag = Tag Attack
    d, b, Tag = Tag Assist
    
    o--------------------o
          MOVELISTS
    o--------------------o
    
    Each character has a set of special moves in addition to the normal attacks
    given to them. They are executed by moving the joystick in a certain sequence
    and pressing the appropiate attack button. Enhanced Moves requires 1 bar of
    super energy to use. X-Rays require 3 bars.
    
    +---------------------+
           LIU KANG
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    							
    Strong Fist: b + FP
    -Leaning forward punch.
    
    Face Jab: f + FP
    -Jab to the face.
    
    Gut Strike: b + BP
    -Punch to the gut.
    
    Knee Bash: f + BP
    -Punches opponents hard that they fall into his knee.
    
    Shaolin Heel: f + FK
    -Overhead axe kick stomp.
    
    Knee Kick: b + FK
    -Kicks opponent in the knee.
    
    Shin Kick: f + BK
    -Kicks opponents in the shin.
    							
    							o--------------------o
    							        KOMBO
    							o--------------------o
    							
    Three Fists: FP, FP, FP
    Death Fist: FP, FP, BP
    Immortal Dragon: FP, BP, b + FP
    Blazing Blasts: f + FP, BP, FP
    Fierce Tiger: BP, FP, FK
    Showdown: f + BP, BK
    Launching Fury: b + BP, b + FK
    Backdown: b + BP, FK
    Lotus Flurry: FK, FK, BK
    Final Act: b + FK, FP, BP
    Krushing Kombo: f + BK, FK
    							
    							o--------------------o
    							    SPECIAL STANCE
    							o--------------------o
    							
    Dragon Stance: d, b, BP
    -Stance change. Cancel by dashing.
    |
    |
    Final Act: FP
    -Vicious overhand punch that knocks opponent into the wall.
    
    Fist of Death: BP
    -Punch that knocks opponent away.
    
    Shaolin Flip: FK
    -Flipping overhead kick.
    
    Moon Sweep: BK
    -Sweep atack.
    							
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    							
    High Fireball: b, f, FP (in air OK)
    -Liu Kang will throw a fireball through the air
    
    Low Fireball: b, f, FK
    -Same as before with except it is low. Time this to hit others in a fireball
    fight and avoid damage.
    
    Flying Dragon Kick: b, f, BP
    -Leaps through the air footfirst with a flying kick.
    
    Bicycle Kick: b, b, f, BK
    -Liu Kang leaps through the sky and kicks several time. All blocks must be
    blocked to avoid taking the effective damage.
    
    Parry: d, b, FP
    -Liu Kang disappears in a pillar of fire and reappears behind opponent and then
    punches them
    							
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    High Dragon Fire: b, f, FP + BL (in air OK)
    -Throw a flaming dragon high.
    
    Low Dragon Fire: b, f, FK + BL
    -Throw a flaming dragon low.
    
    Flame Dragon Kick: b, f, BP + BL
    -Flying Dragon Kick with flames.
    
    Bicycle Steps: b, b, f, BK + BL
    -Two extra kicks to the Bicycle Kick with flaming effects.
    
    Burning Parry: d, b, FP + BL
    -Liu Kang disappears in a pillar of fire and reappears behind opponent and then
    uppercuts them.
    							
    							o--------------------o
    							        X-RAY
    							o--------------------o
    							
    Chin Up: FS + BL
    -Liu Kang will kick the opponent with a cartwheel hit them hard in the face.
    	
    						
    							o--------------------o
    							      FATALITY
    							o--------------------o
    							
    Fist of Flame: f, b, d, d, FK (sweep range)
    -Liu Kang rears back and punches opponent through the gut.
    
    The Beast Within: d, d, f, d, BK (jump length away)
    -Liu Kang becomes a dragon and chomps the opponent.
    
    Stage Fatality: d, f, b, FK
    							
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    d, d, d, BK (jump length away)
    
    Note: Liu Kang himself does a karate kick and falls flat then cries.
    
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    					
    Shaolin Spirit: FP, BP, b + FP, Tag
    Dragon's Bite: b + FK, FP, BP, Tag
    Next Time: FP, Tag
    Shaolin Step: BP, FP, FK, Tag
    
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Fist Swamps: FP, FP, Tag
    Step In: FP, BP, Tag
    Friendly: f + FP, BP, Tag
    Dragon Dance: BP, FP, Tag
    Twin Lotus: FK, FK, Tag
    Harm-Onious: b + FK, FP, Tag
    							
    +---------------------+
            RAIDEN
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    
    Static Touch: b + BP
    Gut Strike: f + BP
    Spinning Kick: f + FK
    Side Kick: b + FK
    Heel Smash: f + BK
    						
    							o--------------------o
    							        KOMBO
    							o--------------------o
    
    Heavenly Hand: FP, BP, FP, BP
    Sudden Energy: BP, BP, f + FP
    White Lightning: BP, BP, f + BK
    Violent Thunder: b + BP, f + FP, FP + BP
    Quick Burn: f + BP, BK
    Flash Storm: f + BP, FK, FP + BP
    Spark Kicks: FK, FK, BK
    Thunder God: b + FK, FP, BP							
    
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Lightning: d, b, FP
    -Raiden will send an electric bolt across the screen.
    
    Electrocute: d, f, BP (in air OK)
    -Raiden grabs the opponent and sends voltage through the opponents's body.
    
    Electric Fly: b, f, FK
    -Raiden flies through the air and shoves opponent into the corner. Just like
    the previous MKs, he shouts out random jibberish, like "Ali Babale", "Your
    mama's from LA", "get back in the car", "there is a fire." You get the idea.
    
    Teleport: d, u
    -Raiden will vanish into the ground and reapper behind opponent.
    
    Vicinity Blast: d, b, BP
    -A shocking grab followed by a punch to the ground.
    
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Bolt: d, b, FP + BL
    -Raiden fires a lightning bolt that comes from both sides.
    
    Shocker: d, f, BP + BL
    -Extra range given to Electrocute.
    
    Thunder Fly: b, f, BP + BL
    -Electric Fly with extra special effects.	
    
    Spark Pot: d, u + BL
    -Appears behing opponent and back to the original spot.
    
    Vicinity Burst: d, b, BP + BL
    -Vicinity Blast that knocks opponent back.
    						
    							o--------------------o
    							        X-RAY
    							o--------------------o
    							
    Shock Therapy: FS + BL
    Raiden dashes, elbowes opponent in the back then karate chops the head and then
    finishes it with a small spark to the face.
    
    							
    							o--------------------o
    							      FATALITY
    							o--------------------o
    						
    Just A Scratch: d, f, d, f, FP (jump length away)
    -Raiden electrifies opponents limbs off then smashes their head into the ground
    like a watermelon.
    
    Transplant: b, f, f, d, BK (sweep range)
    -Takes out organs and adds lightning to them. The body glows and explodes.
    
    Stage: d, d, d, BP
    						
    							o--------------------o
    							      BABALITY
    							o--------------------o
    					
    d, b, d, BK (jump length away)
    
    -Raiden himself summons lightning and almost gets hit by it. He tucks into a
    ball and feels scared.
    					
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Distant Thunder: FK, FK, BK, Tag
    Elder Fury: b + FK, FP, BP, Tag
    God Fist: f + BP, BK, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Godlike: BP, BP, Tag
    Supernatural: b + BP, f + FP, Tag
    Divine Power: f + BP, FK, Tag
    
    +---------------------+
         JOHNNY CAGE
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    							
    Charge Palm: b + BP (chargeable)
    2-hit Elbow: f + BP
    Pop Up: b + FK
    Rising Knee: f + FK
    Axe Kick: f + BK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    							
    Out Take: FP, FP, FP
    Showtime: FP, FP, f + FP
    Stand In: FP, FP, BK
    Cross Cutting: FP, FK, BP
    Widescreen: BP, FP, f + BP
    Director's Cut: BP, FP, b + BP
    Take Two: f + FK, FP
    Money Shot: BK, BK
    That's the Ticket: f + FK, FK, b + FK
    		
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Low Forceball: d, f, BP
    -Johnny Cage throws an underhand green fireball.
    
    High Forceball: d, b, BP
    -Johnny Cage throws a high fireball good for hitting people jumping in.
    
    Flip Kick: d, b, FK
    -Aniti-air backflip kick that can hit people closeby unlike the High Forceball.
    
    Shadow Kick: b, f, BK
    -Slides across the screen with near foot stretched out to kick opponent.
    
    Nut Punch: b, d, FP
    -Punches opponents in the groin. It works on women now. O_O
    							
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Double Low Ball: d, f, BP + BL
    -Throws two low fireballs.
    
    Double High Ball: d, b, BP + BL
    -Throws 2 high forceballs.
    
    Ultra Flipkick: d, b, FK + BL
    -Does a Flip Kick followed by ahis Shadow Uppecut from MK2. Red shadow.
    
    Eclipse: b, f, BK + BL
    -Faster Shadow Kick with red effects instead of green.
    
    Nutcracker: b, d, FP + BL
    -Comes out faster and does more damage than the Nut Punch.
    							
    							o--------------------o
    							        X-RAY
    							o--------------------o
    
    Ball Buster: FS + BL
    -Use this as a counter move.  Johnny Cage will pose and taunt the opponent to 
    hit him.  If he is hit with a physical attack or a projectile attack if he is
    close enough, he will counter with punches to the groin. Followed by an jumping
    elbow to the back of the neck.
    							
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Heads Up!: f, f, b, d + FK (close)
    -Johnny Cage  does a wicked uppercut that knocks the opponents head off then he
    will throw the opponent's upper torso down to the ground behind him. His MK1 n'
    MK2 fatalities put together. He'll add insult to injury by holding opponent's
    head as a trophy.
    
    And The Winner Is...: d, f, d, f + BK (sweep range)
    -Johnny Cage karate chops opponent's head in half, put a trophy in the split,
    then kicks his opponent down.
    
    Stage: d, b, f + BL
    
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    f, b, f + BK (jump length)
    
    -Johnny Cage himself writes an autographed pictre in toddler fashion and tosses
    it at the screen. It says "To my #1 fan, Johnny Cage."
    							
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Cliffhanger: b + Hold BP, Tag
    Fade Out: f + BK, Tag
    Bootleg: b + FK, Tag
    Stunt Double: BP, FP, f + BP, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    							
    Cameo: FP, FK, Tag
    Double Feature: BP, FP, Tag
    Stand-In: f + FK, FK, Tag
    							
    +---------------------+
             KANO
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    							
    Strong Strike: f + FP
    Gut Poke: b + FP
    Overhead Smash: b + BP
    Shin Kick: f + FK
    Hop Roundhouse: f + BK
    							
    							o--------------------o
    							        KOMBO
    							o--------------------o
    							
    One Two Three: FP, FP, BP
    Fighting King: f + FP, FP
    No Escape: f + FP, BP
    Dragon's Tail: b + FP, FP, BP
    Snake Bite: b + FP, BP
    Getting Ahead: BP, FP, BP
    Uplifting Force: b + BP, FK
    Smashing Time: b + BP, f + FP
    Double Dragon: FK, FK
    The Rage Kicks: f + FK, FK
    Mean Machine: f + FK, b + BP
    							
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Ball: f, d, b, f
    -Kano will canonball forward and knock the opponent down.
    
    Down Ball: f, d, b, f in air
    -Kano comes down at an angle towards opponent.
    
    Up Ball: d, f, BP
    -Anti-air cannonball attack.
    
    Choke: d, f, FP
    -Kano grabs his opponent by the throat and chokes them down to their knees as
    he laughs.
    
    Knife Throw: d, b, BP
    -Kano throws a knife across the screen.
    
    Air Throw: Throw in air
    -Comes down with the opponent with a choking Lou Thez Press. Can be comboed
    from regular air attacks.
    
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    							
    Kano Ball: f, d, b, f + BL
    -Hits up to three times
    
    Downward Ball: f, d, b, f + BL in air
    -Hits up to three times
    
    Uprise Ball: d, f, BP + BL
    -Hits up to two times
    
    Kano Choke: d, f, FP + BL
    -Kano chokes opponent then slams them to the ground headfirst.
    
    Knife Toss: d, b, BP + BL
    - Throws two knives							
    							o--------------------o
    							        X-RAY
    							o--------------------o
    
    Just The Tip: FS + BL
    
    -Kano rushes in and grabs opponent. He then stabs the opponent in both knees
    then kicks them in the face.
    							
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Heartbreak: b, d, b, f, FP (sweep range)
    -Punches heart out through the back and squeezes it before holding it like a
    trophy while the blood pours.
    
    Eat Your Heart Out: d, d, f, b, BK (sweep range)
    -Rips heart out then the head, head is placed where herat was then body is then
    kicked away.
    
    Stage: u, u, b, FK
    
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    f, f, d, d, FK	(jump length away)
    -Kano himself will try to kill the player (4th wall breaking) but his metal eye
    is too heavy for him to move.
    						
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    							
    Lead Head: b + FP, FP, BP, Tag
    Ear To Ear: BP, FP, BP, Tag
    Bloodthirsty: f + FK, b + BP, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Troublesome: FP, FP, Tag
    Delinquent: b + FP, FP, Tag
    Villainous: BP, FP, Tag
    
    +---------------------+
           SCORPION
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    							
    Doom Slice: f + BP
    Blade Overhead: b + BP
    Heel Kicks: f + FK
    Shin Blast: f + BK
    							
    							o--------------------o
    							        KOMBO
    							o--------------------o
    
    Torment: FP, FP, FP
    Damnation: FP, FP, BK
    Brimstone: BP, FP, BP
    Gravedigger: BP, FP + BP
    Doom Blade: b + BP, FP, BK
    Dead End: FK, FK, BK
    Grievance: b + BK, FK
    
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Spear: b, b, FP
    -Scorpion tosses a spear that if he catches the opponent, will pull opponent to
    him as he says "Get Over Here!" Can follow up with extra attacks.
    
    Demon Fire: d, b, BP
    -Scorpion raises his arms up and a small pillar of fire forms underneath where
    the opponent stands. They will burn all over if caught. It can be avoided by
    jumping only as it is unblockable.
    
    Teleport: d, b, FK (in air OK)
    -Scorpion jumps back out the end of the screen and reappears behind oopponent
    with a punch.  Can be used multiple times in a combo. You can even combo an air
    one into a ground one.
    
    Take Down: d, b, BK
    -A leg trip take down that can hit ground opponents if they stay down and try
    to do a wake-u that isn't immediate.
    
    Air Throw: Throw in air
    -Air throw that can be comboed from normal air attacks.
    							
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    							
    Flame Spear: b, b, FP + BL
    -Scorpion sends out two flaming spears that will drag opponent to him.
    
    Hell Fire: d, b, BP + BL
    -Covers a wider range than Demon Fire.
    
    Flameport: d, b, FK + BL (in air OK) 
    -Teleport punch with a flaming uppercut at the end of it.
    
    Takeout: d, b, BK + BL
    -Added damage to Take Down.
    						
    							o--------------------o
    							        X-RAY
    							o--------------------o
    							
    Scorpion Sting: FS + BL
    
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Split Decision: f, d, f, BP (close)
    
    Nether-Gate: b, f, b, FK (close)
    
    Stage: f, u, u + FP
    
    Retro: d, u, u, BP (jump length away) [DLC Costume exclusive]
    -Scorpion removes his mask and blows a stream of fire to burn the opponent. You
    will hear the word "TOASTY"
    
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    d, b, f, d, BP (jump length away)
    							
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Under World: BP, FP + BP, Tag
    Soulless: f + BP, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Eternal Vengeance: FP, FP, Tag
    Punishment: BP, FP, Tag
    Affliction: b + BP, FP, Tag
    Revenge: FK, FK, Tag
    
    +---------------------+
           SUB-ZERO
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    
    Force Claws: b + BP (chargeable, cancel with a dash)
    -Sub-Zero rears back and  does a double palm thrust similar to throwing an ice
    ball without the ice.
    
    Big Leg: f + BK
    -An overhead kick.
    
    Swipe: b + FP
    -Swipes at the opponent.
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    							
    Frosty: FP, FP
    -2 Front Punches
    
    Cold Feet: FP, FK, f + BK
    -Front Punch, Front Kick, Big Leg (overhead)
    
    Artic Blast: FP, FK, b + BK
    -Front Punch, Front Kick, Sweep
    
    Ice Pick: b + FP, BP, FP
    Swipe, Back Punch (Overhead), Low Front Punch
    
    Ice Cold: b + FP, BP, BK
    Swipe, Low Back Punch, Low Front Punch
    
    Frost Bitten: BP, FP, BP
    -Back Punch, Front Punch (freezes opponent), Back Punch (does Force Claws).
    
    Ices Up: BP, FP, BK
    -Back Punch, Front Punch (freezes opponent), kicks opponents away.
    
    Tundra Slice: f + BK, FP + BP
    -Big Leg, sweeping low forearm.
    
    Winter Blade: BP, BP, BP
    -Sub-Zero punches the opponent then slashes them twice with his ice sword.
    
    Cold Steel: BP, BP, BK
    -Similar to Winter Blade except he'll kick opponent away instead of a slash.
    
    Chill Out: FP, f + BK
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    							
    Ice Ball: d, f, FK
    -Sub Zero thows a ball of ice that freezes the opponent in place and leave them
    vulnerable for attack. Unlike previous games, there is no Double Ice Backfire.
    So he can use the move twice and do damage on the second Ice Ball.
    
