*******************************************************************************


                    Street Fighter X Tekkan Faq / Move List
                               For the XBox 360
                      Guide by Starlin (Matthew Pumphrey)
                                 Version 1.0
               Contact the author via e-mail: mtp1717@yahoo.com
               This guide is Copyright (c)2012 Matthew Pumphrey


*******************************************************************************

This guide is currently only allowed to be posted on the following sites

http://www.gamefaqs.com

*******************************************************************************


	           Table of Contents

I... Introduction...........................[01.Intr]
II.. Legend.................................[02.Leg.]
III. Advanced Combat........................[03.Comb]
IV.. Street Fighter Character Move List.....[04.Move]
  A. Akuma
  B. Guile
  C. Abel
  D. Chun-Li
  E. Cammy
  F. Ryu
  G. Ken
  H. Zangief
  I. Rufus
  J. Dhalsim
  K. Sagat
  L. Balrog
  M. Vega
  N. M. Bison
  O. Juri
  P. Rolento
  Q. Ibuki
  R. Poison
  S. Hugo
V... Tekken Character Move List.............[05.Move]
  A. Heihachi
  B. Kuma
  C. Kazuya
  D. Nina
  E. Jin
  F. Xiaoyu
  G. Yoshimitsu
  H. Raven
  I. Asuka
  J. Lili
  K. Hwoarang
  L. Steve
  M. Paul
  N. Law
  O. Julia
  P. Bob
  Q. King
  R. Marduk
  S. Ogre
VI.. Gems...................................[06.Gems]
  A. Assist Gems
  B. Attack Gems
  C. Cross Gauge Gems
  D. Defense Gems
  E. Speed Gems
  F. Vitality Gems
  G. Amazon.com Gems "Iron Curtain Pack"
  H. Best Buy Gems "Lightning Legs Pack"
  I. Gamestop Gems "World Warrior Pack"
  J. SE Gems "King of Iron Fist Pack"
  K. SE Pre-Order Gems "Cross Arts Pack"
VII. Achievements...........................[07.Chev]


*******************************************************************************

Chapter I - Introduction - [01.Intr]

*******************************************************************************


	Street Fight X Tekken (Pronounced Street Fight Cross Tekken)

This is my first ever FAQ/Guide for a fighting game.  As a note, all of the
moves listed in this guide can be accessed within the game itself!  Simply
press start while at any combat screen and select Command List.  This will 
bring up the character select screen and allow you to view all the movesets for
every character in the game.

The primary purpose of this guide is to list the movesets for all the
characters in the Xbox 360 version of the game.  At this time I will not be 
adding the DLC characters that are not yet available, the PS3 exclusives
characters, not the Vita exclusives characters.  I hope you find everything
you're looking for here.  Enjoy the game and good luck!


*******************************************************************************

Chapter II - Legend - [02.Leg.]

*******************************************************************************


Since readers may come here looking for movesets for multiple platforms, I
thought it best to build the entire guide based on the in game names for the 
buttons/attacks.  Though this guide is based on the Xbox 360 version of the 
game, the move combinations are the same on all systems.  There are three types
of Kicks (light, Medium, Heavy) and three types of punches (Light, Medium,
Heavy).  The following is the xbox controls that match up to these specific
keys, and others.  Again, for the purpose of this guide I will be using the in
game references for the movesets.


  UB  U  UF	UB = Up + Back       	U = Up     	UF = Up + Forward
    \ | /     
 B-- [ ] --F	B  = Back       [] = center position	F = Forward  
    / | \         
  DB  D  DF	DB = Down + Back	D = Down	DF = Down + Forward  

P = Any Punch Button	PPP = All three Punches (There is a button for this)
LP = Light Punch	MP = Medium Punch	HP = Heavy Punch

K = Any Kick Button	KKK = All three Kicks (There is a button for this)
LK = Light Kick		MK = Medium Kick	HK = Heavy Kick

(charge) = Hold the button or direction
(while in the air) = this entire move must be done while your character is
		     jumping.

When a combination of moves is listed [ex. DB = Down + Forward] it is meant to
	push the analog stick in the angle that matches.
When a move is listed as XX/XX/XX it means to roll the controller from one
	position to the next until the order is completed.
When a move is listed as ( XX or XX) it means that within the moveset you can 
	choose to use either in that position.  Continue with the remainder of
	the moveset as listed.
When P or K is listed by itself it means that you can push and Punch (P) or
	Kick (K) button of your choice.  Play with this!  Different choices can
	lead to slower or faster moves.
Many characters have moves that are chains of moves.  You will see these listed
	as MOVENAME > (moveset).  When you see these, it means to perform the
	moveset for the first move, then near the end of that move perform the
	next moveset.


*******************************************************************************

Chapter III - Advanced Combat - [03.Comb]

*******************************************************************************


Although everyone character has unique moves, there are a number of combat
actions that are the same for every character and every team.  These are all 
moves that you will be taught in the in-game Tutorial.  I suggest doing it even
if just for the achievements.  Unless you are already great at these games,
like to learn on the fly, or don't care for achievements.

	********
	Blocking
	********

To block attacks simply press B or DB.  Both will block some attacks,
neither will block all types of attacks.

	************
	Basic Throws
	************

To throw your opponent simply get in close to them and pres both
Light Punch and Light Kick at the same time.

	***************
	Escaping Throws
	***************

You can escape or block a throw.  Though there is only a small
window in which to do so.  As your opponent is reaching out to grab you for 
the throw press Light Punch and Light Kick just as if you were trying to throw
them.

	****************
	Switch Technique
	****************

The heart of teams.  If there were no way to switch between your team players
it would be useless to have them.  To switch to your teammate press both 
Medium Kick and Medium Punch at the same time.  

	**************
	Launcher Combo
	**************

This attack both knocks your opponent into the air and summons
your teammate into the battle.  Press both Heavy Punch and Heavy Kick at the
same time.

	*************************
	Boost Combos & Cross Rush
	*************************

Boost combos are any combination of successsive hits that go up the hit weight
scale.  Like light hit then heavy hit, or meadium then heavy, or light to 
medium to heavy.  To perform a Cross Rush, simply end your Boost combo with two
Heavy hits.  This will bring your partner into play.

	****************
	EX Special Moves
	****************

EX are suped up special moves that use 1 bar of your Cross Gauge.  To perform
an EX move, simply input the moveset for a special move as normal, but at the 
end press two of the attack buttons.  For example, Ryu's famous fireball is
D/DF/F + P.  Instead of pressing a punch button you will press two punch
buttons at once.

	**********
	Super Arts
	**********

Just like EX Special Moves, Super Arts are powered up versions of your
characters normal moves.  The difference between an EX and Super Arts is that
it uses up two bars of your Cross Gauge and you must press all 3 of the 
corresponding buttons at the end of the move.  Using the previous example of
Ryu's fireball, the Super Art Version would be D/DF/F + PPP.  All three punch
buttons pressed at the same time.

	************
	Super Charge
	************

This is basically a slow way to get an EX Special or Super Art without using or
needing any Cross Gauge.  Each character only has one Special they can use with
Super Charge and it is identified in this guide as (Charge Attack).  When you
input the moveset hold down the final button.  For Ryu's Fireball we would hold
down the punch button at the end.  You will charge up, release it to fire off
your super charged special.

	**********
	Cross Arts
	**********

Cross arts require all three bars of your Cross Gauge.  To perform one press
D/DF/F + MP + MK.  This is a super move that will use both you and your
partner.  You will begin a combo and at the end of your combo your partner will
come into play and perform a combo.  At the end you take control of your
partner.  Remember!  You must land your first hit of the Cross Arts to get the
effect!  If you miss nothing will happen.

	*************
	Cross Assault
	*************

Just like Cross Arts, a Cross Assault requires all three bars from your Cross
Gauge.  To perform one press D/DB/B + MP + MK.  This will summon your partner
and they will perform a preset combo just like during the cross arts.  The
difference here is that you will retain control of your character the entire
time that your partner is performing his combo.  That's right, you will both be
fighting at the exact same time.

	************
	Cross Cancel
	************

Cross cancels are one of the most difficult moves in SFXT.  Not only must you 
time it perfectly to coincide with a block, but you have a very small window
to input the attack.  You begin by blocking an attack.  The instant you get 
that block press F + HP + HK.

	*******
	Pandora
	*******

Pandora is kinda a last resort move.  When you drop at or below 25% of your 
health you can activate a Pandora.  To do so press D>D + MP + MK.  This will
remove your character for the rest of the round and put your partner into a 
Pandora state.  This is a huge power boost as well as filling your Cross Gauge.
The big catch is if you have not defeated your opponent by the time Pandora 
wears off you will lose that round.


*******************************************************************************

Chapter IV - Street Fighter Character Move List - [04.Move]

*******************************************************************************


**********
  Akuma
**********

	*************
	Special Moves
	*************
	
Gohadoken			D/DF/F+P
~ A Fireball

Shakunetsu Hadoken		F/DF/D/DB/B+P
~ A three hit Fireball

Zanku Hadoken			(in air) D/DF/F+P
~ A FIreball shot down at a 45 degree angle

Goshoryuken			F/D/DF + P
~ A flying uppercut

Tatsumaki Zankukyaku		D/DB/B+K
~ A spinning kick

Airborne Tatsumaki Zankukyaku	(in air) D/DB/B+K
~ A spinning kick in the air

Ashura Senku			( F/D/DF or B/D/DB ) + ( PPP or KKK )
~ Dash past and behind your opponent

Hyakkishu (Charge attack)	F/D/DF+K
~ Forward leap ending in a sweeping kick

Hyakkishu > Hyakki Gozan	F/D/DF+K > No Input
~ Forward leap ending in a sweeping kick

Hyakkishu > Hyakki Gosho	F/D/DF+K > P
~ Forward leap with a downward punch

Hyakkishu > Hyakki Gojin	F/D/DF+K > K
~ Forward leap with a downward kick

Hyakkishu > Hyakki Gosai	F/D/DF+K > LP + LK
~ Forward leap broken by a feint

	*************
	Super Art
	*************

Raging Demon			LP > LP > F+LK > HP
~ Dash at your opponent filling his area with explosions
		
Misogi				DDD + KKK
~ Fly into the air landing with a powerful ground slam

	*************
	Unique Attack
	*************

Zugaihasatsu			F + MP
~ A two hit sweeping punch

Tenmakujinkyaku			(at top of forward jump arc?) D+MK
~ A downward flying kick

	*************
	Normal Throw
	*************

Goshoha 			F or [] + LP+LK
~ A gut punch that knocks your opponent flat

Syuretto			B + LP+LK
~ Grab your opponent and slam then to the ground, trade places

**********
  Guile
**********

	*************
	Special Moves
	*************
	
Flash Kick			D (charge) U+K
~ A Vertical large frontal arc kick

Sonic Boom (Charge attack)	B (charge) F+P
~ A Sonic fireball

	*************
	Super Art
	*************

Sonic Hurricane			B (charge) F+PPP
~ A powerful sonic fireball can hit six times

	*************
	Unique Attack
	*************

Straight Chop			F+MP
~ A downward chopping punch

Spinning Back Knuckle		F+HP
~ A spinning hard punch

Knee Bazooka			B or F+LK
~ Charge forward kneeing your opponent

Rolling Sobat			B or F+MK
~ a forward jumping spin kick

Reverse Spin Kick		B or F+HK (While Close)
~ Somersault into a Knee attack

Guile High Kick			DF+HK
~ Somersault into a high kick

Target Combo			D+MK > F+MP
~ A sweep followed by a chopping punch


	*************
	Normal Throw
	*************

Dragon Suplex			F or [] ++LP+LK
~ A suplex

Judo Throw			B+LP+LK
~ THrow your opponent over your shoulder, trade places

Flying Mare			F or [] ++LP+LK (While in the air)
~ Grab and slam your opponent to the ground

Flying Buster Drop		B+LP+LK (While in the air)
~ Grab your opponent and slam them down onto your knee



**********
   Abel
**********

	*************
	Special Moves
	*************

Change of Direction		D/DF/F + P 
~ A Charging chopping punch

Second Mid			Change of Direction > F+P
~ Change of Direction, followed by a backhand

Second Low			Change of Direction > F+K
~ CHange of Direction, followed by a sweeping kick

Finish Mid			Second Mid or Second Low >  F+P
~ Second Mid / Second Low, followed by a rolling throw, trade places

Finish Low			Second Mid or Second Low >  F+K
~ Second Mid / Second Low, followed by grapping your opponents thighs and 
  Flipping them

Wheel kick			D/DB/B + K
~ A spinning kick

Marseilles Roll			D/DF/F + K
~ Roll behind your opponent

Falling Sky			F/D/DF + P
~ Crouhcing punch following by chopping punch

Tornado Throw			F/DF/D/DB/B + P
~ Grab your opponent, spinning them around, and finally slamming them to the
  ground

Shoulder Tackle (Charge attack)	B (charge) F + P
~ A Shoulder charge


	*************
	Super Art
	*************

Breathless			B (charge) F + PPP
~ Charge your opponent, grab and spin them on your shoulders before
  Luanching them into the air.  Finish with a ground slam.


