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    Memory of the Tribe FAQ by sakurayule

    Version: 1.00 | Updated: 08/12/11 | Printable Version | Search Guide | Bookmark Guide

            _______________________________________________________________
           |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
           |                                                               |
           |                     Author: Sakura Yule                       |
           |                Email: sakurayule@hotmail.com                  |
           |                          From Dust                            |
           |                      For the Xbox 360                         |
           |                   Memory of the Tribe FAQ                     |
           |                        Version 1.00                           |
           |_______________________________________________________________|
    
    
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    / \_________________________________________________________________________/ \
    |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
    | |                            Table of Contents                            | |
    |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
    | |                                                                         | |
    | |         Section 01 - Updates                          [Update1]         | |
    | |         Section 02 - Introduction                     [SakuraY]         | |
    | |         Section 03 - The Memory Lowdown               [Mememem]         | |
    | |         Section 04 - Memory Stone Locations           [Memmy01]         | |
    | |         Section 05 - Memories; How to Obtain          [Memmy02]         | |
    | |         Section 06 - Memories; Transcript             [Memmy03]         | |
    | |         Section 07 - Last Words                                         | |
    | |                      Copyright                        [CpyRght]         | |
    | |                      Credits                          [Creds42]         | |
    | |                      Final Words                      [Goodbye]         | |
    | |                                                                         | |
    | |                                                                         | |
    | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |
    \_____________________________________________________________________________/
    
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    
    |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
    | |                           Updates - [Update1]                           | |
    |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
    
    
                        Aug 12th, 2011: FAQ Complete.
                        Aug 09th, 2011: 90% of the FAQ Complete
                                        -Will be adding the Memory Transcript
                                         by 08/15/11.
    
    
    |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
    | |                        Introduction - [SakuraY]                         | |
    |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~-~~~~~~~~~~~~~~~~~~~~|~|
    
    Hello, and welcome to my Memory of the Tribe FAQ for the game "From Dust" for
    the Xbox360.
    
    My name is Sakura, and I have created this FAQ for you to enhance your gaming
    experience.  Please enjoy it to your heart's content.  Any questions, comments,
    or critiques should be sent to the email provided at the top of the page.    
    
    This guide is copyrighted to me, Sakura Yule, and is intended for private use
    only.  Alteration of this guide is prohibited.  Duplication and hosting of 
    this guide is prohibited without my consent.  Fan based sites will not be 
    given hosting consent.  
    
    Copyright permission for this FAQ is given to "Jallen" (GameFAQs Handle: 
    Jallen9000) to use any information in this guide to help enhance his own 
    guide, so long as any information used from this FAQ is credited back to me.
    
    |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
    | |                     The Memory Lowdown - [Mememem]                      | |
    |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
    
    The Memory of the Tribe is a section in the menu of the game which contains 
    various unlockable "Memories" that can be obtained by doing certain actions 
    within the game.  Most Memories can be unlocked by obtaining 50% Vegetation,
    obtaining 100% Vegetation, obtaining a Memory Stone, or obtaining a certain
    Totem.   After a Memory is found, a script can be read in the Memory of the
    Tribe menu which will detail the Memory you've earned.  There are two
    achievements which pertain to the Memory of the Tribe: 1) "Memories Found"
    and 2) "Last Breath".  You must earn all Memories to obtain these 
    achievements.  The Memory page of the menu provides an incredible amount of 
    backstory to the game, and I very much recommend that you give it a good read! 
    
    
    |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
    | |                   Memory Stone Locations - [Memmy01]                    | |
    |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
    
    There are 7 Memory Stones in the game.  Each of these stones provide one of the
    Memories that will be listed in the next section of this FAQ.  Here are their 
    locations: 
    
    Memory Stone #1 - The ritual 
     In this level, the Memory Stone is located in the mountains just above where
     the second totem is.  It is slightly buried in sand when you first see it.  
     This one is easy to overlook, so make sure you grab it! 
    
    Memory Stone #2 - The thousand sources
     There are two hills next to the Jellify Water totem.  One was the Repel Water,
     and the other has the Memory Stone.  (Repel Water and the Memory Stone are on
     opposing sides of the totem.) You may need to build a ramp for your men to get
     up to it.  
    
    Memory Stone #3 - Wildfires
     Once you get your second totem, the game will tell you to move your totem up
     to a spot on the hill.  The hill that the game directs you to has the Memory
     Stone up on top of it in the far back.
    
    Memory Stone #4 - Waves
     This Memory Stone is easy to overlook.  It is very near the Jellify Water 
     totem.  It's on a little hill.
    
    Memory Stone #5 - The tears of stone
     This one is easy.  It's on the back side of the Volcano right near the top.
    