    Slide: b, f, BK
    -Sub Zero slides across the floor leaving an ice trail.
    
    Ice Clone: d, b, FP (in air OK)
    -Sub Zero makes an ice clone of himself. Freeze opponent if they touch it.
    
    Ice Puddle: d, b, FK
    -Sub Zero freezes the floor and if the opponent is standing there then their
    feet will be frozen to the ground.
    
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Ice Beam: d, f, FK + BL
    -Throws a beam of ice that freezes opponents longer and can't be jumped over.
    
    Power Slide: b, f, BK + BL
    -Slide that knocks opponents upwards.
    
    Ice Statue: d, b, FP + BL
    -Stays active longer than Ice Clone.
    
    Ground Freeze: d, b, FK + BL
    -Freezes the whole floor.
     							
    							o--------------------o
    							        X-RAY
    							o--------------------o
    
    Deep Freeze: FS + BL (chargeable)
    -Sub Zero dashes forward with his hand out. If he connects, he'll freeze the
    opponent's stomach and crush it then bash them.
    
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Have an Ice Day: b, f, d, f, BK (sweep range)
    -Freezes opponent's lower body then rips off the whole upper body.
    
    Spinal Smash: d, b, d, f, BP (sweep range)
    -Freezes opponents then rips spine out from chest with skull still attached.
    
    Stage: f, d, b, BP
    
    Retro: f, d, f, BP (close) [DLC exclusive]
    -The classic spinal cord rip with head still attached from MK1.
    							
    							o--------------------o
    							      BABALITY
    							o--------------------o
    							
    d, b, d, BK (jump length away)
    
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Absolute Zero: BP, FP, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Freezer Burn: FP, FK, Tag
    Arctic Assault: b + FP, BP, Tag
    Ability to Freeze: BP, BP, Tag
    
    +---------------------+
          SONYA BLADE
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    
    Hookshot: b + BP
    Backfist: f + BP
    Spin Kick: b + FK
    Heel Bash: f + BK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    							
    Advanced Force: FP, FP, BP
    Fierce Assualt: FP, FP, BK
    Drop Zone: BP, FP, b + FK
    Ground Control: BP, FP, b + BK
    Power Rush: f + BP, BP, BK
    Mess Hall: b + BP, FP, f + BP
    Play Time: FK, FP, BP
    Beat Up: FK, FP, BK
    Pull Out: BK, BK
    
    							o--------------------o
    							    SPECIAL STANCE
    							o--------------------o
    
    Military Stance: d, b, BP
    |
    |
    Double Kick: BK
    Power Knee: FK
    Shoulder: FP
    Knockdown: BP
    Tackle: FP + FK, FP + BP
    Dash Punches: f + FP
    Lift Off: b + BP
    Hit the Deck: b + BK							
    
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Energy Ring Blast: b, f, BP
    -Sonya fires pink rings at opponent.
    
    Leg Grab: b, f, BK
    -Sonya does a handstand and turns it into a Frankensteiner if it connects. Can
    be used on airborne opponents.
    
    Kiss: d, b, FP
    -Sonya plows a kiss of purple power that stuns opponents.
    
    Arc Kick: d, b, BK
    -An arcing kick that can sail over fireballs if timed early and hit opponent.
    
    Kartwheel: d, f, FK
    -Sonya does a cartwheel that damages opponents.
    
    Air Drop: d + BK in air
    -A downward angle kick for a quick attack.
    
    Air Throw: Throw in air
    -Can connect from normal air attacks.
    					
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Rings of Justice: b, f, BP + BL
    -Fires two Energy Ring Blasts one high, one low.
    
    Krazy Legs: b, f, BK + BL
    -Sonya does a leg grab that bounces opponent up then follows with a slam.
    
    Deadly Kiss: d, b, FP + BL
    -Faster version of Kiss.
    
    Arc Wave: d, b, BK + BL
    -Faster than Arc Kick and does more damage.
    
    Kartwheel Bash: d, f, FK + BL
    -Faster than Kartwheel and does more damage.
    
    Air Strikes: d + BK + BL in air
    -Sonya will do three Air Drops.
    							
    							o--------------------o
    							        X-RAY
    							o--------------------o
    
    Special Force Beat Down: FS + BL
    -Sonya will do some cartwheels and it hits successfully, she will kick the
    opponent upwards similar to Lui Kang's bicycle kick only vertical. Hits up to
    11 times. This is a good move to use for the 10-hit combo trophy.
    
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Scissor Split: d, d, b, f, FP (jump length away)
    -Starts off with Leg Grab but at the handstand point, she splits opponent in
    half.
    
    Kut-Throat: d, b, f, b, BK (sweep range)
    Stage: b, f, d, BP
    
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    d, d, f, FK (jump length away)
    							
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Switch Off: BP, Tag
    Fatal Kiss: d, b, FP, Tag
    Surprise: b + BP, FP, f + BP, Tag
    Windmill: d, f, FK, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Lick My Boots: FP, FP, Tag
    Special Forced: BP, FP, Tag
    Tough Love: f + BP, BP, Tag
    Honorable Discharge: FK, FP, Tag
    
    +---------------------+
            REPTILE
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    
    Reptile Smash: f + BP
    Low Swipe: b + FP
    Hop Kick: f + BK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    							
    Cold Blooded: FP, BP, BK
    Carnivore Bash: FP, BP, BP, FP
    Deadly Venom: FP, BP, b + FP
    Just Hatched: BP, f + FK
    Hybrid Blast: BP, FK, BK
    Hybrid Crush: BP, f + FK, FP + BP
    Evolution: f + BP, b + FP
    Amphibian Charge: FK, BP, FP
    Slithered: FK, BP, b + BK
    Swamp Strikes: f + FK, FP + BP
    
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    							
    Slow Force Ball: b, b, FP
    -Throws a green glob that knocks opponent to Reptile if it hits.
    
    Fast Force Ball: b, b, FK
    -Same as above only faster.
    
    Slide: b, f, BK
    -Reptile slides across the floor. Hits low.
    
    Acid Hand: d, b, BP
    
    Invisibility: d, u, BK
    -Reptile vanishes but you can see his outline still.
    
    Acid Spit: d, f, FP
    -Reptile spits acid in the opponent's face.
    
    Elbow Blow: b, f, BP
    -Dashing elbow smash
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    							
    Slow Mega Ball: b, b, FP + BL
    -A much bigger forceball that knocks the opponent towards him.
    
    Fast Mega Ball: b, b, FK + BL
    -Same as above only faster.
    
    Slime Trail: b, f, BK + BL
    -Slide followed by a dropkick.
    
    Reptilian Hand: d, b, BP + BL
    -Less damage that Acid Hand but launches opponent.
    
    Vanish: d, u, BK + BL
    -Reptile is completely invisible.
    
    Acid Stream: d, f, FP + BL
    -Similar to Sub-Zero's Ice Beam where it fires in a long stream.
    
    Reptilian Blow: b, f, BP + BL
    -Elbow Blow followed by an uppercut.
    							
    							o--------------------o
    							        X-RAY
    							o--------------------o
    							
    Tricky Lizard: FS + BL
    
    							o--------------------o
    							      FATALITY
    							o--------------------o
    							
    Acid Yak: f, f, d, u, FK (sweep range)
    -Opens the opponent's mouth and barks acid into it.
    
    Weight Loss: d, d, f, b, FP (sweep range)
    
    Stage: f, d, d, BL
    
    Retro: b, f, d, BL (jump length away) [DLC exclusive]
    -Reptile takes his tounge, wraps it around the opponent's head then eats the
    head.
    
    
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    b, f, b, d, FK (jump length away)
    							
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Carnivorous: FP, BP, BP, FP, Tag
    Nocturnal: f + BP, b + FP, Tag
    Aquatic: FK, BP, FP, Tag
    Shedding Skin: b, f, BP + BL, Tag
    
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Toxic: FP, BP, Tag
    Ravenous: FP, BP, BP, Tag
    Scaly Serpent: BP, f + FK, Tag
    Bad Blood: f + BP, Tag
    Anguish: FK, BP, Tag
    
    +---------------------+
          SHANG TSUNG
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    Elbow Poke: b + FP
    Forearm Strike: b + BP
    Elbow Blast: f + BP
    Shin Attack: f + FK
    Quick Knee: f + BK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    
    Bad Omen: FP, BP, FP
    Soul Stain: FP, BP, BP
    Soul Torment: FP, FK
    Reserved Pain: b + FP, BP, FP, BK
    Death Walker: BP, BP, FP
    Restored Youth: BP, BP, b + BK
    Play Time: f + FK, BK
    Deadly Truth: f + BK, FK, BK
    							
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Fire Skull: b, b, FP
    Up Skull (Above): d, u, BP
    Up Skull (Behind): d, f, BP
    Up Skull (In Front): d, b, BP
    Ground Skull (Close): d, u, BK
    Ground Skull (Medium): d, b, BK
    Ground Skull (Far): d, f, BK
    Soul Steal: f, d, b, FK
    
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Triple Skull: b, b, FP + BL
    Skull Storm: d, u, BP + BL
    Ground Eruption: d, u, BK + BL
    Soul Capture: f, d, b, FK + BL
    							
    							o--------------------o
    							        X-RAY
    							o--------------------o
    
    Your Soul Is Mine: FS + BL
    							
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Bang Bang!: b, d, f, FK (sweep range)
    Identity Theft: d, d, b, d, BP (jump length away)
    Stage: u, u, b, FP
    							
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    d, b, d, FK (jump length away)
    							
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Side By Side: b + FP, BP, FP, Tag
    Ruthless: BP, BP, FP, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Soul Stealer: FP, BP, Tag
    Burning Evil: b + FP, BP, Tag
    B-Trade: BP, BP, Tag
    Two Of A Kind: f + BK, FP, Tag
    
    +---------------------+
           KUNG LAO
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    							
    Chops: b + FP
    Hat Swipe: f + BP
    Rolling Thunder: f + FK
    Point Kick: b + FK
    Hop Kick: f + BK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    				
    Windy Palm: FP, FP, BP, FP
    Healing Wind: b + FP, f + FP
    Chained Fist: BP, FP, BP, FP, BP
    Iron Boom: BP, BK, FP + BP
    Leg Bar: BP, BK, FP + FK
    Uprooting: BP, BK, FP + FK, BP
    Plum Flower: BP, BK, FP + FK, BK
    Lead the Way: BP, BK, FP + FK, BP
    
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Hat Toss: b, f, BP (control with u or d)
    Ground Hat:	d, b, BP
    Spin: d, f, FP
    Dive Kick: d + BK in air
    Teleport: d, u
    |
    |
    Throw: FP
    Punch: BP
    Kick: FK
    
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Ultimate Hat: b, f, BP + BL
    Grinding Hat:	d, b, BP + BL
    Cyclone: d, f, FP + BL
    Multi-Kick: d + BK + BL in air
    
    							o--------------------o
    							        X-RAY
    							o--------------------o
    							
    Fist of Shaolin: FS + BL
    							
    							o--------------------o
    							      FATALITY
    							o--------------------o
    						
    Hat Trick: b, f, f, b, BP (sweep range)
    Razor's Edge: d, d, f, b, FP (sweep range)
    Stage: d, f, d, FK
    						
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    d, f, d BP (jump length away)
    							
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    							
    Spinout: d, f, FP, Tag
    
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    							
    Yin Yang: FP, FP, BP, Tag
    Swirling Dragon: BP, FP, BP, FP, BP, Tag
    Double Yang: BP, BK, Tag
    
    +---------------------+
             JAX
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    							
    Hook Swipe: b + FP
    Big Leg: f + FK
    Shin Kick: f + BK
    Triple Slam: Throw, FP + BK
    Quad Slam: Triple Slam, BP + FK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    
    Major Force: FP, BP, FK
    Boot Kamp: b + FP, BP, BK
    Active Duty: BP, FP
    Field Grade: BP, BP
    Chain of Command: BP, f + BP, b + FP
    Advance Force: f + BK, FP, FK
    Code of Conduct: f + BK, FP, BK
    							
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Energy Wave: d, b, BP
    Dash Punch: d, f, BP
    Ground Pound (close): d, b, FK
    Ground Pound (medium): d, f, FK
    Ground Pound (far): d, b, f, FK
    Gotcha Grab: d, f, FP
    Air Gotcha Grab: d, b, FP
    Overhead Smash: d, u, BK
    Back Breaker: Throw in air
    							
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Assault Wave: d, b, BP + BL
    Dash Fist: d, f, BP + BL
    Ground Quake: d, b, FK + BL
    Gotcha Beatdown: d, f, FP + BL
    Air Gotcha Blast: d, b, FP + BL
    Elite Smash: d, u, BK + BL
    							
    							o--------------------o
    							        X-RAY
    							o--------------------o
    	
    Briggs Bash: FS + BL
    	
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Smash and Grab: b, f, f, b, BP (close)
    Three Points: f, f, b, d, FK (sweep range)
    Stage: d, f, d, FP
    							
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    d, d, d, FK (jump length away)
    							
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Majority Rules: d, b, FK, Tag
    Outranked: d, b, FK + BL, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Major Muscle: b + FP, BP, Tag
    Ally-Over You: BP, f + BP, Tag
    Briggs Da Noise: BP, f + BP, b + FP, Tag
    
    +---------------------+
            BARAKA
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    
    Blade Slash: b + FP
    Cross Swipe: b + BP
    Gut Strike: f + BP
    Foot Stomp: b + FK
    Hop Kick: u + FK
    Quick Knee: f + BK
    Big Legs: u + BK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    
    Tarkatan Rush: FP, BP, FP
    Painful Swipes: FP, BP, BP
    Tricky Fury: FP, BP, b + FK
    Cut 'Em Loose: b + FP, FP
    Splinter: b + FP, f + BP
    Cold Steel: BP, FP, BP
    Tears of Pain: BP, BP, FP + BP
    Tarkatan Push: b + BP, f + BP
    Horror Show: f + BP, BK
    Outworld Bash: f + BP, BP
    Tarkatan Blows: FK, b + FK
    Open Wound: b + FK, FP, f + FP
    Easy Kill: b + FP, BP, BP
    Doom Kicks: f + BK, BK
    							
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Blade Charge: d, f, BP
    Spark: d, b, BP
    Chop Chop: b, b, FP
    Blade Spin: d, b, FK
    Slices: d, f, FP
    							
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Blade Rush: d, f, BP + BL
    Sparked: d, b, BP + BL
    Chop Chop Shop: b, b, FP + BL
    Spinner: d, b, FK + BL
    Slicer: d, f, FP + BL
    							
    							o--------------------o
    							        X-RAY
    							o--------------------o
    
    Nail and Impale: FS + BL
    							
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Up The Middle: b, f, d, f, FP (sweep range)
    Take a Spin: f, f, d, d, FK (sweep range)
    Stage: d, d, d, d, FK
    							
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    f, b, f, BK (jump length away)
    							
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Bloody Mess: b + FK, FP, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Skinned Alive: FP, BP, Tag
    Killer Kuts: BP, FP, Tag
    Have At It: BP, BP, Tag
    
    +---------------------+
            KITANA
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    
    Fan Slice: b + FP
    Uprise: b + BP
    Shin Kick: b + FK
    Fan Stab: f + BP
    Hop Kick: f + FK
    Spin Kick: f + BK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    
    Royal Pain: FP, FP, BP
    Dignified: b + FP, BP
    Majestic: BP, FP, BP
    Noble Lift: f + BP, FP
    Regal Assault: FK, FK, FK
    Blue Blood: b + FK, FK
    Power Intrusion: f + FK, FP, BP
    Deadly Rush: f + BK, FP
    Pure Kicks: f + BK, FK
    Deception: f + BK, b + BK
    							
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Fan Toss: d, f, FP
    Upraise: b, b, BP
    Cutting Fan: d, f, BP
    Square Boost: d, b, FP (in air OK)
    Pretty Kick: d, b, FK
    Fake Out Kick: d, b, BK
    
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Charged Fan: d, f, FP + BL
    Uplift: b, b, BP + BL
    Fan Dice: d, f, BP + BL
    Square Wave: d, b, FP + BL (in air OK)
    Pretty Legs: d, b, FK + BL
    Fake Out Kick: d, b, BK
    							
    							o--------------------o
    							        X-RAY
    							o--------------------o
    
    Fan-Tastic: FS + BL (in air OK)
    							
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Fan Opener: d, d, b, f, BP (sweep range)
    Splitting Headache: f, d, f, b, FK (sweep range)
    Stage: f, d, d, FK
    							
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    f, d, f, BK (jump length away)
    							
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Truth Be Told: f + BP, FP, Tag
    Effortless: f + FK, FP, BP, Tag
    Big Fan: b, b, BP, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Pretty Princess: b + FP, Tag
    Mesmerizing: BP, FP, Tag
    Magnificent: FK, FK, Tag
    Disrespect: f + FK, FP, Tag
    
    +---------------------+
            MILEENA
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    
    Side Chop: b + FP
    Leaping Sai: b + BP
    Sai Impale: f + BP
    Lunge Kick: f + FK
    Sneaky Kick: b + FK
    Splits: u + BK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    
    Smack Around: FP, FP, BP
    Boot Down: b + FP, BK
    Pretty Slasher: f + FK, FP + BP
    Killer Heels: FK, BK
    Getaway Sticks: b + FK, b + BK
    Fiendly Kiss: BK, BP
    