	*************
	Unique Attack
	*************

Forward Kick			F + MK
~ A groin kick

	*************
	Normal Throw
	*************

Drop Throw			F or [] +LP+LK
~ Grab your opponent and drop them over your leg

Pincer Throw			B + LP+LK
~ Throw your opponent over your shoulder, trade places



**********
 Chun-Li
**********

	*************
	Special Moves
	*************

Kikoken				B/DB/D/DF/F + P
~ Fireball

Hazanshu			F/DF/D/DB/B +K
~ Jump into the air and slam down with a kick

Spinning Bird Kick		D (charge) U + K
~ upside down spinning kick

Hyakuretsukyaku	(Charge attack)	B/DB/D/DF/F + K (spamable)
~ A small flurry of kicks  


	*************
	Super Art
	*************

Senretsukyaku			B/DB/D/DF/F + KKK
~ Charge forward and connect with a strong kick, followed by a small flurry of
  kicks, then a high kick, finally kick launching your opponent into the air.


	*************
	Unique Attack
	*************

Kakukyakuraku			DF+HK
~ Leap forward and kick behind

Rear Spin Kick			DF+LK
~ Somersault kick

Kakusenshu			F+MK
~ Mid kick

Kintekishu			B+MK 
~ Low kick

Tenkukyaku			Kintekishu > MK
~ Low kick then a high kick

Tenshokyaku			Tenkukyaku > D/U+MK
~ Tenkukyaku followed by a short flurry of kicks, juggling your opponent in the
  air

Yosokyaku			D+MK (while in the air)
~ Kick off of your opponents head

Wall Jump			UF (while in the air at the edge of the screen)
~ Leap to the top corner of the screen and then leap forward

Target Combo			HP > HP	(while in the air moving forward/back)
~ Flying double fist combo


	*************
	Normal Throw
	*************

Koshuto				F or [] +LP+LK
~ Grab your opponents midsection and slam them down

Kirinshu			B+LP+LK
~ Punch your opponent then slip behind them and kick them away from you

Ryuseiraku			LP+LK (while in the air)
~ Place your arm over your opponents chest and slam them to the ground



**********
  Cammy
**********

	*************
	Special Moves
	*************

Cannon Spike			F/D/DF+K
~ A Vertical large frontal arc kick

Quick Spin Knuckle		F/DF/D/DB/B+P
~ Spin forward and backhand, can hit twice

Hooligan Combination		DB/D/DF/F/UF+P
~ Curl into a ball and jump forward ending in a sweeping kick

Razor's Edge Slicer		Hooligan Combination > 
~ Curl into a ball and jump forward ending in a sweeping kick

Fatal Leg Twister		Hooligan Combination > LP+LK
~ Curl into a ball and jump forward, ending in a feint

Crossed Scissors		Hooligan Combination > LP+LK (while in the air)
~ Curl into a ball and jump forward, ending in a frankensteiner throw

Cannon Strike			D/DB/B+K (while jumping forward)
~ A downward kick

Spiral Arrow (Charge attack)	D/DF/F+K
~ Spin forward feet first, kicking through your opponent


	*************
	Super Art
	*************

Spin Drive Smasher		D/DF/F+K
~ A spirla arrow leading into a heavy mix of gymnastic spinning kicks, ending
  with a high kick launching your opponent into the air


	*************
	Unique Attack
	*************

None

	*************
	Normal Throw
	*************

Hooligan Suplex			F or [] +LP+LK
~ A suplex

Frankensteiner			B+LP+LK
~ Wrap your legs around your opponents neck and flip them behind you

Flying Neck Breaker		LP+LK (while in the air)
~ Place your arm over your opponents chest and slam them to the ground


**********
   Ryu
**********

	*************
	Special Moves
	*************

Shoryuken			F/D/DF+P
~ a powerful flying uppercut

Tatsumaki Senpukyaku		D/DB/B+K
~ A spinning kick that moves you forward while spinning in the air

Airborne Tatsumaki Senpukyaku	D/DB/B+K (While in the air)
~ A Tatsumaki Senpukyaku performed while in the air

Joudan Sokutogeri		B/DB/D/DF/F+K
~ A Powerful forward Kick

Hadoken	(Charge attack)		D/DF/F+P
~ Ryu's classic Fireball attack

	*************
	Super Art
	*************

Shinku Hadoken			D/DF/F+PPP
~ A extremely powerful Fireball that can hit up to 5 times

	*************
	Unique Attack
	*************

Collarbone Breaker		F+MP
~ A two hit chopping punch

Solar Plexus Strike		F+HP
~ A two hit gut punch


	*************
	Normal Throw
	*************

Shoulder Throw			F or [] +LP+LK
~ Throw your opponent over your should

Somersault Throw		B+LP+LK
~ Plant your leg into your opponent, roll back, and toss them behind you

**********
   Ken
**********

	*************
	Special Moves
	*************

Hadoken	(Charge attack)		D/DF/F+P
~ Ken's classic Fireball attack

Shoryuken			F/D/DF+P
~ a powerful flying uppercut

Airborne Tatsumaki Senpukyaku	D/DB/B+K (While in the air)
~ A Tatsumaki Senpukyaku performed while in the air

Tatsumaki Senpukyaku		D/DB/B+K
~ A spinning kick that moves you forward while spinning in the air


	*************
	Super Art
	*************

Shippu Jinraikyaku			D/DB/B+KKK
~

	*************
	Unique Attack
	*************

Inazuma Kick			B+MK
~ A high scissor kick

Forward Step Kick		F+MK
~ A forward Mid Kick

Thunder Kick			F+HK (Hold HK)
~ A feint

Target Combo			MP > HP (while close)
~ A Medium / Hard Punch combo that can not lead into a Cross Rush


	*************
	Normal Throw
	*************

Shoulder Throw			F or [] +LP+LK
~ Throw your opponent over your should

Knee Bash			[] +LP+LK
~ two knee hits followed by a high kick that knocks back the opponent

Hell Wheel			B+LP+LK
~ Plant your leg into your opponent, rolling back twice, and toss them behind
  you


**********
 Zangief
**********

	*************
	Special Moves
	*************

Spinning Piledriver		F/DF/D/DB/B/UB/U/UF/F + P
~ A pildriver done in the air while spinning

Banishing Flat			F/D/DF + P
~ A fast chopping backhand

Double Lariat			PPP
~ Spin twice with your arms outstrached hitting your opponent

Quick Double Lariat		KKK
~Spin twice quickly with your arms outstrached hitting your opponent

Flying Power Bomb 		F/DF/D/DB/B/UB/U/UF/F + K (while far)
	~~ "Running Bear Grab" (Charge attack)
~ Charge your opponent smacking them, face down, then grabbing their midsection
  and jumping into a piledriver

Atomic Suplex (Charge attack)	F/DF/D/DB/B/UB/U/UF/F + K (while close)
~ Slip behind your opponent grabbing them, roll back to a suplex then an upside
  down piledriver


	*************
	Super Art
	*************

Final Atomic Buster		F/DF/D/DB/B/UB/U/UF/F + KKK
~ A Super Spinning piledriver


	*************
	Unique Attack
	*************

Flying Body Attack		D + HP (While jumping at an angle)
~ a spread eagle body drop

Double Knee Drop		D + LK (While jumping at an angle)
~ Drop on your opponents knee first

Headbutt			U + (MP or HP)
~ Jump straight up and lash out with your head

Long Kick			DF + HK
~ Actually a short knee to the chest, looks like a long kick, a feint


	*************
	Normal Throw
	*************

Bodyslam			(F or []) + LP + LK
~ Pick your opponent up and slam them to the ground

Brain Buster			B + LP + LK
~ Grab your opponent and drop them long over your back, trade places



**********
  Rufus
**********

	*************
	Special Moves
	*************

Messiah Kick			D/DF/F + K
~ A fast jump/drop kick

High Attack			Messiah Kick > LK
~ Messiah Kick + Summersault kick

Low Attack			Messiah Kick > MK
~ Messiah Kick + spinning sweeping kick

Mid Attack			Messiah Kick > HK
~ Messiah Kick + fast jump/drop kick

Snake Strike			F/D/DF + P
~ Jump up and release a small flurry of punches

Galactic Tornado (Charge attack)D/DF/F + P (Heavy/Medium can be moved F/B)
~ Spin in place as a tornado dealing a few hits


	*************
	Super Art
	*************

Big Bang Typhoon		D/DF/F + PPP
~ Spin towards your opponent as a tornado dealing many hits


	*************
	Unique Attack
	*************

Vulture Kick			F + MK
~ A spinning kick

Glory Kick			DF + MK
~ A forward roll that can hit

Fragrance Palm			F + HK
~ A quick high kick

Falcon Kick			DF + MK (while in the air)
~ A drop kick

Target Combo			LK > F + HK (while close)
~ A LK + HK combo that does not lead into a Cross Rush


	*************
	Normal Throw
	*************

Head Bazooka			(F or []) + LP + LK
~ Grab your opponents arms and do a headbut

Hand Machinegun			B + LP + LK 
~ Wrap your legs around your opponents waist and unleash a small flurry of 
  punches, then kick them behind you, trade places



**********
 Dhalsim
**********

	*************
	Special Moves
	*************

Yoga Fire			D/DF/F + P
~ Fireball

Yoga Teleport			(F/D/DF or B/D/DB) + (PPP or KKK)
~ Teleport Behind (PPP) or in front (KKK) of your opponent

Aerial Yoga Teleport		(F/D/DF or B/D/DB) + (PPP or KKK)
					(while in the air)
~ Teleport Behind (PPP) or in front (KKK) of your opponent, while you are in 
  the air

Yoga Flame (Charge attack)	F/DF/D/DB/B + P
~ Breath fire into the area in front of you

Yoga Blast (Charge attack)	F/DF/D/DB/B + K
~ Breath fire into the area above and in front of you


	*************
	Super Art
	*************

Yoga Inferno			F/DF/D/DB/B + P
~ Breath fire into the area in front of you, hitting up to five times

Yoga Volcano			F/DF/D/DB/B + K
~ Breath fire into the area above and in front of you, hitting up to five times


	*************
	Unique Attack
	*************

Yoga Spear			D + K (while in the air)
~ Spin at your opponent feet first

Yoga Mummy			D + HP(while in the air)
~ Spin at your opponent head first

Yoga Tower			D + PPP
~ Stretch up on one leg

Razor Chop			F + LP
~ A quick chop

Zoom Straight			F + MP
~ Strech one arm out to punch

Double Zoom Straight		F + HP
~ Stretch both arms out low to punch

Zoom Low Kick			F + LK
~ Stretch leg out for a low kick

Zoom High Kick (Medium)		F + MK
~ Stretch leg out for a high kick

Zoom High Kick (Hard)		F + HK
~ Stretch leg out for a spinning kick

Zoom Punch (Light)		DF + LP
~ Quickly strech one arm out to punch

Zoom Punch (Medium)		DF + MP
~ Quickly strech one arm out to punch

Double Zoom Punch		DF + HP
~ Quickly stretch both arms out low to punch

Sliding				DF + LK
~ A short slide towards your opponent

Yoga Sliding			DF + MK
~ A medium slide towards your opponent

Long Sliding			DF + HK	
~ A long and quick slide towards your opponent

Jump Zoom Under Punch		F + LP (while in the air)
~ Quickly strech one arm out to punch down

Jump Zoom Side Punch		F + MP (while in the air)
~ Quickly strech one arm out to punch forward air versus air

Jump Double Zoom Punch		F + HP (while in the air)
~  Quickly stretch both arms out low to down

Jump Zoom Forward Kick (Light)	F + LK (while in the air)
~ A stretch downward kick

Jump Zoom Forward Kick (Medium)	F + MK (while in the air)
~ A quick stretch downward kick

Jump Zoom High Kick		F + HK (while in the air)
~ A quick air versus air kick


	*************
	Normal Throw
	*************

Yoga Smash			(F or []) + LP + LK
~ Grab and punch twice to the head

Yoga Throw			B + LP + LK
~ Throw your opponent behind you, trade places


**********
  Sagat
**********

	*************
	Special Moves
	*************

High Tiger Shot			D/DF/F + P
~ A high fireball

Low Tiger Shot			D/DF/F + K
~ A low fireball

Tiger Uppercut			F/D/DF + P
~ A flying uppercut

Tiger Knee Crush		F/D/DF + K
~ A flying knee attack, can hit twice


	*************
	Super Art
	*************

Tiger Genocide			F/D/DF + K
~ A flying knee attack, followed by a strong flying uppercut.  WHen the enemy
  Drops another even stronger flying uppcut is landed, launching them further
  into the air