    Memory Stone #6 - The raging earth
     This one is directly south of the Fire/Lava Repel.
    
    Memory Stone #7 - Emergence
     Here's a tricky Memory Stone.  It's completely submerged underwater near the
     Amplify the Breath totem.  Look underwater near that totem (opposite side that
     the Volcano is on).  
    
    
    |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
    | |                   Memories; How to Obtain - [Memmy02]                   | |
    |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
    
    Here is a list of every Memory in the entire game with level location and 
    method of obtaining:
    
    
    +---------+
    | Animals |
    +---------+---------------------------------+
    |Memory Name -----: The destroyer           |
    |Memory Location -: The thousand sources    |
    |How To Obtain ---: Obtain Memory Stone #2  | - See previous section
    +-------------------------------------------+
    |Memory Name -----: The planter             |
    |Memory Location -: n/a                     |
    |How To Obtain ---: Available Initially     |
    +-------------------------------------------+
    
    +-------------+
    | The journey |
    +-------------+-----------------------------+
    |Memory Name -----: Music                   |
    |Memory Location -: n/a                     |
    |How To Obtain ---: Available Initially     |
    +-------------------------------------------+
    |Memory Name -----: Knowledge               |
    |Memory Location -: The roar of the sea     |
    |How To Obtain ---: Obtain 50% Vegetation   |
    +-------------------------------------------+
    |Memory Name -----: The Breath              |
    |Memory Location -: The Breath              |
    |How To Obtain ---: Create The Breath       |
    +-------------------------------------------+
    |Memory Name -----: The portal              |
    |Memory Location -: Origins                 |
    |How To Obtain ---: Obtain 50% Vegetation   |
    +-------------------------------------------+
    |Memory Name -----: The totems              |
    |Memory Location -: The roar of the sea     |
    |How To Obtain ---: Obtain the 2nd Totem    |
    +-------------------------------------------+
    
    +---------+
    | Geology |
    +---------+---------------------------------+
    |Memory Name -----: The earth               |
    |Memory Location -: Waves                   |
    |How To Obtain ---: Obtain 50% Vegetation   |
    +-------------------------------------------+
    |Memory Name -----: The rock                |
    |Memory Location -: Emergence               |
    |How To Obtain ---: Obtain 50% Vegetation   |
    +-------------------------------------------+
    |Memory Name -----: The sources             |
    |Memory Location -: The ritual              |
    |How To Obtain ---: Obtain Memory Stone #1  | - See previous section
    +-------------------------------------------+
    |Memory Name -----: The volcano             |
    |Memory Location -: Movements               |
    |How To Obtain ---: Obtain 50% Vegetation   |
    +-------------------------------------------+
    |Memory Name -----: The tide                |
    |Memory Location -: High tides              |
    |How To Obtain ---: Obtain 50% Vegetation   |
    +-------------------------------------------+
    |Memory Name -----: The tsunami             |
    |Memory Location -: The first power         |
    |How To Obtain ---: Obtain 50% Vegetation   |
    +-------------------------------------------+
    |Memory Name -----: The caldera             |
    |Memory Location -: Tears of stone
    |How To Obtain ---: Obtain 50% Vegetation   |
    +-------------------------------------------+
    
    +-------------+
    | Territories |
    +-------------+-----------------------------+
    |Memory Name -----: The breath              |
    |Memory Location -: n/a                     |
    |How To Obtain ---: Available Initially     |
    +-------------------------------------------+
    |Memory Name -----: The ritual              |
    |Memory Location -: The ritual              |
    |How To Obtain ---: Obtain 100% Vegetation  |
    +-------------------------------------------+
    |Memory Name -----: The roar of the sea     |
    |Memory Location -: The roar of the sea     |
    |How To Obtain ---: Obtain 100% Vegetation  |
    +-------------------------------------------+
    |Memory Name -----: The first power         |
    |Memory Location -: The first power         |
    |How To Obtain ---: Obtain 100% Vegetation  |
    +-------------------------------------------+
    |Memory Name -----: The thousand sources    |
    |Memory Location -: The thousand sources    |
    |How To Obtain ---: Obtain 100% Vegetation  |
    +-------------------------------------------+
    |Memory Name -----: Wildfires               |
    |Memory Location -: Wildfires               |
    |How To Obtain ---: Obtain 100% Vegetation  |
    +-------------------------------------------+
    |Memory Name -----: Waves                   |
    |Memory Location -: Waves                   |
    |How To Obtain ---: Obtain 100% Vegetation  |
    +-------------------------------------------+
    |Memory Name -----: High tides              |
    |Memory Location -: High tides              |
    |How To Obtain ---: Obtain 100% Vegetation  |
    +-------------------------------------------+
    |Memory Name -----: Tears of stone          |
    |Memory Location -: Tears of stone          |
    |How To Obtain ---: Obtain 100% Vegetation  |
    +-------------------------------------------+
    |Memory Name -----: The raging earth        |
    |Memory Location -: The raging earth        |
    |How To Obtain ---: Obtain 100% Vegetation  |
    +-------------------------------------------+
    |Memory Name -----: Emergence               |
    |Memory Location -: Emergence               |
    |How To Obtain ---: Obtain 100% Vegetation  |
    +-------------------------------------------+
    |Memory Name -----: Movements               |
    |Memory Location -: Movements               |
    |How To Obtain ---: Obtain 100% Vegetation  |
    +-------------------------------------------+
    