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Sai Blast: b, f, FP (in air OK)
    Teleport Drop: f, f, FK (in air OK)
    Leaping Neckbite: b, f, BP
    Ball Roll: b, d, BK
    							
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Sai Burst: b, f, FP + BL (in air OK)
    Tricky Teleport: f, f, FK + BL (in air OK)
    Leaping Lunch: b, f, BP + BL
    Smashing Roll: b, d, BK + BL
    
    							o--------------------o
    							        X-RAY
    							o--------------------o
    
    Femme Fatale: FS + BL
    
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Be Mine: b, f, b, f, BP (jump length)
    Rip Off: b, f, b, d, FK (jump length)
    Stage: d, d, d, FP
    							
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    d, d, f, b, BP (jump length)
    							
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Malice: u + BK, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Malevolence: FP, FP, Tag
    Fiendish: BP, FK, Tag
    
    +---------------------+
             JADE
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    
    Staff Strikes: b + FP
    Rising Pole: b + BP
    Upward Thrust: f + BP
    Gut Kick: b + FK
    Pole Vault: u + FK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    
    Pole Check: FP, BP, BP
    Jade Charge: b + FP, f + FP
    Bad Girl: BP, FP, f + BP
    Ednian Rush: f + BP, FP, BP
    Betrayal: FK, BK, BP
    Assassin Strikes: b + FK, BP
    Polecat: BK, f + FK
    							
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Boomerang: d, f, FP
    Boomerang Up: b, d, FP
    Boomerang Down: d, f, FK
    Shadow Kick: d, f, BK
    Shadow Flash: b, f, FK
    Staff Overhead: d, b, BP
    Staff Grab: d, f, BP
    
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Reboomerang: d, f, FP + BL
    Reboomerang Up: b, d, FP + BL
    Reboomerang Down: d, f, FK + BL
    Eclipse Kick: d, f, BK + BL
    Shadow Glow: b, f, FK + BL
    Staff Smash: d, b, BP + BL
    Staff Slam: d, f, BP + BL
    
    							o--------------------o
    							        X-RAY
    							o--------------------o
    
    Staff Buster: FS + BL
    
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Head-A-Ring: u, u, d, r, FP (full screen away)
    Half Mist: b, d, b, d, BK (sweep range)
    Stage: b, f, d, BL
    
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    d, d, f, d, BK (jump length away)
    
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Untameable: b + BP, Tag
    Pole Pain: u + FK, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    After You: FP, BP, Tag
    Likewise: BP, FK, Tag
    Edenian Tag: f + BP, FP, Tag
    Distrust: FK, BK, Tag
    
    +---------------------+
            SMOKE
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    
    Jaw Chop: b + FP
    Step Strike: b + BP
    Spin Kicks: f + BK
    Hook Kick: b + FK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    
    Ablaze: FP, FP, BP
    Smoldering: FP, FK
    Red-Hot: b + FP, BK
    Smokin: b + BP, FK
    Rekindle: BP, FP, BK
    Combustion: FK, d + FP, BP
    On Fire: FK, BP
    
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Shake: b, f + FP (chargeable)
    Smoke Cloud: d, b, BP
    Teleport: d, b, BK (in air OK)
    Invisibility: d, u, FK
    Smoke Away: f, b, FK
    Smoke Towards: b, f, FK
    Air Throw: Throw in air
    
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Vibration: b, f + FP + BL (chargeable)
    Smoke Bomb: d, b, BP + BL
    Smokeport: d, b, BK + BL (in air OK)
    Vanish: d, u, FK + BL
    Phase Away: f, b, FK + BL
    Phase Towards: b, f, FK + BL
    							
    							o--------------------o
    							        X-RAY
    							o--------------------o
    
    Burn Out: FS + BL
    							
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Smoked Out: b, f, b, f, FP (sweep range)
    Tremor: b, b, d, f, BP (sweep range)
    Stage: f, u, u, FP
    
    Tremor: b, b, d, f, BP (sweep range)
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    d, b, d, f, d (jump length away)
    
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Ashes to Ashes: FK, d + FP, BP, Tag
    Dust To Dust: FK, BP, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Incinerate: FP, FP, Tag
    Immolation: BP, FP, Tag
    Ignite: FK, d + FP, Tag
    
    +---------------------+
          NOOB SAIBOT
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    
    Saibot Strike: b + FP
    Hook Punch: b + BP
    Point Kick: f + FK
    Snap Kick: f + BK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    
    Saibot Blast: FP, BP
    Sneaky Saibot: b + FP, BP, FP, BK
    Evil Twin: b + FP, BP, FP, BK
    Assassinate: BP, FP, BP
    No Compassion: b + BP, FP, BK
    Reincarnated: f + FK, FK, FK
    Possessed: 	f + BK, FK
    
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Ghostball: d, f, FP
    Blackhole (Above): d, b, BP
    Blackhole (Behind): d, f, BP
    Blackhole (In Front): d, f, b, BP
    Teleport Slam: d, u (in air OK)
    Shadow Charge: d, f, FK
    Shadow Upknee: d, b, FK
    Shadow Slide: b, f + BK
    							
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Ghostball: d, f, FP + BL
    Darkness (Above): d, b, BP + BL
    Darkness (Behind): d, f, BP + BL
    Darkness (In Front): d, f, b, BP + BL
    Teleport Smash: d, u + BL (in air OK)
    Saibot Charge: d, f, FK + BL
    Saibot Upknee: d, b, FK + BL
    Saibot Slide: b, f + BK + BL
    							
    							o--------------------o
    							        X-RAY
    							o--------------------o
    
    Together Again: FS + BL
    
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Make A Wish: b, f, b, d, BK (jump length away)
    As One: d, d, b, d, BL (jump length away)
    Stage: f, d, f, BL
    							
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    f, u, f, FP (jump length away)
    
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Mysterious: b + FP, BP, FP, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Entagled: b + FP, BP, Tag
    Warped Rush: BP, FP, Tag
    Tragic: b + BP, FP, Tag
    
    +---------------------+
            KABAL
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    
    Hook Swipe: b + FP
    Strong Fist: b + BP
    Step Kick: f + FK
    Big Knee: f + BK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    
    Last Breath: FP, FP, FP
    Extermination: FP, FP, b + BK, FK
    Mutilation: b + FP, BP, FP
    Vanquish: BP, FP, BP
    Nomad's Fear: f + FK, BP
    Eviscerate: f + BK, FP + BP
    							
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Gas Blast: b, b, FP
    Nomad Dash: b, f, BK
    Buzzsaw: b, b, FK
    Tornado Slam: d, b, BP
    							
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Vapor Blast: b, b, FP + BL
    Nomad Charge: b, f, BK + BL
    Saw Blades: b, b, FK + BL
    Cyclone Slam: d, b, BP + BL
    							
    							o--------------------o
    							        X-RAY
    							o--------------------o
    
    Kabal's Deep: FS + BL
    							
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Hook Up: b, f, b, f, FP (sweep range)
    It Takes Gas: d, d, b, f, BL (sweep range)
    Stage: d, d, BK
    							
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    f, d, b, FK (jump length away)
    							
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Up Next: b + FP, BP, FP, Tag
    
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Your Turn: FP, FP, b + BK, Tag
    Partners In Crime: b + FP, BP, Tag
    Rebirth: BP, FP, Tag
    
    +---------------------+
           STRYKER
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    
    Cross Hook: b + FP
    Baton Twirl: b + BP
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    
    Cop Out: FP, BP
    Dispatched: FP, FP, BK
    Beatdown: b + FP, BP, BP
    Pain Patrol: BP, FK, BP
    The Heat: b + BP, FP
    Aggravated Assault: b + BP, f + BP
    Spread 'em: b + BP, b + BK
    Come With me: b + FK, BP
    
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Baton Sweep: d, b, BK
    High Grenade Toss: d, b, BP
    Low Grenade Toss: d, b, FP
    Gun Shot: b, f, FP
    Roll Toss: b, f, BK
    
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Baton Sweep: d, b, BK + BL
    High Grenade Toss: d, b, BP + BL
    Low Grenade Toss: d, b, FP + BL
    Bang Bang: b, f, FP + BL
    Roll Out: b, f, BK + BL
    
    							o--------------------o
    							        X-RAY
    							o--------------------o
    
    Busted: FS + BL
    
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Time Served: f, d, f, FK (sweep range)
    Have A Blast: d, f, d, f, BL (sweep range)
    Stage: f, u, u, BK
    							
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    d, f, d, b, BP (jump length away)
    							
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Serve and Protect: b + FP, BP, BP, Tag
    Remain Silent: b + BP, f + BP, Tag
    Affirmative: b + FK, BP, Tag
    
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    We Aim To Please: FP, FP, Tag
    Officer Friendly: b + FP, BP, Tag
    Don't Move!: BP, FK, Tag
    Assault And Battery: b + BP, Tag
    
    +---------------------+
            CYRAX
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    
    Yank: b + FP
    Blast Overhead: b + BP
    Tooth And Nail: f + BP
    Side Kick: b + FK
    Hop Kick: u + BK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    
    See Saw: FP, FP, FP
    Steel Fists: FP, BP, FP
    Power Plant: FP, BP, FK
    Mustard: BP, FP, BP
    Saw Enough: BP, BP, f + FP
    Kombat Boots: FK, FK, BK
    Cyber Beatdown: b + FP, BP, FP, BP
    							
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Bomb (close): b, b, BK
    Bomb (medium): f, f, BK
    Bomb (far): b, b, f, BK
    Net: b, b, FK
    Teleport: d, b, FP (in air OK)
    Buzzsaw: b, f, BP
    Reverse Kick: d, f, FK
    Ragdoll: Throw after hitting Reverse Kick
    Anti-Air: d, f, FP on airborne opponent
    							
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Sticky Bomb: b, b, BK + BL
    Electro Net: b, b, FK + BL
    Bangport: d, b, FP + BL (in air OK)
    Saw Blade: b, f, BP + BL
    Donkey Kick: d, f, FK + BL
    Ragdoll: Throw + BL after hitting Reverse Kick
    Power Anti-Air: d, f, FP + BL on airborne opponent
    							
    							o--------------------o
    							        X-RAY
    							o--------------------o
    							
    Cyberdriver: FS + BL
    
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Buzz Kill: f, d, f, b, BP (close)
    Nothing But Net: b, d, b, f, FP (jump length away)
    Stage: d, u, BL
    							
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    d, f, b, BP (jump length away)
    							
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Automation: b + BP, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Number Cruncher: b + FP, Tag
    High Tech: FP, BP, Tag
    Short Circuit: BP, FP, Tag
    
    +---------------------+
           SEKTOR
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    
    Afterburn: b + FP
    Gut Crusher: b + BP
    Charging Elbow: f + BP
    Toe KickL b + FK
    Rising Knee: f + BK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    
    Artifcial Intelligence: FP, FP, b + FP
    System Overload: FP, BP, b + FP
    Hard Crash: FP, BP, BP, 
    Malfunction: f + BP, b + FP
    Fusion Force: FP, BP, BK
    Access Denied: FP, FK
    Demolition: BP, FP, BK
    Drive Power: b + BP, FP
    Run Down: b + FK, BK
    User Error: f + BK, FK
    Fatal Error: f + BK, BK
    							
    							o--------------------o
    							    SPECIAL STANCE
    							o--------------------o
    
    Leg Lift: u + FK
    |
    |
    Toe Kick: BK
    Sneaky Kicks: FK, BK							
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Flame Burner: b, f, BP
    Teleport Uppercut: d, f, BK
    Straight Missile: b, f, FP
    Up Missile (Above): d, b, FK
    Up Missile (Behind): d, b, f, FK
    Up Missile (In Front): d, f, b, FK
    
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    Flame Thrower: b, f, BP + BL
    Metal Uppercut: d, f, BK + BL
    Double Missile: b, f, FP + BL
    Homing Missile: d, b, FK + BL
    							
    							o--------------------o
    							        X-RAY
    							o--------------------o
    
    Massive Missile: FS + BL
    							
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Robo-Sek: f, d, b, f, FK (fullscreen away)
    The Scarecrow: d, d, f, b, FP (fullscreen away)
    Stage: d, f, d, BL
    							
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    b, d, d, d, BK (jump length away)
    							
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Intersect: d, f, BK, Tag
    Partition: d, f, BK + BL, Tag
    System Lock: FP, BP, b + FP, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Detached: FP, BP, Tag
    Spare Parts: BP, FP, Tag
    Branch Off: b + BP, Tag
    System Backup: f + BK, Tag
    
    +---------------------+
           SINDEL
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    
    Hand Sweep: b + FP
    Face Chop: f + FP
    Rising Fist: b + BP
    Front Kick: f + FK
    Hand Plant Heel: b + FK
    Arise: u + BK
    Split Kick: u + FK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    
    Undead Bride: FP, FP, FP
    Royal Pain: FP, FP, b + BP, BK
    Rebirth: b + FP, BP
    Confronted: f + FP, BP, BK
    Anguish: BP, FP, BP
    Conqueror: b + BP, BP
    Queen's Anger: FK, FP, FP
    Rise To Power: FK, FP, b + BP
    Unforgettable: b + FK, f + BP
    Child's Play: BK, BK, u + FK
    							
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Fireball: d, f, FP (in air OK)
    Low Fireball: d, f, FK (in air OK)
    Yell: d, b, BP
    Levitate: d, d, u
    Hair Whip: d, f, BP
    Step Up: d, f, BK
    
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Power Fireball: d, f, FP + BL (in air OK)
    Low Fire: d, f, FK + BL (in air OK)
    Scream: d, b, BP + BL
    Hair Toss: d, f, BP + BL
    Step Over: d, f, FP + BL
    							
    							o--------------------o
    							        X-RAY
    							o--------------------o
    
    Queen B: FS + BL
    							
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Migraine: b, f, d, f, FP (sweep range)
    Mouthful: b, f, u, BP (sweep range)
    Stage: d, d, d, FP
    							
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    d, d, d, u (jump length away)
    							
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Royal Flash: FP, FP, b + BP, Tag
    Regal Ruin: b + FP, BP, Tag
    Cataclysm: b + BP, Tag
    Graceful Dead: b + FK, f + BP, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Bow To Me: FP, FP, Tag
    Worthless: f + FP, Tag
    Majestic Mash: BP, FP, Tag
    Queen's Sorrow: FK, FP, Tag
    That Was Fun!: BK, BK, Tag
    
    +---------------------+
          NIGHTWOLF
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    
    Knife Stab: b + FP
    Big Chop: b + BP
    Neck Stab: f + BP
    Toe Stomp: f + FK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    
    Blade and Edge: FP, FP, BP
    Axe Blast: FP, BP, BP, GP
    Dagger Stab: b + FP, FP, FP
    Deadly Dance: FP, FP, BK
    New Earth: BP, FK, BK
    Tomahawk Smash: b + BP, BP, FP
    Full Moon: f + FK, FP, BP
    Spirit Tracks: f + FK, b + BK
    							
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Shoulder: f, f, BK
    Lightning: d, b, FK
    Arrow Shot: d, b, FP
    Reflect: d, b, BP
    Axe Swing: d, f, FP
    Choke: d, f, BP
    
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    							
    Power Charge: f, f, BK + BL
    Thunder Storm: d, b, FK + BL
    Multi-Arrow: d, b, FP + BL
    Absorb: d, b, BP + BL
    Tomahawk Bash: d, f, FP + BL
    Strangle: d, f, BP + BL
    
    							o--------------------o
    							        X-RAY
    							o--------------------o
    						
    Ancestor's Call: FS + BL
    
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Little Off the Top: d, f, d, b, BK (jump length away)
    Ascension: d, d, f, b, FP (sweep range)
    Stage: d, d, d, BL
    							
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    f, b, f, b, FP (jump length away)
    							
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Waning Moon: f + FK, FP, BP, Tag
    Rising Hawk: d, f, FP, Tag
    Diving Eagle: d, f, FP + BL, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Razor's Edge: FP, FP, Tag
    Rising Hawk: FP, BP, BP, Tag
    Falcon Swap: BP, FK, Tag
    Deadly Talon: b + BP, BP, Tag
    Bull and Bear: f + FK, FP, Tag
    
    +---------------------+
            SHEEVA
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    
    Big Swing: b + FP
    Step Palms: f + BP
    Low Swipe: b + BP
    Knee Kick: f + FK
    Swinging Leg: f + BK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    							
    Shokan Fury: FP, BP, b + FP
    Blood Lust: FP, b + BP, f + FP
    Darkness: b + FP, BP, FP + BP
    Four-Way: BP, FP, BP, b + FP
    Sheeva Rush: BP, FP, BP, f + FP
    Quad Toss: b + BP, FP + BP
    Demolish: f + BP, b + FP
    Turmoil: FK, FK
    Rehabilitated: f + FK, BP
    
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Fireball: d, f, BP
    Jump Stomp: d, u
    Ground Pound: d, b, BK
    Grab N Punch: b, f, FK
    Anti-Air Grab: d, f, FP on airborne opponent
    Low Grab: d, b, FK
    							