	*************
	Unique Attack
	*************

Heavy Tiger Elbow		F + HP
~ A quick elbow jab

Low Step Kick			F + LK
~ A slow low kick

High Step Kick			F + HK
~ Step forward into a spinning high kick

Fake Kick			HK > HK
~ A heavy kick followed by a feint


	*************
	Normal Throw
	*************

Tiger Rage			(F or []) + LP + LK
~ Grab your opponent by the throat and land three knee attacks

Tiger Carry			B + LP + LK
~ Throw your opponent over your shoulder, trade places



**********
  Balrog
**********

	*************
	Special Moves
	*************

Dash Low Straight		B (charge) DF + P
~ Charge forward and punch quickly

Dash Low Smash			B (charge) DF + K
~ Charge forward and punch to the knees

Dash Swing Blow			B (charge) DF + P
~ A fast charge and uppercut

Buffalo Head			D (charge) U + P
~ A forward leaping headbutt

Turn Punch			PPP (charge) or KKK (charge)
~ Similar to a spinning backhand, but a full punch instead of a backhand

Dash Straight (Charge attack)	B (charge) F + P
~ A charging punch

Dash Upper (Charge attack)	B (charge) F + K
~ A charging uppercut


	*************
	Super Art
	*************

Crazy Buffalo			B (charge) F + P
~ Charge forward dealing five successive hits


	*************
	Unique Attack
	*************

None

	*************
	Normal Throw
	*************

Head Bomber			(F or []) + LP + LK
~ Grab your opponent and headbutt them three times

Lever Break			B + LP + LK
~ Spin your opponent behind you then punch them in the gut knocking them back


**********
   Vega
**********

	*************
	Special Moves
	*************

Rolling Crystal Flash		B (charge) F + P
~ Roll forward attacking low with your claw

Scarlet Terror			DB (charge) F + K
~ A Vertical large frontal arc kick

Flying Barcelona Attack~~ 	D (charge) U + K
	~~(Charge attack)
~ Leap to the back corner, then forward at your opponent

Izuna Drop			Flying Barcelona Attack > (F or B) + P
							  (while close)
~ Close attack while flying at your opponent

Remove Claw			F/D/DF + P
~ Remove your claw temporarily

Sky High Claw			B (charge) F + 
~ Leap at the wall behind your opponent and fly across the top screen, claw
  arm stretched out


	*************
	Super Art
	*************

Bloody High Claw		D (charge) U + PPP
~ Leap off the wall behind you and fly back and forth across the screen hitting
  your opponent with your claws outstreched


	*************
	Unique Attack
	*************

Piece of Mercury		DF + MK
~ A forward scissor kick

Cosmic Heel			DF + HK
~ A forward spinning kick

Back Slash			PPP
~ Somersault backwards twice

Short Back Slash		KKK
~ Somersault backwards while kicking

Wall Jump			UF (while in the air at the edge of the screen)
~ Leap off the wall behind you


	*************
	Normal Throw
	*************

Rainbow Suplex			(F or []) + LP + LK
~ A suplex

Crescent Line			B + LP + LK
~ Grab your opponents head with your thighs and flip them behind you, trade
  places

Stardust Drop			LP + LK (while in the air)
~ Grab and slam your opponent to the ground


**********
 M.Bison
**********

	*************
	Special Moves
	*************
Psycho Crusher			B (charge) F + P
~ Fly forward to hit your opponent

Head Press "Head Stomp"		D (charge) U + K
~ Leap up and land feet first on your opponents head

Somersault Skull Diver		Head Press > P
~ Head Press followed by a dropping punch

Devil Reverse			D (charge) U + P > P
~ Leap up and roll backwards coming down with an energy attack

Bison Warp			(F/D/DF or B/D/DB) + (PPP or KKK)
~ Teleport behind (PPP) or in front (KKK) of your opponent

Double Knee Press~~		B (charge) F + K
	~~(Charge attack)
~ Somersault forward kicking your opponent

	*************
	Super Art
	*************

Knee Press Nightmare		B (charge) F + KKK
~ Somersault forward twice kicking your opponent each time

	*************
	Unique Attack
	*************

Hell Attack			MP > MP (during forward/backward jump)
~ A flying knee attack

	*************
	Normal Throw
	*************

Deadly Throw			(F or []) + LP + LK
~ A shoulder throw

Death Tower			B + LP + LK
~ Knee then high kick your opponent away from you, trade places

**********
   Juri
**********

	*************
	Special Moves
	*************

Fuhajin				D/DF/F + K
~ A high kick followed by a sweeping kick

Shikusen			D/DB/B + K (while in the air)
~ Kick down at an opponent

2nd Impact			Shikusen > K
~ Two quick kicks after a Shikusen

3rd Strike			2nd Strike > K
~ A final heavy kick that slams the opponent to the ground after a 2nd impact

Kasatushi "Counter Teleport"	D/DB/B + P
~ A taunt that blocks teleports

Senpusha "pinwheel"~		D/DB/B + K
	~~(Charge attack)
~ A pinwheel kick


	*************
	Super Art
	*************

Kaisen Dankairaku		D/DB/B + KKK
~ A tornado like pinwheel kick that hits the enemy nine times, ending with a 
  Strong kick that slams them to the ground


	*************
	Unique Attack
	*************

Sekku				F + MK
~ A short jumping whip kick


	*************
	Normal Throw
	*************

Karen Kick			(F or []) + LP + LK
~ Wrap your foot around the back of your opponents neck, then spin kick twice

Assatsu Kick			B + LP + LK
~ Wrap your foot around the back of your opponents neck, then slam them to the
  ground.  Stomp twice on them afterwards



**********
 Rolento
**********

	*************
	Special Moves
	*************

Stinger				F/D/DF + K > P
~ Leap up and throw a dagger at your opponent

Mekong Delta Attack		PPP > P (when you land)
~ Leap backwards and then roll forward and hit

Mekong Delta Air Raid		D/DB/B + P > P
~ Roll back and then leap forward with your staff

Mekong Delta Escape		D/DB/B + K > (P or K)
~ Leap to the back wall and then forward to your enemy hitting them

Patriot Circle (Charge attack)	D/DF/F + P (can chain 3 times)
~ Spin your staf in front of you, hitting multiple times


	*************
	Super Art
	*************

Patriot Sweeper			D/DF/F + PPP
~ Charge forward mercilessly with your staff then leap into the air and drop
  grenades onto your opponent


	*************
	Unique Attack
	*************

Trick Rod			F + MK
~ Small leap and down strike with your staff

Spike Rod			D + MK (while in the air)
~ Drop down with your staff aiming down

Trick Landing			KKK (when you land)
~ Land and slide to your opponent


	*************
	Normal Throw
	*************

Colonel Carrier			(F or []) + LP + LK
~ Grab your opponents neck with your staff and flip over them throwing them

Deadly Package			B + LP + LK
~ Roll over your opponent from above while dropping a ring of grenades around
  their neck


**********
  Ibuki
**********

	*************
	Special Moves
	*************

Kunai				D/DF/F + P (while in the air)
~ Throw a dagger at your opponent while in the air

Tsuijigoe			F/D/DF + P
~ Leap behind your enemy

Neck Breaker			B/DB/D/DF/F + P
~ Roll behind your enemy and perform a quick frankensteiner

Kasumi Gake			D/DF/F + K
~ Forward dash

Kazakiri			F/D/DF + K
~ Several quick high kicks

Tsumuji				D/DB/B + K
~ Two quick spinning kicks

Hien				B/D/DB + K
~ Leap your your opponents head and kick twice quickly

Raida				F/DF/D/DB/B + P
~ Grab your opponent and unlesh a ball of energy to their chest


	*************
	Super Art
	*************

Yoroitoshi			F/DF/D/DB/B + PPP
~ Dash forward and unlesh a ball of energy that pound your opponent


	*************
	Unique Attack
	*************

Agemen				B + MK
~ Spin kick

Backhand Punch			HP > F + HP (while far away)
~ Double backhand

Spin Kick			F + LK
~ Short low kick

Reverse Spin Kick		B + MK
~ An actual spin kick

Hammer Kick			F + MK
~ Leap up and come down with a kick

Sazan				DF + MK
~ Short sliding kick

Bonsho Kick			F + HK
~ Short leaping legsplit kick

Target Combo 1			HP > F + MK (while in the air)
~ Heavy Elbow + Heavy Knee combo

Target Combo 2			LP > F + HP (while jumping forward/backward)
~ Elbow + double punch combo

Target Combo 3			LK > F + MK (while jumping forward/backward)
~ Dropping knee + Spinning kick combo

Target Combo 4			LP > F + MP > F + HP (while close)
~ Right, Left, Left punch combo

Target Combo 5			LP > F + MP > F + LK (while far away)
~ Right, Left, Left, high left punch combo

Target Combo 6			LP > F + MP > DF + HK > F + HK (while close)
~ Punch, double punch, sweeping kick, high kick combo

Target Combo 7			B + MK > F + MK
~ A quick spin kick + hammer kick combo

Target Combo 8			HP > DF + HK > F + HK (while close)
~ Heavy punch, sweeping kick, high kick combo

Target Combo 9			LK > F + MK > F + HK
~ Low, Middle, High kick combo


	*************
	Normal Throw
	*************

Yami Kazura			(F or []) + LP + LK
~ Shoulder Throw

Uki Yami			B + LP + LK
~ Leap above and behind your opponent kicking them away, trade places

Tobizaru			LP + LK (while in the air)
~ Grab your opponents collar and kick their chest twice, slamming them to the
  ground



**********
  Poison
**********

	*************
	Special Moves
	*************

Whip of Love			D/DB/B + P
~ Lash out with your whip

Kissed by a Goddess		F/D/DF + K
~ Spinning uppercut(kick)

Love Me Tender			D/DB/B + K
~ Forward somersault kick

Aeolus Edge (Charge attack)	D/DF/F + P
~ Lash out with your whip and create a fireball


	*************
	Super Art
	*************

Love Storm			D/DF/F + PPP
~ Fireball, leap forward and kick twice, lash our with a small flurry of whip
  attacks, and finally launch your opponent into the air


	*************
	Unique Attack
	*************

Elbow Drop			F + MP
~ A spinning elbow hit

Backflip			K + K
~ Flip backwards


	*************
	Normal Throw
	*************

Slapshot			(F or []) + LP + LK
~ Grab your opponent by the collar and slap them several times

Frankensteiner			B + LP + LK
~ Wrap your legs around your opponents neck and flip them behind you


**********
   Hugo
**********

	*************
	Special Moves
	*************

Giant Palm Breaker		D/DB/B + P
~ A giant clapping attack

Moonsault Press			F/DF/D/DB/B/UB/U/UF/F + P
~ Grab your opponent and spin very high into the air, then slam them to the
  ground under your body

Shootdown backbreaker		F/D/DF + K
~ And large leap forward

Meat Squasher			F/DF/D/DB/B/UB/U/UF/F + K
~ Grab your opponent by the skull and leap forward slapping them into the read
  wall

Ultra Throw			F/DF/D/DB/B + K
~ Grab your opponent and throw them to the opposite wall

Monster Lariat (Charge attack)	D/DF/F + K
~ CHarge and punch your opponent


	*************
	Super Art
	*************

Gigas Breaker			D/DF/F + KKK
~ Grab your opponet and put them ouver your neck/back.  Leap into the air and 
  Squeeze them over your neck twice, ending with a body slam


	*************
	Unique Attack
	*************

Body Press			D + HP (while in the air)
~ Perform a body press while in the air

Hammer Hook			F + HP
~ A long reach spining punch

Leap Attack			D > [] > D + MK
~ A small frontal knee leap attack


	*************
	Normal Throw
	*************

Neck Hanging Tree		(F or []) + LP + LK
~ Grab your opponent by the neck squeezing them twice

Body Slam			B + LP + LK
~ Grab your opponent and throw them to the ground behind you, trade places



*******************************************************************************

Chapter V - Tekken Character Move List - [05.Move]

*******************************************************************************


**********
 Heihachi
**********

	*************
	Special Moves
	*************

Rising Uppercut			F/D/DF + P
~ A standing uppercut

Dragon Uppercut			F/D/DF + K
~ A leaping uppercut

Dragon Uppercut Followup	Dragon Uppercut > P
~ Dragon Uppercut following by another in the air Dragon Uppercut

Heaven's Wrath			B/DB/D/DF/F + K
~ Your hands glow

Hell Axle			D/DB/B + K
~ A flying kick

Demon Breath			D/DF/D + P 
~ An energuzed chest slap

Raijin Stance (Charge Attack)	F/DF/D/DB/B + P
~ Spin and swing your arms out to both sides, hitting either/both directions


	*************
	Super Art
	*************

Raijin's Wrath			F/DF/D/DB/B + PPP
~ Elbow, Elbow, Uppercut, Uppercut launching the enemy into the air.  When 
they land, perform a strong kick that throws them away from you


