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NO BUMP NO BUMP!! Kidding, But I still respect your opinion but I still disagree. And By the way I really like the Melees and this game has a ton of suspense.. To me at least. I don't know I just really like this direction.
"How about you come down here and I'll show you"- Ada Wong to Derek Simmons (RE6)
Another thing I didnt get is I made through Jake and Leons campaigns just fine, but I spent half of Chris getting knocked on my ass via Javo mutations and sniper fire. I'd be glad if they would axe the whole BOW idea and just got back to the classic zombie, cerberus, hunter, licker equation.
They need to get rid of all the melee combat because that is pure cheese and it makes you want to play the whole game like a beatem up.
The game is not suspenseful at all and everything runs at you while talking. Even Leon's campaign sucked with monotony and for something that could have been amazing it tried too much to be an action movie.
They need to give you things to explore, things to look at and read or view. Everything in the game is rushed through and the exploration feels extremely limited. Once you go through a door in the majority of places you can't go back.
Yeah, RE 6 is pretty much FF XIII in terms of extreme linearity, and dumbed down content...even XIII-2 had QTEs. Sigh....
It doesn't matter what Capcom does. The "I played RE since launch on PS1" crowd will always find something to moan and cry about.
Personally, I think a re-introduction of exploration, treasure hunting and weapon customization would be nice. Control wise however I think it would be foolish to go back. Why give us all this freedom for it to be taken away from us in the next installment?
Resident Evil use to be about not knowing whats around the next corner, eerie and suspenseful. I got a slight feel of the classic RE when playing as Leon on the campus level/town and the city after the zombie gas missile. The whole game should be like that, slow and eerie.
Resident Evil used to be about protagonists placed in a situation where they have to deal with a biohazardous outbreak, usually while also dealing with some bio organic weapons.