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    Wolf by Majin Cloud

    Version: 6.0 | Updated: 04/15/02 | Search Guide | Bookmark Guide

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    ((›‹-=Virtua Fighter 4 - Wolf Hawkfield FAQ=-›‹))
    ((›‹-=created by Majin Cloud=-›‹))
    ((›‹-=Version 6.0 - April 15, 2002=-›‹)}
    Update Revisions: Check Section 8 in Update History
    Table of Contents
    1. Introduction
    2. Background of Wolf Hawkfield
    3. Moves
    4. Fighting with and against Wolf
    5. Secrets
    6. Accessories Guide
    7. Wrap Up
    8. Update History
    9. Credits
    1. Introduction
     Well here is yet another Character FAQ i am doing for VF4. As you know
    VF4 contains 13 fighters and many secret stuff to unlock, such as
    accessories and different costumes. I am working on those parts as we
    speak to bring a more developed Character FAQ to the Virtua Fighter 4
    FAQs, to help you out in obtaining the secrets. I'll be sure to let you
    in on the secrets for every Character FAQ i do on here, for now here is
    a VF4 Character FAQ for, Wolf Hawkfield.
    2. Background of Wolf Hawkfield
    Wolf Hawkfield
    Country of Origin: Canada
    Sex: Male
    Blood Type: O
    Job: Professional Wrestler
    Hobby: Karaoke
    Height: 5'11"
    Weight: 223 lbs.
    Bust/Waist/Hips: 48/37/39
    Fighting Style: Pro-Wrestling Maneuvers/Grappling
    Past VF Games: VF3
    Relations in VF4: None ???
    Stage in VF4: A fighting cage, which spectators comes to watch fights
    going on, vf.net
     The reason Wolf took part in the Third World Tournament (VF3) was a
    recurring nightmare of the apocalypse. These nightmares ceased when the
    tournament ended, and Wolf returned home. He spent his time traveling
    from one fighting arena to another, training rigorously. Unfortunately,
    the nightmares soon returned. Wolf visited the shaman of his settlement
    once again and was told the tournament organizers planned to turn Wolf's
    nightmare into a reality. Not wanting to witness such a terrible event,
    Wolf resolved to enter the next tournament and prevent such a thing from
     Wolf is a very powerful fighter and wrestler. Most of his moves are
    very destructive and entertaining to watch. He does have a weakness
    however, to pull these moves off, it may take some time to learn them
    all and execute them perfectly, his weakness is fast fighters that can
    land numerous punches and kicks even before setting up the command. Wolf
    is good at blocking but probably one of the slowest fighters in VF4.
    Like i said, he makes up for it with his power, he has the ability to
    deplete an opponents health bar at least half way, if not more, in one
    of his strongest throw moves. Speaking of throw moves. he has a
    tremendous amount of throw moves all with a different style in which
    they are set up. Wolf is recommended for advance players that know there
    ropes around VF4.
    3. Moves
    Button Legend:
          back up    forward up
                 \ ^ /
            back ‹ o › forward
                 / v \
        back down    forward down
    > - Forward
    < - Back
    ^ - Up
    v - Down
    FU - Forward Up
    BU - Back Up
    BD - Back Down
    FD - Forward Down
    Guard G - Sqaure Button
    Punch P - Triangle or X Button
    Kick K - Circle Button
    + - Press coorisponding buttons simutenously
    Basic Commands
    Running - Tap >,> hold - to run
    Dash - Tap >,> to dash forward or Tap <,< to dash back
    Crouching Dash - Tap FD,FD to dash forward or Tap BD,BD to dash back
    Jumping - Press and hold ^+P or ^+K
    All Range Movement (AVM) - Move any direction such for evading attacks
    or getting yourself in position to attack, to move downward tap v,v to
    move that way
    Escaping Throws - To avoid an oppenents throw move simply press P+G and
    any directional movement to move out of it
    Recovery - When you are hit and just as you are going to hit the ground
    simutaneosly press P+K+G to handspring back up quickly
    Evading Attacks - During an evade, either by pressing v,v or ^,^ -
    during that movement press P+G+K to attack while evading
    Reversals - High Attack Reversal = <, P+K
                Mid Range Reversal = BD, P+K
                Low Attack Reversal = v, P+K
    Off the Wall Attacks - Most characters have attacks that you can perform
    from off the wall. Mostly just a reverse and jump on wall and kick
    moves, to pull these off you must first be facing the wall by either
    pressing <,<,P or <,<,K once you are facing the wall and close enough to
    it you can either press <,P+K+G to attack ot FU,P+K+G to run up the wall
    and end up behind your opponent. Like i said only SOME characters can
    perform this task, not all.