    +--------+
    | Powers |
    +--------+-------------------------------------------------+
    |Memory Name -----: Amplify the Breath                     |
    |Memory Location -: Waves                                  |
    |How To Obtain ---: Obtain the 'Amplify the Breath' Totem  |
    +----------------------------------------------------------+
    |Memory Name -----: Jellify water                          |
    |Memory Location -: The first power                        |
    |How To Obtain ---: Obtain the 'Jellify water' Totem       |
    +----------------------------------------------------------+
    |Memory Name -----: Put out fire                           |
    |Memory Location -: Wildfires                              |
    |How To Obtain ---: Obtain the 'Put out fire' Totem        |
    +----------------------------------------------------------+
    |Memory Name -----: Evaporate                              |
    |Memory Location -: The thousand sources                   |
    |How To Obtain ---: Obtain the 'Evaporate' Totem           |
    +----------------------------------------------------------+
    |Memory Name -----: Infinite earth                         |
    |Memory Location -: High tides                             |
    |How To Obtain ---: Obtain the 'Infinite earth' Totem      |
    +----------------------------------------------------------+
    |Memory Name -----: Engulf all                             |
    |Memory Location -: High tides                             |
    |How To Obtain ---: Obtain the 'Engulf all' Totem          |
    +----------------------------------------------------------+
    
    +------------+
    | Vegetation |
    +------------+------------------------------+
    |Memory Name -----: The tree of water       |
    |Memory Location -: The thousand sources    |
    |How To Obtain ---: Obtain 50% Vegetation   |
    +-------------------------------------------+
    |Memory Name -----: The explosive tree      |
    |Memory Location -: The thousand sources    |
    |How To Obtain ---: Obtain 50% Vegetation   |
    +-------------------------------------------+
    |Memory Name -----: The tree of fire        |
    |Memory Location -: Wildfires               |
    |How To Obtain ---: Obtain 50% Vegetation   |
    +-------------------------------------------+
    |Memory Name -----: The palm trees          |
    |Memory Location -: The ritual              |
    |How To Obtain ---: Obtain 50% Vegetation   |
    +-------------------------------------------+
    |Memory Name -----: The coral plant         |
    |Memory Location -: Wildfires               |
    |How To Obtain ---: Obtain Memory Stone #3  | - See previous section
    +-------------------------------------------+
    |Memory Name -----: The prickly             |
    |Memory Location -: Waves                   |
    |How To Obtain ---: Obtain Memory Stone #4  | - See previous section
    +-------------------------------------------+
    
    +-------+
    | Tribe | 
    +-------+-----------------------------------+
    |Memory Name -----: The shaman              |
    |Memory Location -: The roar of the sea     |
    |How To Obtain ---: Obtain the 1st Totem    |
    +-------------------------------------------+
    |Memory Name -----: The village             |
    |Memory Location -: The ritual              |
    |How To Obtain ---: Obtain both Totems      |
    +-------------------------------------------+
    |Memory Name -----: The power of water      |
    |Memory Location -: Emergence               |
    |How To Obtain ---: Obtain Memory Stone #7  | - See previous section
    +-------------------------------------------+
    |Memory Name -----: The power of lava       |
    |Memory Location -: Tears of stone          |
    |How To Obtain ---: Obtain Memory Stone #5  | - See previous section
    +-------------------------------------------+
    |Memory Name -----: The masks               |
    |Memory Location -: The raging earth        |
    |How To Obtain ---: Obtain Memory Stone #6  | - See previous section
    +-------------------------------------------+
    |Memory Name -----: The men                 |
    |Memory Location -: n/a                     |
    |How To Obtain ---: Available Initially     |
    +-------------------------------------------+
    
    
    |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
    | |                    Memories; Transcript - [Memmy03]                     | |
    |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
     
    The transcript contained here is the dialogue provided under the "Memory of
    the Tribe" section in the menu.  This section provides a great deal of
    information about the game, the backstory of the tribe, the gameplay elements, 
    and various other aspects that may shed light on information you may be
    curious about.  The following is an unaltered copy of the in-game text
    displayed in the Memory section of your menu (note- the game's script does 
    contain typos; these are preserved in this FAQ, as this is a direct copy).
    