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Fire Blast: d, f, BP + BL
    Jump Crush: d, u + BL
    Ground Smash: d, b, BK + BL
    Untamed Fury: b, f, FK + BL
    Power Anti-Air: d, f, FP + BL
    Anti-Duck Throw: d, b, FK + BL
    							
    							o--------------------o
    							        X-RAY
    							o--------------------o
    
    Slam Dance: FS + BL
    
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Stripped Down: f, d, d, f, FP (sweep range)
    Lend A Hand: f, b, f, b, BK (sweep range)
    Stage: d, d, d, d, FP
    
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    d, d, d, b, BK (jump length away)
    							
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Perfect Match: FP, BP, b + FP, Tag
    Better Than: BP, FP, BP, b + FP, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Helping Hands: FP, BP, Tag
    Protector: FP, b + BP, Tag
    Distrustful: b + FP, BP, Tag
    Destruction: BP, FP, BP, Tag
    
    +---------------------+
            ERMAC
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    
    Wind Strikes: b + FP
    Back Fist: f + FP
    Psychic Palm: b + BP
    Fist Smash: f + BP
    Quick Kick: b + FK
    2-hit Kick: f + BK
    Low Leg: u + BK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    
    Ermac Rush: FP, BP, FP
    Mysterious Mash: f + FP, FP, BK
    Fusion: b + FP, FP, BK
    We Win: b + FP, BP, f + FP
    Nether Pain: BP, BP
    Psychic: b + BP, b + FP
    Lost Souls: b + BP, FP, f + BP
    Relinquish: FK, FK
    Surrender: FK, FP, BP
    Disoriented: b + FK, BK
    Controlled Chaos: f + BK, b + BP
    							
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Force Ball: d, b, BP
    Air Blast: d, b, BP in air
    Force Port: d, b, BK (in air OK)
    Force Lift: d, b, FP
    Hover Slam: d, d, u (delay by holding BL)
    Force Push: b, f, FP
    
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Focus Ball: d, b, BP + BL
    Force Blast: d, b, BP + BL in air 
    Teleport: d, b, BK + BL (in air OK)
    Telelift: d, b, FP + BL
    Levitate Slam: d, d, u + BL (delay by holding BL)
    Telepush: b, f, FP + BL
    
    							o--------------------o
    							        X-RAY
    							o--------------------o
    
    Cannonball Slam: FS + BL
    
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Mind Over Splatter: d, u, d, d, BL (jump length away)
    Pest Control: f, b, f, d, BBK (jump length away)
    Stage: d, u, d, d, FK
    
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    d, d, b, d, BP (jump length away)
    							
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Breakdown: f + BP, Tag
    Brain Freeze: b + BP, Tag
    Mind-Blowing: b + FP, BP, f + FP, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Clear Your Mind: f + FP, FP, Tag
    Subconscious: b + FP, FP, Tag
    Lucidity: FK, FP, Tag
    
    +---------------------+
           QUAN CHI
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    
    Back Hand: b + FP
    Overhead Swipe: f + FP
    Side Chop: b + BP
    Low Hop Kick: u + FK
    Shin Kick: b + FK
    Hop Kick: f + BK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    
    Afterlife: FP, FP, BP
    Under Torment: FP, FP, FK
    Conjurer's Crush: b + FP, FP
    Corruption: f + FP, BP, FP + BP
    Spellbinder: BP, FP, BP
    Root Of Evil: BP, FP, BK
    Enchantment: BP, FP, u + FK
    Wouded Wrath: b + BP, FP
    Incantation: b + BP, BK
    Deteriroration: b + FK, FK
    Annihilation: b + FK, FP + BP
    
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    							
    Skeletal Boost: d, b, BK
    Ground Burst (close): d, b, FP
    Ground Burst (medium): d, f, FP
    Ground Burst (far): d, b, f, FP
    Skull Ball: d, b, BP
    Sky Drop: d, b, FK (in air OK)
    Trance: b, f, FK
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Skeletal Buff: d, b, BK + BL
    Ground Blast (close): d, b, FP + BL
    Ground Blast (medium): d, f, FP + BL
    Ground Blast (far): d, b, f, FP + BL
    Skull Chomp: d, b, BP + BL
    Sky Stomp: d, b, FK + BL (in air OK)
    Mesmerize: b, f, FK + BL
    							
    							o--------------------o
    							        X-RAY
    							o--------------------o
    
    Amulet Assault: FS + BL
    
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Beat Down: f, f, d, d, FP (sweep range)
    On Your Knees: d, f, d, f, BK (sweep range)
    Stage: b, f, d, BP
    							
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    f, d, b, BP (jump length away)
    							
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Sinister: b + BP, FP, Tag
    Die-Abolical: b + FK, FK + BP, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Alternative Means: FP, FP, Tag
    Kruel Intentions: f + FP, BP, Tag
    Necro-Mashy: BP, FP, Tag
    
    +---------------------+
        CYBER SUB-ZERO
    +---------------------+
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    
    Straight Stab: b + FP
    Backfist: f + FP
    Chest Swipe: b + BP
    Head Chop: f + BP
    Spinning Low Kick: b + FK
    Back Spin Kick: f + BK
    Splits Attack: u + BK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    
    Cyborg Assault: FP, FP, FP
    Automation: FP, FP, BP
    Drive Power: FP, FP, f + BK
    Freezing Pain: f + FP, BK
    Cryo Bash: f + BP, BP, FP
    Frost: b + FP, BP
    Wildcard: b + BP, BP
    Upload: b + BP, BK
    Nano Smash: BP, FP, FP + BP
    System Error: FP, FP, BP
    Reboot: FK, BK
    Blizzard: b + FK, BP, FP
    							
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Ice Ball: d, f, FP
    Ice Bomb (close): b, b, FK
    Ice Bomb (medium): f, f, FK
    Ice Bomb (far): b, b, f, FK
    Slide: b, f, BK
    Teleport: d, b, FP (in air OK)
    Ice Parry: d, b, BP
    Dive Kick (close): d, FK in air
    Dive Kick (far): d, BK in air
     							
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Ice Beam: d, f, FP + BL
    Cryo Bomb (close): b, b, FK + BL
    Cryo Bomb (medium): f, f, FK + BL
    Cryo Bomb (far): b, b, f, FK + BL
    Cyber-Slide: b, f, BK + BL
    Bsngport: d, b, FP + BL (in air OK)
    Frozen Parry: d, b, BP + BL
    Power Kick (close): d, FK + BL in air
    Power Kick (far): d, BK + BL in air
    
    							o--------------------o
    							        X-RAY
    							o--------------------o
    
    Cool Down: FS + BL in air
    							
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Kold Fusion: d, b, d, f, BP (jump length away)
    Brain Freeze: d, d, b, d, FP (jump length away)
    Stage: d, d, u, BL
    
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    d, b, f, BL (jump length away)
    							
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Dual Core: FK, BK, Tag
    Meltdown: b + FK, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Dry Ice: FP, FP, Tag
    Glacier: BP, FP, Tag
    Ice Over: f + BP, BP, Tag
    
    +---------------------+
            KRATOS
    +---------------------+
    *PS3 exclusive
    
    							o--------------------o
    							    KOMMAND MOVES
    							o--------------------o
    
    Ares Slash: b + FP
    Zeus Slice: f + FP
    Divine Lift: b + BP
    Spartan Bash: f + BP
    Spartan Knee: f + BK
    
    							o--------------------o
    							        KOMBO
    							o--------------------o
    
    Valor Of Hercules: FP, FP, BP
    Hades Edge:	b + FP, BP
    Hades Pain: b + FP, f + BK
    Aphrodite's Will: f + FP, BK
    Wrath Of Ares f + BP, FP
    Anguish of Zeus: f + BP, BP
    Pandora's Soul: f + BK, BP
    Athena's Fury: BP, FP, BP
    Olympic Ascension: b + hold BP, FP
    Olympic Burst: b + hold BP, BP
    Olympic Blast: b + hold BP, FK
    Olympic Toss: b + hold BP, BK
    Achilles Strike: f + BP, BP, FP
    							
    							o--------------------o
    							    SPECIAL MOVES
    							o--------------------o
    
    Apollo's Bow: d, f, BP
    Head of Helios: d, b, BP
    Hermes Dash: b, f, BK (chargeable)
    Golden Freeze: d, b, FP
    Zeus's Rage: d, f, FK
    							
    							o--------------------o
    							   ENHANCED SPECIAL
    							o--------------------o
    
    Apollo's Inferno: d, f, BP + BL
    Helios Flash: d, b, BP + BL
    Hermes Rush: b, f, BK + BL (chargeable)
    Argos Ram: d, b, FP + BL
    Revenge of Olympus: d, f, FK + BL
    							
    							o--------------------o
    							        X-RAY
    							o--------------------o
    
    Nemean Cestus: FS + BL
    
    							o--------------------o
    							      FATALITY
    							o--------------------o
    
    Blade of Olympus: d, d, b, f, BP (close)
    Medusa's Gaze: d, b, d, f, FP (jump length away)
    Stage: d, d, d, FK
    							
    							o--------------------o
    							      BABALITY
    							o--------------------o
    
    d, f, b, BP (jump length away)
    							
    							o--------------------o
    							       FAST TAG
    							o--------------------o
    
    Athena's Rage: BP, FP, BP, TP
    Olympic Chain: b + BP, Tag
    Pandora's Box: f + BK, BP, Tag
    							
    							o--------------------o
    							       TAG KOMBO
    							o--------------------o
    
    Hercules Rush: FP, FP, Tag
    Athena's Pain: BP, FP, Tag
    
    o---------------------o
           STORY MODE
    o---------------------o
    
    You fight through a series of chapters spanning the first three Mortal Kombats
    playing through each fighters scenarios. Mortal Kombat 1 spans Chapter 1-5,
    Mortal Kombat 2 spans Chapters 6-12 and Mortal Kombat 3 caps it off with 13-17.
    
    Chapter 1: Johnny Cage
    
    Johnny Cage vs Reptile 
    (+ 500 Koins)
    Johnny Cage vs Baraka 
    (+ 500 Koins)
    Johnny Cage vs Sonya 
    (+ 500 Koins)
    Johnny Cage vs Kano 
    (+ 4000 Koins)
    
    Chapter 2: Sonya Blade
    
    Sonya vs Sub-Zero 
    (+ 500 Koins)
    Sonya vs Raiden 
    (+ 500 Koins)
    Sonya vs Jade and Kitana 
    (+ 500 Koins)
    Sonya vs Kano 
    (+ 4000 Koins)
    
    Chapter 3: Scorpion
    
    Scorpion vs Kung Lao 
    (+ 500 Koins)
    Scorpion vs Nightwolf 
    (+ 500 Koins)
    Scorpion vs Sektor and 
    Cyrax (+ 500 Koins)
    Scorpion vs Sub-Zero 
    (+ 4000 Koins)
    
    Chapter 4: Cyrax
    
    Cyrax vs Sheeva 
    (+ 500 Koins)
    Cyrax vs Baraka 
    (+ 500 Koins)
    Cyrax vs Johnny Cage 
    (+ 500 Koins)
    Cyrax vs Sektor 
    (+ 4000 Koins)
    
    Chapter 5: Lui Kang
    
    Liu Kang vs Ermac 
    (+ 500 Koins)
    Liu Kang vs Kitana 
    (+ 500 Koins)
    Liu Kang vs Scorpion and Quan Chi 
    (+ 500 Koins)
    Liu Kang vs Goro 
    (+ 500 Koins)
    Liu Kang vs Shang Tsung 
    (+ 4000 Koins)
    
    Chapter 6: Jax
    
    Jax vs Baraka 
    (+ 750 Koins)
    Jax vs Johnny Cage 
    (+ 750 Koins)
    Jax vs Jade 
    (+ 750 Koins)
    Jax vs Sheeva 
    (+ 6000 Koins)
    
    Chapter 7: Smoke
    
    Smoke vs Kitana 
    (+ 750 Koins)
    Smoke vs Kano 
    (+ 750 Koins)
    Smoke vs Sub-Zero and Reptile 
    (+ 750 Koins)
    Smoke vs Sektor 
    (+ 6000 Koins)
    
    Chapter 8: Sub-Zero
    
    Sub-Zero vs Cyrax 
    (+ 750 Koins)
    Sub-Zero vs Ermac 
    (+ 750 Koins)
    Sub-Zero vs Reptile 
    (+ 750 Koins)
    Sub-Zero vs Scorpion 
    (+ 6000 Koins)
    
    Chapter 9: Kitana
    
    Kitana vs Smoke and Johnny Cage 
    (+ 750 Koins)
    Kitana vs Jade 
    (+ 750 Koins)
    Kitana vs Mileena 
    (+ 750 Koins)
    Kitana vs Shang Tsung 
    (+ 6000 Koins)
    
    Chapter 10: Jade
    
    Jade vs Baraka 
    (+ 750 Koins)
    Jade vs Sheeva 
    (+ 750 Koins)
    Jade vs Mileena 
    (+ 750 Koins)
    Jade vs Smoke 
    (+ 6000 Koins)
    
    Chapter 11: Kung Lao
    
    Kung Lao vs Noob Saibot 
    (+ 750 Koins)
    Kung Lao vs Goro 
    (+ 750 Koins)
    Kung Lao vs Shang Tsung and Quan Chi 
    (+ 750 Koins)
    Kung Lao vs Kintaro 
    (+ 750 Koins)
    
    Chapter 12: Lui Kang 2
    Liu Kang vs Shao Kahn 
    (+ 6000 Koins)
    
    Chapter 13: Stryker
    
    Stryker vs Reptile 
    (+1000 Koins)
    Stryker vs Mileena 
    (+1000 Koins)
    Stryker vs Kintaro 
    (+1000 Koins)
    Stryker vs Ermac 
    (+10000 Koins)
    
    Chapter 14: Kabal
    
    Kabal vs Kano 
    (+1000 Koins)
    Kabal vs Mileena and Noob Saibot 
    (+1000 Koins)
    Kabal vs Cyber Sub-Zero 
    (+1000 Koins, Unlocks Cyber Sub-Zero)
    Kabal vs Sheeva 
    (+10000 Koins)
    
    Chapter 15: Cyber Sub-Zero
    
    Cyber Sub-Zero vs Sektor 
    (+1000 Koins)
    Cyber Sub-Zero vs Kintaro and Goro 
    (+1000 Koins)
    Cyber Sub-Zero vs Ermac 
    (+1000 Koins)
    Cyber Sub-Zero vs Noob Saibot 
    (+10000 Koins)
    
    Chapter 16: Nightwolf
    
    Nightwolf vs Quan Chi 
    (+1000 Koins)
    Nightwolf vs Cyrax 
    (+1000 Koins)
    Nightwolf vs Sektor 
    (+1000 Koins)
    Nightwolf vs Sindel 
    (+10000 Koins)
    
    Chapter 17: Raiden
    
    Raiden vs Scorpion 
    (+1000 Koins)
    Raiden vs Jax, Stryker and Kabal 
    (+1000 Koins)
    Raiden vs Kitana, Nightwolf, and Kung Lao 
    (+1000 Koins)
    Raiden vs Liu Kang 
    (+1000 Koins)
    Raiden vs Shao Kahn 
    (+10000 Koins, Unlocks Quan Chi)
    
    o---------------------o
            KRYPT
    o---------------------o
    
    DL = Dead Lands
    MD = Meadow of Despair
    HI = Hollow of Infestation
    BM = Bloodmarsh
    
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    MD29
    Kost: 840
    Prize: Shang Tsung's Throne Room Concept B 
    
    MD30
    Kost: 1100
    Prize: Shang Tsung's Garden Speed Painting 1
    
    MD31
    Kost: 960
    Prize: Kung Lao's 2nd Fatality
    
    MD32
    Kost: 1040
    Prize: Kitana Primary Damage Concept
    
    MD33
    Kost: 1000
    Prize: Subway Music
    
    MD34
    Kost: 920
    Prize: Kano Primary Damage Concept
    
    MD35
    Kost: 880
    Prize: Baraka Primary Damage Concept
    
    MD36
    Kost: 1200
    Prize: Jax Alternate Costume Concept
    
    MD37
    Kost: 1000
    Prize: Goro Render
    
    MD38
    Kost: 1060
    Prize: Early Krypt Entrance Concept
    
    MD39
    Kost: 1200
    Prize: Invisible Kombat
    
    MD40
    Kost: 900
    Prize: Jax Render
    
    MD41
    Kost: 820
    Prize: Blood Marsh Concept 2
    
    MD42
    Kost: 1280
    Prize: Reptile's 2nd Fatality
    
    MD43
    Kost: 840
    Prize: Hell Concept
    
    MD44
    Kost: 1000
    Prize: Shao Kahn's Throne Room Speed Painting 2
    
    MD45
    Kost: 1280
    Prize: Vampire Kombat
    
    MD46
    Kost: 1120
    Prize: Scorpion Primary Damage Concept
    
    MD47
    Kost: 1200
    Prize: Double Dash
    
    MD48
    Kost: 940
    Prize: Kitana Render
    
    MD49
    Kost: 1100
    Prize: Skeletal Statues Render
    
    MD50
    Kost: 1040
    Prize: Sub-Zero Shadow Render
    
    MD51
    Kost: 1140
    Prize: Sub-Zero's 2nd Fatality
    
    MD52
    Kost: 920
    Prize: The Pit (night) Music
    
    MD53
    Kost: 1100
    Prize: Ermac Render
    
    MD54
    Kost: 1000
    Prize: Sub-Zero Alternate Costume Concept
    
    MD55
    Kost: 880
    Prize: Scorpion Render
    
     
    
