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    FAQ by Crazyreyn

    Version: 1.1 | Updated: 06/11/04 | Search Guide | Bookmark Guide

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                                   -----------------
                                     F R E E W A Y
                                   -----------------
    
                                      Atari 2600
                                   FAQ, Version 1.1
                              Last Updated - 11/06/2004
                       By Crazyreyn (crazyreyn_faqs@hotmail.com)
                Copyright (c)2004 Matthew Reynolds. All rights reserved. 
    
    *******************************************************************************
    
    Legal Notice
    ------------
    The ONLY sites that may have this FAQ and all my other FAQs are the following..
    
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    You will find the latest versions here. If you DO see this FAQ on a site other
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    Contact Details
    ---------------
    If you see a fault of ANY kind or you want to contribute some data to me, then 
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    If you are emailing me, then please have the subject title as 'Freeway
    FAQ' or something similar, otherwise it will not be opened. Full credit will be
    given in due course.
    
    
    ===============================================================================
                                     INTRODUCTION
    ===============================================================================
    
    Hello and welcome to the Freeway FAQ. This handy text document will tell
    you how to play this game, the game modes with ASCII diagrams on the patterns
    of the traffic, and hints and tips. I am playing this game from the Activision
    Anthology on the PlayStation 2, and I am hoping that the version that I am
    using is the same as the normal one that was released.
    
    
    ===============================================================================
                                   TABLE OF CONTENTS
    ===============================================================================
    
    1. Version History
    2. Game Overview
    3. Hints and Tips
    4. Conclusion and Special Thanks
    
    
    ===============================================================================
                                  1. VERSION HISTORY
    ===============================================================================
    
    Version 1.1 - 11/06/2004
    ------------------------
    Updated the FAQ with a less bulky format, which lessons the FAQ size.
    
    Version 1.0 - 17/01/2004
    ------------------------
    The first complete version of this FAQ. Everything is complete.
    
    
    ===============================================================================
                                   2. GAME OVERVIEW
    ===============================================================================
    
    This section is just a look over all things in the game, such as how to play
    it, the different game types and the controls.
    
    Controls
    --------
    
    Joystick Up and Down                     - Moves Chicken Up and Down
    
    Note that the Left and Right directions, and the Fire Button on the Joystick
    has no effect on the game. This game can also be played with two players (you
    need an additional joystick for this of course).
    
    
    Playing the Game
    ----------------
    
    "Why did the Chicken cross the road?"
    
    "To add points to his score!"
    
    That's the aim of the game. It is pretty much Frogger, but with a Chicken.
    Getting across a Freeway. To earn points. Simple, isn't it? Every time you get
    to the curb on the other side, a point is added to your score. The score
    counter is at the top of the screen above your chicken. There are two chickens;
    one of each player. The one of the left is controlled by the controller in
    Port 1, and the one of the right is controlled by the controller in Port 2.
    
    You have 2 minutes and 16 seconds to get as many points as you can. When the
    score flashes, you will know that you have eight seconds remaining. After the
    game stops, and the player with the most points wins. You can play a one
    player game, and aim to get better scores each time.
    
    
    Difficulty
    ----------
    
    There are two different difficulty settings. You can have different ones per
    player.
    
    Easy - Getting hit by a vehicle sets you back a lane.
    Hard - Getting hit by a vehicle puts you back to the beginning.
    
    
    Game Types
    ----------
    
    There are eight game types available. The first four games are different levels
    that have different amounts and speeds of traffic. Games five to eight are
    repeats of games one to four, but the traffic increase and decrease in speed
    at random, adding more difficulty to the proceedings.
    
    For games one to four, I will provide an ASCII diagram and a description on
    the speeds and patterns. A key for his is as follows -
    
    # - Number of the lane.
    > - Direction and Speed. One arrow is very slow, whereas 5 arrows is very fast.
    O - An Automobile. When there are several shown, that's it's pattern.
    
    Game 1 - Lake Shore Drive, Chicago, 3AM
    ---------------------------------------
    Only automobiles here, and the traffic is rather thin. The speeds are overall
    slow, but the lanes at the center (5 and 6) are the quickest, and it goes
    slower outward toward the curbs.
    
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    10     <                 O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    9      <<                O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    8      <<<               O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    7      <<<<              O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    6      <<<<<             O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
                        
    5      >>>>>             O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    4      >>>>              O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    3      >>>               O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    2      >>                O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    1      >                 O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    This game is easy apart from lanes 5 and 6. Proceed up to lane 4 and analyse
    the next two fast lanes, then progress past them. The last few lanes are
    as the traffic is slower.
    
    Game 2 - Interstate 5, Seattle, 6AM
    -----------------------------------
    A truck is introduced here, on lane 6 (the bottom of the higher set), however
    all the others are automobiles still. The speeds increase like they did in the
    last game (center fastest, slower outward toward the curbs) but lane 5 is
    notably faster than lane 6.
    
