If this isent a "casual fighter" i wont buy

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  3. If this isent a "casual fighter" i wont buy

User Info: Smackpwn

Smackpwn
4 months ago#1
Ifi have to memorize 50 button combinations and mechanics the game doesnt tell you about (frame data) i simply wont buy and so will many others, it must be as casual as Xenoverse for me to play

User Info: ShadowRaiden00

ShadowRaiden00
4 months ago#2
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User Info: GodzGift42

GodzGift42
4 months ago#3
Can't wait to see how this thread ends up looking like in the morning.
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User Info: RoyMustang1990

RoyMustang1990
4 months ago#4
Smackpwn posted...
Ifi have to memorize 50 button combinations and mechanics the game doesnt tell you about (frame data) i simply wont buy and so will many others, it must be as casual as Xenoverse for me to play


instead of whining on gamefaqs .you should work on praticing your execution and muscle memory for traditional 2-D competitive fighters like fighterz so that you can do your combos efficiently and co consistently unlike xenoverse and other arena fighters where all of that combo linking is spoon fed to you in the map of two single button presses and the satisfaction for completing that is shallow at best.
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User Info: TheHammerDon

TheHammerDon
4 months ago#5
This game's combos seems simple enough like the SF series. You'll just have to get your timing down and minor muscle memory. You won't be doing Dante MVC combos

User Info: HazeX2

HazeX2
4 months ago#6
Smackpwn posted...
it must be as casual as Xenoverse

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User Info: perfectchaos83

perfectchaos83
4 months ago#7
Just mash one of the attack buttons to get your auto combo. You won't beat anyone that's actually good, but there you go.
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User Info: zKanoe

zKanoe
4 months ago#9
perfectchaos83 posted...
Just mash one of the attack buttons to get your auto combo. You won't beat anyone that's actually good, but there you go.


This.

The combo system in this game is as "casual" as it gets as one of the main things they're trying to do with this game is get dragon ball z fans to see how fun a traditional fighting game can be while also trying to appeal to fans of traditional fighters.

I mean, you have auto combos from pressing one button (L, M, H,), a simple chaining system vs link based like Street fighter, the game is a 4 button fighter (L, M, H, S) instead of 6 buttons for your main attacks. All inputs are on direction plus one of the attack buttons, and quarter circle forwards/backwards, barring maybe a down down input in there somewhere.

You don't have to know the frame data to be good, though the knowledge can be advantageous, though you can tell what's better through testing out moves yourself (and if you can't people will post frame data eventually since it takes a lot of time to do all of that testing on your own).
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User Info: mergedpotato

mergedpotato
4 months ago#10
Well if you don't want to buy this then yeah that's your thing but I do recommend memorizing combinations on a keyboard for spelling words.
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