So Dante, Bayonetta, Gene, Ryu, and Kratos would get owned by Asura

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  3. So Dante, Bayonetta, Gene, Ryu, and Kratos would get owned by Asura

User Info: SSJ_Jin

SSJ_Jin
5 years ago#1
at the same time. This guy is ridiculous.
http://www.youtube.com/watch?v=C7KDXVEOqj8
http://antir.110mb.com

User Info: Hvv0l24n9

Hvv0l24n9
5 years ago#2
I'm not sure if I want to say Dante and Bayo would get owned, but yeah.

Dude's effin' insane.
PSN: Iquan_5 XBL: VASH Iquan
Hey...would you say I became a hero?

User Info: dolinov

dolinov
5 years ago#3
yep they sure would if the competition was to "star in a game not running at 60fps"

User Info: sindetta_X7

sindetta_X7
5 years ago#4
dolinov posted...
yep they sure would if the competition was to "star in a game not running at 60fps"

Oh, be quiet. It's a console game. No one does or should give a damn if it runs at 60fps. Most don't even see the difference and it doesn't affect gameplay. If frames per second matter that much to you, buy a super pc.
PSN:Sindetta
And the fire grows

User Info: rice_noodles

rice_noodles
5 years ago#5

From: sindetta_X7 | #004
Oh, be quiet.


NO U

It's a console game.


And? Console games can do 60 fps, some of these are even last gen's consoles
Bayonetta
Ninja Gaiden 1, 2, Sigma, Sigma 2, 3
Dante's Inferno
Devil May Cry 1, 3, 4
Forza series
Call of Duty series
2D fighters

and it doesn't affect gameplay.


Oh be queit.

http://www.gamasutra.com/view/feature/3725/measuring_responsiveness_in_video_.php?print=1
Most 60FPS games have a 66.67ms latency
30FPS games have a minimum potential lag of 100ms, but many exceed this.


http://www.eurogamer.net/articles/digitalfoundry-lag-factor-article
60fps will generally have half the response time of 30fps, which can be a deciding factor

http://www.joystiq.com/2007/04/27/devil-may-cry-4-video-interview-with-hideaki-itsuno/
60fps is the chosen option because the characters are so quick. While it makes the graphics nicer, the speed of gameplay is key. Having only 4 frames to choose an action is a much better choice with 60fps. So he says.

http://www.eurogamer.net/articles/digitalfoundry-dante-a-must-at-60-blog-entry
We prioritise 60FPS as an important feature because it gives the games a feel you just can't achieve at 30; for instance, the responsiveness and feedback of the controls

http://www.scribd.com/doc/15118967/Hitting-60Hz-in-Unreal-Engine
In general, “twitch” games require very high framerate.
Fast input response demands fast feedback to player

User Info: rice_noodles

rice_noodles
5 years ago#6
Then again, it's not like it matters since Asura's Wrath is a movie and not a game.

User Info: dolinov

dolinov
5 years ago#7
Hideaki Itsuno is like the only person left at capcom who knows his stuff.. If he leaves who do they have left? Game design wise I mean.

User Info: Cypher0120

Cypher0120
5 years ago#8
rice_noodles posted...
Snip

And this has to do with the topic how? The topic's comparing individual characters, not their entire game.

That's basically argument ad verbosium there.
King of Heroes. Servant Class - Archer. Gilgamesh

User Info: rice_noodles

rice_noodles
5 years ago#9
I was arguing against sindetta_X7, not you or the topic. Go complain to dolinov and sindetta for starting it and running with it.

User Info: rice_noodles

rice_noodles
5 years ago#10
And really, anything that strays away from a stupid VS topic is a good thing.
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