You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.
Bayonettas parries felt amazing, and i like how DmC has implemented it so far(really need to mess around with it more on the normal mobs). Not that the system in DMC3/4 was bad at all, i just found Bayonettas to be better personally.
I prefer facing the enemy. I just feel it's more realistic then being able to parry any attack from any direction. I also think it takes a little more skill.
I don't get this obsession people have with realism in games.
I'm not saying I want the entire game to be 100% realistic, but some things I just prefer to be realistic. I don't like pushing a button and blocking any attack from anywhere. Best example is Batman AC. A thug is going to hit you with a pipe? Just hit triangle and Batman will auto block anything. From any angle, he sees it. Hell, even in the cartoon and the comics he couldn't block stuff he couldn't see. I just like certain things to be realistic.