	*************
	Unique Attack
	*************

Flash Punch Combo 		LP > LP > MP
~ Two light punches followed by a strong punch

Left Right Combo		LP > B + MP
~ A light punch followed by an elbow

Demon Slayer			LP > B + MP > MP
~ A light punch followed by an elbow and heavy punch

Demon Kicker			LP > B + MP > MK
~ A light punch followed by an elbow and a high kick

Tatarigoroshi			B + MP
~ Open-handed uppercut

Lightning Crush			F + LP
~ Quick open-handed uppercut

Chrome Dome			F + LP + MP
~ Headbutt

Hammer Punch			B + LP
~ Large chopping hit

Eisho Mon			F + MP
~ Low spinning punch

Jichinsai			B + LK
~ Slow scissor kick

Double Palm Strike		F + LP > LP
~ High elbow then mid elbow

Muso Tettsui			F + LP > MP
~ High elbow and downward elbow with kick stomp

Muso Kageki			F + LP > HP
~ Quick open palm uppercut followed by heavy low chop


	*************
	Normal Throw
	*************

Neck Breaker			(F or []) + LP + LK
~ Headlock with four punches and ends with a kick

Broken Toy			B + LP + LK
~ Grab your opponent by the collar and throw them from you, trade places


**********
   Kuma
**********

	*************
	Special Moves
	*************

Rock 'n Roll Circus		F/DF/D/DB/B , F + P
~ Grab your opponent, roll on your back and spin them with your limbs, then 
  Kick them away from you

Megaton Claw			B/DB/D/DF/F + P
~ A heavy punch

Grizzly Claws			Megaton Claw > LP
~ A heavy one-two punch combo

Grizzly Claw Smash		Megaton Claw > (MP or HP)
~ A heavy punch followed by a heavy chop

Headbutt			F/DF/D/DB/B/UB/U/UF/F + P (when close)
~ Grab your opponent and headtbutt them

Rolling Bear			F/DF/D/DB/B/UB/U/UF/F + P (when far away)
~ Roll forward towards your opponent

Rolling Bear Headbutt		Rolling Bear > P
~ Roll towards your opponent, grab them and then headbutt them

Frolicking Bear	(Charge Attack)	F/DF/D/DB/B + K
~ a small four legged leap towards your opponent that can hit

	*************
	Super Art
	*************

Fatal Wind			F/DF/D/DB/B + KKK
~ Knock your opponent down then place your rear near his face and release gas

	*************
	Unique Attack
	*************

Left Right Bear Claw		LP > B + MP
~ A light then heavy mid slap

Double Wild Slap		HP > MP
~ Two heavy chops

Jab Elbow Smash			MP > MP > HP
~ Three heavy chopping hits

Jab Elbow Stomp			MP > MP > LK
~ Two heavy chopping hits with a light kick at the end

Triple Hammer			B + HP > HP > HP
~ Swing a double fist down, up, down, hits three times

G-Clef Cannon			F + LP > MP > HP
~ Triple left armed strike

Bear Smash			F + HP
~ Heavy Punch hits two times

Big Tree			F + MP (while in Hunting Stance)
~ RIsing uppercut

Grizzly Fling			F + HP (while in Hunting Stance)
~ Rising double fist launch

Break'n				B + HP (while in Hunting Stance)
~ Spin on your back and hit your opponent

Hunting Spear			B + MP (while in Hunting Stance)
~ A forward charge attack

Feral Crouch			D + P + P (while in Hunting Stance)
~ Play Dead

Stance Change			KKK
~ Change from standing to four legged stance

	*************
	Normal Throw
	*************

Bear Hug			(F or []) + LP + LK
~ Literally a bear hug, hits four times

Bear Slam			B + LP + LK
~ Slam your opponent back and forth on the ground, trade places

Swing Swung			LP + LK (while in Hunting Stance)
~ Bite your opponents neck and thrash them about


**********
  Kazuya
**********

	*************
	Special Moves
	*************

Mist Step			F, [], D, DF
~ Forward dash

Rising Uppercut			Mist Step > MP or HP
~ Lightning dash uppercut

Dragon Uppercut			Mist Step > LP
~ Leaping dash uppercut

Dragon Uppercut 		Dragon Uppercut  > K
	to Middle Kick	
~ Dragon Uppercut ending in heavy forward kick
	
Dragon Uppercut 		Dragon Uppercut  > D + K
	to Low Spinning Kick	
~ Dragon Uppercut ending in sweeping kick

Spinning Demon			Mist Step > K
~ Dash spinning kick

Spinning Demon 			Spinning Demon > K
	to Spinning Demon	
~ Spinning Demon double kick
	
Spinning Demon Hook		Spinning Demon > P
~ Spinning Demon ending in an uppercut

Rising Sun			D/DB/B + K
~ Jumping spin kick followed by a sweeping kick

Roundhouse 			HK or Rising Sun > K
	to Triple Spin Kick	
~ Rising Sun to heavy forward kick

Sweep				Rising Sun > D + K
~ Rising Sun to heavy forward kick

Slaughter Hook			D/DB/B + LP
~ Light uppercut followed by heavy chop

Slaughter High Kick		D/DB/B + MP
~ Light uppercut followed by roundhouse

Devastator			D/DB/B + HP
~ Light uppercut followed by strong jab

Demon God Fist (Charge Attack)	D/DF/F + P
~ Strong shadow jab

	*************
	Super Art
	*************

Devil Beam			D/DF/F + PPP
~ Two quick jabs following by a launching uppercut, while they are in the air 
  Shoot red beams from your eyes at them

	*************
	Unique Attack
	*************

Flash Punch Combo		LP > LP > MP
~ two light punches with a heavy jab

Agony Spear			LK > LP > MK
~ Light kick, light punch, knee combo

Left Right Combo		LP > MP
~ A left right punch combo

Demon Slayer			LP > MP > MP
~ A left right punch combo followed by a spinning backhand

Twin Fang Stature Smash		LP > MP > MK
~ A left right punch combo followed by a light low kick

Twin Fang Double Kick		LP > MP > MK > LK
~ A left right punch combo followed by a light low kick and ending in a strong
  Front kick

Left Splits Kick		F + LK
~ A left scissor kick

Right Splits Kick		F + MK
~ A right scissor kick

Oni Front Kick			B + HK
~ Strong Front Kick

Demon's Wrath			B + LK > LP > MK > LK
~ High kick, left jab, low kick, forward kick combo

Rampaging Demon			B + MP > MK > LP
~ Low jab, mid kick, mid punch combo

	*************
	Normal Throw
	*************

Double Face Kick		(F or []) + LP + LK
~ Two kicks to the face that knock your opponent down

Skull Smash			B + LP + LK
~ A quick knee to the gut and elbow slam to the back of the head, trade places


**********
   Nina
**********

	*************
	Special Moves
	*************

Skull Splotter			B/D/DB + P
~ A leaping chopping hit

Geyser Cannon			D/DB/B + K
~ A low uppercut(kick)

Rolling Dash			B/DB/D/DF/F + K
~ Slide forward a short distance

Backhand Slap			Rolling Dash > P + P
~ Dash forward to a double chest slap

Arm Break			Backhand Slap > P + P
~ Dash forward, one-two punch, to a double chest slap

Double Arm Break		Arm Break > P + P
~ Dash forward into a four punch combo

Blonde Bomb (Charge Attack)	D/DF/F + P
~ Dash forward quickly into a double chest slap


	*************
	Super Art
	*************

Double Explosion		D/DF/F + PPP
~ Roll forward kicking your opponent, leap up into several spinning kicks, end
  in the air with a fireball


	*************
	Unique Attack
	*************

Ivory Cutter			LP + MK
~ Elbow into a rolling kick

Left Right Combo		LP > MP
~ A one two punch combo

Left Right Combo 		LP > MP > LK
	to Spider Knee	
~ A one two punch combo ending in a knee attack
	
Bermuda Triangle		LP > MP > MK
~ A one two punch combo ending in a spinning kick

Biting Sting			LP > MP > LP > MP
~ A double one two punch combo

High to Spin Low Kick		MK > LK
~ High kick to low sweeping kick

Blonde to Uppercut		MK > LK > MP
~ High kick to low sweeping kick to uppercut combo

Blonde to High Kick		MK > LK > MK
~ A high kick low kick high kick combo

Flash Kicks			DF + LK > LK > LK > MK
~ A triple high kick ending with a spinning kick

Creeping Snake to 		DF + LK > MP > D + LK > MP
	Left Low Uppercut
~ Low kick, chest slap, sweeping kick, chest slap combo
	
Creeping Snake to 		DF + LK > MP > D + LK > MK
	Left Low High Kick	
~ Low kick, chest slap, sweeping kick, High Kick combo


	*************
	Normal Throw
	*************

Arm Grab Flip			(F or []) + LP + LK
~ Grab your opponent by the arm and flip them over your shoulder

Over the Back Toss		B + LP + LK
~ Lift your opponent by their chest and flip over your back

**********
   Jin
**********

	*************
	Special Moves
	*************

Special Step			F, [], D, F 
~ A forward dash

Thrusting Uppercut		Special Step > LP
~ Dash forward into an uppercut

Right Roundhouse Punch		Special Step > MP
~ Dash forward into a strong right hook

Spinning Flare			Special Step > LK + MK
~ Dash forward into a roundhouse kick

Lunging Low Roundhouse Kick	Special Step > MK
	(L.L.R.P.)
~ Dash forward into a low spinning kick
		
Spinning Flare			LLRP > K + K
~  Dash forward into a low spinning kick followed by a flip kick

Power Stance			D/DB/B + P
~ Activate power stance

Median Line Destruction		F, B, F + MP
~ A double one-two punch four hit combo

Mental Alertness		D + K + K
~ Activate Mental Awareness

Left Drill Punch		(while Mental Alertness is active) LP
~ Dash forward to uppercut

Swinging Fist Strikes		Left Drill Punch > MP or HP
~  Dash forward to uppercut followed by a right jab

Swaying Willow			(while Mental Alertness is active) MP or HP
~ A strong forward double chest hit

Leaping Side Kick		(while Mental Alertness is active) LK
~ A forward flying kick

Right Sweep			(while Mental Alertness is active) MK or HK
~ A strong sweeping kick followed

Penetrating Fist~~		D/DF/F + P
	~~(Charge Attack)
~ A close ranged energy ball attack


	*************
	Super Art
	*************

Devil Beam			D/DF/F + PPP
~ A strong energy ball multi hit followed by leaping into the air and attacking
  with beams from your eyes


	*************
	Unique Attack
	*************

Left Right Combo		LP > MP (while far away)
~ A strong one-two punch combo

Inner Axe			LP > MP > LK (while far away)
~ A strong one-two punch combo followed by a scissor kick

Spinning Hook Kick		LP > MP > MK (while far away)
~ A strong one-two punch combo followed by a High kick

Kazama Style 5 Hit Combo	LP > LK > MP > LP > MK
~ Jab, low kick, double uppercut, low kick

Kazama Style 6 Hit Combo	F + LK > LP > LK > MP > LP > MK
~ Roundhouse, jab, high kick, double uppercut, mid kick combo

Shun Masatsu			B + MP > LP
~ A mid jab high hook combo


	*************
	Normal Throw
	*************

Tidal Wave			(F or []) + LP + LK
~ Grab your opponents arm, twist it behind him, and flip him over 

Over the Shoulder Reverse	B + LP + LK
~ Grab your opponents arm and flip him behind you, trade places



**********
  Xiaoyu
**********

	*************
	Special Moves
	*************

Storming Flower			D/DF/F + LP
~ Quick palm strike

Fortune				D/DF/F + MP
~ Palm strike to Rain Dance form

Fortune 2nd hit			Fortune > P
~ Two reverse slaps with a high kick

Fortune Cookie			D/DF/F + HP
~ Spinning two hit slap ending in Rain Dance form

Fortune Cookie 2nd hit		Fortune Cookie > P
~ Spinning two hit slap, into a two backhand hit

Fortune Cookie 3rd hit		Fortune Cookie > P
~ Spinning two hit slap, into a two backhand, forward chest slap

Shooting Star			D/DF/F + K
~ Jump up and leap at your opponent kicking there head, can hit four times

Wave Crest			Phoenix Stance > K
~ A heavy sweeping kick

Double Map Sweep		Phoenix Stance > P
~ A strong Elbow uppercut

Flower Power			Phoenix Stance > D/DB/B + K
~ A double kick roundhouse

Phoenix Talon			Phoenix Stance > D/DF/F + K
~ A three kick uppcut(kick)

Mistrust			Rain Dance > K
~ A strong reverse kick

Dark and Stormy			Rain Dance > P
~ Two backhands with a roundhouse kick

Turn of Fortune			Dark and Stormy >
					P (Before Dark and Stormy hits)
~ Two backhand hits with three frontal slaps

