Katina's range higher than her melee? Glitch?

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  3. Katina's range higher than her melee? Glitch?

User Info: greeeed

greeeed
1 year ago#11
superobo4ever posted...
considering the gespenst and its multiple versions some with both good range and melee weapons, her stats fits. Sadly gespenst is no match for new stuff.. maybe they gonna upgrade them one day.. or at least switch to selena's gespenst.

Didn't they already upgrade them in last game?

User Info: jonnovision1

jonnovision1
1 year ago#12
greeeed posted...
superobo4ever posted...
considering the gespenst and its multiple versions some with both good range and melee weapons, her stats fits. Sadly gespenst is no match for new stuff.. maybe they gonna upgrade them one day.. or at least switch to selena's gespenst.

Didn't they already upgrade them in last game?
not... really, too be specific, I think they're just custom versions with new frames. They're still the same old gespenst mk 2 MPs we've had since og1 though. Gameplay wise they're much better than they used to be, but still aren't up to par with all the unique stuff
3DS FC: 3695 - 0270 - 7045

User Info: salvadorfranz

salvadorfranz
1 year ago#13
Anyone curious with her level 99 stats:

http://imgur.com/a/TzLnJ
http://www.youtube.com/rvlast
^My channel. Please visit and all that jazz. Also if you like, go subscribe to it.

User Info: Hikari_Sword

Hikari_Sword
1 year ago#14
Hey, anyone else find it odd that Hugo has Hit & Away and not Aqua?
http://i.imgur.com/FeumG1e.jpg | http://i.imgur.com/8gvH6bn.jpg http://i.imgur.com/2aB2nvm.jpg
Rated E: http://i.imgur.com/8tE5FZS.jpg

User Info: jonnovision1

jonnovision1
1 year ago#15
Hikari_Sword posted...
Hey, anyone else find it odd that Hugo has Hit & Away and not Aqua?
yes, it's bugged me since 2nd OGs. But at least there, it was because he was kinda built for the cerberus, but once they upgrade, his forms are both short range while aqua gets the long range versions
3DS FC: 3695 - 0270 - 7045

User Info: LoweGearGS

LoweGearGS
1 year ago#16
KyomasaNTH posted...
COOL, I never knew that! Thats really neat! Any mech recommendations for her with this in mind? Since her ace bonus is that red mechs get 5% more damage would the Red Exbein be a good fit? Or maybe just make her gespy the range type?

I've had a lot of luck putting her in the Lazangriff Raven. Her Spirits and stats are perfectly suited for it, and between it's armor and shield & Russell's Unison, not much will be able to kill her. Give her Revenge, park her near the front, and she'll slaughter grunts all day.

User Info: FlamingHopps67

FlamingHopps67
1 year ago#17
KyomasaNTH posted...
I hadent looked for a while, but right now at lvl 42 my Katina's ranged stat is 10 points higher than her melee stat. I've had her in the grungast 3 with russel as her sub. I have an older save file and there at lvl 11 her melee stat is higher. And to top it off, Russel's melee stat is 10 points higher than his ranged stat. They've switched. Anyone know if this isna glitch or something? I'm so confused (°_°)


It isn't a glitch. It's their natural stat growth at work. Katina's stats will gradually shift towards ranged-focused, while Russell's stats will shift towards melee-focused. A Japanese OGMD wiki (located here: http://wikiwiki.jp/moonduelras/) has a break down of their stats.


Katina

Lv.(Initial)
/Mel/ /Rng/ /Skill/ /Def/ /Eva/ /Acc/ /SP
/144/ /143/ /179/ /134/ /187/ /185/ /64

Lv.(99)
/Mel/ /Rng/ /Skill/ /Def/ /Eva/ /Acc/ /SP
/200/ /222/ /244/ /186/ /377/ /365/ /225

Russell

Lv.(Initial)
/Mel/ /Rng/ /Skill/ /Def/ /Eva/ /Acc/ /SP
/139/ /160/ /181/ /138/ /155/ /181/ /74

Lv.(99)
/Mel/ /Rng/ /Skill/ /Def/ /Eva/ /Acc/ /SP
/218/ /185/ /225/ /248/ /338/ /361/ /235
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