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Anyone know how to get great stats though combining. I was just testing to see if my phoenix with over 500 int combined with my weed which has over 500 int would create a monster with good int, but nothing amazing seemed to be created.
Right, so if two were being combined with close to the same int, then the new monster should have a good int stat, right?
I saw some formula on Monster Rancher Metropolis and tried it out with my phoenix and weed and the two's int stat were their highest each, but Dadge didn't make a comment like he should have. I don't think I am doing it right.
Do you know what I'm talking about at Monster Rancher Metropolis?
Yeah, I know. It should still be decent, 500 isn't that big but save it before you combine and see what you get, should be ok at least =] I don't think he'll make a comment until you get really good stats in all though.
All your children are poor unfortunate victims of systems beyond their control, a plague upon your ignorance and the gray despair of your ugly life.
the way to make a good fusion is : calculate your monster stats with their base stats(read at the guide) make the order from highest to lowest do the same to the other monster make sure the order is same then for the fusion result, their base stats must be as close as possible to the stats order The base stats is taken by the monsters base not their stat gains base
says "This combination doesn't look so good. I can't recommend it." andgets...
Where the same kato/dragon combined with...
says "The prospect of this combination is good. You can look forward to it." andgets...
How does this work out? And the first hopper/suezo still should be able to train some more for maybe three more months, so what could I do to make that combo better to create a better hopper/kato with hopefully a better pow stat?