California Roll			Rain Dance > D/DF/F + K
~ Roll towards your opponent (can roll past)

Cyclone Left			California Roll > K
~ Uppercut(kick) after rolling

Back Layout			Rain Dance > D/DB/B + K
~ Flip onto your opponents neck, slap them, and then kick off their back

Hakkesho (Charge Attack)	D/DB/B + P
~ A spinning double two are slap attack


	*************
	Super Art
	*************

Hakkesho Combo			D/DB/B + PPP
~ Dance forward with a flurry of punches and kicks, before leaping over your
  opponent and double palm striking their back


	*************
	Unique Attack
	*************

Cyanide				F + MP
~ A forward lung palm strike

Phoenix				D + PPP
~ Leg split phoenix stance

Rain Dance			B + KKK
~ Puts you with your back facing your enemy


	*************
	Normal Throw
	*************

Jade				(F or []) + LP + LK
~ Pull your opponent past you and then trip/slam them over your ankle

So Shoe Me			B + LP + LK
~ Jump off of your opponents knee and kick them in the back of the head,
  this leaves you in Rain Dance form


**********
Yoshimitsu
**********

	*************
	Special Moves
	*************

Poison Breath			F/DF/D/DB/B + K
~ Exhale a poison breath to fill a small area in front of you

Flea to Poison Breath		Flea > F/DF/D/DB/B + K
~ Poison breath While on your sword

Gehosen				F/D/DF + P
~ A uppercut with blade extended

Suicide				F/DF/D/DB/B , F + P
~ About face and drive your sword blade behind you

Slap U Silly			D/DF/F + P (spammable)
~ A high spinning attack

Stone FIsts			D/DF/F + K (spammable)
~ A low spinning attack

Indiana Stance Vacuum Dance	(F/D/DF or B/D/DB) + (PPP or KKK)
~ Teleport behind (PPP) or in front of (KKK) your opponent

Sword Poke Windmill~~		F/DF/D/DB/B + P
	~~(Charge Attack)
~ Spin your blade in front of your forming a shielding attack

	*************
	Super Art
	*************

Sword Poke Whirlwind		F/DF/D/DB/B + PPP
~ Kick your opponent then unleash a flurry of sword strikes ending in a sword
  roundhouse swing


	*************
	Unique Attack
	*************

Flea				D + KKK
~ Crouch on your sword blade while it pokes into the ground

Flea to Sliding Headbutt	Flea > K
~ Flea into a falling sweep attack

Jumping Flea			Flea > Jump (any direction)
~ Flea into a jump, sword will damage if it hits opponent

Flea Release			Flea > P
~ Flea into a 

****Flea Crouch****		Flea > D
~ Sink your blade into the ground and crouch in flea position on the ground
  Release D to return to full flea stance

Triple Roundhouse Combo		F + HK
~ A triple roundhouse kick attack, must press HK for each kick

Poison Wind Bronze Fist		F + MK > MP > BB
~ A forward blade flip kick into a spinning attack 

Poison Wind Silver Fist		F + MK > MP > K
~ A forward blade flip kick into a spinning attack ending in a back flip

Poison Wind Gold Fist		F + MK > MP > K > P
~ A forward blade flip kick into a spinning attack, a back flip, large forward
  sword slash

Poison Wind Bronze Fist~~ 	F + MK > MP > F + MK
	~~Steel Fist
~ A forward flip kick into a spinning attack ending in a forward blade flip 
  kick


	*************
	Normal Throw
	*************

Sword Face Smash		(F or []) + LP + LK
~ Grab your opponent slamming your pommel into their face

Oni Killer			B + LP + LK
~ Slam opponent onto their back and drive your sword through their chest



**********
  Raven
**********

	*************
	Special Moves
	*************

Crossed Ninja Stars		D/DF/F + P
~ A large ninja star (fireball)

Haze				F/D/DF + (PPP or KKK)
~ Teleport behind (PPP) or in front (KKK) of your opponent

Alter Ego			D/DF/F + K
~ Teleport into the air and diving kick your opponent

Wind Cross (Charge Attack)	D/DB/B + P 
~ A dashing double blade hit


	*************
	Super Art
	*************

Doppleganger			D/DB/B + PPP
~ Dash into your opponent and then split into two images, unlesh numerous
  blade attacks before launching your opponent into the air, finishing with a 
  cross blade attack


	*************
	Unique Attack
	*************

Stormbringer			F + MK > MK or HK
~ A leaping kick mid kick combo

Skull Smasher			B + MK > LK
~ A knee high kick combo

Skull Smasher Feint		B + MK > MK
~ A knee slamming kick combo

Skull Smasher Feint Low		B + MK > HK
~ A knee sweeping kick combo


	*************
	Normal Throw
	*************

Orbiting Moon			(F or []) + LP + LK
~ Grab your opponent, toss them slightly in the air, and kick them to the
ground

Dark Matter			B + LP + LK
~ Spin your opponent behind you, sweep kick them up in the air and kick slam
  them down to the ground



**********
  Asuka
**********

	*************
	Special Moves
	*************

Exorcisor			F/DF/D/DB/B + P
~ A backhand elbow

Mist Palm Thrust		Exorcisor > P
~ A backhand elbow spinning punch combo

Raging Storm			Mist Palm Thrust > F + P
~ A backhand elbow, spinning punch, double chest slap combo that knocks your
  opponent away from you

Double Lift Kicks		F/D/DF + K
~ A two hit left knee right scissor kick combo

Attack Reversal			B/DB/D/DF/F + k
~ A counter attack

Falling Rain			F/D/DF + P
~ An anti-air attack

Sweep Throw			B/DB/D/DF/F + P
~ Slap your opponent into the air punching and then flying kicking them

Onikubigari (Charge Attack)	F/DF/D/DB/B + K
~ A strong forward high kick


	*************
	Super Art
	*************

Kinshin Enbu			F/DF/D/DB/B + KKK
~ A strong forward high kick, double roundhouse, double scissor kick combo
  ending in a clothsline slam

	*************
	Unique Attack
	*************

Demon Slayer			F + LP
~ An uppercut(palm strike)

Tsuabuki			F + MP
~ Elbow strike

Thunder Fall Kick		F + HK
~ Large left hook

Dragon Wheel Kick		F + LK
~ Somersault kick

Demon Slayer			Dragon Wheel Kick > F + LP
~ Somersault kick into an uppercut palm strike

Leg Cutter			Dragon Wheel Kick > DF + HK
~ Somersault kick into a leg sweep

Jab Uppercut			MP > LP
~ A punch light uppercut combo

Jap Low Kick			MP > LK
~ A punch low kick combo

Hyakujitsuko			MK > D + MP
~ A forward kick crouching punch combo

Lunging Mist Thrust		B + MP
~ A midsection backhand punch

Whiplash to Toe Kick		B + MP > MK
~ Lunging Mist Thrust into a high kick

Whiplash Sacred Blade		B + MP > D + MK
~ Lunging Mist Thrust into a sweeping kick combo

Heron Dance			F + MK > MP
~ Low kick, backhand, forward punch combo

Heron Dance~~			F + MK > D + MK
	~~Whiplash Sacred Blade
~ A low kick sweeping kick combo

Leg Cutter			DF + HK
~ A heavy sweeping kick

Kariashi Shiranui		Leg Cutter > HK
~ A heavy sweeping kick into a hard rising knee

Legg Cutter 2nd Hit		Leg Cutter > DF + HK
~ A double heavy sweeping kick

Kariashi Shiranui		Leg Cutter 2nd Hit > HK 
~ A double heavy sweeping kick into a hard rising knee

Leg Cutter 3rd Hit		Leg Cutter 2nd Hit > DF + HK
~ A triple heavy sweeping kick

Kariashi Shiranui		Leg Cutter 3rd Hit > HK
~ A triple heavy sweeping kick into a hard rising knee


	*************
	Normal Throw
	*************

Cloud Taste			(F or []) + LP + LK
~ Punch and then leg lock your opponent

White Mountain			B + LP + LK
~ Trip throw your opponent



**********
   Lili
**********

	*************
	Special Moves
	*************

Angel Knee			F/D/DF + K
~ Leaping knee attack

Angel Knee Ascension		EX Angel knee > K
~ Leaping knee attack followed by a downward kick

Sunflower Lance			D/DF/F + K
~ A roundhouse kick

Divine Step			D/DF/F + K (while jumping forward)
~ A flipping downward kick

Air Spine Shot			D/DB/B + K (while in the air)
~ A spinning downward kick

Attack Reversal			F/DF/D/DB/B + P
~ A counter attack

Feisty Rabbit			D/DB/B + K
~ A spinning jump

Rabbit's Foot			Feisty Rabbit > LK
~ Feisty Rabbit into a sweeping kick

Cloisonne			Feisty Rabbit > MK
~ Feisty Rabbit into a roundhouse two hit kick

Rabbit Thorn			Feisty Rabbit > HK
~ Feisty Rabbit into a flip kick

Dendrobium (Charge Attack)	D/DF/F + P
~ A backhand attack


	*************
	Super Art
	*************

Wind Up Spear			D/DF/F + PPP
~ Several backhand slaps leading into sweeping kick, double somersault kick,
  Air Frankensteiner, triple headstomp kick


	*************
	Unique Attack
	*************

Submissive Heel			F + HK
~ High scissor kick

Peacock Kick			F + MK
~ Forward roundhouse kick

Peacock Waltz			F + MK > HP
~ Forward roundhouse kick into a low forward palm strike

Peacock Jive			F + MK > MP > HK
~ Forward roundhouse kick, forward palm strike, flip kick

Dominating Heel			F + LK > LK
~ Forward kick sweeping kick combo

Heavy Languish			D + MP > F + HP
~ A low palm strike followed by a backhand

Heavy Languish Beat		D + MP > F + HP > HK
~ A low palm strike, backhand, spinning kick combo

Left Right Combo		LP > F + MP
~ A left-right palm strike combo

Left Right Back Strike		LP > F + MP > D + LK
~ A left-right palm strike, low kick combo

Bed Time			LP > F + MP > MK
~ A left-right palm strike, reverse scissor kick combo

Andante				DF + HK
~ A half roundhouse kick

Sforzando			MP + HP (while in the air)
~ Diving punch

saisaris			LK + MK (while in the air)
~ Diving kick


	*************
	Normal Throw
	*************

Kiss of Devotion		(F or []) + LP + LK
~ A climbing double headstomp

Femme Fatale			B + LP + LK
~ Grab your opponent by the head and stomp him to the ground

Fortissimo			B + LP + LK (while in the air)
~ Slam your opponent into the ground while you are both in the air



**********
 Hwoarang
**********

	*************
	Special Moves
	*************

Special Step			F/D/DF + P
~ Crouching dash

Sky Rocket			F/D/DF + K
~ A flying uppercut(kick)

Hunting Hawk			D/DB/B + K
~ A flying forward roundhouse kick

Air Raid			B/DB/D/DF/F + K
~ Flip into the air and triple headkick your opponent

Air Raid Special		B/DB/D/DF/F + K (while in the air)
~ Headstomp once onto your opponent

Dynamite Heel (Charge Attack)	F/DF/D/DB/B + P
~ A hard roundhouse kick


	*************
	Super Art
	*************

Heel Explosion Combo		F/DF/D/DB/B + PPP
~ Leap at your opponent doing two somersault kicks and ending with a high
  flying kick slam


	*************
	Unique Attack
	*************

Spinning Trip Kick		DB + LK
~ A spinning low kick

Tsunami Kick			F + MK
~ A high scissor kick

Iron Heel			F + HK
~ A high roundhouse kick

Fade-Away Kick			B + MK
~ A forward kick that moves you slightly back

Reverse Kick			MP > MP
~ A forward then backward high kick

Chainsaw Kick			MP > LP
~ Roundhouse kick plus downward scissor kick combo

Flashing Trident		LP > MP (while in the air)
~ Double dropping kick

Middle Kick Combo		MK > MK > MK
~ High kick, double middle kick combo

High Kick Combo			MK > MK > HK
~ High kick, middle kick, roundhouse kick combo

Low Kick Combo			MK > MK > D + LK
~ High kick, middle kick, low kick combo

Low & High Kick Combo		MK > MK > D + LK > HK
~ High kick, middle kick, low kick, roundhouse kick combo

Low & High Smash Kick Combo	LK > MK
~ A low and high kick combo

Quick Kick Combo		MP > MP (while in Flamingo Stance)
~ A fast double high kick combo, ending in a roundhouse kick

Flamingo Kick Combo		LK > MK (while in Flamingo Stance)
~ A low high kick combo

Fire Storm			MK > LK (while in Flamingo Stance)
~ A high kick leaping roundhouse kick combo

Motion Switch			KKK
~ Flamingo Stance


	*************
	Normal Throw
	*************

Falcon Dice Kick		(F or []) + LP + LK
~ A flying somersault scissor kick

Bring It On			B + LP + LK
~ Knee your opponent, double roundhouse, and forward kick to launch your 
  opponent away from you