    -------------------------------------------------------------------------------
    Animals - The Destroyer
    
    The earth grew tired one day of being trampled by the animals. It commanded 
    the plants to grow so strong that all life perished, suffocated. The most 
    massive of animals burst into a blind rage, crushing the vegetation under its
    bulk. The vegetation surrendered, but the anger of the destroyer abides.
    
    The destroyer feeds on plants. Its mass is such that crushes all in its path,
    including the prickly that stops all other animals. A destroyer is a danger 
    to all villages.
    -------------------------------------------------------------------------------
    Animals - The Planter
    
    There was once an animal so voracious that it gobbled down all the plants in 
    sight, leaving only desert in its wake. The breath of plants went to plead 
    with the beast, but it ate the breath as well. Ever since then, the planter
    sows new vegetation throughout the land.
    
    The gargantuan planter roams the earth sowing vegetation as it goes. It 
    flees only fire.
    -------------------------------------------------------------------------------
    The Journey - Music
    
    The world was created with a sound. The sound snaked and music was born, and 
    with it all the elements: the sun, the water, the earth and life. When the 
    music fluctuates, so do the elements, because all is movement and music is the
    reflection of this movement.
    
    The trees of water vibrate naturally to the music of water, the trees of fire 
    resonate to the music of fire and so forth… As for the men, they have the 
    ability to learn each of the melodies of the world. They do so by obtaining a 
    power.
    -------------------------------------------------------------------------------
    The Journey - Knowledge
    
    The Ancients knew that the men disappeared over time, while the knowledge 
    they gained on their journey had to be preserved. This is why the engraved the
    undulations of the music of knowledge on the stones.
    
    The stones of knowledge possess a special form of protection. A member of the 
    tribe must retrieve these for a village. Once this man has obtained this 
    knowledge, he paints it on a kite, then returns home. The knowledge thus takes
    effect. Each village can share the knowledge they possess with the other 
    villages by sending forth a man.
    -------------------------------------------------------------------------------
    The Journey - The Breath
    
    It is by playing music, the shaman tells us, that we discovered the breath of
    the tribe. The breath is what makes us men. And through the breath we can act
    upon the world and apply the powers of music.
    
    Every creature and every element, without exception, possesses its own breath.
    To known its music is to master its actions. Thus, a tree of fire possesses 
    the breath of fire. The power of the breath of man lies in its ability to 
    acquire all the music of the world.
    -------------------------------------------------------------------------------
    The Journey - The Portal
    
    The men discovered that the Ancients had left them a passage by which to 
    pursue their journey. They descended into the narrow bowls of the earth to 
    accomplish a ritual. There, the shaman asked the breath of the earth to take 
    them to their destination. And they understood then, that a new passage would 
    rise up before them in each new place; until they discovered sanctuary of the
    Ancients.
    
    A passage is a portal left by the Ancients. Once a land has been explored and 
    the knowledge it concealed has been reaped, the men move on. They cross its 
    threshold and disappear.
    -------------------------------------------------------------------------------
    The Journey - The Totems
    
    When the Ancients would leave one place for another, all trace of them became
    lost. So they erected totems to echo the breath of the tribe. This is why the
    power of the Ancients takes the form of a totem.
    
    A totem bears witness to the passage of a tribe through a location. It is all
    that remains when a village disappears, and marks the sport where a new 
    village may be rebuilt. It may be submerged by water or lava. Sometimes, it 
    becomes possible for men to move a totem.
    -------------------------------------------------------------------------------
    Geology - The Earth
    
    Upon its creation, the earth compared itself to the rock and envied its 
    hardness. Earth was like soft flesh on solid bone, and the rivers gouged
    wrinkles into it constantly. Feeling useless, the earth retreated; and all 
    that its entrails contained was swallowed by the sea; the sources and the
    buried relics… And everything that the earth held up was carried away by the 
    waves; rivers, plants, creatures and villages alike. Nothing remained by the 
    bare and desolate rock.
    
    The earth was the first element that the breath of the tribe was able to 
    manipulate. The plants and trees grew upon it. The water formed ravines. Fire
    cannot not spread on the naked earth.
    -------------------------------------------------------------------------------
    Geology - The Rock
    
    The breath of the earth and the breath of fire came together at the bottom of
    a volcano and a fountain of lava was born of their union. The breath of fire
    escaped from the lava; but the lava hardened, emprisoning the breath of earth
    inside. This is why rock seems so hard and immutable.
    
