------------ Geese Howard ------------ ------------------------------------------- A Word Before We Get Down To The Real Talk: ------------------------------------------- What you will read down is my strategy, which means.. it might not be workable with you as it is with me and may be yes. I really do not need any E-Mail(s) asking: "What is good or bad" since I will fully talk about everything about him (including combination attacks). Hope it will somehow be useful to you and lead your play or skills to a higher level. You will say: "What are you talking about? He is not playabe!" Well, that is right, but I mean how does the computer fully play and some other aspects as well. ------------------ Character Profile: ------------------ ------------------ Character Profile: ------------------ Name: Geese Howard (The Kingpin Of Southtown) Wife: Maire R. Son: Rock Howard Half Brother: Wolfgang Krauser Brother-In-Low: Kain R. Most Trustworthy Bodyguards: Billy, Hopper and Ripper Also Known As: "Ruler of Southtown", "The Conqueror of the Underworld", "Don of the Dark Organization", "The Ultimate Self-Made Badguy" and "Lone Wolf Killer Geese". He Is: The Main Villain in SNK Weapon: Bare Hands Birth Date: 1953.1.21 Birthplace: America Age: Above 46 Height: 183cm Weight: 82kg Blood Type: B Country: U.S.A Style: Kobojutsu and Hakkyokuseiken Hates Most: Those who get in his way. Likes Most: To be on top of everybody. Favorite Sport: None Stage: Geese Tower Character Voice: Kong Kuwata ======================================================= ----------- Appearance: ----------- ========= In Games: ========= 1)The Super Spy 2)Fatal Fury: The King of Fighters 3)Fatal Fury Special 4)Fatal Fury 3: Road to the Final Victory 5)Real Bout Fatal Fury 6)Real Bout Fatal Fury Special 7)Real Bout Fatal Fury 2: The New Comers 8)Fatal Fury: Wild Ambition 9)Fatal Fury: First Contact 10)Fatal Fury: D.M. 11)Art of Fighting 2 12)Quiz The King of Fighters 13)SNK Vs. Capcom The Match of the Millennium 14)Capcom Vs. SNK 15)Capcom Vs. SNK: Pro 16)Capcom Vs. SNK 2 17)The King of Fighters'96 18)The King of Fighters Ex: Neo Blood 19)The King of Fighters'Kyo 20)SNK Vs. Capcom Card Fighters Clash 21)SNK Vs. Capcom Card Fighters Clash: Expand Addtion =============== In Backgrounds: =============== 1)Pao Pao Cafe - The King of Fighters'94 2)The King of Fighters'2002 =========== In Endings: =========== 1)Fatal Fury Team - The King of Fighters'94 2)Fatal Fury Team - The King of Fighters'95 3)Special Team - The King of Fighters'97 4)Art of Fighting (on Nintendo) 5)Billy Kane's - Real Bout Fatal Fury 6)Yamazaki's - Real Bout Fatal Fury 7)Terry Bogard's - Real Bout Fatal Fury 8)Andy Bogard's - Real Bout Fatal Fury 9)Ex Billy Kane's - Real Bout Fatal Fury Special 10)Billy Kane's - Real Bout Fatal Fury 2 11)Billy Kane's - Fatal Fury: Wild Ambition ============ In Openings: ============ 1)Fatal Fury Special 2)Fatal Fury 3 3)Real Bout Fatal Fury 4)Fatal Fury Wild Ambition 5)Fatal Fury Mark of the Wolves 6)The King of Fighters'96 7)Art of Fighting 2 ========== In Animes: ========== 1)Fatal Fury: Legend of the Hungry Wolf 2)Fatal Fury 2: The New Battle 3)Fatal Fury: The Motion Picture ======================================================= ------------- Why Geese? ------------- Well, you cannot play as Geese, but you can let him kick your @$$. There is no why, Geese rules and he always owns everybody. I like his evil look and his stage... not to metion his BGM and moves. ======================================================= --------------- Stage: --------------- Geese always fights in his tower... Geese Tower. A lovely stage where you can see Southtown in the background. And his demon status around the stage.... ======================================================= ----------------- Background Music: ----------------- It is Geese Ni Katakori... the best BGM (background music) in the game. It makes me so hot and play so fast. Yup, the original BGM for the bad@$$ villain, Geese Howard. ======================================================= -------------------- Character Background -------------------- He is a former champion of the National Arts of America. Before he became a champion, people in the underground were afraid of him and he was nicknamed "Lone Wolf Killer Geese". Underhandedly, he achieved fame and