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Most differences are not intended or are only different due to engine limitations in WC3 (such as Rubick not being able to steal transformation spells and those with conflicting hotkeys), and are not that significant in the overall scheme of things.
I dislike arguments of any kind. They are always vulgar, and often convincing. ~ The Importance of Being Earnest
GAMEPLAY - Enabled Drow and Tusk in Captain's Mode (Tournament Version). - Enabled Bristleback, Slark and Skywrath Mage in Captain's Mode (Latest Version). - Invoker: Fixed Cold Snap being purgable. - Skywrath Mage: Fixed hitbox being too small. - Slark: Fixed Shadow Dance giving Slark flying vision. - Slark: Fixed Shadow Dance granting passive bonuses to Slark illusions. - Slark: Fixed an issue causing Shadow Dance's passive modifier to not update in the UI, despite being active. - Slark: Fixed Dark Pact continuing while Slark is dead. - Slark: Essence Shift counters on both Slark and enemy heroes will show the total duration ( i.e. the time that the most recent stack will expire.) - Slark: Fixed a number of incorrect spell interactions with Dark Pact. - Slark: Fixed a number of horizontal movement ability interactions with Pounce. - Troll Warlord: Fixed Berserker's Rage bonus damage not being applied as base damage. - Tusk: Fixed Frozen Sigil not affecting magic immune units.
WORKSHOP - Added HUD Skins to the Workshop Importer.