    HI1
    Kost: 980
    Prize: Koliseum Concept
    
    HI2
    Kost: 1000
    Prize: Kung Lao Primary Costume Concept
    
    HI3
    Kost: 1080
    Prize: Koliseum Speed Painting 1
    
    HI4
    Kost: 920
    Prize: Barakas's 2nd Fatality
    
    HI5
    Kost: 760
    Prize: Living Forest Concept
    
    HI6
    Kost: 940
    Prize: Street Music
    
    HI7
    Kost: 880
    Prize: Shao Kahn Damage Concept
    
    HI8
    Kost: 980 - Liu Kang Alternate Costume Concept
    
    HI9
    Kost: 1100
    Prize: Cyrax Alternate Damage Concept 
    
    HI10
    Kost: 900
    Prize: Rooftop (day) Concept
    
    HI11
    Kost: 1120
    Prize: Graveyard Concept
    
    HI12
    Kost: 1080
    Prize: Shang Tsung's 2nd Fatality
    
    HI13
    Kost: 820
    Prize: Shang Tsung Alternate Damage Damage Concept
    
    HI14
    Kost: 780
    Prize: Armory Speed Painting 1
    
    HI15
    Kost: 1140
    Prize: Enhance moves Disabled
    
    HI16
    Kost: 780
    Prize: Soul Chamber Concept
    
    HI17
    Kost: 1000
    Prize: Jade Primary Costume Concept
    
    HI18
    Kost: 1100
    Prize: Kano's 2nd Fatality
    
    HI19
    Kost: 960
    Prize: Goro's Lair Speed Painting 2 
    
    HI20
    Kost: 920
    Prize: Sheeva Primary Costume Concept
    
    HI21
    Kost: 750
    Prize: Subway Speed Painting 2
    
    HI22
    Kost: 800
    Prize: Sonya Alternate Costume Concept
    
    HI23
    Kost: 1060
    Prize: Shang Tsung's Throne Room Speed Painting 2
    
    HI24
    Kost: 1050
    Prize: X-rays Disabled
    
    HI25
    Kost: 960
    Prize: Executioner Concepts
    
    HI26
    Kost: 1020
    Prize: Bell Tower Music
    
    HI27
    Kost: 820
    Prize: Shang Tsung's Garden (day) Concept
    
    HI28
    Kost: 1180
    Prize: Liu Kang's 2nd Fatality
    
    HI29
    Kost: 860
    Prize: Bell Tower Concept
    
    HI30
    Kost: 1020
    Prize: Quan Chi Fatality Sketch
    
    HI31
    Kost: 1180
    Prize: Reptile Alternate Damage Concept
    
    HI32
    Kost: 1140
    Prize: Sektor Primary Damage Concept
    
    HI33
    Kost: 1140
    Prize: Mileena Alternate Costume Concept
    
    HI34
    Kost: 1120
    Prize: Shang Tsung Primary Costume Concept
    
    HI35
    Kost: 940
    Prize: Courtyard (day) Music
    
    HI36
    Kost: 840
    Prize: Johnny Cage Primary Damage Concept
    
    HI37
    Kost: 1200
    Prize: Quick uppercut Recovery
    
    HI38
    Kost: 940
    Prize: Goro's Lair Music
    
    HI39
    Kost: 1340
    Prize: Quan Chi's 2nd Fatality
    
    HI40
    Kost: 880
    Prize: Sindel Primary Damage Concept
    
     
    BM1
    Kost: 1080
    Prize: Living Forest Speed Painting 2
    
    BM2
    Kost: 920
    Prize: Mileena's 2nd Fatality
    
    BM3
    Kost: 800
    Prize: Shang Tsung's Throne Room Concept A
    
    BM4
    Kost: 750
    Prize: Evil Monastery Speed Painting 2
    
    BM5
    Kost: 1040
    Prize: Noob Alternate Costume Concept
    
    BM6
    Kost: 980
    Prize: Sonya Render
    
    BM7
    Kost: 900
    Prize: Noob Alternate Damage Concept
    
    BM8
    Kost: 1100
    Prize: Noob's 2nd Fatality
    
    BM9
    Kost: 880
    Prize:  Dragon Concept
    
    BM10
    Kost: 1120
    Prize: Retro Ermac Render
    
    BM11
    Kost: 1100
    Prize: Rainbow Kombat
    
    BM12
    Kost: 940
    Prize: Kung Lao Alternate Damage Concept
    
    BM13
    Kost: 1040
    Prize: Sektor Primary Costume Concept
    
    BM14
    Kost: 1220
    Prize: Raiden's 2nd Fatality
    
    BM15
    Kost: 900
    Prize: Shang Tsung Primary Damage Concept
    
    BM16
    Kost: 940
    Prize: Shang Tsung's Throne Room Music
    
    BM17
    Kost: 750
    Prize: Temple Speed Painting 2
    
    BM18
    Kost: 960
    Prize: Jax Primary Damage Concept
    
    BM19
    Kost: 1200
    Prize: Sindel Alternate Costume Concept 
    
    BM20
    Kost: 1020
    Prize: Dead Pool Music
    
    BM21
    Kost: 1200
    Prize: Sub-zero Primary Costume Concept
    
    BM22
    Kost: 920
    Prize: Rooftop (dusk) Speed Painting
    
    BM23
    Kost: 980
    Prize: Kitana's 2nd Fatality
    
    BM24
    Kost: 1000
    Prize: Street Concept
    
    BM25
    Kost: 1080
    Prize: Shao Kahn's Throne Room Speed Painting 1
    
    BM26
    Kost: 900
    Prize: Smoke's 2nd Fatality
    
    BM27
    Kost: 960
    Prize: Nightwolf Primary Costume Concept
    
    BM28
    Kost: 900
    Prize: Soul Chamber Speed Painting 1
    
    BM29
    Kost: 950
    Prize: Ermac Primary Damage Concept 
    
    BM30
    Kost: 990
    Prize: Sans Power
    
    BM31
    Kost: 860
    Prize: Liu Kang Primary Costume Concept
    
    BM32
    Kost: 950
    Prize: Sonya Primary Damage Concept
    
    BM33
    Kost: 920
    Prize: Shang Tsung's Garden Speed Painting 2
    
    BM34
    Kost: 900
    Prize: Liu Kang Alternate Damage Concept
    
    BM35
    Kost: 1300
    Prize: Sonya's 2nd Fatality
    
    BM36
    Kost: 960
    Prize: Soul Chamber Speed Painting 2
    
    BM37
    Kost: 1100
    Prize: Mileena Shadow Render
    
    BM38
    Kost: 1200
    Prize: Kung Lao Alternate Costume Concept
    
    BM39
    Kost: 1000
    Prize: Street Speed Painting 2
    
    BM40
    Kost: 920
    Prize: Nekroplis Concept 2
    
    BM41
    Kost: 1140
    Prize: Silent Kombat
    
    BM42
    Kost: 860
    Prize: Living Forest Music
    
    BM43
    Kost: 940
    Prize: Parasite Victims Render
    
    BM44
    Kost: 1300
    Prize: Sindel's 2nd Fatality
    
    BM45
    Kost: 1000
    Prize: Liu Kang Render
    
    BM46
    Kost: 940
    Prize: Deadlands Concept 2
    
    BM47
    Kost: 1200
    Prize: Specials Disabled
    
    BM48
    Kost: 1140
    Prize: Liu Kang Primary Damage Concept
    
    BM49
    Kost: 940
    Prize: Meadow of Despair Concept 1 
    
    BM50
    Kost: 1000
    Prize: Jade Alternate Costume Concept
    
    BM51
    Kost: 1150
    Prize: Temple Speed Painting 1
    
    BM52
    Kost: 860
    Prize: Jade Primary Damage Concept
    
    BM53
    Kost: 1150
    Prize: Evil Monastery Speed Painting 1
    
    BM54
    Kost: 990
    Prize: Super Recovery
    
    BM55
    Kost: 880
    Prize: Nightwolf Alternate Damage Concept
    
    BM56
    Kost: 850
    Prize: Wasteland Speed Painting 2
    
    BM57
    Kost: 900
    Prize: Stryker's 2nd Fatality
    
    BM58
    Kost: 920
    Prize: Baraka Primary Costume Concept
    
    BM59
    Kost: 900
    Prize: Nekroplis Concept 1
    
    BM60
    Kost: 1190
    Prize: Throwing encouraged
    
    BM61
    Kost: 1150
    Prize: Temple Concept
    
    BM62
    Kost: 820
    Prize: Shang Tsung's Garden (night) Music
    
    BM63
    Kost: 1450
    Prize: Cyber Sub-zero's 2nd Fatality
    
    BM64
    Kost: 1010
    Prize: Tournament Mode
    
    BM65
    Kost: 750
    Prize: Subway Speed Painting 1
    
    BM66
    Kost: 1150
    Prize: Reptile Fatality Sketch
    
    BM67
    Kost: 1000
    Prize: Goro Damage Concept
    
    BM68
    Kost: 1200
    Prize: Ermac Alternate Costume Concept
    
    BM69
    Kost: 1020
    Prize:  Wasteland Concept
    
    BM70
    Kost: 940
    Prize: Meadow of Despair Concept 3
    
    BM71
    Kost: 1120
    Prize: Shang Tsung's Throne Room Speed Painting 1
    
    BM72
    Kost: 920
    Prize: Scorpion's 2nd Fatality
    
    BM73
    Kost: 960
    Prize: Hallow of Infestation Concept 1
    
    BM74
    Kost: 1080
    Prize: Scorpion Fatality Sketch
    
    BM75
    Kost: 960
    Prize: Cyrax Render
    
    BM76
    Kost: 860
    Prize: Reptile Primary Damage Concept
    
    BM77
    Kost: 1300
    Prize: Zombie Kombat
    
    BM78
    Kost: 1150
    Prize: Subway Concept
    
    BM79
    Kost: 920
    Prize: Rooftop (day) Speed Painting 
    
    BM80
    Kost: 840
    Prize: Koliseum Music
    
    BM81
    Kost: 980
    Prize: Reptile Primary Costume Concept
    
    BM82
    Kost: 960
    Prize: Smoke Alternate Costume Concept
    
    BM83
    Kost: 820
    Prize: Mileena Alternate Damage Concept
    
    o---------------------o
        CHALLENGE TOWER
    o---------------------o
    
    Challenge 1: Training: Special Tech
    -Land each special attack within 25 seconds.
    Play as: Sonya
    Opponent: Jax
    Koins Earned: 100
    Skip Cost: 150
    Tips: Jax will not stay still. You must hit him for the move to count. Hit him
    when he lands from a jump.
    
    Challenge 2: Training: Defense
    -Avoid or Block all incoming attacks for 15 seconds.
    -Your attacks and special moves have been disabled.
    Play as: Sonya
    Opponent: Jax
    Koins Earned: 100
    Skip Cost: 150
    Tips: Try to back away from Jax as much as possible and block when he gets too
    close for comfort.
    
    Challenge 3: Training: Offense
    -Land at least 15 hits in 45 seconds.
    -The arena size has been reduced.
    Play as: Sonya
    Opponent: Jax
    Koins Earned: 200
    Skip Cost: 300
    Tips: The arena is the length of the 2 lights on the size. Jax tends to block
    so use that to your advantage and land an X-Ray on him for 11 hits. Use any
    multi-hit moves or even a throw to count towards the total.
    
    Challenge 4: Training X-Ray Training
    -Build up your Super Meter to level 3 and land an XRay attack on your opponent!
    Play as: Sonya
    Opponent: Baraka
    Koins Earned: 200
    Skip Cost: 300
    Tips: You know what to do here. Get up to 3 stocks then excute the X-Ray.
    
    Challenge 5: Training: Finishing Techniques
    -Perform the displayed Fatality correctly.
    Play as: Sonya
    Opponent: Baraka
    Koins Earned: 200
    Skip Cost: 300
    Tips: Defeat Baraka then perform the Fatality from within the square.
    
    Challenge 6: Test Your Might
    -Press any button to increase Might.
    -Press R2|RT or L2|LT when might meter is above the marker.
    Play as: Sonya
    Opponent: Wood
    Koins Earned: 100
    Skip Cost: 150
    
    Challenge 7: The Hard Way
    -Defeat Your Opponent!
    Play as: Jax
    Opponent: Cyborg
    Koins Earned: 100
    Skip Cost: 150
    Tips: The Cyborg is simple to defeat. Try baiting it to jump and use a Back
    Breaker.
    
    Challenge 8: In-terror-gation
    -Beat your opponent to a pulp by targeting different locations.
    Play as: Jax
    Opponent: Baraka
    Koins Earned: 200
    Skip Cost: 300
    Tips: Hit the head 8 times, chest 5 times, stomach 5 times and legs 3 times.
    Throws are good for the head, uppercuts for chest, sweeps for legs and the low
    FPs for the stomach
    
    Challenge 9: Ambushed!
    -Kill 20 Tarkatans
    -Every 5 kills awards a Ground Pound.
    -Only one Ground Pound is available at a time.
    Play as: Jax
    Opponent: 20 Tarkatans
    Koins Earned: 200
    Skip Cost: 300
    Tips: Use FP to shoot Waves but after 4 die, get ready for a running one. Take
    that one out first. After 8 die, a big one appears, land some hits on it quick
    then use a Ground Pound the moment you see a runner appear. Ground Pounds don't
    harm the big ones. You should end up killing 2 big ones total. Save the second
    Ground Pound for the end.
    
    Challenge 10: This Is The Pits!
    -Defeat Scorpion with your Pit Fatality.
    Play as: Jax
    Opponent: Scorpion
    Koins Earned: 200
    Skip Cost: 300
    Tips: Beat Scorpion then input the command from up close.
    
    Challenge 11: The Invincible Reptile
    -Defeat Reptile!
    -He takes no damage when invisible.
    -Use Jax's Ground Pound to reveal Reptile.
    Play as: Jax
    Opponent: Reptile
    Koins Earned: 200
    Skip Cost: 300
    Tips: Use the Ground Pound (close) and wail on Reptile from there each time.
    
    Challenge 12: Test Your Sight
    -Pick the correct head or face the consequences.
    Play as: Jax
    Opponent: Find The Eyeball Test
    Koins Earned: 100
    Skip Cost: 150
    Tips: Follow the head with eye. If you lose, you get Nightwolf's axe in the
    head. Harsh, no?
    
    Challenge 13: Hey Jerk
    -Defeat Your Opponent!
    -Johnny Cage does 200% damage.
    Play as: Johnney Cage
    Opponent: Stuntman
    Koins Earned: 100
    Skip Cost: 150
    Tips: The stuntman can fight but 200% damage gives you an advantage.
    
    Challenge 14: Round Two
    -Defeat Your Opponent!
    -Cage's attacks do 50% less damage.
    Play as: Johnny Cage
    Opponent: Stuntman
    Koins Earned: 100
    Skip Cost: 150
    Tips: Same as before but now you do half damage.
    
    Challenge 15: Walking Dead
    -Destroy the Zombie before it corners you.
    Play as: Johnny Cage
    Opponent: Stunt Zombie
    Koins Earned: 200
    Skip Cost: 300
    Tips: Spam Out Take (FP x3) immediately.
    
    Challenge 16: SWAT
    -Use Cage's Low Fireball or Stryker's Pistol to kill 25 zombies
    Play as: Johnny Cage and Striker
    Opponent: 25 Stunt Zombies
    Koins Earned: 200
    Skip Cost: 300
    Tips: Use said moves to kill the Zombies then hit L1|LB to reload.
    
    Challenge 17: I'm a Celebrity
    -Sonya and Jax teamed up.
    -They are in a hurry to get you off the movie set!
    Play as: Johnny Cage and Director
    Opponent: Jax and Sonya
    Koins Earned: 200
    Skip Cost: 300
    Tips: The director lacks special moves and his command attacks are slow. His
    throw does little damage but he got some good jump kicks. However, use Johnny
    Cage most of the fight.
    
    Challenge 18: Test Your Strike
    -Press any button to increase Might.
    -Keep might in range until meter is charged.
    -Press R2|RT or L2|LT when meter is charge.
    Play as: Johnny Cage
    Opponent: Bricks
    Koins Earned: 200
    Skip Cost: 300
    Tips: Your goal is to break only the middle brick so hit the shoulder button
    when the might turns green.
    
    Challenge 19: One Hand Tied Behind Your Back
    -Defeat Your Opponent!
    -You can only use your special moves.
    Play as: Scorpion
    Opponent: Jax
    Koins Earned: 200
    Skip Cost: 300
    Tips: Nothing much to say but use your specials wisely. Teleport Punches work
    the best.
    
    Challenge 20: I Hate Teddies
    -Defeat Your Opponent!
    Play as: Scorpion
    Opponent: Mileena
    Koins Earned: 400
    Skip Cost: 600
    Tips: Self-explanatory. You'll see anoying quotes during the fight.
    