    Rock is the most resistant of all elements and serves as the foundation for
    the islands and continents. A tsunami cannot break rock, but the sea can erode
    it when tempests are in season. Fire cannot propagate on its surface. When it
    cools, lava turns to rock. Only the explosive tree can harm it.
    -------------------------------------------------------------------------------
    Geology - The Sources
    
    The water wept as it flowed ever downwards. It sent streams to learn the music
    of earth in order to move more freely along its surface. But the earth sensed
    it and absorbed these watery serpents. Some hid beneath the earth… From time
    to time, the serpents emerge from their nest: these are sources.
    
    The sources flow of their own volition and may be liberated by digging through
    the surface. They carry earth all along their course. And a silt-rich source 
    will deposit earth at the bottom of its riverbed, forming a delta.
    -------------------------------------------------------------------------------
    Geology - The Volcano
    
    In the beginning, the sea was lonely, all spread out in the middle of the 
    universe. The sun came near to console the sea. But it shrunk back and the 
    sun sunk to the very bottom of the sea. Its ardent fire warmed and revived 
    the rock, which broke through the surface of the sea water: the first volcano
    was born.
    
    When the volcano awakens, it can spew cinders and bombs. From its mouth spills
    a river of lava, once or repeatedly, depending on its mood. The lava burning
    and destroys all in its passage, but once cooled, it congeals into the most 
    solid of rock.
    -------------------------------------------------------------------------------
    Geology - The Tide
    
    The sea marvels to watch the animals on the surface of the earth. It wanted to
    possess at least one of life’s attributes, and obtained that of its breath. 
    Hence forth, sea’s surface rises and falls in rhythm.
    
    The rhythm and the amplitude of the tides varies from one place to the next. 
    The tides reconnect the islands when they abate, and submerge the territories
    at high tide.
    -------------------------------------------------------------------------------
    Geology - The Tsunami
    
    The sea saw the earth raise up mountain and volcanos. It wanted to rise up to
    meet them, but the water fell down each time, defeated by its own gravity. 
    When the earth watched the sea with disdain, the sea said: ‘Water can not 
    only rise up, but also move forward: henceforth, tidal waves will sweep across
     and swallow up a part of the earth.’
    
    The tsunamis are the roar of the sea, once or repeatedly. Nothing can hold 
    them back except certain cliffs, which tower over their foam. The villages can
    nevertheless protect themselves by way of a power: repel water.
    -------------------------------------------------------------------------------
    Geology - The Caldera
    
    Once a shaman tried to seize the power of the earth. To do so, he was to play
     music from a shell he would find on the shore. But the shell the shaman chose
     was too small, so when he brazenly ordered the earth to collapse (thinking to
     show off his new power), only a small portion of the earth ceded around him! 
    When the earth grows bored, it laughs to itself while recalling this tale.
    
    The caldera is formed by a circle of terrain that collapses under the effect 
    of an earthquake. Whatever is within the perimeter of the circle when the 
    crater forms remains unharmed.
    -------------------------------------------------------------------------------
    Territories - The Breath
    
    In the beginning, even the Ancients had no breath. With nothing but a shell 
    and a piece of wood that they found, they began to play. The music sprang 
    forth, and with it a tiny breath. They attached the breath to themselves. 
    Seeing that it was empty, they decided to offer the breath all the music of
    the world. The island sheltered none, and so they moved on.
    
    This island contains the breath of the tribe.
    -------------------------------------------------------------------------------
    Territories - The Ritual
    
    The Ancients arrived on a chain of islands where life thrived on a silt-rich 
    delta. They made a circle to enact the ritual from whence their village would
     emerge. The totem did not yet have a shape. The shaman incanted: ‘May our
    totem reflect the movement of the world that is music, but also out nature as
     men, which is to craft. If we leave, a part of our memory will remain
    inscribed on it.”
    
    The archipelago contains 1 totem and 1 hidden source of sediment.
    -------------------------------------------------------------------------------
    Territories - The Roar of the Sea
    
    The ancients came to the coast in the hopes of harnessing the breath of water.
    The music of the lakes and the sources was too weak for their ears. They moved
    to the seaside, the better to hear it. There, the music was louder… so loud
    that it rose to its maximum height and nearly swallowed their village. The 
    Ancients also engraved the knowledge of water on a stone. By deciphering it,
    the future tribes could protect themselves.
    -------------------------------------------------------------------------------
    Territories - The First Power
    
    The Ancients followed the coast to a beach tormented by tsunamis. Although 
    they possessed the knowledge of water, they could not leave their villages. 
    So a man was sent to recover the Amplify power. He spoke to a volcano that 
    had pierced through the earth nearby: ‘Let us take your lava in order to 
    protect the most exposed of our villages. Your lava, become rock, will rise
    higher than the highest wave!’ Thus, the wall was born.
    -------------------------------------------------------------------------------
    Territories - The Thousand Sources
    
    The Ancients left the coast to explore inland. The country was covered with
    sources whose torrents eroded the soil and stripped it bare. The men decided
    to help the earth. They discovered the power Evaporate, then buried the
    sources one after the other. Peace returned, but the vegetation deprived of
    water perished and the desert set in. The Ancients, who had privileged the 
    earth over water were forced to leave.
    
