Review by Psycho Penguin

"Oh, Nemesis! Come out, come out wherever you are!"


Capcom sure does have a knack for creating ''sequels'' which turn out to be the same game as before but with a ew minor
improvements. The Street Fighter series is a prime example of this, but the Resident Evil series also is getting the same kind of treatment. Resident Evil. Resident Evil:Director's Cut. Resident Evil 2. Resident Evil 2:Dual Shock Edition. Resident Evil 2 (N64). and now this. While Resident Evil 3 isn't a true sequel to Resident Evil 2, it delivers a very fun gameplay experience that destroys Resident Evil 2 in every aspect.

Resident Evil 2 really wasn't all that bad of a game to begin with, so I felt that Capcom needed to do more than their average sequel if they were going to improve dramatically over RE2. And while they did improve it a lot, I still think that Nemesis is not a ''true'' seuqel to RE2, and is more of a side story. Which is understandable, seeing as how this wasn't even called Resident Evil 3 when it first was being created.

On with the review!

Graphics (9.3/10)

The graphics are not 3D like the graphics found in Dino Crisis, but they are very well done. The prerendered backgrounds are very sharp and detailed, and you could make out specks of blood on the wall. Its this attention to detail that make Resident Evil 3 Nemesis one of the best looking Playstation games ever. As a matter of fact, this game looks better than most Nintendo 64 games!!

There is no fog, and the only problem I have with the graphics are the same problems that i found in Resident Evil 2: the screen doesn't follow you as you move, so when you reach the end of one screen you sorta get ''zapped'' to the next screen. But other than this minor complaint, the graphics are brilliant. Some of the best graphics ever seen on the Playstation, bar none.

Character and enemy designs in the game are top notch. The enemies look very realistic for what they are supposed to be: zombies. Yes, the enemies in the game are zombies. And I like how all of the enemies are designed, and I also like the variety of enemy designs in the game. Each of the enemies looks different, and the detail that Capcom put into them is incredible. The character designs are great as well, as there is also a variety of character designs, from the main characters all the way down to the ''lowly'' police officers. Great enemy and character designs.

Overall, Resident Evil 3: Nemesis is one of the best looking Playstation games I have ever seen. The prerendered backgrounds of the game look simply incredible, and the variety of charcater and enemy designs is a nice added touch. The graphics are fantastic and well detailed. Capcom deserves a round of applause for this one.

Music/Sound (9.1/10)

To fit the dark and eerie mood of the game, the developers decided not to put in much music when you walk around. This fits the mood perfectly, because everything feels mysterious and spooky when you're in a dark place and everything's quiet. When the music does come on, it is an atmospheric tune that fits the mood perfectly. The sound effects are perfect as well, as the zombies sound very cool (Uhhhh...Uhhhhh..)and Jill makes a cool whiny sound when she gets hurt. Overall, great music and sound effects that fit the spooky atmposphere of the game perfectly.

Music in the game is the proverbial ''mixed bag''. While there is some decent music featured in the game (and the music that is there has a nice scary beat to it), there really isn't a lot of music featured in the game. And this is to be expected. Why? Because the mood of the game is increased when there is silence, so Capcom decided to go with a lack of music to increase the scary mood of the game. So the music is definitely good, for what it's supposed to be.

Sound effects in the game are top notch, as well. I definitely like the sound effects in this game, and think that Capcom did a great job with the sound effects. The only sound effects that you really hear throughout the game is the sound of your feet hitting the concrete floor while you walk around. There are also lots of other great sound effects, as well. Overall, the sound effects in the game are great.

Overall, the music and sound effects in the game are top notch. There isn't a lot of music featured in the game, but what's there is good enough for me. The sound effects give off a creepy feel, which was Capcom's intention. Therefore, I think the music and sound effects in the game are great.

Gameplay/Control (8.8/10)

Control in the game is much better than the control featured in the other Resident Evils. The control is pretty much the same as Resident Evil 2. I dislike the whole concept of having to push up and right to move right, but you get used to it after a while. But while getting used to it expect to die a few times. The biggest innovation to the control is the quick turn feature. This helps a great deal. The game also features other control innovations like the auto aim feature. Overall, the control in the game is great.

Gameplay wise, Resident Evil 3 Nemesis delivers a lot of the basic ideas of the other games in the series and improves on them. The gameplay is classic Resident Evil all the way. Kill zombies. But its fun as well and adds a new feature: Nemesis. Nemesis (hence the name of the game) is one bad ass dude. Be prepared to face him many times. Other innovations to the gameplay include being able to blow up several zombies by aiming at a flammable barrel, and a new and improved menu system. You can also combine gunpowder which is a big plus. One complaint about the game is that it doesn't feature the innovative 2 CD ''zapping'' system featured in RE2. Overall, the gameplay in the game is top notch.

Overall, the gameplay and control are top-notch. The control is a lot like the control in the other games in the series but adds new innovations, and the gameplay itself loses some innovations (2 CD zapping system) while gains others (ability to create ammo). Its definitely a mixed bag.

Other Important Scores

Replay Value: Medium

Resident Evil 3: Nemesis has great replay value indeed when it comes to actually wanting to play through the game. But once you beat the game, the feeling is gone. No longer do you have the urge to play through it again. I think the main reason for this is the lack of secrets in the game. Therefore, the replay value suffers a lot. Overall, the replay value is decent until you beat the game. Then it becomes below average.

Challenge: Medium

The game isn't as challenging as Resident Evil 2, to begin with. I mean, Resident Evil 2 had you start off in a burning city with 6 zombies in front of you. At least in this game you can actually walk around for a while without getting beaned by several zombies. Still, the challenge does increase after a while. Overall, the game has a decent challenge level.


-It's a lot better than the previous games in the series.
-The control is much more fluid and easy to use.
-Lots of new innovations featured here, especially control wise.


-It's not really a true sequel to Resident Evil 2.
-Storyline in the game is nothing more than bare bones.
-It doesn't exactly have the greatest replay value in the world.

Overall (9.1/10)

Resident Evil 3: Nemesis is the class of the genre and one of the best looking, best feeling, and best playing Playstation games of all time.

Reviewer's Rating:   4.5 - Outstanding

Originally Posted: 06/21/00, Updated 07/16/01

Would you recommend this
Recommend this
Review? Yes No

Got Your Own Opinion?

Submit a review and let your voice be heard.