**********
  Steve
**********

	*************
	Special Moves
	*************

Flicker Stance			B + KKK
~ A fighting stance

Flicker Jab			Flicker Stance > P
~ A stretching low punch

Peekaboo			F + PPP
~ A charging low uppercut

Patella Smash			Peekaboo > LP
~ Peekaboo into a left jab

Cutting Elbow			Peekaboo > MP
~ Peekaboo into a right jab

Albion Combinatio		Peekaboo > HP
~ Peekaboo into a hard left jab

Ducking				D/DF/F + K
~ duck and move forward

Fox Hunt			Ducking > LP
~ Ducking into a light low uppercut

Skyscraper			Ducking > MP
~ Ducking into a hard launching uppercut

Gatling Gun			Ducking > HP
~ Ducking into a flurry of gut jabs, left hook, right hook, hard uppercut

Sonic Fang			F/D/DF + P
~ A hard chopping punch uppercut combo

Swaying				D/DB/B + K
~ A taunt

Hellfire (Charge Attack)	D/DF/F + P 
~ A long step/slide Jab


	*************
	Super Art
	*************

Hellfire Rush			D/DF/F + PPP
~ A hard jab followed by a flurry of right to left hooks ending in another hard
  forward jab


	*************
	Unique Attack
	*************

Weaving A			LK
~ Left weave

Weaving B			MK
~ right weave

Shoulder Rush			Weaving (backwards) > LP
~ Weave into a shoulder charge attack

Uppercut			Shoulder Rush > MP or HP
~ Shoulder Rush into an uppercut

Quick Spin			HK
~ Spin in place dodging an attack

Spin Gut Punch			Quick Spin > MP or HP
~ Quick Spin into a hard right hook

Spin Low Hook			Quick Spin > D + (MP or HP)
~ Quick Spin into a hard sweeping punch

Chopping Straight		DF + MP
~ An overhand punch

Foot Stomp			DB + LK
~ Stomp your opponents foot

Foot Stomp Right Hook		Foot Stomp > MP or HP
~ Foot stomp into an uppercut

Ducking Body			F + MP
~ A low uppercut to the gut

Ducking Hook			Ducking Body > LP
~ A low uppercut to the gut followed by a quick left hook

Flicker				Ducking Body > B
~ A low uppercut to the gut followed by a quick backstep

British Edge			F + LP > MP
~ A one two punch combo


	*************
	Normal Throw
	*************

Gut Wrencher			(F or []) + LP + LK
~ Grab your opponent, gut punch, and throw them over your shoulder

Armlock Throw			B + LP + LK
~ Grab your opponent by both elbows and throw them over your shoulder



**********
   Paul
**********

	*************
	Special Moves
	*************

Mountain Raze			B/DB/D/DF/F + K
~ Crouch step forward into an uppercut(knee)

Shredder			F/D/DF + K
~ A three hit flying scissor kick

Sway				D/DB/B + P
~ Slide back

Mortar Punch			F/D/DF + P
~ A leaping slamming punch

Phoenix Smasher (Charge Attack)	D/DF/F + P
~ A heavy forward jab


	*************
	Super Art
	*************

Burning Fist			D/DF/F + PPP
~ A heavy forward jab, a high launching uppercut, and finally a flaming heavy
  forward jab


	*************
	Unique Attack
	*************

Hammer of the Gods		F + MP
~ A overhand punch

Hammer Punch			F + HP
~ A heavy overhand chop

Hang Over			F + HP > DF + HK > P
~ A heavy overhand chop, sweeping kick, elbow gut combo

Bone Breaker			DF + HK > P
~ A sweeping kick, elbow gut combo

Demolition Man			P
	(after hitting/blocked with Hang Over or Bone Breaker)
~ A sweeping kick, elbow gut, spinning backhand combo


	*************
	Normal Throw
	*************

Push Away			(F or []) + LP + LK
~ Grab your opponents wrist and slam them into your shoulder

Foot Launch			B + LP + LK
~ Plant your leg into your opponent, roll back, and toss them behind you



**********
   Law
**********

	*************
	Special Moves
	*************

Somersault Kick			B/DB/D/DF/F + K
~ A backflip large frontal arc kick

Backflipper			Somersault Kick	> B/DB/D/DF/F + K
~ A double somersault kick

Dragon Charge			F/DF/D/DB/B + P
~ A screaming taunt

Cloud Gates			Dragon Charge > F + P
~ Dragon Charge into a heavy chop

Dragon's Flight			Dragon Charge > K 
~ Dragon Charge into quick flying kick

Dragon Knuckle			Dragon Charge > P
~ Dragon Charge into quick elbow strike

Dragon Knuckle Combo		Dragon Knuckle > P
~ Dragon Knuckle into a hard gut punch

Dragon Knuckle Flight		Dragon Knuckle > K
~ Dragon Knuckle into a flying kick

Fury Fist Rush			B/DB/D/DF/F + P
~ A backhand hit followed by a flurry of midsection punchs into in a launching
  uppercut

Shaolin Spin Kicks~~ 		D/DB/B + K
	~~(Charge Attack)
~ A triple roundhouse kick


	*************
	Super Art
	*************

Junkyard Soul			D/DB/B + KKK
~ A triple roundhouse kick, a flurry of quick kicks to the face, a sweeping 
  kick, and finally a heavy forward kick that launches the opponent away from
  you


	*************
	Unique Attack
	*************

Shin Crusher			DF + LK
~ A charging low kick

Slide Kick			DF + MK
~ A quick leg sweep

Dragon's Tail			B + MK
~ A spinning leg sweep

Dragon Hammer			F + MP
~ Charge into a heavy chopping hit

Machine Gun Arrow		LP, LP, LP, LP, LP, LP
~ A six hit slap combo

Left Right Combo		LP > B + MP
~ A quick left right jab combo

Left Right Dragon Fist Combo	LP > B + MP > B + MP > MP
~ A quick left right jab combo with two backhands

Left Right Blazing Fist Combo	LP > B + MP > B + MP > LP
~ A quick left right jab combo with a backhand ending in a flaming elbow

Left Right to Knee		LP > B + MP > LK
~ A quick left right jab combo ending with a leaping knee

Junkyard Kick			B + MP > LK > MK
~ A backhand, high kick, scissor kick combo

Dragon Rush Combo		B + MP > LK > D + MK
~ A backhand, high kick, flaming scissor kick combo

Knuckle Rush			B + MP > MP
~ A double backhand hit


	*************
	Normal Throw
	*************

Dragon's Fire			(F or []) + LP + LK
~ Backward elbow and punch combo

Run Up to Drop			B + LP + LK
~ Knee kick, knee jump, head kick combo



**********
  Julia
**********

	*************
	Special Moves
	*************

Swift Step			B/DB/D/DF/F + LP
~ A short dash forward

Lashing Arrow			B/DB/D/DF/F + MP
~ A mid dash forward with a jab

Swift Step Explosion		B/DB/D/DF/F + HP
~ A long dash forward with a heavy jab

Wind Roll			B/DB/D/DF/F + K
~ A standing spin towards your opponent

Tequila Sunrise Elbow Smash	Wind Roll > P > P
~ Wind Roll into a double uppercut

Hunting Tomahawk		Wind Roll > K > P
~ Wind Roll into a high kick uppercut combo

Wind Roll Explosion		Wind Roll > D + K > P + P
~ Wind Roll into a sweeping kick and a heavy chest punch

Rising Kick			F/D/DF + K
~ A flying uppercut(kick)

Tiger Strike (Charge Attack)	D/DB/B + P
~ Charge forward, grab your opponents wrist and slam them away


	*************
	Super Art
	*************

Iron Mountain Rush		D/DB/B + PPP
~ A quick chestslap, uppercut, downward elbow, backhand, shoulder charge


	*************
	Unique Attack
	*************

Party Crasher			F > F + MP
~ Step into an elbow hit

Kaida				F + HP
~ Step into a heavy chop

Baiyuan Sanshou			LP > B + MP > LP > LP
~ A double jab, chest hit, sweeping punch combo

Divine Impact			LP > LP > MP
~ Jab, chest punch, backhand combo

Divine Intervention		LP > LP > MK
~ Jab, chest punch, low kick combo

Trickling Stream		B + MP > LP
~ Chest slap sweeping punch combo

Raging Rapids			B + MP > MP
~ Chest slap elbow combo

Slow Power Punch Combo		F + MP > LP
~ Chest slap uppercut combo

Slow Power Punch to Low Kick	F + MP > LK
~ Chest slap sweeping kick combo

Slow Power Punch to High Kick	F + MP > MK
~ Chest slap scissor kick combo

Red Orchid Combo		F + MK > (MP or HP) > K
~ Scissor kick, backhand, roundhouse combo

Mountain Crusher		F + MK > (MP or HP) > F + P
~ Scissor kick, backhand, hard jab combo


	*************
	Normal Throw
	*************

Wild Stallion			(F or []) + LP + LK
~ Flip long over your opponent and kick them from the rear

Mad Axes			B + LP + LK
~ Punch your opponent while slipping behind them to double chest slap their
  backside, knocking them away from you, trade places



**********
   Bob
**********

	*************
	Special Moves
	*************

Spinner Ball			B/DB/D/DF/F + K
~ Spin towards your opponent

Lyonnaise Break			Spinner Ball > P
~ Spin towards your opponent and land an uppercut

Perfect Press			Spinner Ball > K
~ Spin towards your opponent and roll into the air to slam down on them

Panini Flip			Spinner Ball > D + K
~ Spin towards your opponent and land three low sweeping kicks

Cracker				F/D/DF + P
~ A leaping headbutt

Pound Cake			During Cracker > P
~ A leaping headbutt followed by an elbow chop

Cracker Jacker			During Cracker > K
~ A leaping headbutt followed by a belly attack

Special Step			F/D/DF + K
~ Charge your opponent a short distance

Langue Washer			Special Step > LP
~ Special Step into a quick jab

Spiral Rocky			Special Step > MP
~ Special Step into a four hit uppercut

Granchi Cannon			Special Step > LP + MP
~ Special Step into a double fisted backhand

Apres Sweep			Special Step > LK
~ Special Step into a spinning sweep

Cutting Coppa			Apres Sweep > LP + MP
~ Apres Sweep into a double fisted chest slam

Giga Jacker (Charge Attack)	D/DF/F + P
~ A belly strike


	*************
	Super Art
	*************

Giga Meteo			D/DF/F + PPP
~ Leaping into a belly slam, then a higher belly slam, finally a very high 
  double fisted slam


	*************
	Unique Attack
	*************

Double Chapati			HK > HK (while in the air)
~ Two spinning air kicks

Gaufrettes Cutter		MK > MP > HP(while far away)
~ Forward kick, quick jab, quick chop combo

Gaufrettes Kick			MK > MK > HK(while far away)
~ A forward kick, low kick, high kick combo

Gaufrettes Punch		MK > HP (while far away)
~ A forward kick then chop combo

One Two Punch			LP > B + MP
~ A left right jab combo

Fast Break			LP > B + MP > LP + MP
~ A left right jab followed by a double fist slam combo

Coarse Picante			LP > LK > LK
~ A quick jab, low kick, forward kick combo

Controno Farce			D + HK > HK > HK
~ A leg sweep followed by two forward kicks


	*************
	Normal Throw
	*************

Flying Cask			(F or []) + LP + LK
~ Grab your opponent and toss them into the air letting gravity bring them 
  down

Quarter Deck			B + LP + LK
~ Grab your opponent by the arm and throw them behind you, trade places



**********
   King
**********

	*************
	Special Moves
	*************

Jaguar Step			K + K
~ A sidestep spin towards your opponent

Lariat				Jaguar Step > LP
~ Jaguar Step into a hook shot

High Elbow Drop			Jaguar Step > MP or HP
~ Jaguar Step into a shoulder drop

Water Surface Kick		Jaguar Step > K
~ Jaguar Step into a leg sweep

Mid-Air Leg Screw		F + P + P
~ leap into the air to grab your opponent from the air and slam them into the
  ground

Leg Screw			F + K + K
~ Grab your opponent from the air and slam them into the ground

Running Jaguar Bomb		F/D/DF + P
~ Grab your opponent from the air and slam them into the ground

Konvict Kick			F/D/DF + K
~ A charging front kick

DDT				Konvict Kick > K
~ Konvict Kick followed by an over the shoulder body drop

Giant Swing			B/DB/D/DF/F + P
~ Grab your opponent by the legs spinning them viciously before tossing them

Tomahawk			B/DB/D/DF/F + K
~ A hard overhand hit

Reverse Arm Slam Combo~~	D/DB/B + P
	~~(Charge Attack)
~ A quick charging jab followed by a suplex


	*************
	Super Art
	*************

Wonderful Mexican Special Combo	D/DB/B + PPP
~ Charge at your opponent performing a suplex, then a body slam, and finally
  a leg breaker