    -------------------------------------------------------------------------------
    Territories - Wildfires
    
    The Ancients came to a ravaged island. The vegetation ceaselessly caught fire,
    and the rivers gouged ravines in the earth. The trees of fire occupied half
    of the island and the trees of water the other, because their breaths were so
    incompatible. The men settled down near the trees of fire to learn their
    music, then near the trees of water. They attempted to calm their breaths, 
    but the trees continued to fight. When the men gave up hope and left, the 
    destruction began anew.
    -------------------------------------------------------------------------------
    Territories - Waves
    
    The Ancients set foot on a strange land, which rose and fell with a gentle 
    tide. The presence of the trees of water and the trees of fire frightened the
    Ancients, who had already suffered from their clash. A man then noticed that
    a tree of fire and one of water and become intertwined. The fire of the first
    nourished the water of the second, from which vegetation grew. When the 
    Ancients understood that the two breaths would oppose each other or join 
    forced depending on the circumstances, they pursed their journey.
    
    On this territory, you can form a long serpent of jellified water to grow
    vegetation on. The vegetation will spread along the water until it begins to
    flow again, when the effect of the power wears off.
    -------------------------------------------------------------------------------
    Territories - High Tides
    
    In the beginning, the archipelago had no tides, and the Ancients settled down
    without fear. One day, they used a power of water to push back the sea in 
    order to spread the vegetation. And since then, the sea comes regularly to 
    submerge the earth and recover what was stolen.
    
    You can use the musical power of the villages to shut off the three sources of
    water and dry up the centre of the territory.
    -------------------------------------------------------------------------------
    Territories - Tears of Stone
    
    The Ancients once came to a verdant coast. Very soon, a great volcano burst 
    into rage and its tears of stone in fusion surrounded the villages. The men 
    wished to play the music of the volcano in order to sooth it, but the breath 
    of the lava and of the rock were inaccessible nestled within the boiling 
    entrails of the volcano. The shaman detected the echo of its breath in the 
    heart of the explosive trees, which fled in panic before the approaching fire.
    Thanks to this tree, the flows of lava have left the Ancients in peace.
    
    The water sources have been covered by volcanic ash. To control the volcano
    you must dig them up.
    -------------------------------------------------------------------------------
    Territories - The Raging Earth
    
    The Ancients climbed atop a high plateau forever shrouded in mist, and from 
    which resounded a chaotic uproar: the sources and the volcanoes had joined 
    forces so completely that nothing else could survive there. The Ancients, who 
    had learned their music, decided to separate them. At first, it worked… Then 
    the water and the fire grew out of control, and the plateau once more become 
    uninhabitable.
    
    In the midst of the raging battle between fire and water, the tree of water 
    was victories over the explosive tree. But the seeds of the explosive tree 
    remain just beneath the soil, ready to help reestablish the balance.
    -------------------------------------------------------------------------------
    Territories - Emergence
    
    The Ancients arrived on a reef lost at sea. Since they possessed many powers,
    they decided to create their own land: first a cinder-spewing volcano, then a 
    muddy source… But their island grew so heavy that the ea swallowed it up. The 
    Ancients left, knowing that the breath which had just created was merely 
    asleep.
    -------------------------------------------------------------------------------
    Territories - Movements
    
    The Ancients came to a vast extinct crater. They left, and upon their return,
    the volcano overflowed with large quantities of lava, creating islands. Again
    they took leave. Later, they returned to find that the volcano had become 
    extinct and that sources had been revealed. And when they went back to the
    crater the next time, the landscape had once again changed. All is fluid and 
    fleeting, they say, like the earth and the sea and the men that pass.
    
    -------------------------------------------------------------------------------
    Powers - Amplify the Breath
    
    On a beach, an Ancient discovered music which had become trapped in a shell. 
    In its efforts to escape, the music had coiled back on itself. When the 
    Ancient freed the music, it unfurled and was amplified. Thus the power to 
    Amplify was born.
    
    Amplify increases the capacity of the Breath of the tribe, so that the tribe 
    can carry more earth, sea or lava. Its effect is temporary.
    -------------------------------------------------------------------------------
    Powers - Jellify Water
    
    One day, the shaman of the Ancients wanted to capture the breath of water. The
    breath escaped his grasp, but he did manage to capture a part of its music. 
    When he played it, he noticed that the water would congeal: thus he was able 
    to tame the errant nature of the water.
    