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    10     <                 O  O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    9      <<                O    O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    8      <<<               O  O  O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    7      <<<<              O        O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    6      <<<<              Truck!
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
                        
    5      >>>>>             O        O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    4      >>>>              O  O  O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    3      >>>               O    O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    2      >>                O  O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    1      >                 O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    Head up to and stay at lane 4 and wait until the next two lanes are clear, then
    make your way upward. Lane 5 is the fastest, and so you should pay careful
    attention to it.
    
    Game 3 - Santa Monic Freeway, Los Angeles, 10AM
    -----------------------------------------------
    Again there is truck on one of the center lanes (lane 5 this time) and the rest
    are automobiles. The speed pattern is the same as the last two games (center
    lanes the fastest, then slower towards each curb). There is a lot more traffic
    overall in this game, so watch where you step.
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    10     <                 O  O  O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    9      <<                O  O  O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    8      <<<               O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    7      <<<<              O  O  O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    6      <<<<<             O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
                        
    5      >>>>>             Truck!
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    4      >>>>              O  O  O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    3      >>>               O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    2      >>                O  O  O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    1      >                 O  O  O
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    Head across to lanes 1 to 3, and then look at lanes 4 to 7 (which are the
    fastest). Analyse the speeds and patterns until you can quickly get across at
    once, as its very dangerous to stay on one of these.
    
    Game 4 - Bayshore Freeway, San Francisco, Midnight
    --------------------------------------------------
    Truck-tacular! All the lanes are full of trucks, and with a new speed pattern.
    The ones on the outside lanes (1 and 5, 6 and 10) are the fastest. The ones
    next to them (2 and 4, 7 and 9) are half the speed as the outside trucks, and
    the ones in the middle (3 and 8) are half the speed again. Overall, the speed
    increases from the center outwards.
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    10     <<<<<             Truck!
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    9      <<<               Truck!
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    8      <                 Truck!
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    7      <<<               Truck!
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    6      <<<<<             Truck!
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
                        
    5      >>>>>             Truck!
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    4      >>>               Truck!
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    3      >                 Truck!
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    2      >>>               Truck!
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    1      >>>>>             Truck!
       _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
    
    Rest at lanes 3 and 8 where the traffic speed is most lax, otherwise keep on
    the move otherwise you will become road kill easily. When you begin watch out
    for the first lane (the initial speed might throw you off guard).
    
    Games 5 - 8
    -----------
    Games 5 to 8 are the same as Games 1 to 4 (so Game 1 is Game 5, Game 2 is Game
    6 and so on) with one exception; all the vehicles have random speed increases
    and decreases.
    
    
    ===============================================================================
                                  3. HINTS AND TIPS
    ===============================================================================
    
     PRACTICE!! Its obvious, but to get good, you need to play this game aplenty.
      And if you are playing in two player games and want to become better, playing
      against better players makes you better in return (although its a one player
      game anyway, playing against a more opponent oppionent gives you the extra
      boost to play better).
     Learn the patterns and different games. Look at the above section for help
      on how to overcome them.
     Remember that the same type of speed pattern is present in games 1 to 3
      (faster in the center lanes, and slower outward toward the curbs). Game 4
      is the opposite.
     Don't just judge the lane that's ahead of you. Look at several lanes ahead,
      so you know what's coming in advance.
     Remember that each vehicle within a lane is the same distance apart, as they
      all go at the same speeds.
    
    
    ===============================================================================
                          4. CONCLUSION AND SPECIAL THANKS
    ===============================================================================
    
    If you could, please either ask me questions, suggestions, comments or 
    contributions at crazyreyn_faqs@hotmail.com. Also could you rate this FAQ so I
    could get some feedback. Thank you for reading.
    
    Thanks to CJayC, IGN, Neoseeker, and the lot at the FCB.
    
    Thanks to Defcon999, SayainPrince, djg40, namod65 and strawhat for their help
    and opinions about this new shorter format. Thanks guys!
    
    If I have forgotten you, then please contact me and I'll fix your name up here!
    
    
    -------------------------------------------------------------------------------
      C R A Z Y R E Y N - http://www.gamefaqs.com/features/recognition/27600.html
    -------------------------------------------------------------------------------
    By Crazyreyn (crazyreyn_faqs@hotmail.com)
    Copyright (c)2004 Matthew Reynolds. All rights reserved. 
    
    
    Copyright Notice
    ----------------
    This may be not be reproduced under any circumstances except for personal, 
    private use. It may not be placed on any web site or otherwise distributed 
    publicly without advance written permission. Use of this guide on any other 
    web site or as a part of any public display is strictly prohibited, and a 
    violation of copyright.
    
    All trademarks and copyrights contained in this document are owned by their 
    respective trademark and copyright holders.
    
                           ======== END OF DOCUMENT ========

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