Muscle Buster			D/DB/B + P
		(2 hits land from Wonderful Mexican Special Combo)
~ After your two hits land you switch into a high air shoulder slam


	*************
	Unique Attack
	*************

Rolling Elbow Rush		F + MP
~ A quick elbow strike

Jumping Knee Lift		UF + MK
~ Leap forward knee first

Disgraceful Kick		B + MK
~ A forward chest kick

Shoulder Tackle			F + MP + LK
~ Charge at your opponent shoulder first

Moonsault Body Press		F + LP + MK
~ A backflip kick towards your opponent


	*************
	Normal Throw
	*************

Winding Nut			(F or []) + LP + LK
~ Grab your opponent, spin around their torso, and slam them to the ground

Suplex				B + LP + LK
~ A suplex



**********
  Marduk
**********

	*************
	Special Moves
	*************

Gator Slam			F/D/DF + P
~ Grab your opponent out of the air and slam them to the ground

Northern Lights Suplex		F/DF/D/DB/B + P
~ A standard suplex

Double Leg Takedown~~		F/DF/D/DB/B + K
	~~(Charge Attack)
~ Charge your opponent slamming them to the ground

Mount Mongolian Chop		Double Leg Takedown > P (after a hit)
~ Double Leg Takedown followed by three punchs while your opponent is pinned
  to the ground

Hercules' Hammer		Double Leg Takedown > K (after a hit)
~ After slamming your opponent to the ground grab their leg and sling them 
  away from you, trade places


	*************
	Super Art
	*************

Mount Rush			F/DF/D/DB/B + KKK
~ Charge your opponent and tackle them to the ground, followed by a long flurry
  of hooks to the face followed by jabs to the face, can hit up to 15 times


	*************
	Unique Attack
	*************

Revolving Trap Kick		LK > (MK or HK) (while far away)
~ A quick knee forward kick combo

Jab Body Combo			MP > D + HP (while far away)
~ An uppercut followed by a headbutt

Left Right Combo		MP > HP (while far away)
~ An uppercut followed by a leaping elbow strike

Left Right to Gut Check		MP > HP > MK > MP + HP (while far away)
~ Short jab, long jab, knee, long jab combo

Left Right to Power Elbow Combo	MP > HP F + (MP or HP) (while far away)
~ Short jab, long jab, short elbow combo

Quick Elbow Combo		HP > (MP or HP) (while far away)
~ A long jab quick elbow combo

Catapult Tackle Combo		HP > D + P + P (while far away)
~ A long jab followed by a quick leaping elbow strike

Craig Rush			MP > HP > F + MP > D + P + P (while far away)
~ Two strong jabs followed by a hard elbow and fionally a leaping elbow strike

Mongolian Chop			P + P
~ Raise both fists into the air and bring them down for a double fist chop

Spinning Backfist		B + MP
~ A slow backhand

Wake Up Hammer			P (while down)
~ Leap up from a face down position to perform a quick right hook

Wake Up Sweep			D + P (while down)
~ Do a pushup and lash out with a punch, after being knocked down face down



	*************
	Normal Throw
	*************

Knee Breaker			(F or []) + LP + LK
~ Grab your opponent by one tigh and slam them over your leg

Around the World		B + LP + LK
~ Grab your opponet, spin them around, then slam them to the ground



**********
   Ogre
**********

	*************
	Special Moves
	*************

Waning Moon			D/DB/B + P
~ A kick followed by a spinning attack that ends in a flaming jab

Ancient Power			F/D/DF + P
~ A feint

Blazing Kick			D/DB/B + K
~ A flaming high scissor kick

Owl's Hunt			F/D/DF + K
~ Teleport into the air slamming to the ground with a flaming ground punch

Owl's Hunt			K (during Quick Recovery)
~ Teleport into the air slamming to the ground with a flaming ground punch
  from a recovering state

Indigo Punch (Charge Attack)	D/DF/F + P
~ A slow flaming hook


	*************
	Super Art
	*************

Hell Inferno			D/DF/F + PPP
~ Launch your opponent into the air hitting them with multiple uppercuts before
  slamming them into the ground with flaming wing dive


	*************
	Unique Attack
	*************

Flash Punch Combo		LP > LP > MP
~ Two quicks jabs followed by a flamming hook punch

Demon Slayer			LP > MP > MP
~ A Left-right jab combo followed by a flaming backhand

Infinite Kick Combo		F + HK > HK > HK > HK > HK
~ A two hit scissor kick followed by a quick low, medium, high triple kick

Hunting Hawk			UF + LK > MK > LK
~ A flying triple kick assault

Snake Blade			D + LK > D + MK > D + MK
~ Two low kicks followed by a high flaming kick


	*************
	Normal Throw
	*************

Rag Doll			(F or []) + LP + LK
~ Grab your opponent, leap into the air and slam them to the ground

Deadly Spear			B + LP + LK
~ Grab your opponent, spin them behind you and double slap them, trade places


*******************************************************************************

Chapter VI - Gems [06.Gems]

*******************************************************************************


Gems are a way to customize your fighter.  Each gem (except Assist Gems) have 
an activation.  This must occur before you can benefit from the gem.  When this
occuers you gain the bonus(es) listed, both positive and negative.  The
duration is how long that bonus will last.  Finally, you have have up to three
slots worth of gems total.  


	****************
	 A. Assist Gems
	****************

-------------------------------------------------------------------------------
Boost Gem Name
Slots 	Primary Effect				Secondary Effect
-------------------------------------------------------------------------------
Easy Input
1	Special Moves become easier to do	-10% Attack
-------------------------------------------------------------------------------
Super Easy Input
1	Special Moves become very easy to do	-10% Attack
-------------------------------------------------------------------------------
Cancel Assist
1	Special Move cancels become easy to do	-10% Attack
-------------------------------------------------------------------------------
Auto Throw Escape
1	Escape from throws automatically	-1/2 CrossGauge block when used
-------------------------------------------------------------------------------
Auto Block
1	Block attacks automatically		-1 CrossGauge block when used
-------------------------------------------------------------------------------

	****************
	 B. Attack Gems
	****************

-------------------------------------------------------------------------------
Boost Gem Name
Slots 	Bonus #1	Bonus #2	Time	Activated by
-------------------------------------------------------------------------------
Immense Power Lv. 1
1	Attack +10%			 20	Connect with 5 normal moves
-------------------------------------------------------------------------------
Immense Power Lv. 1	
1	Attack +10%			 20	Connect with 3 Special moves
-------------------------------------------------------------------------------
Immense Power Lv. 1	
1	Attack +10%			 20	Get hit by 2 Special moves
-------------------------------------------------------------------------------
Immense Power Lv. 1	
1	Attack +10%			 20	Your partner connects with a
						Launcher
-------------------------------------------------------------------------------
Immense Power Lv. 1	
1	Attack +10%			 20	Block 5 attacks
-------------------------------------------------------------------------------
Immense Power Lv. 1	
1	Attack +10%			 20	Have 4 of your attacks blocked
-------------------------------------------------------------------------------
Immense Power Lv. 1
1	Attack +10%			 20	Perform a Cross Cancel
-------------------------------------------------------------------------------
Immense Power Lv. 2	
1	Attack +20%	Speed -10%	 15	Connect with 10 normal moves
-------------------------------------------------------------------------------
Immense Power Lv. 2	
1	Attack +20%	Speed -10%	 15	Connect with a Launcher
-------------------------------------------------------------------------------
Immense Power Lv. 3	
1	Attack +30%			 10	Activate Pandora Mode
-------------------------------------------------------------------------------

	*********************
	 C. Cross Gauge Gems
	*********************

-------------------------------------------------------------------------------
Boost Gem Name						Time
Slots 	Primary Effect				Activated by
-------------------------------------------------------------------------------
Onslaught Lv.1						 20
1	Cross Gauge Acquisition +20%		Connect with 3 Special Moves
-------------------------------------------------------------------------------
Onslaught Lv.1						 20
1	Cross Gauge Acquisition +20%		Land a reversal
-------------------------------------------------------------------------------
Onslaught Lv.1						 20
1	Cross Gauge Acquisition +20%		Have 4 of your attacks blocked
-------------------------------------------------------------------------------
Onslaught Lv.2						 15
1	Cross Gauge Acquisition +20%		Connect with a launcher
-------------------------------------------------------------------------------
Onslaught Lv.2						 15
1	Cross Gauge Acquisition +20%		Your partner connects with a
						launcher
-------------------------------------------------------------------------------
Proficiency Lv. 1					 20
1	Cross Gauge Usage Reduction +20%	Connect with 5 normal moves
-------------------------------------------------------------------------------
Proficiency Lv. 1					 20
1	Cross Gauge Usage Reduction +20%	Get hit by 4 normal moves
-------------------------------------------------------------------------------
Proficiency Lv. 1					 20
1	Cross Gauge Usage Reduction +20%	Connect with 3 Special moves
-------------------------------------------------------------------------------
Proficiency Lv. 1					 20
1	Cross Gauge Usage Reduction +20%	Get hit by 2 Special moves
-------------------------------------------------------------------------------
Proficiency Lv. 3					 10
1	Cross Gauge Usage Reduction +20%	Activate Pandora mode
-------------------------------------------------------------------------------

	*****************
	 D. Defense Gems
	*****************

-------------------------------------------------------------------------------
Boost Gem Name
Slots 	Bonus #1	Bonus #2	Time	Activated by
-------------------------------------------------------------------------------
Iron Wall Lv. 1
1	Defense +10%			 20	Connect with 5 normal moves
-------------------------------------------------------------------------------
Iron Wall Lv. 1
1	Defense +10%			 20	Get hit by 4 normal moves
-------------------------------------------------------------------------------
Iron Wall Lv. 1
1	Defense +10%			 20	Perform a Cross Cancel
-------------------------------------------------------------------------------
Iron Wall Lv. 1
1	Defense +10%			 20	Get hit by 2 Special moves
-------------------------------------------------------------------------------
Iron Wall Lv. 1
1	Defense +10%			 20	Block 5 attacks
-------------------------------------------------------------------------------
Iron Wall Lv. 2
1	Defense +20%	Attack -10%	 15	Get hit by 8 normal moves
-------------------------------------------------------------------------------
Iron Wall Lv. 2
1	Defense +20%	Attack -10%	 15	Get hit by 3 Special moves
-------------------------------------------------------------------------------
Iron Wall Lv. 3
1	Defense +30%			 10	Your opponent activates
						Pandora Mode
-------------------------------------------------------------------------------
Fortitude Lv. 1
1	Damage Reduction +100		 20	Get hit by 4 normal moves
-------------------------------------------------------------------------------
Fortitude Lv. 1
1	Damage Reduction +100		 20	Connect with 3 Special moves
-------------------------------------------------------------------------------
Fortitude Lv. 1
1	Damage Reduction +100		 20	Get hit by 2 Special moves
-------------------------------------------------------------------------------
Fortitude Lv. 1
1	Damage Reduction +100		 20	Perform a Cross Cancel
-------------------------------------------------------------------------------
Fortitude Lv. 1
1	Damage Reduction +100		 20	Your partner connects with a
						Launcher
-------------------------------------------------------------------------------
Fortitude Lv. 1
1	Damage Reduction +100		 20	Get hit by an EX Special move
-------------------------------------------------------------------------------
Fortitude Lv. 1
1	Damage Reduction +100		 20	Get hit by a 5 hit combo
-------------------------------------------------------------------------------
Fortitude Lv. 1
1	Damage Reduction +100		 20	Block 5 attacks
-------------------------------------------------------------------------------
Fortitude Lv. 2
1	Damage Reduction +160		 10	Have 4 of your attacks blocked
-------------------------------------------------------------------------------
Fortitude Lv. 1
1	Damage Reduction +100		 20	Activate Pandora Mode
-------------------------------------------------------------------------------

	***************
	 E. Speed Gems
	***************

-------------------------------------------------------------------------------
Boost Gem Name
Slots 	Bonus #1	Bonus #2	Time	Activated by
-------------------------------------------------------------------------------
Devine Speed Lv. 1
1	Speed +10%			 20	Connect with 5 normal moves
-------------------------------------------------------------------------------
Devine Speed Lv. 1
1	Speed +10%			 20	Get hit by 4 normal moves
-------------------------------------------------------------------------------
Devine Speed Lv. 1
1	Speed +10%			 20	Connect with 3 Special moves
-------------------------------------------------------------------------------
Devine Speed Lv. 1
1	Speed +10%			 20	Connect with a Launcher
-------------------------------------------------------------------------------
Devine Speed Lv. 1
1	Speed +10%			 20	Your partner connects with a
						Launcher
-------------------------------------------------------------------------------
Devine Speed Lv. 1
1	Speed +10%			 20	Land a counter hit
-------------------------------------------------------------------------------
Devine Speed Lv. 1
1	Speed +10%			 20	Block 5 attacks
-------------------------------------------------------------------------------
Devine Speed Lv. 2
1	Speed +15%	Defense -8%	 15	Connect with 10 normal moves
-------------------------------------------------------------------------------
Devine Speed Lv. 2
1	Speed +15%	Defense -8%	 15	Connect with 4 Special moves
-------------------------------------------------------------------------------
Devine Speed Lv. 3
1	Speed +20%			 10	Activate Pandora Mode
-------------------------------------------------------------------------------