    Shoulder Buttons = The L1, L2, R1, and R2 buttons also pose as attacks,
    try each one to figure out which sort of attacks are inputed in these
    Normal Moves
    One Two Upper: P,P,P                                |Damage: 47
    Combo Elbow Butt: P,P,>,P,<,P                       |Damage: 64
    Combo Double Arm Suplex: P,P,>,P,BD,P+K+G           |Damage: 44,64
    Hammer Kick: P,K                                    |Damage: 34
    Low Hammer: v,P                                     |Damage: 9
    Dragonfish Blow: >,P,P                              |Damage: 38
    Reverse Sledgehammer: v hold,FD,>,P                 |Damage: 30
    Axe Lariat: >,>,P                                   |Damage: 35
    Screw Lariat: >,FD,v,BD,<,P,P (half circle)         |Damage: 40
    Elbow Butt: <,P                                     |Damage: 20
    Shoulder Attack: <,>,P (charges)                    |Damage: 29, 53
    Shoulder Feint: <,>,P,v (charges, fake)             |Damage: 0
    Arrow Knuckle Real: <,FD,P                          |Damage: 35
    Vertical Upper: v hold,FD,P                         |Damage: 22
    Comet Hook: BD,P                                    |Damage: 19
    Tomahawk Flash: FU,P                                |Damage: 15
    Flying Meyer: FU,P,>,P+G                            |Damage: 40
    High Kick: K                                        |Damage: 30
    High Kick 2: > hold,K (steps forward)               |Damage: 30
    Double High Kick: K.K                               |Damage: 46
    Low Smash: v,K                                      |Damage: 17
    Knee Blast: >,K                                     |Damage: 30
    Low Drop Kick: >,v,K                                |Damage: 20
    Face Lift Kick: FD,K                                |Damage: 28
    Drop Kick: FU,K                                     |Damage: 30
    Level Back Crush: P+K (charges)                     |Damage: 30
    Running Shoulder Attack: While running > hold, P+K  |Damage: 30
    Tomahawk Flash 2: >,P+K                             |Damage: 20
    Short Shoulder: <,>,P+K                             |Damage: 30
    Grizzly Lariat: FD,P+K                              |Damage: 20
    Neck Cut Kick: K+G                                  |Damage: 30
    Rolling Sobat: >,K+G                                |Damage: 30
    Flying Kneel Kick: >,>,K+G                          |Damage: 35
    Heavy Toe kick: <,K+G                               |Damage: 17
    Toe Kick Stunner: <,K+G (during hit) P+G            |Damage: 62
    Toe Kick Side: <,K+G,K                              |Damage: 34
    Front Roll Kick <,>,K+G                             |Damage: 30
    Thrust Kick: FD,K+G (turns back on fighter)         |Damage: 25
    Missle Kick: FU,K+G                                 |Damage: 35
    Side Step Catch: P+K+G (while evading ^ or v)       |Damage: 50,60
    Jumping Lariat: While Running > hold, P+K+G         |Damage: 35
    Face Crush Chop: P+G                                    |Damage: 40
    Brain Buster: <,P+G                                     |Damage: 60
    Body Slam: FD,P+G                                       |Damage: 50
    Body Slam 2: Against the Wall FD,P+G                    |Damage: 70
    Frankensteiner: FU,P+G                                  |Damage: 60
    Reverse Frankensteiner: behind opponent FU,P+G          |Damage: 60
    Arm Whip: >,>,P+G                                       |Damage: 50
    Jackhammer: FD,FD,P+G,P+G                               |Damage: 70
    Giant Swing: <,BD,v,FD,>,P+G (half circle)              |Damage: 80,100
    Pendulum Lariat: >,FD,v,BD,<,P+G (half circle)          |Damage: 70
    Pendulum Lariat 2: >,FD,v,BD,<,P+G (during swing)P+G    |Damage: 50
    KS: ^,<,v,>,P+G or v,<,^,>,P+G                          |Damage: 80
    **Low Sway Tackle: <,<,P+G (change)                     |Damage: 0
    *Catch: >,P+G (catch)                                   |Damage: 0
    **Change: >,P+G (after catch) >,P+G (goes into change)  |Damage: 0
    * Catch - Move requires Catch First
    ** Change - Move requires Change First
    Example: To Do the Calf Branding Throw Move you first must catch, which
    will be indicated with * and then a change, which is indicated with **,
    then the following move can be accomplished.
