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Granted, at level 49, AT and DEF don't matter a lot when you're killing enemies in one blow and they can't kill you with a thousand. Unitary differences in HP and MP are pretty much irrelevant. Highest AGL should allow for faster clearing but when you have the airmen's counterparts being ranged attackers, it's pretty much all about how fast you want your walking death machine to be. Maybe stats for all levels should be registered for further analysis? What's your opinion?
I remember trying this a couple of years ago. In my opinion you don't need a "balanced" team for it to be perfect. For example, I hate airmen, so I only graduated archers. Archers are awesome.
The problem however (I apologize I haven't read the previous topic, so maybe this was covered) is that you need at least one airman to reach a hidden treasure in one of the later maps. Just a tip for anyone attempting this, and wanting to just promote archers like I did.