authority in Southtown. Geese killed Jeff Bogard who was the only person who could threaten his plans. Then he trained under every martial arts master around. He became a brutal killer and it is rumored that he is as strong as a demon... ======================================================= ------- Ending: ------- August 13th, 1992, Geese Howard dies in the hospital 3 hours after falling from a high rise. ======================================================= ------------- Legends: ------------- Standing A = Hard Punch Crouching A = Light Punch Standing B = Hard Kick Crouching B = Light Kick C = Used for throwing the enemy ======================================================= ------------- Command List: ------------- ============== Special Moves: ============== 1)Reppu Ken: Quarter circle forward + A - 2)Knockdown Blow: Half circle forward, up/forward + B ======= Throws: ======= Katate Nage: Near opponent... press the C button ======================================================= ---------------- Strategy: ---------------- It seems that Geese is the most powerful character here for many reasons... and good reasons. Movements speed, good ability, agility and invincible moves. On with it... Geese's Hard Punch come out so fast and you will not even know the timeing, because it is fatser than most of other heroes' Special Attacks. Just try to jump and attack and he will always kick your @$$ with his Hard Punch. His Hard Kick does have the same case actually and that is what most of the people did not realize when they fought Geese back then. The weakness begins only when he is about to kick, but after then everything becomes invincible. So, you have to get that weakness to your side and work hard not to miss such a rare chance. His Light Punch is also good and fast, but he does not depend on it often, he always goes for something painful and very harmful. The same case goes for his Light Kick. Geese actually jumps with B a lot, because it has good range. For safety, sometimes he jumps back and B to be very sure that you will not trade hit with him. As for the A, he does not use it that much... he should not, because B is a lot helpful and useful than the A. His Reppu Ken is so damn fast, once it comes out, say good bye to Mommy. He would endlessly repeat it until you shamelessly die. The only move that is faster than it is Andy's Spinning Uppercut... then other don't have a chance. So, in order to get him you have to perform your move two seconds before him. Otherwise you are history. Hands down... Knockdown Blow is the best move in the game with no exception at all. Nothing can be done to deny this fact. If Geese was playable, then I would stick with Knockdown Blow all day and make you a good person to laugh at. It is a counter and a throw move. Example, if you just at him and attack he will counter your attack, and if you tried to be a smart @$$ and did not attack, he will throw by all means. So, I will sure not wait for you to attack... I will attack and attack and attack and when you come near me and when I come near you, I will be SO CHEAP and perform Knockdown Blow until you die. If I by mistake done it from far away (which will never happen, because I am not stupid), you can wait and then attack. But remember that the lag to this move is very damn short, so be fast and die. Knockdown Blow is good and so good, that is why they did not make it as it is in the other games he was in... and that is a fact. Katate Nage is good so that you could be open. I mean you will give Geese time to do anything next and that is what you do not want him to have! Space and time and good for the CPU Geese. So, Geese always goes backward when the match begins, if you go forward that is! There seems to be some errors in his movements when you just walk forward, you make him so confused and he will most of the time be open to be thrown or beaten up for good. If you jump at him he will either jump with you and B, Knockdown Blow or Hard Punch. He will react VERY fast. You have to make him stand still and forget about attacking him for the air. You have many other good options. Sometimes he throws when you play cheap and easily comes to you and then Knockdown Blow to throw you... not counter you. If you attack from a distance he will most of the time use his Hard Kick and repeat