Review by LilMan613
"Nothing is true. Everything is permitted. Even multiplayer!"
Assassin's Creed is one title that has gamers disappointed but craving for more and with each game, this series gets better and better. First it was the concept, then it was the open world, now we see multiplayer in the mix. It may not be a perfect game, but that means to me they can keep on improving upon these things and we may be able to see a perfect AC video game somewhere on down the line. Assassin's Creed III will be much anticipated and I know for sure that I will be in line at the midnight release, whenever that may be. Brotherhood is a nice title to keep you occupied, with virtual reality missions and revisiting memories to get a 100% sync. It also has answers to some questions like about the mysterious Christina whom Ezio had a fling with in Firenze. Also making another appearance is Ezio's oldest friend: Leonardo da Vinci.
The story follows our old friend Desmond who is in the protection of the Assassin's of 2012, trying to search the memories of his ancestors to find the powerful Piece of Eden. Abstergo is still hunting them down but they hold up in the old Villa Auditore. You relive the old memories of Ezio Auditore de Firenze as he ends up in Roma looking for solace only to find war again. As Ezio, you must rebuild Roma, defeat a new enemy, the Captain-General of the Papal forces, and recover the most powerful weapon the world has ever seen. But you will not be alone. You have the fellow Assassin family and a new Brotherhood you will build to assist in the fights. You also get your hands on a few new weapons, such as more powerful swords, the parachute, the crossbow and a set of war machines designed by Leonardo. The war machines offer a nice break to the story and the new weapons allow you to keep the slaughtering of helpless guards fresh. When you begin to rebuild your Brotherhood, you can go to pigeon coops and send your assassin's on mission to level them up. The higher the level, more armor and weapons become available for them, and they can get better devices only higher ranking Assassin's are allowed. They will become better in a fight and you can use your Brothers and Sisters to launch an arrow assault, killing large groups of guards in seconds, without a sound.
They also brought back the idea of collecting six hidden objects to unlock an ultimate set of armor, this time by chasing the Followers of Romulus. Eventually, you learn this group has a much larger hand in the politics of Roma than you first suspect. You can also relax and search for some Borgia flags places all around the city or find the ten hidden feathers scattered around. There are also mercenary, courtesan and thief guild that give you missions throughout the game. They also have in-game achievements you can do to unlock extra goodies and weapons. Speaking of unlocking, the shops also offer shop quests which you collect items throughout the game and you receive more armor, weapons, pouches and maps.
What can I say, the graphics are beautiful. The settings, buildings, people, everything is great. You can see and feel the history surrounding the city constantly. But this is an insignificant part of the game, as graphics alone can never make a title, now matter how pretty it is.
The sound is great and you can recognize a few from Assassin's Creed II, but I hoped for a deeper pool of music. Still, the music sets the game entirely. It makes you feel suspenseful when your traveling through the catacombs of Roma or pumping your blood when you get in a fight with half the Roman army. Still, like the graphics, this pales in comparison to the gameplay aspect of the game.
A new idea comes at the idea of taking a few Templars you kill in the game as side quests, making them playable characters for Abstergo agents and set you in games to test your abilities for the Templars. So roughly eight playable characters are thrown into a small map or city all looking exactly alike. Your goal is to find the other players and assassinate them. Easy right? Possibly, it depends on how good you are at both deduction and being incognito. There are four game modes I believe and the only ones worth playing are Manhunt and Alliance. In Manhunt you are either Team 1 or Team 2. Team 1 are the assassin's and must walk all as the same character and find members of the other team by use of a compass that tells how close to your opponent you are. You eventually get a general feel for where they are and must use process of elimination. If your wrong, the opponent can stun you then flee, giving them points and making you look like an idiot. Once the time limit is up, the teams switch roles. You're given points on being silent, stealth kills and kills from behind. The higher your level, the better perks you can get to use in battle. In Alliance, it's three or four teams of two, where one defends the partner and the other goes to find and kill their target. These modes require thought and strategy so it makes them fun and challenging. However, there are morons online and will usually just ignore teamwork, making it difficult to get any points.
Besides the abundance of idiots on the internet, the main thing I have a problem with is the perks you can get. Hidden pistols are almost irreplaceable in the campaign but they don't belong online. Simply sitting there and then being blown away doesn't seem fair to me, as the point should be trying to kill you secretly, not standing a distance away and letting the guns roar. And the biggest perk I hate is the Templar Vision, which is exactly like Eagle Vision. That's right, you can use an ability and just find your target, taking all the work out of finding your target. Albeit, it has a large cooldown and can only get it after a kill streak but still, it's just the idea of giving someone that much of a perk in a game that tells you to hunt your target and kill them in secret. Still, if you can find a few friends who play this game, and they should, online is a great idea that was executed successfully, but I would question some of the abilities you are able to receive.
All in all, this game was a phenomenal piece of art that will have you running around, finishing the mission on campaign for 100% and keeping your thumbs and eyes busy with multiplayer abilities. When they begin to sit down and crack open the goldmine that will be Assassin's Creed III, multiplayer will be welcome with open arms. Still, semi-uber abilities for online and a "tried and true" mindset for campaign sidequests land this game with a 8.6, or rounded making it a 9 out of 10, damn near perfect.
Reviewer's Score: 9/10 | Originally Posted: 11/30/10
Game Release: Assassin's Creed: Brotherhood (US, 11/16/10)
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