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I respectfully disagree. Fausts are still crapshoot territory, you can't stunlock nearly as well, Nero's bad and Dante's been nerfed with the exception of Distortion, and it's seriously lacking in checkpoints.
When did we go from talking about launching mechanics to the entire difficulty as a whole?
Easier than holding towards R1 and alternating between triangle and square?
Yep. One's Hadoken spamming, the other's essentially churning that stick and hoping the other guy drops a combo to do a command grab in Street Fighter. They're both stupid easy to do, but one is significantly more mindless than the other.