    Challenge 21: Yin And Yang
    -Defeat Your Opponents!
    -All swapped out partners slowly heal!
    Play as: Scorpion and Sub-Zero
    Opponent: Raiden and Liu Kang
    Koins Earned: 400
    Skip Cost: 600
    Tips: Use your Fast Tags and Quick Tags when needed.
    
    Challenge 22: I've Got Friends in Low Places
    -Defeat Your Opponent!
    -Use Scorpion's Enhanced Hell Fire to burn the Lin Kuei.
    Play as: Scorpion
    Opponent: Raiden
    Koins Earned: 400
    Skip Cost: 600
    Tips: The Lin Kuei interfere from the background. Use your Hell Fire to dispose
    of them one at a time as you fight Raiden.
    
    Challenge 23: Poisoned Rage
    -Defeat Your Opponent!
    -Both players are poisoned.
    -Each blow you land will replenish some of your health.
    Play as: Scorpion
    Opponent: Sub-Zero
    Koins Earned: 400
    Skip Cost: 600
    Tips: Hit Sub-Zero as much as you. You both lose health gradually but gain it
    by hitting each other.
    
    Challenge 24: Test Your Luck
    -Spin the slot machine reels!
    -Defeat your opponent.
    Play as: Scorpion
    Opponent: Random
    Koins Earned: 100
    Skip Cost: 150
    Tips: You fight a random opponent w/ random conditions. If you are armless,
    Takedowns are your friends. Explosive combat means opponent explodes upon loss.
    There is also X-Ray disabled for opponent. Infinite X-Ray for both sides.
    
    Challenge 25: Foul Ball
    -Finish your opponent with his stage Fatality.
    Play as: Nightwolf
    Opponent: Sonya Blade
    Koins Earned: 100
    Skip Cost: 150
    Tips: Perform the fatality when close after you win.
    
    Challenge 26: Reflect And Connect
    -Use the Reflect to send back 5 projectiles in under 30 seconds.
    Play as: Nightwolf
    Opponent: Sektor
    Koins Earned: 100
    Skip Cost: 150
    Tips: Use Reflect early to send back Sektor's missiles.
    
    Challenge 27: Spirit Walk
    -Defeat Your Opponent!
    -You slowly lose health over time.
    Play as: Nightwolf
    Opponent: Nighttwolf
    Koins Earned: 200
    Skip Cost: 300
    Tips: Use Shoulder Charges to end this fight quickly.
    
    Challenge 28: Big Shoulders
    -Defeat Your Opponent!
    -You may only use your shoulder charge.
    Play as: Nightwolf
    Opponent: Ermac
    Koins Earned: 200
    Skip Cost: 300
    Tips: Same as previous challenge except it is a must.
    
    Challenge 29: Ancestral Light
    -Defeat Your Opponent!
    -Opponent only takes damage within the cone of light.
    Play as: Nightwolf
    Opponent: Scorpion
    Koins Earned: 400
    Skip Cost: 600
    -Tips: Use throws when at the back part of the light. If you can use the X-Ray
    then do so for big damage.
    
    Challenge 30: Shaolin Monk: Act 1
    -Defeat and finish the sworn enemies of the Shaolin Monks.
    -Your partner's health will slowly recover while he is tagged out.
    Play as: Lui Kang and Kung Lao
    Opponent: 2 Tarkatans
    Koins Earned: 200
    Skip Cost: 300
    Tips: Use Bicycles Kicks most of the fight.
    
    Challenge 31: No Throw = No Go
    -Defeat Your Opponent!
    -Opponent can only be defeated with a throw.
    Play as: Kano
    Opponent: Jax
    Koins Earned: 100
    Skip Cost: 150
    Tips: Only throws will damage Jax including the air one. Use the throw button
    to choke his head off at the end.
    
    Challenge 32: Demon Hunter
    -Use your knife to kill 8 demons before they reach you.
    -You will die if a demon reaches you.
    Play as: Kano
    Opponent: Demons
    Koins Earned: 200
    Skip Cost: 300
    Tips: Each demon takes 3 hits to destroy. Throw your knife using the rolling
    motion you are used to in other fighting games.
    
    Challenge 33: Pulling My Strings
    -Perform 5 of the displayed commands to break the spell.
    Play as: Kano
    Opponent: Quan Chi
    Koins Earned: 200
    Skip Cost: 300
    Tips: Press the selected button. Do this 5 times before you touch Quan Chi.
    
    Challenge 34: The Hell with This!
    -Defeat Your Opponent!
    -Avoid the hands of hell.
    -Contact with them will immobilize you for a short time.
    Play as: Kano
    Opponent: Scorpion
    Koins Earned: 400
    Skip Cost: 600
    Tips: Don't let the hand below grab you. Use Air Throws.
    
    Challenge 35: Discombobulated
    -Defeat Your Opponent!
    -You will be stunned if you take to much damage.
    Play as: Kano
    Opponent: Quan Chi
    Koins Earned: 400
    Skip Cost: 600
    Tips: Try to block then throw him when you get a chance, use the X-Ray in the
    same fashion.
    
    Challenge 36: Test Your Might
    -Press any button to increase Might.
    -Press R2|RT or L2|LT when might meter is above the marker.
    Play as: Kano
    Opponent: Teak
    Koins Earned: 100
    Skip Cost: 150
    
    Challenge 37: Survive koins
    -You can't lose, but the more hits you get in, the more coins you get.
    Play as: Kabal
    Opponent: Kano
    Koins Earned: depending on performance
    Skip Cost: n/a
    Tips: Just go all out until you lose all your life.
    
    Challenge 38: Keep Away From Me!
    -Defeat your opponent before time runs out.
    Play as: Kabal
    Opponent: Sonya
    Koins Earned: 200
    Skip Cost: 300
    Tips: You have 60 seconds to win and Sonya fights like the average gamer who
    tries to go for a time-out victory when they are ahead. Ya'll know who you are.
    Ti ji ji~!! ^v^
    
    Challenge 39: Bloody Pulp
    -Hit Sub-Zero in different parts of his body to win.
    Play as: Kabal
    Opponent: Sub Zero
    Koins Earned: 200
    Skip Cost: 300
    Tips: Hit his head 6 times, chest 14 times, stomach 3 times and legs 4 times.
    Remember the strategy used with Baraka in challenge 8. 
    
    Challenge 40: Healing Light
    -Defeat Your Opponent!
    -You can be healed inside the cone of light.
    Play as: Kabal
    Opponent: Stryker
    Koins Earned: 200
    Skip Cost: 300
    Tips: The light appears in random spots.
    
    Challenge 41: Assassination Proclamation
    -Defeat Nightwolf!
    -Watch out for his supercharged lightning attack.
    -Do damage to him to stop his lightning summon.
    Play as: Kabal
    Opponent: Nightwolf
    Koins Earned: 400
    Skip Cost: 600
    Tips: When Nightwolf raises his arms, a lightning attack is coming and he can
    take hits to get it. Hit him enough times to stop it.
    
    Challenge 42: Test Your Sight
    -Pick the right head or face the consequences
    Play as: Kabal
    Opponent: Brain
    Koins Earned: 100
    Skip Cost: 150
    Tips: Pick one of the five skulls with the brain beneath it.
    
    Challenge 43: Stealth
    -Defeat Your Opponent!
    -Reptile cannot use any special attacks.
    Play as: Reptile
    Opponent: Liu Kang
    Koins Earned: 200
    Skip Cost: 300
    Tips: No specials?? No problem you can't handle.
    
    Challenge 44: The Best Laid Plan
    -Defeat Your Opponent!
    -CAGE IS ANGRY!
    Play as: Reptile
    Opponent: Johnny Cage
    Koins Earned: 200
    Skip Cost: 300
    Tips: If you do enough damage, Johnny Cage will hulk up and do extra damage on
    hits.
    
    Challenge 45: 1st Responder
    -Defeat Your Opponent
    -Opponent must be killed with a fatality.
    Play as: Reptile
    Opponent: Styker
    Koins Earned: 200
    Skip Cost: 300
    Tips: Beat Stryker then finish him with the prompted commands. Start by ducking
    the gunfire then duck the grenade. The fight then starts.
    
    Challenge 46: Spin Cycle
    -Counter Kabal's Dash attack with a well timed Invisibility and kill him.
    -Reptile cannot use any attacks until Kabal's dash has been countered.
    Play as: Reptile
    Opponent: Kabal
    Koins Earned: 200
    Skip Cost: 300
    Tips: Wait for the time to hit zero then use Invisibility. Now you can fight
    Kabal.
    
    Challenge 47: Who You Gonna Call?
    -Defeat Your Opponents
    -60 Second Time Limit!
    Play as: Reptile
    Opponent: Jax and Sonya
    Koins Earned: 400
    Skip Cost: 600
    Tips: Use jump kicks and combos to do the most damage quickly. Reptile Smash
    can help to. They are beasts so watch out. They use good combos.
    
    Challenge 48: Test Your Strike
    -Press any button to increase Might.
    -Keep might in range until meter is charged.
    -Press R2|RT or L2|LT when meter is charge.
    Play as: Reptile
    Opponent: Human Skulls
    Koins Earned: 100
    Skip Cost: 150
    Tips: Break the human skull in the middle to win. Press the button when green.
    
    Challenge 49: Target Practice
    -Sektor must land 5 Upward Missiles before time runs out.
    -Sektor cannot move and can only use upward missiles.
    Play as: Sektor
    Opponent: Cyrax
    Koins Earned: 100
    Skip Cost: 150
    Tips: You know what to do here. Press FP for close, BP for medium and BK for
    far missiles.
    
    Challenge 50: Sheer Madness
    -Defeat Your Opponent!
    -Nobody can block.
    -Your attacks do less damage.
    -Every successfull attack awards an attack bonus.
    Play as: Sektor
    Opponent: Mileena
    Koins Earned: 200
    Skip Cost: 300
    Tips: Just go all out on her. Resort to jumping attacks the most.
    
    Challenge 51: Rain of Ice
    -Defeat Your Opponent!
    -Iceballs will randomly fall from the sky.
    Play as: Sektor
    Opponent: Reptile
    Koins Earned: 400
    Skip Cost: 600
    Tips: Use Block to avoid being frozen. Take advantage of Reptile being frozen.
    
    Challenge 52: Psychosis!
    -The world has turned upside down!
    -Defeat Your Opponent!
    Play as: Sektor
    Opponent: Cyrax
    Koins Earned: 400
    Skip Cost: 600
    Tips: I litteraly stooped upside down for this fight.
    
    Challenge 53: Frankenstein
    -Survive long enough to get all five of Cyrax's body parts back!
    Play as: Sektor and Cyrax
    Opponent: Kabal and Smoke
    Koins Earned: 800
    Skip Cost: 1200
    Tips: When the health meter reaches full, Cyrax is back. Defeat Kabal and
    Smoke with Cyrax and use a fatality.
    
    Challenge 54: Test Your Luck
    -Spin the slot machine
    -Defeat your opponent!
    Play as: Sektor
    Opponent: Random
    Koins Earned: 100
    Skip Cost: 150
    Tips: 2 different conditions at random.
    
    Challenge 55: Your Time To Shine
    -Defeat all opponents in under 30 seconds
    -Special Attacks are especially effective.
    Play as: Sub-Zero
    Opponent: Zombies
    Koins Earned: 200
    Skip Cost: 300
    Tips: Special attacks defeat the zombies instantly.
    
    Challenge 56: Mess You Up
    -Hit Scorpion in different parts of his body to win.
    Play as: Sub-Zero
    Opponent: Scorpion
    Koins Earned: 200
    Skip Cost: 300
    Tips: Hit his head 12 times, chest 12 times, stomach twice and legs twice.
    
    Challenge 57: The Burning Man
    -Use attacks to push your opponent to the edge of the arena before he explodes!
    -Contact with opponent causes 5% damage.
    Play as: Sub-Zero
    Opponent: Tarkatan Leader
    Koins Earned: 200
    Skip Cost: 300
    Tips: Spam your Winter Blade to win this one.
    
    Challenge 58: Out On A Limb
    -Defeat Your Opponent!
    -You are only able to attack by throwing your limbs at your opponent.
    Play as: Sub-Zero
    Opponent: Kitana
    Koins Earned: 200
    Skip Cost: 300
    Tips: You throw your body parts to attack.
    
    Challenge 59: Ressurection!
    -Finish your opponent with a fatality to take care of them once anc dor all.
    Play as: Sub-Zero
    Opponent: Sheeva
    Koins Earned: 800
    Skip Cost: 1200
    Tips: Sheeva will jump stomp you everytime you try to freeze her. She'll also
    try to use the anti-air if you jump.
    
    Challenge 60: Sholin Monk: Act 2
    -Defeat Kitana and Jade.
    -Peform a fatality on Jade.
    -Your partner's health will slowly recover while he is tagged out.
    Play as: Lui Kang and Kung Lao
    Opponent: Kitana and Jade
    Koins Earned: 400
    Skip Cost: 600
    Tips: Make sure to beat Kitana first then Jade. Finish her off with Liu Kang's
    fatality since it's easier to pull off. Killing Kitana results in faliure.
    
    Challenge 61: Carnage Carnival
    -Throw as many bombs into the bucket as you can in 30 seconds.
    -You are awarded koins for every bomb that lands in the bucket.
    Play as: Cyrax
    Opponent: None
    Koins Earned: Depends on bombs into bucket
    Skip Cost: 0
    Tips: Try to time the bomb to land in the bucket at its furthest point.
    
    Challenge 62: What is Your Major Malfunction
    -Defeat Your Opponent!
    -Bomb launch malfunction. No bomb launch attacks are available.
    -You will explode in 40 seconds!
    Play as: Cyrax
    Opponent: Kung Lao
    Koins Earned: 200
    Skip Cost: 300
    Tips: Work on them combos, baby. You can't use throws either.
    
    Challenge 63: Fire And Forgot... Literally
    -Defeat Your Opponent!
    -Each of Cyrax's Special Moves can only be used once.
    Play as: Cyrax
    Opponent: Sonya
    Koins Earned: 400
    Skip Cost: 600
    Tips: If you manage to get Sonya caught in the net, she is easy pickings for a
    good ol X-Ray.
    
    Challenge 64: Glitch In The System
    -Defeat Your Opponent
    -Every attack performed reduces overall damage by 2%
    Play as: Cyrax
    Opponent: Liu Kang
    Koins Earned: 800
    Skip Cost: 1200
    Tips: Use your most powerful arsenal first for max damage then go for the kill
    as soon as possible.
    
    Challenge 65: Power Down
    -Defeat Your Opponent!
    -Every second your speed is decreased by 1%
    Play as: Cyrax
    Opponent: Raiden
    Koins Earned: 800
    Skip Cost: 1200
    Tips: Get in some hits early as soon you'll be moving like the Matrix. Towards
    the end, use regular attacks to tick away at Raiden's health.
    
    Challenge 66: Test Your Might
    -Press any button to increase Might.
    -Press R2|RT or L2|LT when might meter is above the marker.
    Play as: Cyrax
    Opponent: Oak
    Koins Earned: 200
    Skip Cost: 300
    
    Challenge 67: Friendly Sparing
    -Defeat Your Opponent
    -Using any special attacks or hat attacks will forfeit the match!
    Play as: Kung Lao
    Opponent: Liu Kang
    Koins Earned: 200
    Skip Cost: 300
    Tips: Use you punches, kicks, and throws only.
    
    Challenge 68: Non-Friendly Sparring
    -Land 5 special attacks or hat attacks before your opponent does.
    Play as: Kung Lao
    Opponent: Lui Kang
    Koins Earned: 400
    Skip Cost: 600
    Tips: First one to 5 wins.
    
    Challenge 69: Hats Off
    -Defeat Your Opponent!
    -You and your opponent are headless.
    -Head-based attacks have been disabled.
    -X-Rays are disabled.
    Play as: Kung Lao
    Opponent: Raiden
    Koins Earned: 400
    Skip Cost: 600
    Tips: No hat attacks can be used here
    
    Challenge 70: United Again
    -Use Liu Kang's Fireball or Lui Kang's Hat toss to kill 20 zombies.
    -Tag to reload after 3 shots.
    Play as: Kung Lao and Liu Kang
    Opponent: Zombies
    Koins Earned: 400
    Skip Cost: 600
    Tips: You get 3 shots a piece, then you must tag out.
    
    Challenge 71: The Great Kung Lao.
    -Defeat Your Opponent!
    -All special attacks do extra damage.
    Play as: Kung Lao
    Opponent: Nightwolf
    Koins Earned: 400
    Skip Cost: 600
    Tips: Use dive kicks and teleports the most.
    
    Challenge 72: Test Your Sight
    -Pick the right head or face the consequences
    Play as: Kung Lao
    Opponent: Eyeball
    Koins Earned: 200
    Skip Cost: 300
    Tips: 7 heads to choose from.
    
    Challenge 73: Prove Your Worth
    -Defeat Your Opponents
    Play as: Baraka
    Opponent: Tarkatan Soldiers
    Koins Earned: 200
    Skip Cost: 300
    Tips: Use your throws to defeat all 3 of them easier.
    
    Challenge 74: But I'm His Favorite!
    -Defeat Your Opponent!
    -Mileena's Pounce will increase her overall damage by 25% each time it lands.
    Play as: Baraka
    Opponent: Mileena
    Koins Earned: 400
    Skip Cost: 600
    Tips: Try jumping over Mileena and throw her as she tries to counter the wrong
    way.
    
