What do you think of my portfolio site?

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User Info: ISDcaptain01

ISDcaptain01
3 years ago#1
I made a protfolio site to showcase all my work. Let me know what you think of it.

aasimsgamelab.weebly.com
lol at --> http://boards.gamefaqs.com/gfaqs/user.php?=89123

User Info: Cheezmeister

Cheezmeister
3 years ago#2
Solid overall. YouTube embeds is good.

Put projects front and center. Zap the cute splash logo, it doesn't say anything useful other than "I like to rip sprites".
Everything here is a clone. Nothing wrong with one or two, but you need to show some originality.
Add more variety in your tech. Allegro's cool but with a few games under your belt, it's time to branch out. Try Lua, GL, or go a different route and port one of these to a console.
I make games!
http://luchenlabs.com

User Info: MutantJohn

MutantJohn
3 years ago#3
You really gotta update the way your tetris game looks. Also, make each piece one color, not multiple ones.
"But I am still alive, in love and wide-eyed in my time, not a mummy shrinking in its cloths." - Why?

User Info: ISDcaptain01

ISDcaptain01
3 years ago#4
HeWhoLikthCheez posted...
Solid overall. YouTube embeds is good.

Put projects front and center. Zap the cute splash logo, it doesn't say anything useful other than "I like to rip sprites".
Everything here is a clone. Nothing wrong with one or two, but you need to show some originality.
Add more variety in your tech. Allegro's cool but with a few games under your belt, it's time to branch out. Try Lua, GL, or go a different route and port one of these to a console.


Thanks for the input. The reason i make clones is that i love these franchises is that they got me into gaming in the first place. I would use art but id need an artist, i dont have the time to make my own art and programmer art = ugly. As for branching out. I want to eventually try out opengl but only when im ready for 3d. Ill integrate both allegro and opengl.
lol at --> http://boards.gamefaqs.com/gfaqs/user.php?=89123

User Info: Cheezmeister

Cheezmeister
3 years ago#5
i dont have the time to make my own art and programmer art = ugly


https://www.youtube.com/watch?v=p6HmNZV9T8s
I make games!
http://luchenlabs.com

User Info: 1337toothbrush

1337toothbrush
3 years ago#6
HeWhoLikthCheez posted...
i dont have the time to make my own art and programmer art = ugly


https://www.youtube.com/watch?v=p6HmNZV9T8s


I can't believe that game is being sold.
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http://i.imgur.com/2x2gtgP.jpg

User Info: ISDcaptain01

ISDcaptain01
3 years ago#7
I just can't be inspired to code by ugly art. Also I don't want to be "jack of all trades, master of none". I want to focus on being a game programmer only.
lol at --> http://boards.gamefaqs.com/gfaqs/user.php?=89123

User Info: Agedtop

Agedtop
3 years ago#8
Maybe consider moving to github pages so you can lose the "powered by weebly" bit.

User Info: nesis

nesis
3 years ago#9
Aesthetically, I'd say the colour scheme is a little too high contrast. I don't know why it's a trend, but I've noticed a lot of programmer-not-artists do their colour schemes like that. This colour picker page be of some help, since it automates the process of following some given colour rule to pick a colour scheme: https://kuler.adobe.com

In general though, just bringing extreme colours - intense white / black, and colours with strong hue - closer to greys does the trick: http://oi58.tinypic.com/2nqb8jt.jpg
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User Info: ReconditePhreak

ReconditePhreak
3 years ago#10
Great job ISDcaptain01, I didn't realize you were working on that sort of stuff.

It's awesome to see :)
Believes the individuals who report to moderators wish they had more control than they do.
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