    Thunder Fire Powerbomb: *,P+G                           |Damage: 60
    Push: *,FD,P+G (release)                                |Damage: 0
    Front Neck Chancery: *,BD,P+G                           |Damage: 60
    Slingshot Front Suplex: *,<,P+G                         |Damage: 60
    German Suplex: *,**,P+G                                 |Damage: 60
    Push: *,**,>,P+G (release)                              |Damage: 0
    Calf Branding: *,**,FD,P+G                              |Damage: 65
    Tiger Suplex: *,**,<,P+G                                |Damage: 70
    Side Suplex: Opponent crouching v,P+K+G                 |Damage: 50
    Tiger Driver: Opponent crouching FD,P+K+G               |Damage: 70
    Big Bridge Bomb: Opponent crouching FD,FD,P+K+G         |Damage: 60
    Double Arm Suplex: Opponent crouching BD,P+K+G          |Damage: 60
    Jump Attacks
    While Jumping
    Step Hammer: P      |Damage: 25
    Toe Crush: K        |Damage: 25
    Down Attacks
    While opponent is on ground
    Elbow Drop: FD,P                                        |Damage: 15
    Elbow: ^,P                                              |Damage: 25
    Front Roll Kick: <,>,K+G                                |Damage: 18
    Somersault Drop: ^,K                                    |Damage: 16
    Double Claw: v,P+G (picks fighter up and staggers)      |Damage: 0
    Rising Attacks
    While you are on the ground
    Heel Kick Rise: K,K,K          |Damage: 20
    Sliding Kick: v hold, K,K,K    |Damage: 30
    Captured: <,P+K,BD,P+K (high or mid K)  |Damage: 50
    Dragon Screw: BD,P+K (Mid K)            |Damage: 52
    Low Punch Cut: v,P+K (Low P)            |Damage: 40
    4. Fighting with and against Wolf
     I suggest you use his power to your advantage, whenever the open is in
    the open or constantly blocking, your throw moves will come in handy.
    Also his Jumping Lariat (run and hold > while running,P+K+G) is
    unblockable. If you are up against someone who has quick speed then this
    is where your defense rolls in. Block when you can and remember
    reversals, if the opponent is constantly dishing out high or mid range
    kicks use the <,P+K or BD,P+K moves to reverse them. Also its good to
    keep constantly hitting them with combos especially when the opponent is
    bouncing off the walls or launching into the air, but my advice, keep
    using your throws to your advantage.
     When you face Wolf, he really isn't hard to beat, he is slow and you'll
    have a good advantage of winning if you are fast, with exceptions to
    Jeffery. He does block alot (espcieally in Kumite Mode, with a higher
    ranking) so be prepared to do a block back as he counterattacks you. If
    he goes for throw moves a lot you can counter them by pressing P+G and
    any direction, but you gotta be quick. Wolf is powerful so try not to
    get hit too much, cause the match will end before you realize it.
    Lightning speed is the key, characters such as Sarah or Jacky, Lei Fei
    or Aoi are good against this fella.
    -Fighters to watch out for as Wolf-
    Sarah Bryant: fast kicks
    Jacky Bryant: lightning fast moves
    Shun Di: small and easily slips out of the way
    Kage: quick and strong
    Pai Chan: dodges and reverses moves easy
    Lau Chan: fast combos, relentless
    Lion Rafale: crouches down low most of the times
    Lei Fei: fast and strong
    5. Secrets
     Like i have said earlier the are a lot of secrets in VF4 to unlock for
    each character, whether it being a costume or different accessories such
    as, sunglasses or fighting head gear....etc. I will update frequently
    when i know all the secrets to unlock certain things for each character,
    but here is what i know you can unlock for Wolf so far:
    -Play Wolf as a VF1 Polygon Model-
    How to obtain this: Use Wolf in Kumite Mode and achieve the ranking of
    Beginner. To select the VF1 Model in character select highlight Wolf and
    press SELECT to have the statlog window pop up. And hold down P+K to
    select Wolf as a VF1 Model
    -Background Select Screen-
    You can have alternate backgrounds for the Select Screen (with the
    rippling water). To select this option go to Options->Settings->Game.