    Challenge 75: Assault on the Palace
    -Defeat Your Opponents!
    -Only weapon-based attacks damage your opponents.
    -Weapon-based attacks will cause your opponent to bleed and take additional
    damage for 4 seconds
    Play as: Baraka and Mileena
    Opponent: Tarkatan Soldiers
    Koins Earned: 400
    Skip Cost: 600
    Tips: Use any move involving blades or sais. You both have half energy.
    
    Challenge 76: Protect The Fallen
    -Defeat 10 Tarkatans
    -Each Tartakan is more powerful than the last.
    -Mileena will join when she regains her health.
    Play as: Baraka, Mileena
    Opponent: Tarkatan Soldiers
    Koins Earned: 400
    Skip Cost: 600
    Tips: They have so little health that one throw and they are dead. Get them as
    they jump in if you can.
    
    Challenge 77: Now You Are Just Showing Off...
    -Defeat Your Opponents!
    -Any kombo over 5 hits gains the respect of Shao Khan who will grant you
    bonuses to your combat skills.
    Play as: Baraka
    Opponent: Goro, Ermac, and Reptile
    Koins Earned: 1600
    Skip Cost: 2400
    Tips: Use the Chop Chop to get easy bonuses. The one you want is the infinite
    super meter and the you can X-Ray your foes to oblivion.
    
    Challenge 78: Test Your Strike
    -Press any button to increase Might.
    -Keep might in range until meter is charged.
    -Press R2|RT or L2|LT when meter is charge.
    Play as: Baraka
    Opponent: Severed Heads
    Koins Earned: 200
    Skip Cost: 300
    
    Challenge 79: Horse
    -Defeat Jade by exceeding how much damage she does.
    Play as: Kitana
    Opponent: Jade
    Koins Earned: 400
    Skip Cost: 600
    Tips: Match or exceed Jade's damage 3 times to win.
    
    Challenge 80: Projected Anger
    -Be the first to land 10 projectiles on your opponent
    Play as: Kitana
    Opponent: Mileena
    Koins Earned: 400
    Skip Cost: 600
    Tips: First to 10 wins. The  Fan Toss hits twice if timed right.
    
    Challenge 81: When Brigands Attack!
    -Defeat Your Opponents!
    Play as: Kitana
    Opponent: Tarkatans
    Koins Earned: 400
    Skip Cost: 600
    Tips: They take massive damage. Defeat all 5 to win. X-Ray is an instant kill.
    
    Challenge 82: Frost Bitten
    -Defeat Your Opponent!
    -Try to avoid Sub-Zero's ice shield.
    Play as: Kitana
    Opponent: Sub-Zero
    Koins Earned: 400
    Skip Cost: 600
    Tips: Use attacks to knock Sub-Zero back and the ice shield will be of no
    worry.
    
    Challenge 83: Sibling Rivalry
    -Defeat Your Opponent!
    -You are poisoned and losing 2% of your health every second.
    -Use your Tag button to call in help! Single use only.
    Play as: Kitana and Jade
    Opponent: Mileena
    Koins Earned: 800
    Skip Cost: 1200
    Tips: Tag in Jade and press FP to recover health when needed.
    
    Challenge 84: Test Your Luck!
    -Spin the slot machine
    -Defeat your opponent!
    Play as: Kitana
    Opponent: Random
    Koins Earned: 100
    Skip Cost: 150
    Tips: 2 random conditions
    
    Challenge 85: Arm-ageddon
    Play as: Jade
    Opponent: Sindel
    Koins Earned: 200
    Skip Cost: 300
    Tips: The only special moves you can use involves kicks only and you can use
    your pole in this fight.
    
    Challenge 86: It's Not Easy
    Play as: Jade
    Opponent: Reptile
    Koins Earned: 200
    Skip Cost: 300
    Tips: Sorry the kommand attacks won't work either.
    
    Challenge 87: Portality
    Play as: Jade
    Opponent: Tarkatan Soldiers
    Koins Earned: 400
    Skip Cost: 600
    Tips: The Tarkatans don't block your attacks.
    
    Challenge 88: Watch the Face
    Play as: Jade
    Opponent: Johny Cage
    Koins Earned: 400
    Skip Cost: 600
    Tips: Hit Johnny Cage in the face 20 times. This can easily be done by using
    the Rising Pole when he jumps in and juggle with it to get 2 hits each time.
    
    Challenge 89: Specials Are My Thing
    Play as: Jade
    Opponent: Scorpion, Stryker
    Koins Earned: 400
    Skip Cost: 600
    Tips: The Rising Pole works great here too. The opponents take more damage than
    usual.
    
    Challenge 90: Shaolin Monk: Act 3
    Play as: Liu Kang and Kung Lao
    Opponent: Baraka and Reptile
    Koins Earned: 400
    Skip Cost: 600
    Tips: Win the match then perform the fatality.
    
    Challenge 91: Fury of the Ancestors
    Play as: Nightwolf
    Opponent: Sektor
    Koins Earned: 200
    Skip Cost: 300
    Tips: Absorb the missile with then use the Lightning to destroy Sektor.
    
    Challenge 92: Storm Front
    Play as: Nightwolf
    Opponent: Kabal
    Koins Earned: 200
    Skip Cost: 300
    Tips: Jump off the ground to avoid being shocked by the lightning.
    
    Challenge 93: Clarity
    Play as: Nightwolf
    Opponent: RuuTuu
    Koins Earned: 200
    Skip Cost: 300
    Tips: He looks similar to Noob Saibot but has no specials.
    
    Challenge 94: Ancestral Weapons
    Play as: Nightwolf
    Opponent: Baraka
    Koins Earned: 400
    Skip Cost: 600
    Tips: You can use your Axe or Arrows to defeat Baraka. X-Ray works too.
    
    Challenge 95: Soul Glow
    Play as: Nightwolf
    Opponent: Kano, Kabal, Ermac and Scorpion
    Koins Earned: 400
    Skip Cost: 600
    Tips: Kano and Kabal are tough to beat. Ermac is a little tougher. Luckily when
    you fight Scorpion, it's a whole lot easier with infinite Super Meter on your
    side.
    
    Challenge 96: Test Your Might
    -Press any button to increase Might.
    -Press R2|RT or L2|LT when might meter is above the marker.
    Play as: Nightwolf
    Opponent: Bamboo
    Koins Earned: 200
    Skip Cost: 300
    
    Challenge 97: Kats' Klaws
    Play as: Mileena
    Opponent: Kitana
    Koins Earned: 200
    Skip Cost: 300
    Tips: Spam those Sai Throws.
    
    Challenge 98: Only a Matter of Time
    Play as: Mileena
    Opponent: Jade
    Koins Earned: 400
    Skip Cost: 600
    Tips: Blocking is enabled first, then throwing, then regular attacks, then your
    specials. Try to survive until your specials are enabled.
    
    Challenge 99: Fire Walls
    Play as: Mileena
    Opponent: Nightwolf
    Koins Earned: 400
    Skip Cost: 600
    Tips: Try to knock Nightwolf into the sides as much as possible so the fire can
    constantly damage him.
    
    Challenge 100: Meteor Kombat
    Play as: Mileena
    Opponent: Sindel
    Koins Earned: 800
    Skip Cost: 1200
    Tips: Meteor falls from everywhere. Be on guard.
    
    Challenge 101: Back to Back
    Play as: Mileena and Baraka
    Opponent: Tarkatan Soldiers
    Koins Earned: 800
    Skip Cost: 1200
    Tips: Use Mileena's the left and Baraka to attack the right. You lose if either
    one gets touch. Some enemies will jump at you. The best way to win is to pause
    as the enemies comes out and then if they are armless, they will jump at you
    but if they have arms they will not.
    
    Challenge 102: Test Your Sight
    -Pick the right head or face the consequences
    Play as: Mileena
    Opponent: MK Koin
    Koins Earned: 800
    Skip Cost: 1200
    Tips: Watch the jar and oick the right jar with the Koin.
    
    Challenge 103: Air Cannon
    Play as: Smoke
    Opponent: Liu Kang
    Koins Earned: 100
    Skip Cost: 150
    Tips: Try the jump kick into Air Throw for an easy victory.
    
    Challenge 104: Barriers
    Play as: Smoke
    Opponent: Reptile
    Koins Earned: 100
    Skip Cost: 150
    Tips: Fight as usual in enclose quarters.
    
    Challenge 105: Now You See Me
    Play as: Smoke
    Opponent: Kung Lao
    Koins Earned: 400
    Skip Cost: 600
    Tips: Concentrate on fighting Kung Lao like you normally would. Invisibility
    should not affect you.
    
    Challenge 106: Tireless Assault
    Play as: Smoke
    Opponent: Raiden
    Koins Earned: 400
    Skip Cost: 600
    Tips: Stay on your toes and make sure you maintain your assault.
    
    Challenge 107: The Lair of the Beast
    Play as: Smoke
    Opponent: Sheeva
    Koins Earned: 400
    Skip Cost: 600
    Tips: Just bring your A game with you. Get an X-Ray on her for good results.
    
    Challenge 108: Test Your Strike
    -Press any button to increase Might.
    -Keep might in range until meter is charged.
    -Press R2|RT or L2|LT when meter is charge.
    Play as: Smoke
    Opponent: Soul Box
    Koins Earned: 400
    Skip Cost: 600
    Tips: Hit the button when the meter turns green.
    
    Challenge 109: Rainbow Kombat
    Play as: Quan Chi
    Opponent: Kitana
    Koins Earned: 100
    Skip Cost: 150
    Tips: Use your teleport stomp to win this match easily.
    
    Challenge 110: It's Alive
    Play as: Quan Chi
    Opponent: Scorpion
    Koins Earned: 400
    Skip Cost: 600
    Tips: Just use your Trance again when it wears off.
    
    Challenge 111: Don't Take Too Long
    Play as: Quan Chi
    Opponent: Sonya
    Koins Earned: 400
    Skip Cost: 600
    Tips: Sonya starts off easy then gets real nasty the longer the fight drags on.
    
    Challenge 112: Win Quickly
    Play as: Quan Chi
    Opponent: Mileena
    Koins Earned: 400
    Skip Cost: 600
    Tips: You lose your ability to throw,use special moves and block in that order.
    You then will be unable to duck then I assume jump.
    
    Challenge 113: Dance Magic Dance
    Play as: Quan Chi
    Opponent: Shang Tsung
    Koins Earned: 800
    Skip Cost: 1200
    Tips: Get in more hits than Shang Tsung does. He will try to use his Soul Taker
    to nail you in the air so jump over him to bait him into doing it then punish
    him.
    
    Challenge 114: Test Your Luck
    -Spin the reels.
    -Defeat Your Opponent!
    Play as: Quan Chi
    Opponent: Random
    Koins Earned: 200
    Skip Cost: 300
    Tips: 3 random conditions
    
    Challenge 115: High Noon
    Play as: Stryker
    Opponent: Sonya
    Koins Earned: 100
    Skip Cost: 150
    Tips: Sonya will not attack.
    
    Challenge 116: Kiss Kiss Bang Bang
    Play as: Stryker and Sonya
    Opponent: Lin Kuei Cyborgs
    Koins Earned: 200
    Skip Cost: 300
    Tips: They each got 5 shots but use up 2 per try.
    
    Challenge 117: Power Up!
    Play as: Styker
    Opponent: Jax
    Koins Earned: 200
    Skip Cost: 300
    Tips: Blue Xs restore health and circle Xs restore super meter.
    
    Challenge 118: Make Your Move 
    Play as: Stryker 
    Opponent: Reptile
    Koins Earned: 400
    Skip Cost: 600
    Tips:
    
    Challenge 119: I've Fallen And I Can't Get Up
    Play as: Stryker
    Opponent: Kano
    Koins Earned: 400
    Skip Cost: 600
    Tips:
    
    Challenge 120: Shaolin Monk: Act 4
    Play as: Liu Kang and Kung Lao
    Opponent: Scorpion and Sub-Zero
    Koins Earned: 400
    Skip Cost: 600
    Tips:
    
    Challenge 121: SlowMo Kombat
    Play as: Raiden
    Opponent: Nightwolf
    Koins Earned: 200
    Skip Cost: 300
    Tips:
    
    Challenge 122: Listen To Your Elders
    Play as: Raiden
    Opponent: Sub-Zero
    Koins Earned: 200
    Skip Cost: 300
    Tips:
    
    Challenge 123: Life Swap
    Play as: Raiden
    Opponent: Johnny Cage
    Koins Earned: 200
    Skip Cost: 300
    Tips:
    
    Challenge 124: Have to Share
    Play as: Raiden
    Opponent: Kung Lao
    Koins Earned: 200
    Skip Cost: 300
    Tips:
    
    Challenge 125: Elder Gods Wrath
    Play as: Raiden
    Opponent: Quan Chi, Shang Tsung, Ermac.
    Koins Earned: 400
    Skip Cost: 600
    Tips:
    
    Challenge 126: Test Your Might
    -Press any button to increase Might.
    -Press R2|RT or L2|LT when might meter is above the marker.
    Play as: Raiden
    Opponent: Head
    Koins Earned: 400
    Skip Cost: 600
    
    Challenge 127: CUT!
    Play as: Johnny Cage
    Opponent: Director
    Koins Earned: Depends on performance
    Skip Cost: 0
    Tips:
    
    Challenge 128: Double Trouble
    Play as: Johnny Cage
    Opponent: Johnny Cage
    Koins Earned: 400
    Skip Cost: 600
    Tips:
    
    Challenge 129: Old Friends For Dinner
    Play as: Johnny Cage
    Opponent: Jax and Sonya
    Koins Earned: 400
    Skip Cost: 600
    Tips:
    
    Challenge 130: They Have Adapted
    Play as: Johnny Cage and Stryker
    Opponent: Zombie
    Koins Earned: 400
    Skip Cost: 600
    Tips:
    
    Challenge 131: Eau De Goro
    Play as: Johnny Cage
    Opponent: Goro
    Koins Earned: 1600
    Skip Cost: 2400
    Tips:
    
    Challenge 132: Test Your Sight
    -Pick the right head or face the consequences
    Play as: Johnny Cage
    Opponent:
    Koins Earned: 400
    Skip Cost: 600
    Tips:
    
    Challenge 133: Gotcha!
    Play as: Jax
    Opponent: Kano
    Koins Earned: 200
    Skip Cost: 300
    Tips:
    
    Challenge 134: New Jax City
    Play as: Jax
    Opponent: Kabal
    Koins Earned: 400
    Skip Cost: 600
    Tips:
    
    Challenge 135: Earthquake
    Play as: Jax
    Opponent: Sheeva
    Koins Earned: 400
    Skip Cost: 600
    Tips:
    
    Challenge 136: Don't Lose Your Head
    Play as: Jax and Sonya
    Opponent:  Sektor
    Koins Earned: 800
    Skip Cost: 1200
    Tips:
    
    Challenge 137: Cyber Wars
    Play as: Jax
    Opponent: Cyrax, Sektor, and Cyber Sub-Zero
    Koins Earned: 800
    Skip Cost: 1200
    Tips:
    
    Challenge 138: Test Your Strike
    -Press any button to increase Might.
    -Keep might in range until meter is charged.
    -Press R2|RT or L2|LT when meter is charge.
    Play as: Jax
    Opponent: Diamond Bricks
    Koins Earned: 800
    Skip Cost: 1200
    Tips: Hit the button when the meter turns green.
    
    Challenge 139: Specials Anyone
    Play as: Sindel
    Opponent: Ermac
    Koins Earned: 200
    Skip Cost: 300
    Tips:
    
    Challenge 140: The Queens Guard
    Play as: Sindel and Mileena
    Opponent: Zombies
    Koins Earned: 200
    Skip Cost: 300
    Tips:
    
    Challenge 141: Magnetic Floor
    Play as: Sindel
    Opponent: Baraka
    Koins Earned: 400
    Skip Cost: 600
    Tips:
    
    Challenge 142: Slow and Painful
    Play as: Sindel
    Opponent: Cyrax
    Koins Earned: 400
    Skip Cost: 600
    Tips:
    
    Challenge 143: Turn on the Light
    Play as: Sindel and Nightwolf
    Opponent: Sektor
    Koins Earned: 800
    Skip Cost: 1200
    Tips:
    
    Challenge 144: Test Your Luck
    Play as: Sindel
    Opponent: Random
    Koins Earned: 200
    Skip Cost: 300
    Tips: random conditions
    
    Challenge 145: Backup Arrives
    Play as: Sonya and Jax
    Opponent: Kano and Kabal
    Koins Earned: 200
    Skip Cost: 300
    Tips:
    
    Challenge 146: Against Super Strength
    Play as: Sonya
    Opponent: Nightwolf
    Koins Earned: 200
    Skip Cost: 300
    Tips:
    
    Challenge 147: Scarface
    Play as: Sonya
    Opponent: Kano
    Koins Earned: 400
    Skip Cost: 600
    Tips:
    
    Challenge 148: It's Kombat Time!
    Play as: Sonya
    Opponent: Mileena, Sindel, Kitana, Jade
    Koins Earned: 1600
    Skip Cost: 2400
    Tips:
    
    Challenge 149: It's All Led up to This
    Play as: Sonya
    Opponent: Kano
    Koins Earned: Depends on performance
    Skip Cost: 0
    Tips:
    
    Challenge 150: Gor-owned
    Play as: Goro
    Opponent: Johnny Cage, Kung Lao, Sonya, Liu Kang, Raiden
    Koins Earned: 400
    Skip Cost: 600
    Tips:
    
    Challenge 151:
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    Challenge 152:
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    Challenge 153:
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    Challenge 154:
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    Challenge 155:
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    Challenge 156: Test Your Might
    -Press any button to increase Might.
    -Press R2|RT or L2|LT when might meter is above the marker.
    Play as: Noob Saibot
    Opponent: Coal
    Koins Earned: 400
    Skip Cost: 600
    
    Challenge 157:
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    Challenge 158:
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    Challenge 159:
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    Challenge 160:
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    Challenge 161:
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    Challenge 162: Test Your Sight
    -Pick the right head or face the consequences
    Play as: Lui Kang
    Opponent:
    Koins Earned: 400
    Skip Cost: 600
    Tips:
    
    Challenge 163:
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    Challenge 164:
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    Challenge 165:
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    Challenge 166:
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    Challenge 167:
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    Challenge 168: Test Your Strike
    -Press any button to increase Might.
    -Keep might in range until meter is charged.
    -Press R2|RT or L2|LT when meter is charge.
    Play as: Cyrax
    Opponent: Gold Bars
    Koins Earned: 1600
    Skip Cost: 2400
    Tips: Hit the button when the meter turns green.
    
