DMed my second game of DnD yesterday.

You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.
  1. Boards
  2. Poll of the Day
  3. DMed my second game of DnD yesterday.

User Info: Mario_VS_DK

Mario_VS_DK
3 months ago#11
Lightning Bolt posted...
Mario_VS_DK posted...
In one game I play, those fights aren't too frequent, but they normally last around 2 to 3 hours... :/

What on earth? What takes you so long? o.O


Our druid who is still somewhat new and has to micromanage a whole butt ton of stuff because she's playing a druid, and our oracle who just doesn't really understand the game since we stopped playing every week.

Dikitain posted...
Some of it yes. I rolled a high enough stealth to rob the bank, and a high enough deception to get away with poisoning the guard. The noble not so much, that actually lead to a mini quest to help clear my (and the parties) name. It still is kind of unresolved so I could see that coming back later (the DM mentioned as an aside to me that I supposedly wasn't supposed to trigger that quest until like level 8). The Underdark thing is part of my "personal quest" so that one my character was going to do anyways, and I actually have a whole story-line reason why the party would want to help me to complete it.


Well geeze. I'd probably be a whole lot more punishing if my players were doing stuff like that.

Muffinz0rz posted...
Since you seem to know a lot about DnD, can you answer this:

Are the Community episodes (S02 E14 and S05 E10) where they play DnD accurate depictions of what a typical game is like? Ignoring the fact that they're condensed into 22 minutes, of course.


Haven't watched it. Every group also plays differently. But probably not regardless.
Stupid signature!

User Info: wolfy42

wolfy42
3 months ago#12
We played last night as well for about 5-6 hours. Was a fun session although we didn't get too much done. Think we spent more time then was expected on a few things along the way. We explored an underground dungeon area at first (which was almost sentient since it closed up behind us!!), then found an inquisition prison, met yoda (thats what I call him but he was a goblin cleric with a white beard), and the Monster Mash crew (all goblins so far), and eventually escaped up to the town above. We then proceeded to spend the rest of the time shopping in town and visiting a church, and didn't really move the story along at all.

Still was quite fun, and we leveled up at the end of the session as well, so I get to take my most favorite feat ever Stout Nimbleness. It gives my halfling/dwarf (stout halfling) +5 movement speed (same as humans and normal sized characters), and double his acrobatics proficency (Parkour!!!!), along with +1 dex.

Only brings his dex up to 16, but at least it's a bit better now (Considering he's supposed to be very agile etc).

My DM made a special sub-class for barbarian that he is going to get eventually (probably around level 5) that revolves around dex instead of strength. Up till now his dex and strength were both 15, but now he will have a 16 dex. Maybe at level 8 I'll take 2 more dex, but probably not (too many awesome feats he wants). He really likes to cook, so he may take Gourmand at 8 (My meals help heal everyone at night).
Proud member of the Arv The Great is great fan club!!! Join today by putting it in your sig.

User Info: shadowsword87

shadowsword87
3 months ago#13
Muffinz0rz posted...
Since you seem to know a lot about DnD, can you answer this:

Are the Community episodes (S02 E14 and S05 E10) where they play DnD accurate depictions of what a typical game is like? Ignoring the fact that they're condensed into 22 minutes, of course.


No because there's not 20 minutes of b****ing about rules.
In theory, yes that's how it can work, but it's entirely dependent on the group of people who run it
shadowsword87 posted...
No because there's not 20 minutes of b****ing about rules.
In theory, yes that's how it can work, but it's entirely dependent on the group of people who run it

To continually reemphasize my usual accusation that a lot of your perceptions are colored by playing in s***ty groups, I've never actually had a 20 minute argument or complaint about how the rules work in any game I've ever played.

If anything, I think I've played with precisely one rules lawyer-y type player out of every group I've ever been in.

"Wall of Text'D!" --- oldskoolplayr76
"POwned again." --- blight family

User Info: shadowsword87

shadowsword87
3 months ago#15
ParanoidObsessive posted...
To continually reemphasize my usual accusation that a lot of your perceptions are colored by playing in s***ty groups, I've never actually had a 20 minute argument or complaint about how the rules work in any game I've ever played.

If anything, I think I've played with precisely one rules lawyer-y type player out of every group I've ever been in.


Eh, it was an exaggeration, like at most there's like 5 minutes of someone explaining to me how grappling or hacking works or whatever, and me not figuring it out.

User Info: Muffinz0rz

Muffinz0rz
3 months ago#16
shadowsword87 posted...
ParanoidObsessive posted...
To continually reemphasize my usual accusation that a lot of your perceptions are colored by playing in s***ty groups, I've never actually had a 20 minute argument or complaint about how the rules work in any game I've ever played.

If anything, I think I've played with precisely one rules lawyer-y type player out of every group I've ever been in.


Eh, it was an exaggeration, like at most there's like 5 minutes of someone explaining to me how grappling or hacking works or whatever, and me not figuring it out.

Is it really that complex? I was under the impression it was just, "I want to hack this" and the DM says "here are your odds" and then you say yes or no and if you say yes then a number is rolled and the number determines success or failure.
Not changing this sig until Pat Benatar is in Super Smash Bros. (Started 8/31/2010)
BRAVELY DEFAULT: 1075 - 0844 - 9134 + FS: Pumkaboo, Lampent, Dusclops.

User Info: synth_real

synth_real
3 months ago#17
Dikitain posted...
Mario_VS_DK posted...

Dikitain posted...
I am playing a Drow Assassin in my current game. I describe my role as "Keeping the DM and the rest of the party on their toes". I have already threatened a noble, stolen from a high elf bank, poisoned a guard captain, and tricked the party into following me into the Underdark. And we aren't even at level 4 yet.


And you've gotten away with all of that? No consequences or anything?


Some of it yes. I rolled a high enough stealth to rob the bank, and a high enough deception to get away with poisoning the guard. The noble not so much, that actually lead to a mini quest to help clear my (and the parties) name. It still is kind of unresolved so I could see that coming back later (the DM mentioned as an aside to me that I supposedly wasn't supposed to trigger that quest until like level 8). The Underdark thing is part of my "personal quest" so that one my character was going to do anyways, and I actually have a whole story-line reason why the party would want to help me to complete it.

Going to the Underdark at level 3 is the consequences. Just wait until you wander into your first group of Myconids
"I'm the straightest guy on this board. I'm so straight that I watch gay porn." - Smarkil

User Info: shadowsword87

shadowsword87
3 months ago#18
Muffinz0rz posted...
Is it really that complex? I was under the impression it was just, "I want to hack this" and the DM says "here are your odds" and then you say yes or no and if you say yes then a number is rolled and the number determines success or failure.


So the game I'm running, Eclipse Phase, brute force hacking takes 10 minutes, which can be reduced by a positive trait by 40%, and for every action you can get somewhere around 4 mental actions (depending on equipment), which is 6 seconds each. So that is around 3 actions in order to make a hacking check.
Once you make the hacking check, you can determine your status in the system, which gives you modifiers as well as different options inside of the system.
I can get more detailed if you would like.
shadowsword87 posted...
So the game I'm running, Eclipse Phase

~rolls eyes theatrically~

"Wall of Text'D!" --- oldskoolplayr76
"POwned again." --- blight family
#20
(message deleted)
  1. Boards
  2. Poll of the Day
  3. DMed my second game of DnD yesterday.

Report Message

Terms of Use Violations:

Etiquette Issues:

Notes (optional; required for "Other"):
Add user to Ignore List after reporting

Topic Sticky

You are not allowed to request a sticky.