Perfect game, part 2

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User Info: Zadrieck_VH7

Zadrieck_VH7
3 years ago#1
Since the other topic got archived, let's continue to post our ideas here.

Edit: I'll be posting technical information from the other topic here.

Swordsmen comparison:

Clint/ Grog/ Dolan
HP: 350 > 349 < 350
MP: 0 = 0 = 0
AT: 221 = 221 > 220
DF: 226 < 227 = 227
AGL: 170 > 169 = 169

Pick: Grog

Armor comparison:

Clint/ Grog/ Dolan
HP: 400 > 399 < 401
MP: 0 = 0 = 0
AT: 247 = 247 < 248
DF: 294 = 294 < 295
AGL: 127 = 127 = 127

Pick (s): Dolan (best) & Clint

Archer comparison

Diego/ Kira/ Amon/ Darius
HP: 314 < 315 > 314 <315
MP: 0 = 0 = 0 = 0
AT: 191 = 191 = 191 =191
DF: 187 = 187 =187 = 187
AGL: 161 > 160 < 161 = 161

Pick (s): Darius (best) & Diego

Airmen comparison:

Diego/ Kira/ Amon/ Darius
HP: 374 = 374 = 374 > 373
MP: 0 = 0 = 0 = 0
AT: 251 = 251 > 250 > 249
DF: 238 < 239 = 239 > 238
AGL: 177 < 178 = 178 < 179

Pick (s): Kira (best) & Amon

Mage comparison:

Eleni/ Zohar
HP: 275 = 275
MP: 98 = 98
AT: 122 < 123
DF: 132 = 132
AGL: 204 < 203

Pick: Zohar

Healer comparison:

Huxley/ Sara
HP: 249 = 249
MP: 98 = 98
AT: 140 = 140
DF: 141 = 141
AGL: 208 > 207

Pick: Huxley

Monk comparison:

Eleni/ Huxley/ Sara/ Zohar
HP: 325 = 325 = 325 < 326
MP: 59 = 59 = 59 < 63
AT: 177 > 176 = 176 < 177
DF: 183 > 182 < 183 < 183
AGL: 194 = 194 < 195 > 194

Pick (s): Eleni & Sara

Granted, at level 49, AT and DEF don't matter a lot when you're killing enemies in one blow and they can't kill you with a thousand. Unitary differences in HP and MP are pretty much irrelevant. Highest AGL should allow for faster clearing but when you have the airmen's counterparts being ranged attackers, it's pretty much all about how fast you want your walking death machine to be. Maybe stats for all levels should be registered for further analysis? What's your opinion?
(edited 3 years ago)

User Info: Zadrieck_VH7

Zadrieck_VH7
3 years ago#2
And thus, the inaugural bump.

User Info: Zadrieck_VH7

Zadrieck_VH7
3 years ago#3
Bump.

User Info: Zadrieck_VH7

Zadrieck_VH7
3 years ago#4
Bump.

User Info: FooFightersFan

FooFightersFan
3 years ago#5
Ahhhhh sorry I forgot to check in on the old thread to keep it going.

User Info: Zadrieck_VH7

Zadrieck_VH7
3 years ago#6
Oh, no worries. The idea is that people will have a thread to discuss optimal strategies for this game, so as long as this keeps going, no problem.

User Info: Zadrieck_VH7

Zadrieck_VH7
3 years ago#7
Bump.

User Info: Zadrieck_VH7

Zadrieck_VH7
3 years ago#8
Bump.

User Info: FooFightersFan

FooFightersFan
3 years ago#9
Bump!

User Info: Sonic_Reaper

Sonic_Reaper
3 years ago#10
I remember trying this a couple of years ago. In my opinion you don't need a "balanced" team for it to be perfect. For example, I hate airmen, so I only graduated archers. Archers are awesome.

The problem however (I apologize I haven't read the previous topic, so maybe this was covered) is that you need at least one airman to reach a hidden treasure in one of the later maps. Just a tip for anyone attempting this, and wanting to just promote archers like I did.
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