Question from extracrispy
Multiplayer online host based?
Has GoW stayed host based for online play or is there a new setup that better equals out the playing field? Last I played GoW online was the first and host shotty was an insane advantage.
This question is open with pending answers, but none have been accepted yet
This time around they're keeping with dedicated servers. There will still be a 'host' per se, but he isn't going to have a ridiculous boost, mostly the host will act like a figure head as all the players in the game form one party together and link to a dedicated server, that way if the host drops out/rage quits, the game isn't over as the dedicated server will select someone new as host.
The host always quits the game i havnt played a full 2 acts without the host quiting and sending me back to the main menu.
The stting is like this:
online campaign - hosted by a player
versus matches - hosted on dedicated servers
private versus matches - hosted by a player
horde - hosted by a player
beast - hosted by a player (but i'm not 100% sure about this one).
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