	******************
	 F. Vitality Gems
	******************

-------------------------------------------------------------------------------
Boost Gem Name
Slots 	Primary Effect			Time	
-------------------------------------------------------------------------------
Life Force Lv. 1
1	Vitality Gradual Restoration	 5	Get hit by 2 Special moves
-------------------------------------------------------------------------------
Harmonize Lv. 1
1	Vitality Instant Restoration	 0	Get hit by 2 Special moves
-------------------------------------------------------------------------------

	****************************************
	 G. Amazon.com Gems "Iron Curtain Pack"
	****************************************

-------------------------------------------------------------------------------
Boost Gem Name
Slots 	Primary Effect	Secondary Effect  Time	Activation
-------------------------------------------------------------------------------
Iron Wall Gem Lv. 1
1	Defense +10%			   20	Escape a throw
-------------------------------------------------------------------------------
Iron Wall Gem Lv. 2
1	Defense +20%			   15	Get hit by 8 normal attacks
-------------------------------------------------------------------------------
Iron Wall Gem Lv. 2 EX
2	Defense +20%	Attack +10%	   20	Block 10 attacks
-------------------------------------------------------------------------------
Fortitude Gem Lv. 2
1	Damage Reduction +20%		   15	Your partner connects with
						2 launchers
-------------------------------------------------------------------------------
Immense Power Gem Lv. 2 
2	Attack +20%			   15	Connect with 4 Special moves
-------------------------------------------------------------------------------
Immense Power Gem Lv. 2 
2	Attack +20%			   15	Escape a throw
-------------------------------------------------------------------------------
Immense Power Gem Lv. 2 EX
2	Attack +20%			   30	Your partner connects with
						2 launchers
-------------------------------------------------------------------------------
Divine Speed Gem Lv. 3 EX
2	Devine Speed +30%		   30	Connect with 4 Special moves
-------------------------------------------------------------------------------
Onslaught Gem Lv. 2
1	Cross Gauge			   15	Block 10 attacks
	Acquisitio +20%			    
-------------------------------------------------------------------------------

	****************************************
	 H. Best Buy Gems "Lightning Legs Pack"
	****************************************

-------------------------------------------------------------------------------
Boost Gem Name
Slots 	Primary Effect	Secondary Effect  Time	Activation
-------------------------------------------------------------------------------
Divine Speed Gem Lv. 1
1	Speed +10%			   20	Escape a throw
-------------------------------------------------------------------------------
Divine Speed Gem Lv. 2
1	Speed +10%			   15	Connect with 10 normal moves
-------------------------------------------------------------------------------
Divine Speed Gem Lv. 2 EX
2	Speed +20%	Defense +10%	   20	Have 8 of your attacks block
-------------------------------------------------------------------------------
Immense Power Gem Lv. 2
1	Attack +20%			   15	Connect with 10 normal moves
-------------------------------------------------------------------------------
Fortitude Gem Lv. 2
1	Damage Reduction +20%		   15	Get hit by 2 EX Special attacks
-------------------------------------------------------------------------------
Fortitude Gem Lv. 2
1	Damage Reduction +20%		   15	Get hit by 3 Special moves
-------------------------------------------------------------------------------
Onslaught Gem Lv. 2 EX
2	Cross Gauge	Healing +10%	   20	Connect with 4 Special moves
	Acquisition +20%
-------------------------------------------------------------------------------
Onslaught Gem Lv. 2 EX
2	Cross Gauge	Attack +10%	   20	Connect with 4 Special moves
	Acquisition +20%
-------------------------------------------------------------------------------
Onslaught Gem Lv. 3
1	Cross Gauge			   15	Connect with 2 launchers
	Acquisition +20%
-------------------------------------------------------------------------------

	***************************************
	  I. Gamestop Gems "World Warrior Pack"
	***************************************

-------------------------------------------------------------------------------
Boost Gem Name
Slots 	Primary Effect	Secondary Effect  Time	Activation
-------------------------------------------------------------------------------
Immense Power Gem Lv. 2 
1	Attack +20%			   15	Guard cancel 2 times
-------------------------------------------------------------------------------
Immense Power Gem Lv. 2 EX
2	Attack +20%	Defense +10%	   20	Your partner connects with
						2 launchers
-------------------------------------------------------------------------------
Immense Power Gem Lv. 3
1	Attack +30%			   10	Connect with 2 launchers
-------------------------------------------------------------------------------
Iron Wall Gem Lv. 1
1	Defense +10%			   20	Connect with a launcher
-------------------------------------------------------------------------------
Iron Wall Gem Lv. 2 EX
2	Defense +20%			   30	Block 10 attacks
-------------------------------------------------------------------------------
Iron Wall Gem Lv. 2 EX
2	Defense +20%	Healing 10%	   20	Block 10 attacks
-------------------------------------------------------------------------------
Divine Speed Gem Lv. 1
1	Speed +10%			   20	Guard cancel 1 time
-------------------------------------------------------------------------------
Divine Speed Gem Lv. 2
1	Speed +20%			   15	Connect with 4 Special moves
-------------------------------------------------------------------------------
Proficiency Gem Lv. 2
1	Cross Gauge Usage Reduction +20%   15	Block 10 attacks
-------------------------------------------------------------------------------

	**************************************
	  J. SE Gems "King of Iron Fist Pack"
	**************************************

-------------------------------------------------------------------------------
Boost Gem Name
Slots 	Primary Effect	Secondary Effect  Time	Activation
-------------------------------------------------------------------------------
Immense Power Gem Lv. 2 EX
2	Attack +20%	Cross Gauge	   20	Your partner connects with 
			Healing +10%		2 Launchers
-------------------------------------------------------------------------------
Fortitude Gem Lv. 2			   
1	Damage Reduction +20%		   15	Get hit by a 10 hit combo
-------------------------------------------------------------------------------
Fortitude Gem Lv. 2			   
1	Damage Reduction +20%		   15	Block 10 attacks
-------------------------------------------------------------------------------
Fortitude Gem Lv. 2			   
1	Damage Reduction +20%		   15	Get hit by 8 normal moves
-------------------------------------------------------------------------------
Iron Wall Gem Lv. 2 EX			   
1	Defense +20%	Cross Gauge	   20	Block 10 attacks
			Healing +10%
-------------------------------------------------------------------------------
Divine Speed Gem Lv. 2			   
1	Speed +20%			   15	Block 10 attacks
-------------------------------------------------------------------------------
Divine Speed Gem Lv. 2 EX
2	Speed +20%	Cross Gauge	   20	Have 8 of your attacks blocked
			Healing +10%
-------------------------------------------------------------------------------
Proficieny Gem Lv. 2
1	Cross Gauge 			   15	Get hit by 3 Special moves
	Usage Reduction +20%
-------------------------------------------------------------------------------
Onslaught Gem Lv. 2 EX
2	Cross Gauge 			   15	Connect with 4 Special moves
	Acquisition +20%	
-------------------------------------------------------------------------------

	****************************************
	  K. SE Pre-Order Gems "Cross Arts Pack"
	****************************************

-------------------------------------------------------------------------------
Boost Gem Name
Slots 	Primary Effect	Secondary Effect  Time	Activation
-------------------------------------------------------------------------------
Proficieny Gem Lv. 2
1	Cross Gauge 			   15	Get hit by 8 normal moves
	Usage Reduction +20%
-------------------------------------------------------------------------------
Onslaught Gem Lv. 2 EX
2	Cross Gauge 	Defense +10%	   20	Connect with 4 Special moves
	Acquisition +20%	
-------------------------------------------------------------------------------
Immense Power Gem Lv. 2 EX
2	Attack +20%	Healing +10%	   20	Your partner connects with 
						2 Launchers
-------------------------------------------------------------------------------
Iron Wall Gem Lv. 2			   
1	Defense +20%			   15	Get hit by 3 Special moves
-------------------------------------------------------------------------------
Iron Wall Gem Lv. 2			   
1	Defense +20%			   15	Get hit by 2 EX Special moves
-------------------------------------------------------------------------------
Iron Wall Gem Lv. 3			   
1	Defense +30%			   10	Block 15 attacks
-------------------------------------------------------------------------------
Fortitude Gem Lv. 1			   
1	Damage Reduction +10%		   20	Escape a throw
-------------------------------------------------------------------------------
Divine Speed Gem Lv. 2			   
1	Speed +20%			   15	Connect with 2 launchers
-------------------------------------------------------------------------------
Divine Speed Gem Lv. 2 EX
2	Speed +20%	Attack +10%	   20	Have 8 of your attacks blocked
-------------------------------------------------------------------------------


*******************************************************************************

Chapter VII - Achievements [07.Chev]

*******************************************************************************


Title Idol (50)
	Obtain 300 Titles.

A Very Special Gift (10)
	Connect with 500 Special Moves.

Blink Of An Eye (10)
	Connect with 500 EX Special Moves.

Time For Some Fireworks! (10)
	Connect with 500 Launchers.

Anything Goes (10)
	Activate Cross Assault 500 times.

An Unknown Power (10)
	Activate Pandora 500 times.

The Trump Card (10)
	Connect with 500 Super Arts.

Two Minds, Fighting As One (10)
	Connect with 500 Cross Arts.

Maelstrom Of Combos (10)
	Connect with 100 Quick Combos.

A Glimmering Light (10)
	Activate your Assist Gems 100 times.

Let's Heat Things Up! (10)
	Activate your Boost Gems 100 times.

Sturm und Drang (30)
	Finish a round with Cross Assasult 300 times.

Power Consumes All (30)
	Finish a round with Pandora 300 times.

A Splendid Conclusion (30)
	Finish a round with a Super Art 300 times.

The Cross Revolution (30)
	Finish a round with a Cross Art 300 times.	

A Perfect Victory! (50)
	Win a round without getting hit 100 times.

After The Dust Has Settled (10)
	Clear Arcade mode on Medium difficulty or higher.

Trail Of Ruined Dreams (20)
	Defeat 5 rival teams in Arcade mode on medium difficulty or higher.

The Root Of Chaos (30)
	Defeat all of the bosses in Arcade mode on the hardest difficulty.

Just The Beginning (10)
	Clear one trial in Trial mode.

Trial Expert (20)
	Clear ten trials in Trial mode.

The Excellence of Execution (30)
	Clear 300 trials in Trial mode.

My Big First Step (10)
	Clear one lesson in the Tutorial.

Maturity Through Discipline (10)
	Clear all of the lessons in the Tutorial.

The First Mission (10)
	Clear one mission in Mission mode.
	
Mission Specialist (30)
	Clear all of the missions in Mission mode.

Fruits of Labor (10)
	Go into Training mode 10 times.

The Stones Guide Me (10)
	Customize a Gem Unit.

Doused In My Color! (10)
	Customize a character's color.

This Is How I Roll (10)
	Customize your player Title.

Here's My Shoutout (10)
	Customize your player comment.

The Warrior's Road (10)
	Fight 50 matches over Xbox LIVE.

Crossroads of Tragedy (20)
	Fight 100 matches over Xbox LIVE.

The Harsh Road (30)
	Fight 300 matches over Xbox LIVE.

The Endless Road (50)
	Fight 500 matches over Xbox LIVE.

Learn The Fundamentals (10)
	Win 5 matches over Xbox LIVE.

Forge Your Own Path (20)
	Win 10 matches over Xbox LIVE.

Transcend All You Know (30)
	Win 50 matches over Xbox LIVE.

Your Legend Will Never Die (50)
	Win 100 matches over Xbox LIVE.

One Down! (10)
	Win in a Ranked Match.

To The Victor... (30)
	Raise your battle class rank for the first time in Ranked Match.

Proof Of Your Victory (50)
	Get to C rank for the first time in Ranked Match.

The Battle Never Ends (10)
	Win a match in Endless Battle.

Head Of The Dojo (20)
	Create 10 lobbies in Endless Battle.

Observer (30)
	View 50 replays in the Replay Channel.

Evangelist Of The "X" (30)
	Have your replay downloaded 20 times in My Channel's Broadcast Mode.

Love Is Blind (30)
	Use a character in battle over 300 times.

Any Time, Any Place! (10)
	Use Arcade Fight Request 30 times.

It's Just For Research! (10)
	Access the Store.

Zenith (0)
	Unlock all Achievements.

*******************************************************************************

This may be not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance written permission. Use of this guide on any other 
web site or as a part of any public display is strictly prohibited, and a 
violation of copyright.

*******************************************************************************