Capcom devs describe the partnership with NT

  • Topic Archived
You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.
  1. Boards
  2. DmC: Devil May Cry
  3. Capcom devs describe the partnership with NT

User Info: _Uwye_

_Uwye_
4 years ago#11
Snipa_Wulf12 posted...
I wish capcom didn't help.

The original DmC would have been amusing to watch/pick apart.


Yeah, it would have been hilarious. Even with their teachings the game has a lot of questionable design choices, imagine if they had left them alone.

User Info: JohnStrider

JohnStrider
4 years ago#12
Wasn't there some quote a while back about how Japanese designers add things for no other reason but to look cool?

And now here we have a designer at Ninja Theory putting elbow blades on all the enemies with no intention of them actually using them...
Funny as hell, it was the most horrible thing I could imagine...

User Info: rice_noodles

rice_noodles
4 years ago#13
JohnStrider posted...
Wasn't there some quote a while back about how Japanese designers add things for no other reason but to look cool?

And now here we have a designer at Ninja Theory putting elbow blades on all the enemies with no intention of them actually using them...


http://www.computerandvideogames.com/333510/dmc-will-have-us-and-european-flavour/

"Japanese style ethos does tend to involve making characters look cool for the sake of looking cool, adding odd accessories, crazy hairstyles and colour, cowboy boots and so on simply because they look cool/

"We in the West tend to be more functional adding things that have meaning and being able to explain that meaning. Why does Dante have white hair? I want to make a little story around that and explain it. And so on for the rest of his design choices."

User Info: _Uwye_

_Uwye_
4 years ago#14
Wow, I completely forgot about that.

User Info: Phantom_Opera_G

Phantom_Opera_G
4 years ago#15
rice_noodles posted...
JohnStrider posted...
Wasn't there some quote a while back about how Japanese designers add things for no other reason but to look cool?

And now here we have a designer at Ninja Theory putting elbow blades on all the enemies with no intention of them actually using them...


http://www.computerandvideogames.com/333510/dmc-will-have-us-and-european-flavour/

"Japanese style ethos does tend to involve making characters look cool for the sake of looking cool, adding odd accessories, crazy hairstyles and colour, cowboy boots and so on simply because they look cool/

"We in the West tend to be more functional adding things that have meaning and being able to explain that meaning. Why does Dante have white hair? I want to make a little story around that and explain it. And so on for the rest of his design choices."


http://www.youtube.com/watch?v=13eDfrMgFQM&t=0m32s
http://www.youtube.com/watch?v=tktRigt_WFg

User Info: A_Nonny_Moose

A_Nonny_Moose
4 years ago#16
From: rice_noodles | Posted: 2/4/2013 9:20:42 AM | #013
Why does Dante have white hair? I want to make a little story around that and explain it.

And the explanation turned out to be the same as it was before. Brilliant.
http://i.imgur.com/QB2km.png
  1. Boards
  2. DmC: Devil May Cry
  3. Capcom devs describe the partnership with NT

Report Message

Terms of Use Violations:

Etiquette Issues:

Notes (optional; required for "Other"):
Add user to Ignore List after reporting

Topic Sticky

You are not allowed to request a sticky.

  • Topic Archived