or will perform Reppu Ken. If he performs his Reppu Ken, he will throw another one if you do nothing and if you jump, he will do what I said above. So, you have some holes in his gameplay, if you can get him there... you will own him. If you don't then he will eat you alive. He does not even use any of his easy combos if you want to talk about his goodness! Try to read him like an open book and he will be as easy as Zero in the King of Fighters'2000! It is pretty easy and simple. Geese is not "that" complicated. People only make it as if it is a big deal, but actually it is not... like the CPU in Art of Fighting 2. Just because you do not understand the opponents' movements and strategies, it does not mean the game sucks and the boss is a God for that matter. It's not about the game difficulty or the moves invincibilty, it's about the people that think of their money before the fun and the good time they should spend on any game! ======================================================= ---------------- Combos: ---------------- I will only write the names of the moves (not the commands), I have always been so... so if anybody is not good with it, you can see the command list above and then check here again. I will list every good, bad, short, long, easy and hard combos. I really will not bother to look for sites to put any of their combos in here. I like to see my work completely original, but you might know all the combos... I will put it just for Geese's fans' sake. 1)Hard punch, Reppu Ken - 2)Jump hard kick, light kick, Knockdown Blow - 3)Jump hard punch, hard punch, Reppu Ken ======================================================= ------------------------- How To Beat Geese Howard: ------------------------- This section is for those who want to know how to beat Geese with perfect with every character. I can tell you everything about it. You may know how to beat him, but most of you do not know the exact strategy how to beat Geese perfectly good and getting perfect with the two rounds. Easy and simple if you read carefully what I have to say: ============= Terry Bogard: ============= +++++++++++++ Command List: +++++++++++++ 1)Burning Knuckle: Quarter circle backward + A - 2)Rising Uppercut: Down, up + A - 3)Super Shot: Down/backward, up/forward + B - 4)Power Wave: Quarter circle forward + A ++++++++++++++ Beating Geese: ++++++++++++++ Do not make it as if it is a big deal and Geese is unbeatable... When the match begins, Geese will perform Reppu Ken, jump back to avoid it, then FAST do Burning Knuckle, he will not defend it. Then do it over and over again until he dies. Geese does not defend Burning Knuckle, Power Wave and Super Shot (sometimes). He defends Super Shot a lot. ++++++++++++++++++++ Perfect Possibility: ++++++++++++++++++++ C'mon, this is nothing to Art of Fighting 2... The possibility to get perfect is 100%. ============ Andy Bogard: ============ +++++++++++++ Command List: +++++++++++++ 1)Spinning Uppercut: Backward, forward + A - 2)Flying Guillotine: Down, up + A - 3)Power Punch: Down/backward, up/forward + B - 4)Fire of Zen: Quarter circle forward + A ++++++++++++++ Beating Geese: ++++++++++++++ You only need to focus and make him perform Reppu Ken, anyway... he will perform it when the fight begins, jump back to avoid it then FAST do Spinning Uppercut, then do it over and over again until he dies... You can also go backward with the match begins then fast do Spinning Uppercut. It will come faster than Geese's Reppu Ken. And even if Geese defends it, keep doing it until he dies, he will not be able to do anything. Geese does not defend Spinning Uppercut (most of the time), Fire of Zen and Flying Guillotine. And blocks Power Punch (most of time). ++++++++++++++++++++ Perfect Possibility: ++++++++++++++++++++ A very childish strategy... if you cannot do it, then you are a baby! The possibility to get perfect is 100%. ============ Joe Higashi: ============ +++++++++++++ Command List: +++++++++++++ 1)Thrash Kick: Quarter circle backward + B - 2)Machine Gun Punch: Push A repeatedly - 3)Tiger Kick: Down/backward, up/forward + B - 4)Hurricane Uppercut: Quarter circle forward + A ++++++++++++++ Beating Geese: ++++++++++++++ You need to perform Thrash Kick in order to beat Geese, but Joe's Thrash Kick is kind of slow. So when the match begins, Geese