    Challenge 169:
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    Challenge 170:
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    Challenge 171:
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    Challenge 172:
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    Challenge 173:
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    Challenge 174:
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    Challenge 175:
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    Challenge 176:
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    Challenge 177:
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    Challenge 178:
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    Challenge 179:
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    Challenge 180:
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    Challenge 181:
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    Challenge 182:
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    Challenge 183:
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    Challenge 184:
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    Challenge 185:
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    Challenge 186: Test Your Might
    -Press any button to increase Might.
    -Press R2|RT or L2|LT when might meter is above the marker.
    Play as: Baraka
    Opponent: Bricks
    Koins Earned: 400
    Skip Cost: 600
    
    Challenge 187:
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    Challenge 188:
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    Challenge 189:
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    Challenge 190:
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    Challenge 191:
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    Challenge 192: Test Your Sight
    -Pick the right head or face the consequences
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    Challenge 193:
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    Challenge 194:
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    Challenge 195:
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    Challenge 196:
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    Challenge 197:
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    Challenge 198: Test Your Might
    -Press any button to increase Might.
    -Press R2|RT or L2|LT when might meter is above the marker.
    Play as: Smoke
    Opponent: Marble
    Koins Earned: 400
    Skip Cost: 600
    
    Challenge 199:
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    Challenge 200:
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    Challenge 201:
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    Challenge 202:
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    Challenge 203:
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    Challenge 204:
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    Challenge 205:
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    Challenge 206:
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    Challenge 207:
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    Challenge 208:
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    Challenge 209:
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    Challenge 210:
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    Challenge 211:
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    Challenge 212:
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    Challenge 213:
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    Challenge 214:
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    Challenge 215:
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    Challenge 216: Test Your Might
    -Press any button to increase Might.
    -Press R2|RT or L2|LT when might meter is above the marker.
    Play as: Kung Lao
    Opponent: Silver
    Koins Earned: 400
    Skip Cost: 600
    
    Challenge 217:
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    Challenge 218:
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    Challenge 219:
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    Challenge 220:
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    Challenge 221:
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    Challenge 222: Test Your Sight
    -Pick the right head or face the consequences
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    Challenge 223:
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    Challenge 224:
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    Challenge 225:
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    Challenge 226:
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    Challenge 227:
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    Challenge 228: Test Your Might
    -Press any button to increase Might.
    -Press R2|RT or L2|LT when might meter is above the marker.
    Play as: Reptile
    Opponent: Gold
    Koins Earned: 800
    Skip Cost: 1200
    
    Challenge 229:
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    Challenge 230:
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    Challenge 231:
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    Challenge 232:
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    Challenge 233:
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    Challenge 234:
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    Challenge 235:
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    Challenge 236:
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    Challenge 237:
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    Challenge 238:
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    Challenge 239:
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    Challenge 240: Test Your Might
    -Press any button to increase Might.
    -Press R2|RT or L2|LT when might meter is above the marker.
    Play as: Sindel
    Opponent: Iron
    Koins Earned: 800
    Skip Cost: 1200
    
    Challenge 241:
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    Challenge 242:
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    Challenge 243:
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    Challenge 244:
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    Challenge 245:
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    Challenge 246:  Test Your Sight
    -Pick the right head or face the consequences
    Play as: Kitana
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    Challenge 247:
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    Challenge 248:
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    Challenge 249:
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    Challenge 250:
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    Challenge 251:
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    Challenge 252: Test Your Might
    -Press any button to increase Might.
    -Press R2|RT or L2|LT when might meter is above the marker.
    Play as: Shang Tsung
    Opponent: Titanium
    Koins Earned: 800
    Skip Cost: 1200
    
    Challenge 253:
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    Challenge 254:
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    Challenge 255:
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    Challenge 256:
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    Challenge 257:
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    Challenge 258:
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    Challenge 259:
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    Challenge 260:
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    Challenge 261:
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    Challenge 262:
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    Challenge 263:
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    Challenge 264: Test Your Might
    -Press any button to increase Might.
    -Press R2|RT or L2|LT when might meter is above the marker.
    Play as: Noob Saibot
    Opponent: Amber
    Koins Earned: 1600
    Skip Cost: 2400
    
    Challenge 265:
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    Challenge 266:
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    Challenge 267:
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    Challenge 268:
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    Challenge 269:
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    Challenge 270: Test Your Sight
    -Pick the right head or face the consequences
    Play as: Stryker
    Opponent:
    Koins Earned: 1600
    Skip Cost: 2400
    Tips:
    
    Challenge 271:
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    Challenge 272:
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    Challenge 273:
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    Challenge 274:
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    Challenge 275:
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    Challenge 276: Test Your Might
    -Press any button to increase Might.
    -Press R2|RT or L2|LT when might meter is above the marker.
    Play as: Ermac
    Opponent: Pearl
    Koins Earned: 1600
    Skip Cost: 2400
    
    Challenge 277:
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    Challenge 278:
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    Challenge 279:
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    Challenge 280:
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    Challenge 281:
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    Challenge 282:
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    Challenge 283:
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    Challenge 284:
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    Challenge 285:
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    Challenge 286:
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    Challenge 287:
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    Challenge 288: Test Your Might
    -Press any button to increase Might.
    -Press R2|RT or L2|LT when might meter is above the marker.
    Play as: Quan Chi
    Opponent: Sapphire
    Koins Earned: 1600
    Skip Cost: 2400
    
    Challenge 289:
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    Challenge 290:
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    Challenge 291:
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    Challenge 292:
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    Challenge 293:
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    Challenge 294: Test Your Might
    -Press any button to increase Might.
    -Press R2|RT or L2|LT when might meter is above the marker.
    Play as: Cyber Sub-Zero
    Opponent: Diamond
    Koins Earned: 1600
    Skip Cost: 2400
    
    Challenge 295:
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    Challenge 296:
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    Challenge 297:
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    Challenge 298:
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    Challenge 299:
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    Challenge 300:
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    o---------------------o
             KODES
    o---------------------o
    
    Coming Soon
    
    o---------------------o
           TROPHIES
    o---------------------o
    
    A For Effort (Bronze)	
    Complete Tutorial Mode
    
    Arcade Champion (Silver)	
    Complete Arcade Ladder with All Fighters
    
    Back In Time... (Silver)	
    Complete Story Mode 100%
    
    Best...Alternate...Ever! (Bronze)	
    Unlock Mileena's 3rd Alternate Costume
    
    Block This! (Bronze)	
    Perform a 10-hit combo with any fighter
    
    Brotherhood of Shadow (Bronze)	
    Discover and fight Hidden Kombatant 4 in Arcade Ladder
    
    Cold Fusion (Bronze)	
    Unlock Hidden Fighter "Cyber Sub-Zero"
    
    Complet-ality (Bronze)	
    Perform 1 of each type of "-ality"
    
    Cyber Challenger (Bronze)	
    Complete 100 Online Matches
    
    Dim Mak! (Bronze)	
    Complete all Test Your Strike mini-game challenges
    
    Don't Jump! (Bronze)	
    Win A Ranked Online Match without jumping
    
    e-X-cellent! (Bronze)	
    Successfully land every playable fighter's X-Ray
    
    Fatality! (Bronze)	
    Perform a Fatality!
    
    Finish Him? (Bronze)	
    Perform any fighter's hidden finishing move
    
    Finish What You Start! (Silver)	
    Perform a Fatality with all playable fighters
    
    Halfway There! (Bronze)	
    Complete Story Mode 50%
    
    Hide and Seek (Bronze)	
    Discover and fight Hidden Kombatant 2 in Arcade Ladder
    
    Humiliation (Bronze)	
    Get a Flawless Victory in an Online Match
    
    I 'Might' Be the Strongest (Bronze)	
    Complete all Test Your Might mini-game challenges
    
    I'm Not Dead Yet! (Silver)	
    Comeback with under 10% health in an Online Ranked Match
    
    Ladder Master (Bronze)	
    Complete Arcade Ladder on max difficulty without using a continue
    
    License to Kill (Bronze)	
    Complete Fatality Trainer
    
    Luck Be A Lady (Bronze)	
    Get all MK Dragons in Test Your Luck
    
    My Kung Fu Is Strong (Silver)	
    Gain Mastery of 1 Fighter
    
    My Kung Fu Is Stronger (Gold)	
    Gain Mastery of All Fighters
    
    Outstanding! (Silver)	
    Win 10 Ranked Online Matches in a row
    
    Pit Master (Bronze)	
    Discover and fight Hidden Kombatant 3 in Arcade Ladder
    
    Platinum Trophy (Platinum)	
    You've unlocked all Trophies!
    
    Quan-Tease (Bronze)	
    Unlock Hidden Fighter "Quan Chi"
    
    Robots Rule! (Bronze)	
    Win Arcade Tag Ladder with robot Sektor and Cyrax
    
    Tag, You're It! (Bronze)	
    Perform and land a Tag Combo
    
    The Competitor (Silver)	
    Complete 200 Versus matches (online OR offline)
    
    The Grappler (Bronze)	
    Perform every fighter's forward and backwards throws
    
    The Krypt Keeper (Silver)	
    Unlock 100% of the Krypt
    
    There Can Be Only One! (Silver)	
    Win 10 king of the hill Matches in a row
    
    There Will Be Blood! (Silver)	
    Spill 10000 pints of blood
    
    These Aren't My Glasses! (Bronze)	
    Complete all Test Your Sight mini-game challenges
    
    Throws Are For Champs (Bronze)	
    Perform 8 throws in an Online Ranked Match
    
    Tough Guy! (Bronze)	
    Win an Online Match
    
    Tower Apprentice (Bronze)	
    Complete 25 Tower missions
    
    Tower Master (Silver)	
    Complete all Tower missions
    
    Turtle! (Silver)	
    Win both rounds with timer running out in an Online Ranked Match
    
    Ultimate Humiliation (Silver)	
    Perform every fighter's hidden finishing move
    
    Ultimate Respect! (Bronze)	
    Earn 2500 Respect Points via king of the hill Matches
    
    Undertaker (Bronze)	
    Unlock 50% of the Krypt
    
    Wavenet... (Silver)	
    Win 100 total Online Matches
    
    What Does This Button Do?? (Bronze)	
    Complete Arcade Ladder without blocking (allowed to continue)
    
    Where's The Arcade? (Bronze)	
    Complete Arcade Ladder with Any Fighter
    
    You Found Me! (Bronze)	
    Discover and fight Hidden Kombatant 1 in Arcade Ladder
    
    You Will Learn Respect! (Bronze)	
    Earn 1000 Respect Points via king of the hill Matches
    
    You've Got Style! (Silver)	
    Unlock all Alternate Costumes
    
    o---------------------o
      ACHIEVEMENT POINTS
    o---------------------o
    
    A For Effort (10)	
    Complete Tutorial Mode
    
    Arcade Champion (40)
    Complete Arcade Ladder with All Fighters
    
    Back In Time... (20)	
    Complete Story Mode 100%
    
    Best...Alternate...Ever! (10)	
    Unlock Mileena's 3rd Alternate Costume
    
    Block This! (10)	
    Perform a 10-hit combo with any fighter
    
    Brotherhood of Shadow (20)	
    Discover and fight Hidden Kombatant 4 in Arcade Ladder
    
    Cold Fusion (20)	
    Unlock Hidden Fighter "Cyber Sub-Zero"
    
    Complet-ality (10)	
    Perform 1 of each type of "-ality"
    
    Cyber Challenger (20)	
    Complete 100 Online Matches
    
    Dim Mak! (20)	
    Complete all Test Your Strike mini-game challenges
    
    Don't Jump! (10)	
    Win A Ranked Online Match without jumping
    
    e-X-cellent! (10)	
    Successfully land every playable fighter's X-Ray attack
    
    Fatality! (5)	
    Perform a Fatality!
    
    Finish Him? (10)	
    Perform any fighter's hidden finishing move
    
    Finish What You Start! (60)
    Perform a Fatality with all playable fighters
    
    Halfway There! (5)	
    Complete Story Mode 50%
    
    Hide and Seek (10)	
    Discover and fight Hidden Kombatant 2 in Arcade Ladder
    
    Humiliation (10)	
    Get a Flawless Victory in an Online Match
    
    I "Might" Be the Strongest (20)	
    Complete all Test Your Might mini-game challenges
    
    I'm Not Dead Yet! (20)	
    Comeback with under 10% health in an Online Ranked Match
    
    Ladder Master (20)	
    Complete Arcade Ladder on max difficulty without using a continue
    
    License to Kill (20)	
    Complete Fatality Trainer
    
    Luck Be A Lady (10)	
    Get all MK Dragons in Test Your Luck
    
    My Kung Fu Is Strong (20)	
    Gain Mastery of 1 Fighter
    
    My Kung Fu Is Stronger (60)
    Gain Mastery of All Fighters
    
    Outstanding! (60)	
    Win 10 Ranked Online Matches in a row
    
    Pit Master (10)	
    Discover and fight Hidden Kombatant 3 in Arcade Ladder
    
    Quan-Tease (20)	
    Unlock Hidden Fighter "Quan Chi"
    
    Robots Rule! (10)	
    Win Arcade Tag Ladder with robot Sektor and Cyrax
    
    Tag, You're It! (10)	
    Perform and land a Tag Combo
    
    The Competitor (30)	
    Complete 200 Versus matches (online OR offline)
    
    The Grappler (10)	
    Perform every fighter's forward and backwards throws
    
    The Krypt Keeper (20)	
    Unlock 100% of the Krypt
    
    There Can Be Only One! (20)
    Win 10 King of the Hill Matches in a row
    
    There Will Be Blood! (40)	
    Spill 10000 pints of blood
    
    These Aren't My Glasses! (20)	
    Complete all Test Your Sight mini-game challenges
    
    Throws Are For Champs (20)	
    Perform 8 throws in an Online Ranked Match
    
    Tough Guy! (10)	
    Win an Online Match
    
    Tower Apprentice (10)	
    Complete 25 Tower missions
    
    Tower Master (20)	
    Complete all Tower missions
    
    Turtle! (20)	
    Win both rounds with timer running out in an Online Ranked Match
    
    Ultimate Humiliation (20)	
    Perform every fighter's hidden finishing move
    
    Ultimate Respect! (20)	
    Earn 2500 Respect Points via King of the Hill Matches
    
    Undertaker (20)	
    Unlock 50% of the Krypt
    
    Wavenet... (80)	
    Win 100 total Online Matches
    
    What Does This Button Do?? (10)	
    Complete Arcade Ladder without blocking (allowed to continue)
    
    Where's The Arcade? (10)	
    Complete Arcade Ladder with Any Fighter
    
    You Found Me! (10)	
    Discover and fight Hidden Kombatant 1 in Arcade Ladder
    
    You Will Learn Respect! (10)	
    Earn 1000 Respect Points via King of the Hill Matches
    
    You've Got Style! (20)	
    Unlock all Alternate Costumes
    
    +---------------------+
    	    CREDITS
    +---------------------+
    
    Akklaim/Warner Bros for creating this game and bringing the series back to life.
    
    R351D3NT3V1L4 - Trophies and AP info
    
    GameFAQs and others for hosting.
    
    You for reading this FAQ.
    
    o---------------------o
          CONTACT ME
    o---------------------o
    
    azulfria[at]hotmail[dot]com 
    [at] = @ and [dot] = .
    Don't want any email bots.
    
    Visit my website at 1ccgaming.com
    
    Here is my Youtube account I share with my sisters. 
    http://www.youtube.com/user/PurrfectTrio - retro gaming entertainment
    http://www.youtube.com/user/PurrfectTunes - game music entertainment
    
    Check me out on facebook at http://www.facebook.com/icequeenzero or at
    http://www.facebook.com/pages/PurrfectTrio/151169454928013
    
    Thank you for reading
    
    -Ice Queen Zero