Question from indigo09
How do I get back into Joker's lair?
Stupid question but I have no clue. I just got the municipal codes and would like to get the riddler trophies. So far the only door I can find leads to the Venom tank and water I can't cross, and I can't access the chimney anymore...
Ok to get back inside the Joker lair you have to got up against Freeze first. After beating him he will get you the freeze grenade. This handy little device can freeze the water you can not cross in to a floating platform. From there jump on the platform and use the batclaw to pull your self towards the metal rings located along the walls to avoid running in to the large spinning blades in the middle of the room. repeat for the following rooms and then your in but note there is no going back after you cross the fist room because you can't get back up on the ledge you jumped from.
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I am also wondering this! Damn!
Ok I'm not exactly sure cuz this was all a while ago and I played all day so I'm kinda brain fried right now... But anyways I do remember that it was through a back door of some sort. You might not be able to access it until you have the ability to get past water, but I can't really remember exactly where this backdoor was. Hope this helps
I'm getting an idea that later theres going to be a gadget that allows you to use the front entrance
I am in the same spot.
I have taken the ice berg's you create and pulled myself along til I come to a room where I have to open a gate to get through to the next section. It looks like I have to use a remote batarrang to flick the switch which is enclosed on a higher level on a separate platform.
The simple answer is you can't get back in until later in the story, after you fight Mr. Freeze. The game tells you pretty specifically how and where to enter into the Steel Mill again.
for the door that Bobinatcat is talking about, you do have to use the remote batarrang. the thing is i can't remember if it is just a button switch or the circuit breaker type switch, the kind with the yellow triangle on them. If its the normal type of switch then all you do is just hit the red button if its the other then there show be an electrode just past the door shooting out electricity you will need to throw the remote batarrang throw the opening and have it pass through the electricity to get it charged up and then have it u turn and head for the room next to you where the switch it. Flew the thing right in to the switch and the door should open.
He is in the Steel Mill the entrance is guarded by several of his henchmen.2 snipers are also in the area.Just defeat them and you should see the entrance close by.Use detective mode to see door easier.
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