will go backward and you have to walk forward and then get very near him to grab him. Do not worry, he will not hit you unless he is completely cornered. So, when you grab him, perform Thrash Kick and if he defends it, then fast crouching B then keep doing it until he dies. And if he did not defend Thrash Kick, then keep doing it until he dies. Geese does not defend Thrash Kick (most of the time), Tiger Kick and Machine Gun (sometimes). And he defends Hurricane Upper (most of the time). ++++++++++++++++++++ Perfect Possibility: ++++++++++++++++++++ This is a little bit not easy... just a bit. The possibility to get perfect is 96%. ======================================================= -------------------- The Full Percentage: -------------------- So, you know what full percentage. But the percentage changes... it depends if you want to play cheap, use a strategy or do anything to get perfect (Perfect Fight Percentage)... or play and just kill Geese without carrying about the perfect (Normal Fight Percentage). It will be like this... ========================= Beating Geese Percentage: =========================== Name P.F.P. N.F.P. =========================== Terry 100% 87% =========================== Andy 100% 94% =========================== Joe 96% 74% =========================== ======================================================= -------------------- Questions & Answers: -------------------- This section is for those who E-Mailed me about a thing or two about Geese or some aspects, instead of e-mailing them back, I will answer here so that nobody would ask the same questions again. But these questions were asked from a long time ago. My friends I mean... but I will just put them here: Q: Is it true Geese originally came from a SNK game called "The Super Spy"? A: To be honest, I played The Super Spy way before Fatal Fury. But I am not sure who was released first, The Super Spy or Fatal Fury. But yes, Geese was in that game... and of course as a bad guy. I was pretty much a fan of fighting games, and I saw and played the Super Spy before Fatal Fury... I "think" The Super Spy came out first! - Q: Why are most of the characters not playable? A: SNK guys were may be thinking of idiotic ideas first, then they realized their errors. Like what happened in Art of Fighting. - Q: When you fought Geese in The Super Spy, did he have the same BGM? A: No, he didn't. Geese Ni Katakori was heard first in Fatal Fury: The King of Fighters. And we are mainly talking about Geese in Fatal Fury, not The Super Spy! - Q: This game is so damn old, why did you write a F.A.Q. about it? A: Old is gold. And good games never get old. I am actually writing a F.A.Q. about Geese, in case you did not notice. I just love him and I will always write anything about him whenever they put him in any game. Geese is an original character and a very classic character who makes me remember all the good things and very good times I spent playing him. I love him so much, I do not think there is someone out there that loves and endures Geese as I do. Even if they make him suck big time and make his moves so damn bad and useless, I will always use him and make him good no matter what. I believe in him and in his ambitions. Yes, he is only a video game character, but oh well... things that come with good memories are always the best things that everyone would like to have. ======================================================= --------------- Last Word: --------------- Okay, Finally... it is finished. Hope I was helpful and useful to you. If anybody wants to use anything, by all means do so, but tell me so first before you do that. And if anybody have any doubts about any combination attack or cannot perform any, kindly, E-Mail me and I will explain it more clearly to you. Remember, do not stick with the rules a lot... Screw The Rules. --------------- Special Thanks: --------------- 1)To SNK for this great game. 2)To Gamefaqs. 3)To all Geese's fans. 4)To all my friends for the encouragement. ======================================================= Fatal Fury: The King of Fighters is Copyright SNK Crop. This document Copyright 2003 Basel <Mr_Basel@yahoo.com> If you need to contact me to add or ask me about anything, E-Mail me at Mr_Basel@yahoo.com or Mr_Geese@hotmail.com Credits for GameFAQs and SNK Crop.