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They're a lot quicker than in HL2, and when the get to melee range, they can leap about a lot, being quite hard to track. Try to get used to their distinct clicking and purring, so you can anticipate them.
Oh, and if you don't like Headcrabs, Blue Shift won't be for you. It's *full* of them.
Final Fantasy 7: REBIRTH Track the mod at http://www.moddb.com/mods/final-fantasy-7-rebirth
This was launched in 1998, the time when Fps games wer Hardcore. Growing up in the 90's getting used to hard games my biggest complaint with HalfLife 2 was that its way too easy, hell most games today are way too easy cause people complain about difficulty all the time. Just sad that instead of people getting used to Hard games, Games have to lower difficulty just so people can play. Thats jsut wrong, RIP hardcore games. /end rant
Cyborg112 The Legendary Hero Of Robots.. Not Changing My Sig Till My Batterie Dies...
this is one of the main reasons i am proud of finishing HL without cheating,as it is one of the many hardcore games that came out in the 1990s that were known for their unforgivable difficulty. half life 2 is sort of taking a more story based approach, and at the same time, taking away the difficulty, I still love the HL series (it is probably my favourite series of all time) and the only ones i havent played are the 2 made by gearbox (opposing force and blue shift i think?) and decay because i diddnt know modders got it into the PC.