    The Jellify water power immobilizes water wherever it may be – lakes, rivers 
    and even seas. The water acts as an obstacle. Its effect is temporary.
    -------------------------------------------------------------------------------
    Powers - Put Out Fire
    
    The fire was compelled by its insatiable appetite to race after the plants, 
    animals and men. When a fire threatened to consume his village, a shaman of 
    the Ancients sat down before it. He asked the fire to grant him the music of 
    its movement, so that his village might be spared. Thus the power of halt fire
    was born.
    
    The Put out fire power stops fire wherever it may be. Its effect is temporary.
    -------------------------------------------------------------------------------
    Powers - Evaporate
    
    The Ancients needed to settle in a village that was flooded. The shaman told 
    the water: ‘Grant us the music to turn you into vapor, and we will make a 
    great cloud of you.’ Delighted, the water accepted. Thus the power was born.
    
    The evaporate power lowers the level of water wherever it is found. Its effect
    is temporary.
    -------------------------------------------------------------------------------
    Powers - Infinite Earth
    
    A shaman learned the music of the earth. Its power was so mighty that man 
    delighted in using it to create islands and raise hills all around him. He 
    passed the power on to all he met. The music grew weary and its potency waned.
    On that day, all the powers become ephemeral.
    
    The Infinite Earth power enables the Breath of the tribe to generate great 
    quantities of earth. Its effect is temporary.
    -------------------------------------------------------------------------------
    Powers - Engulf All
    
    Once upon a time, the powers of creation were so mighty that their music 
    deafened the world whenever they were used. Then a silence was born; so potent
    was the silence that it swallowed up the elements themselves.
    
    The Engulf all power enables the Breath of the tribe to absorb the water, the 
    earth and the lava in its path. Its effect is temporary.
    -------------------------------------------------------------------------------
    Vegetation - The Tree of Water
    
    One day a tree attempted to stop the tide that rose ever higher. It swallowed
    all the water it could. But it bloated so much that it exploded. And thus it
    continues to this day.
    
    The water tree grows on the land. During its lifetime, it constantly absorbs
    water by its roots, then explodes in a magnificent geyser. Its seed is
    released and a new tree grows in its stead. When fire approaches, it releases
    the water it stores and pushes back the fire surrounding it.
    -------------------------------------------------------------------------------
    Vegetation - The Explosive Tree
    
    A long time ago, a tree found itself threatened by fire. It sought to expulse
    its seed, but it remained stuck within. So the tree tensed, bloated and then
    burst with a great detonation.
    The explosive tree grows on land. In the presence of fire, it bursts, makes a
    hole, and the seed it releases immediately produces a new tree. It fears the
    tree of fire. But even the rock of the mountains and of the craters are no 
    match for its explosion. 
    -------------------------------------------------------------------------------
    Vegetation - The Tree of Fire
    
    One day, a tree stole the breath of fire from a volcano. Since then, the fire
    avenges itself by devouring the entire tree, leaving only the seed to
    germinate straight away. And the cycle recommences without end.
    
    The tree of fire grows on the land. At the end of its life, it catches fire.
    It evaporates all the water surrounding it before setting the vegetation on 
    fire. Men and animals flee before its formidable flames, which even triggers
    the explosive tree, hence renewing the earth. The coral plant is the only
    plant to resist the flames of this tree; but only the water tree can contain
    its power.
    -------------------------------------------------------------------------------
    Vegetation - The Palm Trees
    
    The first animals came into existence on a new island. But there was nothing
    but the earth, arid and barren, and that is why they all perished. As soon as
    the palms grew, the animals prospered and men settled in.
    
    The palms grow on the naked earth but does not encroach on other vegetation. 
    It will not grow on either rock or water. It is inflammable.
    -------------------------------------------------------------------------------
    Vegetation - The Coral Plant
    Regularly, the fire would ravage a valley. One scrawny plant manages to hide 
    in the earth. There, its roots imprisoned the breath of fire, which enveloped
    the plant with a fireproof hide.
    
    The coral plant grows on the naked earth, but does not encroach upon other 
    vegetation. It will not grow on water or rock. Fire is extinguished upon 
    contact with it.
    -------------------------------------------------------------------------------
    Vegetation - The Prickly
    
    The earth created the islands, on which the sea constantly nibbled until none
    remained. So life gave the earth the prickly. The plant covered the islands
    with a blanket insensitive to the assaults of the sea, but so barbed that all
    other forms of life would become its prisoners.
    