    While in that window press L1 or R1 to toggle through the backgrounds.
    Select the one you want and it will be your background (if you saved the
    game settings).
    -100 wins item-
     In Kumite Mode, if you win 100 straight wins with Wolf, you'll be
    awarded with the Fire Tiger Mask. However, if you have an item equipped
    and lose to a fight to another Wolf of the same level, you'll lose that
    -Disgrace Items-
     If you constantly lose in Kumite Mode you'll be rewarded or
    dewarded....if you must with a disgrace item, this could range to a
    possibility of things such as goofy masks and so on, you'll lose that
    item once you win a match.
    -Different Costumes-
     For any character in the game, while choosing a character, simply press
    the START button and toggle between the characters 2 existing costume
    designs. Also, if you press SELECT and use the character you use in
    Kumite Mode, you can change their color codes on the pre-fabricated
    costumes. To change the colors, simply go to Date File->Edit File and
    from there you choose one of your characters used in Kumite Mode and
    then change their look and appaerence. Same applies to accessories.
    -Trainging Stage as a Fighting Level-
    In Kumite Mode, when a certain amount of times (not alot) and you'll be
    awarded to fighting in the training stage in VS. Mode.
    -Unlock Dural-
    Complete Kumite Mode and defeat Dural. After you do so, Dural will be
    playable as a fighter for your own entertainment.
    6. Accessories Guide
    To obtain these items you must play in Kumite Mode:
    -Cowboy Hat
    -Fire Tiger Mask
    -Purple Sunglasses
    -Siver Sunglasses
    -Goggle Sunglasses
    -Slim Sunglasses
    -Black and Dark Red Mask
    -Long Hair
    -Tribal Headdress
    -Wolf Hat
    -Face Painting
    -Wrist Bandage
    -Full Bandage
    -Wrist Band
    -Ring Bracelt
    -Workout Gloves
    -Workout Towel
    -Green Necklace
    -Wolfhead Tattoo
    -Ruby Double Brace
    -Tribal Tattoo 1
    -Tribal Tattoo 2
    -Black Tattoo 1
    -Black Tattoo 2
    -Snake Brace
    -Spike Brace
    -Clerks Armband
    -Double Brace
    Each item varies in how you obtain it. I suggest you take a look at
    MWareham's in-depth Item Guide FAQ on how to obtain these accessories.
    7. Wrap Up
     In all my FAQs i'd like to clearly state that i hope i help anyone or
    teach anyone knowledge from what i know onto this FAQ. I plan on doing
    more VF4 character FAQs to suit your needs as well as others in
    understanding the nature of VF4 and its content. I'll also try to keep
    all my FAQs updated so keep checking back frequently. If you have any
    questions or comments, or errors to report, feel free to e-mail me at:
    majincloud@hotmail.com and i'll respond to you as soon as i can. Thanks
    for looking over my FAQ =)
    8. Update History
         •    Version 6.0: April 15, 2002 - Added Accessories Guide, added
    more to the Secrets section, fixed errors and spelling
         •    Version 3.0: March 28, 2002 - Final/First Draft FAQ
    9. Credits
     Most of the character background came from the VF4 manual, so thanks go
    to Sega and AM2 for designing the game and manual. Credit goes to
    MWareham, and his Item Guide for the creation of the Accessories Guide
    in my FAQ. And thanks for Sony/PlayStation 2 for bringing this great
    franchise over to a wonderful system. And Thanks to GameFaqs.com for
    supporting my FAQs. Virtua Fighter 4 ASCII made by yours truly, Majin
    Cloud. And thanks for everyone that supports GameFaqs and keeps coming
    back. For everyone, except GameFaqs.com, don't post my FAQs without
    permission from me, you can do so just by simply e-mailing me and asking
    me, majincloud@hotmail.com
    Check out my website at:
    www.8op.com/cloudsrealm or www.cloudsrealm.cjb.net
    Copyright 2002, Majin Cloud (Marc Piniol)
    Virtua Fighter 4 - Wolf Hawkfield Character FAQ

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