Spell-Shield build viable?

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  3. Spell-Shield build viable?

User Info: xXTEMPEST2Xx

xXTEMPEST2Xx
4 years ago#1
Using either an Altmer or Breton (probably best for the job), has anyone tried a build based on using a spell/shield combo?

perks in: heavy armor, block, destruction, illusion, obviously smith/enchant, and potentially conjuration. You'd be able to soak up a fair amount of damage, while dishing it out long range with destruction (or up close) and also with shield bashing. Conjuration wouldn't be a bad idea here either. Illusion would be great for crowd control and some more fun.

Anyone try anything like this, and has it worked well?

User Info: agentspoon

agentspoon
4 years ago#2
Spellbreaker or Auriels Shield would be the best choice.

Spellbreakers Ward take no Magika but benefits from the Ward Absorb Perk of Restoration.

Auriels Shields knock back power can be used to fight enemies who rush you.
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User Info: Perma-n00b

Perma-n00b
4 years ago#3
You can but one handed destruction isn't very powerful. Sure hurling a 105 dmg incinerate (with aspect of terror in illusion) seems powerful, until u try to fling it at top tier enemies like drauger deathlords. I don't think destruction is worth it unless u are going to commit both hands to it. This of course is just one man's opinion though :-).

Now using both hands for impact or rapid fire spell casting (by alternating hands) is a different story :-).

User Info: ForgottenLegend

ForgottenLegend
4 years ago#4
I'm currently running something similar with my Imperial character. I use the following at the moment (considering involving illusion for a "commander" type character) -

Heavy Armour
Block
Restoration
Destruction
One Handed

I use the destruction for ranged combat until they get close enough for some sword and boarding. If I get low enough on health then by that point my magicka has restored enough for me to use a healing spell or two if need be. Also Turn Undead becomes pretty helpful at that point if you're fighting those affected.

Haven't got too far with it, but it's been quite fun so far. VotE is pretty useful in early levels if you get stuck.

I'd certainly give it a go and see how you feel. I think it's good because you get access to loads of good gear whilst not sacrificing the fun of magic. I'd probably recommend augmenting the spell powers in the trees and some enchanting for cost reduction certainly wouldn't go amiss either.
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User Info: TwoBladesOneBow

TwoBladesOneBow
4 years ago#5
Tried it. Done it. Loved it. You should do it.

User Info: xXTEMPEST2Xx

xXTEMPEST2Xx
4 years ago#6
So since destruction is fairly weak one-handed (not having impact kinda sucks here), i guess conjuration should definitely be taken to help compensate. Thanks for the input guys!

User Info: RGPanzner

RGPanzner
4 years ago#7
Here is a nice build that focuses on being a Spell-Shield

http://theskyrimblog.ning.com/group/character-building/forum/topics/character-build-the-spellblocker
XBL GT: Hippeus Omega

User Info: C_Burns

C_Burns
4 years ago#8
xXTEMPEST2Xx posted...
So since destruction is fairly weak one-handed (not having impact kinda sucks here), i guess conjuration should definitely be taken to help compensate. Thanks for the input guys!


I started a Sun Priest build (fire and sunfire spells only) with a shield, but added one handed after finding scimitars! Oe handed spells is pretty weak in my opinion. I never do any hardcore enchanting, since it feels cheap to me. Adding a one handed sword is better for my RP and much easier to take down enemies.

Destruction for ranged attacks is smart and fun.

User Info: Nicodaemos

Nicodaemos
4 years ago#9
Define viable.
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