Unreal Engine 4.14 has specific settings for both Console and Handheld Switch

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  3. Unreal Engine 4.14 has specific settings for both Console and Handheld Switch

User Info: Zabie_W

Zabie_W
1 year ago#1
77/80 =<

http://nintendoeverything.com/different-settings-for-docked-portable-switch-modes-spotted-in-unreal-engine-4/

Source of the source

http://www.neogaf.com/forum/showthread.php?t=1327012

A file in Unreal Engine 4’s master branch shows names for Switch, SwitchConsole and SwitchHandheld. As the developer points out, “the SwitchConsole settings are a notch lower than the UE4 defaults used on PC, PS4 and XB1.” It’s thought that the settings “serve as a good starting point to get a PS4/XB1 UE4 game to run acceptably on the Switch.”


One setting – specifically ScreenPercentage – is set at 66 percent and matches up with talk about Switch displaying at 1080p while docked and 720p when being played as a portable (66 percent of 1920 x 1080 is 1280 x 720). However, instead of only reducing the resolution to 720p in handheld mode, the engine also reduces graphical settings. Unreal Engine 4 is set at “FXAA” in console mode, but changes to “faster FXAA” in handheld mode. It’s also worth mentioning that Switch uses the full Unreal Engine 4 deferred renderer path rather than the “mobile” renderer.


tldr: Unreal Engine default settings for the Switch look pretty nice.

User Info: bluebomber2425

bluebomber2425
1 year ago#2
What does notch mean in a %. 20% below? 40%?

User Info: Rizeroth

Rizeroth
1 year ago#3
wait till noobs and haters blow this one out of proportion too.
Zelda is a freaking NINJA!!

User Info: darkcharizard

darkcharizard
1 year ago#4
Looks like the highest setting for switch is "2" but what are the defaults used on PS4?

User Info: HayashiTakara

HayashiTakara
1 year ago#5
i dont think anyone really argued that the handheld mode is only gonna display 720p
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User Info: HayashiTakara

HayashiTakara
1 year ago#6
For those that don't know, this is what the numbers mean in the profile

0 = lowest
1 = normal
2 = High
3 = MAX

Unreal 4 uses a 0 to 3 for it's settings, representing the fidelity. Meaning that the NS plays games on High Settings @ 1080p when docked
NNID: HTakara82 - Add me if you're looking for a good time, lol
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User Info: darkcharizard

darkcharizard
1 year ago#7
HayashiTakara posted...
For those that don't know, this is what the numbers mean in the profile

0 = lowest
1 = normal
2 = High
3 = MAX

Unreal 4 uses a 0 to 3 for it's settings, representing the fidelity. Meaning that the NS plays games on High Settings @ 1080p when docked

Xbone-like power levels confirmed!! (once again!!)

User Info: Eoin

Eoin
1 year ago#8
bluebomber2425 posted...
What does notch mean in a %. 20% below? 40%?

UE4's scalability file has five pre-defined levels for various settings - 0, 1, 2, 3 and "Cine". That allows developers to easily set a starting performance profile for their games and tweak from there.

The default performance profile for the Switch (when docked) appears to be set to level 2 so presumably the next "notch" means level 3.

You can see what the actual settings for each pre-defined level are here: http://pastebin.com/Vh25Lpzm

Since this is just a starting point for developers we cannot read too much into this, other than that Epic expect that there will be a clear gap between the undocked and docked modes on the Switch (which we knew already) and also that there will be a clear gap between the docked Switch and the Xbox One/PS4 (which we also knew already).

User Info: Shacky_101

Shacky_101
1 year ago#9
Is it a bad thing that UE4 isn't going take advantage of tile based renderring?
To be or not to be, William Shakespeare sucks.

User Info: davishippo

davishippo
1 year ago#10
This gives even more weight to the Digital Foundry clock speeds to be true.
The .66 scale is for one axis. So 2/3 of 1920 is 1280 while 2/3 of 1080 is 720.
The difference in the amount of pixels though is 4/9 or .444%

Rumored clock speeds are 307.2 and 768MHz
307.2/768 = .4
Bell Maiden is my waifu.
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  3. Unreal Engine 4.14 has specific settings for both Console and Handheld Switch

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