    The prickly grows on the naked earth but does not encroach on the other 
    plants. It does not grow on water or rock. The fire consumes it. It stops men
    and animals alike, expect for the destroy who can charge right through the 
    prickly
    -------------------------------------------------------------------------------
    Tribe - The Shaman
    
    In the past, the tribe did not have a shaman, and the men told the same 
    stories differently each time. In order that the breath should speak with one
    voice the men named a shaman.
    
    The shaman is the mediator between the tribe and breaths of the world. The 
    shaman is a man or a woman of the village. The title confers no privileges, 
    and nothing distinguishes the shaman from the rest of the tribe. The shaman is
    replaced upon death. In the village, the shaman tells stories and deciphers
    music.
    -------------------------------------------------------------------------------
    Tribe - The Village
    
    The men journeyed endlessly. Since they suffered from loneliness, they decided
    to populate the lands they came upon. They performed the ritual around the 
    totem, and built their huts.
    
    A village serves as shelter, and as a place for men to survive and carry on. 
    When a village is created, vegetation propagates all around it. A village is 
    vulnerable to numerous threats--fire, flooding or rampaging destroyers--but
    the powers can protect the village from all of these.
    Sometimes, a village can be moved. Around the village, the men sculpt statues 
    where they consign their knowledge gained through experience.
    -------------------------------------------------------------------------------
    Tribe - The Power of Water
    
    One day, so say the Ancients, we men offended the breath of water and a 
    tsunami swept down upon us. At the last moment, our shaman discerned the 
    beauty of its music in the midst of the roaring. We playing it, and the 
    tsunami spared the village.
    
    All villages are vulnerable to the threat of rising waters that can drown. 
    This power holds back the water of a river, a rising tide or a tsunami beyond
    the circle of the village. It is obtainable with a stone of knowledge and can
    be transmitted from one village to another. Its protection is permanent.
    -------------------------------------------------------------------------------
    Tribe - The Power of Lava
    
    One day, so say the Ancients, we put out the fire of the village without 
    honoring it. The breath of fire took umbrage and the great flames leapt after
    us. In the midst of their roar, the shaman thus heard the beautiful music of
    the flames. We played it, and the fire spared the village.
    
    All villages are vulnerable to the threat of fire and lava, which can burn the
    huts and swallow them beneath the magma. This power stops fire and lava at the
    perimeter of the village. It is obtainable with a stone of knowledge, and can
    be transmitted from one village to another. Its protection is permanent.
    -------------------------------------------------------------------------------
    Tribe - The Masks
    
    Before, the members of the tribe made music with bare heads, but the sounds 
    that sprang from their instruments different each time, and the power was 
    altered. A shaman made white masks, and the music, this time, worked. Because
    those who play with a mask are no longer man nor woman, nor aged--but the 
    breath of the tribe in its entirety.
    
    A mask is the intermediary between the wearer and the instrument he plays. 
    Each child receives a mask at his (or her) initiation, and will not set it
    aside until his or her death.
    Thus, the members of the tribe can play at any time. These masks are the only
    crafted objects they take on their journey.
    -------------------------------------------------------------------------------
    Tribe - The Men
    
    In the beginning, the men were good at nothing. They did not burn like the 
    lava, nor did they sprinkle like the water, they could not build dams like 
    the dyker and had not the appetite of the destroyer. So the breath of life
    gave or offered them the ability to learn and to transmit the music of things.
    
    The men know how to find food for themselves in the nature. They live in 
    tribes, wear masks and have a shaman. The quest of the Ancients guides them 
    across the world.
    It may be that they will find their own music.
    -------------------------------------------------------------------------------
    
    
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    |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
    | |                         Copyright - [CpyRght]                           | |
    |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
    
    This document is Copyright (c) 2011 Sakura Yule.
    
    This FAQ was written for the intended purpose of aiding people for no cost; 
    any intention of selling this guide is strictly prohibited and will be dealt 
    with.  This guide is solely to be hosted at GameFAQs (www.gamefaqs.com) and 
    all other websites which have received permission from the author to host 
    this guide.
    
    I encourage people to send me feedback, but only emails regarding this guide 
    or the game it was written for will be read; all other mail will be deleted 
    upon arrival. 
    
    Thank you,
    Sakura Yule
    
    
    |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
    | |                          Credits - [Creds42]                            | |
    |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
    
    Microsoft, for creating the Xbox360
    
    Jallen, for typing out the initial transcript, saving me hours of work.
    
    GameFAQs!
    
    
    |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
    | |                        Final Words - [Goodbye]                          | |
    |~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
    
    Thank you for taking the time to read my FAQ! If you have another spare moment,
    please send a quick thank you in my direction.  It really makes the time spent
    creating this well worth it.  I appreciate you all and wish you a wonderful 
    gaming time and a joy filled life.
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    -Sakura Yule
    -End of Document