Which class would benefit the most if they were suddenly allowed TWO secondaries

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  3. Which class would benefit the most if they were suddenly allowed TWO secondaries

User Info: jole6113

jole6113
5 years ago#11
Actually, that could give some use to the quick fix. Heal a scout or a RJing soldier with it to get around faster, then switch to the stock/kritzkrieg. And if the uber is shared, the QF can charge your uber faster before switching using the uber/kritz.

User Info: TBW4Ever

TBW4Ever
5 years ago#12
Demo: Sticky + Targe

Stickies and explosive/fire resistance. Extremely tanky demo who takes even less damage from sticky-jumping, **** yeah.

User Info: lunarknight64

lunarknight64
5 years ago#13
From: TBW4Ever | Posted: 10/5/2012 1:05:34 AM | #012
Demo: Sticky + Targe

Stickies and explosive/fire resistance. Extremely tanky demo who takes even less damage from sticky-jumping, **** yeah.

but wouldn't you charge every time you detonate stickies?
Death is the solution to all problems. No man - no problem.
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User Info: Bhellium

Bhellium
5 years ago#14
TBW4Ever posted...
. Extremely tanky demo


yeah right
P&L: Deal w/it
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User Info: BakedStuffEtc

BakedStuffEtc
5 years ago#15
Every class.

Scout: Pistol + any drink
Soldier: shotgun + banner/gunboats
Pyro: shotgun/detonator + flares/detonator
Demo: stickies + shield or jumper
Heavy: ok maybe not much of a benefit. steakvich AND sandvich for double-healing abilities i guess?
Engie: pistol/short circuit + wrangler
Medic: UBER + KRITZ OH GOD YES
Sniper: smg + jarate
Spy: uh... sapper and red-tape. sure.
My opinion is objective fact. If you disagree, well, you're wrong.

User Info: TBW4Ever

TBW4Ever
5 years ago#16
Bhellium posted...
TBW4Ever posted...
. Extremely tanky demo


yeah right


40% explosive and 50% fire resistance is nothing to sneeze at... (Especially considering he gets to keep his stickies.)

lunarknight64 posted...
From: TBW4Ever | Posted: 10/5/2012 1:05:34 AM | #012
Demo: Sticky + Targe

Stickies and explosive/fire resistance. Extremely tanky demo who takes even less damage from sticky-jumping, **** yeah.

but wouldn't you charge every time you detonate stickies?


I assume in such a case they'd probably be designated to different buttons.

User Info: natchu96

natchu96
5 years ago#17
TBW4Ever posted...
Bhellium posted...
TBW4Ever posted...
. Extremely tanky demo


yeah right


40% explosive and 50% fire resistance is nothing to sneeze at... (Especially considering he gets to keep his stickies.)

lunarknight64 posted...
From: TBW4Ever | Posted: 10/5/2012 1:05:34 AM | #012
Demo: Sticky + Targe

Stickies and explosive/fire resistance. Extremely tanky demo who takes even less damage from sticky-jumping, **** yeah.

but wouldn't you charge every time you detonate stickies?


I assume in such a case they'd probably be designated to different buttons.


Or it becomes a "trimp at any time" button. Charging through a sticky jump would probably make you go farther . . .
Official Lopunny of the Black 2 Boar . . . wait, how did THAT happen?!?

User Info: Happy_customer

Happy_customer
5 years ago#18
Gunboats+default Shotgun
Sandvich+Fishcake
Medigun+Kritzkrieg
Pistol+Bonk!
Sticky Launcher+Splendid Screen/Sticky Jumper
Ambassador+Enforcer(...meh)
Shotgun+Flare Gun
Pistol+ Wrangler
Jarate+SMG.


All in all, I think the Medic, Soldier and Demoman would benefit heavily from having two secondaries.
Mufufu_Master posted...
In fact, why ask Gamefaqs for a positive opinion?

User Info: Tuoh

Tuoh
5 years ago#19
Two sandviches.

TWICE THE EATING POWER.
PS3 Username: WafflesUniversal
hit me up some time.

User Info: TBW4Ever

TBW4Ever
5 years ago#20
If we were to institute a completely unnerfed Tomislav-Sandvich-GRU Heavy with two sandviches could you imagine?
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